Участник:IanComradeBot/prototype/explosion.json: различия между версиями

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Строка 85: Строка 85:
},
},
"id": {
"id": {
"Default": {
"HardBomb": {
"temperature": 800,
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
Строка 97: Строка 97:
30
30
],
],
"tileBreakRerollReduction": 20,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 124: Строка 123:
}
}
},
},
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 5,
"Heat": 15,
"Blunt": 5,
"Blunt": 15,
"Piercing": 5
"Piercing": 6,
"Structural": 40
}
}
}
}
Строка 224: Строка 225:
}
}
},
},
"Cryo": {
"Default": {
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
0
0,
0.5,
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0
0,
10,
30
],
],
"lightColor": "#0000FFFF",
"tileBreakRerollReduction": 20,
"fireColor": "#0000FFFF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 259: Строка 264:
}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Cold": 5,
"Heat": 5,
"Blunt": 2,
"Blunt": 5,
"Structural": 20
"Piercing": 5
}
}
}
}
},
},
"DemolitionCharge": {
"MicroBomb": {
"temperature": 800,
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
Строка 276: Строка 280:
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
1,
10,
10,
30
15
],
],
"tileBreakRerollReduction": 20,
"tileBreakRerollReduction": 30,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 307: Строка 311:
}
}
},
},
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 3,
"Heat": 6,
"Blunt": 3,
"Blunt": 6,
"Piercing": 3,
"Piercing": 6,
"Structural": 50
"Structural": 20
}
}
}
}
},
},
"PowerSink": {
"DemolitionCharge": {
"temperature": 800,
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
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],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
1,
0,
5,
10,
10
30
],
],
"tileBreakRerollReduction": 3,
"tileBreakRerollReduction": 20,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 355: Строка 360:
}
}
},
},
"intensityPerState": 20,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 12,
"Heat": 3,
"Blunt": 12,
"Blunt": 3,
"Piercing": 12,
"Piercing": 3,
"Structural": 30
"Structural": 50
}
}
}
}
},
},
"HardBomb": {
"PowerSink": {
"temperature": 800,
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
Строка 373: Строка 377:
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
1,
10,
5,
30
10
],
],
"tileBreakRerollReduction": 3,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 406: Строка 411:
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 15,
"Heat": 12,
"Blunt": 15,
"Blunt": 12,
"Piercing": 6,
"Piercing": 12,
"Structural": 40
"Structural": 30
}
}
}
}
},
},
"MicroBomb": {
"Cryo": {
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
0,
0
0.5,
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
1,
0
10,
15
],
],
"tileBreakRerollReduction": 30,
"lightColor": "#0000FFFF",
"fireColor": "#0000FFFF",
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
Строка 452: Строка 453:
}
}
},
},
"intensityPerState": 20,
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {
"Heat": 6,
"Cold": 5,
"Blunt": 6,
"Blunt": 2,
"Piercing": 6,
"Structural": 20
"Structural": 20
}
}

Версия от 03:28, 7 марта 2026

default
fireStates3
fireStacksnull
temperaturenull
tileBreakChance
0
1
tileBreakIntensity
0
15
tileBreakRerollReduction10
lightColor"#FFA500FF"
fireColornull
smallSoundIterationThreshold6
maxCombineDistance1
sound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire.rsi"
intensityPerState12
damagePerIntensity
groups
Пустой объект
types
Пустой объект
id
HardBomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat15
Blunt15
Piercing6
Structural40
FireBomb
fireStacks2
temperature1500
tileBreakChance
0
1
tileBreakIntensity
0
15
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat1
Blunt2
Piercing3
Radioactive
tileBreakChance
0
1
tileBreakIntensity
0
15
lightColor"#008000FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3
Default
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat5
Blunt5
Piercing5
MicroBomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
1
10
15
tileBreakRerollReduction30
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat6
Blunt6
Piercing6
Structural20
DemolitionCharge
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat3
Blunt3
Piercing3
Structural50
PowerSink
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
1
5
10
tileBreakRerollReduction3
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
intensityPerState20
damagePerIntensity
types
Heat12
Blunt12
Piercing12
Structural30
Cryo
tileBreakChance
0
tileBreakIntensity
0
lightColor"#0000FFFF"
fireColor"#0000FFFF"
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Cold5
Blunt2
Structural20
Minibomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
volume2
collection"ExplosionSmallFar"
damagePerIntensity
types
Heat4
Blunt7
Piercing4