Участник:IanComradeBot/Fallout/prototype/explosion.json

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default
Пустой объект
id
FireBomb
fireStacks2
tileBreakChance
0
1
tileBreakIntensity
0
15
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat1
Blunt2
Piercing3
PowerSink
tileBreakChance
0
0.5
1
tileBreakIntensity
1
5
10
tileBreakRerollReduction3
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat12
Blunt12
Piercing12
Structural30
Radioactive
tileBreakChance
0
1
tileBreakIntensity
0
15
lightColor"#008000FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3
DemolitionCharge
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat3
Blunt3
Piercing3
Structural50
Minibomb
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat4
Blunt7
Piercing4
Default
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat5
Blunt5
Piercing5
MicroBomb
tileBreakChance
0
0.5
1
tileBreakIntensity
1
10
15
tileBreakRerollReduction30
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat6
Blunt6
Piercing6
Structural20
Supermatter
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
lightColor"#FFFF00FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3
Cryo
tileBreakChance
0
tileBreakIntensity
0
lightColor"#0000FFFF"
fireColor"#0000FFFF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Cold5
Blunt2
Structural20
HardBomb
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat15
Blunt15
Piercing6
Structural40