Участник:IanComradeBot/prototype/Entity/StasisBed.json: различия между версиями

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{
{
"name": "stasis bed",
"description": "A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization.",
"placement": {
"snap": [],
"mode": "SnapgridCenter"
},
"parent": [
"parent": [
"BaseMachinePowered",
"BaseMachinePowered",
"ConstructibleMachine"
"ConstructibleMachine",
"BaseConstructibleMachineDestructible"
],
],
"description": "A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization.",
"name": "stasis bed",
"components": {
"components": {
"type:StasisBed": {},
"StasisBed": {},
"type:AntiRotOnBuckle": {},
"AntiRotOnBuckle": {},
"type:HealOnBuckle": {
"HealOnBuckle": {
"damage": {
"damage": {
"types": {
"types": {
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}
}
},
},
"type:Appearance": {},
"Appearance": {},
"type:ApcPowerReceiver": {
"ApcPowerReceiver": {
"powerLoad": 1000
"powerLoad": 1000
},
},
"type:ExtensionCableReceiver": {},
"ExtensionCableReceiver": {},
"type:Damageable": {
"Destructible": {
"radiationDamageTypes": [
"Radiation"
],
"damageModifierSet": "Metallic"
},
"type:Injurable": {
"healthIcons": {
"Alive": "HealthIconFine",
"Critical": "HealthIconCritical",
"Dead": "HealthIconDead"
},
"painDamageGroups": [
"Brute",
"Burn"
],
"damageContainer": "Inorganic"
},
"type:Destructible": {
"thresholds": [
"thresholds": [
{
{
"trigger": {
"!type:DamageTrigger": {
"damage": 75
}
},
"behaviors": [
"behaviors": [
{
{
"!type:DoActsBehavior": {
"!type:DoActsBehavior": {
"acts": "Destruction"
"acts": "Breakage"
}
}
},
}
]
},
{
"trigger": {
"!type:DamageTrigger": {
"damage": 175
}
},
"behaviors": [
{
{
"!type:SpawnEntitiesBehavior": {
"!type:PlaySoundBehavior": {
"spawn": {
"sound": {
"SheetSteel1": {
"!type:SoundCollectionSpecifier": {
"max": 2,
"collection": "MetalBreak"
"min": 1
}
}
}
}
}
},
{
"!type:ChangeConstructionNodeBehavior": {
"node": "machineFrame"
}
},
{
"!type:DoActsBehavior": {
"acts": "Destruction"
}
}
}
}
],
]
"trigger": {
"!type:DamageTrigger": {
"damage": 75
}
}
}
}
]
]
},
},
"type:Strap": {
"Strap": {
"unbuckleSound": {
"unbuckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
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}
}
},
},
"rotation": "-1.5707963267948966 rad",
"position": "Down",
"buckleSound": {
"buckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
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}
}
},
},
"rotation": "-1.5707963267948966 rad",
"position": "Down",
"buckledEntities": []
"buckledEntities": []
},
},
"type:Machine": {
"Machine": {
"board": "StasisBedMachineCircuitboard"
"board": "StasisBedMachineCircuitboard"
},
},
"type:Physics": {},
"Physics": {},
"type:Fixtures": {
"Fixtures": {
"fixtures": {
"fixtures": {
"fix1": {
"fix1": {
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}
}
},
},
"density": 190,
"mask": [
"mask": [
"LowImpassable"
"LowImpassable"
],
]
"density": 190
}
}
}
}
},
},
"type:PowerSwitch": {},
"PowerSwitch": {},
"type:LightningTarget": {
"AmbientMusicMarkerMedical": {},
"LightningTarget": {
"priority": 1
"priority": 1
},
},
"type:Animateable": {},
"Animateable": {},
"type:Anchorable": {
"Anchorable": {
"delay": 2
"delay": 2
},
},
"type:Transform": {
"Transform": {
"anchored": true,
"noRot": true,
"noRot": true
"anchored": true
},
},
"type:GravityAffected": {},
"GravityAffected": {},
"type:Pullable": {},
"Pullable": {},
"type:Tag": {
"Tag": {
"tags": [
"tags": [
"Structure"
"Structure"
]
]
},
},
"type:ContainerContainer": {
"ContainerContainer": {
"containers": {
"containers": {
"machine_board": {
"machine_board": {
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}
}
},
},
"type:Construction": {
"Construction": {
"node": "machine",
"graph": "Machine",
"containers": [
"containers": [
"machine_parts",
"machine_parts",
"machine_board"
"machine_board"
]
},
"Damageable": {
"radiationDamageTypes": [
"Radiation"
],
],
"node": "machine",
"damageModifierSet": "SteelMod"
"graph": "Machine"
},
"Injurable": {
"painDamageGroups": [
"Brute",
"Burn"
],
"healthIcons": {
"Alive": "HealthIconFine",
"Critical": "HealthIconCritical",
"Dead": "HealthIconDead"
},
"damageContainer": "StructuralInorganic"
},
"Clickable": {},
"InteractionOutline": {},
"Sprite": {
"sprite": "Structures/Machines/stasis_bed.rsi",
"noRot": true,
"layers": [
{
"state": "icon"
},
{
"state": "unlit",
"shader": "unshaded",
"map": [
"unlit"
]
}
]
},
"GenericVisualizer": {
"visuals": {
"enum.PowerDeviceVisuals.Powered": {
"unlit": {
"True": {
"visible": true
},
"False": {
"visible": false
}
}
}
}
},
"GuideHelp": {
"guides": [
"MedicalDoctor"
]
}
}
},
"placement": {
"snap": [],
"mode": "SnapgridCenter"
}
}
}
}

Текущая версия от 00:07, 3 сентября 2026

name"stasis bed"
description"A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization."
placement
snap
Пустой массив
mode"SnapgridCenter"
parent
"BaseMachinePowered"
"ConstructibleMachine"
"BaseConstructibleMachineDestructible"
components
StasisBed
Пустой объект
AntiRotOnBuckle
Пустой объект
HealOnBuckle
damage
types
Poison0
Blunt0
Appearance
Пустой объект
ApcPowerReceiver
powerLoad1000
ExtensionCableReceiver
Пустой объект
Destructible
thresholds
trigger
!type:DamageTrigger
damage75
behaviors
!type:DoActsBehavior
acts"Breakage"
trigger
!type:DamageTrigger
damage175
behaviors
!type:PlaySoundBehavior
sound
!type:SoundCollectionSpecifier
collection"MetalBreak"
!type:ChangeConstructionNodeBehavior
node"machineFrame"
!type:DoActsBehavior
acts"Destruction"
Strap
unbuckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/unbuckle.ogg"
rotation"-1.5707963267948966 rad"
position"Down"
buckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/buckle.ogg"
buckledEntities
Пустой массив
Machine
board"StasisBedMachineCircuitboard"
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.05"
"-0.45,0.05"
density190
mask
"LowImpassable"
PowerSwitch
Пустой объект
AmbientMusicMarkerMedical
Пустой объект
LightningTarget
priority1
Animateable
Пустой объект
Anchorable
delay2
Transform
noRottrue
anchoredtrue
GravityAffected
Пустой объект
Pullable
Пустой объект
Tag
tags
"Structure"
ContainerContainer
containers
machine_board
!type:Container
ents
Пустой массив
machine_parts
!type:Container
ents
Пустой массив
Construction
node"machine"
graph"Machine"
containers
"machine_parts"
"machine_board"
Damageable
radiationDamageTypes
"Radiation"
damageModifierSet"SteelMod"
Injurable
painDamageGroups
"Brute"
"Burn"
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
damageContainer"StructuralInorganic"
Clickable
Пустой объект
InteractionOutline
Пустой объект
Sprite
sprite"Structures/Machines/stasis_bed.rsi"
noRottrue
layers
state"icon"
state"unlit"
shader"unshaded"
map
"unlit"
GenericVisualizer
visuals
enum.PowerDeviceVisuals.Powered
unlit
True
visibletrue
False
visiblefalse
GuideHelp
guides
"MedicalDoctor"