Участник:IanComradeBot/Fallout/prototype/explosion.json: различия между версиями

Материал из Space Station 14 Вики
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Строка 1: Строка 1:
{
{
"default": {},
"default": {
"smallSoundIterationThreshold": 6,
"fireStacks": null,
"tileBreakChance": [
0,
1
],
"tileBreakIntensity": [
0,
15
],
"tileBreakRerollReduction": 10,
"lightColor": "#FFA500FF",
"fireColor": null,
"maxCombineDistance": 1,
"fireStates": 3,
"sound": {
"!type:SoundCollectionSpecifier": {
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 0
},
"collection": "Explosion"
}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 0
},
"collection": "ExplosionSmall"
}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 2
},
"collection": "ExplosionFar"
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 2
},
"collection": "ExplosionSmallFar"
}
},
"texturePath": "/Textures/Effects/fire.rsi",
"intensityPerState": 12,
"damagePerIntensity": {
"groups": {},
"types": {}
}
},
"id": {
"id": {
"FireBomb": {
"Minibomb": {
"fireStacks": 2,
"tileBreakChance": [
"tileBreakChance": [
0,
0,
0.5,
1
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
0,
15
10,
30
],
],
"fireStates": 6,
"tileBreakRerollReduction": 20,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 1,
"Heat": 4,
"Blunt": 2,
"Blunt": 7,
"Piercing": 3
"Piercing": 4
}
}
}
}
},
},
"PowerSink": {
"FireBomb": {
"fireStacks": 2,
"tileBreakChance": [
"tileBreakChance": [
0,
0,
0.5,
1
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
1,
0,
5,
15
10
],
],
"tileBreakRerollReduction": 3,
"fireStates": 6,
"fireStates": 6,
"sound": {
"sound": {
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}
}
},
},
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 12,
"Heat": 1,
"Blunt": 12,
"Blunt": 2,
"Piercing": 12,
"Piercing": 3
"Structural": 30
}
}
}
}
},
},
"Radioactive": {
"Default": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
0.5,
1
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
0,
15
10,
30
],
],
"lightColor": "#008000FF",
"tileBreakRerollReduction": 20,
"fireColor": "#008000FF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Radiation": 5,
"Heat": 5,
"Heat": 4,
"Blunt": 5,
"Blunt": 3,
"Piercing": 5
"Piercing": 3
}
}
}
}
},
},
"DemolitionCharge": {
"Cryo": {
"tileBreakChance": [
"tileBreakChance": [
0,
0
0.5,
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
0
10,
30
],
],
"tileBreakRerollReduction": 20,
"lightColor": "#0000FFFF",
"fireColor": "#0000FFFF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 3,
"Cold": 5,
"Blunt": 3,
"Blunt": 2,
"Piercing": 3,
"Structural": 20
"Structural": 50
}
}
}
}
},
},
"Minibomb": {
"Supermatter": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
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],
],
"tileBreakRerollReduction": 20,
"tileBreakRerollReduction": 20,
"lightColor": "#FFFF00FF",
"fireColor": "#008000FF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Radiation": 5,
"Heat": 4,
"Heat": 4,
"Blunt": 7,
"Blunt": 3,
"Piercing": 4
"Piercing": 3
}
}
}
}
},
},
"Default": {
"HardBomb": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
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30
30
],
],
"tileBreakRerollReduction": 20,
"fireStates": 6,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 5,
"Heat": 15,
"Blunt": 5,
"Blunt": 15,
"Piercing": 5
"Piercing": 6,
"Structural": 40
}
}
}
}
},
},
"MicroBomb": {
"PowerSink": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
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"tileBreakIntensity": [
"tileBreakIntensity": [
1,
1,
10,
5,
15
10
],
],
"tileBreakRerollReduction": 30,
"tileBreakRerollReduction": 3,
"fireStates": 6,
"fireStates": 6,
"sound": {
"sound": {
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"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 6,
"Heat": 12,
"Blunt": 6,
"Blunt": 12,
"Piercing": 6,
"Piercing": 12,
"Structural": 20
"Structural": 30
}
}
}
}
},
},
"Supermatter": {
"MicroBomb": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
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],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
1,
10,
10,
30
15
],
],
"tileBreakRerollReduction": 20,
"tileBreakRerollReduction": 30,
"lightColor": "#FFFF00FF",
"fireStates": 6,
"fireColor": "#008000FF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Radiation": 5,
"Heat": 6,
"Heat": 4,
"Blunt": 6,
"Blunt": 3,
"Piercing": 6,
"Piercing": 3
"Structural": 20
}
}
}
}
},
},
"Cryo": {
"DemolitionCharge": {
"tileBreakChance": [
"tileBreakChance": [
0
0,
0.5,
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0
0,
10,
30
],
],
"lightColor": "#0000FFFF",
"tileBreakRerollReduction": 20,
"fireColor": "#0000FFFF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Cold": 5,
"Heat": 3,
"Blunt": 2,
"Blunt": 3,
"Structural": 20
"Piercing": 3,
"Structural": 50
}
}
}
}
},
},
"HardBomb": {
"Radioactive": {
"tileBreakChance": [
"tileBreakChance": [
0,
0,
0.5,
1
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
0,
10,
15
30
],
],
"fireStates": 6,
"lightColor": "#008000FF",
"fireColor": "#008000FF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
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}
}
},
},
"intensityPerState": 20,
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 15,
"Radiation": 5,
"Blunt": 15,
"Heat": 4,
"Piercing": 6,
"Blunt": 3,
"Structural": 40
"Piercing": 3
}
}
}
}

Текущая версия от 17:10, 13 июня 2026

default
smallSoundIterationThreshold6
fireStacksnull
tileBreakChance
0
1
tileBreakIntensity
0
15
tileBreakRerollReduction10
lightColor"#FFA500FF"
fireColornull
maxCombineDistance1
fireStates3
sound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire.rsi"
intensityPerState12
damagePerIntensity
groups
Пустой объект
types
Пустой объект
id
Minibomb
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat4
Blunt7
Piercing4
FireBomb
fireStacks2
tileBreakChance
0
1
tileBreakIntensity
0
15
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat1
Blunt2
Piercing3
Default
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat5
Blunt5
Piercing5
Cryo
tileBreakChance
0
tileBreakIntensity
0
lightColor"#0000FFFF"
fireColor"#0000FFFF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Cold5
Blunt2
Structural20
Supermatter
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
lightColor"#FFFF00FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3
HardBomb
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat15
Blunt15
Piercing6
Structural40
PowerSink
tileBreakChance
0
0.5
1
tileBreakIntensity
1
5
10
tileBreakRerollReduction3
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat12
Blunt12
Piercing12
Structural30
MicroBomb
tileBreakChance
0
0.5
1
tileBreakIntensity
1
10
15
tileBreakRerollReduction30
fireStates6
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat6
Blunt6
Piercing6
Structural20
DemolitionCharge
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat3
Blunt3
Piercing3
Structural50
Radioactive
tileBreakChance
0
1
tileBreakIntensity
0
15
lightColor"#008000FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3