Модуль:Sandbox: различия между версиями
Материал из Space Station 14 Вики
Mhamster (обсуждение | вклад) Нет описания правки |
Нет описания правки |
||
Строка 1: | Строка 1: | ||
local prototypes = mw.loadData("Module: | local prototypes = mw.loadData("Module:Chemistry Lookup/data") | ||
local p = {} | local p = {} | ||
p. | p.chem = prototypes.chem | ||
p.react = prototypes.react | |||
p.groupDirection = prototypes.groupDirection | |||
function p.readscalar(frame) | |||
return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]]) | |||
end | |||
function p.readscalarreact(frame) | |||
if p.react[frame.args[1]][frame.args[2]] ~= nil then | |||
return mw.text.nowiki(p.react[frame.args[1]][frame.args[2]]) | |||
else | |||
return "" | |||
end | |||
end | |||
function p.getcolor(frame) | |||
return mw.text.nowiki(p.chem[frame.args[1]].color:sub(1, 7)) | |||
end | |||
function p.gettextcolor(frame) | |||
local basecol = p.chem[frame.args[1]].color | |||
local red = tonumber(basecol:sub(2, 3), 16) | |||
local grn = tonumber(basecol:sub(4, 5), 16) | |||
local blu = tonumber(basecol:sub(6, 7), 16) | |||
local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu) | |||
if luminance > 100 then | |||
return mw.text.nowiki("#000") | |||
else | |||
return mw.text.nowiki("#FFF") | |||
end | |||
end | |||
function p.hasrecipe(frame) | |||
return p.chem[frame.args[1]]["recipes"][1] ~= nil | |||
end | |||
function p.buildboxes(frame) | |||
local out = "" | |||
local group = frame.args[1] | |||
for k in pairs(p.chem) do | |||
if p.chem[k].group == group then | |||
out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} | |||
elseif group == nil then | |||
out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} | |||
end | |||
end | |||
return out | |||
end | |||
function p.buildreactboxes(frame) | |||
local out = "" | |||
for k in pairs(p.react) do | |||
if tablelength(p.react[k].effects) ~= 0 then | |||
out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }} | |||
end | |||
end | |||
return out | |||
end | |||
function p.buildrecipes(frame) | |||
local chem = frame.args[1] | |||
local out = "" | |||
for id, recipe in pairs(p.chem[chem].recipes) do | |||
out = out .. p.buildreaction(frame, recipe) | |||
end | |||
return out | |||
end | |||
function p.buildreactionext(frame) | |||
local react = frame.args[1] | |||
return p.buildreaction(frame, react) | |||
end | |||
function p.buildreaction(frame, react) | |||
local data = p.react[react] | |||
local dest = "Chemistry" | |||
local args = {} | |||
local i = 0 | |||
for k,v in pairs(data.reactants) do | |||
i = i + 1 | |||
local dest = "Chemistry" | |||
if (p.groupDirection[p.chem[k].group] ~= nil) then | |||
dest = p.groupDirection[p.chem[k].group] | |||
end | |||
args["component-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v.amount, dest = dest }} | |||
end | |||
i = 0 | |||
for k,v in pairs(data.products) do | |||
i = i + 1 | |||
local dest = "Chemistry" | |||
if (p.groupDirection[p.chem[k].group] ~= nil) then | |||
dest = p.groupDirection[p.chem[k].group] | |||
end | |||
args["result-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v, dest = dest }} | |||
end | |||
if data.effects ~= nil then | |||
args.effects = p.geneffectlist(data.effects, frame, 1) | |||
end | |||
return frame:expandTemplate{ title = "Chem Box Recipe", args = args } | |||
end | |||
function p.checksatiatesthirst(frame) | |||
local chem = frame.args[1] | |||
local met = p.chem[chem].metabolisms | |||
if met == nil then | |||
return "" | |||
end | |||
for k, v in pairs(met) do | |||
for l, w in pairs(v.effects) do | |||
if w.id == "SatiateThirst" then | |||
return "1" | |||
end | |||
end | |||
end | |||
return "" | |||
end | |||
function p.checksatiateshunger(frame) | |||
local chem = frame.args[1] | |||
local met = p.chem[chem].metabolisms | |||
if met == nil then | |||
return "" | |||
end | |||
for k, v in pairs(met) do | |||
for l, w in pairs(v.effects) do | |||
if w.id == "SatiateHunger" then | |||
return "1" | |||
end | |||
end | |||
end | |||
return "" | |||
end | |||
function p.haseffects(frame) | |||
local chem = frame.args[1] | |||
local met = p.chem[chem].metabolisms | |||
if met == nil then | |||
return "" | |||
end | |||
for k, v in pairs(met) do | |||
for l, w in pairs(v.effects) do | |||
if w.id ~= "SatiateHunger" and w.id ~= "SatiateThirst" then | |||
return "1" | |||
end | |||
end | |||
end | |||
return "" | |||
end | |||
function p.geneffects(frame, chem) | |||
if chem == nil then | |||
chem = frame.args[1] | |||
end | |||
local met = p.chem[chem].metabolisms | |||
if met == nil then | |||
return "" | |||
end | |||
local out = "" | |||
for k, v in pairs(met) do | |||
out = out .. "<b>" .. k .. "</b> (" .. v.rate .. " единиц в секунду)\n" .. p.geneffectlist(v.effects, frame, v.rate) | |||
end | |||
return out | |||
end | |||
function p.geneffectlist(effects, frame, rate) | |||
local out = "" | |||
for l, w in pairs(effects) do | |||
-- Popup Message is ignored on purpose | |||
if w.id == "HealthChange" then | |||
out = out .. ":" .. p.genhealthchange(w, rate, frame) .. "\n" | |||
elseif w.id == "AdjustReagent" then | |||
out = out .. ":" .. p.genadjustreagent(w, rate, frame) .. "\n" | |||
elseif w.id == "FlammableReaction" then | |||
out = out .. ":" .. p.genflammablereaction(w, frame) .. "\n" | |||
elseif w.id == "AdjustTemperature" then | |||
out = out .. ":" .. p.genadjusttemperature(w, frame) .. "\n" | |||
elseif w.id == "GenericStatusEffect" then | |||
out = out .. ":" .. p.gengenericstatuseffect(w, frame) .. "\n" | |||
elseif w.id == "ExplosionReactionEffect" then | |||
out = out .. ":" .. p.genexplosionreactioneffect(w, frame) .. "\n" | |||
elseif w.id == "FoamAreaReactionEffect" then | |||
out = out .. ":" .. p.genfoamareareactioneffect(w, frame) .. "\n" | |||
elseif w.id == "SmokeAreaReactionEffect" then | |||
out = out .. ":" .. p.gensmokeareareactioneffect(w, frame) .. "\n" | |||
elseif w.id == "ModifyBleedAmount" then | |||
out = out .. ":" .. p.genmodifybleedamount(w, frame) .. "\n" | |||
end | |||
end | |||
return out | |||
end | |||
function p.gensmokeareareactioneffect(r, frame) | |||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | |||
function p. | function p.genfoamareareactioneffect(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genexplosionreactioneffect(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.gengenericstatuseffect(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "GenericStatusEffect", args = { key = r.Key, type = r.Type, time = r.Time, refresh = r.Refresh, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genadjusttemperature(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genflammablereaction(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genflammablereaction(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genadjustreagent(r, rate, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount, reagent = r.Reagent, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genmodifybleedamount(r, frame) | ||
if r.conditions ~= nil then | |||
conds = p.genconds(r.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "ModifyBleedAmount", args = { amount = r.Amount, when = conds, prob = r.probability }} | |||
end | end | ||
function p. | function p.genhealthchange(h, rate, frame) | ||
local healst = {} | |||
local dealst = {} | |||
local r = 1.0 / rate | |||
if h.damage.types ~= nil then | |||
for k, v in pairs(h.damage.types) do | |||
if v < 0 then | |||
healst[k] = v * r | |||
else | |||
dealst[k] = v * r | |||
end | |||
end | |||
end | |||
if h.damage.groups ~= nil then | |||
for k, v in pairs(h.damage.groups) do | |||
if v < 0 then | |||
healst[k] = v * r | |||
else | |||
dealst[k] = v * r | |||
end | |||
end | |||
end | |||
local heals = hchangelist(healst, frame) | |||
local deals = hchangelist(dealst, frame) | |||
local conds = nil | |||
if h.conditions ~= nil then | |||
conds = p.genconds(h.conditions, frame) | |||
end | |||
return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds, prob = h.probability }} | |||
end | end | ||
function | function hchangelist(l, frame) | ||
out = "" | |||
local len = tablelength(l) | |||
local i = 0 | |||
for k, v in pairs(l) do | |||
i = i + 1 | |||
if len == i and i ~= 1 then | |||
out = out .. ", and " | |||
elseif i ~= 1 then | |||
out = out .. ", " | |||
end | |||
out = out .. hchange(k, v, frame) | |||
end | |||
return out | |||
end | end | ||
-- So we can make it fancy later | |||
function hchange(ty, amnt, frame) | |||
return frame:expandTemplate{ title = "HealthModifier", args = { adj = amnt, kind = ty } } | |||
end | end | ||
function p. | function p.genconds(conds, frame) | ||
out = "" | |||
local len = tablelength(conds) | |||
local i = 0 | |||
for k, v in pairs(conds) do | |||
i = i + 1 | |||
if len == i and i ~= 1 then | |||
out = out .. ", and " | |||
elseif i ~= 1 then | |||
out = out .. ", " | |||
end | |||
out = out .. p.gencond(v, frame) | |||
end | |||
return out | |||
end | end | ||
function p. | function p.gencond(c, frame) | ||
if c.id == "TotalDamage" then | |||
return frame:expandTemplate{ title = "TotalDamage", args = { min = c.Min, max = c.Max } } | |||
elseif c.id == "ReagentThreshold" then | |||
return frame:expandTemplate{ title = "ReagentThreshold", args = { min = c.Min, max = c.Max, reagent = c.Reagent } } | |||
elseif c.id == "OrganType" then | |||
return frame:expandTemplate{ title = "OrganType", args = { shouldhave = c.ShouldHave, type = c.Type } } | |||
elseif c.id == "Temperature" then | |||
return frame:expandTemplate{ title = "Temperature", args = { min = c.Min, max = c.Max } } | |||
end | |||
return "" | |||
end | end | ||
function | function tablelength(T) | ||
local count = 0 | |||
for _ in pairs(T) do count = count + 1 end | |||
return count | |||
end | end | ||
function | function has_value(tab, val) | ||
for index, value in ipairs(tab) do | |||
if value[1] == val then | |||
return true | |||
end | |||
end | end | ||
return | |||
return false | |||
end | end | ||
function | function strsplit(inputstr, seperator) | ||
if seperator == nil then | |||
seperator = "," | |||
end | |||
local t={} | |||
for str in string.gmatch(inputstr, "([^"..seperator.."]+)") do | |||
table.insert(t, str) | |||
end | |||
return t | |||
end | end | ||
return p | return p |
Версия от 23:13, 22 апреля 2024
Это модуль для тестирования механик модулей без создания отдельного модуля для тестирования каждого модуля. Просто дописывайте свою функцию к классу p и используйте на странице, as shrimple as that (должно быть)
local prototypes = mw.loadData("Module:Chemistry Lookup/data") local p = {} p.chem = prototypes.chem p.react = prototypes.react p.groupDirection = prototypes.groupDirection function p.readscalar(frame) return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]]) end function p.readscalarreact(frame) if p.react[frame.args[1]][frame.args[2]] ~= nil then return mw.text.nowiki(p.react[frame.args[1]][frame.args[2]]) else return "" end end function p.getcolor(frame) return mw.text.nowiki(p.chem[frame.args[1]].color:sub(1, 7)) end function p.gettextcolor(frame) local basecol = p.chem[frame.args[1]].color local red = tonumber(basecol:sub(2, 3), 16) local grn = tonumber(basecol:sub(4, 5), 16) local blu = tonumber(basecol:sub(6, 7), 16) local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu) if luminance > 100 then return mw.text.nowiki("#000") else return mw.text.nowiki("#FFF") end end function p.hasrecipe(frame) return p.chem[frame.args[1]]["recipes"][1] ~= nil end function p.buildboxes(frame) local out = "" local group = frame.args[1] for k in pairs(p.chem) do if p.chem[k].group == group then out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} elseif group == nil then out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }} end end return out end function p.buildreactboxes(frame) local out = "" for k in pairs(p.react) do if tablelength(p.react[k].effects) ~= 0 then out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }} end end return out end function p.buildrecipes(frame) local chem = frame.args[1] local out = "" for id, recipe in pairs(p.chem[chem].recipes) do out = out .. p.buildreaction(frame, recipe) end return out end function p.buildreactionext(frame) local react = frame.args[1] return p.buildreaction(frame, react) end function p.buildreaction(frame, react) local data = p.react[react] local dest = "Chemistry" local args = {} local i = 0 for k,v in pairs(data.reactants) do i = i + 1 local dest = "Chemistry" if (p.groupDirection[p.chem[k].group] ~= nil) then dest = p.groupDirection[p.chem[k].group] end args["component-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v.amount, dest = dest }} end i = 0 for k,v in pairs(data.products) do i = i + 1 local dest = "Chemistry" if (p.groupDirection[p.chem[k].group] ~= nil) then dest = p.groupDirection[p.chem[k].group] end args["result-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v, dest = dest }} end if data.effects ~= nil then args.effects = p.geneffectlist(data.effects, frame, 1) end return frame:expandTemplate{ title = "Chem Box Recipe", args = args } end function p.checksatiatesthirst(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id == "SatiateThirst" then return "1" end end end return "" end function p.checksatiateshunger(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id == "SatiateHunger" then return "1" end end end return "" end function p.haseffects(frame) local chem = frame.args[1] local met = p.chem[chem].metabolisms if met == nil then return "" end for k, v in pairs(met) do for l, w in pairs(v.effects) do if w.id ~= "SatiateHunger" and w.id ~= "SatiateThirst" then return "1" end end end return "" end function p.geneffects(frame, chem) if chem == nil then chem = frame.args[1] end local met = p.chem[chem].metabolisms if met == nil then return "" end local out = "" for k, v in pairs(met) do out = out .. "<b>" .. k .. "</b> (" .. v.rate .. " единиц в секунду)\n" .. p.geneffectlist(v.effects, frame, v.rate) end return out end function p.geneffectlist(effects, frame, rate) local out = "" for l, w in pairs(effects) do -- Popup Message is ignored on purpose if w.id == "HealthChange" then out = out .. ":" .. p.genhealthchange(w, rate, frame) .. "\n" elseif w.id == "AdjustReagent" then out = out .. ":" .. p.genadjustreagent(w, rate, frame) .. "\n" elseif w.id == "FlammableReaction" then out = out .. ":" .. p.genflammablereaction(w, frame) .. "\n" elseif w.id == "AdjustTemperature" then out = out .. ":" .. p.genadjusttemperature(w, frame) .. "\n" elseif w.id == "GenericStatusEffect" then out = out .. ":" .. p.gengenericstatuseffect(w, frame) .. "\n" elseif w.id == "ExplosionReactionEffect" then out = out .. ":" .. p.genexplosionreactioneffect(w, frame) .. "\n" elseif w.id == "FoamAreaReactionEffect" then out = out .. ":" .. p.genfoamareareactioneffect(w, frame) .. "\n" elseif w.id == "SmokeAreaReactionEffect" then out = out .. ":" .. p.gensmokeareareactioneffect(w, frame) .. "\n" elseif w.id == "ModifyBleedAmount" then out = out .. ":" .. p.genmodifybleedamount(w, frame) .. "\n" end end return out end function p.gensmokeareareactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }} end function p.genfoamareareactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }} end function p.genexplosionreactioneffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }} end function p.gengenericstatuseffect(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "GenericStatusEffect", args = { key = r.Key, type = r.Type, time = r.Time, refresh = r.Refresh, when = conds, prob = r.probability }} end function p.genadjusttemperature(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds, prob = r.probability }} end function p.genflammablereaction(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} end function p.genflammablereaction(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }} end function p.genadjustreagent(r, rate, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount, reagent = r.Reagent, when = conds, prob = r.probability }} end function p.genmodifybleedamount(r, frame) if r.conditions ~= nil then conds = p.genconds(r.conditions, frame) end return frame:expandTemplate{ title = "ModifyBleedAmount", args = { amount = r.Amount, when = conds, prob = r.probability }} end function p.genhealthchange(h, rate, frame) local healst = {} local dealst = {} local r = 1.0 / rate if h.damage.types ~= nil then for k, v in pairs(h.damage.types) do if v < 0 then healst[k] = v * r else dealst[k] = v * r end end end if h.damage.groups ~= nil then for k, v in pairs(h.damage.groups) do if v < 0 then healst[k] = v * r else dealst[k] = v * r end end end local heals = hchangelist(healst, frame) local deals = hchangelist(dealst, frame) local conds = nil if h.conditions ~= nil then conds = p.genconds(h.conditions, frame) end return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds, prob = h.probability }} end function hchangelist(l, frame) out = "" local len = tablelength(l) local i = 0 for k, v in pairs(l) do i = i + 1 if len == i and i ~= 1 then out = out .. ", and " elseif i ~= 1 then out = out .. ", " end out = out .. hchange(k, v, frame) end return out end -- So we can make it fancy later function hchange(ty, amnt, frame) return frame:expandTemplate{ title = "HealthModifier", args = { adj = amnt, kind = ty } } end function p.genconds(conds, frame) out = "" local len = tablelength(conds) local i = 0 for k, v in pairs(conds) do i = i + 1 if len == i and i ~= 1 then out = out .. ", and " elseif i ~= 1 then out = out .. ", " end out = out .. p.gencond(v, frame) end return out end function p.gencond(c, frame) if c.id == "TotalDamage" then return frame:expandTemplate{ title = "TotalDamage", args = { min = c.Min, max = c.Max } } elseif c.id == "ReagentThreshold" then return frame:expandTemplate{ title = "ReagentThreshold", args = { min = c.Min, max = c.Max, reagent = c.Reagent } } elseif c.id == "OrganType" then return frame:expandTemplate{ title = "OrganType", args = { shouldhave = c.ShouldHave, type = c.Type } } elseif c.id == "Temperature" then return frame:expandTemplate{ title = "Temperature", args = { min = c.Min, max = c.Max } } end return "" end function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end function has_value(tab, val) for index, value in ipairs(tab) do if value[1] == val then return true end end return false end function strsplit(inputstr, seperator) if seperator == nil then seperator = "," end local t={} for str in string.gmatch(inputstr, "([^"..seperator.."]+)") do table.insert(t, str) end return t end return p