Модуль:Entity Sprite: различия между версиями
Pok (обсуждение | вклад) мНет описания правки |
Pok (обсуждение | вклад) мНет описания правки |
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local function getSpriteStates(entry) | local function getSpriteStates(entry) | ||
local iconBlock = findFieldInsensitive(entry, "Icon") | |||
if iconBlock and iconBlock.state then | |||
return { { state = iconBlock.state, sprite = getSpritePath(entry) } } | |||
end | |||
local spriteBlock = findFieldInsensitive(entry, "Sprite") | local spriteBlock = findFieldInsensitive(entry, "Sprite") | ||
if not spriteBlock or not spriteBlock.layers then | if not spriteBlock or not spriteBlock.layers then | ||
if spriteBlock and spriteBlock.state then | if spriteBlock and spriteBlock.state then | ||
return { { state = spriteBlock.state, sprite = getSpritePath(entry) } } | return { { state = spriteBlock.state, sprite = getSpritePath(entry) } } | ||
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end | end | ||
local firstStateLayer | local firstStateLayer = nil | ||
for _, layer in ipairs(spriteBlock.layers) do | for _, layer in ipairs(spriteBlock.layers) do | ||
if layer.state then | if layer.state then | ||
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end | end | ||
end | end | ||
if not firstStateLayer then | if not firstStateLayer then | ||
return nil | return nil | ||