Модуль:Entity Sprite/all: различия между версиями
Pok (обсуждение | вклад) Нет описания правки |
Pok (обсуждение | вклад) Нет описания правки |
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| (не показаны 34 промежуточные версии этого же участника) | |||
| Строка 11: | Строка 11: | ||
return path | return path | ||
end | |||
local function normalizeData(data) | |||
if type(data) ~= "table" then | |||
return nil | |||
end | |||
if type(data.id) == "table" then | |||
return data.id | |||
end | |||
return data | |||
end | end | ||
| Строка 16: | Строка 28: | ||
local parts = {} | local parts = {} | ||
if | local function addField(name, value) | ||
if value ~= nil then | |||
table.insert(parts, name .. "=" .. tostring(value)) | |||
end | |||
end | end | ||
addField("sprite", normalizeSpritePath(entry.sprite)) | |||
addField("state", entry.state) | |||
addField("scale", entry.scale) | |||
addField("enableOverrideDir", entry.enableOverrideDir) | |||
addField("overrideDir", entry.overrideDir) | |||
if entry.layers and type(entry.layers) == "table" then | if entry.layers and type(entry.layers) == "table" then | ||
| Строка 27: | Строка 47: | ||
for k, v in pairs(layer) do | for k, v in pairs(layer) do | ||
layerParts[#layerParts+1] = k .. "=" .. tostring(v) | if type(v) ~= "table" then | ||
layerParts[#layerParts + 1] = k .. "=" .. tostring(v) | |||
end | |||
end | end | ||
| Строка 34: | Строка 56: | ||
end | end | ||
table.sort(layers) | table.sort(layers) | ||
table.insert(parts, "layers=" .. table.concat(layers, "|")) | table.insert(parts, "layers=" .. table.concat(layers, "|")) | ||
end | end | ||
table.sort(parts) | |||
return table.concat(parts, ";") | return table.concat(parts, ";") | ||
end | end | ||
| Строка 50: | Строка 69: | ||
if entry.layers and type(entry.layers) == "table" then | if entry.layers and type(entry.layers) == "table" then | ||
for _, layer in ipairs(entry.layers) do | for _, layer in ipairs(entry.layers) do | ||
if layer.visible ~= false then | if layer.visible ~= false and layer.state then | ||
table.insert(result, { | table.insert(result, { | ||
state = tostring(layer.state | state = tostring(layer.state), | ||
sprite = normalizeSpritePath(layer.sprite or entry.sprite) | sprite = normalizeSpritePath(layer.sprite or entry.sprite) | ||
}) | }) | ||
| Строка 59: | Строка 78: | ||
elseif entry.state and entry.sprite then | elseif entry.state and entry.sprite then | ||
table.insert(result, { | table.insert(result, { | ||
state = tostring(entry.state | state = tostring(entry.state), | ||
sprite = normalizeSpritePath(entry.sprite) | sprite = normalizeSpritePath(entry.sprite) | ||
}) | }) | ||
| Строка 67: | Строка 86: | ||
end | end | ||
local function | local function getSpritePath(entry) | ||
if | if entry.sprite then | ||
return | return normalizeSpritePath(entry.sprite) | ||
end | end | ||
if entry.layers and type(entry.layers) == "table" then | |||
for _, layer in ipairs(entry.layers) do | |||
if layer.sprite then | |||
return normalizeSpritePath(layer.sprite) | |||
end | |||
end | |||
end | |||
return nil | |||
end | end | ||
| Строка 110: | Строка 138: | ||
end | end | ||
local function getParents( | local function getParents(parentData, id) | ||
if not | if not parentData or type(parentData) ~= "table" or not id then | ||
return nil | return nil | ||
end | end | ||
local parents = parentData[id] | |||
if type(parents) ~= "table" then | |||
return nil | |||
if type( | |||
return | |||
end | end | ||
return | return parents | ||
end | end | ||
| Строка 140: | Строка 165: | ||
end | end | ||
local function shouldIncludeEntry( | local function shouldIncludeEntry(id, whitelistSet, blacklistSet, parentData) | ||
local parents = getParents( | local parents = getParents(parentData, id) | ||
if whitelistSet | if whitelistSet and not hasAnyParent(parents, whitelistSet) then | ||
return false | |||
end | end | ||
| Строка 156: | Строка 179: | ||
end | end | ||
local function filterSpriteData(spriteData, | local function filterSpriteData(spriteData, parentData, whitelistSet, blacklistSet, project) | ||
local result = {} | local result = {} | ||
for id, entry in pairs(spriteData) do | for id, entry in pairs(spriteData) do | ||
if shouldIncludeEntry(id, whitelistSet, blacklistSet, parentData) then | |||
if project == "" or JsonPaths.has(id, project) then | |||
result[id] = entry | |||
end | |||
end | |||
end | |||
return result | |||
end | |||
local function buildFileLink(id, project) | |||
return "[[:Файл:" .. JsonPaths.prefixFile(id) .. ".png]]" | |||
end | |||
local function buildSpriteUrl(baseUrl, spritePath) | |||
return baseUrl .. spritePath | |||
end | |||
local function buildSpritePathLink(baseUrl, spritePath) | |||
local url = buildSpriteUrl(baseUrl, spritePath) | |||
return "[" .. url .. " " .. spritePath .. "]" | |||
end | |||
local function buildStateLink(baseUrl, spritePath, state) | |||
local url = buildSpriteUrl(baseUrl, spritePath) .. "/" .. state .. ".png" | |||
return "[" .. url .. " " .. state .. "]" | |||
end | |||
local function buildSpriteStateLinks(baseUrl, states) | |||
if not states or #states == 0 then | |||
return "" | |||
end | |||
local links = {} | |||
for _, item in ipairs(states) do | |||
if item.sprite and item.state then | |||
table.insert(links, buildStateLink(baseUrl, item.sprite, item.state)) | |||
end | end | ||
end | end | ||
return | return table.concat(links, ", ") | ||
end | |||
local function buildRepeatSpriteValue(baseUrl, entry) | |||
local spritePath = getSpritePath(entry) | |||
if not spritePath then | |||
return "" | |||
end | |||
local pathLink = buildSpritePathLink(baseUrl, spritePath) | |||
local states = getSpriteStates(entry) | |||
if states and #states > 0 and states[1].state and states[1].state ~= "" then | |||
return pathLink .. " (" .. buildStateLink(baseUrl, spritePath, states[1].state) .. ")" | |||
end | |||
return pathLink | |||
end | end | ||
local function generateRepeatTemplate(data, project) | local function generateRepeatTemplate(data, project, baseUrl) | ||
local spriteGroups = {} | local spriteGroups = {} | ||
| Строка 187: | Строка 260: | ||
for _, obj in ipairs(group) do | for _, obj in ipairs(group) do | ||
table.insert(idLinks, buildFileLink(obj.id, project)) | |||
end | |||
local firstId = group[1].id | |||
local firstEntry = group[1].entry | |||
local spriteValue = buildRepeatSpriteValue(baseUrl, firstEntry) | |||
table.insert(result, mw.getCurrentFrame():preprocess( | table.insert(result, mw.getCurrentFrame():preprocess( | ||
"{{Entity Sprite/Repeat| | "{{Entity Sprite/Repeat|файлы=" .. table.concat(idLinks, " ") .. | ||
"|перенаправление=" .. | "|перенаправление=" .. JsonPaths.prefixFile(firstId) .. | ||
"| | "|id=" .. firstId .. | ||
"|спрайт=" .. spriteValue .. | |||
"}}" | "}}" | ||
)) | )) | ||
| Строка 210: | Строка 285: | ||
return nil | return nil | ||
end | end | ||
local states = getSpriteStates(entry) | local states = getSpriteStates(entry) | ||
local stateStr = | local stateStr = buildSpriteStateLinks(baseUrl, states) | ||
return mw.getCurrentFrame():preprocess( | return mw.getCurrentFrame():preprocess( | ||
"{{Entity Sprite/Image|файл=" .. | "{{Entity Sprite/Image|файл=" .. JsonPaths.prefixFile(id) .. | ||
"|id=" .. id .. | "|id=" .. id .. | ||
"|путь=" .. baseUrl | "|путь=" .. buildSpriteUrl(baseUrl, spritePath) .. | ||
"|state=" .. stateStr .. | "|state=" .. stateStr .. | ||
"}}" | "}}" | ||
| Строка 238: | Строка 300: | ||
function p.main(frame) | function p.main(frame) | ||
local action = frame.args[1] | local action = frame.args[1] | ||
local json = frame.args.json or " | local json = frame.args.json or "component/Sprite.json" | ||
local project = JsonPaths.project() | local project = JsonPaths.project() | ||
| Строка 244: | Строка 306: | ||
local dataPage = JsonPaths.get(json) | local dataPage = JsonPaths.get(json) | ||
local | local parentPage = JsonPaths.get("entity parent.json") | ||
local spriteDataRaw = mw.loadData(dataPage) | |||
local parentDataRaw = mw.loadData(parentPage) | |||
local spriteData = | local spriteData = normalizeData(spriteDataRaw) | ||
local | local parentData = normalizeData(parentDataRaw) | ||
if not spriteData or type(spriteData) ~= "table" then | if not spriteData or type(spriteData) ~= "table" then | ||
| Строка 253: | Строка 318: | ||
end | end | ||
if not | if not parentData or type(parentData) ~= "table" then | ||
return "Ошибка загрузки JSON: " .. | return "Ошибка загрузки JSON: " .. parentPage | ||
end | end | ||
local whitelistSet = buildSet(frame.args.whitelistParent) | local whitelistSet = buildSet(frame.args.whitelistParent) | ||
local blacklistSet = buildSet(frame.args.blacklistParent) | local blacklistSet = buildSet(frame.args.blacklistParent) | ||
local filteredData = filterSpriteData(spriteData, parentData, whitelistSet, blacklistSet, project) | |||
local filteredData = filterSpriteData(spriteData, | |||
if action == "repeat" then | if action == "repeat" then | ||
return generateRepeatTemplate(filteredData, project) | return generateRepeatTemplate(filteredData, project, baseUrl) | ||
elseif action == "image" then | elseif action == "image" then | ||
local result = {} | local result = {} | ||