Участник:IanComradeBot/prototype/Entity/MedicalBed.json: различия между версиями

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{
{
"name": "medical bed",
"description": "A hospital bed for patients to recover in. Resting here provides fairly slow healing.",
"placement": {
"snap": [],
"mode": "SnapgridCenter"
},
"parent": [
"parent": [
"Bed"
"Bed"
],
],
"description": "A hospital bed for patients to recover in. Resting here provides fairly slow healing.",
"name": "medical bed",
"components": {
"components": {
"type:HealOnBuckle": {
"HealOnBuckle": {
"damage": {
"damage": {
"types": {
"types": {
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}
}
},
},
"type:Construction": {
"Construction": {
"containers": [],
"node": "medicalbed",
"node": "medicalbed",
"graph": "bed"
"graph": "bed",
"containers": []
},
"AmbientMusicMarkerMedical": {},
"Destructible": {
"thresholds": [
{
"trigger": {
"!type:DamageTrigger": {
"damage": 40
}
},
"behaviors": [
{
"!type:PlaySoundBehavior": {
"sound": {
"!type:SoundCollectionSpecifier": {
"collection": "MetalBreak"
}
}
}
},
{
"!type:SpawnEntitiesBehavior": {
"spawn": {
"SheetSteel1": {
"min": 1,
"max": 2
}
}
}
},
{
"!type:DoActsBehavior": {
"acts": "Destruction"
}
}
]
}
]
},
},
"type:Physics": {},
"Physics": {},
"type:Fixtures": {
"Fixtures": {
"fixtures": {
"fixtures": {
"fix1": {
"fix1": {
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}
}
},
},
"density": 190,
"mask": [
"mask": [
"Impassable",
"Impassable",
"TableLayer"
"TableLayer"
],
]
"density": 190
}
}
}
}
},
},
"type:Strap": {
"Strap": {
"unbuckleSound": {
"unbuckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
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}
}
},
},
"rotation": "-1.5707963267948966 rad",
"position": "Down",
"buckleSound": {
"buckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
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}
}
},
},
"rotation": "-1.5707963267948966 rad",
"position": "Down",
"buckledEntities": []
"buckledEntities": []
},
},
"type:PlaceableSurface": {
"PlaceableSurface": {
"placeCentered": true
"placeCentered": true
},
},
"type:Damageable": {
"Transform": {
"noRot": true,
"anchored": true
},
"Anchorable": {},
"Pullable": {},
"GravityAffected": {},
"Tag": {
"tags": [
"Structure"
]
},
"Damageable": {
"radiationDamageTypes": [
"radiationDamageTypes": [
"Radiation"
"Radiation"
]
},
"Injurable": {
"painDamageGroups": [
"Brute",
"Burn"
],
],
"damageModifierSet": "Metallic"
},
"type:Injurable": {
"healthIcons": {
"healthIcons": {
"Alive": "HealthIconFine",
"Alive": "HealthIconFine",
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"Dead": "HealthIconDead"
"Dead": "HealthIconDead"
},
},
"painDamageGroups": [
"damageContainer": "StructuralInorganic"
"Brute",
"Burn"
],
"damageContainer": "Inorganic"
},
},
"type:Destructible": {
"Clickable": {},
"thresholds": [
"Sprite": {
{
"sprite": "Structures/Furniture/furniture.rsi",
"behaviors": [
"state": "bed-MED",
{
"!type:DoActsBehavior": {
"acts": "Destruction"
}
},
{
"!type:SpawnEntitiesBehavior": {
"spawn": {
"SheetSteel1": {
"max": 2,
"min": 1
}
}
}
}
],
"trigger": {
"!type:DamageTrigger": {
"damage": 75
}
}
}
]
},
"type:Transform": {
"anchored": true,
"noRot": true
"noRot": true
},
},
"type:Anchorable": {},
"GuideHelp": {
"type:Pullable": {},
"guides": [
"type:GravityAffected": {},
"MedicalDoctor"
"type:Tag": {
"tags": [
"Structure"
]
]
}
}
},
"placement": {
"snap": [],
"mode": "SnapgridCenter"
}
}
}
}

Текущая версия от 00:46, 3 сентября 2026

name"medical bed"
description"A hospital bed for patients to recover in. Resting here provides fairly slow healing."
placement
snap
Пустой массив
mode"SnapgridCenter"
parent
"Bed"
components
HealOnBuckle
damage
types
Poison-0.2
Cold-0.4
Blunt-0.2
Construction
node"medicalbed"
graph"bed"
containers
Пустой массив
AmbientMusicMarkerMedical
Пустой объект
Destructible
thresholds
trigger
!type:DamageTrigger
damage40
behaviors
!type:PlaySoundBehavior
sound
!type:SoundCollectionSpecifier
collection"MetalBreak"
!type:SpawnEntitiesBehavior
spawn
SheetSteel1
min1
max2
!type:DoActsBehavior
acts"Destruction"
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.05"
"-0.45,0.05"
density190
mask
"Impassable"
"TableLayer"
Strap
unbuckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/unbuckle.ogg"
rotation"-1.5707963267948966 rad"
position"Down"
buckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/buckle.ogg"
buckledEntities
Пустой массив
PlaceableSurface
placeCenteredtrue
Transform
noRottrue
anchoredtrue
Anchorable
Пустой объект
Pullable
Пустой объект
GravityAffected
Пустой объект
Tag
tags
"Structure"
Damageable
radiationDamageTypes
"Radiation"
Injurable
painDamageGroups
"Brute"
"Burn"
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
damageContainer"StructuralInorganic"
Clickable
Пустой объект
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"bed-MED"
noRottrue
GuideHelp
guides
"MedicalDoctor"