Модуль:Песочница/Pok: различия между версиями

Материал из Space Station 14 Вики
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(не показано 15 промежуточных версий этого же участника)
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local p = {}
local p = {}
local getArgs = require('Module:Arguments').getArgs
local JsonPaths = require('Module:JsonPaths')
local JsonPaths = require('Module:JsonPaths')


local function trim(value)
local dpOk, dpModule = pcall(require, "Module:GetField")
     return mw.text.trim(value or "")
local dp = dpOk and dpModule or nil
 
local switchModeRegistry = {}
local switchModeOrder = {}
 
local function trim(s)
    if not s then return s end
    return (s:gsub("^%s*(.-)%s*$", "%1"))
end
 
local function each_csv_value(str, fn)
    if not str or str == "" then
        return
    end
    for item in string.gmatch(str, "[^,]+") do
        local value = trim(item)
        if value ~= "" then
            fn(value)
        end
    end
end
 
local function load_module_data(page)
    local moduleName = JsonPaths.get(page)
    local ok, data = pcall(mw.loadData, moduleName)
    if not ok then
        return nil
    end
     return data
end
 
local function load_template_content(path)
    local title = mw.title.new("Template:" .. path)
    if not title then
        return nil
    end
    local ok, content = pcall(title.getContent, title)
    if not ok then
        return nil
    end
    return content
end
 
local function lcfirst(s)
    if not s or s == "" then return s end
    return string.lower(s:sub(1, 1)) .. (s:sub(2) or "")
end
 
local function load_entity_data(entityId)
    if not entityId or entityId == "" then
        return nil
    end
 
    local page = "prototype/Entity/" .. entityId .. ".json"
    local moduleName = JsonPaths.get(page)
    local ok, data = pcall(mw.loadData, moduleName)
    if not ok or type(data) ~= "table" then
        return nil
    end
    return data
end
 
local function normalize_component_name(name)
    if type(name) ~= "string" then
        return nil
    end
 
    name = trim(name)
    if name == "" then
        return nil
    end
 
    if name:sub(1, 5) == "type:" then
        return name:sub(6)
    end
    if name:sub(1, 6) == "!type:" then
        return name:sub(7)
    end
 
    return name
end
 
local function collect_entity_components(entity)
    local out = {}
    local seen = {}
 
    if type(entity) ~= "table" then
        return out
    end
 
    local comps = entity.components
    if type(comps) ~= "table" then
        return out
    end
 
    if #comps > 0 then
        for _, v in ipairs(comps) do
            local name = normalize_component_name(v)
            if name and not seen[name] then
                seen[name] = true
                out[#out + 1] = name
            end
        end
    else
        for k in pairs(comps) do
            local name = normalize_component_name(k)
            if name and not seen[name] then
                seen[name] = true
                out[#out + 1] = name
            end
        end
    end
 
    table.sort(out)
    return out
end
end


local function deepEqual(t1, t2)
local function load_entity_components_from_dp(entityId)
     if t1 == t2 then return true end
     if not dp then
     if type(t1) ~= "table" or type(t2) ~= "table" then return false end
        return nil
    end
 
    local getter = dp.getEntityComponents or dp.collectEntityComponents or dp.getComp
     if type(getter) ~= "function" then
        return nil
    end
 
    local ok, result = pcall(getter, { args = { entityId } })
    if not ok or result == nil or result == "" then
        return nil
    end
 
    if type(result) == "table" then
        return result
    end


     local function isArray(t)
     if type(result) == "string" then
         local count = 0
         local okJson, decoded = pcall(mw.text.jsonDecode, result)
        for k in pairs(t) do
        if okJson and type(decoded) == "table" then
            if type(k) ~= "number" then return false end
             return decoded
             count = count + 1
         end
         end
        return count == #t
     end
     end


     if isArray(t1) and isArray(t2) then
    return nil
         if #t1 ~= #t2 then return false end
end
         for i = 1, #t1 do
 
            if not deepEqual(t1[i], t2[i]) then
local function load_entity_components(entityId)
                 return false
    local viaDp = load_entity_components_from_dp(entityId)
     if type(viaDp) == "table" and next(viaDp) ~= nil then
        local out = {}
        local seen = {}
         if #viaDp > 0 then
            for _, v in ipairs(viaDp) do
                local name = normalize_component_name(v)
                if name and not seen[name] then
                    seen[name] = true
                    out[#out + 1] = name
                end
            end
         else
            for k in pairs(viaDp) do
                local name = normalize_component_name(k)
                if name and not seen[name] then
                    seen[name] = true
                    out[#out + 1] = name
                 end
             end
             end
         end
         end
         return true
        table.sort(out)
         return out
    end
 
    local entity = load_entity_data(entityId)
    return collect_entity_components(entity)
end
 
p.loadEntityData = load_entity_data
p.collectEntityComponents = collect_entity_components
p.loadEntityComponents = load_entity_components
p.entityHasComponent = function(entityOrId, compName)
    if not compName or compName == "" then
        return false
     end
     end


     for k, v in pairs(t1) do
     if type(entityOrId) == "string" then
         if t2[k] == nil or not deepEqual(v, t2[k]) then
         local entity = load_entity_data(entityOrId)
        if not entity then
             return false
             return false
         end
         end
        local comps = collect_entity_components(entity)
        for _, v in ipairs(comps) do
            if v == compName then
                return true
            end
        end
        return false
     end
     end


     for k, v in pairs(t2) do
    local comps = collect_entity_components(entityOrId)
         if t1[k] == nil or not deepEqual(v, t1[k]) then
     for _, v in ipairs(comps) do
             return false
         if v == compName then
             return true
         end
         end
     end
     end
    return false
end
local function makeTplCall(tplPath, sw, key, id, extra)
    local tplStr = "{{" .. tplPath .. "|" .. sw .. "|" .. key
    tplStr = tplStr .. "|id=" .. tostring(id)
    if extra and extra ~= "" then tplStr = tplStr .. "|" .. extra end
    tplStr = tplStr .. "}}"
    return tplStr
end
local function add_template_param(params, seen, raw)
    local param = trim(raw or "")
    if param == "" or param == "id" or param:match("^%d+$") then
        return
    end
    if not seen[param] then
        seen[param] = true
        params[#params + 1] = param
    end
end
local function collect_template_params(content)
    local params = {}
    local seen = {}
    if not content or content == "" then
        return params
    end
    for param in content:gmatch("{{{%s*([^|}]+)%s*|") do
        add_template_param(params, seen, param)
    end
    for param in content:gmatch("{{{%s*([^|}]+)%s*}}") do
        add_template_param(params, seen, param)
    end
    return params
end
local function get_template_params(tplPath, content)
    return collect_template_params(content)
end
local function sort_entries_by_priority(entries)
    table.sort(entries, function(a, b)
        if a.priority == b.priority then return a.idx < b.idx end
        return a.priority > b.priority
    end)
end
local function make_source(kind, name, pathName, tplPath)
    return { kind = kind, name = name, pathName = pathName, tplPath = tplPath }
end


     return true
local function register_switch_mode(name, cfg)
    switchModeRegistry[name] = cfg or {}
    switchModeOrder[#switchModeOrder + 1] = name
end
 
local function new_switch_state()
    local state = { keyOrder = {}, keyToTemplates = {}, keySources = {} }
    for _, sw in ipairs(switchModeOrder) do
        state.keyOrder[sw] = {}
        state.keyToTemplates[sw] = {}
        state.keySources[sw] = {}
    end
     return state
end
end


local function findFieldInsensitive(tbl, fieldName)
local function ensure_switch_key(state, sw, key)
     if type(tbl) ~= "table" then
    local byKey = state.keyToTemplates[sw]
         return nil
     if not byKey[key] then
        byKey[key] = {}
         state.keyOrder[sw][#state.keyOrder[sw] + 1] = key
     end
     end
    return byKey[key]
end


    for key, value in pairs(tbl) do
local function add_switch_entry(state, sw, key, entry)
        if type(key) == "string" and mw.ustring.lower(key) == mw.ustring.lower(fieldName) then
    local bucket = ensure_switch_key(state, sw, key)
             return value
    entry.idx = #bucket + 1
    bucket[#bucket + 1] = entry
end
 
local function collect_tpl_calls(entries)
    local tplCalls = {}
    local sources = {}
    if #entries > 0 then
        sort_entries_by_priority(entries)
        for _, e in ipairs(entries) do
            tplCalls[#tplCalls + 1] = e.tpl
             sources[#sources + 1] = e.source
         end
         end
     end
     end
     return nil
     return tplCalls, sources
end
end


local function shallowMerge(base, extra)
local function makeSourceLink(s)
     local result = {}
    local className =
        (s.name:sub(1, 1):upper() .. s.name:sub(2)) ..
        (s.kind and (s.kind:sub(1, 1):upper() .. s.kind:sub(2)) or "")
 
     local tplLabel = "Template:" .. s.tplPath
    return "[[" .. tplLabel .. "|" .. className .. "]]"
end


    if type(base) == "table" then
local function renderTitleBlock(key, tplCalls, sources, includeHeader, frame, showSource)
         for k, v in pairs(base) do
    local parts = {}
             result[k] = v
    if tplCalls and #tplCalls > 0 then
         for i, tpl in ipairs(tplCalls) do
             local add = true
            if frame then
                local expanded = frame:preprocess(tpl)
                add = expanded and trim(expanded) ~= ""
            end
            if add then
                local src = sources and sources[i]
                local line = '<div>' .. tpl .. '</div>'
                if showSource and src then
                    line = line .. '<div class="ts-Сущность-field">' .. makeSourceLink(src) .. '</div>'
                end
                parts[#parts + 1] = '<div class="ts-Сущность">' .. line .. '</div>'
            end
        end
        if #parts == 0 then
            return ""
         end
         end
        if includeHeader then
            table.insert(parts, 1, "<h2>" .. mw.text.encode(key) .. "</h2>")
        end
    end
    return table.concat(parts, "\n")
end
local function split_title_key(key)
    local main, sub = (key or ""):match("^([^_]+)_(.+)$")
    if main and sub then
        return main, sub
     end
     end
    return key, nil
end


    if type(extra) == "table" then
local function renderGroupedTitleBlocks(frame, keyOrder, keyToTemplates, noHeaders, showSource)
        for k, v in pairs(extra) do
    local groups = {}
             result[k] = v
    local groupOrder = {}
 
    for _, key in ipairs(keyOrder or {}) do
        local mainTitle, subTitle = split_title_key(key)
        if mainTitle and mainTitle ~= "" then
             local group = groups[mainTitle]
            if not group then
                group = { blocks = {} }
                groups[mainTitle] = group
                groupOrder[#groupOrder + 1] = mainTitle
            end
 
            group.blocks[#group.blocks + 1] = {
                subTitle = subTitle,
                entries = keyToTemplates[key] or {}
            }
         end
         end
     end
     end


     return result
     local out = {}
end
    for _, mainTitle in ipairs(groupOrder) do
        local group = groups[mainTitle]
        local parts = {}


local function normalizeEntry(id, entry, defaultEntry)
        if not noHeaders then
    local merged = shallowMerge(defaultEntry, entry)
            parts[#parts + 1] = "<h2>" .. mw.text.encode(mainTitle) .. "</h2>"
    merged.id = id
        end
    return merged
end


local function collectEntries(spriteData)
        for _, block in ipairs(group.blocks or {}) do
    local result = {}
            local tplCalls, sources = collect_tpl_calls(block.entries or {})
    local defaultEntry = spriteData.default
            local blockText = renderTitleBlock(block.subTitle or mainTitle, tplCalls, sources, false, frame, showSource)
            if blockText ~= "" then
                if block.subTitle and not noHeaders then
                    parts[#parts + 1] = "<h3>" .. mw.text.encode(block.subTitle) .. "</h3>"
                end
                parts[#parts + 1] = blockText
            end
        end


    local entries = spriteData.id or {}
         if #parts > 0 then
    for id, entry in pairs(entries) do
             out[#out + 1] = table.concat(parts, "\n")
         if type(entry) == "table" then
             table.insert(result, normalizeEntry(id, entry, defaultEntry))
         end
         end
     end
     end


     return result
     return table.concat(out, "\n")
end
 
local function normalizeFilterKey(s)
    s = trim(s or "")
    s = s:gsub("%s*_%s*", "_")
    return s
end
end


local function getSpritePath(entry)
local function matches_card_list(list, callKey, compositeKey)
     if type(entry) ~= "table" then
     if not list then
         return nil
         return false
     end
     end
    callKey = normalizeFilterKey(callKey)
    compositeKey = normalizeFilterKey(compositeKey)
    return list[callKey] or list[compositeKey] or false
end
local function buildCardCall(merged, entityId)
    local parts = {}


     if entry.sprite then
     if entityId and entityId ~= "" then
         return entry.sprite
         parts[#parts + 1] = "id=" .. mw.text.encode(entityId)
     end
     end


     local iconField = findFieldInsensitive(entry, "Icon")
     if merged.tags and #merged.tags > 0 then
    local spriteField = findFieldInsensitive(entry, "Sprite")
        table.sort(merged.tags)
        parts[#parts + 1] = "тип=" .. table.concat(merged.tags, ", ")
    end


     if iconField and iconField.sprite then
     if merged.sections and #merged.sections > 0 then
         return iconField.sprite
         table.sort(merged.sections, function(a, b)
    elseif spriteField and spriteField.sprite then
            if a == "Сущность" then return true end
         return spriteField.sprite
            if b == "Сущность" then return false end
    elseif spriteField and spriteField.layers then
            return a < b
         for _, layer in pairs(spriteField.layers) do
        end)
             if layer.sprite then
         parts[#parts + 1] = "sections=" .. table.concat(merged.sections, ", ")
                 return layer.sprite
         for _, section in ipairs(merged.sections) do
            local labels = merged.labelLists[section]
             if labels and #labels > 0 then
                local enc = {}
                for i = 1, #labels do
                    enc[i] = mw.text.encode(labels[i])
                end
                 parts[#parts + 1] = mw.text.encode(section) .. "=" .. table.concat(enc, ", ")
             end
             end
         end
         end
     end
     end


     return nil
     for compositeKey, displayLabel in pairs(merged.labelOverrides or {}) do
        if displayLabel and displayLabel ~= "" then
            parts[#parts + 1] = mw.text.encode(compositeKey .. "_label") .. "=" .. displayLabel
        end
    end
    for compositeKey, content in pairs(merged.contentByKey or {}) do
        if content and content ~= "" then
            parts[#parts + 1] = mw.text.encode(compositeKey) .. "=" .. content
        end
    end
 
    if #parts == 0 then
        return ""
    end
 
    return "{{карточка/сущность|" .. table.concat(parts, "|") .. "}}"
end
end


local function getSpriteStates(entry)
local function cardWrapper(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, cardFilter)
     local result = {}
     local merged = {
        sections = {},
        sectionsMap = {},
        labelLists = {},
        labelSets = {},
        labelOverrides = {},
        contentByKey = {},
        tags = {},
        tagSet = {}
    }
    local rawContentParts = {}
    for _, callKey in ipairs(keyOrder or {}) do
        local entries = keyToTemplates[callKey] or {}
        if #entries > 0 then
            sort_entries_by_priority(entries)
            for _, e in ipairs(entries) do
                local displayLabel = trim(frame:preprocess(e.tplLabel or "") or "")
                local content = trim(frame:preprocess(e.tplContent or "") or "")
                local tagText = ""
                if e.tplTag then
                    tagText = trim(frame:preprocess(e.tplTag or "") or "")
                end
                local compositeKey = (callKey:find("_", 1, true)) and callKey or ("Сущность_" .. callKey)
                local section = (callKey:find("_", 1, true)) and callKey:match("^([^_]+)") or "Сущность"
 
                local isWhitelisted = cardFilter and matches_card_list(cardFilter.whitelist, callKey, compositeKey) or
                    false
                local isBlacklisted = cardFilter and matches_card_list(cardFilter.blacklist, callKey, compositeKey) or
                    false
                if isWhitelisted and content ~= "" then
                    rawContentParts[#rawContentParts + 1] = content
                end
 
                local allowCardEntry = not isWhitelisted and not isBlacklisted and
                    ((not cardFilter) or (not cardFilter.hasWhitelist) or
                        matches_card_list(cardFilter.cardWhitelist, callKey, compositeKey))
 
                if allowCardEntry and (displayLabel ~= "" or content ~= "") then
                    if not merged.sectionsMap[section] then
                        merged.sectionsMap[section] = true
                        merged.sections[#merged.sections + 1] = section
                    end
                    if displayLabel ~= "" and (not merged.labelOverrides[compositeKey] or merged.labelOverrides[compositeKey] == "") then
                        merged.labelOverrides[compositeKey] = displayLabel
                    end
                    if content ~= "" then
                        local prev = merged.contentByKey[compositeKey]
                        if prev and prev ~= "" then
                            merged.contentByKey[compositeKey] = prev .. "\n" .. content
                        else
                            merged.contentByKey[compositeKey] = content
                        end
                    end
 
                    merged.labelSets[section] = merged.labelSets[section] or {}
                    if not merged.labelSets[section][compositeKey] then
                        merged.labelSets[section][compositeKey] = true
                        local cur = merged.labelLists[section] or {}
                        cur[#cur + 1] = compositeKey
                        merged.labelLists[section] = cur
                    end
                end
 
                if allowCardEntry and tagText ~= "" then
                    if not merged.tagSet[tagText] then
                        merged.tagSet[tagText] = true
                        merged.tags[#merged.tags + 1] = tagText
                    end
                end
            end
        end
    end
 
    each_csv_value(frame.args.cardTag or "", function(extraTag)
        if not merged.tagSet[extraTag] then
            merged.tagSet[extraTag] = true
            merged.tags[#merged.tags + 1] = extraTag
        end
    end)


     local function addState(state, sprite)
     local out = {}
         table.insert(result, { state = state, sprite = sprite })
    if #rawContentParts > 0 then
         out[#out + 1] = table.concat(rawContentParts, "\n")
     end
     end


     local spritePath = getSpritePath(entry)
     local cardCall = buildCardCall(merged, entityId)
    local iconBlock = findFieldInsensitive(entry, "Icon")
    local spriteBlock = findFieldInsensitive(entry, "Sprite")


     if entry.state then
     if noHeaders then
         addState(entry.state, entry.sprite or spritePath)
         local hasLabel = false
    elseif iconBlock and iconBlock.state then
        for _, v in pairs(merged.labelOverrides or {}) do
         addState(iconBlock.state, iconBlock.sprite or spritePath)
            if v and v ~= "" then
    else
                hasLabel = true
         if spriteBlock and spriteBlock.layers then
                break
             for _, layer in ipairs(spriteBlock.layers) do
            end
                 if layer.visible ~= false then
         end
                     local stateName = layer.state or (iconBlock and iconBlock.state) or "icon"
         if not hasLabel then
                    local s = layer.sprite or (iconBlock and iconBlock.sprite) or spritePath
             for _, lst in pairs(merged.labelLists or {}) do
                    addState(stateName, s)
                 if #lst > 0 then
                     hasLabel = true
                     break
                     break
                 end
                 end
             end
             end
        elseif spriteBlock and spriteBlock.state then
            addState(spriteBlock.state, spriteBlock.sprite or spritePath)
         end
         end
        local hasContent = false
        for _, v in pairs(merged.contentByKey or {}) do
            if v and v ~= "" then
                hasContent = true
                break
            end
        end
        if not hasLabel and not hasContent then
            return table.concat(out, "\n")
        end
    end
    if cardCall ~= "" then
        out[#out + 1] = cardCall
    end
    return table.concat(out, "\n")
end
register_switch_mode("card", {
    full = true,
    build_entry = function(ctx, key)
        return {
            tplLabel = makeTplCall(ctx.tplPath, "cardLabel", key, ctx.id, ctx.extra),
            tplContent = makeTplCall(ctx.tplPath, "cardContent", key, ctx.id, ctx.extra),
            tplTag = makeTplCall(ctx.tplPath, "cardTag", key, ctx.id, ctx.extra),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    build_preview_entry = function(ctx, key)
        return {
            tplLabel = makeTplCall(ctx.tplPath, "cardLabel", key, ""),
            tplContent = makeTplCall(ctx.tplPath, "cardContent", key, ""),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    add_entity_extras = function(state, parsed, ctx)
        if type(parsed) == "table" and parsed.cardTag and parsed.cardTag ~= "" then
            add_switch_entry(state, "card", "cardTag", {
                tplLabel = "",
                tplContent = "",
                tplTag = makeTplCall(ctx.tplPath, "cardTag", "cardTag", ctx.id, ctx.extra),
                source = ctx.source,
                priority = ctx.priority
            })
        end
    end,
    render_full = function(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, showSource, cardFilter)
        return cardWrapper(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, cardFilter)
    end
})
register_switch_mode("title", {
    full = true,
    build_entry = function(ctx, key)
        return {
            tpl = makeTplCall(ctx.tplPath, "title", key, ctx.id, ctx.extra),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    build_preview_entry = function(ctx, key)
        return {
            tpl = makeTplCall(ctx.tplPath, "title", key, ""),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    render_full = function(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, showSource)
        return renderGroupedTitleBlocks(frame, keyOrder, keyToTemplates, noHeaders, showSource)
    end
})
local function getTemplateMeta(frame, tplPath)
    local expanded = frame:expandTemplate {
        title = tplPath,
        args = { "json" }
    }
    local ok, data = pcall(mw.text.jsonDecode, expanded)
    if not ok or type(data) ~= "table" then
        return ""
     end
     end


     if spriteBlock and spriteBlock.layers then
     if data.card == nil then
         for _, layer in ipairs(spriteBlock.layers) do
        local cardKeys = {}
             local alreadyAdded = false
        local seen = {}
            for _, r in ipairs(result) do
         for base, labels in pairs(data) do
                local layerState = layer.state or "icon"
             if type(base) == "string" and base ~= "card" and base:sub(1, 4) == "card" and type(labels) == "table" then
                if r.state == layerState then
                for _, lab in ipairs(labels) do
                    alreadyAdded = true
                    if not seen[lab] then
                     break
                        seen[lab] = true
                        cardKeys[#cardKeys + 1] = lab
                     end
                 end
                 end
             end
             end
        end
        data.card = cardKeys
    end


            if not alreadyAdded and layer.visible ~= false then
    return data
                local stateName = layer.state or "icon"
end
                local s = layer.sprite or (iconBlock and iconBlock.sprite) or spritePath


                if s then
local function parseListArg(str)
                    addState(stateName, s)
    local res = {}
                 end
    if not str or str == "" then return res end
    for item in string.gmatch(str, "[^,]+") do
        local s = normalizeFilterKey(item)
        if s ~= "" then
            local a, b = s:match("^([^_]+)_(.+)$")
            if a and b then
                 res[a] = res[a] or {}
                res[a][b] = true
             end
             end
         end
         end
     end
     end
    return res
end
local function build_key_filter(args)
    local filter = {}
    filter.blacklist = parseListArg(args.blacklist or "")
    filter.whitelist = parseListArg(args.whitelist or "")
    filter.hasWhitelist = false
    for _, sw in ipairs(switchModeOrder) do
        if filter.whitelist[sw] and next(filter.whitelist[sw]) ~= nil then
            filter.hasWhitelist = true
            break
        end
    end
    if not filter.hasWhitelist and filter.whitelist.cardContent and next(filter.whitelist.cardContent) ~= nil then
        filter.hasWhitelist = true
    end
    return filter
end


     if #result == 0 and ((iconBlock and (iconBlock.sprite or iconBlock.state)) or spritePath or entry.sprite) then
local function build_render_options(filter)
         local s = (iconBlock and iconBlock.sprite) or entry.sprite or spritePath
     return {
         addState(entry.state or "icon", s)
        noHeaders = false,
        cardFilter = {
            hasWhitelist = filter.whitelist.cardContent and next(filter.whitelist.cardContent) ~= nil or false,
            cardWhitelist = filter.whitelist.card or {},
            blacklist = filter.blacklist.cardContent or {},
            whitelist = filter.whitelist.cardContent or {}
         }
    }
end
 
local function should_include_key(filter, sw, key)
    if filter.hasWhitelist then
         if filter.whitelist[sw] and filter.whitelist[sw][key] then
            return true
        end
        if sw == "card" and filter.whitelist.cardContent and filter.whitelist.cardContent[key] then
            return true
        end
        return false
     end
     end
    return not (filter.blacklist[sw] and filter.blacklist[sw][key])
end


     return (#result > 0) and result or nil
local function parse_csv_set(str)
     local res = {}
    each_csv_value(str, function(name)
        res[name] = true
    end)
    return res
end
end


local function getBaseUrl(project)
local function apply_entity_set_filters(foundSet, whitelistSet, blacklistSet)
     if project == "Goob" then
     local hasWhitelist = next(whitelistSet or {}) ~= nil
         return "https://github.com/space-syndicate/Goob-Station/blob/master/Resources/Textures/"
 
    if hasWhitelist then
         for name in pairs(foundSet) do
            if not whitelistSet[name] then
                foundSet[name] = nil
            end
        end
     end
     end


     return "https://github.com/space-syndicate/space-station-14/blob/master/Resources/Textures/"
     for name in pairs(blacklistSet or {}) do
        foundSet[name] = nil
    end
end
end


local function generateRepeatTemplate(data)
local function collect_entity_sets(id, prototypeStoreDefs, componentWhitelist, componentBlacklist, prototypeWhitelist, prototypeBlacklist)
     local spriteGroups = {}
     local foundComponents, foundPrototypes = {}, {}


     for _, entry in pairs(data) do
     local compList = load_entity_components(id)
        local found = false
    if type(compList) == "table" then
         for _, group in pairs(spriteGroups) do
         for _, v in ipairs(compList) do
             if deepEqual(findFieldInsensitive(entry, "Sprite"), findFieldInsensitive(group[1], "Sprite")) and
             if type(v) == "string" and v ~= "" then
              deepEqual(entry.EntityStorageVisuals, group[1].EntityStorageVisuals) and
                foundComponents[v] = true
              deepEqual(findFieldInsensitive(entry, "Icon"), findFieldInsensitive(group[1], "Icon")) and
              deepEqual(entry.sprite, group[1].sprite) and
              deepEqual(entry.state, group[1].state) then
                table.insert(group, entry)
                found = true
                break
             end
             end
         end
         end
    end


        if not found then
    local protoStore = prototypeStoreDefs and prototypeStoreDefs[id]
             table.insert(spriteGroups, { entry })
    if type(protoStore) == "table" then
        for protoName in pairs(protoStore) do
             if type(protoName) == "string" and protoName ~= "" then
                foundPrototypes[protoName] = true
            end
         end
         end
     end
     end


     local result = {}
     apply_entity_set_filters(foundComponents, parse_csv_set(componentWhitelist), parse_csv_set(componentBlacklist))
     for _, group in pairs(spriteGroups) do
     apply_entity_set_filters(foundPrototypes, parse_csv_set(prototypeWhitelist), parse_csv_set(prototypeBlacklist))
        if #group > 1 then
 
            local idLinks = {}
    return foundComponents, foundPrototypes
            for _, entry in pairs(group) do
end
                table.insert(idLinks, "[[:Файл:" .. entry.id .. ".png]]")
 
local function resolve_priority(parsed)
    local basePriority = 1
    if type(parsed) == "table" and parsed.priority ~= nil then
        if type(parsed.priority) == "number" then
            basePriority = parsed.priority
        else
            local pnum = tonumber(parsed.priority)
            if pnum then
                basePriority = pnum
             end
             end
            table.insert(result, mw.getCurrentFrame():preprocess(
                "{{Entity Sprite/Repeat|" .. table.concat(idLinks, " ") .. "|" .. group[1].id .. "}}"
            ))
         end
         end
     end
     end
    return basePriority
end
local function get_selective_extra(id, dataPage, paramNames)
    if not dp or type(dp.flattenFieldSelectiveDirect) ~= "function" then
        return ""
    end
    if type(paramNames) ~= "table" or #paramNames == 0 then
        return ""
    end
    return dp.flattenFieldSelectiveDirect(id, dataPage, paramNames) or ""
end
local function add_card_tag_value(tags, seen, value)
    value = trim(value or "")
    if value == "" or seen[value] then
        return
    end
    seen[value] = true
    tags[#tags + 1] = value
end
local function merge_card_tag_text(...)
    local tags = {}
    local seen = {}
    for i = 1, select("#", ...) do
        each_csv_value(select(i, ...), function(value)
            add_card_tag_value(tags, seen, value)
        end)
    end
    return table.concat(tags, ", ")
end
local function add_entries_from_meta(state, parsed, ctx, filter, isPreview)
    for _, sw in ipairs(switchModeOrder) do
        local mode = switchModeRegistry[sw] or {}
        local keys
        if type(mode.get_keys) == "function" then
            keys = mode.get_keys(parsed)
        else
            keys = (type(parsed) == "table" and parsed[sw]) or {}
        end
        if type(keys) == "table" then
            for _, key in ipairs(keys) do
                if (not filter) or should_include_key(filter, sw, key) then
                    local buildFn = isPreview and (mode.build_preview_entry or mode.build_entry) or mode.build_entry
                    if type(buildFn) == "function" then
                        local entry = buildFn(ctx, key)
                        if entry then
                            add_switch_entry(state, sw, key, entry)
                        end
                    end
                end
            end
        end


    return table.concat(result, "\n")
        if (not isPreview) and type(mode.add_entity_extras) == "function" then
            mode.add_entity_extras(state, parsed, ctx)
        end
    end
end
end


local function generateTemplate(entry, param, project)
local function extract_whitelist_search_strings(keyFilter)
    local spritePath = getSpritePath(entry)
     if not keyFilter or not keyFilter.hasWhitelist then
     if not entry.id or not spritePath then
         return nil
         return nil
     end
     end


     if param == "image" then
     local strings = {}
        local states = getSpriteStates(entry)
    for sw, keys in pairs(keyFilter.whitelist) do
         local stateStr = ""
         if type(keys) == "table" then
        if states then
             for key in pairs(keys) do
            local baseUrl = getBaseUrl(project)
                 strings[#strings + 1] = key
            local links = {}
             for _, item in ipairs(states) do
                 local path = item.sprite or spritePath
                local stateName = item.state
                local url = baseUrl .. path .. "/" .. stateName .. ".png"
                table.insert(links, "[" .. url .. " " .. stateName .. "]")
             end
             end
            stateStr = table.concat(links, ", ")
         end
         end
    end
    if #strings == 0 then
        return nil
    end
    return strings
end
local function content_matches_whitelist(content, searchStrings)
    if not searchStrings then
        return true
    end
    if not content then
        return false
    end
    for _, s in ipairs(searchStrings) do
        if string.find(content, s, 1, true) then
            return true
        end
    end


        return mw.getCurrentFrame():preprocess(
    return false
            "{{Entity Sprite/Image|" .. entry.id ..
end
            "|" .. getBaseUrl(project) .. spritePath ..
 
            "|" .. stateStr .. "}}"
local function each_entity_data(frame, id, onEntity, onMissing, keyFilter)
         )
    local componentWhitelist = frame.args.componentWhitelist or frame.args.componentwhitelist or ""
    local componentBlacklist = frame.args.componentBlacklist or frame.args.componentblacklist or ""
    local prototypeWhitelist = frame.args.prototypeWhitelist or frame.args.prototypewhitelist or ""
    local prototypeBlacklist = frame.args.prototypeBlacklist or frame.args.prototypeblacklist or ""
 
    local prototypeStoreDefs = load_module_data("prototype_store.json")
    if not prototypeStoreDefs then
         return false
     end
     end


     return nil
     local foundComponents, foundPrototypes = collect_entity_sets(id, prototypeStoreDefs,
        componentWhitelist, componentBlacklist, prototypeWhitelist, prototypeBlacklist)
 
    local compWhitelistSet = parse_csv_set(componentWhitelist)
    local compBlacklistSet = parse_csv_set(componentBlacklist)
    local protoWhitelistSet = parse_csv_set(prototypeWhitelist)
    local protoBlacklistSet = parse_csv_set(prototypeBlacklist)
 
    local compHasWhitelist = next(compWhitelistSet) ~= nil
    local protoHasWhitelist = next(protoWhitelistSet) ~= nil
    local anyEntityWhitelist = compHasWhitelist or protoHasWhitelist
 
    local whitelistSearchStrings = extract_whitelist_search_strings(keyFilter)
 
    local function processEntity(kind, name, isStore)
        local pathName = lcfirst(name)
        local tplPath = kind .. "/" .. pathName
        if isStore then
            tplPath = tplPath .. "/store"
        end
 
        local content = load_template_content(tplPath)
        if not content then
            if onMissing then
                onMissing(kind, name, isStore, tplPath)
            end
            return
        end
 
        if not content_matches_whitelist(content, whitelistSearchStrings) then
            return
        end
 
        local parsed = getTemplateMeta(frame, tplPath)
        if type(parsed) ~= "table" then
            parsed = {}
        end
 
        local extra = ""
        local paramNames = get_template_params(tplPath, content)
        if dp then
            local dataPage = tplPath .. ".json"
            extra = get_selective_extra(id, dataPage, paramNames)
        end
 
        onEntity(parsed, {
            tplPath = tplPath,
            id = id,
            extra = extra,
            source = make_source(kind, name, pathName, tplPath),
            priority = resolve_priority(parsed)
        })
    end
 
    for compName in pairs(foundComponents) do
        if not anyEntityWhitelist or compHasWhitelist then
            processEntity("component", compName, false)
        end
    end
    for protoName in pairs(foundPrototypes) do
        if not anyEntityWhitelist or protoHasWhitelist then
            processEntity("prototype", protoName, false)
        end
    end
 
    local componentStoreDefs = load_module_data("component_store.json")
    if type(componentStoreDefs) == "table" and (not anyEntityWhitelist or compHasWhitelist) then
        local compStore = componentStoreDefs[id]
        if type(compStore) == "table" then
            for compName in pairs(compStore) do
                local allowed = true
                if compBlacklistSet[compName] then
                    allowed = false
                elseif compHasWhitelist and not compWhitelistSet[compName] then
                    allowed = false
                end
                if allowed then
                    processEntity("component", compName, true)
                end
            end
        end
    end
 
    if type(prototypeStoreDefs) == "table" and (not anyEntityWhitelist or protoHasWhitelist) then
        local protoStore = prototypeStoreDefs[id]
        if type(protoStore) == "table" then
            for protoName in pairs(protoStore) do
                local allowed = true
                if protoBlacklistSet[protoName] then
                    allowed = false
                elseif protoHasWhitelist and not protoWhitelistSet[protoName] then
                    allowed = false
                end
                if allowed then
                    processEntity("prototype", protoName, true)
                end
            end
        end
    end
 
    return true
end
end


function p.main(frame)
local function collect_card_tag_text(frame, args, id)
     local action = frame.args[1]
     local filter = build_key_filter(args)
     local mode = frame.args[2]
     local cardFilter = build_render_options(filter).cardFilter
    local entries = {}


     local dataPage = JsonPaths.get("prototype/sprite.json")
     local ok = each_entity_data(frame, id, function(parsed, ctx)
    local spriteData = mw.loadData(dataPage)
        local keys = parsed.card or {}


    if not spriteData or type(spriteData) ~= "table" then
        if type(keys) == "table" then
         return "Ошибка: Невозможно загрузить данные из JSON (" .. dataPage .. ")."
            for _, key in ipairs(keys) do
                local compositeKey = (key:find("_", 1, true)) and key or ("Сущность_" .. key)
                local isWhitelisted = matches_card_list(cardFilter.whitelist, key, compositeKey)
                local isBlacklisted = matches_card_list(cardFilter.blacklist, key, compositeKey)
                local allowCardEntry = not isWhitelisted and not isBlacklisted and
                    ((not cardFilter.hasWhitelist) or matches_card_list(cardFilter.cardWhitelist, key, compositeKey))
 
                if allowCardEntry then
                    entries[#entries + 1] = {
                        tplTag = makeTplCall(ctx.tplPath, "cardTag", key, ctx.id, ctx.extra),
                        priority = ctx.priority,
                        idx = #entries + 1
                    }
                end
            end
        end
 
         if parsed.cardTag and parsed.cardTag ~= "" then
            entries[#entries + 1] = {
                tplTag = makeTplCall(ctx.tplPath, "cardTag", "cardTag", ctx.id, ctx.extra),
                priority = ctx.priority,
                idx = #entries + 1
            }
        end
    end)
 
    if not ok then
        return trim(args.tag or "")
    end
 
    sort_entries_by_priority(entries)
 
    local tags = {}
    local seen = {}
    for _, entry in ipairs(entries) do
        local tagText = trim(frame:preprocess(entry.tplTag or "") or "")
        add_card_tag_value(tags, seen, tagText)
     end
     end


     local project = JsonPaths.project()
     return merge_card_tag_text(table.concat(tags, ", "), args.tag)
end


     local entries = collectEntries(spriteData)
p.mergeCardTagText = merge_card_tag_text
p.collectCardTagText = collect_card_tag_text
 
local function build_missing_template_error(kind, name, isStore, tplPath)
     local baseType = (kind and (kind:sub(1, 1):upper() .. kind:sub(2)) or "")
    local classType = baseType
    if isStore then
        classType = classType .. "Store"
    end
    local className = name .. baseType
    local tplLabel = "Template:" .. tplPath
    return "{{сущность/infobox/base|тип=" .. classType .. "|название=" .. className .. "|ссылка=" .. tplLabel .. "}}"
end


     if action == "repeat" then
local function renderBlocks(frame, state, renderOptions, entityId, showSource)
        return generateRepeatTemplate(entries)
    local outLocal = {}
    elseif action == "image" then
    local noHeaders = renderOptions and renderOptions.noHeaders
         local result = {}
     local cardFilter = renderOptions and renderOptions.cardFilter
        for _, entry in pairs(entries) do
    for _, sw in ipairs(switchModeOrder) do
            local template = generateTemplate(entry, action, project)
        local mode = switchModeRegistry[sw] or {}
            if template then
        if mode.full then
                 table.insert(result, template)
            local outStr = ""
            if type(mode.render_full) == "function" then
                outStr = mode.render_full(frame, state.keyOrder[sw], state.keyToTemplates[sw], state.keySources[sw],
                    entityId, noHeaders, showSource, cardFilter)
            end
            if outStr and outStr ~= "" then outLocal[#outLocal + 1] = outStr end
         else
            for _, key in ipairs(state.keyOrder[sw] or {}) do
                local entries = state.keyToTemplates[sw][key] or {}
                if type(mode.render_key) == "function" then
                    local outStr = mode.render_key(frame, key, entries, noHeaders, showSource)
                    if outStr and outStr ~= "" then outLocal[#outLocal + 1] = outStr end
                 end
             end
             end
         end
         end
        return table.concat(result, "\n")
    else
        return nil
     end
     end
    return outLocal
end
function p.get(frame)
    local args = getArgs(frame, { removeBlanks = false })
    local id = args[1] or ""
    if id == "" then return "" end
    local showSource = trim(args.showSource or "") == ""
    local filter = build_key_filter(args)
    local renderOptions = build_render_options(filter)
    local state = new_switch_state()
    local errors = {}
    local ok = each_entity_data(frame, id, function(parsed, ctx)
        add_entries_from_meta(state, parsed, ctx, filter, false)
    end, function(kind, name, isStore, tplPath)
        if not filter.hasWhitelist then
            errors[#errors + 1] = build_missing_template_error(kind, name, isStore, tplPath)
        end
    end, filter)
    if not ok then return "" end
    local out = {}
    if #errors > 0 then
        out[#out + 1] = '{{сущность/infobox|' .. table.concat(errors, "\n") .. '}}'
    end
    renderOptions.noHeaders = filter.hasWhitelist
    local blocks = renderBlocks(frame, state, renderOptions, id, showSource)
    for _, b in ipairs(blocks) do
        out[#out + 1] = b
    end
    return frame:preprocess(table.concat(out, "\n"))
end
function p.preview(frame)
    local args = getArgs(frame, { removeBlanks = false })
    local tplPath = args[1] or ""
    if tplPath == "" then return "" end
    local showSource = trim(args.nosource or "") == ""
    local previewFilter = build_key_filter(args)
    local renderOptions = build_render_options(previewFilter)
    local content = load_template_content(tplPath)
    if not content then
        return ""
    end
    local parsed = getTemplateMeta(frame, tplPath) or {}
    if type(parsed) ~= "table" then
        parsed = {}
    end
    local state = new_switch_state()
    add_entries_from_meta(state, parsed, {
        tplPath = tplPath,
        id = "",
        extra = "",
        source = make_source("", tplPath, tplPath, tplPath),
        priority = 1
    }, nil, true)
    local hasWhitelist = previewFilter.hasWhitelist
    renderOptions.noHeaders = hasWhitelist
    local out = {}
    local blocks = renderBlocks(frame, state, renderOptions, "", showSource)
    for _, b in ipairs(blocks) do
        out[#out + 1] = b
    end
    return frame:preprocess(table.concat(out, "\n"))
end
end


return p
return p

Текущая версия от 16:16, 21 июня 2026

Для документации этого модуля может быть создана страница Модуль:Песочница/Pok/doc

local p = {}
local getArgs = require('Module:Arguments').getArgs
local JsonPaths = require('Module:JsonPaths')

local dpOk, dpModule = pcall(require, "Module:GetField")
local dp = dpOk and dpModule or nil

local switchModeRegistry = {}
local switchModeOrder = {}

local function trim(s)
    if not s then return s end
    return (s:gsub("^%s*(.-)%s*$", "%1"))
end

local function each_csv_value(str, fn)
    if not str or str == "" then
        return
    end
    for item in string.gmatch(str, "[^,]+") do
        local value = trim(item)
        if value ~= "" then
            fn(value)
        end
    end
end

local function load_module_data(page)
    local moduleName = JsonPaths.get(page)
    local ok, data = pcall(mw.loadData, moduleName)
    if not ok then
        return nil
    end
    return data
end

local function load_template_content(path)
    local title = mw.title.new("Template:" .. path)
    if not title then
        return nil
    end
    local ok, content = pcall(title.getContent, title)
    if not ok then
        return nil
    end
    return content
end

local function lcfirst(s)
    if not s or s == "" then return s end
    return string.lower(s:sub(1, 1)) .. (s:sub(2) or "")
end

local function load_entity_data(entityId)
    if not entityId or entityId == "" then
        return nil
    end

    local page = "prototype/Entity/" .. entityId .. ".json"
    local moduleName = JsonPaths.get(page)
    local ok, data = pcall(mw.loadData, moduleName)
    if not ok or type(data) ~= "table" then
        return nil
    end
    return data
end

local function normalize_component_name(name)
    if type(name) ~= "string" then
        return nil
    end

    name = trim(name)
    if name == "" then
        return nil
    end

    if name:sub(1, 5) == "type:" then
        return name:sub(6)
    end
    if name:sub(1, 6) == "!type:" then
        return name:sub(7)
    end

    return name
end

local function collect_entity_components(entity)
    local out = {}
    local seen = {}

    if type(entity) ~= "table" then
        return out
    end

    local comps = entity.components
    if type(comps) ~= "table" then
        return out
    end

    if #comps > 0 then
        for _, v in ipairs(comps) do
            local name = normalize_component_name(v)
            if name and not seen[name] then
                seen[name] = true
                out[#out + 1] = name
            end
        end
    else
        for k in pairs(comps) do
            local name = normalize_component_name(k)
            if name and not seen[name] then
                seen[name] = true
                out[#out + 1] = name
            end
        end
    end

    table.sort(out)
    return out
end

local function load_entity_components_from_dp(entityId)
    if not dp then
        return nil
    end

    local getter = dp.getEntityComponents or dp.collectEntityComponents or dp.getComp
    if type(getter) ~= "function" then
        return nil
    end

    local ok, result = pcall(getter, { args = { entityId } })
    if not ok or result == nil or result == "" then
        return nil
    end

    if type(result) == "table" then
        return result
    end

    if type(result) == "string" then
        local okJson, decoded = pcall(mw.text.jsonDecode, result)
        if okJson and type(decoded) == "table" then
            return decoded
        end
    end

    return nil
end

local function load_entity_components(entityId)
    local viaDp = load_entity_components_from_dp(entityId)
    if type(viaDp) == "table" and next(viaDp) ~= nil then
        local out = {}
        local seen = {}
        if #viaDp > 0 then
            for _, v in ipairs(viaDp) do
                local name = normalize_component_name(v)
                if name and not seen[name] then
                    seen[name] = true
                    out[#out + 1] = name
                end
            end
        else
            for k in pairs(viaDp) do
                local name = normalize_component_name(k)
                if name and not seen[name] then
                    seen[name] = true
                    out[#out + 1] = name
                end
            end
        end
        table.sort(out)
        return out
    end

    local entity = load_entity_data(entityId)
    return collect_entity_components(entity)
end

p.loadEntityData = load_entity_data
p.collectEntityComponents = collect_entity_components
p.loadEntityComponents = load_entity_components
p.entityHasComponent = function(entityOrId, compName)
    if not compName or compName == "" then
        return false
    end

    if type(entityOrId) == "string" then
        local entity = load_entity_data(entityOrId)
        if not entity then
            return false
        end
        local comps = collect_entity_components(entity)
        for _, v in ipairs(comps) do
            if v == compName then
                return true
            end
        end
        return false
    end

    local comps = collect_entity_components(entityOrId)
    for _, v in ipairs(comps) do
        if v == compName then
            return true
        end
    end
    return false
end

local function makeTplCall(tplPath, sw, key, id, extra)
    local tplStr = "{{" .. tplPath .. "|" .. sw .. "|" .. key
    tplStr = tplStr .. "|id=" .. tostring(id)
    if extra and extra ~= "" then tplStr = tplStr .. "|" .. extra end
    tplStr = tplStr .. "}}"
    return tplStr
end

local function add_template_param(params, seen, raw)
    local param = trim(raw or "")
    if param == "" or param == "id" or param:match("^%d+$") then
        return
    end
    if not seen[param] then
        seen[param] = true
        params[#params + 1] = param
    end
end

local function collect_template_params(content)
    local params = {}
    local seen = {}

    if not content or content == "" then
        return params
    end

    for param in content:gmatch("{{{%s*([^|}]+)%s*|") do
        add_template_param(params, seen, param)
    end
    for param in content:gmatch("{{{%s*([^|}]+)%s*}}") do
        add_template_param(params, seen, param)
    end

    return params
end

local function get_template_params(tplPath, content)
    return collect_template_params(content)
end

local function sort_entries_by_priority(entries)
    table.sort(entries, function(a, b)
        if a.priority == b.priority then return a.idx < b.idx end
        return a.priority > b.priority
    end)
end

local function make_source(kind, name, pathName, tplPath)
    return { kind = kind, name = name, pathName = pathName, tplPath = tplPath }
end

local function register_switch_mode(name, cfg)
    switchModeRegistry[name] = cfg or {}
    switchModeOrder[#switchModeOrder + 1] = name
end

local function new_switch_state()
    local state = { keyOrder = {}, keyToTemplates = {}, keySources = {} }
    for _, sw in ipairs(switchModeOrder) do
        state.keyOrder[sw] = {}
        state.keyToTemplates[sw] = {}
        state.keySources[sw] = {}
    end
    return state
end

local function ensure_switch_key(state, sw, key)
    local byKey = state.keyToTemplates[sw]
    if not byKey[key] then
        byKey[key] = {}
        state.keyOrder[sw][#state.keyOrder[sw] + 1] = key
    end
    return byKey[key]
end

local function add_switch_entry(state, sw, key, entry)
    local bucket = ensure_switch_key(state, sw, key)
    entry.idx = #bucket + 1
    bucket[#bucket + 1] = entry
end

local function collect_tpl_calls(entries)
    local tplCalls = {}
    local sources = {}
    if #entries > 0 then
        sort_entries_by_priority(entries)
        for _, e in ipairs(entries) do
            tplCalls[#tplCalls + 1] = e.tpl
            sources[#sources + 1] = e.source
        end
    end
    return tplCalls, sources
end

local function makeSourceLink(s)
    local className =
        (s.name:sub(1, 1):upper() .. s.name:sub(2)) ..
        (s.kind and (s.kind:sub(1, 1):upper() .. s.kind:sub(2)) or "")

    local tplLabel = "Template:" .. s.tplPath
    return "[[" .. tplLabel .. "|" .. className .. "]]"
end

local function renderTitleBlock(key, tplCalls, sources, includeHeader, frame, showSource)
    local parts = {}
    if tplCalls and #tplCalls > 0 then
        for i, tpl in ipairs(tplCalls) do
            local add = true
            if frame then
                local expanded = frame:preprocess(tpl)
                add = expanded and trim(expanded) ~= ""
            end
            if add then
                local src = sources and sources[i]
                local line = '<div>' .. tpl .. '</div>'
                if showSource and src then
                    line = line .. '<div class="ts-Сущность-field">' .. makeSourceLink(src) .. '</div>'
                end
                parts[#parts + 1] = '<div class="ts-Сущность">' .. line .. '</div>'
            end
        end
        if #parts == 0 then
            return ""
        end
        if includeHeader then
            table.insert(parts, 1, "<h2>" .. mw.text.encode(key) .. "</h2>")
        end
    end
    return table.concat(parts, "\n")
end

local function split_title_key(key)
    local main, sub = (key or ""):match("^([^_]+)_(.+)$")
    if main and sub then
        return main, sub
    end
    return key, nil
end

local function renderGroupedTitleBlocks(frame, keyOrder, keyToTemplates, noHeaders, showSource)
    local groups = {}
    local groupOrder = {}

    for _, key in ipairs(keyOrder or {}) do
        local mainTitle, subTitle = split_title_key(key)
        if mainTitle and mainTitle ~= "" then
            local group = groups[mainTitle]
            if not group then
                group = { blocks = {} }
                groups[mainTitle] = group
                groupOrder[#groupOrder + 1] = mainTitle
            end

            group.blocks[#group.blocks + 1] = {
                subTitle = subTitle,
                entries = keyToTemplates[key] or {}
            }
        end
    end

    local out = {}
    for _, mainTitle in ipairs(groupOrder) do
        local group = groups[mainTitle]
        local parts = {}

        if not noHeaders then
            parts[#parts + 1] = "<h2>" .. mw.text.encode(mainTitle) .. "</h2>"
        end

        for _, block in ipairs(group.blocks or {}) do
            local tplCalls, sources = collect_tpl_calls(block.entries or {})
            local blockText = renderTitleBlock(block.subTitle or mainTitle, tplCalls, sources, false, frame, showSource)
            if blockText ~= "" then
                if block.subTitle and not noHeaders then
                    parts[#parts + 1] = "<h3>" .. mw.text.encode(block.subTitle) .. "</h3>"
                end
                parts[#parts + 1] = blockText
            end
        end

        if #parts > 0 then
            out[#out + 1] = table.concat(parts, "\n")
        end
    end

    return table.concat(out, "\n")
end

local function normalizeFilterKey(s)
    s = trim(s or "")
    s = s:gsub("%s*_%s*", "_")
    return s
end

local function matches_card_list(list, callKey, compositeKey)
    if not list then
        return false
    end
    callKey = normalizeFilterKey(callKey)
    compositeKey = normalizeFilterKey(compositeKey)
    return list[callKey] or list[compositeKey] or false
end

local function buildCardCall(merged, entityId)
    local parts = {}

    if entityId and entityId ~= "" then
        parts[#parts + 1] = "id=" .. mw.text.encode(entityId)
    end

    if merged.tags and #merged.tags > 0 then
        table.sort(merged.tags)
        parts[#parts + 1] = "тип=" .. table.concat(merged.tags, ", ")
    end

    if merged.sections and #merged.sections > 0 then
        table.sort(merged.sections, function(a, b)
            if a == "Сущность" then return true end
            if b == "Сущность" then return false end
            return a < b
        end)
        parts[#parts + 1] = "sections=" .. table.concat(merged.sections, ", ")
        for _, section in ipairs(merged.sections) do
            local labels = merged.labelLists[section]
            if labels and #labels > 0 then
                local enc = {}
                for i = 1, #labels do
                    enc[i] = mw.text.encode(labels[i])
                end
                parts[#parts + 1] = mw.text.encode(section) .. "=" .. table.concat(enc, ", ")
            end
        end
    end

    for compositeKey, displayLabel in pairs(merged.labelOverrides or {}) do
        if displayLabel and displayLabel ~= "" then
            parts[#parts + 1] = mw.text.encode(compositeKey .. "_label") .. "=" .. displayLabel
        end
    end
    for compositeKey, content in pairs(merged.contentByKey or {}) do
        if content and content ~= "" then
            parts[#parts + 1] = mw.text.encode(compositeKey) .. "=" .. content
        end
    end

    if #parts == 0 then
        return ""
    end

    return "{{карточка/сущность|" .. table.concat(parts, "|") .. "}}"
end

local function cardWrapper(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, cardFilter)
    local merged = {
        sections = {},
        sectionsMap = {},
        labelLists = {},
        labelSets = {},
        labelOverrides = {},
        contentByKey = {},
        tags = {},
        tagSet = {}
    }
    local rawContentParts = {}
    for _, callKey in ipairs(keyOrder or {}) do
        local entries = keyToTemplates[callKey] or {}
        if #entries > 0 then
            sort_entries_by_priority(entries)
            for _, e in ipairs(entries) do
                local displayLabel = trim(frame:preprocess(e.tplLabel or "") or "")
                local content = trim(frame:preprocess(e.tplContent or "") or "")
                local tagText = ""
                if e.tplTag then
                    tagText = trim(frame:preprocess(e.tplTag or "") or "")
                end
                local compositeKey = (callKey:find("_", 1, true)) and callKey or ("Сущность_" .. callKey)
                local section = (callKey:find("_", 1, true)) and callKey:match("^([^_]+)") or "Сущность"

                local isWhitelisted = cardFilter and matches_card_list(cardFilter.whitelist, callKey, compositeKey) or
                    false
                local isBlacklisted = cardFilter and matches_card_list(cardFilter.blacklist, callKey, compositeKey) or
                    false
                if isWhitelisted and content ~= "" then
                    rawContentParts[#rawContentParts + 1] = content
                end

                local allowCardEntry = not isWhitelisted and not isBlacklisted and
                    ((not cardFilter) or (not cardFilter.hasWhitelist) or
                        matches_card_list(cardFilter.cardWhitelist, callKey, compositeKey))

                if allowCardEntry and (displayLabel ~= "" or content ~= "") then
                    if not merged.sectionsMap[section] then
                        merged.sectionsMap[section] = true
                        merged.sections[#merged.sections + 1] = section
                    end
                    if displayLabel ~= "" and (not merged.labelOverrides[compositeKey] or merged.labelOverrides[compositeKey] == "") then
                        merged.labelOverrides[compositeKey] = displayLabel
                    end
                    if content ~= "" then
                        local prev = merged.contentByKey[compositeKey]
                        if prev and prev ~= "" then
                            merged.contentByKey[compositeKey] = prev .. "\n" .. content
                        else
                            merged.contentByKey[compositeKey] = content
                        end
                    end

                    merged.labelSets[section] = merged.labelSets[section] or {}
                    if not merged.labelSets[section][compositeKey] then
                        merged.labelSets[section][compositeKey] = true
                        local cur = merged.labelLists[section] or {}
                        cur[#cur + 1] = compositeKey
                        merged.labelLists[section] = cur
                    end
                end

                if allowCardEntry and tagText ~= "" then
                    if not merged.tagSet[tagText] then
                        merged.tagSet[tagText] = true
                        merged.tags[#merged.tags + 1] = tagText
                    end
                end
            end
        end
    end

    each_csv_value(frame.args.cardTag or "", function(extraTag)
        if not merged.tagSet[extraTag] then
            merged.tagSet[extraTag] = true
            merged.tags[#merged.tags + 1] = extraTag
        end
    end)

    local out = {}
    if #rawContentParts > 0 then
        out[#out + 1] = table.concat(rawContentParts, "\n")
    end

    local cardCall = buildCardCall(merged, entityId)

    if noHeaders then
        local hasLabel = false
        for _, v in pairs(merged.labelOverrides or {}) do
            if v and v ~= "" then
                hasLabel = true
                break
            end
        end
        if not hasLabel then
            for _, lst in pairs(merged.labelLists or {}) do
                if #lst > 0 then
                    hasLabel = true
                    break
                end
            end
        end

        local hasContent = false
        for _, v in pairs(merged.contentByKey or {}) do
            if v and v ~= "" then
                hasContent = true
                break
            end
        end

        if not hasLabel and not hasContent then
            return table.concat(out, "\n")
        end
    end

    if cardCall ~= "" then
        out[#out + 1] = cardCall
    end

    return table.concat(out, "\n")
end

register_switch_mode("card", {
    full = true,
    build_entry = function(ctx, key)
        return {
            tplLabel = makeTplCall(ctx.tplPath, "cardLabel", key, ctx.id, ctx.extra),
            tplContent = makeTplCall(ctx.tplPath, "cardContent", key, ctx.id, ctx.extra),
            tplTag = makeTplCall(ctx.tplPath, "cardTag", key, ctx.id, ctx.extra),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    build_preview_entry = function(ctx, key)
        return {
            tplLabel = makeTplCall(ctx.tplPath, "cardLabel", key, ""),
            tplContent = makeTplCall(ctx.tplPath, "cardContent", key, ""),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    add_entity_extras = function(state, parsed, ctx)
        if type(parsed) == "table" and parsed.cardTag and parsed.cardTag ~= "" then
            add_switch_entry(state, "card", "cardTag", {
                tplLabel = "",
                tplContent = "",
                tplTag = makeTplCall(ctx.tplPath, "cardTag", "cardTag", ctx.id, ctx.extra),
                source = ctx.source,
                priority = ctx.priority
            })
        end
    end,
    render_full = function(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, showSource, cardFilter)
        return cardWrapper(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, cardFilter)
    end
})

register_switch_mode("title", {
    full = true,
    build_entry = function(ctx, key)
        return {
            tpl = makeTplCall(ctx.tplPath, "title", key, ctx.id, ctx.extra),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    build_preview_entry = function(ctx, key)
        return {
            tpl = makeTplCall(ctx.tplPath, "title", key, ""),
            source = ctx.source,
            priority = ctx.priority
        }
    end,
    render_full = function(frame, keyOrder, keyToTemplates, keySources, entityId, noHeaders, showSource)
        return renderGroupedTitleBlocks(frame, keyOrder, keyToTemplates, noHeaders, showSource)
    end
})

local function getTemplateMeta(frame, tplPath)
    local expanded = frame:expandTemplate {
        title = tplPath,
        args = { "json" }
    }

    local ok, data = pcall(mw.text.jsonDecode, expanded)
    if not ok or type(data) ~= "table" then
        return ""
    end

    if data.card == nil then
        local cardKeys = {}
        local seen = {}
        for base, labels in pairs(data) do
            if type(base) == "string" and base ~= "card" and base:sub(1, 4) == "card" and type(labels) == "table" then
                for _, lab in ipairs(labels) do
                    if not seen[lab] then
                        seen[lab] = true
                        cardKeys[#cardKeys + 1] = lab
                    end
                end
            end
        end
        data.card = cardKeys
    end

    return data
end

local function parseListArg(str)
    local res = {}
    if not str or str == "" then return res end
    for item in string.gmatch(str, "[^,]+") do
        local s = normalizeFilterKey(item)
        if s ~= "" then
            local a, b = s:match("^([^_]+)_(.+)$")
            if a and b then
                res[a] = res[a] or {}
                res[a][b] = true
            end
        end
    end
    return res
end

local function build_key_filter(args)
    local filter = {}
    filter.blacklist = parseListArg(args.blacklist or "")
    filter.whitelist = parseListArg(args.whitelist or "")
    filter.hasWhitelist = false
    for _, sw in ipairs(switchModeOrder) do
        if filter.whitelist[sw] and next(filter.whitelist[sw]) ~= nil then
            filter.hasWhitelist = true
            break
        end
    end
    if not filter.hasWhitelist and filter.whitelist.cardContent and next(filter.whitelist.cardContent) ~= nil then
        filter.hasWhitelist = true
    end
    return filter
end

local function build_render_options(filter)
    return {
        noHeaders = false,
        cardFilter = {
            hasWhitelist = filter.whitelist.cardContent and next(filter.whitelist.cardContent) ~= nil or false,
            cardWhitelist = filter.whitelist.card or {},
            blacklist = filter.blacklist.cardContent or {},
            whitelist = filter.whitelist.cardContent or {}
        }
    }
end

local function should_include_key(filter, sw, key)
    if filter.hasWhitelist then
        if filter.whitelist[sw] and filter.whitelist[sw][key] then
            return true
        end
        if sw == "card" and filter.whitelist.cardContent and filter.whitelist.cardContent[key] then
            return true
        end
        return false
    end
    return not (filter.blacklist[sw] and filter.blacklist[sw][key])
end

local function parse_csv_set(str)
    local res = {}
    each_csv_value(str, function(name)
        res[name] = true
    end)
    return res
end

local function apply_entity_set_filters(foundSet, whitelistSet, blacklistSet)
    local hasWhitelist = next(whitelistSet or {}) ~= nil

    if hasWhitelist then
        for name in pairs(foundSet) do
            if not whitelistSet[name] then
                foundSet[name] = nil
            end
        end
    end

    for name in pairs(blacklistSet or {}) do
        foundSet[name] = nil
    end
end

local function collect_entity_sets(id, prototypeStoreDefs, componentWhitelist, componentBlacklist, prototypeWhitelist, prototypeBlacklist)
    local foundComponents, foundPrototypes = {}, {}

    local compList = load_entity_components(id)
    if type(compList) == "table" then
        for _, v in ipairs(compList) do
            if type(v) == "string" and v ~= "" then
                foundComponents[v] = true
            end
        end
    end

    local protoStore = prototypeStoreDefs and prototypeStoreDefs[id]
    if type(protoStore) == "table" then
        for protoName in pairs(protoStore) do
            if type(protoName) == "string" and protoName ~= "" then
                foundPrototypes[protoName] = true
            end
        end
    end

    apply_entity_set_filters(foundComponents, parse_csv_set(componentWhitelist), parse_csv_set(componentBlacklist))
    apply_entity_set_filters(foundPrototypes, parse_csv_set(prototypeWhitelist), parse_csv_set(prototypeBlacklist))

    return foundComponents, foundPrototypes
end

local function resolve_priority(parsed)
    local basePriority = 1
    if type(parsed) == "table" and parsed.priority ~= nil then
        if type(parsed.priority) == "number" then
            basePriority = parsed.priority
        else
            local pnum = tonumber(parsed.priority)
            if pnum then
                basePriority = pnum
            end
        end
    end
    return basePriority
end

local function get_selective_extra(id, dataPage, paramNames)
    if not dp or type(dp.flattenFieldSelectiveDirect) ~= "function" then
        return ""
    end
    if type(paramNames) ~= "table" or #paramNames == 0 then
        return ""
    end

    return dp.flattenFieldSelectiveDirect(id, dataPage, paramNames) or ""
end

local function add_card_tag_value(tags, seen, value)
    value = trim(value or "")
    if value == "" or seen[value] then
        return
    end
    seen[value] = true
    tags[#tags + 1] = value
end

local function merge_card_tag_text(...)
    local tags = {}
    local seen = {}

    for i = 1, select("#", ...) do
        each_csv_value(select(i, ...), function(value)
            add_card_tag_value(tags, seen, value)
        end)
    end

    return table.concat(tags, ", ")
end

local function add_entries_from_meta(state, parsed, ctx, filter, isPreview)
    for _, sw in ipairs(switchModeOrder) do
        local mode = switchModeRegistry[sw] or {}
        local keys
        if type(mode.get_keys) == "function" then
            keys = mode.get_keys(parsed)
        else
            keys = (type(parsed) == "table" and parsed[sw]) or {}
        end

        if type(keys) == "table" then
            for _, key in ipairs(keys) do
                if (not filter) or should_include_key(filter, sw, key) then
                    local buildFn = isPreview and (mode.build_preview_entry or mode.build_entry) or mode.build_entry
                    if type(buildFn) == "function" then
                        local entry = buildFn(ctx, key)
                        if entry then
                            add_switch_entry(state, sw, key, entry)
                        end
                    end
                end
            end
        end

        if (not isPreview) and type(mode.add_entity_extras) == "function" then
            mode.add_entity_extras(state, parsed, ctx)
        end
    end
end

local function extract_whitelist_search_strings(keyFilter)
    if not keyFilter or not keyFilter.hasWhitelist then
        return nil
    end

    local strings = {}
    for sw, keys in pairs(keyFilter.whitelist) do
        if type(keys) == "table" then
            for key in pairs(keys) do
                strings[#strings + 1] = key
            end
        end
    end

    if #strings == 0 then
        return nil
    end

    return strings
end

local function content_matches_whitelist(content, searchStrings)
    if not searchStrings then
        return true
    end
    if not content then
        return false
    end

    for _, s in ipairs(searchStrings) do
        if string.find(content, s, 1, true) then
            return true
        end
    end

    return false
end

local function each_entity_data(frame, id, onEntity, onMissing, keyFilter)
    local componentWhitelist = frame.args.componentWhitelist or frame.args.componentwhitelist or ""
    local componentBlacklist = frame.args.componentBlacklist or frame.args.componentblacklist or ""
    local prototypeWhitelist = frame.args.prototypeWhitelist or frame.args.prototypewhitelist or ""
    local prototypeBlacklist = frame.args.prototypeBlacklist or frame.args.prototypeblacklist or ""

    local prototypeStoreDefs = load_module_data("prototype_store.json")
    if not prototypeStoreDefs then
        return false
    end

    local foundComponents, foundPrototypes = collect_entity_sets(id, prototypeStoreDefs,
        componentWhitelist, componentBlacklist, prototypeWhitelist, prototypeBlacklist)

    local compWhitelistSet = parse_csv_set(componentWhitelist)
    local compBlacklistSet = parse_csv_set(componentBlacklist)
    local protoWhitelistSet = parse_csv_set(prototypeWhitelist)
    local protoBlacklistSet = parse_csv_set(prototypeBlacklist)

    local compHasWhitelist = next(compWhitelistSet) ~= nil
    local protoHasWhitelist = next(protoWhitelistSet) ~= nil
    local anyEntityWhitelist = compHasWhitelist or protoHasWhitelist

    local whitelistSearchStrings = extract_whitelist_search_strings(keyFilter)

    local function processEntity(kind, name, isStore)
        local pathName = lcfirst(name)
        local tplPath = kind .. "/" .. pathName
        if isStore then
            tplPath = tplPath .. "/store"
        end

        local content = load_template_content(tplPath)
        if not content then
            if onMissing then
                onMissing(kind, name, isStore, tplPath)
            end
            return
        end

        if not content_matches_whitelist(content, whitelistSearchStrings) then
            return
        end

        local parsed = getTemplateMeta(frame, tplPath)
        if type(parsed) ~= "table" then
            parsed = {}
        end

        local extra = ""
        local paramNames = get_template_params(tplPath, content)
        if dp then
            local dataPage = tplPath .. ".json"
            extra = get_selective_extra(id, dataPage, paramNames)
        end

        onEntity(parsed, {
            tplPath = tplPath,
            id = id,
            extra = extra,
            source = make_source(kind, name, pathName, tplPath),
            priority = resolve_priority(parsed)
        })
    end

    for compName in pairs(foundComponents) do
        if not anyEntityWhitelist or compHasWhitelist then
            processEntity("component", compName, false)
        end
    end
    for protoName in pairs(foundPrototypes) do
        if not anyEntityWhitelist or protoHasWhitelist then
            processEntity("prototype", protoName, false)
        end
    end

    local componentStoreDefs = load_module_data("component_store.json")
    if type(componentStoreDefs) == "table" and (not anyEntityWhitelist or compHasWhitelist) then
        local compStore = componentStoreDefs[id]
        if type(compStore) == "table" then
            for compName in pairs(compStore) do
                local allowed = true
                if compBlacklistSet[compName] then
                    allowed = false
                elseif compHasWhitelist and not compWhitelistSet[compName] then
                    allowed = false
                end
                if allowed then
                    processEntity("component", compName, true)
                end
            end
        end
    end

    if type(prototypeStoreDefs) == "table" and (not anyEntityWhitelist or protoHasWhitelist) then
        local protoStore = prototypeStoreDefs[id]
        if type(protoStore) == "table" then
            for protoName in pairs(protoStore) do
                local allowed = true
                if protoBlacklistSet[protoName] then
                    allowed = false
                elseif protoHasWhitelist and not protoWhitelistSet[protoName] then
                    allowed = false
                end
                if allowed then
                    processEntity("prototype", protoName, true)
                end
            end
        end
    end

    return true
end

local function collect_card_tag_text(frame, args, id)
    local filter = build_key_filter(args)
    local cardFilter = build_render_options(filter).cardFilter
    local entries = {}

    local ok = each_entity_data(frame, id, function(parsed, ctx)
        local keys = parsed.card or {}

        if type(keys) == "table" then
            for _, key in ipairs(keys) do
                local compositeKey = (key:find("_", 1, true)) and key or ("Сущность_" .. key)
                local isWhitelisted = matches_card_list(cardFilter.whitelist, key, compositeKey)
                local isBlacklisted = matches_card_list(cardFilter.blacklist, key, compositeKey)
                local allowCardEntry = not isWhitelisted and not isBlacklisted and
                    ((not cardFilter.hasWhitelist) or matches_card_list(cardFilter.cardWhitelist, key, compositeKey))

                if allowCardEntry then
                    entries[#entries + 1] = {
                        tplTag = makeTplCall(ctx.tplPath, "cardTag", key, ctx.id, ctx.extra),
                        priority = ctx.priority,
                        idx = #entries + 1
                    }
                end
            end
        end

        if parsed.cardTag and parsed.cardTag ~= "" then
            entries[#entries + 1] = {
                tplTag = makeTplCall(ctx.tplPath, "cardTag", "cardTag", ctx.id, ctx.extra),
                priority = ctx.priority,
                idx = #entries + 1
            }
        end
    end)

    if not ok then
        return trim(args.tag or "")
    end

    sort_entries_by_priority(entries)

    local tags = {}
    local seen = {}
    for _, entry in ipairs(entries) do
        local tagText = trim(frame:preprocess(entry.tplTag or "") or "")
        add_card_tag_value(tags, seen, tagText)
    end

    return merge_card_tag_text(table.concat(tags, ", "), args.tag)
end

p.mergeCardTagText = merge_card_tag_text
p.collectCardTagText = collect_card_tag_text

local function build_missing_template_error(kind, name, isStore, tplPath)
    local baseType = (kind and (kind:sub(1, 1):upper() .. kind:sub(2)) or "")
    local classType = baseType
    if isStore then
        classType = classType .. "Store"
    end
    local className = name .. baseType
    local tplLabel = "Template:" .. tplPath
    return "{{сущность/infobox/base|тип=" .. classType .. "|название=" .. className .. "|ссылка=" .. tplLabel .. "}}"
end

local function renderBlocks(frame, state, renderOptions, entityId, showSource)
    local outLocal = {}
    local noHeaders = renderOptions and renderOptions.noHeaders
    local cardFilter = renderOptions and renderOptions.cardFilter
    for _, sw in ipairs(switchModeOrder) do
        local mode = switchModeRegistry[sw] or {}
        if mode.full then
            local outStr = ""
            if type(mode.render_full) == "function" then
                outStr = mode.render_full(frame, state.keyOrder[sw], state.keyToTemplates[sw], state.keySources[sw],
                    entityId, noHeaders, showSource, cardFilter)
            end
            if outStr and outStr ~= "" then outLocal[#outLocal + 1] = outStr end
        else
            for _, key in ipairs(state.keyOrder[sw] or {}) do
                local entries = state.keyToTemplates[sw][key] or {}
                if type(mode.render_key) == "function" then
                    local outStr = mode.render_key(frame, key, entries, noHeaders, showSource)
                    if outStr and outStr ~= "" then outLocal[#outLocal + 1] = outStr end
                end
            end
        end
    end
    return outLocal
end

function p.get(frame)
    local args = getArgs(frame, { removeBlanks = false })
    local id = args[1] or ""
    if id == "" then return "" end

    local showSource = trim(args.showSource or "") == ""

    local filter = build_key_filter(args)
    local renderOptions = build_render_options(filter)

    local state = new_switch_state()
    local errors = {}
    local ok = each_entity_data(frame, id, function(parsed, ctx)
        add_entries_from_meta(state, parsed, ctx, filter, false)
    end, function(kind, name, isStore, tplPath)
        if not filter.hasWhitelist then
            errors[#errors + 1] = build_missing_template_error(kind, name, isStore, tplPath)
        end
    end, filter)
    if not ok then return "" end

    local out = {}

    if #errors > 0 then
        out[#out + 1] = '{{сущность/infobox|' .. table.concat(errors, "\n") .. '}}'
    end

    renderOptions.noHeaders = filter.hasWhitelist

    local blocks = renderBlocks(frame, state, renderOptions, id, showSource)
    for _, b in ipairs(blocks) do
        out[#out + 1] = b
    end

    return frame:preprocess(table.concat(out, "\n"))
end

function p.preview(frame)
    local args = getArgs(frame, { removeBlanks = false })
    local tplPath = args[1] or ""
    if tplPath == "" then return "" end

    local showSource = trim(args.nosource or "") == ""
    local previewFilter = build_key_filter(args)
    local renderOptions = build_render_options(previewFilter)

    local content = load_template_content(tplPath)
    if not content then
        return ""
    end

    local parsed = getTemplateMeta(frame, tplPath) or {}
    if type(parsed) ~= "table" then
        parsed = {}
    end

    local state = new_switch_state()
    add_entries_from_meta(state, parsed, {
        tplPath = tplPath,
        id = "",
        extra = "",
        source = make_source("", tplPath, tplPath, tplPath),
        priority = 1
    }, nil, true)

    local hasWhitelist = previewFilter.hasWhitelist
    renderOptions.noHeaders = hasWhitelist

    local out = {}
    local blocks = renderBlocks(frame, state, renderOptions, "", showSource)
    for _, b in ipairs(blocks) do
        out[#out + 1] = b
    end

    return frame:preprocess(table.concat(out, "\n"))
end

return p