Модуль:Entity Sprite/all: различия между версиями
Pok (обсуждение | вклад) мНет описания правки |
Pok (обсуждение | вклад) мНет описания правки |
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| Строка 39: | Строка 39: | ||
end | end | ||
local function getInsensitiveKey( | local function getInsensitiveKey(tbl, fieldName) | ||
for key, value in pairs(tbl) do | |||
for | if type(key) == "string" and mw.ustring.lower(key) == mw.ustring.lower(fieldName) then | ||
if type( | return value | ||
return | |||
end | end | ||
end | end | ||
| Строка 68: | Строка 67: | ||
local function getSpriteStates(entry) | local function getSpriteStates(entry) | ||
local result = {} | |||
local spriteBlock = getInsensitiveKey(entry, "Sprite") | local spriteBlock = getInsensitiveKey(entry, "Sprite") | ||
if spriteBlock and spriteBlock.layers then | if spriteBlock and spriteBlock.layers then | ||
for _, layer in ipairs(spriteBlock.layers) do | for _, layer in ipairs(spriteBlock.layers) do | ||
if layer.visible == false then | if layer.visible == false then | ||
elseif layer.state and layer.sprite then | |||
table.insert(result, { state = layer.state, sprite = layer.sprite }) | |||
elseif layer.state then | elseif layer.state then | ||
table.insert( | table.insert(result, { state = layer.state, sprite = getSpritePath(entry) }) | ||
end | end | ||
end | end | ||
end | end | ||
if #result > 0 then | |||
return result | |||
end | |||
local iconBlock = getInsensitiveKey(entry, "Icon") | local iconBlock = getInsensitiveKey(entry, "Icon") | ||
if iconBlock and iconBlock.state then | if iconBlock and iconBlock.state then | ||
return { iconBlock.state } | return { { state = iconBlock.state, sprite = getSpritePath(entry) } } | ||
end | end | ||
if spriteBlock and spriteBlock.state then | if spriteBlock and spriteBlock.state then | ||
return { spriteBlock.state } | return { { state = spriteBlock.state, sprite = getSpritePath(entry) } } | ||
end | end | ||
return nil | return nil | ||
end | end | ||
| Строка 137: | Строка 141: | ||
local stateStr = "" | local stateStr = "" | ||
if states then | if states then | ||
local | local baseUrl = "https://github.com/space-syndicate/space-station-14/blob/master/Resources/Textures/" | ||
local links = {} | |||
for _, item in ipairs(states) do | |||
stateStr = "" | local spritePath = item.sprite | ||
local stateName = item.state | |||
local url = baseUrl .. spritePath .. "/" .. stateName .. ".png" | |||
table.insert(links, "[" .. url .. " " .. stateName .. "]") | |||
end | |||
stateStr = table.concat(links, ", ") | |||
end | end | ||
return mw.getCurrentFrame():preprocess( | return mw.getCurrentFrame():preprocess( | ||