Участник:IanComradeBot/prototype/Entity/MedicalBed.json: различия между версиями

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Update prototype/Entity/MedicalBed.json via GitHub Actions
 
м Update prototype/Entity/MedicalBed.json via GitHub Actions
Строка 6: Строка 6:
"name": "medical bed",
"name": "medical bed",
"components": {
"components": {
"type:HealOnBuckle": {
"HealOnBuckle": {
"damage": {
"damage": {
"types": {
"types": {
Строка 15: Строка 15:
}
}
},
},
"type:Construction": {
"Construction": {
"containers": [],
"containers": [],
"node": "medicalbed",
"node": "medicalbed",
"graph": "bed"
"graph": "bed"
},
},
"type:Physics": {},
"Physics": {},
"type:Fixtures": {
"Fixtures": {
"fixtures": {
"fixtures": {
"fix1": {
"fix1": {
Строка 42: Строка 42:
}
}
},
},
"type:Strap": {
"Strap": {
"unbuckleSound": {
"unbuckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
Строка 57: Строка 57:
"buckledEntities": []
"buckledEntities": []
},
},
"type:PlaceableSurface": {
"PlaceableSurface": {
"placeCentered": true
"placeCentered": true
},
},
"type:Damageable": {
"Damageable": {
"radiationDamageTypes": [
"radiationDamageTypes": [
"Radiation"
"Radiation"
Строка 66: Строка 66:
"damageModifierSet": "Metallic"
"damageModifierSet": "Metallic"
},
},
"type:Injurable": {
"Injurable": {
"healthIcons": {
"healthIcons": {
"Alive": "HealthIconFine",
"Alive": "HealthIconFine",
Строка 78: Строка 78:
"damageContainer": "Inorganic"
"damageContainer": "Inorganic"
},
},
"type:Destructible": {
"Destructible": {
"thresholds": [
"thresholds": [
{
{
Строка 106: Строка 106:
]
]
},
},
"type:Transform": {
"Transform": {
"anchored": true,
"anchored": true,
"noRot": true
"noRot": true
},
},
"type:Anchorable": {},
"Anchorable": {},
"type:Pullable": {},
"Pullable": {},
"type:GravityAffected": {},
"GravityAffected": {},
"type:Tag": {
"Tag": {
"tags": [
"tags": [
"Structure"
"Structure"
]
},
"Clickable": {},
"Sprite": {
"sprite": "Structures/Furniture/furniture.rsi",
"state": "bed-MED",
"noRot": true
},
"GuideHelp": {
"guides": [
"MedicalDoctor"
]
]
}
}

Версия от 20:06, 26 июня 2026

parent
"Bed"
description"A hospital bed for patients to recover in. Resting here provides fairly slow healing."
name"medical bed"
components
HealOnBuckle
damage
types
Poison-0.2
Cold-0.4
Blunt-0.2
Construction
containers
Пустой массив
node"medicalbed"
graph"bed"
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.05"
"-0.45,0.05"
mask
"Impassable"
"TableLayer"
density190
Strap
unbuckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/unbuckle.ogg"
buckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/buckle.ogg"
rotation"-1.5707963267948966 rad"
position"Down"
buckledEntities
Пустой массив
PlaceableSurface
placeCenteredtrue
Damageable
radiationDamageTypes
"Radiation"
damageModifierSet"Metallic"
Injurable
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
painDamageGroups
"Brute"
"Burn"
damageContainer"Inorganic"
Destructible
thresholds
behaviors
!type:DoActsBehavior
acts"Destruction"
!type:SpawnEntitiesBehavior
spawn
SheetSteel1
max2
min1
trigger
!type:DamageTrigger
damage75
Transform
anchoredtrue
noRottrue
Anchorable
Пустой объект
Pullable
Пустой объект
GravityAffected
Пустой объект
Tag
tags
"Structure"
Clickable
Пустой объект
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"bed-MED"
noRottrue
GuideHelp
guides
"MedicalDoctor"
placement
snap
Пустой массив
mode"SnapgridCenter"