Участник:IanComradeBot/prototype/Entity/DresserChiefMedicalOfficerFilled.json: различия между версиями

Материал из Space Station 14 Вики
м Update prototype/Entity/DresserChiefMedicalOfficerFilled.json via GitHub Actions
м Update prototype/Entity/DresserChiefMedicalOfficerFilled.json via GitHub Actions
 
(не показана 1 промежуточная версия этого же участника)
Строка 4: Строка 4:
"description": "Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?...",
"description": "Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?...",
"placement": {
"placement": {
"snap": [],
"snap": {},
"mode": "SnapgridCenter"
"mode": "SnapgridCenter"
},
},
Строка 25: Строка 25:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
Строка 37: Строка 37:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
Строка 49: Строка 49:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
Строка 61: Строка 61:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
{
{
"!type:EntSelector": {
"!type:EntSelector": {
"id": "ClothingHeadMirror",
"id": "ClothingEyesGlasses",
"amount": {
"!type:ConstantNumberSelector": {}
},
"rolls": {
"!type:ConstantNumberSelector": {}
},
"conditions": {}
}
},
{
"!type:EntSelector": {
"id": "ClothingOuterWinterCMO",
"amount": {
"amount": {
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
Строка 73: Строка 85:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
{
{
"!type:EntSelector": {
"!type:EntSelector": {
"id": "ClothingEyesGlasses",
"id": "ClothingCloakCmo",
"amount": {
"amount": {
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
Строка 85: Строка 97:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
{
{
"!type:EntSelector": {
"!type:EntSelector": {
"id": "ClothingOuterWinterCMO",
"id": "ClothingUniformJumpsuitCMO",
"amount": {
"amount": {
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
Строка 97: Строка 109:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
},
},
{
{
"!type:EntSelector": {
"!type:EntSelector": {
"id": "ClothingCloakCmo",
"id": "ClothingUniformJumpskirtCMO",
"amount": {
"amount": {
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
Строка 109: Строка 121:
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
}
}
],
],
"conditionsForChildren": {},
"rolls": {
"rolls": {
"!type:ConstantNumberSelector": {}
"!type:ConstantNumberSelector": {}
},
},
"conditions": []
"conditions": {}
}
}
}
}
Строка 186: Строка 199:
"storagebase": {
"storagebase": {
"!type:Container": {
"!type:Container": {
"ents": []
"ents": {}
}
}
}
}
Строка 208: Строка 221:
"node": "dresser",
"node": "dresser",
"graph": "Dresser",
"graph": "Dresser",
"containers": []
"containers": {}
},
},
"Transform": {
"Transform": {

Текущая версия от 16:17, 27 сентября 2026

suffix"Filled, Chief Medical Officer"
name"dresser"
description"Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?..."
placement
snap
Пустой объект
mode"SnapgridCenter"
parent
"Dresser"
components
EntityTableContainerFill
containers
storagebase
!type:AllSelector
children
!type:EntSelector
id"ClothingOuterCoatLabCmo"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingUniformJumpsuitCMOTurtle"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingUniformJumpskirtCMOTurtle"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingHeadHatBeretCmo"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingEyesGlasses"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingOuterWinterCMO"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingCloakCmo"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingUniformJumpsuitCMO"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
!type:EntSelector
id"ClothingUniformJumpskirtCMO"
amount
!type:ConstantNumberSelector
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
conditionsForChildren
Пустой объект
rolls
!type:ConstantNumberSelector
Пустой объект
conditions
Пустой объект
Damageable
radiationDamageTypes
"Radiation"
damageModifierSet"WoodMod"
Destructible
thresholds
trigger
!type:DamageTrigger
damage60
behaviors
!type:SpawnEntitiesBehavior
spawn
MaterialWoodPlank1
min3
max3
!type:PlaySoundBehavior
sound
!type:SoundCollectionSpecifier
collection"WoodDestroy"
!type:DoActsBehavior
acts"Destruction"
Storage
storedItems
Пустой объект
storageOpenSound
!type:SoundCollectionSpecifier
collection"storageRustle"
storageInsertSound
!type:SoundCollectionSpecifier
collection"storageRustle"
savedLocations
Пустой объект
maxItemSize"Large"
grid
"0,0,7,4"
ContainerContainer
containers
storagebase
!type:Container
ents
Пустой объект
UserInterface
interfaces
enum.StorageUiKey.Key
type"StorageBoundUserInterface"
actors
Пустой объект
Tag
tags
"Wooden"
Anchorable
Пустой объект
Construction
node"dresser"
graph"Dresser"
containers
Пустой объект
Transform
anchoredtrue
GravityAffected
Пустой объект
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.45"
"-0.45,0.45"
density60
mask
"Impassable"
"TableLayer"
"LowImpassable"
layer
"TableLayer"
"LowImpassable"
Pullable
Пустой объект
Injurable
painDamageGroups
"Brute"
"Burn"
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
damageContainer"StructuralInorganic"
Clickable
Пустой объект
Sprite
sprite"Structures/Furniture/furniture.rsi"
snapCardinalstrue
state"dresser"
InteractionOutline
Пустой объект