id | "FloorTrapExplosion" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrap" |
---|
|
---|
|
id | "FloorTrapEMP" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrap" |
---|
|
---|
|
id | "SpawnFloorTrapCarp" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrapspawn" |
---|
|
---|
|
id | "SpawnFloorTrapBear" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrapspawn" |
---|
|
---|
|
id | "SpawnFloorTrapKangaroo" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrapspawn" |
---|
|
---|
|
id | "SpawnFloorTrapXenoDrone" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrapspawn" |
---|
|
---|
|
id | "SpawnFloorTrapXenoBurrower" |
---|
Sprite | sprite | "Tiles/Misc/floortrap.rsi" |
---|
state | "floortrapspawn" |
---|
|
---|
|
id | "OrganArachnidStomach" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/organs.rsi" |
---|
state | "stomach" |
---|
|
---|
|
id | "OrganArachnidLungs" |
---|
Sprite | layers | "" |
---|
- state | "lung-r" |
---|
sprite | "Mobs/Species/Arachnid/organs.rsi" |
---|
|
---|
|
id | "OrganArachnidHeart" |
---|
Sprite | state | "heart-on" |
---|
sprite | "Mobs/Species/Arachnid/organs.rsi" |
---|
|
---|
|
id | "OrganArachnidLiver" |
---|
Sprite | state | "liver" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganArachnidKidneys" |
---|
Sprite | layers | "" |
---|
- state | "kidney-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganArachnidEyes" |
---|
Sprite | layers | "" |
---|
- state | "eyeball-r" |
---|
sprite | "Mobs/Species/Arachnid/organs.rsi" |
---|
|
---|
|
id | "OrganArachnidTongue" |
---|
Sprite | state | "tongue" |
---|
sprite | "Mobs/Species/Arachnid/organs.rsi" |
---|
|
---|
|
id | "OrganDionaBrain" |
---|
Sprite | |
---|
|
id | "OrganDionaEyes" |
---|
Sprite | layers | "" |
---|
- state | "eyeball-r" |
---|
sprite | "Mobs/Species/Diona/organs.rsi" |
---|
|
---|
|
id | "OrganDionaStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Diona/organs.rsi" |
---|
|
---|
|
id | "OrganDionaLungs" |
---|
Sprite | state | "lungs" |
---|
sprite | "Mobs/Species/Diona/organs.rsi" |
---|
|
---|
|
id | "OrganDionaBrainNymph" |
---|
Sprite | |
---|
|
id | "OrganDionaStomachNymph" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Diona/organs.rsi" |
---|
|
---|
|
id | "OrganDionaLungsNymph" |
---|
Sprite | state | "lungs" |
---|
sprite | "Mobs/Species/Diona/organs.rsi" |
---|
|
---|
|
id | "OrganDionaNymphBrain" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "nymph" |
---|
sprite | "Mobs/Animals/nymph.rsi" |
---|
|
---|
|
id | "OrganDionaNymphStomach" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "nymph" |
---|
sprite | "Mobs/Animals/nymph.rsi" |
---|
|
---|
|
id | "OrganDionaNymphLungs" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "nymph" |
---|
sprite | "Mobs/Animals/nymph.rsi" |
---|
|
---|
|
id | "OrganDwarfHeart" |
---|
Sprite | state | "heart-on" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganDwarfLiver" |
---|
Sprite | state | "liver" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganDwarfStomach" |
---|
Sprite | |
---|
|
id | "OrganHumanBrain" |
---|
Sprite | state | "brain" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanEyes" |
---|
Sprite | layers | "" |
---|
- state | "eyeball-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanTongue" |
---|
Sprite | state | "tongue" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanAppendix" |
---|
Sprite | layers | "" |
---|
- state | "appendix-inflamed" |
---|
visible | "false" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanEars" |
---|
Sprite | state | "ears" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanLungs" |
---|
Sprite | layers | "" |
---|
- state | "lung-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanHeart" |
---|
Sprite | state | "heart-on" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanLiver" |
---|
Sprite | state | "liver" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganHumanKidneys" |
---|
Sprite | layers | "" |
---|
- state | "kidney-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganMothStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganRatLungs" |
---|
Sprite | layers | "" |
---|
- state | "lung-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganRatStomach" |
---|
Sprite | |
---|
|
id | "OrganReptilianStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "SentientSlimeCore" |
---|
Sprite | sprite | "Mobs/Species/Slime/organs.rsi" |
---|
state | "brain-slime" |
---|
|
---|
|
id | "OrganSlimeLungs" |
---|
Sprite | sprite | "Mobs/Species/Slime/organs.rsi" |
---|
layers | "" |
---|
- state | "lung-r-slime" |
---|
|
---|
|
id | "OrganVoxLungs" |
---|
Sprite | sprite | "Mobs/Species/Vox/organs.rsi" |
---|
layers | "" |
---|
- state | "lung-r" |
---|
|
---|
|
id | "OrganAnimalLungs" |
---|
Sprite | layers | "" |
---|
- state | "lung-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganAnimalStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganMouseStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganAnimalLiver" |
---|
Sprite | state | "liver" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganAnimalHeart" |
---|
Sprite | state | "heart-on" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganAnimalKidneys" |
---|
Sprite | layers | "" |
---|
- state | "kidney-r" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganBloodsuckerStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganBloodsuckerLiver" |
---|
Sprite | state | "liver" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganBloodsuckerHeart" |
---|
Sprite | state | "heart-on" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "OrganAnimalRuminantStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "SentientSlimesCore" |
---|
Sprite | sprite | "Mobs/Species/Slime/organs.rsi" |
---|
state | "brain-slime" |
---|
|
---|
|
id | "OrganSlimesLungs" |
---|
Sprite | sprite | "Mobs/Species/Slime/organs.rsi" |
---|
layers | "" |
---|
- state | "lung-r-slime" |
---|
|
---|
|
id | "HandsAnimal" |
---|
Sprite | layers | "" |
---|
- state | "r_hand" |
---|
sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
|
---|
|
id | "LegsAnimal" |
---|
Sprite | layers | "" |
---|
- state | "r_leg" |
---|
sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
|
---|
|
id | "FeetAnimal" |
---|
Sprite | layers | "" |
---|
- state | "l_foot" |
---|
sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
|
---|
|
id | "TorsoAnimal" |
---|
Sprite | layers | "" |
---|
- state | "torso_m" |
---|
sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
|
---|
|
id | "TorsoArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootArachnid" |
---|
Sprite | sprite | "Mobs/Species/Arachnid/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TorsoDiona" |
---|
Sprite | state | ""torso_m"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "HeadDiona" |
---|
Sprite | state | ""head_m"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "LeftArmDiona" |
---|
Sprite | state | ""l_arm"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "RightArmDiona" |
---|
Sprite | state | ""r_arm"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "LeftHandDiona" |
---|
Sprite | state | ""l_hand"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "RightHandDiona" |
---|
Sprite | state | ""r_hand"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "LeftLegDiona" |
---|
Sprite | state | ""l_leg"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "RightLegDiona" |
---|
Sprite | state | ""r_leg"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "LeftFootDiona" |
---|
Sprite | state | ""l_foot"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "RightFootDiona" |
---|
Sprite | state | ""r_foot"" |
---|
sprite | "Mobs/Species/Diona/parts.rsi" |
---|
|
---|
|
id | "TorsoGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootGingerbread" |
---|
Sprite | sprite | "Mobs/Species/Gingerbread/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TorsoHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootHuman" |
---|
Sprite | sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TorsoMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootMoth" |
---|
Sprite | sprite | "Mobs/Species/Moth/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TorsoRat" |
---|
Sprite | sprite | "Mobs/Animals/mouse.rsi" |
---|
state | "splat-0" |
---|
|
---|
|
id | "TorsoReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootReptilian" |
---|
Sprite | sprite | "Mobs/Species/Reptilian/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmBorg" |
---|
Sprite | state | "borg_l_arm" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_l_arm" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "RightArmBorg" |
---|
Sprite | state | "borg_r_arm" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_r_arm" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "LeftLegBorg" |
---|
Sprite | state | "borg_l_leg" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_l_leg" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "RightLegBorg" |
---|
Sprite | state | "borg_r_leg" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_r_leg" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "LightHeadBorg" |
---|
Sprite | state | "borg_head" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_head" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "TorsoBorg" |
---|
Sprite | state | "borg_chest" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
Icon | state | "borg_chest" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
|
---|
|
id | "TorsoSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""torso_m"" |
---|
|
---|
|
id | "HeadSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""skull_icon"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""skull_icon"" |
---|
|
---|
|
id | "LeftArmSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_arm"" |
---|
|
---|
|
id | "RightArmSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_arm"" |
---|
|
---|
|
id | "LeftHandSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_hand"" |
---|
|
---|
|
id | "RightHandSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_hand"" |
---|
|
---|
|
id | "LeftLegSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_leg"" |
---|
|
---|
|
id | "RightLegSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_leg"" |
---|
|
---|
|
id | "LeftFootSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""l_foot"" |
---|
|
---|
|
id | "RightFootSkeleton" |
---|
Sprite | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Skeleton/parts.rsi" |
---|
state | ""r_foot"" |
---|
|
---|
|
id | "TorsoSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootSlime" |
---|
Sprite | sprite | "Mobs/Species/Slime/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TorsoVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""torso"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""torso"" |
---|
|
---|
|
id | "HeadVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""head"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""head"" |
---|
|
---|
|
id | "LeftArmVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_arm"" |
---|
|
---|
|
id | "RightArmVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_arm"" |
---|
|
---|
|
id | "LeftHandVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_hand"" |
---|
|
---|
|
id | "RightHandVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_hand"" |
---|
|
---|
|
id | "LeftLegVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_leg"" |
---|
|
---|
|
id | "RightLegVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_leg"" |
---|
|
---|
|
id | "LeftFootVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""l_foot"" |
---|
|
---|
|
id | "RightFootVox" |
---|
Sprite | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Mobs/Species/Vox/parts.rsi" |
---|
state | ""r_foot"" |
---|
|
---|
|
id | "ClothingBackpackDuffelSurgeryFilled" |
---|
Sprite | sprite | "Clothing/Back/Duffels/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledMedical" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon-med" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledShotgun" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledSMG" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledRevolver" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledLMG" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledGrenadeLauncher" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateFilledCarbine" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateAmmoFilled" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon-ammo" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateCostumeClown" |
---|
Sprite | sprite | "Clothing/Back/Duffels/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateCarpSuit" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicatePyjamaBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateC4tBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackChameleonFill" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateEVABundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateRaidBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateHardsuitBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateEliteHardsuitBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateHardsuitExtrasBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelZombieBundle" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateMedicalBundleFilled" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon-med" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateDecoyKitFilled" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BookshelfFilled" |
---|
Sprite | sprite | "Structures/Furniture/bookshelf.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "book-0" |
---|
- map | "["enum.StorageFillLayers.Fill"]" |
---|
|
---|
|
id | "BoxMagazine" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolCaselessRifle" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolCaselessRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineLightRifle" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineLightRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineMagnumSubMachineGun" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineMagnumSubMachineGunPractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolSubMachineGunTopMounted" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistol" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolPractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolHighCapacity" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolHighCapacityPractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolSubMachineGun" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazinePistolSubMachineGunPractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineShotgun" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineShotgunBeanbag" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineShotgunSlug" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineShotgunIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineRifle" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMagazineRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "magazine" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvival" |
---|
Sprite | layers | "" |
---|
- state | "emergencytank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalEngineering" |
---|
Sprite | layers | "" |
---|
- state | "extendedtank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalEngineeringNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalSecurity" |
---|
Sprite | layers | "" |
---|
- state | "emergencytank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalSecurityNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalMedical" |
---|
Sprite | layers | "" |
---|
- state | "emergencytank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalMedicalNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxHug" |
---|
Sprite | layers | "" |
---|
- state | "heart" |
---|
state | "box" |
---|
|
---|
|
id | "BoxHugNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "heart" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMime" |
---|
Sprite | layers | "" |
---|
- state | "emergencytank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxMimeNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalSyndicate" |
---|
Sprite | layers | "" |
---|
- state | "extendedtank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxSurvivalSyndicateNitrogen" |
---|
Sprite | layers | "" |
---|
- state | "nitrogentank" |
---|
state | "box" |
---|
|
---|
|
id | "BoxCardboard" |
---|
Sprite | state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxMousetrap" |
---|
Sprite | layers | "" |
---|
- state | "mousetraps" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLightbulb" |
---|
Sprite | layers | "" |
---|
- state | "light" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxWarmLightbulb" |
---|
Sprite | layers | "" |
---|
- state | "light" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLighttube" |
---|
Sprite | layers | "" |
---|
- state | "lighttube" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLightMixed" |
---|
Sprite | layers | "" |
---|
- state | "lightmixed" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLighttubeHoliday" |
---|
Sprite | layers | "" |
---|
- state | "light" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxPDA" |
---|
Sprite | layers | "" |
---|
- state | "pda" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxID" |
---|
Sprite | layers | "" |
---|
- state | "id" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxHeadset" |
---|
Sprite | layers | "" |
---|
- state | "headset" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxMesonScanners" |
---|
Sprite | layers | "" |
---|
- state | "meson" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxMRE" |
---|
Sprite | layers | "" |
---|
- state | "writing" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxHugHealing" |
---|
Sprite | layers | "" |
---|
- state | "heart" |
---|
state | "box" |
---|
|
---|
|
id | "BoxInflatable" |
---|
Sprite | layers | "" |
---|
- state | "inflatable" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxPerformer" |
---|
Sprite | sprite | "Clothing/Back/Duffels/duffel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BoxFlare" |
---|
Sprite | layers | "" |
---|
- state | "flare" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxTrashbag" |
---|
Sprite | layers | "" |
---|
- state | "trashbag" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyPassenger" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyCargo" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyEngineering" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyMedicalScience" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyMedical" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyRobo" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyScience" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeySecurity" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeyService" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEncryptionKeySyndie" |
---|
Sprite | layers | "" |
---|
- state | "encryptokey" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLeadLined" |
---|
Sprite | state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxCandle" |
---|
Sprite | layers | "" |
---|
- state | "candle" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxCandleSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxDarts" |
---|
Sprite | layers | "" |
---|
- state | "darts" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxEnvelope" |
---|
Sprite | layers | "" |
---|
- state | "envelope" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxSyringe" |
---|
Sprite | layers | "" |
---|
- state | "syringe" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxPillCanister" |
---|
Sprite | layers | "" |
---|
- state | "pillbox" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxBottle" |
---|
Sprite | layers | "" |
---|
- state | "bottle" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxSterileMask" |
---|
Sprite | layers | "" |
---|
- state | "sterile" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxLatexGloves" |
---|
Sprite | layers | "" |
---|
- state | "latex" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxNitrileGloves" |
---|
Sprite | layers | "" |
---|
- state | "nitrile" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxBodyBag" |
---|
Sprite | layers | "" |
---|
- state | "bodybags" |
---|
whitelist | "" |
---|
tags | "" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxVial" |
---|
Sprite | layers | "" |
---|
- state | "vials" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxBeaker" |
---|
Sprite | layers | "" |
---|
- state | "beaker" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxHandcuff" |
---|
Sprite | layers | "" |
---|
- state | "handcuff" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxFlashbang" |
---|
Sprite | layers | "" |
---|
- state | "flashbang" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxSechud" |
---|
Sprite | layers | "" |
---|
- state | "sechud" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxZiptie" |
---|
Sprite | layers | "" |
---|
- state | "ziptie" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxForensicPad" |
---|
Sprite | layers | "" |
---|
- state | "forensic" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxCleanerGrenades" |
---|
Sprite | layers | "" |
---|
- state | "flashbang" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxAgrichem" |
---|
Sprite | layers | "" |
---|
- state | "agrichemkit" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "ElectricalDisruptionKit" |
---|
Sprite | state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "ChemicalSynthesisKit" |
---|
Sprite | layers | "" |
---|
- state | "vials" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "ThrowingKnivesKit" |
---|
Sprite | layers | "" |
---|
- state | "throwing_knives" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxDeathRattleImplants" |
---|
Sprite | layers | "" |
---|
- state | "syringe" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "CombatBakeryKit" |
---|
Sprite | layers | "" |
---|
- state | "france" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "CratePirateChestCaptain" |
---|
Icon | sprite | "Structures/Storage/Crates/piratechest.rsi" |
---|
state | "crate_icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CratePirateChest" |
---|
Icon | sprite | "Structures/Storage/Crates/piratechest.rsi" |
---|
state | "crate_icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateArmorySMG" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateArmoryShotgun" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTrackingImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTrainingBombs" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateArmoryLaser" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateArmoryPistols" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityRiot" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroponicsSeedsExotic" |
---|
Icon | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroponicsSeedsMedicinal" |
---|
Icon | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroponicsTools" |
---|
Icon | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroponicsSeeds" |
---|
Icon | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateCargoLuxuryHardsuit" |
---|
Icon | sprite | "Structures/Storage/Crates/piratechest.rsi" |
---|
state | "crate_icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateCargoGambling" |
---|
Icon | sprite | "Structures/Storage/Crates/privatecrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/privatecrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistryP" |
---|
Icon | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistryS" |
---|
Icon | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistryD" |
---|
Icon | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePlantBGone" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyExplosive" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyFire" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyInternals" |
---|
Icon | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyInternalsLarge" |
---|
Icon | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNitrogenInternals" |
---|
Icon | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyRadiation" |
---|
Icon | sprite | "Structures/Storage/Crates/radiation.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/radiation.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyInflatablewall" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateGenericBiosuit" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringGear" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringToolbox" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringCableLV" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringCableMV" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringCableHV" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringFoamGrenade" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringCableBulk" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringElectricalSupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringStationBeaconBundle" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringJetpack" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringMiniJetpack" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateAirlockKit" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEvaKit" |
---|
Icon | sprite | "Structures/Storage/Crates/command.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/command.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateRCDAmmo" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateRCD" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateParticleDecelerators" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSpaceHeater" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTechBoardRandom" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringAMEShielding" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringAMEJar" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringAMEControl" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSingularityEmitter" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSingularityCollector" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSingularityContainment" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSingularityGenerator" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringParticleAccelerator" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringGenerator" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSolar" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringShuttle" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringTeslaGenerator" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringTeslaCoil" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringTeslaGroundingRod" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodPizza" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodPizzaLarge" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodMRE" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodCooking" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodDinnerware" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodBarSupply" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodSoftdrinks" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFoodSoftdrinksLarge" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunPlushie" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunLizardPlushieBulk" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsVariety" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsBrass" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsString" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsWoodwind" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsKeyedPercussion" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunInstrumentsSpecial" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunArtSupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunBoardGames" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunSadTromboneImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunLightImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunParty" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunWaterGuns" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunBoxing" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunPirate" |
---|
Icon | sprite | "Structures/Storage/Crates/piratechest.rsi" |
---|
state | "crate_icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateFunToyBox" |
---|
Icon | sprite | "Structures/Storage/Crates/toybox.rsi" |
---|
state | "crate_icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/toybox.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateFunBikeHornImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunMysteryFigurines" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFunDartsSet" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialGlass" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialSteel" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialTextiles" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialPlastic" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialWood" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialBrass" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialPlasteel" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialPlasma" |
---|
Icon | sprite | "Structures/Storage/Crates/plasma.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plasma.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialCardboard" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialPaper" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMaterialRandom" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMedicalSupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistrySupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistryVials" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMindShieldImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMedicalSurgery" |
---|
Icon | sprite | "Structures/Storage/Crates/surgery.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/surgery.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMedicalScrubs" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyBurnKit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyToxinKit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyO2Kit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyBruteKit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyAdvancedKit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEmergencyRadiationKit" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateBodyBags" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVirologyBiosuit" |
---|
Icon | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCBee" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCButterflies" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCCat" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCChicken" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCCrab" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCDuck" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCCorgi" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCPuppyCorgi" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCCow" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCGoat" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCGoose" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCGorilla" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCMonkeyCube" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCKoboldCube" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCMouse" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCParrot" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCPenguin" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCPig" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCSnake" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCHamster" |
---|
Icon | sprite | "Structures/Storage/Crates/cage.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""0.0,0.125"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCHamlet" |
---|
Icon | sprite | "Structures/Storage/Crates/cage.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""0.0,0.125"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCLizard" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCKangaroo" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateNPCMothroach" |
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeDigging" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeEVA" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeGun" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeBureaucracy" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeLights" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeMats" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeGiftsFromSyndicate" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeMerc" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeComs" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePermaEscapeTowercap" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSalvageEquipment" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSalvageAssortedGoodies" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePartsT3" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePartsT3T4" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePartsT4" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateScienceBiosuit" |
---|
Icon | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateCrewMonitoring" |
---|
Icon | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityArmor" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityHelmet" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityNonlethal" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecuritySupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateRestraints" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityBiosuit" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecurityTrackingMindshieldImplants" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceJanitorialSupplies" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceReplacementLights" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceHolidayLights" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMousetrapBoxes" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceSmokeables" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceTheatre" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceCustomSmokable" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceBureaucracy" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceFaxMachine" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServicePersonnel" |
---|
Icon | sprite | "Structures/Storage/Crates/command.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/command.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceBooks" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceGuidebooks" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceSodaDispenser" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceBoozeDispenser" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateServiceBox" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateJanitorBiosuit" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTrashCartFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/trashcart.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,0.03125"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateCandles" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringThruster" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringGyroscope" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSyndicateSurplusBundle" |
---|
Icon | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateCybersunJuggernautBundle" |
---|
Icon | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSyndicateSuperSurplusBundle" |
---|
Icon | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockBoozeFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockChefvendFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockClothesFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockAutoDrobeFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockCondimentStationFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockDinnerwareFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockEngineeringFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockGamesFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockHotDrinksFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockMedicalFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockChemVendFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockNutriMaxFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockPTechFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockRobustSoftdrinksFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockSalvageEquipmentFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockSecTechFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockSeedsFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockSmokesFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockVendomatFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockRoboticsFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockTankDispenserFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockHappyHonkFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockGetmoreChocolateCorpFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockChangFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockDiscountDansFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateVendingMachineRestockDonutFilled" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "ClothingBeltUtilityFilled" |
---|
Sprite | sprite | "Clothing/Belt/utility.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltUtilityEngineering" |
---|
Sprite | sprite | "Clothing/Belt/utility.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltChiefEngineerFilled" |
---|
Sprite | sprite | "Clothing/Belt/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSecurityFilled" |
---|
Sprite | sprite | "Clothing/Belt/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSecurityWebbingFilled" |
---|
Sprite | sprite | "Clothing/Belt/securitywebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltJanitorFilled" |
---|
Sprite | sprite | "Clothing/Belt/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMedicalFilled" |
---|
Sprite | sprite | "Clothing/Belt/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMedicalEMTFilled" |
---|
Sprite | sprite | "Clothing/Belt/emt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltPlantFilled" |
---|
Sprite | sprite | "Clothing/Belt/plant.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSheathFilled" |
---|
Sprite | sprite | "Clothing/Belt/sheath.rsi" |
---|
state | "sheath" |
---|
|
---|
|
id | "ClothingBeltMilitaryWebbingGrenadeFilled" |
---|
Sprite | sprite | "Clothing/Belt/militarywebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMilitaryWebbingMedFilled" |
---|
Sprite | sprite | "Clothing/Belt/militarywebbingmed.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltWandFilled" |
---|
Sprite | sprite | "Clothing/Belt/wand.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltHolsterFilled" |
---|
Sprite | sprite | "Clothing/Belt/holster.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltChefFilled" |
---|
Sprite | sprite | "Clothing/Belt/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BriefcaseBrownFilled" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BriefcaseSyndieSniperBundleFilled" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BriefcaseSyndieLobbyingBundleFilled" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BriefcaseThiefBribingBundleFilled" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitFilled" |
---|
Sprite | sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
state | "firstaid" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitBurnFilled" |
---|
Sprite | state | "burnkit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitBruteFilled" |
---|
Sprite | state | "brutekit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitToxinFilled" |
---|
Sprite | state | "toxinkit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitOxygenFilled" |
---|
Sprite | state | "o2kit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitRadiationFilled" |
---|
Sprite | state | "radkit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitAdvancedFilled" |
---|
Sprite | state | "advkit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MedkitCombatFilled" |
---|
Sprite | state | "blackkit" |
---|
sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "StimkitFilled" |
---|
Sprite | sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
---|
state | "firstaid" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "OxygenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/oxygen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyOxygenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyNitrogenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ExtendedEmergencyOxygenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_extended.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ExtendedEmergencyNitrogenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_extended_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DoubleEmergencyOxygenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_double.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DoubleEmergencyNitrogenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_double_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyFunnyOxygenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/emergency_clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AirTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/generic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "NitrogenTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "NitrousOxideTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/anesthetic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PlasmaTankFilled" |
---|
Sprite | sprite | "Objects/Tanks/plasma.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsMercFilled" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/mercboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsSyndieFilled" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/combatboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ToolboxEmergencyFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_red.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxElectricalFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_yellow.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxElectricalTurretFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_yellow.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxArtisticFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_green.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxMechanicalFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_blue.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxSyndicateFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_syn.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxGoldFilled" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_gold.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ClosetL3Filled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bio" |
---|
stateDoorOpen | "bio_open" |
---|
stateDoorClosed | "bio_door" |
---|
|
---|
|
id | "ClosetL3VirologyFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bio_viro" |
---|
stateDoorOpen | "bio_viro_open" |
---|
stateDoorClosed | "bio_viro_door" |
---|
|
---|
|
id | "ClosetL3SecurityFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bio_sec" |
---|
stateDoorOpen | "bio_sec_open" |
---|
stateDoorClosed | "bio_sec_door" |
---|
|
---|
|
id | "ClosetL3JanitorFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bio_jan" |
---|
stateDoorOpen | "bio_jan_open" |
---|
stateDoorClosed | "bio_jan_door" |
---|
|
---|
|
id | "ClosetL3ScienceFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bio_viro" |
---|
stateDoorOpen | "bio_viro_open" |
---|
stateDoorClosed | "bio_viro_door" |
---|
|
---|
|
id | "LockerSalvageSpecialistFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "mining" |
---|
stateDoorOpen | "mining_open" |
---|
stateDoorClosed | "mining_door" |
---|
|
---|
|
id | "LockerSalvageSpecialistFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "mining" |
---|
stateDoorOpen | "mining_open" |
---|
stateDoorClosed | "mining_door" |
---|
|
---|
|
id | "DresserCaptainFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserChiefEngineerFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserChiefMedicalOfficerFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserHeadOfPersonnelFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserHeadOfSecurityFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserQuarterMasterFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserResearchDirectorFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserWardenFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "ClosetToolFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_tool_door" |
---|
|
---|
|
id | "LockerElectricalSuppliesFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_elec_door" |
---|
|
---|
|
id | "LockerWeldingSuppliesFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_weld_door" |
---|
|
---|
|
id | "LockerAtmosphericsFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "atmos" |
---|
stateDoorOpen | "atmos_open" |
---|
stateDoorClosed | "atmos_door" |
---|
|
---|
|
id | "LockerAtmosphericsFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "atmos" |
---|
stateDoorOpen | "atmos_open" |
---|
stateDoorClosed | "atmos_door" |
---|
|
---|
|
id | "LockerEngineerFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng_secure" |
---|
stateDoorOpen | "eng_secure_open" |
---|
stateDoorClosed | "eng_secure_door" |
---|
|
---|
|
id | "LockerEngineerFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng_secure" |
---|
stateDoorOpen | "eng_secure_open" |
---|
stateDoorClosed | "eng_secure_door" |
---|
|
---|
|
id | "ClosetRadiationSuitFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_rad_door" |
---|
|
---|
|
id | "LockerQuarterMasterFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "qm" |
---|
stateDoorOpen | "qm_open" |
---|
stateDoorClosed | "qm_door" |
---|
|
---|
|
id | "LockerCaptainFilledNoLaser" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cap" |
---|
stateDoorOpen | "cap_open" |
---|
stateDoorClosed | "cap_door" |
---|
|
---|
|
id | "LockerCaptainFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cap" |
---|
stateDoorOpen | "cap_open" |
---|
stateDoorClosed | "cap_door" |
---|
|
---|
|
id | "LockerCaptainFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cap" |
---|
stateDoorOpen | "cap_open" |
---|
stateDoorClosed | "cap_door" |
---|
|
---|
|
id | "LockerHeadOfPersonnelFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "hop" |
---|
stateDoorOpen | "hop_open" |
---|
stateDoorClosed | "hop_door" |
---|
|
---|
|
id | "LockerChiefEngineerFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "ce" |
---|
stateDoorOpen | "ce_open" |
---|
stateDoorClosed | "ce_door" |
---|
|
---|
|
id | "LockerChiefEngineerFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "ce" |
---|
stateDoorOpen | "ce_open" |
---|
stateDoorClosed | "ce_door" |
---|
|
---|
|
id | "LockerChiefMedicalOfficerFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cmo" |
---|
stateDoorOpen | "cmo_open" |
---|
stateDoorClosed | "cmo_door" |
---|
|
---|
|
id | "LockerChiefMedicalOfficerFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cmo" |
---|
stateDoorOpen | "cmo_open" |
---|
stateDoorClosed | "cmo_door" |
---|
|
---|
|
id | "LockerResearchDirectorFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "rd" |
---|
stateDoorOpen | "rd_open" |
---|
stateDoorClosed | "rd_door" |
---|
|
---|
|
id | "LockerResearchDirectorFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "rd" |
---|
stateDoorOpen | "rd_open" |
---|
stateDoorClosed | "rd_door" |
---|
|
---|
|
id | "LockerHeadOfSecurityFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "hos" |
---|
stateDoorOpen | "hos_open" |
---|
stateDoorClosed | "hos_door" |
---|
|
---|
|
id | "LockerHeadOfSecurityFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "hos" |
---|
stateDoorOpen | "hos_open" |
---|
stateDoorClosed | "hos_door" |
---|
|
---|
|
id | "LockerFreezerVaultFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "freezer" |
---|
stateDoorOpen | "freezer_open" |
---|
stateDoorClosed | "freezer_door" |
---|
|
---|
|
id | "LockerMedicineFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "med" |
---|
stateDoorOpen | "med_open" |
---|
stateDoorClosed | "med_door" |
---|
|
---|
|
id | "LockerMedicalFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "med_secure" |
---|
stateDoorOpen | "med_secure_open" |
---|
stateDoorClosed | "med_secure_door" |
---|
|
---|
|
id | "LockerChemistryFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "med" |
---|
stateDoorOpen | "med_open" |
---|
stateDoorClosed | "chemical_door" |
---|
|
---|
|
id | "LockerParamedicFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "paramed" |
---|
stateDoorOpen | "paramed_open" |
---|
stateDoorClosed | "paramed_door" |
---|
|
---|
|
id | "LockerSyndicatePersonalFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
|
id | "ClosetEmergencyFilledRandom" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "emergency" |
---|
stateDoorOpen | "emergency_open" |
---|
stateDoorClosed | "emergency_door" |
---|
|
---|
|
id | "ClosetEmergencyN2FilledRandom" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "n2" |
---|
stateDoorOpen | "n2_open" |
---|
stateDoorClosed | "n2_door" |
---|
|
---|
|
id | "ClosetFireFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "fire" |
---|
stateDoorOpen | "fire_open" |
---|
stateDoorClosed | "fire_door" |
---|
|
---|
|
id | "ClosetMaintenanceFilledRandom" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
stateBaseClosed | "generic" |
---|
|
---|
|
id | "LockerScienceFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "science" |
---|
stateDoorOpen | "science_open" |
---|
stateDoorClosed | "science_door" |
---|
|
---|
|
id | "LockerWardenFilledHardsuit" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "warden" |
---|
stateDoorOpen | "warden_open" |
---|
stateDoorClosed | "warden_door" |
---|
|
---|
|
id | "LockerWardenFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "warden" |
---|
stateDoorOpen | "warden_open" |
---|
stateDoorClosed | "warden_door" |
---|
|
---|
|
id | "LockerSecurityFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "sec" |
---|
stateDoorOpen | "sec_open" |
---|
stateDoorClosed | "sec_door" |
---|
|
---|
|
id | "LockerBrigmedicFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "brigmedic" |
---|
stateDoorOpen | "armory_open" |
---|
stateDoorClosed | "brigmedic_door" |
---|
|
---|
|
id | "LockerDetectiveFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cabinet" |
---|
stateDoorOpen | "cabinet_open" |
---|
stateDoorClosed | "cabinet_door" |
---|
|
---|
|
id | "ClosetBombFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "bomb" |
---|
stateDoorOpen | "bomb_open" |
---|
stateDoorClosed | "bomb_door" |
---|
|
---|
|
id | "GunSafeDisabler" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafePistolMk58" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeRifleLecter" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeSubMachineGunDrozd" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeShotgunEnforcer" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeShotgunKammerer" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeSubMachineGunWt550" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "GunSafeLaserCarbine" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "LockerBoozeFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cabinet" |
---|
stateDoorOpen | "cabinet_open" |
---|
stateDoorClosed | "cabinet_door" |
---|
|
---|
|
id | "ClosetChefFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "ClosetJanitorFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
|
id | "ClosetLegalFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "blue_door" |
---|
|
---|
|
id | "LockerBotanistFilled" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "hydro" |
---|
stateDoorOpen | "hydro_open" |
---|
stateDoorClosed | "hydro_door" |
---|
|
---|
|
id | "LockerBotanistLoot" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "hydro" |
---|
stateDoorOpen | "hydro_open" |
---|
stateDoorClosed | "hydro_door" |
---|
|
---|
|
id | "ClosetJanitorBombFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "janitor_bomb" |
---|
stateDoorOpen | "janitor_bomb_open" |
---|
stateDoorClosed | "janitor_bomb_door" |
---|
|
---|
|
id | "LockerOldAISat" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
|
id | "LockerSyndicateShipGearBasic" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
|
id | "LockerSyndicateShipGearBasicChameleonKit" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
|
id | "SuitStorageEVA" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEVAAlternate" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEVAEmergency" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEVAPrisoner" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEVASyndicate" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEVAPirate" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageNTSRA" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageBasic" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageEngi" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageAtmos" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageSec" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageCE" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageCMO" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageRD" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageHOS" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageWarden" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageCaptain" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageSalv" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageSyndie" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStoragePirateCap" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "SuitStorageWizard" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "WardrobeGreyFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "grey_door" |
---|
|
---|
|
id | "WardrobeMixedFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
|
id | "WardrobeYellowFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "yellow_door" |
---|
|
---|
|
id | "WardrobeWhiteFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeBlueFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "blue_door" |
---|
|
---|
|
id | "WardrobePinkFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "pink_door" |
---|
|
---|
|
id | "WardrobeBlackFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "WardrobeGreenFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "green_door" |
---|
|
---|
|
id | "WardrobePrisonFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "orange_door" |
---|
|
---|
|
id | "WardrobeRoboticsFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "WardrobeChemistryFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeGeneticsFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeVirologyFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeScienceFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeBotanistFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "green_door" |
---|
|
---|
|
id | "WardrobeMedicalDoctorFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeChapelFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "WardrobeSecurityFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "red_door" |
---|
|
---|
|
id | "WardrobeCargoFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "orange_door" |
---|
|
---|
|
id | "WardrobeSalvageFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
|
id | "WardrobeAtmosphericsFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "atmos_wardrobe_door" |
---|
|
---|
|
id | "WardrobeEngineeringFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "yellow_door" |
---|
|
---|
|
id | "PaperWrittenAMEScribbles" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloparasiteInfo" |
---|
Sprite | sprite | "Objects/Misc/guardian_info.rsi" |
---|
state | "guardian_info" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperAgrichemManual" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperWrittenCombatBakeryKit" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "OrganVulpkaninStomach" |
---|
Sprite | state | "stomach" |
---|
sprite | "Mobs/Species/Human/organs.rsi" |
---|
|
---|
|
id | "TorsoVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""torso_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HeadVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""head_m"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftArmVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""l_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightArmVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""r_arm"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftHandVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""l_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightHandVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""r_hand"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftLegVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""l_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightLegVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""r_leg"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LeftFootVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""l_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RightFootVulpkanin" |
---|
Sprite | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | ""r_foot"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookBusido" |
---|
Sprite | sprite | "Corvax/Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "book_busido" |
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color | """ |
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map | "[ "overlay" ]" |
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id | "BookStationsAndAgents" |
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Sprite | sprite | "Corvax/Objects/Misc/books.rsi" |
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layers | "" |
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- state | "book_stationsagents" |
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color | """ |
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map | "[ "overlay" ]" |
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id | "CrateServiceLoreBooks" |
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Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
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state | "icon" |
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Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
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noRot | "true" |
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layers | "" |
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- state | "paper" |
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map | "["enum.PaperLabelVisuals.Layer"]" |
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visible | "false" |
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EntityStorageVisuals | stateDoorOpen | "open" |
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stateDoorClosed | "closed" |
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id | "BriefcaseIAAFilled" |
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Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "ClothingShoesBootsJackSecFilled" |
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Sprite | sprite | "Corvax/Clothing/Shoes/Boots/jackboots_sec.rsi" |
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id | "PrintedDocumentReportStation" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentReportOnEliminationOfViolations" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentReporDepartment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentReportEmployeePerformance" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentReportOnTheChaptersMeeting" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentInternalAffairsAgentsReport" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentConditionReport" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentReportStudyObject" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentExperimentReport" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentDisposalReport" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentApplicationAppointmentInterim" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentApplicationEmployment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentLetterResignation" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentApplicationAccess" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentApplicationEquipment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentAppeal" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentEvacuationShuttleRequest" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentShuttleRegistrationRequest" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestCallMembersCentralCommitteeDSO" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestRequestToEstablishThreatLevel" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestChangeSalary" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestForNonlistedEmployment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestForPromotion" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestDocuments" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestEuthanasia" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestConstructionWork" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentRequestModernization" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentComplaintViolationLaborRules" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentComplaintOffense" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPermissionEquipment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPermissionToTravelInCaseOfThreat" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentSearchPermission" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPermissionToCarryWeapons" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPrescriptionDrugAuthorization" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPermissionDisposeBody" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentConstructionPermit" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentPermissionToExtendMarriage" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderDismissal" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderDeprivationAccess" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderEncouragement" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderParolePrisoner" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderRecognizingSentienceCreature" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderMedicalIntervention" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentProductManufacturingOrder" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderPurchaseResourcesEquipment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderingSpecialEquipment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentOrderPurchaseWeapons" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentCertificate" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentCertificateAdvancedTraining" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentCertificateOffense" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentDeathCertificate" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentMarriageCertificate" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentDivorceCertificate" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentClosingIndictment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentSentence" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentJudgment" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentStatementHealth" |
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Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
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layers | "" |
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- state | "paper_stamp-generic" |
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map | "["enum.PaperVisualLayers.Stamp"]" |
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visible | "false" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "PrintedDocumentDecisionToStartTrial" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PrintedDocumentErrorLoadingFormHeader" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PrintedDocumentNoticeOfLiquidation" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PrintedDocumentBusinessDeal" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PrintedDocumentNoteBeginningMilitaryActions" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PrintedDocumentReportAccomplishmentGoals" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClothingMilitaryBackpack" |
---|
Sprite | sprite | "Corvax/Back/Backpacks/military.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingDeathSquadronBackpack" |
---|
Sprite | sprite | "Corvax/Back/Backpacks/deathsquad-backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackCE" |
---|
Sprite | sprite | "Corvax/Back/Backpacks/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackWarden" |
---|
Sprite | sprite | "Corvax/Back/Backpacks/warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelMilitary" |
---|
Sprite | sprite | "Corvax/Back/Duffels/military.rsi" |
---|
|
---|
|
id | "ClothingBackpackDuffelCE" |
---|
Sprite | sprite | "Corvax/Back/Duffels/ce.rsi" |
---|
|
---|
|
id | "ClothingBackpackMilitarySatchel" |
---|
Sprite | sprite | "Corvax/Back/Satchels/military.rsi" |
---|
|
---|
|
id | "ClothingBackpackSatchelCE" |
---|
Sprite | sprite | "Corvax/Back/Satchels/ce.rsi" |
---|
|
---|
|
id | "ClothingHeadsetIAA" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/servicesecurity.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesSalesman" |
---|
Sprite | sprite | "Corvax/Clothing/Eyes/Glasses/salesman.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesBinoclardLenses" |
---|
Sprite | sprite | "Corvax/Clothing/Eyes/Glasses/kim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesAerostatic" |
---|
Sprite | sprite | "Corvax/Clothing/Hands/Gloves/kim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesCentcomNaval" |
---|
Sprite | sprite | "Corvax/Clothing/Hands/Gloves/centcom_naval.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadCapCentcomBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/centcom_officer_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadCapCentcomNaval" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/centcom_naval_cap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretCentcomNaval" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/centcom_naval_beret.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatERTLeaderBeret" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/ERT_leader_beret.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCapHoS" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/hoshat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCapWardenAlt" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/warden_alt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretSecurityMedic" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/beret_security_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadCaptainHat" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Hats/caphat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetSecurityMedic" |
---|
Sprite | sprite | "Corvax/Clothing/Head/Helmets/security_medic.rsi" |
---|
|
---|
|
id | "ClothingNeckCloakCentcomBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Cloaks/centcom_officer_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakCentcomAdmiral" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Cloaks/admiral.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleERTLeader" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Mantles/ERTmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckAtharaPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "ath" |
---|
|
---|
|
id | "ClothingNeckUSSPPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "comm" |
---|
|
---|
|
id | "ClothingNeckCorvaxPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "cor" |
---|
|
---|
|
id | "ClothingNeckDonkPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "donk" |
---|
|
---|
|
id | "ClothingNeckEarthPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "earth" |
---|
|
---|
|
id | "ClothingNeckEchoPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "echo" |
---|
|
---|
|
id | "ClothingNeckElysiumPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "ely" |
---|
|
---|
|
id | "ClothingNeckLogistikaPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "logistika" |
---|
|
---|
|
id | "ClothingNeckMainPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "main" |
---|
|
---|
|
id | "ClothingNeckDeForestPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "med" |
---|
|
---|
|
id | "ClothingNeckNakamuraPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "nakamura" |
---|
|
---|
|
id | "ClothingNeckNanoTrasenPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "nano" |
---|
|
---|
|
id | "ClothingNeckNebulaPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "neb" |
---|
|
---|
|
id | "ClothingNeckNovaPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "nova" |
---|
|
---|
|
id | "ClothingNeckSyndicakePin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "sind" |
---|
|
---|
|
id | "ClothingNeckSolarisPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "sol" |
---|
|
---|
|
id | "ClothingNeckVitezstviPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "vit" |
---|
|
---|
|
id | "ClothingNeckWhiteListPin" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Misc/pins.rsi" |
---|
state | "wl" |
---|
|
---|
|
id | "ClothingNeckHorrific" |
---|
Sprite | sprite | "Corvax/Clothing/Neck/Ties/disco.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorCentcomCarapace" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Armor/centcom_naval_carapace.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatHoSGreatcoat" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/hos_greatcoat.rsi" |
---|
|
---|
|
id | "ClothingOuterCoatDetectiveDark" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/noirdet.rsi" |
---|
|
---|
|
id | "ClothingOuterCoatWardenAlt" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/warden_alt.rsi" |
---|
|
---|
|
id | "ClothingOuterCoatSecurityOvercoat" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/sec_leather.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatLabSecurityMedic" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/labcoat_security_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatCaptain" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatHOP" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/hop.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitCBURNLeader" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/hardsuits/cburncommander.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterAerostaticBomberJacket" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/kim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterDiscoAssBlazer" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Coats/disco.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestArmorSec" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Vests/armor_sec.rsi" |
---|
|
---|
|
id | "ClothingOuterVestArmorMedSec" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Vests/armor_sec_med.rsi" |
---|
|
---|
|
id | "ClothingOuterVestSecurityMedic" |
---|
Sprite | sprite | "Corvax/Clothing/OuterClothing/Vests/vest_security_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsJackSec" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Boots/jackboots_sec.rsi" |
---|
|
---|
|
id | "ClothingShoesGreenLizardskin" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Specific/disco.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesAerostatic" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Specific/kim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesCentcomBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Specific/centcom_officer_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSchoolBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Specific/schoolblackshoes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSchoolWhite" |
---|
Sprite | sprite | "Corvax/Clothing/Shoes/Specific/schoolwhiteshoes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCentcomOfficial" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/centcom_official.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCentcomOfficer" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/centcom_officer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtElegantMaid" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/elegantmaid.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformColorJumpskirtRainbow" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/rainbow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSchool" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/schoolskirt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCapTurtleneck" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/cap_turtleneck.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoPTurtleneck" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/hop_turtleneck.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoSBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/hos_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtRDClassical" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpskirt/rd_classical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSuperstarCop" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/disco.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitAerostatic" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/kim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomOfficerBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/centcom_officer_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomAdmiral" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/centcom_admiral.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCapTurtleneck" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/cap_turtleneck.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoPTurtleneck" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/hop_turtleneck.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoSBlack" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/hos_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRDClassical" |
---|
Sprite | sprite | "Corvax/Clothing/Uniforms/Jumpsuit/rd_classical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PortalGate" |
---|
Sprite | sprite | "Structures/Machines/gateway.rsi" |
---|
layers | "" |
---|
- state | "portal" |
---|
|
---|
|
id | "MobGorillaLargo" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "crawling" |
---|
sprite | "Corvax/Mobs/Pets/largo.rsi" |
---|
|
---|
|
id | "MobVulpkanin" |
---|
Icon | sprite | "Corvax/Mobs/Species/Vulpkanin/parts.rsi" |
---|
state | "full" |
---|
|
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "DrinkAlexanderGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/alexander.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBadTouchGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/badTouch.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBoyarskyGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/boyarsky.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBrambleGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/bramble.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDaiquiriGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/daiquiri.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDarkAndStormyGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/darkAndStormy.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkEspressoMartiniGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/espressoMartini.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkKvassGlass" |
---|
Sprite | sprite | "Corvax/Objects/Consumable/Drinks/kvass.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMaiTaiGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/maiTai.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMoscowMuleGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/moscowMule.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkNegroniGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/negroni.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkOldFashionedGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/oldFashioned.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPalomaGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/paloma.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkYorshGlass" |
---|
Icon | sprite | "Corvax/Objects/Consumable/Drinks/yorsh.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCampariBottleFull" |
---|
Sprite | sprite | "Corvax/Objects/Consumable/Drinks/campari.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FoodPelmeniBowl" |
---|
Sprite | sprite | "Corvax/Objects/Consumable/Food/bowl.rsi" |
---|
layers | "" |
---|
- state | "pelmeni" |
---|
|
---|
|
id | "FoodBakedVulpkaninPlate" |
---|
Sprite | sprite | "Corvax/Objects/Consumable/Food/plate.rsi" |
---|
layers | "" |
---|
- state | "baked_vulpkanin" |
---|
|
---|
|
id | "NewYearTree0" |
---|
Sprite | state | "before" |
---|
noRot | "true" |
---|
sprite | "Corvax/Objects/Decoration/Flora/newyear_tree.yml" |
---|
drawdepth | "Overdoors" |
---|
offset | "0, 1" |
---|
|
---|
|
id | "BigPresentBox" |
---|
Sprite | sprite | "Corvax/Objects/Decoration/Presents/big_present.yml" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ribbon" |
---|
map | "[ "decor" ]" |
---|
|
---|
|
id | "MediumPresentBox" |
---|
Sprite | sprite | "Corvax/Objects/Decoration/Presents/medium_present.yml" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ribbon" |
---|
map | "[ "decor" ]" |
---|
|
---|
|
id | "SmallPresentBox" |
---|
Sprite | sprite | "Corvax/Objects/Decoration/Presents/small_present.yml" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ribbon" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "EncryptionKeyIAA" |
---|
Sprite | layers | "" |
---|
- state | "nano_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "IAAPDA" |
---|
Icon | state | "pda-lawyer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "PilotPDA" |
---|
Icon | state | "pda-seniorofficer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SalvageShuttleConsoleCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "cpuboard" |
---|
|
---|
|
id | "PrinterDocMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "BookExpensiveCrystal" |
---|
Sprite | layers | "" |
---|
- state | "book_expensive_crystal" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookClones" |
---|
Sprite | layers | "" |
---|
- state | "book_clones" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookDAM" |
---|
Sprite | layers | "" |
---|
- state | "book_DAM" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookFaks" |
---|
Sprite | layers | "" |
---|
- state | "book_faks" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookFamalis" |
---|
Sprite | layers | "" |
---|
- state | "book_famalis" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookGrav" |
---|
Sprite | layers | "" |
---|
- state | "book_grav" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookHalifat" |
---|
Sprite | layers | "" |
---|
- state | "book_halifat" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookRedspace" |
---|
Sprite | layers | "" |
---|
- state | "book_redspace" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookShips" |
---|
Sprite | layers | "" |
---|
- state | "book_ships" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookZP" |
---|
Sprite | layers | "" |
---|
- state | "book_zp" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookUSSP" |
---|
Sprite | layers | "" |
---|
- state | "book_polit_USSP" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookMirt" |
---|
Sprite | layers | "" |
---|
- state | "book_cult_mirt" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookGior" |
---|
Sprite | layers | "" |
---|
- state | "book_gior" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookSNK" |
---|
Sprite | layers | "" |
---|
- state | "book_snk" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookUmpor" |
---|
Sprite | layers | "" |
---|
- state | "book_umpor" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookNooc" |
---|
Sprite | layers | "" |
---|
- state | "book_nooc" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookNakamura" |
---|
Sprite | layers | "" |
---|
- state | "book_nakamura" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookVitz" |
---|
Sprite | layers | "" |
---|
- state | "book_vitz" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookGefest" |
---|
Sprite | layers | "" |
---|
- state | "book_gefest" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookConarex" |
---|
Sprite | layers | "" |
---|
- state | "book_conarex" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookPetr" |
---|
Sprite | layers | "" |
---|
- state | "book_petr" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookSaibasan" |
---|
Sprite | layers | "" |
---|
- state | "book_saibasan" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookUnath1" |
---|
Sprite | layers | "" |
---|
- state | "book_unath_1" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookUnath2" |
---|
Sprite | layers | "" |
---|
- state | "book_unath_2" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookDione" |
---|
Sprite | layers | "" |
---|
- state | "book_dione" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookBSS" |
---|
Sprite | layers | "" |
---|
- state | "book_BSS" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookScaf" |
---|
Sprite | layers | "" |
---|
- state | "book_scaf" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookMBS1" |
---|
Sprite | layers | "" |
---|
- state | "book_MBS1" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookMBS2" |
---|
Sprite | layers | "" |
---|
- state | "book_MBS2" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookImplants" |
---|
Sprite | layers | "" |
---|
- state | "book_implant" |
---|
sprite | "Corvax/Objects/Misc/books.rsi" |
---|
|
---|
|
id | "PrinterDocFlatpack" |
---|
Sprite | sprite | "Objects/Devices/flatpack.rsi" |
---|
layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "IAAIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idiaa" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "PilotIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idpilot" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "StationGoalPaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RubberStampIAA" |
---|
Sprite | sprite | "Corvax/Objects/Misc/stamps.rsi" |
---|
state | "stamp-iaa" |
---|
|
---|
|
id | "FloorTileItemWoodParquet" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_parquet" |
---|
|
---|
|
id | "FloorTileItemWoodBlack" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_black" |
---|
|
---|
|
id | "FloorTileItemWoodDark" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_dark" |
---|
|
---|
|
id | "FloorTileItemWoodLight" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_light" |
---|
|
---|
|
id | "FloorTileItemWoodRed" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_red" |
---|
|
---|
|
id | "FloorTileItemWoodLargeBlack" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_large_black" |
---|
|
---|
|
id | "FloorTileItemWoodLargeDark" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_large_dark" |
---|
|
---|
|
id | "FloorTileItemWoodLargeLight" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_large_light" |
---|
|
---|
|
id | "FloorTileItemWoodLargeRed" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_large_red" |
---|
|
---|
|
id | "FloorTileItemWoodParquetBlack" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_parquet_black" |
---|
|
---|
|
id | "FloorTileItemWoodParquetDark" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_parquet_dark" |
---|
|
---|
|
id | "FloorTileItemWoodParquetLight" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_parquet_light" |
---|
|
---|
|
id | "FloorTileItemWoodParquetRed" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_parquet_red" |
---|
|
---|
|
id | "FloorTileItemWoodChess" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_chess" |
---|
|
---|
|
id | "FloorTileItemWoodChessBlack" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_chess_black" |
---|
|
---|
|
id | "FloorTileItemWoodChessDark" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_chess_dark" |
---|
|
---|
|
id | "FloorTileItemWoodChessLight" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_chess_light" |
---|
|
---|
|
id | "FloorTileItemWoodChessRed" |
---|
Sprite | sprite | "Corvax/Objects/Tiles/wood.rsi" |
---|
state | "wood_chess_red" |
---|
|
---|
|
id | "OpporozidoneBeakerSmall" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/beaker.rsi" |
---|
layers | "" |
---|
- state | "beaker1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "StatueTushkan" |
---|
Sprite | sprite | "Corvax/Structures/Decoration/maps_statues.rsi" |
---|
state | "tushkan" |
---|
drawdepth | "Mobs" |
---|
offset | ""0.0, 1.5"" |
---|
|
---|
|
id | "ChairCarp" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/chairs.rsi" |
---|
state | "carp" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt0" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-0" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt1" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-1" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt2" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-2" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt3" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-3" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt4" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-4" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt5" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-5" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt6" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-6" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt7" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-7" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantAlt8" |
---|
Sprite | sprite | "Corvax/Structures/Furniture/potted_plants.rsi" |
---|
state | "plant-8" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
noRot | "true" |
---|
|
---|
|
id | "PrinterDoc" |
---|
Sprite | sprite | "Corvax/Structures/Machines/printer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "CentcomComputerComms" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerShuttleSalvage" |
---|
Sprite | layers | "" |
---|
- map | "["computerLayerKeys"]" |
---|
state | "generic_keys" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
|
---|
|
id | "KvassTank" |
---|
Sprite | sprite | "Corvax/Structures/Storage/kvass.rsi" |
---|
state | "kvass" |
---|
noRot | "true" |
---|
|
---|
|
id | "KvassTankFull" |
---|
Sprite | sprite | "Corvax/Structures/Storage/kvass.rsi" |
---|
state | "kvass" |
---|
noRot | "true" |
---|
|
---|
|
id | "BarSignAlcoholic" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "SignNewYear" |
---|
Sprite | state | "corvax_newyear" |
---|
shader | "unshaded" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "FloorAzureWaterEntity" |
---|
Sprite | sprite | "Corvax/Tiles/Planet/azure_water.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "shoreline_azure_water" |
---|
|
---|
|
id | "ClothingBackpack" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackClown" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackIan" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ian.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSecurity" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackBrigmedic" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackEngineering" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackAtmospherics" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/atmospherics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackMedical" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackCaptain" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackMime" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackChemistry" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/chemistry.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackHydroponics" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackScience" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackVirology" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackGenetics" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/genetics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackCargo" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/cargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSalvage" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/salvage.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackMerc" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/merc.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTLeader" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertleader.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTSecurity" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertsec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTMedical" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertmed.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTEngineer" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/erteng.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTJanitor" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertjanitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTClown" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertclown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackERTChaplain" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertchaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDeathSquad" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/ertsec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSyndicate" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackHolding" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/holding.rsi" |
---|
state | "holding" |
---|
layers | "" |
---|
- state | "holding-unlit" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ClothingBackpackCluwne" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/cluwne.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackElectropack" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/electropack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDebug" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDebug2" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDebug3" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDebug4" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffel" |
---|
Sprite | sprite | "Clothing/Back/Duffels/duffel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelEngineering" |
---|
Sprite | sprite | "Clothing/Back/Duffels/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelAtmospherics" |
---|
Sprite | sprite | "Clothing/Back/Duffels/atmospherics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelMedical" |
---|
Sprite | sprite | "Clothing/Back/Duffels/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelCaptain" |
---|
Sprite | sprite | "Clothing/Back/Duffels/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelClown" |
---|
Sprite | sprite | "Clothing/Back/Duffels/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSecurity" |
---|
Sprite | sprite | "Clothing/Back/Duffels/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelBrigmedic" |
---|
Sprite | sprite | "Clothing/Back/Duffels/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelChemistry" |
---|
Sprite | sprite | "Clothing/Back/Duffels/chemistry.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelVirology" |
---|
Sprite | sprite | "Clothing/Back/Duffels/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelGenetics" |
---|
Sprite | sprite | "Clothing/Back/Duffels/genetics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelMime" |
---|
Sprite | sprite | "Clothing/Back/Duffels/mime.rsi" |
---|
storageOpenSound | "" |
---|
collection | "null" |
---|
storageInsertSound | "" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelScience" |
---|
Sprite | sprite | "Clothing/Back/Duffels/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelHydroponics" |
---|
Sprite | sprite | "Clothing/Back/Duffels/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelCargo" |
---|
Sprite | sprite | "Clothing/Back/Duffels/cargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSalvage" |
---|
Sprite | sprite | "Clothing/Back/Duffels/salvage.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicate" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateAmmo" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon-ammo" |
---|
|
---|
|
id | "ClothingBackpackDuffelSyndicateMedical" |
---|
Sprite | sprite | "Clothing/Back/Duffels/syndicate.rsi" |
---|
state | "icon-med" |
---|
|
---|
|
id | "ClothingBackpackDuffelHolding" |
---|
Sprite | sprite | "Clothing/Back/Duffels/holding.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon-unlit" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ClothingBackpackDuffelCBURN" |
---|
Sprite | sprite | "Clothing/Back/Duffels/duffel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchel" |
---|
Sprite | sprite | "Clothing/Back/Satchels/satchel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelLeather" |
---|
Sprite | sprite | "Clothing/Back/Satchels/leather.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelEngineering" |
---|
Sprite | sprite | "Clothing/Back/Satchels/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelAtmospherics" |
---|
Sprite | sprite | "Clothing/Back/Satchels/atmospherics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelClown" |
---|
Sprite | sprite | "Clothing/Back/Satchels/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelMime" |
---|
Sprite | sprite | "Clothing/Back/Satchels/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelMedical" |
---|
Sprite | sprite | "Clothing/Back/Satchels/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelChemistry" |
---|
Sprite | sprite | "Clothing/Back/Satchels/chemistry.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelVirology" |
---|
Sprite | sprite | "Clothing/Back/Satchels/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelGenetics" |
---|
Sprite | sprite | "Clothing/Back/Satchels/genetics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelScience" |
---|
Sprite | sprite | "Clothing/Back/Satchels/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelSecurity" |
---|
Sprite | sprite | "Clothing/Back/Satchels/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelBrigmedic" |
---|
Sprite | sprite | "Clothing/Back/Satchels/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelCaptain" |
---|
Sprite | sprite | "Clothing/Back/Satchels/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelHydroponics" |
---|
Sprite | sprite | "Clothing/Back/Satchels/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelCargo" |
---|
Sprite | sprite | "Clothing/Back/Satchels/cargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelSalvage" |
---|
Sprite | sprite | "Clothing/Back/Satchels/salvage.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackSatchelHolding" |
---|
Sprite | sprite | "Clothing/Back/Satchels/holding.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon-unlit" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ClothingBackpackChameleon" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/backpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBackpackWaterTank" |
---|
Sprite | sprite | "Clothing/Back/Backpacks/waterbackpack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltUtility" |
---|
Sprite | sprite | "Clothing/Belt/utility.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltChiefEngineer" |
---|
Sprite | sprite | "Clothing/Belt/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltAssault" |
---|
Sprite | sprite | "Clothing/Belt/assault.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltJanitor" |
---|
Sprite | sprite | "Clothing/Belt/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMedical" |
---|
Sprite | sprite | "Clothing/Belt/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMedicalEMT" |
---|
Sprite | sprite | "Clothing/Belt/emt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltPlant" |
---|
Sprite | sprite | "Clothing/Belt/plant.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltChef" |
---|
Sprite | sprite | "Clothing/Belt/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSecurity" |
---|
Sprite | sprite | "Clothing/Belt/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSheath" |
---|
Sprite | sprite | "Clothing/Belt/sheath.rsi" |
---|
state | "sheath" |
---|
|
---|
|
id | "ClothingBeltBandolier" |
---|
Sprite | sprite | "Clothing/Belt/bandolier.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltChampion" |
---|
Sprite | sprite | "Clothing/Belt/champion.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltHolster" |
---|
Sprite | sprite | "Clothing/Belt/holster.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSyndieHolster" |
---|
Sprite | sprite | "Clothing/Belt/syndieholster.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSecurityWebbing" |
---|
Sprite | sprite | "Clothing/Belt/securitywebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMercWebbing" |
---|
Sprite | sprite | "Clothing/Belt/mercwebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSalvageWebbing" |
---|
Sprite | sprite | "Clothing/Belt/salvagewebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMilitaryWebbing" |
---|
Sprite | sprite | "Clothing/Belt/militarywebbing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltMilitaryWebbingMed" |
---|
Sprite | sprite | "Clothing/Belt/militarywebbingmed.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSuspendersRed" |
---|
Sprite | sprite | "Clothing/Belt/suspenders_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltSuspendersBlack" |
---|
Sprite | sprite | "Clothing/Belt/suspenders_black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltWand" |
---|
Sprite | sprite | "Clothing/Belt/wand.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltQuiver" |
---|
Sprite | sprite | "Clothing/Belt/quiver.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
- map | "[ "enum.StorageContainerVisualLayers.Fill" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingBeltStorageWaistbag" |
---|
Sprite | sprite | "Clothing/Belt/waistbag_leather.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetGrey" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/base.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetCargo" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/cargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetMining" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/mining.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetQM" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/cargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetCentCom" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/centcom.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetCommand" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/command.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetEngineering" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetCE" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetMedical" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetCMO" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetScience" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetMedicalScience" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/medicalscience.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetRobotics" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/robotics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetRD" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetSecurity" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetBrigmedic" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetService" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/service.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetFreelance" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/freelance.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadsetAltCargo" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/cargo.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltCentCom" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/centcom.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltCommand" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/command.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltEngineering" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/engineering.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltMedical" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/medical.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltSecurity" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/security.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltScience" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/science.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltSyndicate" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/syndicate.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetAltFreelancer" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/freelance.rsi" |
---|
state | "icon_alt" |
---|
|
---|
|
id | "ClothingHeadsetChameleon" |
---|
Sprite | sprite | "Clothing/Ears/Headsets/base.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesGar" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/gar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesGarOrange" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/gar.rsi" |
---|
state | "icon-alt" |
---|
|
---|
|
id | "ClothingEyesGlassesGarGiga" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/gar.rsi" |
---|
state | "icon-super" |
---|
|
---|
|
id | "ClothingEyesGlassesMeson" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/meson.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlasses" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/glasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesJensen" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/jensen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesJamjar" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/jamjar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesOutlawGlasses" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/outlawglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesCheapSunglasses" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/sunglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesSunglasses" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/sunglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesSecurity" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/secglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesCommand" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/commandglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesMercenary" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/mercglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesThermal" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/thermal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesChemical" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/science.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesVisorNinja" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/ninjavisor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudDiagnostic" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/diag.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudMedical" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/med.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudSecurity" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/sec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudCommand" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/command.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudBeer" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/beergoggles.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudFriedOnion" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/friedonion.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudOnionBeer" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/onionbeer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudMedOnion" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/medonion.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudMedOnionBeer" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/medonionbeer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudMedSec" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/medsec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudMultiversal" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/medsecengi.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudOmni" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/omni.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudSyndicate" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/synd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesHudSyndicateAgent" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/syndagent.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesGlassesHiddenSecurity" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/sunglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudMedical" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/medpatch.rsi" |
---|
layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "false" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudMedicalFlipped" |
---|
Sprite | layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "true" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudSecurity" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/secpatch.rsi" |
---|
layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "false" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudSecurityFlipped" |
---|
Sprite | layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "true" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudBeer" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/beerpatch.rsi" |
---|
layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "false" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudBeerFlipped" |
---|
Sprite | layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "true" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudDiag" |
---|
Sprite | sprite | "Clothing/Eyes/Hud/diagpatch.rsi" |
---|
layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "false" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchHudDiagFlipped" |
---|
Sprite | layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "true" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesBlindfold" |
---|
Sprite | sprite | "Clothing/Eyes/Misc/blindfold.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingEyesEyepatch" |
---|
Sprite | sprite | "Clothing/Eyes/Misc/eyepatch.rsi" |
---|
layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "false" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesEyepatchFlipped" |
---|
Sprite | layers | "" |
---|
- map | "["foldedLayer"]" |
---|
state | "icon" |
---|
visible | "true" |
---|
scale | "-1,1" |
---|
|
---|
|
id | "ClothingEyesChameleon" |
---|
Sprite | sprite | "Clothing/Eyes/Glasses/sunglasses.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorPurple" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorRed" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorBlue" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorTeal" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorBrown" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorGray" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorGreen" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorLightBrown" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorOrange" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorWhite" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorBlack" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorYellow" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/yellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesColorYellowBudget" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/yellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesConducting" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/yellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesBoxingRed" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Boxing/boxingred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesBoxingBlue" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Boxing/boxingblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesBoxingGreen" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Boxing/boxinggreen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesBoxingYellow" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Boxing/boxingyellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesBoxingRigged" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Boxing/boxingblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesCaptain" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesHop" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/hop.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesLatex" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/latex.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesNitrile" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/nitrile.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesLeather" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/leather.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesPowerglove" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/powerglove.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesRobohands" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/robohands.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesSpaceNinja" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/spaceninja.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesCombat" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/combat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsTacticalMaidGloves" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/tacticalmaidgloves.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsMercGlovesCombat" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/mercbattle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesFingerless" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/fingerless.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesFingerlessInsulated" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/fingerlessinsuls.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesMercFingerless" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/mercfingerless.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ThievingGloves" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesCluwne" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/color.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesNorthStar" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/northstar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesForensic" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/forensic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsGlovesJanitor" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "GoldRing" |
---|
Sprite | layers | "" |
---|
- state | "ring" |
---|
color | """ |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "SilverRing" |
---|
Sprite | layers | "" |
---|
- state | "ring" |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "GoldRingDiamond" |
---|
Sprite | layers | "" |
---|
- state | "gem" |
---|
color | """ |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "SilverRingDiamond" |
---|
Sprite | layers | "" |
---|
- state | "gem" |
---|
color | """ |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "GoldRingGem" |
---|
Sprite | layers | "" |
---|
- state | "gem" |
---|
color | """ |
---|
map | "[ "gemColor" ]" |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "SilverRingGem" |
---|
Sprite | layers | "" |
---|
- state | "gem" |
---|
map | "[ "gemColor" ]" |
---|
sprite | "Clothing/Hands/Rings/basic.rsi" |
---|
|
---|
|
id | "ClothingHandsChameleon" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHandsChameleonThief" |
---|
Sprite | sprite | "Clothing/Hands/Gloves/Color/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatAnimalCat" |
---|
Sprite | sprite | "Clothing/Head/Animals/cat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatAnimalCatBrown" |
---|
Sprite | sprite | "Clothing/Head/Animals/cat2.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatAnimalCatBlack" |
---|
Sprite | sprite | "Clothing/Head/Animals/cat3.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatAnimalHeadslime" |
---|
Sprite | sprite | "Clothing/Head/Animals/headslime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatAnimalMonkey" |
---|
Sprite | sprite | "Clothing/Head/Animals/monkey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadBandBlack" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/black.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandBlue" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/blue.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandBotany" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/botany.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandGold" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/gold.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandGreen" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/green.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandGrey" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/grey.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandRed" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/red.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandSkull" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/skull.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandMerc" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/merc.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadBandBrown" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/brown.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHelmetEVA" |
---|
Sprite | sprite | "Clothing/Head/Helmets/eva.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetEVALarge" |
---|
Sprite | sprite | "Clothing/Head/Helmets/eva_large.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetSyndicate" |
---|
Sprite | sprite | "Clothing/Head/Helmets/eva_syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetCosmonaut" |
---|
Sprite | sprite | "Clothing/Head/Helmets/cosmonaut.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetVoidParamed" |
---|
Sprite | sprite | "Clothing/Head/Helmets/paramedhelm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetAncient" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ancientvoidsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHardhatBlue" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/blue.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatOrange" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/orange.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatRed" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/red.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatWhite" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/white.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatYellow" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/yellow.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatYellowDark" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/dark_yellow.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatHardhatArmored" |
---|
Sprite | sprite | "Clothing/Head/Hardhats/armored.rsi" |
---|
layers | "" |
---|
- state | "light-icon" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatBeaverHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/beaver_hat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeret" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretFrench" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_french.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretSecurity" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSecurityTrooper" |
---|
Sprite | sprite | "Clothing/Head/Hats/security_trooper_hat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCasa" |
---|
Sprite | sprite | "Clothing/Head/Hats/casa.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretRND" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_rnd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretEngineering" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretQM" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_qm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretHoS" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_hos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretWarden" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretSeniorPhysician" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_physician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretBrigmedic" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretMerc" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_merc.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBowlerHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/bowler_hat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCaptain" |
---|
Sprite | sprite | "Clothing/Head/Hats/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCardborg" |
---|
Sprite | sprite | "Clothing/Head/Hats/cardborg_h.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCentcom" |
---|
Sprite | sprite | "Clothing/Head/Hats/centcom.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatChef" |
---|
Sprite | sprite | "Clothing/Head/Hats/chefhat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatFedoraBrown" |
---|
Sprite | sprite | "Clothing/Head/Hats/brownfedora.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatFedoraGrey" |
---|
Sprite | sprite | "Clothing/Head/Hats/greyfedora.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatFez" |
---|
Sprite | sprite | "Clothing/Head/Hats/fez.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHopcap" |
---|
Sprite | sprite | "Clothing/Head/Hats/hopcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoshat" |
---|
Sprite | sprite | "Clothing/Head/Hats/hoshat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatOutlawHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/outlawhat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWitch1" |
---|
Sprite | sprite | "Clothing/Head/Hats/witchhat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPaper" |
---|
Sprite | sprite | "Clothing/Head/Hats/paper.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPirate" |
---|
Sprite | sprite | "Clothing/Head/Hats/pirate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPlaguedoctor" |
---|
Sprite | sprite | "Clothing/Head/Hats/plaguedoctor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatRedwizard" |
---|
Sprite | sprite | "Clothing/Head/Hats/redwizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSantahat" |
---|
Sprite | sprite | "Clothing/Head/Hats/santahat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSombrero" |
---|
Sprite | sprite | "Clothing/Head/Hats/sombrero.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSurgcapBlue" |
---|
Sprite | sprite | "Clothing/Head/Hats/surgcap_blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSurgcapGreen" |
---|
Sprite | sprite | "Clothing/Head/Hats/surgcap_green.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSurgcapPurple" |
---|
Sprite | sprite | "Clothing/Head/Hats/surgcap_purple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatTophat" |
---|
Sprite | sprite | "Clothing/Head/Hats/tophat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatUshanka" |
---|
Sprite | sprite | "Clothing/Head/Hats/ushanka.rsi" |
---|
layers | "" |
---|
- state | "icon-up" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatVioletwizard" |
---|
Sprite | sprite | "Clothing/Head/Hats/violetwizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWarden" |
---|
Sprite | sprite | "Clothing/Head/Hats/warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWitch" |
---|
Sprite | sprite | "Clothing/Head/Hats/witch.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWizardFake" |
---|
Sprite | sprite | "Clothing/Head/Hats/wizard_fake.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWizard" |
---|
Sprite | sprite | "Clothing/Head/Hats/wizardhat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatXmasCrown" |
---|
Sprite | sprite | "Clothing/Head/Hats/xmascrown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatTrucker" |
---|
Sprite | sprite | "Clothing/Head/Hats/truckershat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadPyjamaSyndicateBlack" |
---|
Sprite | sprite | "Clothing/Head/Hats/pyjamasyndicateblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadPyjamaSyndicatePink" |
---|
Sprite | sprite | "Clothing/Head/Hats/pyjamasyndicatepink.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadPyjamaSyndicateRed" |
---|
Sprite | sprite | "Clothing/Head/Hats/pyjamasyndicatered.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadPaperSack" |
---|
Sprite | sprite | "Clothing/Head/Hats/papersack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadPaperSackSmile" |
---|
Sprite | sprite | "Clothing/Head/Hats/papersacksmile.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadFishCap" |
---|
Sprite | sprite | "Clothing/Head/Hats/fishcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadNurseHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/nursehat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadRastaHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/rasta.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadSafari" |
---|
Sprite | sprite | "Clothing/Head/Hats/safarihat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatJester" |
---|
Sprite | sprite | "Clothing/Head/Hats/jester.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatJesterAlt" |
---|
Sprite | sprite | "Clothing/Head/Hats/jester2.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretCmo" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPirateTricord" |
---|
Sprite | sprite | "Clothing/Head/Hats/piratetricord.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWatermelon" |
---|
Sprite | sprite | "Clothing/Head/Hats/melon.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHolyWatermelon" |
---|
Sprite | sprite | "Clothing/Head/Hats/holyhatmelon.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSyndie" |
---|
Sprite | sprite | "Clothing/Head/Hats/syndiecap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSyndieMAA" |
---|
Sprite | sprite | "Clothing/Head/Hats/syndiecap_maa.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatTacticalMaidHeadband" |
---|
Sprite | sprite | "Clothing/Head/Hats/tacticalmaidheadband.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHetmanHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/hetman_hat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatMagician" |
---|
Icon | sprite | "Clothing/Head/Hats/magician.rsi" |
---|
state | ""icon"" |
---|
|
---|
Sprite | state | ""icon"" |
---|
sprite | "Clothing/Head/Hats/magician.rsi" |
---|
|
---|
|
id | "ClothingHeadHatCapcap" |
---|
Sprite | sprite | "Clothing/Head/Hats/capcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCentcomcap" |
---|
Sprite | sprite | "Clothing/Head/Hats/comcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatGladiator" |
---|
Sprite | sprite | "Clothing/Head/Hats/gladiator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPartyRed" |
---|
Sprite | sprite | "Clothing/Head/Hats/party_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPartyYellow" |
---|
Sprite | sprite | "Clothing/Head/Hats/party_yellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPartyGreen" |
---|
Sprite | sprite | "Clothing/Head/Hats/party_green.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPartyBlue" |
---|
Sprite | sprite | "Clothing/Head/Hats/party_blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPartyWaterCup" |
---|
Sprite | sprite | "Clothing/Head/Hats/party_water_cup.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatGreyFlatcap" |
---|
Sprite | sprite | "Clothing/Head/Hats/greyflatcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBrownFlatcap" |
---|
Sprite | sprite | "Clothing/Head/Hats/brownflatcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyBrown" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatbrown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyBlack" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyGrey" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatgrey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyRed" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyWhite" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatwhite.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCowboyBountyHunter" |
---|
Sprite | sprite | "Clothing/Head/Hats/cowboyhatbountyhunter.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatStrawHat" |
---|
Sprite | sprite | "Clothing/Head/Hats/straw_hat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBeretMedic" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetBasic" |
---|
Sprite | sprite | "Clothing/Head/Helmets/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetMerc" |
---|
Sprite | sprite | "Clothing/Head/Helmets/merc_helmet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetSwat" |
---|
Sprite | sprite | "Clothing/Head/Helmets/swat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetSwatSyndicate" |
---|
Sprite | sprite | "Clothing/Head/Helmets/swat_syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetRiot" |
---|
Sprite | sprite | "Clothing/Head/Helmets/light_riot.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetBombSuit" |
---|
Sprite | sprite | "Clothing/Head/Helmets/bombsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetJanitorBombSuit" |
---|
Sprite | sprite | "Clothing/Head/Helmets/janitor_bombsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetCult" |
---|
Sprite | sprite | "Clothing/Head/Helmets/cult.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetSpaceNinja" |
---|
Sprite | sprite | "Clothing/Head/Helmets/spaceninja.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetTemplar" |
---|
Sprite | sprite | "Clothing/Head/Helmets/templar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetThunderdome" |
---|
Sprite | sprite | "Clothing/Head/Helmets/thunderdome.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetWizardHelm" |
---|
Sprite | sprite | "Clothing/Head/Helmets/wizardhelm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetFire" |
---|
Sprite | sprite | "Clothing/Head/Helmets/firehelmet.rsi" |
---|
layers | "" |
---|
- state | "icon-flash" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHelmetAtmosFire" |
---|
Sprite | sprite | "Clothing/Head/Helmets/atmos_firehelmet.rsi" |
---|
layers | "" |
---|
- state | "icon-flash" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHelmetLing" |
---|
Sprite | sprite | "Clothing/Head/Helmets/linghelmet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetERTLeader" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ert_leader.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetERTSecurity" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ert_security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetERTMedic" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ert_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetERTEngineer" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ert_engineer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetERTJanitor" |
---|
Sprite | sprite | "Clothing/Head/Helmets/ert_janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetRaid" |
---|
Sprite | sprite | "Clothing/Head/Helmets/syndie-raid.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetBone" |
---|
Sprite | sprite | "Clothing/Head/Helmets/bone_helmet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetPodWars" |
---|
Sprite | sprite | "Clothing/Head/Helmets/podwars_helmet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetJustice" |
---|
Sprite | sprite | "Clothing/Head/Helmets/justice.rsi" |
---|
layers | "" |
---|
- state | "icon-light" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "light" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetJusticeEmpty" |
---|
Sprite | sprite | "Clothing/Head/Helmets/justice.rsi" |
---|
layers | "" |
---|
- state | "icon-light" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "light" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioGeneral" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/general.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioCmo" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioJanitor" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioScientist" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/scientist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioSecurity" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodBioVirology" |
---|
Sprite | sprite | "Clothing/Head/Hoods/Bio/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodChaplainHood" |
---|
Sprite | sprite | "Clothing/Head/Hoods/chaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodCulthood" |
---|
Sprite | sprite | "Clothing/Head/Hoods/cult.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodNunHood" |
---|
Sprite | sprite | "Clothing/Head/Hoods/nun.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodRad" |
---|
Sprite | sprite | "Clothing/Head/Hoods/rad.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodGoliathCloak" |
---|
Sprite | sprite | "Clothing/Head/Hoods/goliathcloak.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodIan" |
---|
Sprite | sprite | "Clothing/Head/Hoods/iansuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodCarp" |
---|
Sprite | sprite | "Clothing/Head/Hoods/carpsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHelmetHardsuitCarp" |
---|
Sprite | sprite | "Clothing/Head/Hoods/carpsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodMoth" |
---|
Sprite | sprite | "Clothing/Head/Hoods/moth.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHoodVoidCloak" |
---|
Sprite | sprite | "Clothing/Head/Hoods/voidcloak.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBunny" |
---|
Sprite | sprite | "Clothing/Head/Misc/bunny.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCake" |
---|
Sprite | sprite | "Clothing/Head/Misc/cake.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatChickenhead" |
---|
Sprite | sprite | "Clothing/Head/Misc/chickenhead.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatFlowerWreath" |
---|
Sprite | sprite | "Clothing/Head/Misc/flower-wreath.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatPumpkin" |
---|
Sprite | sprite | "Clothing/Head/Misc/pumpkin.rsi" |
---|
layers | "" |
---|
- state | "icon-flash" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
|
---|
|
id | "ClothingHeadHatPwig" |
---|
Sprite | sprite | "Clothing/Head/Misc/pwig.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadMirror" |
---|
Sprite | sprite | "Clothing/Head/Misc/head_mirror.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatRichard" |
---|
Sprite | sprite | "Clothing/Head/Misc/richard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSkub" |
---|
Sprite | sprite | "Clothing/Head/Misc/skubhead.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatShrineMaidenWig" |
---|
Sprite | sprite | "Clothing/Head/Misc/shrine-maidens-wig.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCone" |
---|
Sprite | sprite | "Clothing/Head/Misc/cone.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatFancyCrown" |
---|
Sprite | sprite | "Clothing/Head/Misc/fancycrown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatCatEars" |
---|
Sprite | sprite | "Clothing/Head/Hats/catears.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatDogEars" |
---|
Sprite | sprite | "Clothing/Head/Hats/dogears.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatSquid" |
---|
Sprite | sprite | "Clothing/Head/Misc/squiddy.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatRedRacoon" |
---|
Sprite | sprite | "Clothing/Head/Misc/red_racoon.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WaterDropletHat" |
---|
Sprite | sprite | "Clothing/Head/Misc/waterdroplet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatHairflower" |
---|
Sprite | sprite | "Clothing/Head/Misc/hairflower.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatBluesoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/bluesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatBluesoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/bluesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatCargosoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/cargosoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatCargosoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/cargosoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatQMsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/qmsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatQMsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/qmsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatCorpsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/corpsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatCorpsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/corpsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatGreensoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/greensoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatGreensoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/greensoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatBlacksoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/blacksoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatBlacksoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/blacksoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatGreysoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/greysoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatGreysoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/greysoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatMimesoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/mimesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatMimesoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/mimesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatOrangesoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/orangesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatOrangesoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/orangesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatPurplesoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/purplesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatPurplesoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/purplesoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatRedsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/redsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatRedsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/redsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatSecsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/secsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatSecsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/secsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatYellowsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/yellowsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatYellowsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/yellowsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatBizarreSoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/bizarresoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatBizarreSoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/bizarresoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatParamedicsoft" |
---|
Sprite | sprite | "Clothing/Head/Soft/paramedicsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatParamedicsoftFlipped" |
---|
Sprite | sprite | "Clothing/Head/Soft/paramedicsoft.rsi" |
---|
layers | "" |
---|
- state | "icon_flipped" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingHeadHatChameleon" |
---|
Sprite | sprite | "Clothing/Head/Hats/beret.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWelding" |
---|
Sprite | sprite | "Clothing/Head/Welding/welding.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWeldingMaskFlame" |
---|
Sprite | sprite | "Clothing/Head/Welding/flame_welding_mask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWeldingMaskFlameBlue" |
---|
Sprite | sprite | "Clothing/Head/Welding/blue_flame_welding_mask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingHeadHatWeldingMaskPainted" |
---|
Sprite | sprite | "Clothing/Head/Welding/paintedwelding.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBandBlack" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/black.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandBlue" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/blue.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandBotany" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/botany.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandGold" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/gold.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandGreen" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/green.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandGrey" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/grey.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandRed" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/red.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandSkull" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/skull.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandMerc" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/merc.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskBandBrown" |
---|
Sprite | sprite | "Clothing/Head/Bandanas/brown.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingMaskGas" |
---|
Sprite | sprite | "Clothing/Mask/gas.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasSecurity" |
---|
Sprite | sprite | "Clothing/Mask/gassecurity.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasSyndicate" |
---|
Sprite | sprite | "Clothing/Mask/gassyndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasAtmos" |
---|
Sprite | sprite | "Clothing/Mask/gasatmos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasCaptain" |
---|
Sprite | sprite | "Clothing/Mask/gascaptain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasCentcom" |
---|
Sprite | sprite | "Clothing/Mask/gascentcom.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasExplorer" |
---|
Sprite | sprite | "Clothing/Mask/gasexplorer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBreathMedical" |
---|
Sprite | sprite | "Clothing/Mask/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBreathMedicalSecurity" |
---|
Sprite | sprite | "Clothing/Mask/medicalsecurity.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBreath" |
---|
Sprite | sprite | "Clothing/Mask/breath.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskClown" |
---|
Sprite | sprite | "Clothing/Mask/clown.rsi" |
---|
|
---|
|
id | "ClothingMaskClownBanana" |
---|
Sprite | sprite | "Clothing/Mask/clown_banana.rsi" |
---|
|
---|
|
id | "ClothingMaskClownSecurity" |
---|
Sprite | sprite | "Clothing/Mask/clown_security.rsi" |
---|
|
---|
|
id | "ClothingMaskJoy" |
---|
Sprite | sprite | "Clothing/Mask/joy.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskMime" |
---|
Sprite | sprite | "Clothing/Mask/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskSterile" |
---|
Sprite | sprite | "Clothing/Mask/sterile.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskMuzzle" |
---|
Sprite | sprite | "Clothing/Mask/muzzle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskPlague" |
---|
Sprite | sprite | "Clothing/Mask/plaguedoctormask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskCluwne" |
---|
Sprite | sprite | "Clothing/Mask/cluwne.rsi" |
---|
|
---|
|
id | "ClothingMaskGasSwat" |
---|
Sprite | sprite | "Clothing/Mask/swat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasMerc" |
---|
Sprite | sprite | "Clothing/Mask/merc.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasERT" |
---|
Sprite | sprite | "Clothing/Mask/ert.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasDeathSquad" |
---|
Sprite | sprite | "Clothing/Mask/squadron.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskRat" |
---|
Sprite | sprite | "Clothing/Mask/rat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskFox" |
---|
Sprite | sprite | "Clothing/Mask/fox.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBee" |
---|
Sprite | sprite | "Clothing/Mask/bee.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBear" |
---|
Sprite | sprite | "Clothing/Mask/bear.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskRaven" |
---|
Sprite | sprite | "Clothing/Mask/raven.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskJackal" |
---|
Sprite | sprite | "Clothing/Mask/jackal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskBat" |
---|
Sprite | sprite | "Clothing/Mask/bat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskNeckGaiter" |
---|
Sprite | sprite | "Clothing/Mask/neckgaiter.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskNeckGaiterRed" |
---|
Sprite | sprite | "Clothing/Mask/neckgaiterred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskSexyClown" |
---|
Sprite | sprite | "Clothing/Mask/sexyclown.rsi" |
---|
|
---|
|
id | "ClothingMaskSexyMime" |
---|
Sprite | sprite | "Clothing/Mask/sexymime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskSadMime" |
---|
Sprite | sprite | "Clothing/Mask/sadmime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskScaredMime" |
---|
Sprite | sprite | "Clothing/Mask/scaredmime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskItalianMoustache" |
---|
Sprite | sprite | "Clothing/Mask/italian_moustache.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskNinja" |
---|
Sprite | sprite | "Clothing/Mask/ninja.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasChameleon" |
---|
Sprite | sprite | "Clothing/Mask/gas.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGasVoiceChameleon" |
---|
Sprite | sprite | "Clothing/Mask/gas.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskWeldingGas" |
---|
Sprite | sprite | "Clothing/Mask/welding-gas.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingMaskGoldenCursed" |
---|
Sprite | sprite | "Clothing/Mask/goldenmask.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "mask" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "TowelColorWhite" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorPurple" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorRed" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorBlue" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorDarkBlue" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorLightBlue" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorTeal" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorBrown" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorLightBrown" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorGray" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorGreen" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorDarkGreen" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorGold" |
---|
Sprite | layers | "" |
---|
- state | "iconstripe" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorOrange" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorBlack" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorPink" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorYellow" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorMaroon" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorSilver" |
---|
Sprite | layers | "" |
---|
- state | "iconstripe" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorMime" |
---|
Sprite | layers | "" |
---|
- state | "iconstripe" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorNT" |
---|
Sprite | layers | "" |
---|
- state | "NTmono" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorCentcom" |
---|
Sprite | layers | "" |
---|
- state | "iconstripe" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "TowelColorSyndicate" |
---|
Sprite | layers | "" |
---|
- state | "iconstripe" |
---|
color | """ |
---|
sprite | "Clothing/Multiple/towel.rsi" |
---|
|
---|
|
id | "ClothingNeckCloakCentcom" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/centcomcloakformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakCap" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/cap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakHos" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/hos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakCe" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingCloakCmo" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakRd" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/rd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakQm" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/qm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakHop" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/hop.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakHerald" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/herald.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakNanotrasen" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/nanotrasen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakCapFormal" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/capcloakformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakAdmin" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/admin.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakMiner" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/miner.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakTrans" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/trans.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakGoliathCloak" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/goliathcloak.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakPirateCap" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/piratecap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakMoth" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/moth.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakVoid" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/void.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakAce" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/ace.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakAro" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/aro.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakBi" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/bi.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakIntersex" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/intersex.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakLesbian" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/les.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakGay" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/gay.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakEnby" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/enby.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCloakPan" |
---|
Sprite | sprite | "Clothing/Neck/Cloaks/pan.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleCap" |
---|
Sprite | sprite | "Clothing/Neck/mantles/capmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleCE" |
---|
Sprite | sprite | "Clothing/Neck/mantles/cemantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleCMO" |
---|
Sprite | sprite | "Clothing/Neck/mantles/cmomantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleHOP" |
---|
Sprite | sprite | "Clothing/Neck/mantles/hopmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleHOS" |
---|
Sprite | sprite | "Clothing/Neck/mantles/hosmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleHOSShoulder" |
---|
Sprite | sprite | "Clothing/Neck/mantles/hosmantle_shoulder.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleRD" |
---|
Sprite | sprite | "Clothing/Neck/mantles/rdmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantleQM" |
---|
Sprite | sprite | "Clothing/Neck/mantles/qmmantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMantle" |
---|
Sprite | sprite | "Clothing/Neck/mantles/mantle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckBronzeheart" |
---|
Sprite | sprite | "Clothing/Neck/Medals/bronzeheart.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckGoldmedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/gold.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckCargomedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/cargomedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckEngineermedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/engineermedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckMedicalmedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/medicalmedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckSciencemedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/sciencemedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckSecuritymedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/securitymedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckClownmedal" |
---|
Sprite | sprite | "Clothing/Neck/Medals/clownmedal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckHeadphones" |
---|
Sprite | sprite | "Clothing/Neck/Misc/headphones.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckStethoscope" |
---|
Sprite | sprite | "Clothing/Neck/Misc/stethoscope.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckBling" |
---|
Sprite | sprite | "Clothing/Neck/Misc/bling.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckLawyerbadge" |
---|
Sprite | sprite | "Clothing/Neck/Misc/lawyerbadge.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Dinkystar" |
---|
Sprite | sprite | "Clothing/Neck/Misc/dinkystar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckLGBTPin" |
---|
Sprite | state | "lgbt" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckAromanticPin" |
---|
Sprite | state | "aro" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckAsexualPin" |
---|
Sprite | state | "asex" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckBisexualPin" |
---|
Sprite | state | "bi" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckGayPin" |
---|
Sprite | state | "gay" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckIntersexPin" |
---|
Sprite | state | "inter" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckLesbianPin" |
---|
Sprite | state | "les" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckNonBinaryPin" |
---|
Sprite | state | "non" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckPansexualPin" |
---|
Sprite | state | "pan" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckOmnisexualPin" |
---|
Sprite | state | "omni" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckTransPin" |
---|
Sprite | state | "trans" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckAutismPin" |
---|
Sprite | state | "autism" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckGoldAutismPin" |
---|
Sprite | state | "goldautism" |
---|
sprite | "Clothing/Neck/Misc/pins.rsi" |
---|
|
---|
|
id | "ClothingNeckScarfStripedRed" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedBlue" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedGreen" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/green.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedBlack" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedBrown" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/brown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedLightBlue" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/lightblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedOrange" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/orange.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedPurple" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/purple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedSyndieGreen" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/syndiegreen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedSyndieRed" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/syndiered.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedCentcom" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/centcom.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckScarfStripedZebra" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/zebra.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckChameleon" |
---|
Sprite | sprite | "Clothing/Neck/Scarfs/red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckStoleChaplain" |
---|
Sprite | sprite | "Clothing/Neck/Stoles/chaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckTieRed" |
---|
Sprite | sprite | "Clothing/Neck/Ties/redtie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckTieDet" |
---|
Sprite | sprite | "Clothing/Neck/Ties/dettie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingNeckTieSci" |
---|
Sprite | sprite | "Clothing/Neck/Ties/scitie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorBasic" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorBasicSlim" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/security_slim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorRiot" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/riot.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorBulletproof" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/bulletproof.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorReflective" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/armor_reflec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorRaid" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/syndie-raid.rsi" |
---|
layers | "" |
---|
- state | "light-overlay" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorCult" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/cult_armour.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorHeavy" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/heavy.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorHeavyGreen" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/heavygreen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorHeavyRed" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/heavyred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorMagusblue" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/magusblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorMagusred" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/magusred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorCaptainCarapace" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/captain_carapace.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorChangeling" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/lingarmor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorBone" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/bone_armor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterArmorPodWars" |
---|
Sprite | sprite | "Clothing/OuterClothing/Armor/podwars_armor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioGeneral" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/general.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioCmo" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioJanitor" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioScientist" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/scientist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioSecurity" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterBioVirology" |
---|
Sprite | sprite | "Clothing/OuterClothing/Bio/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatBomber" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/bomber.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatDetective" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/detective.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatDetectiveLoadoutGrey" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/detective_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatDetectiveLoadout" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/detective.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatGentle" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/gentlecoat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatHoSTrench" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/hos_trenchcoat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatJensen" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/jensencoat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatTrench" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/trenchcoat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatLab" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabChem" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_chem.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabChemOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_chem.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabViro" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_viro.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabViroOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_viro.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabGene" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_gene.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabGeneOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_gene.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabCmo" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_cmo.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatLabCmoOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_cmo.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRnd" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_sci.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRndOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_sci.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRobo" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_robo.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRoboOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_robo.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRD" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_rd.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatRDOpened" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_rd.rsi" |
---|
layers | "" |
---|
- state | "icon-open" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClothingOuterCoatPirate" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/pirate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatWarden" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterDameDane" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/damedanecoat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterClownPriest" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/clownpriest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterDogi" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/dogi.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatParamedicWB" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/windbreaker_paramedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatSyndieCap" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatSyndieCapArmored" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/syndicate/coatsyndiecaparmored.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatAMG" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatLabSeniorResearcher" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_senior_researcher.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatLabSeniorPhysician" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/labcoat_senior_physician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatSpaceAsshole" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/space_asshole.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCoatExpensive" |
---|
Sprite | sprite | "Clothing/OuterClothing/Coats/expensive_coat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitBasic" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/basic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitAtmos" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/atmospherics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitEngineering" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSpatio" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/spatio.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSalvage" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/salvage.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitMaxim" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/maxim.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSecurity" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitBrigmedic" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitWarden" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/security-warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitCap" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/capspace.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitEngineeringWhite" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/engineering-white.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitMedical" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitRd" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/rd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSecurityRed" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/security-red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitLuxury" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/luxury.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSyndie" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSyndieMedic" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/syndiemedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSyndieElite" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/syndieelite.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSyndieCommander" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/syndiecommander.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitJuggernaut" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/cybersun.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitWizard" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/wizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitLing" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitPirateEVA" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/pirateeva.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitPirateCap" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/piratecaptain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTLeader" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTChaplain" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTEngineer" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTMedical" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTSecurity" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitERTJanitor" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi" |
---|
|
---|
|
id | "ClothingOuterHardsuitDeathsquad" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/deathsquad.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitCBURN" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/cburn.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitClown" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitMime" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSanta" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/santahardsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterApron" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/apron.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterApronBar" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/apronbar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterApronBotanist" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/apronbotanist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterApronChef" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/apronchef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterJacketChef" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHoodieBlack" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/black_hoodie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHoodieGrey" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/grey_hoodie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterCardborg" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/cardborg.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHoodieChaplain" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/chaplain_hoodie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterPonchoClassic" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/classicponcho.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterRobesCult" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/cultrobes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterRobesJudge" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/judge.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterPoncho" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/poncho.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSanta" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/santa.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWizardViolet" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/violetwizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWizard" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/wizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWizardRed" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/redwizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSkub" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/skubbody.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterPlagueSuit" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterNunRobe" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/nunrobe.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterGhostSheet" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/ghostsheet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHospitalGown" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/hospitalgown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterFlannelRed" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/flannel_jacket.rsi" |
---|
layers | "" |
---|
- state | "icon-lines" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterFlannelBlue" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/flannel_jacket.rsi" |
---|
layers | "" |
---|
- state | "icon-lines" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterFlannelGreen" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/flannel_jacket.rsi" |
---|
layers | "" |
---|
- state | "icon-lines" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterRedRacoon" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/red_racoon.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitEVA" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/eva.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitSyndicate" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/eva_syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitEmergency" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/eva_emergency.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitEVAPrisoner" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/eva_prisoner.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitAncientEVA" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/ancient_voidsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitVoidParamed" |
---|
Sprite | sprite | "Clothing/OuterClothing/Hardsuits/paramed.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterChameleon" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/vest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitBomb" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/bombsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitJanitorBomb" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/janitor_bombsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitFire" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/fire.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitAtmosFire" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/atmos_firesuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitRad" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/rad.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitChicken" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/chicken.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitShrineMaiden" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/shrine-maiden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitWitchRobes" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/witchrobe.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitMonkey" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/monkey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitIan" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/iansuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterSuitCarp" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/carpsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterHardsuitCarp" |
---|
Sprite | sprite | "Clothing/OuterClothing/Suits/carpsuit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestWeb" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/webvest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestWebMerc" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/mercwebvest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestDetective" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/detvest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestHazard" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/hazard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVest" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/vest.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterVestTank" |
---|
Sprite | sprite | "Clothing/OuterClothing/Vests/tankharness.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCoat" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCoatToggleable" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterAtmos" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "ATMOS-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterBar" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "BAR-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCap" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CAP-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCargo" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CARGO-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCE" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CE-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCentcom" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CENTCOM-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterChef" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CHEF-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterChem" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CHEM-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterCMO" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "CMO-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterClown" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coatclown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterEngi" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "ENGI-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterGen" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "GENE-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterHoP" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "HOP-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterHoS" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coathosarmored.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterHoSUnarmored" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "HOS-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterHydro" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "HYDRO-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterJani" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "JANI-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterMed" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "MED-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterMime" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "MIME-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterMiner" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "MINER-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterPara" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "PARA-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterQM" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "QM-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterRD" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "RD-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterRobo" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "ROBO-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterSci" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "SCI-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterSec" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "SEC-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterViro" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "VIRO-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterWarden" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterWardenUnarmored" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "WARD-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterSyndieCap" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "SYNDIECAP-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterSyndieCapArmored" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterSyndie" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "SYNDIE-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterMusician" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coatnomi.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterWeb" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "WEB-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorBlack" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorPurple" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorRed" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorBlue" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorBrown" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorGray" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorGreen" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorLightBrown" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorOrange" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorWhite" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingOuterWinterColorYellow" |
---|
Sprite | sprite | "Clothing/OuterClothing/WinterCoats/coat.rsi" |
---|
layers | "" |
---|
- state | "winterbits-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWork" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/workboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsJack" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/jackboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsSalvage" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/explorer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsPerformer" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/performer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsCombat" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/combatboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesHighheelBoots" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/highheelboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsMerc" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/mercboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsLaceup" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/laceups.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinter" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterboots.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterCargo" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootscargo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterEngi" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootsengi.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterMed" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootsmed.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterSci" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootssci.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterSec" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootssec.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterSyndicate" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootssyndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsWinterWeb" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/winterbootsweb.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsCowboyBrown" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/cowboybootsbrown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsCowboyBlack" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/cowboybootsblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsCowboyWhite" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/cowboybootswhite.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsCowboyFancy" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/cowboybootsfancy.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorBlack" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorWhite" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorBlue" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorBrown" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorGreen" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorOrange" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorRed" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorYellow" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesColorPurple" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsMag" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/magboots.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
|
---|
|
id | "ClothingShoesBootsMagAdv" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/magboots-advanced.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
|
---|
|
id | "ClothingShoesBootsMagSci" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/magboots-science.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
|
---|
|
id | "ClothingShoesBootsMagBlinding" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/magboots.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
|
---|
|
id | "ClothingShoesBootsMagSyndie" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/magboots-syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesFlippers" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/flippers.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesLeather" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/leather.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSlippers" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/slippers.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoeSlippersDuck" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/duck-slippers.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesTourist" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/tourist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesDameDane" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/damedaneshoes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSnakeskinBoots" |
---|
Sprite | sprite | "Clothing/Shoes/Misc/snakeskin.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsSpeed" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/speedboots.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBootsMoon" |
---|
Sprite | sprite | "Clothing/Shoes/Boots/moonboots.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesChef" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesClown" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesClownBanana" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/clown_banana.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesBling" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/bling.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesCult" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/cult.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesGaloshes" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/galoshes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSpaceNinja" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/spaceninja.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesSwat" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/swat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesWizard" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/wizard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesChameleon" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesChameleonNoSlips" |
---|
Sprite | sprite | "Clothing/Shoes/color.rsi" |
---|
layers | "" |
---|
- state | "soles-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesJester" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/jester.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesCluwne" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/cluwne.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingShoesClownLarge" |
---|
Sprite | state | ""icon"" |
---|
sprite | "Clothing/Shoes/Specific/large_clown.rsi" |
---|
|
---|
|
id | "ClothingShoesSkates" |
---|
Sprite | sprite | "Clothing/Shoes/Specific/skates.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUnderSocksBee" |
---|
Sprite | sprite | "Clothing/Under/Socks/bee.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUnderSocksCoder" |
---|
Sprite | sprite | "Clothing/Under/Socks/coder.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtBlackElegantDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/elegantdress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtRedElegantDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/elegantdress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtGreenElegantDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/elegantdress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtBlueElegantDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/elegantdress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPurpleElegantDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/elegantdress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCyanStripedDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/stripeddress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtRedStripedDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/stripeddress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtGreenStripedDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/stripeddress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPinkStripedDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/stripeddress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtOrangeStripedDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/stripeddress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPurpleTurtleneckDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/turtledress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtRedTurtleneckDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/turtledress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtGreenTurtleneckDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/turtledress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtBlueTurtleneckDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/turtledress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtYellowTurtleneckDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/turtledress.rsi" |
---|
layers | "" |
---|
- state | "icon-color" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtYellowOldDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/dresswestern.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorWhite" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorDarkBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorTeal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorDarkGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorOrange" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorPink" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorYellow" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorLightBrown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorBrown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtColorMaroon" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorWhite" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorDarkBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorTeal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorDarkGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorOrange" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorPink" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorYellow" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorLightBrown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorBrown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitColorMaroon" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformColorRainbow" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/rainbow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtBartender" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/bartender.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCaptain" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCargo" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/cargotech.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtChiefEngineer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtChiefEngineerTurtle" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/ce_turtle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtChaplain" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/chaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtChef" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtChemistry" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/chemistry.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtVirology" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtGenetics" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/genetics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCMO" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCMOTurtle" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/cmo_turtle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtDetective" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/detective.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtDetectiveGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/detective_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtEngineering" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoP" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hop.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoS" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoSAlt" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hos_alt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHoSParadeMale" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hos_parade.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHydroponics" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hydro.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtJanitor" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtMedicalDoctor" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtMime" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtParamedic" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/paramedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtBrigmedic" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPrisoner" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/color.rsi" |
---|
layers | "" |
---|
- state | "prisoner-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtQM" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/qm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtQMTurtleneck" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtResearchDirector" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/rnd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtScientist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/scientist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtRoboticist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/roboticist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSec" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtWarden" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLibrarian" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/librarian.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCurator" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/curator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPerformer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/performer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCapFormalDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/capformaldress.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCentcomFormalDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtHosFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/hosformaldress.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtOperative" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/operative_s.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtTacticool" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/tacticool_s.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtAtmos" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/atmosf.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtJanimaid" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/janimaid.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtJanimaidmini" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/janimaidmini.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLawyerRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/lawyerred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLawyerBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/lawyerblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLawyerBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/lawyerblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLawyerPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/lawyerpurple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtLawyerGood" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/lawyergood.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSyndieFormalDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/syndieformaldress.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtTacticalMaid" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/tacticalmaid.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtOfLife" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/skirtoflife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSeniorEngineer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/senior_engineer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSeniorResearcher" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/senior_researcher.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSeniorPhysician" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/senior_physician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSeniorOfficer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/senior_officer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtSecGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/security_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtWeb" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/web.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCasualBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCasualPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCasualRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtCasualGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtOldDress" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/olddress.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtMusician" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/musician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtPsychologist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/psychologist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpskirtClown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpskirt/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitDeathSquad" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/deathsquad.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitAncient" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ancient.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitBartender" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/bartender.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitJacketMonkey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/punpun.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitBartenderPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/bartender_purple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCaptain" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCargo" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/cargotech.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSalvageSpecialist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/salvage.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChiefEngineer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ce.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChiefEngineerTurtle" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ce_turtle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChaplain" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/chaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomAgent" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/centcom_agent.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomOfficial" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/centcom_official.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomOfficer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/centcom_officer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChef" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/chef.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChemistry" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/chemistry.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitVirology" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/virology.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitGenetics" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/genetics.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitClown" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitClownBanana" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/clown_banana.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitJester" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/jester.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitJesterAlt" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/jester2.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCMO" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/cmo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCMOTurtle" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/cmo_turtle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitDetective" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/detective.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitDetectiveGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/detective_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitEngineering" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitEngineeringHazard" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoP" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hop.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoS" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoSAlt" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hos_alt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoSBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hos_blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoSGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hos_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHoSParadeMale" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hos_parade.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHydroponics" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hydro.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitJanitor" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitKimono" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/kimono.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMedicalDoctor" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/medical.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMime" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/mime.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitParamedic" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/paramedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitBrigmedic" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/brigmedic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPrisoner" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "prisoner-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitQM" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/qm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitQMTurtleneck" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/qmturtle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitQMFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/qmformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitResearchDirector" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/rnd.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitScientist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/scientist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitScientistFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/scientist_formal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRoboticist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/roboticist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSec" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSecBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/security_blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSecGrey" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/security_grey.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformSecurityTrooper" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/security_trooper.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitWarden" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/warden.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformOveralls" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/overalls.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLibrarian" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/librarian.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCurator" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/curator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLawyerRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/lawyerred.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLawyerBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/lawyerblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLawyerBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/lawyerblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLawyerPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLawyerGood" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/lawyergood.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPyjamaSyndicateBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPyjamaSyndicatePink" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPyjamaSyndicateRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/pyjamasyndicatered.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitNanotrasen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/nanotrasen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCapFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/capformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCentcomFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/centcomformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHosFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hosformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitOperative" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/operative.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitTacticool" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/tacticool.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMercenary" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/mercenary.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitNinja" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ninja.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitAtmos" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/atmos.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitAtmosCasual" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/atmos_casual.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPsychologist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/psychologist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitReporter" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/reporter.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSafari" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/safari.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitJournalist" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/journalist.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMonasticRobeDark" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/monastic_robe_dark.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMonasticRobeLight" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitMusician" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/musician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTChaplain" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTEngineer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_engineer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTJanitor" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_janitor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTLeader" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_leader.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTMedic" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_medic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitERTSecurity" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ert_security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCluwne" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/cluwne.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitDameDane" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/damedaneoutfit.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitPirate" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/pirate.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCossack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/cossack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHawaiBlack" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hawaiblack.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHawaiBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hawaiblue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHawaiRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hawaired.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitHawaiYellow" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSyndieFormal" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/syndieformal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitFlannel" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/flannel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSeniorEngineer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/senior_engineer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSeniorResearcher" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/senior_researcher.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSeniorPhysician" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/senior_physician.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitSeniorOfficer" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/senior_officer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitWeb" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/web.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitLoungewear" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/loungewear.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitGladiator" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/gladiator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCasualBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCasualPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCasualRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitCasualGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/casual.rsi" |
---|
layers | "" |
---|
- state | "icon-shirt" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitFamilyGuy" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "UniformShortsRed" |
---|
Sprite | sprite | "Clothing/Uniforms/Shorts/Color/red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "UniformShortsRedWithTop" |
---|
Sprite | sprite | "Clothing/Uniforms/Shorts/Color/red_female.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingRandomSpawner" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "ClothingUniformRandomArmless" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "ClothingUniformRandomStandard" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "ClothingUniformRandomBra" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "ClothingUniformRandomShorts" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "ClothingUniformRandomShirt" |
---|
Sprite | sprite | "Clothing/Uniforms/procedural.rsi" |
---|
layers | "" |
---|
- state | "mask_null" |
---|
map | "[ "overlay" ]" |
---|
|
---|
|
id | "UniformScrubsColorPurple" |
---|
Sprite | sprite | "Clothing/Uniforms/Scrubs/purple.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "UniformScrubsColorGreen" |
---|
Sprite | sprite | "Clothing/Uniforms/Scrubs/green.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "UniformScrubsColorBlue" |
---|
Sprite | sprite | "Clothing/Uniforms/Scrubs/blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRecruitNT" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/recruit_nt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRecruitSyndie" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRepairmanNT" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/repairman_nt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitRepairmanSyndie" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitParamedicNT" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitParamedicSyndie" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/paramedic_syndie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChiefEngineerNT" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ce_nt.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChiefEngineerSyndie" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/ce_syndie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClothingUniformJumpsuitChameleon" |
---|
Sprite | sprite | "Clothing/Uniforms/Jumpsuit/color.rsi" |
---|
layers | "" |
---|
- state | "trinkets-icon" |
---|
color | """ |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponPistolDebug" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/debug.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazinePistolDebug" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "BulletDebug" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "CartridgeDebug" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
|
---|
|
id | "MeleeDebugGib" |
---|
Sprite | sprite | "Objects/Weapons/Melee/debug.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MeleeDebug100" |
---|
Sprite | sprite | "Objects/Weapons/Melee/debug.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MeleeDebug200" |
---|
Sprite | sprite | "Objects/Weapons/Melee/debug.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DrinkMeth" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/beer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DebugItemShapeWeird" |
---|
Sprite | sprite | "Objects/Misc/skub.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToolDebug" |
---|
Sprite | sprite | "Objects/Tools/debug.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Acidifier" |
---|
Sprite | sprite | "/Textures/Effects/acidifier.rsi" |
---|
state | "acid" |
---|
|
---|
|
id | "Smoke" |
---|
Sprite | sprite | "Effects/chemsmoke.rsi" |
---|
state | "chemsmoke" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "Foam" |
---|
Sprite | color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "foam-west" |
---|
drawdepth | "Effects" |
---|
|
---|
Icon | |
---|
|
id | "MetalFoam" |
---|
Sprite | color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "m_foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "m_foam-west" |
---|
drawdepth | "Effects" |
---|
|
---|
Icon | |
---|
|
id | "IronMetalFoam" |
---|
Sprite | color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "m_foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "m_foam-west" |
---|
drawdepth | "Effects" |
---|
|
---|
Icon | |
---|
|
id | "AluminiumMetalFoam" |
---|
Sprite | color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "m_foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "m_foam-west" |
---|
drawdepth | "Effects" |
---|
|
---|
Icon | |
---|
|
id | "FoamedIronMetal" |
---|
Sprite | drawdepth | "Effects" |
---|
color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "iron_foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "iron_foam-west" |
---|
|
---|
Icon | |
---|
|
id | "FoamedAluminiumMetal" |
---|
Sprite | drawdepth | "Effects" |
---|
color | """ |
---|
sprite | "Effects/foam.rsi" |
---|
layers | "" |
---|
- state | "metal_foam" |
---|
map | "["enum.FoamVisualLayers.Base"]" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "metal_foam-west" |
---|
|
---|
Icon | |
---|
|
id | "Lightning" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""lightning_1"" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "LightningRevenant" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""lightning_3"" |
---|
color | "plum" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ChargedLightning" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""blue_lightning"" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Spark" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""lightning_1"" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SuperchargedLightning" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""yellow_lightning"" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HyperchargedLightning" |
---|
Sprite | sprite | "/Textures/Effects/lightning.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | ""red_lightning"" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobSpawnCrabQuartz" |
---|
Sprite | sprite | "/Textures/Effects/mobspawn.rsi" |
---|
state | "crab_quartz" |
---|
|
---|
|
id | "PortalRed" |
---|
Sprite | layers | "" |
---|
- state | "portal-red" |
---|
sprite | "/Textures/Effects/portal.rsi" |
---|
|
---|
|
id | "PortalBlue" |
---|
Sprite | layers | "" |
---|
- state | "portal-blue" |
---|
sprite | "/Textures/Effects/portal.rsi" |
---|
|
---|
|
id | "PortalArtifact" |
---|
Sprite | layers | "" |
---|
- state | "portal-artifact" |
---|
sprite | "/Textures/Effects/portal.rsi" |
---|
|
---|
|
id | "PortalGatewayBlue" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/gateway.rsi" |
---|
color | "SkyBlue" |
---|
layers | "" |
---|
- state | "portal" |
---|
|
---|
|
id | "PortalGatewayOrange" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/gateway.rsi" |
---|
color | "OrangeRed" |
---|
layers | "" |
---|
- state | "portal" |
---|
|
---|
|
id | "ShadowPortal" |
---|
Sprite | state | "portal-artifact" |
---|
color | """ |
---|
sprite | "/Textures/Effects/portal.rsi" |
---|
|
---|
|
id | "PuddleSmear" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "PuddleVomit" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "PuddleEgg" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "PuddleTomato" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "PuddleWatermelon" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "PuddleFlour" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "Puddle" |
---|
Sprite | layers | "" |
---|
- sprite | "Fluids/puddle.rsi" |
---|
state | "splat0" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
Icon | key | "puddles" |
---|
base | "splat" |
---|
mode | "CardinalFlags" |
---|
|
---|
|
id | "WallSpawnAsteroid" |
---|
Sprite | sprite | "/Textures/Effects/rockspawn.rsi" |
---|
state | "asteroid" |
---|
|
---|
|
id | "TemporaryEntityForTimedDespawnSpawners" |
---|
|
id | "BorgChassisSelectable" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisGeneric" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisMining" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisEngineer" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisJanitor" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisMedical" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisService" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisSyndicateAssault" |
---|
Sprite | layers | "" |
---|
- state | "synd_sec_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisSyndicateMedical" |
---|
Sprite | layers | "" |
---|
- state | "synd_medical_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisSyndicateSaboteur" |
---|
Sprite | layers | "" |
---|
- state | "synd_engi_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "BorgChassisDerelict" |
---|
Sprite | layers | "" |
---|
- state | "derelict_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "MobBat" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "bat" |
---|
sprite | "Mobs/Animals/bat.rsi" |
---|
|
---|
|
id | "MobBee" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | 0 |
---|
sprite | "Mobs/Animals/bee.rsi" |
---|
|
---|
|
id | "MobAngryBee" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | 0 |
---|
sprite | "Mobs/Animals/bee.rsi" |
---|
|
---|
|
id | "FoodEggChickenFertilized" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/egg.rsi" |
---|
|
---|
|
id | "MobCockroach" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/cockroach.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cockroach" |
---|
|
---|
|
id | "MobGlockroach" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "glockroach" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/cockroach.rsi" |
---|
|
---|
|
id | "MobMothroach" |
---|
Sprite | sprite | "Mobs/Animals/mothroach/mothroach.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mothroach" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
drawdepth | "SmallMobs" |
---|
|
---|
|
id | "FoodEggDuckFertilized" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/egg.rsi" |
---|
|
---|
|
id | "MobButterfly" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "butterfly" |
---|
sprite | "Mobs/Animals/butterfly.rsi" |
---|
|
---|
|
id | "MobCow" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cow" |
---|
sprite | "Mobs/Animals/cow.rsi" |
---|
|
---|
|
id | "MobCrab" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "crab" |
---|
sprite | "Mobs/Animals/crab.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobGorilla" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "crawling" |
---|
sprite | "Mobs/Animals/gorilla.rsi" |
---|
|
---|
|
id | "MobKangaroo" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "kangaroo" |
---|
sprite | "Mobs/Animals/kangaroo.rsi" |
---|
|
---|
|
id | "MobBoxingKangaroo" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "kangaroo" |
---|
sprite | "Mobs/Animals/kangaroo.rsi" |
---|
|
---|
|
id | "MobMouse" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobMouseDead" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobMouseAdmeme" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobMouse1" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-1" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
|
---|
|
id | "MobMouse2" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-2" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
|
---|
|
id | "MobMouseCancer" |
---|
Sprite | color | "LightGreen" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/mouse.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "mouse-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobLizard" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "lizard" |
---|
sprite | "Mobs/Animals/lizard.rsi" |
---|
|
---|
|
id | "MobSlug" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "slug" |
---|
sprite | "Mobs/Animals/slug.rsi" |
---|
|
---|
|
id | "MobFrog" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "frog" |
---|
sprite | "Mobs/Animals/frog.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobParrot" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "parrot" |
---|
sprite | "Mobs/Animals/parrot.rsi" |
---|
|
---|
|
id | "MobPenguin" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "penguin" |
---|
sprite | "Mobs/Animals/penguin.rsi" |
---|
|
---|
|
id | "MobGrenadePenguin" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "penguin" |
---|
sprite | "Mobs/Animals/grenadepenguin.rsi" |
---|
|
---|
|
id | "MobSnake" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "snake" |
---|
sprite | "Mobs/Animals/snake.rsi" |
---|
|
---|
|
id | "MobGiantSpider" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "tarantula" |
---|
sprite | "Mobs/Animals/spider.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobClownSpider" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "clown" |
---|
sprite | "Mobs/Animals/clownspider.rsi" |
---|
|
---|
|
id | "MobGiantSpiderWizard" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "tarantula" |
---|
sprite | "Mobs/Animals/spider.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobPossum" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/possum.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "possum" |
---|
|
---|
|
id | "MobPossumOld" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/possum_old.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "possum_old" |
---|
|
---|
|
id | "MobRaccoon" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/raccoon.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "raccoon" |
---|
|
---|
|
id | "MobFox" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/fox.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "fox" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobCorgi" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "corgi" |
---|
|
---|
|
id | "MobCorgiNarsi" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "narsian" |
---|
|
---|
|
id | "MobCorgiPuppy" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "puppy" |
---|
|
---|
|
id | "MobCat" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cat" |
---|
|
---|
|
id | "MobCatCalico" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cat2" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
|
---|
|
id | "MobCatSyndy" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "syndicat" |
---|
|
---|
|
id | "MobCatSpace" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "spacecat" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
|
---|
|
id | "MobCatCaracal" |
---|
Sprite | sprite | "Mobs/Pets/caracal.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "caracal_flop" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobCatKitten" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "kitten" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
|
---|
|
id | "MobSloth" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/sloth.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "sloth" |
---|
|
---|
|
id | "MobFerret" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/ferret.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "ferret" |
---|
|
---|
|
id | "MobHamster" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/hamster.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "hamster-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobDionaNymph" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "nymph" |
---|
sprite | "Mobs/Animals/nymph.rsi" |
---|
|
---|
|
id | "MobDionaNymphAccent" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "nymph" |
---|
sprite | "Mobs/Animals/nymph.rsi" |
---|
|
---|
|
id | "MobReindeerBuck" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "reindeer_buck" |
---|
sprite | "Mobs/Animals/reindeer_buck.rsi" |
---|
|
---|
|
id | "MobReindeerDoe" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "reindeer_doe" |
---|
sprite | "Mobs/Animals/reindeer_doe.rsi" |
---|
|
---|
|
id | "GoliathTentacle" |
---|
Sprite | sprite | "Mobs/Aliens/Asteroid/goliath.rsi" |
---|
layers | "" |
---|
- state | "goliath_tentacle_wiggle" |
---|
|
---|
|
id | "EffectGoliathTentacleSpawn" |
---|
Sprite | state | "goliath_tentacle_spawn" |
---|
sprite | "Mobs/Aliens/Asteroid/goliath.rsi" |
---|
|
---|
|
id | "EffectGoliathTentacleRetract" |
---|
Sprite | state | "goliath_tentacle_retract" |
---|
sprite | "Mobs/Aliens/Asteroid/goliath.rsi" |
---|
|
---|
|
id | "MobHivelord" |
---|
Sprite | sprite | "Mobs/Aliens/Asteroid/hivelord.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "hivelord" |
---|
|
---|
|
id | "MobHivelordBrood" |
---|
Sprite | sprite | "Mobs/Aliens/Asteroid/hivelord.rsi" |
---|
layers | "" |
---|
- state | "hivelordbrood" |
---|
|
---|
|
id | "FoodHivelordRemains" |
---|
Sprite | sprite | "Objects/Consumable/Food/rorocore.rsi" |
---|
state | "boiled" |
---|
|
---|
|
id | "FoodHivelordRemainsInert" |
---|
Sprite | sprite | "Objects/Consumable/Food/rorocore.rsi" |
---|
state | "boiled" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MobBehonkerElectrical" |
---|
Sprite | sprite | "Mobs/Demons/behonker.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobBehonkerPyro" |
---|
Sprite | sprite | "Mobs/Demons/behonker.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobBehonkerGrav" |
---|
Sprite | sprite | "Mobs/Demons/behonker.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobBehonkerIce" |
---|
Sprite | sprite | "Mobs/Demons/behonker.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobCarp" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Carps/space.rsi" |
---|
|
---|
|
id | "MobCarpMagic" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/magic.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobCarpHolo" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/holo.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "alive" |
---|
|
---|
|
id | "MobCarpRainbow" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Carps/space.rsi" |
---|
|
---|
|
id | "MobCarpSalvage" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Carps/space.rsi" |
---|
|
---|
|
id | "MobCarpDragon" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Carps/space.rsi" |
---|
|
---|
|
id | "MobCarpDungeon" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Carps/space.rsi" |
---|
|
---|
|
id | "MobShark" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/sharkminnow.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobSharkSalvage" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/sharkminnow.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "mouth" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobQuartzCrab" |
---|
Sprite | state | "quartz_crab" |
---|
sprite | "Mobs/Elemental/orecrab.rsi" |
---|
|
---|
|
id | "MobIronCrab" |
---|
Sprite | state | "iron_crab" |
---|
sprite | "Mobs/Elemental/orecrab.rsi" |
---|
|
---|
|
id | "MobUraniumCrab" |
---|
Sprite | sprite | "Mobs/Elemental/orecrab.rsi" |
---|
state | "uranium_crab" |
---|
|
---|
|
id | "MobSilverCrab" |
---|
Sprite | state | "silver_crab" |
---|
sprite | "Mobs/Elemental/orecrab.rsi" |
---|
|
---|
|
id | "MobWatcherLavaland" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "unshaded" |
---|
shader | "unshaded" |
---|
color | "red" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Lavaland/watcher.rsi" |
---|
|
---|
|
id | "MobWatcherIcewing" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "unshaded" |
---|
shader | "unshaded" |
---|
color | "deepskyblue" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Lavaland/watcher.rsi" |
---|
|
---|
|
id | "MobWatcherMagmawing" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "unshaded" |
---|
shader | "unshaded" |
---|
color | "orangered" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Lavaland/watcher.rsi" |
---|
|
---|
|
id | "MobWatcherPride" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "unshaded" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Lavaland/watcher.rsi" |
---|
|
---|
|
id | "MobLuminousPerson" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Elemental/living_light/luminous_person.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "glow" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobLuminousObject" |
---|
Sprite | sprite | "Mobs/Elemental/living_light/luminous_object.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "glow" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobLuminousEntity" |
---|
Sprite | sprite | "Mobs/Elemental/living_light/luminous_entity.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "glow" |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobCorgiIan" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "ian" |
---|
|
---|
|
id | "MobCorgiIanOld" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "old_ian" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
|
---|
|
id | "MobCorgiLisa" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "lisa" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
|
---|
|
id | "MobCorgiMouse" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "real_mouse" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
|
---|
|
id | "MobCorgiIanPup" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "puppy" |
---|
|
---|
|
id | "MobCatRuntime" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cat" |
---|
|
---|
|
id | "MobCatException" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cat2" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
|
---|
|
id | "MobCatFloppa" |
---|
Sprite | sprite | "Mobs/Pets/caracal.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "caracal_flop" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobBandito" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/ferret.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "ferret" |
---|
|
---|
|
id | "MobBingus" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/bingus.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "bingus" |
---|
|
---|
|
id | "MobMcGriff" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/mcgriff.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "mcgriff" |
---|
|
---|
|
id | "MobPaperwork" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/paperwork.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "paperwork" |
---|
|
---|
|
id | "MobWalter" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/walter.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "walter" |
---|
|
---|
|
id | "MobPossumMorty" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/possum.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "possum" |
---|
|
---|
|
id | "MobPossumMortyOld" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/possum_old.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "possum_old" |
---|
|
---|
|
id | "MobPossumPoppy" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/possum.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "poppy" |
---|
|
---|
|
id | "MobRaccoonMorticia" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/raccoon.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "raccoon" |
---|
|
---|
|
id | "MobFoxRenault" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Animals/fox.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "fox" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobHamsterHamlet" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Pets/hamlet.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "hamster-0" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobSpiderShiva" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "shiva" |
---|
sprite | "Mobs/Pets/shiva.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobKangarooWillow" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "kangaroo" |
---|
sprite | "Mobs/Animals/kangaroo.rsi" |
---|
|
---|
|
id | "MobCrabAtmos" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "crab" |
---|
sprite | "Mobs/Animals/crab.rsi" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobRatKing" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/regalrat.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "eyes" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobRatKingBuff" |
---|
Sprite | sprite | "Mobs/Animals/buffrat.rsi" |
---|
scale | "1.2, 1.2" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded"]" |
---|
state | "eyes" |
---|
shader | "unshaded" |
---|
drawdepth | "SmallMobs" |
---|
|
---|
|
id | "MobRatServant" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/rat.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded"]" |
---|
state | "rat" |
---|
shader | "unshaded" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
|
---|
|
id | "MobCatShadow" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cat" |
---|
color | """ |
---|
|
---|
|
id | "MobFireBot" |
---|
Sprite | sprite | "Mobs/Silicon/Bots/firebot.rsi" |
---|
state | "firebot" |
---|
noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobHonkBot" |
---|
Sprite | sprite | "Mobs/Silicon/Bots/honkbot.rsi" |
---|
state | "honkbot" |
---|
noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobJonkBot" |
---|
Sprite | state | "jonkbot" |
---|
sprite | "Mobs/Silicon/Bots/honkbot.rsi" |
---|
noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobCleanBot" |
---|
Sprite | sprite | "Mobs/Silicon/Bots/cleanbot.rsi" |
---|
state | "cleanbot" |
---|
noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobSupplyBot" |
---|
Sprite | sprite | "Mobs/Silicon/Bots/supplybot.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base", "movement"]" |
---|
state | "supplybot" |
---|
movementLayers | "" |
---|
movement | "" |
---|
noMovementLayers | "" |
---|
noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobSnail" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/snail.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "snail" |
---|
|
---|
|
id | "MobSnailInstantDeath" |
---|
Sprite | drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/snail.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "snail" |
---|
|
---|
|
id | "MobSnailSpeed" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "spacesnail" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/snail.rsi" |
---|
|
---|
|
id | "MobSnailMoth" |
---|
Sprite | layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "snoth" |
---|
drawdepth | "SmallMobs" |
---|
sprite | "Mobs/Animals/snail.rsi" |
---|
|
---|
|
id | "MobTick" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "alive" |
---|
sprite | "Mobs/Aliens/Xenos/spacetick.rsi" |
---|
scale | "0.8, 0.8" |
---|
|
---|
|
id | "MobTickSalvage" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "alive" |
---|
sprite | "Mobs/Aliens/Xenos/spacetick.rsi" |
---|
scale | "0.8, 0.8" |
---|
|
---|
|
id | "AdminObserver" |
---|
Sprite | sprite | "Mobs/Ghosts/ghost_human.rsi" |
---|
color | """ |
---|
layers | "" |
---|
- state | "animated" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobDragon" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/dragon.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "alive-unshaded" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobDragonDungeon" |
---|
Sprite | sprite | "Mobs/Aliens/Carps/dragon.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "alive-unshaded" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MobBatRemilia" |
---|
Sprite | drawdepth | "Mobs" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "bat" |
---|
sprite | "Mobs/Animals/bat.rsi" |
---|
|
---|
|
id | "MobCorgiCerberus" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/corgi.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "narsian" |
---|
|
---|
|
id | "MobHoloparasiteGuardian" |
---|
Sprite | layers | "" |
---|
- state | "tech_flare" |
---|
map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
color | """ |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Guardians/guardians.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "MobIfritGuardian" |
---|
Sprite | layers | "" |
---|
- state | "magic_flare" |
---|
map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
color | """ |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Guardians/guardians.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "MobHoloClownGuardian" |
---|
Sprite | layers | "" |
---|
- state | "holoclown_flare" |
---|
map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
color | """ |
---|
shader | "unshaded" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Aliens/Guardians/guardians.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BaseMobJaunt" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "EtherealJaunt" |
---|
Sprite | sprite | "Mobs/Ghosts/ghost_human.rsi" |
---|
color | """ |
---|
layers | "" |
---|
- state | "animated" |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
overrideContainerOcclusion | "true" |
---|
drawdepth | "Ghosts" |
---|
|
---|
|
id | "MobNarsie" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "MobRatvar" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "AsimovCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "CorporateCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "NTDefaultCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "CommandmentCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "PaladinCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "LiveLetLiveCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "StationEfficiencyCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "RobocopCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "OverlordCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "GameMasterCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "ArtistCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "AntimovCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "NutimovCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "std_mod" |
---|
|
---|
|
id | "StationAiBrain" |
---|
Sprite | visible | "false" |
---|
sprite | "Objects/Specific/Robotics/mmi.rsi" |
---|
layers | "" |
---|
- state | "posibrain" |
---|
map | "["base"]" |
---|
|
---|
|
id | "PlayerBorgBattery" |
---|
Sprite | layers | "" |
---|
- state | "robot_l" |
---|
map | "["light","enum.BorgVisualLayers.LightStatus"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgSyndicateAssaultBattery" |
---|
Sprite | layers | "" |
---|
- state | "synd_sec_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgSyndicateAssaultGhostRole" |
---|
Sprite | layers | "" |
---|
- state | "synd_sec_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgSyndicateSaboteurBattery" |
---|
Sprite | layers | "" |
---|
- state | "synd_engi_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgSyndicateSaboteurGhostRole" |
---|
Sprite | layers | "" |
---|
- state | "synd_engi_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgDerelict" |
---|
Sprite | layers | "" |
---|
- state | "derelict_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "PlayerBorgDerelictGhostRole" |
---|
Sprite | layers | "" |
---|
- state | "derelict_l" |
---|
map | "["light"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Mobs/Silicon/chassis.rsi" |
---|
|
---|
|
id | "DrinkJuiceLimeCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/limejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJuiceOrangeCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/orangejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJuiceTomatoCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/tomatojuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoconutWaterCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/coconutwater.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCreamCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cream.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMilkCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/milk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSoyMilkCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/soymilk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkOatMilkCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/oatmilk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJuiceLemonCarton" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lemonjuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGlass" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGlassCoupeShaped" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_coupe_shape.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAbsintheGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/absintheglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAcidSpitGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/acidspitglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAleGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/aleglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAlliesCocktail" |
---|
Icon | sprite | "Objects/Consumable/Drinks/alliescocktail.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAloe" |
---|
Icon | sprite | "Objects/Consumable/Drinks/aloe.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAmasecGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/amasecglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAndalusia" |
---|
Icon | sprite | "Objects/Consumable/Drinks/andalusia.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAntifreeze" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkArnoldPalmer" |
---|
Icon | sprite | "Objects/Consumable/Drinks/arnoldpalmer.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAtomicBombGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/atomicbombglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkB52Glass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/b52glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBahamaMama" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bahama_mama.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBananaHonkGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bananahonkglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBarefootGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/b&p.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBeepskySmashGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/beepskysmashglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBeerglass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/beerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBerryJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/berryjuice.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBlackRussianGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/blackrussianglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBlueCuracaoGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/curacaoglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBloodyMaryGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bloodymaryglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBlueHawaiianGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bluehawaiian.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBooger" |
---|
Icon | sprite | "Objects/Consumable/Drinks/booger.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBraveBullGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bravebullglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "BudgetInsulsDrinkGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/budgetinsulsdrink.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCarrotJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/carrotjuice.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkChocolateGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/chocolateglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "RubberneckGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rubberneck.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoconutRum" |
---|
Icon | sprite | "Objects/Consumable/Drinks/coconutrum.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoconutWaterGlass" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoffee" |
---|
Icon | sprite | "Objects/Consumable/Drinks/coffee.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCognacGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/cognacglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCosmopolitan" |
---|
Icon | sprite | "Objects/Consumable/Drinks/cosmopolitan.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCream" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCubaLibreGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/cubalibreglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDeadRumGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rumglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDemonsBlood" |
---|
Icon | sprite | "Objects/Consumable/Drinks/demonsblood.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDevilsKiss" |
---|
Icon | sprite | "Objects/Consumable/Drinks/devilskiss.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDoctorsDelightGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/doctorsdelightglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDriestMartiniGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/driestmartiniglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDrGibbGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/dr_gibb_glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkErikaSurprise" |
---|
Icon | sprite | "Objects/Consumable/Drinks/erikasurprise.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkFourteenLokoGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/fourteen_loko_glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGargleBlasterGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/gargleblasterglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGinGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/ginvodkaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGinFizzGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/ginfizzglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGinTonicglass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/gintonicglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGildlagerGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/gildlagerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGrapeJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/grapejuice.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGrapeSodaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/gsodaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGreenTeaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_green.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGrenadineGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/grenadineglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGrogGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/grogglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkHippiesDelightGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/hippiesdelightglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkHoochGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_brown2.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIcedCoffeeGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/icedcoffeeglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIcedGreenTeaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_green.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIcedTeaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/icedteaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIcedBeerGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/iced_beerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIceGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/iceglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIceCreamGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/icecreamglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "IrishBoolGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/beerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIrishSlammer" |
---|
Icon | sprite | "Objects/Consumable/Drinks/irishslammer.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIrishCoffeeGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/irishcoffeeglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkIrishCreamGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/irishcreamglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoffeeLiqueurGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/coffeeliqueurglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkKiraSpecial" |
---|
Icon | sprite | "Objects/Consumable/Drinks/kiraspecial.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLemonadeGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/lemonadeglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLemonJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/lemonjuiceglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLemonLime" |
---|
Icon | sprite | "Objects/Consumable/Drinks/lemonlime.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLimeJuice" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLongIslandIcedTeaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/longislandicedteaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkManhattanGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/manhattanglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkManhattanProjectGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/proj_manhattanglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkManlyDorfGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/manlydorfglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMargaritaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/margaritaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMartiniGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/martiniglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMeadGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/meadglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMilkshake" |
---|
Icon | sprite | "Objects/Consumable/Drinks/milkshake.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMojito" |
---|
Icon | sprite | "Objects/Consumable/Drinks/mojito.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkNeurotoxinGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/neurotoxinglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkNothing" |
---|
Icon | sprite | "Objects/Consumable/Drinks/nothing.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkNTCahors" |
---|
Icon | sprite | "Objects/Consumable/Drinks/wineglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkNuclearColaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/nuclear_colaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkOrangeJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/orangejuice.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPainkillerGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/painkiller.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPatronGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/patronglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPinaColadaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/pinacolada.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPoisonBerryJuice" |
---|
Icon | sprite | "Objects/Consumable/Drinks/poisonberryjuice.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPoisonWineGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/pwineglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPoscaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_light_yellow.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRedMeadGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/red_meadglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRewriter" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rewriter.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRootBeerGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rootbeerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRootBeerFloatGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rootbeerfloatglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRumGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/rumglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRoyRogersGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/royrogers.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSakeGlass" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSbitenGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/sbitenglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkScrewdriverCocktailGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/screwdriverglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCogChampBase" |
---|
Icon | sprite | "Objects/Consumable/Drinks/cogchamp.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSuiDreamGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/sdreamglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkEmeraldGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/emeraldglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMoonshineGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGlassWhite" |
---|
Icon | sprite | "Objects/Consumable/Drinks/glass_white.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShirleyTempleGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/shirleytemple.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSilencerGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/silencerglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSingulo" |
---|
Icon | sprite | "Objects/Consumable/Drinks/singulo.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSolDryGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/sol_dry_glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSnowWhite" |
---|
Icon | sprite | "Objects/Consumable/Drinks/snowwhite.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSoyLatte" |
---|
Icon | sprite | "Objects/Consumable/Drinks/soy_latte.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceUpGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/space-up_glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceMountainWindGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/space_mountain_wind_glass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSyndicatebomb" |
---|
Icon | sprite | "Objects/Consumable/Drinks/syndicatebomb.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTeaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/teaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTeapot" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/teapot.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTequilaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/tequillaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTequilaSunriseGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/tequillasunriseglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTheMartinez" |
---|
Icon | sprite | "Objects/Consumable/Drinks/the_martinez.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkThreeMileIslandGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/threemileislandglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTomatoJuice" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkToxinsSpecialGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/toxinsspecialglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVermouthGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/vermouthglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVodkaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/ginvodkaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVodkaMartiniGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/martiniglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVodkaRedBool" |
---|
Icon | sprite | "Objects/Consumable/Drinks/ginvodkaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVodkaTonicGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/vodkatonicglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWaterJug" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/water.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWatermelonJuice" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWatermelonWakeup" |
---|
Icon | sprite | "Objects/Consumable/Drinks/champagneglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWhiskeyColaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/whiskeycolaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWhiskeyGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/whiskeyglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWhiskeySodaGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/whiskeysodaglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWhiteRussianGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/whiterussianglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWineGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/wineglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "XenoBasherGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/xenobasher.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShakeBlue" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shake-blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShakeEmpty" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shake-empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShakeMeat" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shake-meat.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShakeRobo" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shake-robo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShakeWhite" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shake-white.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBloodGlass" |
---|
Icon | sprite | "Objects/Consumable/Drinks/bloodglass.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/glass_clear.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAbsintheBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/absinthebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBlueCuracaoBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/alco-bottle.rsi" |
---|
layers | "" |
---|
- state | "fill-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleOfNothingFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/bottleofnothing.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkChampagneBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/champagnebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCognacBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cognacbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkColaBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/colabottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGrenadineBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/grenadinebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGinBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/ginbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkGildlagerBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/gildlagerbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCoffeeLiqueurBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/coffeeliqueurbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMelonLiquorBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/alco-bottle.rsi" |
---|
layers | "" |
---|
- state | "fill-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPatronBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/patronbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkPoisonWinebottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/pwinebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkRumBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/rumbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceMountainWindBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/space_mountain_wind_bottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceUpBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/space-up_bottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTequilaBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/tequillabottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVermouthBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/vermouthbottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVodkaBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/vodkabottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWhiskeyBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/whiskeybottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWineBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/winebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBeerBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/beer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBeerGrowler" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/beer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAleBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/alebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkAleBottleFullGrowler" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/alebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWaterBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/waterbottle.rsi" |
---|
layers | "" |
---|
- state | "icon-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSodaWaterBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/waterbottle.rsi" |
---|
layers | "" |
---|
- state | "icon-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTonicWaterBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/waterbottle.rsi" |
---|
layers | "" |
---|
- state | "icon-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSakeBottleFull" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/sakebottle.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJuiceLimeCartonXL" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/limejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJuiceOrangeCartonXL" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/orangejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCreamCartonXL" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cream.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSugarJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkLemonLimeJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkMeadJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkIceJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkCoconutWaterJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkCoffeeJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkTeaJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkGreenTeaJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkIcedTeaJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkDrGibbJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkRootBeerJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkWaterMelonJuiceJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkEnergyDrinkJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "CustomDrinkJug" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Consumable/Drinks/generic_jug.rsi" |
---|
|
---|
|
id | "DrinkColaCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cola.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkColaCanEmpty" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cola.rsi" |
---|
layers | "" |
---|
- state | "icon_open" |
---|
state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkIcedTeaCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/ice_tea_can.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkLemonLimeCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lemon-lime.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkLemonLimeCranberryCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lemon-lime-cranberry.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkGrapeCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/purple_can.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkRootBeerCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/rootbeer.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkSodaWaterCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/sodawater.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkSpaceMountainWindCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/space_mountain_wind.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkSpaceUpCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/space-up.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkSolDryCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/sol_dry.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkStarkistCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/starkist.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkTonicWaterCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/tonic.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkFourteenLokoCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/fourteen_loko.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkChangelingStingCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/changelingsting.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkDrGibbCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/dr_gibb.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkNukieCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/robustnukie.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkEnergyDrinkCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/energy_drink.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkCanPack" |
---|
Sprite | sprite | "Objects/Misc/6pack.rsi" |
---|
layers | "" |
---|
- state | "6pack6" |
---|
map | "["6pack6"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DrinkShamblersJuiceCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shamblersjuice.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkPwrGameCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/pwrgame.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkBeerCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/beer_can.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkWineCan" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/wine_can.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "DrinkGoldenCup" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/golden_cup.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMug" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugBlack" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_black.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugBlue" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_blue.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugGreen" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_green.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugDog" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_dog.rsi" |
---|
state | "icon-3" |
---|
|
---|
|
id | "DrinkMugHeart" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_heart.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugMetal" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_metal.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugMoebius" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_moebius.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugOne" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_one.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugRainbow" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_rainbow.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkMugRed" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mug_red.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-3" |
---|
visible | "false" |
---|
|
---|
|
id | "DrinkHotCoco" |
---|
Icon | sprite | "Objects/Consumable/Drinks/hot_coco.rsi" |
---|
state | "icon-vend" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/hot_coco.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-4" |
---|
|
---|
|
id | "DrinkHotCoffee" |
---|
Icon | sprite | "Objects/Consumable/Drinks/hot_coffee.rsi" |
---|
state | "icon-vend" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/hot_coffee.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-4" |
---|
|
---|
|
id | "DrinkCafeLatte" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cafe_latte.rsi" |
---|
layers | "" |
---|
- state | "fill-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkTeacup" |
---|
Icon | sprite | "Objects/Consumable/Drinks/teacup.rsi" |
---|
state | "icon-vend-tea" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/teacup.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-4" |
---|
|
---|
|
id | "DrinkGreenTea" |
---|
Icon | sprite | "Objects/Consumable/Drinks/teacup.rsi" |
---|
state | "icon-vend-green-tea" |
---|
|
---|
Sprite | sprite | "Objects/Consumable/Drinks/teacup.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-4" |
---|
|
---|
|
id | "DrinkLean" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lean.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkWaterCup" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/water_cup.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "icon-1" |
---|
|
---|
|
id | "DrinkShinyFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shinyflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMREFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mreflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkDetFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/detflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkHosFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/hosflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/flask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkFlaskBar" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/barflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkFlaskOld" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/flask_old.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkLithiumFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lithiumflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVacuumFlask" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/vacuumflask.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Pitcher" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/pitcher.rsi" |
---|
layers | "" |
---|
- state | "fill-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceGlue" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/glue-tube.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkSpaceLube" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/lube-tube.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkMopwataBottleRandom" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/mopwata.rsi" |
---|
layers | "" |
---|
- state | "fill-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVisualizerTestCut" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/pitcher.rsi" |
---|
layers | "" |
---|
- state | "fill-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkVisualizerTestNot" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/pitcher.rsi" |
---|
layers | "" |
---|
- state | "icon-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkShaker" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shaker.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DrinkShotGlass" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/shotglass.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJar" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/jar.rsi" |
---|
layers | "" |
---|
- state | "icon-front" |
---|
map | "[ "enum.SolutionContainerLayers.Overlay" ]" |
---|
visible | "false" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJarWhat" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/jar_what.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkJigger" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/jigger.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DrinkIceBucket" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/icebucket.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DrinkBottleAbsinthe" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/absinthebottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleAlcoClear" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/alco-clear.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleAle" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/alebottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleBeer" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/beer_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleCognac" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/cognacbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleGin" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/ginbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleGildlager" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/gildlagerbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleCoffeeLiqueur" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/coffeeliqueurbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleNTCahors" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/ntcahors_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottlePatron" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/patronbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottlePoisonWine" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/pwinebottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleRum" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/rumbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleTequila" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/tequillabottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleVermouth" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/vermouthbottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleVodka" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/vodkabottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleWhiskey" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/whiskeybottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkBottleWine" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/winebottle_empty.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonLime" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/limejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonOrange" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/orangejuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonTomato" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/tomatojuice.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonCream" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/cream.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonMilk" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/milk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonSoyMilk" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/soymilk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DrinkCartonOatMilk" |
---|
Sprite | sprite | "Objects/Consumable/Drinks/oatmilk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FoodBreadBun" |
---|
Sprite | sprite | "Objects/Consumable/Food/burger.rsi" |
---|
layers | "" |
---|
- state | "bun" |
---|
|
---|
|
id | "FoodBreadBunBottom" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Consumable/Food/burger_sequence.rsi" |
---|
layers | "" |
---|
- state | "bun_bottom" |
---|
- map | "["foodSequenceLayers"]" |
---|
|
---|
|
id | "FoodBreadBunTop" |
---|
Sprite | sprite | "Objects/Consumable/Food/burger_sequence.rsi" |
---|
layers | "" |
---|
- state | "bun_top" |
---|
|
---|
|
id | "FoodBurgerJelly" |
---|
Sprite | layers | "" |
---|
- state | "custburg-top" |
---|
color | "red" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerAppendix" |
---|
Sprite | state | "appendix" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerBacon" |
---|
Sprite | state | "bacon" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerBaseball" |
---|
Sprite | state | "baseball" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerBear" |
---|
Sprite | state | "bearger" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerBig" |
---|
Sprite | state | "bigbite" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerBrain" |
---|
Sprite | state | "brain" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCat" |
---|
Sprite | state | "cat" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCheese" |
---|
Sprite | state | "cheese" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerChicken" |
---|
Sprite | state | "chicken" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerClown" |
---|
Sprite | state | "clown" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCorgi" |
---|
Sprite | state | "ian" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCrab" |
---|
Sprite | state | "crab" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCrazy" |
---|
Sprite | state | "crazy" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerDuck" |
---|
Sprite | state | "chicken" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerEmpowered" |
---|
Sprite | state | "empowered" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerCarp" |
---|
Sprite | state | "fish" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerFive" |
---|
Sprite | state | "fivealarm" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerGhost" |
---|
Sprite | state | "ghost" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerHuman" |
---|
Sprite | state | "human" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerMcguffin" |
---|
Sprite | state | "mcguffin" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerMcrib" |
---|
Sprite | state | "mcrib" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerMime" |
---|
Sprite | state | "mime" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerPlain" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerRat" |
---|
Sprite | state | "rat" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerRobot" |
---|
Sprite | state | "ro" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerSoy" |
---|
Sprite | state | "soylent" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerSpell" |
---|
Sprite | state | "spell" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerSuper" |
---|
Sprite | state | "superbite" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerTofu" |
---|
Sprite | state | "tofu" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerXeno" |
---|
Sprite | state | "x" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "FoodBurgerMothRoach" |
---|
Sprite | state | "mothroach" |
---|
sprite | "Objects/Consumable/Food/burger.rsi" |
---|
|
---|
|
id | "Eggshells" |
---|
Sprite | sprite | "Objects/Consumable/Food/egg.rsi" |
---|
state | "eggshells" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodEgg" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/egg.rsi" |
---|
|
---|
|
id | "FoodEggBoiled" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/egg.rsi" |
---|
|
---|
|
id | "FoodFrozenSandwich" |
---|
Sprite | state | "sandwich" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSandwichStrawberry" |
---|
Sprite | state | "sandwich-strawberry" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenFreezy" |
---|
Sprite | state | "spacefreezy" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSundae" |
---|
Sprite | state | "spacefreezy" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenCornuto" |
---|
Sprite | state | "cornuto" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenPopsicleOrange" |
---|
Sprite | layers | "" |
---|
- state | "popsicle" |
---|
color | "orange" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenPopsicleBerry" |
---|
Sprite | layers | "" |
---|
- state | "popsicle" |
---|
color | "red" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenPopsicleJumbo" |
---|
Sprite | layers | "" |
---|
- state | "jumbo" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeBase" |
---|
Sprite | layers | "" |
---|
- state | "alpha-filling" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowcone" |
---|
Sprite | layers | "" |
---|
- state | "alpha-filling" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeBerry" |
---|
Sprite | layers | "" |
---|
- state | "berry" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeFruit" |
---|
Sprite | layers | "" |
---|
- state | "fruitsalad" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeClown" |
---|
Sprite | layers | "" |
---|
- state | "clown" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeMime" |
---|
Sprite | layers | "" |
---|
- state | "mime" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeRainbow" |
---|
Sprite | layers | "" |
---|
- state | "rainbow" |
---|
sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
|
---|
|
id | "FoodFrozenSnowconeTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
state | "cone-trash" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodFrozenPopsicleTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/frozen.rsi" |
---|
layers | "" |
---|
- state | "stick" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ReagentContainerFlour" |
---|
Sprite | state | "flour-big" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerFlourSmall" |
---|
Sprite | state | "flour-small" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerCornmeal" |
---|
Sprite | state | "cornmeal-big" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerCornmealSmall" |
---|
Sprite | state | "cornmeal" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerRice" |
---|
Sprite | state | "rice-big" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerRiceSmall" |
---|
Sprite | state | "rice-small" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerSugar" |
---|
Sprite | state | "sugar-big" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerSugarSmall" |
---|
Sprite | state | "sugar-small" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerOliveoil" |
---|
Sprite | state | "oliveoil" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "ReagentContainerMayo" |
---|
Sprite | state | "mayo" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDough" |
---|
Sprite | state | "dough" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughSlice" |
---|
Sprite | state | "dough-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughRope" |
---|
Sprite | state | "dough-rope" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCornmeal" |
---|
Sprite | state | "cornmealdough" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCornmealSlice" |
---|
Sprite | state | "cornmealdough-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughTortilla" |
---|
Sprite | state | "tortilladough" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughTortillaSlice" |
---|
Sprite | state | "tortilladough-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughTortillaFlat" |
---|
Sprite | state | "tortilladough-flat" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCotton" |
---|
Sprite | state | "cotton-dough" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCottonSlice" |
---|
Sprite | state | "cotton-dough-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCottonRope" |
---|
Sprite | state | "cotton-dough-rope" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughPastryBaseRaw" |
---|
Sprite | state | "dough-pastry" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughPastryBase" |
---|
Sprite | state | "dough-pastry-baked" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughPie" |
---|
Sprite | state | "dough-pie" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughFlat" |
---|
Sprite | state | "dough-flat" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughCottonFlat" |
---|
Sprite | state | "cotton-dough-flat" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodDoughPizzaBaked" |
---|
Sprite | state | "pizzabread" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCakeBatter" |
---|
Sprite | state | "cakebatter" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodButter" |
---|
Sprite | state | "butter" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodButterSlice" |
---|
Sprite | state | "butter-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCannabisButter" |
---|
Sprite | state | "butter" |
---|
color | """ |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCheese" |
---|
Sprite | state | "cheesewheel" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCheeseSlice" |
---|
Sprite | state | "cheesewedge" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodChevre" |
---|
Sprite | state | "chevrelog" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodChevreSlice" |
---|
Sprite | state | "chevredisk" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodTofu" |
---|
Sprite | state | "tofu" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodTofuSlice" |
---|
Sprite | state | "tofu-slice" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodBadRecipe" |
---|
Sprite | state | "badrecipe" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCocoaBeans" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cocoa.rsi" |
---|
state | "produce-beans" |
---|
|
---|
|
id | "FoodCroissantRaw" |
---|
Sprite | state | "croissant-raw" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodCroissantRawCotton" |
---|
Sprite | state | "croissant-raw-cotton" |
---|
sprite | "Objects/Consumable/Food/ingredients.rsi" |
---|
|
---|
|
id | "FoodMealPotatoLoaded" |
---|
Sprite | state | "loadedbakedpotato" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealFries" |
---|
Sprite | state | "fries" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealFriesCheesy" |
---|
Sprite | state | "fries-cheesy" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealFriesCarrot" |
---|
Sprite | state | "fries-carrot" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealNachos" |
---|
Sprite | state | "nachos" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealNachosCheesy" |
---|
Sprite | state | "nachos-cheesy" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealNachosCuban" |
---|
Sprite | state | "nachos-cuban" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealMint" |
---|
Sprite | state | "mint" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealEggplantParm" |
---|
Sprite | state | "eggplantparm" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealPotatoYaki" |
---|
Sprite | state | "yakiimo" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealCubancarp" |
---|
Sprite | state | "cubancarp" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealCornedbeef" |
---|
Sprite | state | "cornedbeef" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealBearsteak" |
---|
Sprite | state | "bearsteak" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealPigblanket" |
---|
Sprite | state | "pigblanket" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealRibs" |
---|
Sprite | state | "ribs" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealEggsbenedict" |
---|
Sprite | state | "benedict" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealOmelette" |
---|
Sprite | state | "omelette" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealFriedegg" |
---|
Sprite | state | "friedegg" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealMilkape" |
---|
Sprite | state | "milkape" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealMemoryleek" |
---|
Sprite | state | "memoryLeek" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "DisgustingSweptSoup" |
---|
Sprite | state | "saltysweet" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealQueso" |
---|
Sprite | state | "queso" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealSashimi" |
---|
Sprite | state | "sashimi" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealEnchiladas" |
---|
Sprite | state | "enchiladas" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodSaladWatermelonFruitBowl" |
---|
Sprite | state | "melonfruitbowl" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMealCornInButter" |
---|
Sprite | state | "corn-in-butter" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodMeat" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatHuman" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatFish" |
---|
Sprite | state | "fish" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBacon" |
---|
Sprite | state | "bacon" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBear" |
---|
Sprite | state | "bear" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatPenguin" |
---|
Sprite | state | "bird" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatChicken" |
---|
Sprite | state | "bird" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatDuck" |
---|
Sprite | state | "bird" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatCorgi" |
---|
Sprite | state | "corgi" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatCrab" |
---|
Sprite | state | "crab" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatGoliath" |
---|
Sprite | state | "goliath" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatDragon" |
---|
Sprite | layers | "" |
---|
- state | "dragon_veins" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatRat" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatLizard" |
---|
Sprite | state | "lizard" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatPlant" |
---|
Sprite | state | "plant" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatRotten" |
---|
Sprite | state | "rotten" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSpider" |
---|
Sprite | state | "spider" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSpiderLeg" |
---|
Sprite | state | "spiderleg" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatWheat" |
---|
Sprite | state | "clump" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSnake" |
---|
Sprite | state | "snake" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatXeno" |
---|
Sprite | state | "xeno" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatRouny" |
---|
Sprite | state | "rouny" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatTomato" |
---|
Sprite | state | "tomato" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSalami" |
---|
Sprite | sprite | "Objects/Consumable/Food/salami.rsi" |
---|
state | "salami" |
---|
|
---|
|
id | "FoodMeatClown" |
---|
Sprite | state | "clown" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatMeatball" |
---|
Sprite | state | "meatball" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSlime" |
---|
Sprite | state | "slime" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSnail" |
---|
Sprite | state | "snail" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatAnomaly" |
---|
Sprite | state | "anomalymeat" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "MaterialSmileExtract" |
---|
Sprite | sprite | "Mobs/Aliens/slimes.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
state | "rainbow_slime_extract" |
---|
|
---|
|
id | "FoodMeatCooked" |
---|
Sprite | layers | "" |
---|
- state | "plain-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBaconCooked" |
---|
Sprite | layers | "" |
---|
- state | "bacon-cooked" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBearCooked" |
---|
Sprite | layers | "" |
---|
- state | "product-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatPenguinCooked" |
---|
Sprite | layers | "" |
---|
- state | "bird-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatChickenCooked" |
---|
Sprite | layers | "" |
---|
- state | "bird-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatChickenFried" |
---|
Sprite | layers | "" |
---|
- state | "chicken-fried" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatDuckCooked" |
---|
Sprite | layers | "" |
---|
- state | "bird-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatCrabCooked" |
---|
Sprite | layers | "" |
---|
- state | "crab-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatGoliathCooked" |
---|
Sprite | layers | "" |
---|
- state | "goliath-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatRounyCooked" |
---|
Sprite | layers | "" |
---|
- state | "rouny-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatLizardCooked" |
---|
Sprite | layers | "" |
---|
- state | "lizard-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSpiderlegCooked" |
---|
Sprite | layers | "" |
---|
- state | "spiderleg-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatMeatballCooked" |
---|
Sprite | state | "meatball-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSnailCooked" |
---|
Sprite | layers | "" |
---|
- state | "snail-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatAnomalyCooked" |
---|
Sprite | layers | "" |
---|
- state | "anomalymeat-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatCutlet" |
---|
Sprite | state | "cutlet" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBearCutlet" |
---|
Sprite | layers | "" |
---|
- state | "cutlet-alpha" |
---|
color | "brown" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatPenguinCutlet" |
---|
Sprite | state | "cutlet" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatChickenCutlet" |
---|
Sprite | state | "cutlet" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatDuckCutlet" |
---|
Sprite | state | "cutlet" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatLizardCutlet" |
---|
Sprite | layers | "" |
---|
- state | "cutlet-alpha" |
---|
color | "pink" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSpiderCutlet" |
---|
Sprite | state | "spidercutlet" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatXenoCutlet" |
---|
Sprite | state | "xenocutlet" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatTomatoCutlet" |
---|
Sprite | state | "salami-slice" |
---|
color | "red" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSalamiSlice" |
---|
Sprite | state | "salami-slice" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatCutletCooked" |
---|
Sprite | state | "cutlet-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatBearCutletCooked" |
---|
Sprite | layers | "" |
---|
- state | "cutlet-alpha" |
---|
color | "brown" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatPenguinCutletCooked" |
---|
Sprite | state | "cutlet-cooked" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatChickenCutletCooked" |
---|
Sprite | state | "cutlet-cooked" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatDuckCutletCooked" |
---|
Sprite | state | "cutlet-cooked" |
---|
color | "white" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatLizardCutletCooked" |
---|
Sprite | layers | "" |
---|
- state | "cutlet-cooked" |
---|
color | "green" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatSpiderCutletCooked" |
---|
Sprite | state | "spidercutlet-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodMeatXenoCutletCooked" |
---|
Sprite | state | "xenocutlet-cooked" |
---|
sprite | "Objects/Consumable/Food/meat.rsi" |
---|
|
---|
|
id | "FoodNoodlesBoiled" |
---|
Sprite | state | "boiled" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodles" |
---|
Sprite | state | "tomato" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodlesCopy" |
---|
Sprite | state | "copypasta" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodlesMeatball" |
---|
Sprite | state | "meatball" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodlesSpesslaw" |
---|
Sprite | state | "spesslaw" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodlesChowmein" |
---|
Sprite | state | "chowmein" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "FoodNoodlesButter" |
---|
Sprite | state | "butter" |
---|
sprite | "Objects/Consumable/Food/noodles.rsi" |
---|
|
---|
|
id | "WheatBushel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/wheat.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "MeatwheatBushel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/meatwheat.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "OatBushel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/oat.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "Sugarcane" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/sugarcane.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "Papercane" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/papercane.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLaughinPeaPod" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/laughin_pea.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "Log" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/towercap.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "SteelLog" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/steelcap.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "Nettle" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/nettle.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "DeathNettle" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/death_nettle.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBanana" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodMimana" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/mimana.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "TrashBananaPeel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "peel" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashBakedBananaPeel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "baked-peel" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashMimanaPeel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/mimana.rsi" |
---|
state | "peel" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashBananiumPeel" |
---|
Sprite | sprite | "Objects/Materials/materials.rsi" |
---|
state | "peel" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodCarrot" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/carrot.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodCabbage" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cabbage.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodGarlic" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/garlic.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLemon" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lemon.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLemoon" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lemoon.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLime" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lime.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodOrange" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/orange.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodExtradimensionalOrange" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/extradimensional_orange.rsi" |
---|
scale | "0.5,0.5" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodPineapple" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pineapple.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodPotato" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/potato.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodTomato" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/tomato.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBlueTomato" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blue_tomato.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBloodTomato" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blood_tomato.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodEggplant" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/eggplant.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodApple" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/apple.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodGoldenApple" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/golden_apple.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodCocoaPod" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cocoa.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodCorn" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/corn.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodCornTrash" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/corn.rsi" |
---|
state | "cob" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodOnion" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodOnionRed" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion_red.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodMushroom" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chanterelle.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodPineappleSlice" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pineapple.rsi" |
---|
state | "slice" |
---|
|
---|
|
id | "FoodOnionSlice" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion.rsi" |
---|
state | "slice" |
---|
|
---|
|
id | "FoodOnionRedSlice" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion_red.rsi" |
---|
state | "slice" |
---|
|
---|
|
id | "FoodChiliPepper" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chili.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodChillyPepper" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chilly.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodAloe" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/aloe.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodPoppy" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/poppy.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLily" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lily.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodLingzhi" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lingzhi.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodAmbrosiaVulgaris" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodAmbrosiaDeus" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/ambrosia_deus.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodGalaxythistle" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/galaxythistle.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodGlasstle" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/glasstle.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodFlyAmanita" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/fly_amanita.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodGatfruit" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/gatfruit.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodRealCapfruit" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/capfruit.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodFakeCapfruit" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/capfruit.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "RiceBushel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/rice.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodSoybeans" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/soybeans.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodSpacemansTrumpet" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/spacemans_trumpet.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodKoibean" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/koibean.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodWatermelon" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/watermelon.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodWatermelonSlice" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/watermelon.rsi" |
---|
state | "slice" |
---|
|
---|
|
id | "FoodHolymelon" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/holymelon.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodHolymelonSlice" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/holymelon.rsi" |
---|
state | "slice" |
---|
|
---|
|
id | "FoodGrape" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/grape.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBerries" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/berries.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBungo" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/bungo.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBungoPit" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/bungo.rsi" |
---|
state | "pit" |
---|
|
---|
|
id | "FoodPeaPod" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pea.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodWorldPeas" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/world_pea.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodPumpkin" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodBluePumpkin" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blue_pumpkin.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "CottonBol" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cotton.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "PyrottonBol" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pyrotton.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodCherry" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cherry.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "TrashCherryPit" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cherry.rsi" |
---|
state | "pit" |
---|
|
---|
|
id | "FoodAnomalyBerry" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/anomaly_berry.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "FoodKebabSkewer" |
---|
Sprite | sprite | "Objects/Consumable/Food/skewer.rsi" |
---|
state | "" |
---|
layers | "" |
---|
- state | "skewer" |
---|
- map | "["foodSequenceLayers"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodSnackBoritos" |
---|
Sprite | state | "boritos" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackCnDs" |
---|
Sprite | state | "cnds" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackCheesie" |
---|
Sprite | state | "cheesiehonkers" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackChips" |
---|
Sprite | state | "chips" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackChocolate" |
---|
Sprite | sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
state | "chocolatebar" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodSnackChocolateBar" |
---|
Sprite | state | "chocolatebar-open" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackEnergy" |
---|
Sprite | state | "energybar" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackEnergyBar" |
---|
Sprite | state | "energybar-open" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackPistachios" |
---|
Sprite | state | "pistachio" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackPopcorn" |
---|
Sprite | state | "popcorn" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackRaisins" |
---|
Sprite | state | "raisins" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackSemki" |
---|
Sprite | state | "semki" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackSus" |
---|
Sprite | state | "susjerky" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackSyndi" |
---|
Sprite | state | "syndicakes" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "DrinkRamen" |
---|
Sprite | state | "ramen" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "DrinkHellRamen" |
---|
Sprite | state | "ramen" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackChowMein" |
---|
Sprite | state | "chinese1" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackDanDanNoodles" |
---|
Sprite | state | "chinese2" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackCookieFortune" |
---|
Sprite | state | "cookie_fortune" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackNutribrick" |
---|
Sprite | sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
state | "nutribrick" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodSnackNutribrickOpen" |
---|
Sprite | state | "nutribrick-open" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSnackMREBrownie" |
---|
Sprite | sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
state | "mre-brownie" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodSnackMREBrownieOpen" |
---|
Sprite | state | "mre-brownie-open" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketBoritosTrash" |
---|
Sprite | state | "boritos-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketCnDsTrash" |
---|
Sprite | state | "cnds-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketCheesieTrash" |
---|
Sprite | state | "cheesiehonkers-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketChipsTrash" |
---|
Sprite | state | "chips-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketChocolateTrash" |
---|
Sprite | state | "chocolatebar-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketEnergyTrash" |
---|
Sprite | state | "energybar-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketPistachioTrash" |
---|
Sprite | state | "pistachio-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketPopcornTrash" |
---|
Sprite | state | "popcorn-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketRaisinsTrash" |
---|
Sprite | state | "raisins-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketSemkiTrash" |
---|
Sprite | state | "semki-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketSusTrash" |
---|
Sprite | state | "susjerky-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketSyndiTrash" |
---|
Sprite | state | "syndicakes-trash" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketCupRamenTrash" |
---|
Sprite | state | "ramen" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketChowMeinTrash" |
---|
Sprite | state | "chinese1" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketDanDanTrash" |
---|
Sprite | state | "chinese2" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodCookieFortune" |
---|
Sprite | state | "fortune" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodPacketMRETrash" |
---|
Sprite | state | "mre-wrapper" |
---|
sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
|
---|
|
id | "FoodSoupPea" |
---|
Sprite | sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
layers | "" |
---|
- state | "alpha-filling" |
---|
color | "green" |
---|
|
---|
|
id | "FoodSaladAesir" |
---|
Sprite | layers | "" |
---|
- state | "aesir" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladHerb" |
---|
Sprite | layers | "" |
---|
- state | "herb" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladValid" |
---|
Sprite | layers | "" |
---|
- state | "valid" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladColeslaw" |
---|
Sprite | layers | "" |
---|
- state | "coleslaw" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladCaesar" |
---|
Sprite | layers | "" |
---|
- state | "caesar" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladKimchi" |
---|
Sprite | layers | "" |
---|
- state | "kimchi" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladFruit" |
---|
Sprite | layers | "" |
---|
- state | "fruit" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladJungle" |
---|
Sprite | layers | "" |
---|
- state | "fruit" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladCitrus" |
---|
Sprite | layers | "" |
---|
- state | "citrusdelight" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSaladEden" |
---|
Sprite | layers | "" |
---|
- state | "eden" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodRiceBoiled" |
---|
Sprite | layers | "" |
---|
- state | "rice" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodRiceEgg" |
---|
Sprite | layers | "" |
---|
- state | "rice-egg" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodRicePork" |
---|
Sprite | layers | "" |
---|
- state | "rice-pork" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodRicePudding" |
---|
Sprite | layers | "" |
---|
- state | "rice-pudding" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodRiceGumbo" |
---|
Sprite | layers | "" |
---|
- state | "gumbo" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodOatmeal" |
---|
Sprite | layers | "" |
---|
- state | "oatmeal" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodJellyDuff" |
---|
Sprite | layers | "" |
---|
- state | "spacelibertyduff" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodJellyAmanita" |
---|
Sprite | sprite | "Objects/Consumable/Food/meals.rsi" |
---|
state | "amanita-jelly" |
---|
|
---|
|
id | "FoodSoupMeatball" |
---|
Sprite | layers | "" |
---|
- state | "meatball" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupSlime" |
---|
Sprite | layers | "" |
---|
- state | "slime" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupTomatoBlood" |
---|
Sprite | layers | "" |
---|
- state | "tomato" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupWingFangChu" |
---|
Sprite | layers | "" |
---|
- state | "wingfangchu" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupClown" |
---|
Sprite | layers | "" |
---|
- state | "clowntears" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupVegetable" |
---|
Sprite | layers | "" |
---|
- state | "vegetable" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupNettle" |
---|
Sprite | layers | "" |
---|
- state | "nettle" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupMystery" |
---|
Sprite | layers | "" |
---|
- state | "mystery" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupChiliHot" |
---|
Sprite | layers | "" |
---|
- state | "chili-hot" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupChiliCold" |
---|
Sprite | layers | "" |
---|
- state | "chili-cold" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupChiliClown" |
---|
Sprite | layers | "" |
---|
- state | "chili-clown" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupMonkey" |
---|
Sprite | layers | "" |
---|
- state | "monkeydelight" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupTomato" |
---|
Sprite | layers | "" |
---|
- state | "tomato" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupEyeball" |
---|
Sprite | layers | "" |
---|
- state | "eyeball" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupMiso" |
---|
Sprite | layers | "" |
---|
- state | "miso" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupMushroom" |
---|
Sprite | layers | "" |
---|
- state | "mushroom" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupBeet" |
---|
Sprite | layers | "" |
---|
- state | "beet" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupBeetRed" |
---|
Sprite | layers | "" |
---|
- state | "redbeet" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupStew" |
---|
Sprite | layers | "" |
---|
- state | "stew" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupPotato" |
---|
Sprite | layers | "" |
---|
- state | "sweetpotato" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupOnion" |
---|
Sprite | layers | "" |
---|
- state | "onion" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupBisque" |
---|
Sprite | layers | "" |
---|
- state | "bisque" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupElectron" |
---|
Sprite | layers | "" |
---|
- state | "electron" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupBungo" |
---|
Sprite | layers | "" |
---|
- state | "bungo" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodSoupEscargot" |
---|
Sprite | layers | "" |
---|
- state | "escargot" |
---|
sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
|
---|
|
id | "FoodTacoShell" |
---|
Sprite | sprite | "Objects/Consumable/Food/taco_sequence.rsi" |
---|
layers | "" |
---|
- state | "tacoshell_forward" |
---|
- map | "["foodSequenceLayers"]" |
---|
|
---|
|
id | "FoodTacoBeef" |
---|
Sprite | state | "beeftaco" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodTacoChicken" |
---|
Sprite | state | "chickentaco" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodTacoFish" |
---|
Sprite | state | "fishtaco" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodTacoRat" |
---|
Sprite | state | "rattaco" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodTacoBeefSupreme" |
---|
Sprite | state | "beeftacosupreme" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodTacoChickenSupreme" |
---|
Sprite | state | "chickentacosupreme" |
---|
sprite | "Objects/Consumable/Food/taco.rsi" |
---|
|
---|
|
id | "FoodMealSoftTaco" |
---|
Sprite | state | "softtaco" |
---|
sprite | "Objects/Consumable/Food/meals.rsi" |
---|
|
---|
|
id | "FoodBagel" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/bagel.rsi" |
---|
state | "bagel" |
---|
|
---|
|
id | "FoodBagelPoppy" |
---|
Sprite | state | "bagel-poppy" |
---|
sprite | "Objects/Consumable/Food/Baked/bagel.rsi" |
---|
|
---|
|
id | "FoodBagelCotton" |
---|
Sprite | state | "bagel-cottondough" |
---|
sprite | "Objects/Consumable/Food/Baked/bagel.rsi" |
---|
|
---|
|
id | "FoodBreadVolcanic" |
---|
Sprite | layers | "" |
---|
- state | "alpha-filling" |
---|
color | """ |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadVolcanicSlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | """ |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBanana" |
---|
Sprite | layers | "" |
---|
- state | "banana" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBananaSlice" |
---|
Sprite | layers | "" |
---|
- state | "banana-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCotton" |
---|
Sprite | layers | "" |
---|
- state | "cotton" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCottonSlice" |
---|
Sprite | layers | "" |
---|
- state | "cotton-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCorn" |
---|
Sprite | layers | "" |
---|
- state | "cornbread" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCornSlice" |
---|
Sprite | layers | "" |
---|
- state | "cornbread-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCreamcheese" |
---|
Sprite | layers | "" |
---|
- state | "creamcheese" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadCreamcheeseSlice" |
---|
Sprite | layers | "" |
---|
- state | "creamcheese-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeat" |
---|
Sprite | layers | "" |
---|
- state | "meat" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeatSlice" |
---|
Sprite | layers | "" |
---|
- state | "meat-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMimana" |
---|
Sprite | layers | "" |
---|
- state | "mimana" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMimanaSlice" |
---|
Sprite | layers | "" |
---|
- state | "mimana-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadPlain" |
---|
Sprite | layers | "" |
---|
- state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadPlainSlice" |
---|
Sprite | layers | "" |
---|
- state | "plain-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadSausage" |
---|
Sprite | layers | "" |
---|
- state | "sausage" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadSausageSlice" |
---|
Sprite | layers | "" |
---|
- state | "sausage-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeatSpider" |
---|
Sprite | layers | "" |
---|
- state | "spidermeat" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeatSpiderSlice" |
---|
Sprite | layers | "" |
---|
- state | "spidermeat-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadTofu" |
---|
Sprite | layers | "" |
---|
- state | "tofu" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadTofuSlice" |
---|
Sprite | layers | "" |
---|
- state | "tofu-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeatXeno" |
---|
Sprite | layers | "" |
---|
- state | "xenomeat" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMeatXenoSlice" |
---|
Sprite | layers | "" |
---|
- state | "xenomeat-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBaguette" |
---|
Sprite | state | "baguette" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBaguetteCotton" |
---|
Sprite | state | "baguette-cotton" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBaguetteSlice" |
---|
Sprite | state | "crostini" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadBaguetteCottonSlice" |
---|
Sprite | state | "crostini-cotton" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadButteredToast" |
---|
Sprite | state | "buttered-toast" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadFrenchToast" |
---|
Sprite | state | "french-toast" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadGarlicSlice" |
---|
Sprite | layers | "" |
---|
- state | "garlic-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadJellySlice" |
---|
Sprite | layers | "" |
---|
- state | "jelly-toast" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadMoldySlice" |
---|
Sprite | layers | "" |
---|
- state | "moldy-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "FoodBreadTwoSlice" |
---|
Sprite | layers | "" |
---|
- state | "two-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "MobBreadDog" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/breaddog.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "base" |
---|
- state | "sausage" |
---|
|
---|
|
id | "FoodCakeBlueberry" |
---|
Sprite | layers | "" |
---|
- state | "alpha-filling" |
---|
color | "blue" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeBlueberrySlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "blue" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakePlain" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakePlainSlice" |
---|
Sprite | state | "plain-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeCarrot" |
---|
Sprite | state | "carrot" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeCarrotSlice" |
---|
Sprite | state | "carrot-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeBrain" |
---|
Sprite | state | "brain" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeBrainSlice" |
---|
Sprite | state | "brain-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeCheese" |
---|
Sprite | state | "cheese" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeCheeseSlice" |
---|
Sprite | state | "cheese-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeOrange" |
---|
Sprite | state | "orange" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeOrangeSlice" |
---|
Sprite | state | "orange-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLime" |
---|
Sprite | state | "lime" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLimeSlice" |
---|
Sprite | state | "lime-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLemon" |
---|
Sprite | state | "lemon" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLemonSlice" |
---|
Sprite | state | "lemon-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLemoon" |
---|
Sprite | state | "lemoon" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeLemoonSlice" |
---|
Sprite | state | "lemoon-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeChocolate" |
---|
Sprite | state | "chocolate" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeChocolateSlice" |
---|
Sprite | state | "chocolate-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeApple" |
---|
Sprite | state | "apple" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeAppleSlice" |
---|
Sprite | state | "apple-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeSlime" |
---|
Sprite | state | "slime" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeSlimeSlice" |
---|
Sprite | state | "slime-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakePumpkin" |
---|
Sprite | state | "pumpkinspice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakePumpkinSlice" |
---|
Sprite | state | "pumpkinspice-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeChristmas" |
---|
Sprite | state | "christmas" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeChristmasSlice" |
---|
Sprite | state | "christmas-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeBirthday" |
---|
Sprite | state | "birthday" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeBirthdaySlice" |
---|
Sprite | state | "birthday-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeVanilla" |
---|
Sprite | state | "vanilla" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeVanillaSlice" |
---|
Sprite | state | "vanilla-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeClown" |
---|
Sprite | state | "clown" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeClownSlice" |
---|
Sprite | state | "clown-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeSpaceman" |
---|
Sprite | state | "trumpet" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeSpacemanSlice" |
---|
Sprite | state | "trumpet-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "MobCatCake" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Mobs" |
---|
sprite | "Mobs/Pets/cat.rsi" |
---|
layers | "" |
---|
- map | "["enum.DamageStateVisualLayers.Base"]" |
---|
state | "cak" |
---|
|
---|
|
id | "FoodCakeSuppermatter" |
---|
Sprite | state | "suppermatter" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodCakeSuppermatterSlice" |
---|
Sprite | state | "suppermatter-shard" |
---|
sprite | "Objects/Consumable/Food/Baked/cake.rsi" |
---|
|
---|
|
id | "FoodDonkpocket" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketWarm" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketDank" |
---|
Sprite | state | "dank" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketDankWarm" |
---|
Sprite | state | "dank" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketSpicy" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketSpicyWarm" |
---|
Sprite | state | "spicy" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketTeriyaki" |
---|
Sprite | state | "teriyaki" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketTeriyakiWarm" |
---|
Sprite | state | "teriyaki" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketPizza" |
---|
Sprite | state | "pizza" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketPizzaWarm" |
---|
Sprite | state | "pizza" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketHonk" |
---|
Sprite | state | "banana" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketHonkWarm" |
---|
Sprite | state | "banana" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketBerry" |
---|
Sprite | state | "berry" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketBerryWarm" |
---|
Sprite | state | "berry" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketStonk" |
---|
Sprite | state | "stonk" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketStonkWarm" |
---|
Sprite | state | "stonk" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketCarp" |
---|
Sprite | state | "carp" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketCarpWarm" |
---|
Sprite | state | "carp" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonkpocketDink" |
---|
Sprite | state | "dink" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodDonutPlain" |
---|
Sprite | state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyPlain" |
---|
Sprite | state | "jelly-plain" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutHomer" |
---|
Sprite | state | "homer" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutChaos" |
---|
Sprite | state | "chaos" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutMeat" |
---|
Sprite | state | "meat" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutPink" |
---|
Sprite | state | "pink" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutSpaceman" |
---|
Sprite | state | "purple" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutApple" |
---|
Sprite | state | "green" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutCaramel" |
---|
Sprite | state | "beige" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutChocolate" |
---|
Sprite | state | "choc" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutBluePumpkin" |
---|
Sprite | state | "blue" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutBungo" |
---|
Sprite | state | "yellow" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonut" |
---|
Sprite | state | "olive" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutSweetpea" |
---|
Sprite | state | "laugh" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyHomer" |
---|
Sprite | state | "jelly-homer" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyPink" |
---|
Sprite | state | "jelly-pink" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellySpaceman" |
---|
Sprite | state | "jelly-purple" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyApple" |
---|
Sprite | state | "jelly-green" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyCaramel" |
---|
Sprite | state | "jelly-beige" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyChocolate" |
---|
Sprite | state | "jelly-choc" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyBluePumpkin" |
---|
Sprite | state | "jelly-blue" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellyBungo" |
---|
Sprite | state | "jelly-yellow" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJelly" |
---|
Sprite | state | "jelly-olive" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellySweetpea" |
---|
Sprite | state | "jelly-laugh" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutJellySlugcat" |
---|
Sprite | state | "jelly-slug" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodDonutPoison" |
---|
Sprite | state | "pink" |
---|
sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
|
---|
|
id | "FoodBakedMuffin" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
state | "muffin" |
---|
|
---|
|
id | "FoodBakedMuffinBerry" |
---|
Sprite | state | "muffin-berry" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedMuffinCherry" |
---|
Sprite | state | "muffin-cherry" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedMuffinBluecherry" |
---|
Sprite | state | "muffin-bluecherry" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedMuffinChocolate" |
---|
Sprite | state | "muffin-chocolate" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedMuffinBanana" |
---|
Sprite | state | "muffin-banana" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedBunHoney" |
---|
Sprite | state | "bun-honey" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedBunHotX" |
---|
Sprite | state | "bun-hotcross" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedBunMeat" |
---|
Sprite | state | "bun-meat" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCookie" |
---|
Sprite | state | "COOKIE!!!" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCookieOatmeal" |
---|
Sprite | state | "cookie-oatmeal" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCookieRaisin" |
---|
Sprite | state | "cookie-raisin" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCookieSugar" |
---|
Sprite | state | "cookie-sugar" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedNugget" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/nuggets.rsi" |
---|
layers | "" |
---|
- state | "tendie" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "FoodBakedPancake" |
---|
Sprite | state | "pancakes1" |
---|
layers | "" |
---|
- state | "pancakes9" |
---|
map | "["pancakes9"]" |
---|
visible | "false" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedPancakeBb" |
---|
Sprite | state | "pancakesbb1" |
---|
layers | "" |
---|
- state | "pancakesbb9" |
---|
map | "["pancakesbb9"]" |
---|
visible | "false" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedPancakeCc" |
---|
Sprite | state | "pancakescc1" |
---|
layers | "" |
---|
- state | "pancakescc9" |
---|
map | "["pancakescc9"]" |
---|
visible | "false" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedWaffle" |
---|
Sprite | layers | "" |
---|
- state | "waffles" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedWaffleSoy" |
---|
Sprite | layers | "" |
---|
- state | "waffles-soy" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedWaffleSoylent" |
---|
Sprite | layers | "" |
---|
- state | "waffles-soylent" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedWaffleRoffle" |
---|
Sprite | layers | "" |
---|
- state | "waffles-roffle" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedPretzel" |
---|
Sprite | state | "pretzel" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCannoli" |
---|
Sprite | state | "cannoli" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedDumplings" |
---|
Sprite | state | "dumplings" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedChevreChaud" |
---|
Sprite | state | "chevrechaud" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedChevreChaudCotton" |
---|
Sprite | state | "chevrechaud-cotton" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedBrownieBatch" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/brownie.rsi" |
---|
state | "brownie-batch" |
---|
|
---|
|
id | "FoodBakedBrownie" |
---|
Sprite | sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
state | "mre-brownie-open" |
---|
|
---|
|
id | "FoodBakedCannabisBrownieBatch" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/brownie.rsi" |
---|
state | "brownie-batch" |
---|
|
---|
|
id | "FoodBakedCannabisBrownie" |
---|
Sprite | sprite | "Objects/Consumable/Food/snacks.rsi" |
---|
state | "mre-brownie-open" |
---|
|
---|
|
id | "FoodOnionRings" |
---|
Sprite | state | "onionrings" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCroissant" |
---|
Sprite | state | "croissant" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodBakedCroissantCotton" |
---|
Sprite | state | "croissant-cotton" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "FoodPieApple" |
---|
Sprite | layers | "" |
---|
- state | "apple" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieAppleSlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "orange" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieBaklava" |
---|
Sprite | layers | "" |
---|
- state | "baklava" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieBaklavaSlice" |
---|
Sprite | state | "baklava-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieBananaCream" |
---|
Sprite | layers | "" |
---|
- state | "plain" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieBananaCreamSlice" |
---|
Sprite | state | "bananapie-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieClafoutis" |
---|
Sprite | layers | "" |
---|
- state | "berryclafoutis" |
---|
color | "pink" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieClafoutisSlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "pink" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieCherry" |
---|
Sprite | layers | "" |
---|
- state | "cherry" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieCherrySlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "red" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieMeat" |
---|
Sprite | layers | "" |
---|
- state | "meat" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieMeatSlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "brown" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPiePumpkin" |
---|
Sprite | layers | "" |
---|
- state | "pumpkin" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPiePumpkinSlice" |
---|
Sprite | layers | "" |
---|
- state | "pumpkin-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieXeno" |
---|
Sprite | layers | "" |
---|
- state | "xeno" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieXenoSlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "green" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieFrosty" |
---|
Sprite | layers | "" |
---|
- state | "frosty" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieFrostySlice" |
---|
Sprite | layers | "" |
---|
- state | "alpha-slice-filling" |
---|
color | "blue" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodTartMime" |
---|
Sprite | state | "mime" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodTartMimeSlice" |
---|
Sprite | layers | "" |
---|
- state | "mimetart-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPieAmanita" |
---|
Sprite | state | "amanita" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPiePlump" |
---|
Sprite | state | "plump" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodTartGrape" |
---|
Sprite | state | "grape" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodTartGapple" |
---|
Sprite | state | "gapple" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodTartCoco" |
---|
Sprite | state | "cocolava" |
---|
sprite | "Objects/Consumable/Food/Baked/pie.rsi" |
---|
|
---|
|
id | "FoodPizzaMargherita" |
---|
Sprite | layers | "" |
---|
- state | "margherita" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMargheritaSlice" |
---|
Sprite | layers | "" |
---|
- state | "margherita-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMeat" |
---|
Sprite | layers | "" |
---|
- state | "meat" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMeatSlice" |
---|
Sprite | layers | "" |
---|
- state | "meat-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMushroom" |
---|
Sprite | layers | "" |
---|
- state | "mushroom" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMushroomSlice" |
---|
Sprite | layers | "" |
---|
- state | "mushroom-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaVegetable" |
---|
Sprite | layers | "" |
---|
- state | "vegetable" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaVegetableSlice" |
---|
Sprite | layers | "" |
---|
- state | "vegetable-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaDonkpocket" |
---|
Sprite | layers | "" |
---|
- state | "donkpocket" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaDonkpocketSlice" |
---|
Sprite | layers | "" |
---|
- state | "donkpocket-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaDank" |
---|
Sprite | layers | "" |
---|
- state | "dank" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaDankSlice" |
---|
Sprite | layers | "" |
---|
- state | "dank-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaSassysage" |
---|
Sprite | layers | "" |
---|
- state | "sassysage" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaSassysageSlice" |
---|
Sprite | layers | "" |
---|
- state | "sassysage-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaPineapple" |
---|
Sprite | layers | "" |
---|
- state | "pineapple" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaPineappleSlice" |
---|
Sprite | layers | "" |
---|
- state | "pineapple-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaArnold" |
---|
Sprite | layers | "" |
---|
- state | "arnold" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaArnoldSlice" |
---|
Sprite | layers | "" |
---|
- state | "arnold-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaMoldySlice" |
---|
Sprite | layers | "" |
---|
- state | "moldy-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium-pizza" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaUraniumSlice" |
---|
Sprite | layers | "" |
---|
- state | "uranium-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaCotton" |
---|
Sprite | layers | "" |
---|
- state | "cotton-pizza" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodPizzaCottonSlice" |
---|
Sprite | layers | "" |
---|
- state | "cotton-slice" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
|
---|
|
id | "FoodBowlBig" |
---|
Sprite | sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
layers | "" |
---|
- state | "bowl" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-1" |
---|
visible | "false" |
---|
|
---|
|
id | "FoodBowlBigTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
state | "bowl-trash" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodBowlFancy" |
---|
Sprite | sprite | "Objects/Consumable/Food/bowl.rsi" |
---|
layers | "" |
---|
- state | "bowl2" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-1" |
---|
visible | "false" |
---|
|
---|
|
id | "FoodBoxDonut" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/donut.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "pink-box6" |
---|
map | "["pink-box6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "FoodContainerEgg" |
---|
Sprite | sprite | "Objects/Consumable/Food/egg.rsi" |
---|
state | "box-closed" |
---|
layers | "" |
---|
- state | "box12" |
---|
map | "["box12"]" |
---|
visible | "false" |
---|
|
---|
|
id | "EggBoxBroken" |
---|
Sprite | sprite | "Objects/Consumable/Food/egg.rsi" |
---|
state | "box-closed" |
---|
layers | "" |
---|
- state | "box12" |
---|
map | "["box12"]" |
---|
visible | "false" |
---|
|
---|
|
id | "FoodBoxPizza" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
state | "box" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "box-open" |
---|
stateDoorClosed | "box" |
---|
|
---|
|
id | "FoodBoxPizzaFilled" |
---|
Sprite | layers | "" |
---|
- state | "box-open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "box" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "box-open" |
---|
stateDoorClosed | "box" |
---|
|
---|
|
id | "FoodBoxPizzaCotton" |
---|
Sprite | layers | "" |
---|
- state | "box-open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
sprite | "Objects/Consumable/Food/Baked/pizza.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "box" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "box-open" |
---|
stateDoorClosed | "box" |
---|
|
---|
|
id | "FoodBoxNugget" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/nuggets.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box6" |
---|
map | "["box6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "FoodBoxDonkpocket" |
---|
Sprite | sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
state | "box" |
---|
|
---|
|
id | "FoodBoxDonkpocketSpicy" |
---|
Sprite | state | "spicy-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketTeriyaki" |
---|
Sprite | state | "teriyaki-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketPizza" |
---|
Sprite | state | "pizza-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketStonk" |
---|
Sprite | state | "stonk-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketCarp" |
---|
Sprite | state | "carp-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketBerry" |
---|
Sprite | state | "berry-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketHonk" |
---|
Sprite | state | "banana-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "FoodBoxDonkpocketDink" |
---|
Sprite | state | "dink-box" |
---|
sprite | "Objects/Consumable/Food/Baked/donkpocket.rsi" |
---|
|
---|
|
id | "HappyHonk" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/clown.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "HappyHonkMime" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/mime.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "HappyHonkNukie" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/nukie.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "HappyHonkNukieSnacks" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/nukie.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "HappyHonkCluwne" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/cluwne.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "FoodMealHappyHonkClown" |
---|
Sprite | sprite | "Objects/Storage/Happyhonk/clown.rsi" |
---|
state | "box" |
---|
layers | "" |
---|
- state | "box-open" |
---|
map | "["openLayer"]" |
---|
|
---|
|
id | "FoodCondimentPacketAstrotame" |
---|
Sprite | layers | "" |
---|
- state | "packet-label-a" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
Icon | |
---|
|
id | "FoodCondimentPacketBbq" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketCornoil" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketFrostoil" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketHorseradish" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketHotsauce" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketKetchup" |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
Icon | |
---|
|
id | "FoodCondimentPacketMustard" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketPepper" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketSalt" |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
color | "black" |
---|
|
---|
Icon | |
---|
|
id | "FoodCondimentPacketSoy" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentPacketSugar" |
---|
Icon | |
---|
Sprite | layers | "" |
---|
- state | "packet-label" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
visible | "true" |
---|
|
---|
|
id | "FoodCondimentBottleColdsauce" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-coldsauce" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodCondimentBottleEnzyme" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-enzyme" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodCondimentBottleVinegar" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-vinegar" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodCondimentBottleHotsauce" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-hotsauce" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodCondimentBottleKetchup" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-ketchup" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodCondimentBottleBBQ" |
---|
Sprite | layers | "" |
---|
- state | "bottle-alpha-6" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "true" |
---|
state | "bottle-empty" |
---|
|
---|
Icon | state | "bottle-ketchup" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodShakerSalt" |
---|
Sprite | |
---|
Icon | state | "shaker-salt" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodShakerPepper" |
---|
Sprite | |
---|
Icon | state | "shaker-pepper" |
---|
sprite | "Objects/Consumable/Food/condiments.rsi" |
---|
|
---|
|
id | "FoodPlate" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate-trash" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateSmall" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate-small" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateSmallTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate-small-trash" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlatePlastic" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate-plastic" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateSmallPlastic" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "plate-small-plastic" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateTin" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "tin" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodPlateMuffinTin" |
---|
Sprite | sprite | "Objects/Consumable/Food/plates.rsi" |
---|
state | "muffin-tin" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodTinPeaches" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/peaches.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["icon"]" |
---|
|
---|
|
id | "FoodTinPeachesTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/peaches.rsi" |
---|
state | "trash" |
---|
|
---|
|
id | "FoodTinPeachesMaint" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/maint_peaches.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["icon"]" |
---|
|
---|
|
id | "FoodTinPeachesMaintOpen" |
---|
Sprite | layers | "" |
---|
- state | "icon-open" |
---|
map | "["icon"]" |
---|
sprite | "Objects/Consumable/Food/Tins/maint_peaches.rsi" |
---|
|
---|
|
id | "FoodTinPeachesMaintTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/maint_peaches.rsi" |
---|
state | "trash" |
---|
|
---|
|
id | "FoodTinBeans" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/beans.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["icon"]" |
---|
|
---|
|
id | "FoodTinBeansTrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/beans.rsi" |
---|
state | "trash" |
---|
|
---|
|
id | "FoodTinMRE" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/meat.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["icon"]" |
---|
|
---|
|
id | "FoodTinMRETrash" |
---|
Sprite | sprite | "Objects/Consumable/Food/Tins/meat.rsi" |
---|
state | "trash" |
---|
|
---|
|
id | "CigCartonGreen" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi" |
---|
layers | "" |
---|
- state | "open" |
---|
map | "["openLayer"]" |
---|
state | "box" |
---|
|
---|
|
id | "CigCartonRed" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Cartons/red.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["openLayer"]" |
---|
state | "box" |
---|
|
---|
|
id | "CigCartonBlue" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Cartons/blue.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["openLayer"]" |
---|
state | "box" |
---|
|
---|
|
id | "CigCartonBlack" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Cartons/black.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["openLayer"]" |
---|
state | "box" |
---|
|
---|
|
id | "CigCartonMixed" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Cartons/mixed.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["openLayer"]" |
---|
state | "box" |
---|
|
---|
|
id | "Cigarette" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "SoakedCigarette" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteSpent" |
---|
Sprite | state | "burnt-icon" |
---|
sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
|
---|
|
id | "CigaretteSyndicate" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteOmnizine" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteIron" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteTricordrazine" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteDylovene" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteDermaline" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteArithrazine" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteIpecac" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteBicaridine" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteDexalin" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigarettePax" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteBbqSauce" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteBlackPepper" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteCapsaicinOil" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteBread" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteMilk" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteBanana" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteSpaceDrugs" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteMuteToxin" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteMold" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteLicoxide" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteWeldingFuel" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigaretteTHC" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "Joint" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cannabis/joint.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "JointRainbow" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cannabis/joint.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "Blunt" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cannabis/blunt.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "BluntRainbow" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cannabis/blunt.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigPackGreen" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackRed" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackBlue" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackBlack" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackSyndicate" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/syndicate.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackMixedMedical" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackMixed" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "CigPackMixedNasty" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi" |
---|
layers | "" |
---|
- state | "cig6" |
---|
map | "["cig6"]" |
---|
visible | "false" |
---|
|
---|
|
id | "PackPaperRolling" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigpapers" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PackPaperRollingFilters" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigpapers" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperRolling" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigpaper" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperRolling1" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigpaper" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CigaretteFilter" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigfilter" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CigaretteFilter1" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigarettes/paper.rsi" |
---|
state | "cigfilter" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CigarCase" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigars/case.rsi" |
---|
layers | "" |
---|
- state | "cigar8" |
---|
map | "["cigar8"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CigarGoldCase" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigars/case.rsi" |
---|
layers | "" |
---|
- state | "cigar8" |
---|
map | "["cigar8"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Cigar" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigars/cigar.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigarSpent" |
---|
Sprite | state | "burnt-icon" |
---|
sprite | "Objects/Consumable/Smokeables/Cigars/cigar.rsi" |
---|
|
---|
|
id | "CigarGold" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "CigarGoldSpent" |
---|
Sprite | state | "burnt-icon" |
---|
sprite | "Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi" |
---|
|
---|
|
id | "SmokingPipe" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Pipes/pipe.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "SmokingPipeFilledTobacco" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Pipes/pipe.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "SmokingPipeFilledCannabis" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Pipes/pipe.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "SmokingPipeFilledCannabisRainbow" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Pipes/pipe.rsi" |
---|
state | "unlit-icon" |
---|
|
---|
|
id | "Vape" |
---|
Sprite | sprite | "Objects/Consumable/Smokeables/Vapes/vape-standard.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Ashtray" |
---|
Sprite | sprite | "Objects/Decoration/ashtray.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
map | "["enum.StorageFillLayers.Fill"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ShippingContainerBlank" |
---|
Sprite | state | "container_blank" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerConarex" |
---|
Sprite | state | "conarex" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerDeforest" |
---|
Sprite | state | "deforest" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerKahraman" |
---|
Sprite | state | "kahraman" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerKosmologistika" |
---|
Sprite | state | "kosmologistika" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerInterdyne" |
---|
Sprite | state | "interdyne" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerNakamura" |
---|
Sprite | state | "nakamura" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerNanotrasen" |
---|
Sprite | state | "nthi" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerVitezstvi" |
---|
Sprite | state | "vitezstvi" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerCybersun" |
---|
Sprite | state | "cybersun" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerDonkCo" |
---|
Sprite | state | "donk_co" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerGorlex" |
---|
Sprite | state | "gorlex" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShippingContainerGorlexRed" |
---|
Sprite | state | "gorlex_red" |
---|
sprite | "Corvax/Objects/Decoration/containers.rsi" |
---|
netsync | "false" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "FloraRockSolid" |
---|
Sprite | layers | "" |
---|
- state | "rocksolid01" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
sprite | "Objects/Decoration/Flora/flora_rockssolid.rsi" |
---|
|
---|
|
id | "FloraStalagmite" |
---|
Sprite | sprite | "Objects/Decoration/Flora/flora_stalagmite.rsi" |
---|
layers | "" |
---|
- state | "stalagmite1" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
|
---|
|
id | "FloraGreyStalagmite" |
---|
Sprite | sprite | "Objects/Decoration/Flora/flora_stalagmite.rsi" |
---|
layers | "" |
---|
- state | "grey_stalagmite1" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
|
---|
|
id | "FloraTree" |
---|
Sprite | layers | "" |
---|
- state | "tree01" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
sprite | "Objects/Decoration/Flora/flora_trees.rsi" |
---|
drawdepth | "Overdoors" |
---|
offset | "0,0.9" |
---|
|
---|
|
id | "FloraTreeSnow" |
---|
Sprite | layers | "" |
---|
- state | "treesnow01" |
---|
map | "["random"]" |
---|
sprite | "Objects/Decoration/Flora/flora_treessnow.rsi" |
---|
offset | "0,0.7" |
---|
|
---|
|
id | "FloraTreeStump" |
---|
Sprite | state | "treestump" |
---|
sprite | "Objects/Decoration/Flora/flora_treessnow.rsi" |
---|
offset | "0,0.7" |
---|
|
---|
|
id | "FloraTreeLarge" |
---|
Sprite | layers | "" |
---|
- state | "treelarge01" |
---|
map | "["random"]" |
---|
sprite | "Objects/Decoration/Flora/flora_treeslarge.rsi" |
---|
offset | "0,1.55" |
---|
|
---|
|
id | "FloraTreeConifer" |
---|
Sprite | layers | "" |
---|
- state | "treeconifer01" |
---|
map | "["random"]" |
---|
sprite | "Objects/Decoration/Flora/flora_treesconifer.rsi" |
---|
offset | "0,1.15" |
---|
|
---|
|
id | "FloraTreeChristmas01" |
---|
Sprite | state | "treechristmas01" |
---|
sprite | "Objects/Decoration/Flora/flora_treesconifer.rsi" |
---|
offset | "0,1.15" |
---|
|
---|
|
id | "FloraTreeChristmas02" |
---|
Sprite | state | "treechristmas02" |
---|
sprite | "Objects/Decoration/Flora/flora_treesconifer.rsi" |
---|
offset | "0,1.15" |
---|
|
---|
|
id | "FloraTreeChristmas03" |
---|
Sprite | state | "treechristmas02" |
---|
sprite | "Objects/Decoration/Flora/flora_treesconifer.rsi" |
---|
offset | "0,1.15" |
---|
|
---|
|
id | "FloraTreeStumpConifer" |
---|
Sprite | state | "treestumpconifer" |
---|
sprite | "Objects/Decoration/Flora/flora_treesconifer.rsi" |
---|
offset | "0,1.15" |
---|
|
---|
|
id | "ShadowTree" |
---|
Sprite | sprite | "Objects/Decoration/Flora/flora_shadow_trees.rsi" |
---|
layers | "" |
---|
- state | "tree01" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
drawdepth | "Overdoors" |
---|
offset | "0,0.9" |
---|
|
---|
|
id | "LightTree" |
---|
Sprite | sprite | "Objects/Decoration/Flora/flora_treeslight.rsi" |
---|
layers | "" |
---|
- state | "tree01" |
---|
map | "["random"]" |
---|
noRot | "true" |
---|
drawdepth | "Overdoors" |
---|
offset | "0,0.9" |
---|
|
---|
|
id | "CarvedPumpkin" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
state | "carved" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PumpkinLantern" |
---|
Sprite | state | "lantern" |
---|
sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CarvedPumpkinSmall" |
---|
Sprite | scale | "0.75, 0.75" |
---|
sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
state | "carved" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CarvedPumpkinLarge" |
---|
Sprite | scale | "1.5, 1.5" |
---|
sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
state | "carved" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PumpkinLanternSmall" |
---|
Sprite | scale | "0.75, 0.75" |
---|
state | "lantern" |
---|
sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PumpkinLanternLarge" |
---|
Sprite | scale | "1.5, 1.5" |
---|
state | "lantern" |
---|
sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LidSalami" |
---|
Sprite | sprite | "Objects/Decoration/lidsalami.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WoodenSign" |
---|
Sprite | sprite | "Objects/Decoration/mines.rsi" |
---|
state | "sign_left" |
---|
|
---|
|
id | "WoodenSupport" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Decoration/mines.rsi" |
---|
state | "support" |
---|
|
---|
|
id | "WoodenSupportBeam" |
---|
Sprite | sprite | "Objects/Decoration/mines.rsi" |
---|
state | "support_beams" |
---|
noRot | "true" |
---|
|
---|
|
id | "WoodenSupportWall" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Decoration/mines.rsi" |
---|
state | "support_wall" |
---|
|
---|
|
id | "WoodenSupportWallBroken" |
---|
Sprite | sprite | "Objects/Decoration/mines.rsi" |
---|
state | "support_wall_broken" |
---|
noRot | "true" |
---|
|
---|
|
id | "Present" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentRandomUnsafe" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentRandomInsane" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentRandom" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentRandomCoal" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentRandomCash" |
---|
Sprite | drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PresentTrash" |
---|
Sprite | sprite | "Objects/Decoration/present.rsi" |
---|
layers | "" |
---|
- state | "unwrapped" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NotekeeperCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-y" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NewsReaderCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-y" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CrewManifestCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-y" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NetProbeCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-y" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogProbeCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-log" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-log" |
---|
|
---|
|
id | "WantedListCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-sec" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-sec" |
---|
|
---|
|
id | "MedTekCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-med" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-med" |
---|
|
---|
|
id | "AstroNavCartridge" |
---|
Sprite | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-nav" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/cartridge.rsi" |
---|
state | "cart-nav" |
---|
|
---|
|
id | "ChameleonProjector" |
---|
Sprite | sprite | "/Textures/Objects/Devices/chameleon_projector.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DoorRemoteCommand" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteSecurity" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteArmory" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteService" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteResearch" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteCargo" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteMedical" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteEngineering" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "DoorRemoteAll" |
---|
Sprite | layers | "" |
---|
- state | "door_remotescreencolour" |
---|
color | """ |
---|
sprite | "Objects/Devices/door_remote.rsi" |
---|
|
---|
|
id | "EncryptionKeyCommon" |
---|
Sprite | layers | "" |
---|
- state | "common_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyCargo" |
---|
Sprite | layers | "" |
---|
- state | "cargo_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyCentCom" |
---|
Sprite | layers | "" |
---|
- state | "nano_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyStationMaster" |
---|
Sprite | layers | "" |
---|
- state | "cap_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyCommand" |
---|
Sprite | layers | "" |
---|
- state | "com_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyEngineering" |
---|
Sprite | layers | "" |
---|
- state | "eng_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyMedical" |
---|
Sprite | layers | "" |
---|
- state | "med_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyMedicalScience" |
---|
Sprite | layers | "" |
---|
- state | "medsci_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyScience" |
---|
Sprite | layers | "" |
---|
- state | "sci_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyRobo" |
---|
Sprite | layers | "" |
---|
- state | "robotics_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeySecurity" |
---|
Sprite | layers | "" |
---|
- state | "sec_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyService" |
---|
Sprite | layers | "" |
---|
- state | "service_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeySyndie" |
---|
Sprite | layers | "" |
---|
- state | "synd_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyBinary" |
---|
Sprite | layers | "" |
---|
- state | "ai_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyBinarySyndicate" |
---|
Sprite | layers | "" |
---|
- state | "ai_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "EncryptionKeyFreelance" |
---|
Sprite | layers | "" |
---|
- state | "pirate_label" |
---|
sprite | "Objects/Devices/encryption_keys.rsi" |
---|
|
---|
|
id | "BaseFlatpack" |
---|
Sprite | sprite | "Objects/Devices/flatpack.rsi" |
---|
layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SolarAssemblyFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "solar-assembly-part" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AmePartFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "ame-part" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SingularityGeneratorFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "singularity-generator" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RadiationCollectorFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "radiation-collector" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ContainmentFieldGeneratorFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "containment-field-generator" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EmitterFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "emitter" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TeslaGeneratorFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "tesla-generator" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TeslaCoilFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "tesla-coil" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TeslaGroundingRodFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "grounding-rod" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GyroscopeFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ThrusterFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceHeaterFlatpack" |
---|
Sprite | sprite | "Objects/Devices/flatpack.rsi" |
---|
layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FaxMachineFlatpack" |
---|
Sprite | layers | "" |
---|
- state | "fax-machine" |
---|
sprite | "Objects/Devices/flatpack.rsi" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CrewMonitoringServerFlatpack" |
---|
Sprite | sprite | "Objects/Devices/flatpack.rsi" |
---|
layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CrewMonitoringComputerFlatpack" |
---|
Sprite | sprite | "Objects/Devices/flatpack.rsi" |
---|
layers | "" |
---|
- state | "icon-default" |
---|
color | """ |
---|
map | "["enum.FlatpackVisualLayers.Overlay"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ForensicScanner" |
---|
Sprite | sprite | "Objects/Devices/forensic_scanner.rsi" |
---|
state | "forensicnew" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ForensicReportPaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
|
---|
|
id | "GeigerCounter" |
---|
Sprite | sprite | "Objects/Tools/geiger.rsi" |
---|
layers | "" |
---|
- state | "geiger_on_idle" |
---|
map | "["enum.GeigerLayers.Screen"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandTeleporter" |
---|
Sprite | sprite | "/Textures/Objects/Devices/hand_teleporter.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandTeleporterAdmeme" |
---|
Sprite | sprite | "/Textures/Objects/Devices/hand_teleporter.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
color | "green" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Holoprojector" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/custodial.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorEmpty" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/custodial.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorBorg" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/custodial.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HolofanProjector" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/atmos.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HolofanProjectorEmpty" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/atmos.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorField" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/field.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorFieldEmpty" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/field.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorSecurity" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/security.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloprojectorSecurityEmpty" |
---|
Sprite | sprite | "Objects/Devices/Holoprojectors/security.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Mousetrap" |
---|
Sprite | sprite | "Objects/Devices/mousetrap.rsi" |
---|
drawdepth | "SmallMobs" |
---|
layers | "" |
---|
- state | "mousetrap" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "MousetrapArmed" |
---|
Sprite | sprite | "Objects/Devices/mousetrap.rsi" |
---|
drawdepth | "SmallMobs" |
---|
layers | "" |
---|
- state | "mousetrap" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "ExplosivePayload" |
---|
Sprite | sprite | "Objects/Devices/payload.rsi" |
---|
state | "payload-explosive-armed" |
---|
|
---|
|
id | "ChemicalPayload" |
---|
Sprite | sprite | "Objects/Devices/payload.rsi" |
---|
state | "payload-empty" |
---|
layers | "" |
---|
- state | "payload-empty" |
---|
map | "["base"]" |
---|
|
---|
|
id | "FlashPayload" |
---|
Sprite | sprite | "Objects/Devices/payload.rsi" |
---|
state | "payload-flash-armed" |
---|
|
---|
|
id | "PassengerPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/pda.rsi" |
---|
state | "pda" |
---|
|
---|
|
id | "TechnicalAssistantPDA" |
---|
Icon | state | "pda-interntech" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "MedicalInternPDA" |
---|
Icon | state | "pda-internmed" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SecurityCadetPDA" |
---|
Icon | state | "pda-interncadet" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ResearchAssistantPDA" |
---|
Icon | state | "pda-internsci" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ServiceWorkerPDA" |
---|
Icon | state | "pda-internservice" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ChefPDA" |
---|
Icon | state | "pda-cook" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "BotanistPDA" |
---|
Icon | state | "pda-hydro" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ClownPDA" |
---|
Icon | state | "pda-clown" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorClownPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-clown" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "MimePDA" |
---|
Icon | state | "pda-mime" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ChaplainPDA" |
---|
Icon | state | "pda-chaplain" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorChaplainPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-chaplain" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "QuartermasterPDA" |
---|
Icon | state | "pda-qm" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CargoPDA" |
---|
Icon | state | "pda-cargo" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SalvagePDA" |
---|
Icon | state | "pda-miner" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "BartenderPDA" |
---|
Icon | state | "pda-bartender" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "LibrarianPDA" |
---|
Icon | state | "pda-library" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorLibrarianPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-library" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "LawyerPDA" |
---|
Icon | state | "pda-lawyer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorLawyerPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-lawyer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "JanitorPDA" |
---|
Icon | state | "pda-janitor" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CaptainPDA" |
---|
Icon | state | "pda-captain" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "HoPPDA" |
---|
Icon | state | "pda-hop" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CEPDA" |
---|
Icon | state | "pda-ce" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "EngineerPDA" |
---|
Icon | state | "pda-engineer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CMOPDA" |
---|
Icon | state | "pda-cmo" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "MedicalPDA" |
---|
Icon | state | "pda-medical" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorMedicalPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-medical" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "ParamedicPDA" |
---|
Icon | state | "pda-paramedic" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ChemistryPDA" |
---|
Icon | state | "pda-chemistry" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "RnDPDA" |
---|
Icon | state | "pda-rd" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SciencePDA" |
---|
Icon | state | "pda-science" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "HoSPDA" |
---|
Icon | state | "pda-hos" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "WardenPDA" |
---|
Icon | state | "pda-warden" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SecurityPDA" |
---|
Icon | state | "pda-security" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CentcomPDA" |
---|
Icon | state | "pda-centcom" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "AdminPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-centcom" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "DeathsquadPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-centcom" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "MusicianPDA" |
---|
Icon | state | "pda-musician" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorMusicianPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-musician" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "AtmosPDA" |
---|
Icon | state | "pda-atmos" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ClearPDA" |
---|
Icon | state | "pda-clear" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "VisitorPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-clear" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "SyndiPDA" |
---|
Icon | state | "pda-syndi" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ERTLeaderPDA" |
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ERTChaplainPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "ERTEngineerPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "ERTJanitorPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "ERTMedicPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "ERTSecurityPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "CBURNPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | state | "pda-ert" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
|
id | "PsychologistPDA" |
---|
Icon | state | "pda-medical" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ReporterPDA" |
---|
Icon | state | "pda-reporter" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ZookeeperPDA" |
---|
Icon | state | "pda-zookeeper" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "BoxerPDA" |
---|
Icon | state | "pda-boxer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "DetectivePDA" |
---|
Icon | state | "pda-detective" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "BrigmedicPDA" |
---|
Icon | state | "pda-brigmedic" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "CluwnePDA" |
---|
Icon | state | "pda-cluwne" |
---|
penSlot | "" |
---|
startingItem | "CrayonGreen" |
---|
ejectSound | "/Audio/Items/bikehorn.ogg" |
---|
priority | -1 |
---|
whitelist | "" |
---|
tags | "" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SeniorEngineerPDA" |
---|
Icon | state | "pda-seniorengineer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SeniorResearcherPDA" |
---|
Icon | state | "pda-seniorresearcher" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SeniorPhysicianPDA" |
---|
Icon | state | "pda-seniorphysician" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SeniorOfficerPDA" |
---|
Icon | state | "pda-seniorofficer" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "PiratePDA" |
---|
Icon | state | "pda-pirate" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "SyndiAgentPDA" |
---|
Icon | state | "pda-syndi-agent" |
---|
sprite | "Objects/Devices/pda.rsi" |
---|
|
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
|
id | "ChameleonPDA" |
---|
Sprite | sprite | "Objects/Devices/pda.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PdaVisualLayers.Base" ]" |
---|
state | ""pda"" |
---|
- state | ""id_overlay"" |
---|
map | "[ "enum.PdaVisualLayers.IdLight" ]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/pda.rsi" |
---|
state | "pda" |
---|
|
---|
|
id | "PinpointerNuclear" |
---|
Sprite | noRot | "True" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
layers | "" |
---|
- state | "pinonnull" |
---|
map | "["enum.PinpointerLayers.Screen"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Devices/pinpointer.rsi" |
---|
state | "pinpointer" |
---|
|
---|
|
id | "PinpointerSyndicateNuclear" |
---|
Sprite | layers | "" |
---|
- state | "pinonnull" |
---|
map | "["enum.PinpointerLayers.Screen"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
noRot | "True" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
Icon | state | "pinpointer-syndicate" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
|
id | "PinpointerUniversal" |
---|
Sprite | layers | "" |
---|
- state | "pinonnull" |
---|
map | "["enum.PinpointerLayers.Screen"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
noRot | "True" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
Icon | state | "pinpointer-way" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
|
id | "PinpointerStation" |
---|
Sprite | layers | "" |
---|
- state | "pinonnull" |
---|
map | "["enum.PinpointerLayers.Screen"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
noRot | "True" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
Icon | state | "pinpointer-station" |
---|
sprite | "Objects/Devices/pinpointer.rsi" |
---|
|
---|
|
id | "RadioHandheld" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "walkietalkie-on" |
---|
state | "walkietalkie" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RadioHandheldSecurity" |
---|
Sprite | sprite | "Objects/Devices/securityhandy.rsi" |
---|
layers | "" |
---|
- state | "walkietalkie-on" |
---|
state | "walkietalkie" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeacon" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconUnanchored" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "BelowFloor" |
---|
noRot | "false" |
---|
|
---|
|
id | "StationBeaconPart" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
state | "assembly" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCommand" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconBridge" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconVault" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconGateway" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCaptainsQuarters" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconHOPOffice" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSecurity" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconBrig" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconBrigMed" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconWardensOffice" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconHOSRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconArmory" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconPermaBrig" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconDetectiveRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCourtroom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconLawOffice" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSecurityCheckpoint" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconMedical" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconMedbay" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconChemistry" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCryonics" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCMORoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconMorgue" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSurgery" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconPsychology" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconClinic" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconScience" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconRND" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconServerRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconRDRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconRobotics" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconArtifactLab" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAnomalyGenerator" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSupply" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCargoReception" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCargoBay" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconQMRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSalvage" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconEngineering" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCERoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAME" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSolars" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconGravGen" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAnchor" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconSingularity" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconPowerBank" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconTelecoms" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAtmospherics" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconTEG" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconTechVault" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconService" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconKitchen" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconBar" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconBotany" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconJanitorsCloset" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAI" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAISatellite" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAICore" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAIUpload" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconAIPower" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconArrivals" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconEvac" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconDockingArm" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconEVAStorage" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconChapel" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconLibrary" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconReporter" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconTheater" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconDorms" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconToolRoom" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconDisposals" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconCryosleep" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconEscapePod" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "DefaultStationBeaconVox" |
---|
Sprite | sprite | "Objects/Devices/station_beacon.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "blink" |
---|
map | "["base"]" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandheldStationMapUnpowered" |
---|
Sprite | sprite | "Objects/Devices/tablets.rsi" |
---|
layers | "" |
---|
- state | "generic" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DeviceQuantumSpinInverter" |
---|
Sprite | sprite | "Objects/Devices/swapper.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Wristwatch" |
---|
Sprite | sprite | "Objects/Devices/wristwatch.rsi" |
---|
layers | "" |
---|
- state | "wristwatch" |
---|
- map | "[ "enum.ClockVisualLayers.HourHand"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WristwatchGold" |
---|
Sprite | sprite | "Objects/Devices/goldwatch.rsi" |
---|
layers | "" |
---|
- state | "goldwatch" |
---|
- map | "[ "enum.ClockVisualLayers.HourHand"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AlertsComputerCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AtmosMonitoringComputerCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "PowerComputerCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MedicalRecordsComputerCircuitboard" |
---|
Sprite | state | "cpu_medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CriminalRecordsComputerCircuitboard" |
---|
Sprite | state | "cpu_security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "StationRecordsComputerCircuitboard" |
---|
Sprite | state | "cpu_command" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoRequestComputerCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoSaleComputerCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoBountyComputerCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoShuttleComputerCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SalvageExpeditionsComputerCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoShuttleConsoleCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SurveillanceCameraMonitorCircuitboard" |
---|
Sprite | state | "cpu_security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SurveillanceWirelessCameraMonitorCircuitboard" |
---|
Sprite | state | "cpu_security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ComputerTelevisionCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "cpuboard" |
---|
|
---|
|
id | "ResearchComputerCircuitboard" |
---|
Sprite | state | "cpu_science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AnalysisComputerCircuitboard" |
---|
Sprite | state | "cpu_science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "TechDiskComputerCircuitboard" |
---|
Sprite | state | "cpu_science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CrewMonitoringComputerCircuitboard" |
---|
Sprite | state | "cpu_medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "IDComputerCircuitboard" |
---|
Sprite | state | "cpu_command" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "BodyScannerComputerCircuitboard" |
---|
Sprite | state | "cpu_medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CommsComputerCircuitboard" |
---|
Sprite | state | "cpu_command" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SyndicateCommsComputerCircuitboard" |
---|
Sprite | state | "cpu_syndicate" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "RadarConsoleCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SolarControlComputerCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SpaceVillainArcadeComputerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "cpuboard" |
---|
|
---|
|
id | "BlockGameArcadeComputerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "cpuboard" |
---|
|
---|
|
id | "ParticleAcceleratorComputerCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ShuttleConsoleCircuitboard" |
---|
Sprite | state | "cpu_supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SyndicateShuttleConsoleCircuitboard" |
---|
Sprite | state | "cpu_syndicate" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CloningConsoleComputerCircuitboard" |
---|
Sprite | state | "cpu_medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ComputerIFFCircuitboard" |
---|
Sprite | state | "cpu_command" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ComputerIFFSyndicateCircuitboard" |
---|
Sprite | state | "cpu_syndicate" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ComputerMassMediaCircuitboard" |
---|
Sprite | state | "cpu_service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SensorConsoleCircuitboard" |
---|
Sprite | state | "cpu_engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "RoboticsConsoleCircuitboard" |
---|
Sprite | state | "cpu_science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "StationAiUploadCircuitboard" |
---|
Sprite | state | "cpu_science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "StationMapCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "airalarm_electronics" |
---|
|
---|
|
id | "ShuttleGunSvalinnMachineGunCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ShuttleGunPerforatorCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ShuttleGunFriendshipCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ShuttleGunDusterCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ShuttleGunKineticCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "HolopadMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "MachineParticleAcceleratorEndCapCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MachineParticleAcceleratorFuelChamberCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MachineParticleAcceleratorPowerBoxCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MachineParticleAcceleratorEmitterStarboardCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MachineParticleAcceleratorEmitterForeCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MachineParticleAcceleratorEmitterPortCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AutolatheMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "AutolatheHyperConvectionMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "ProtolatheMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "ProtolatheHyperConvectionMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "BiofabricatorMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "SecurityTechFabCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AmmoTechFabCircuitboard" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MedicalTechFabCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CircuitImprinterMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CircuitImprinterHyperConvectionMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ExosuitFabricatorMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ResearchAndDevelopmentServerMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "BiogeneratorMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "UniformPrinterMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "VaccinatorMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "DiagnoserMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ArtifactAnalyzerMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ArtifactCrusherMachineCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AnomalyVesselCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AnomalyVesselExperimentalCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "AnomalySynchronizerCircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "APECircuitboard" |
---|
Sprite | state | "science" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ThermomachineFreezerMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ThermomachineHeaterMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "HellfireFreezerMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "HellfireHeaterMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CondenserMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "PortableScrubberMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SpaceHeaterMachineCircuitBoard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CloningPodMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MedicalScannerMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CrewMonitoringServerMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "CryoPodMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ChemMasterMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ChemDispenserMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "BiomassReclaimerMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "HydroponicsTrayMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SeedExtractorMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SMESMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "power_mod" |
---|
|
---|
|
id | "SMESAdvancedMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "power_mod" |
---|
|
---|
|
id | "CellRechargerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "PowerCageRechargerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "BorgChargerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "WeaponCapacitorRechargerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "TurboItemRechargerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "SubstationMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "DawInstrumentMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "PortableGeneratorPacmanMachineCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ThrusterMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "GyroscopeMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "PortableGeneratorSuperPacmanMachineCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "PortableGeneratorJrPacmanMachineCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ReagentGrinderMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "HotplateMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "ElectricGrillMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "StasisBedMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "ElectrolysisUnitMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CentrifugeMachineCircuitboard" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "OreProcessorMachineCircuitboard" |
---|
Sprite | state | "supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "OreProcessorIndustrialMachineCircuitboard" |
---|
Sprite | state | "supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SheetifierMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "MicrowaveMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SyndicateMicrowaveMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "FatExtractorMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "FlatpackerMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "EmitterCircuitboard" |
---|
Sprite | state | "engineering" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SurveillanceCameraRouterCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "SurveillanceCameraWirelessRouterCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "SurveillanceWirelessCameraMovableCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "SurveillanceWirelessCameraAnchoredCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "GasRecyclerMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "BoozeDispenserMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "CargoTelepadMachineCircuitboard" |
---|
Sprite | state | "supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "SodaDispenserMachineCircuitboard" |
---|
Sprite | state | "service" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "TelecomServerCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "SalvageMagnetMachineCircuitboard" |
---|
Sprite | state | "supply" |
---|
sprite | "Objects/Misc/module.rsi" |
---|
|
---|
|
id | "MiniGravityGeneratorCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "StationAnchorCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "ReagentGrinderIndustrialMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "JukeboxCircuitBoard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "CutterMachineCircuitboard" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "AirAlarmElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "airalarm_electronics" |
---|
|
---|
|
id | "FireAlarmElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "airalarm_electronics" |
---|
|
---|
|
id | "MailingUnitElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "net_wired" |
---|
|
---|
|
id | "DoorElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsCaptain" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsHeadOfPersonnel" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsCommand" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsBar" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsBarKitchen" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsHydroponics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsChapel" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsTheatre" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsKitchen" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsKitchenHydroponics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsJanitor" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsLawyer" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsService" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsQuartermaster" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsSalvage" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsCargo" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsChiefEngineer" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsAtmospherics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsEngineering" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsMorgue" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsResearchDirector" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsMedicalResearch" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsResearch" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsHeadOfSecurity" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsArmory" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsDetective" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsSecurity" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsSecurityLawyer" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsBrig" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsChiefMedicalOfficer" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsChemistry" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsMedical" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsNukeop" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsSyndicateAgent" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsCentralCommand" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsExternal" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsMaintenance" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "DoorElectronicsVault" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "FirelockElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "mainboard" |
---|
|
---|
|
id | "Igniter" |
---|
Sprite | sprite | "Objects/Devices/igniter.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "IntercomElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "id_mod" |
---|
|
---|
|
id | "RipleyCentralElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "mainboard" |
---|
|
---|
|
id | "RipleyPeripheralsElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "id_mod" |
---|
|
---|
|
id | "HonkerCentralElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "mainboard" |
---|
|
---|
|
id | "HonkerPeripheralsElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "id_mod" |
---|
|
---|
|
id | "HonkerTargetingElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "id_mod" |
---|
|
---|
|
id | "HamtrCentralElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "mainboard" |
---|
|
---|
|
id | "HamtrPeripheralsElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "id_mod" |
---|
|
---|
|
id | "FreezerElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "door_electronics" |
---|
|
---|
|
id | "APCElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "WallmountSubstationElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "WallmountGeneratorElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "WallmountGeneratorAPUElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "SolarTrackerElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "generic" |
---|
|
---|
|
id | "RemoteSignaller" |
---|
Sprite | sprite | "Objects/Devices/signaller.rsi" |
---|
state | "signaller" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RemoteSignallerAdvanced" |
---|
Sprite | state | "advanced" |
---|
sprite | "Objects/Devices/signaller.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SignalTimerElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "ScreenTimerElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "BrigTimerElectronics" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "charger_APC" |
---|
|
---|
|
id | "TimerTrigger" |
---|
Sprite | sprite | "Objects/Devices/timer.rsi" |
---|
state | "timer" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SignalTrigger" |
---|
Sprite | sprite | "Objects/Devices/signaltrigger.rsi" |
---|
state | "signaltrigger" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "VoiceTrigger" |
---|
Sprite | sprite | "Objects/Devices/voice.rsi" |
---|
state | "voice" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CameraBug" |
---|
Sprite | sprite | "Objects/Devices/camera_bug.rsi" |
---|
layers | "" |
---|
- state | "camera_bug" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponPistolCHIMPUpgradeKit" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
state | "abductor_mod" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloparasiteInjector" |
---|
Sprite | sprite | "Objects/Specific/Medical/hypospray.rsi" |
---|
state | "combat_hypo" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HoloClownInjector" |
---|
Sprite | sprite | "Objects/Specific/Medical/hypospray.rsi" |
---|
state | "combat_hypo" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MagicalLamp" |
---|
Sprite | sprite | "Objects/Misc/Lights/lamp.rsi" |
---|
layers | "" |
---|
- state | "lamp" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BoxHoloparasite" |
---|
Sprite | layers | "" |
---|
- state | "holo" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "BoxHoloclown" |
---|
Sprite | layers | "" |
---|
- state | "holo" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "ReinforcementRadioSyndicate" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "ReinforcementRadioSyndicateNukeops" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "ReinforcementRadioSyndicateAncestor" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "ReinforcementRadioSyndicateAncestorNukeops" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "ReinforcementRadioSyndicateSyndiCat" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "ReinforcementRadioSyndicateCyborgAssault" |
---|
Sprite | sprite | "Objects/Devices/communication.rsi" |
---|
layers | "" |
---|
- state | "old-radio" |
---|
|
---|
|
id | "SingularityBeacon" |
---|
Sprite | sprite | "Objects/Devices/singularity_beacon.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
|
---|
|
id | "NukeOpsDeclarationOfWar" |
---|
Sprite | sprite | "Objects/Devices/declaration_of_war.rsi" |
---|
layers | "" |
---|
- state | "declarator" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BikeHorn" |
---|
Sprite | sprite | "Objects/Fun/bikehorn.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CluwneHorn" |
---|
Sprite | sprite | "Objects/Fun/cluwnehorn.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GoldenBikeHorn" |
---|
Sprite | sprite | "Objects/Fun/goldbikehorn.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BananiumHorn" |
---|
Sprite | sprite | "Objects/Fun/bananiumhorn.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CandyBucket" |
---|
Sprite | sprite | "Objects/Fun/candy_bucket.rsi" |
---|
layers | "" |
---|
- state | "empty_icon" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CrayonWhite" |
---|
Sprite | state | "white" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonMime" |
---|
Sprite | state | "mime" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonRainbow" |
---|
Sprite | state | "rainbow" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonBlack" |
---|
Sprite | state | "black" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonRed" |
---|
Sprite | state | "red" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonOrange" |
---|
Sprite | state | "orange" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonYellow" |
---|
Sprite | state | "yellow" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonGreen" |
---|
Sprite | state | "green" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonBlue" |
---|
Sprite | state | "blue" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonPurple" |
---|
Sprite | state | "purple" |
---|
sprite | "Objects/Fun/crayons.rsi" |
---|
|
---|
|
id | "CrayonBox" |
---|
Sprite | sprite | "Objects/Fun/crayons.rsi" |
---|
state | "box" |
---|
|
---|
|
id | "Dart" |
---|
Sprite | sprite | "Objects/Fun/Darts/dart_red.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DartBlue" |
---|
Sprite | sprite | "Objects/Fun/Darts/dart_blue.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DartPurple" |
---|
Sprite | sprite | "Objects/Fun/Darts/dart_purple.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DartYellow" |
---|
Sprite | sprite | "Objects/Fun/Darts/dart_yellow.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HypoDart" |
---|
Sprite | sprite | "Objects/Fun/Darts/dart_red.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TargetDarts" |
---|
Sprite | sprite | "Objects/Fun/Darts/target.rsi" |
---|
state | "target_dart" |
---|
noRot | "true" |
---|
|
---|
|
id | "HypoDartBox" |
---|
Sprite | sprite | "Objects/Fun/Darts/dartbox.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PercentileDie" |
---|
Sprite | state | "percentile_0" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d20Dice" |
---|
Sprite | state | "d20_20" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d12Dice" |
---|
Sprite | state | "d12_12" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d10Dice" |
---|
Sprite | state | "d10_0" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d8Dice" |
---|
Sprite | state | "d8_8" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d6Dice" |
---|
Sprite | state | "d6_6" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "d4Dice" |
---|
Sprite | state | "d4_4" |
---|
sprite | "Objects/Fun/dice.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "DiceBag" |
---|
Sprite | sprite | "Objects/Fun/dice.rsi" |
---|
state | "dicebag" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MagicDiceBag" |
---|
Sprite | sprite | "Objects/Fun/dice.rsi" |
---|
state | "magicdicebag" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Error" |
---|
Sprite | sprite | "error.rsi" |
---|
state | "error" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToyFigurineHeadOfPersonnel" |
---|
Sprite | state | "hop" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurinePassenger" |
---|
Sprite | state | "passenger" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineGreytider" |
---|
Sprite | state | "passenger_greytide" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineClown" |
---|
Sprite | state | "clown" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineHoloClown" |
---|
Sprite | state | "holoclown" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineMime" |
---|
Sprite | state | "mime" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineMusician" |
---|
Sprite | state | "musician" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineBoxer" |
---|
Sprite | state | "boxer" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineCaptain" |
---|
Sprite | state | "captain" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineHeadOfSecurity" |
---|
Sprite | state | "hos" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineWarden" |
---|
Sprite | state | "warden" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineDetective" |
---|
Sprite | state | "detective" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineSecurity" |
---|
Sprite | state | "security" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineLawyer" |
---|
Sprite | state | "lawyer" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineCargoTech" |
---|
Sprite | state | "cargotech" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineSalvage" |
---|
Sprite | state | "salvage" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineQuartermaster" |
---|
Sprite | state | "qm" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineChiefEngineer" |
---|
Sprite | state | "ce" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineEngineer" |
---|
Sprite | state | "engineer" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineAtmosTech" |
---|
Sprite | state | "atmos" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineResearchDirector" |
---|
Sprite | state | "rd" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineScientist" |
---|
Sprite | state | "scientist" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineChiefMedicalOfficer" |
---|
Sprite | state | "cmo" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineChemist" |
---|
Sprite | state | "chemist" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineParamedic" |
---|
Sprite | state | "paramedic" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineMedicalDoctor" |
---|
Sprite | state | "medical" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineLibrarian" |
---|
Sprite | state | "librarian" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineChaplain" |
---|
Sprite | state | "chaplain" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineChef" |
---|
Sprite | state | "chef" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineBartender" |
---|
Sprite | state | "bartender" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineBotanist" |
---|
Sprite | state | "botanist" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineJanitor" |
---|
Sprite | state | "janitor" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineNukie" |
---|
Sprite | state | "nukie" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineNukieElite" |
---|
Sprite | state | "nukie_elite" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineNukieCommander" |
---|
Sprite | state | "nukie_commander" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineFootsoldier" |
---|
Sprite | state | "footsoldier" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineWizard" |
---|
Sprite | state | "wizard" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineWizardFake" |
---|
Sprite | state | "wizard_fake" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineSpaceDragon" |
---|
Sprite | state | "spacedragon" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineQueen" |
---|
Sprite | state | "queen" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineRatKing" |
---|
Sprite | state | "ratking" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineRatServant" |
---|
Sprite | state | "ratservant" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineMouse" |
---|
Sprite | state | "mouse" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineSlime" |
---|
Sprite | state | "slime" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineHamlet" |
---|
Sprite | state | "hamlet" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyGriffin" |
---|
Sprite | state | "griffinprize" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyOwlman" |
---|
Sprite | state | "owlprize" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToySkeleton" |
---|
Sprite | state | "skeletonprize" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "ToyFigurineThief" |
---|
Sprite | state | "thiefcharacter" |
---|
sprite | "Objects/Fun/figurines.rsi" |
---|
|
---|
|
id | "MysteryFigureBoxTrash" |
---|
Sprite | sprite | "Objects/Fun/figurines.rsi" |
---|
state | "fig_box_unfolded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MysteryFigureBox" |
---|
Sprite | sprite | "Objects/Fun/figurines.rsi" |
---|
layers | "" |
---|
- state | "fig_box" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ImmovableRod" |
---|
Sprite | sprite | "Objects/Fun/immovable_rod.rsi" |
---|
state | "icon" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToyRipley" |
---|
Sprite | state | "ripley" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyFireRipley" |
---|
Sprite | state | "fireripley" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyDeathRipley" |
---|
Sprite | state | "deathripley" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyGygax" |
---|
Sprite | state | "gygax" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyDurand" |
---|
Sprite | state | "durand" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyHonk" |
---|
Sprite | state | "honk" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyMarauder" |
---|
Sprite | state | "marauder" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToySeraph" |
---|
Sprite | state | "seraph" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyMauler" |
---|
Sprite | state | "mauler" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyOdysseus" |
---|
Sprite | state | "odysseus" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyPhazon" |
---|
Sprite | state | "phazon" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "ToyReticence" |
---|
Sprite | state | "reticence" |
---|
sprite | "Objects/Fun/mech_figurines.rsi" |
---|
|
---|
|
id | "PersonalAI" |
---|
Sprite | sprite | "Objects/Fun/pai.rsi" |
---|
layers | "" |
---|
- state | "pai-off-overlay" |
---|
shader | "unshaded" |
---|
map | "["screen"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyndicatePersonalAI" |
---|
Sprite | sprite | "Objects/Fun/pai.rsi" |
---|
layers | "" |
---|
- state | "syndicate-pai-off-overlay" |
---|
shader | "unshaded" |
---|
map | "["screen"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PotatoAI" |
---|
Sprite | sprite | "Objects/Fun/pai.rsi" |
---|
layers | "" |
---|
- state | "potato-off-overlay" |
---|
shader | "unshaded" |
---|
map | "["screen"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MrChips" |
---|
Sprite | sprite | "Objects/Fun/mrchips.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MrDips" |
---|
Sprite | sprite | "Objects/Fun/mrdips.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Skub" |
---|
Sprite | sprite | "Objects/Misc/skub.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SnapPop" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "snappop" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SnapPopBox" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "spbox" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpectralLocatorUnpowered" |
---|
Sprite | sprite | "Objects/Fun/spectrallocator.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpectralLocator" |
---|
Sprite | sprite | "Objects/Fun/spectrallocator.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpectralLocatorEmpty" |
---|
Sprite | sprite | "Objects/Fun/spectrallocator.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PlushieThrongler" |
---|
Sprite | sprite | "Objects/Weapons/Melee/ThronglerPlushie.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PlushieGhost" |
---|
Sprite | sprite | "Mobs/Ghosts/ghost_human.rsi" |
---|
state | "icon" |
---|
noRot | "true" |
---|
|
---|
|
id | "PlushieGhostRevenant" |
---|
Sprite | sprite | "Mobs/Ghosts/revenant.rsi" |
---|
state | "icon" |
---|
noRot | "true" |
---|
|
---|
|
id | "PlushieBee" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "plushie_h" |
---|
|
---|
|
id | "PlushieHampter" |
---|
Sprite | state | "plushie_hampter" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieRGBee" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "plushie_h" |
---|
|
---|
|
id | "PlushieNuke" |
---|
Sprite | state | "plushie_nuke" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieRouny" |
---|
Sprite | state | "plushie_rouny" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieLamp" |
---|
Sprite | state | "plushie_lamp" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieArachind" |
---|
Sprite | state | "plushie_arachnid" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieLizard" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "plushie_lizard" |
---|
|
---|
|
id | "PlushieRainbowLizard" |
---|
Sprite | state | "rainbowlizardplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieLizardMirrored" |
---|
Sprite | state | "plushie_lizard" |
---|
scale | "-1, 1" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieSpaceLizard" |
---|
Sprite | state | "plushie_spacelizard" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieLizardInversed" |
---|
Sprite | state | "plushie_lizard_inversed" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieDiona" |
---|
Sprite | layers | "" |
---|
- state | "plushie_diona1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieSharkBlue" |
---|
Sprite | sprite | "Objects/Fun/sharkplush.rsi" |
---|
state | "blue" |
---|
|
---|
|
id | "PlushieSharkPink" |
---|
Sprite | sprite | "Objects/Fun/sharkplush.rsi" |
---|
state | "pink" |
---|
|
---|
|
id | "PlushieSharkGrey" |
---|
Sprite | sprite | "Objects/Fun/sharkplush.rsi" |
---|
state | "grey" |
---|
|
---|
|
id | "PlushieRatvar" |
---|
Sprite | state | "plushie_ratvar" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieNar" |
---|
Sprite | state | "narplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieCarp" |
---|
Sprite | state | "carpplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieMagicarp" |
---|
Sprite | state | "magicplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieRainbowCarp" |
---|
Sprite | state | "rainbowcarpplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieHolocarp" |
---|
Sprite | state | "holoplush" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieSlime" |
---|
Sprite | state | "plushie_slime" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieSnake" |
---|
Sprite | state | "plushie_snake" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "ToyMouse" |
---|
Sprite | state | "toy_mouse" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "ToyRubberDuck" |
---|
Sprite | sprite | "Objects/Fun/ducky.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PlushieVox" |
---|
Sprite | state | "plushie_vox" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieAtmosian" |
---|
Sprite | state | "plushie_atmosian" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieXeno" |
---|
Sprite | state | "plushie_xeno" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushiePenguin" |
---|
Sprite | state | "plushie_penguin" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieHuman" |
---|
Sprite | state | "plushie_human" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "PlushieMoth" |
---|
Sprite | state | "plushie_moth" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "ToyAi" |
---|
Sprite | state | "AI" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "ToyNuke" |
---|
Sprite | state | "nuketoy" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "ToyIan" |
---|
Sprite | state | "ian" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "FoamCrossbow" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "foamcrossbow" |
---|
|
---|
|
id | "RevolverCapGun" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "RevolverCapGunFake" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "FoamBlade" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "foamblade" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Basketball" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "basketball" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Football" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "football" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BeachBall" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "beachball" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BalloonSyn" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "synb" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BalloonNT" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "ntb" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BalloonCorgi" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "corgib" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SingularityToy" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "singularitytoy" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Fun/toys.rsi" |
---|
state | "singularitytoy" |
---|
|
---|
|
id | "TeslaToy" |
---|
Sprite | sprite | "Structures/Power/Generation/Tesla/energy_miniball.rsi" |
---|
shader | "unshaded" |
---|
layers | "" |
---|
- state | "tesla_projectile" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PonderingOrb" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
state | "orb" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToySword" |
---|
Sprite | sprite | "Objects/Fun/toy_sword.rsi" |
---|
layers | "" |
---|
- state | "e_sword_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToyAmongPequeno" |
---|
Sprite | sprite | "Objects/Fun/pequeno.rsi" |
---|
layers | "" |
---|
- state | "visor" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "FoamCutlass" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cutlass.rsi" |
---|
state | "foam_icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClownRecorder" |
---|
Sprite | sprite | "Objects/Fun/clownrecorder.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ToyHammer" |
---|
Sprite | sprite | "Objects/Fun/rubber_hammer.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WhoopieCushion" |
---|
Sprite | sprite | "Objects/Fun/whoopie.rsi" |
---|
state | "icon" |
---|
quickEquip | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PlasticBanana" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "produce" |
---|
|
---|
|
id | "CrazyGlue" |
---|
Sprite | sprite | "Objects/Fun/glue.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
|
---|
|
id | "NewtonCradle" |
---|
Sprite | sprite | "Objects/Fun/newton_cradle.rsi" |
---|
state | "icon-off" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RubberChicken" |
---|
Sprite | state | "rubber_chicken" |
---|
sprite | "Objects/Fun/toys.rsi" |
---|
|
---|
|
id | "Whistle" |
---|
Sprite | state | "whistle" |
---|
sprite | "Objects/Fun/whistles.rsi" |
---|
|
---|
|
id | "SecurityWhistle" |
---|
Sprite | state | "sec" |
---|
sprite | "Objects/Fun/whistles.rsi" |
---|
|
---|
|
id | "SyndicateWhistle" |
---|
Sprite | state | "trench" |
---|
sprite | "Objects/Fun/whistles.rsi" |
---|
|
---|
|
id | "TrumpetInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/trumpet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "TromboneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/trombone.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FrenchHornInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/frenchhorn.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EuphoniumInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/euphonium.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MusicalLungInstrument" |
---|
Sprite | sprite | "Mobs/Species/Human/organs.rsi" |
---|
state | "lung-l" |
---|
|
---|
|
id | "SeashellInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "seashell" |
---|
|
---|
|
id | "BirdToyInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "birdtoy" |
---|
|
---|
|
id | "PhoneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "red_phone" |
---|
|
---|
|
id | "PhoneInstrumentSyndicate" |
---|
Sprite | sprite | "Objects/Fun/Instruments/blood_red_phone.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "HelicopterInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "helicopter" |
---|
|
---|
|
id | "CannedApplauseInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "cannedapplause" |
---|
|
---|
|
id | "GunpetInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/gunpet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BikeHornInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/bike_horn.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BananaPhoneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/otherinstruments.rsi" |
---|
state | "banana_phone" |
---|
|
---|
|
id | "GlockenspielInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/glockenspiel.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MusicBoxInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/musicbox.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "XylophoneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
state | "xylophone" |
---|
|
---|
|
id | "MicrophoneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/microphone.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "SynthesizerInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/h_synthesizer.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "KalimbaInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/kalimba.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WoodblockInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/woodblock.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ReverseCymbalsInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/reversecymbal.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "SuperSynthesizerInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/h_synthesizer.rsi" |
---|
state | "supersynth" |
---|
|
---|
|
id | "ElectricGuitarInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/eguitar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BassGuitarInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/bassguitar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "RockGuitarInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/rockguitar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AcousticGuitarInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/guitar.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "GuitarlessFretsInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/guitarlessfrets.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BanjoInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/banjo.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ViolinInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/violin.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ViolaInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/viola.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "CelloInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/cello.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PianoInstrument" |
---|
Sprite | state | "piano" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "UprightPianoInstrument" |
---|
Sprite | state | "piano-upright" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "VibraphoneInstrument" |
---|
Sprite | state | "vibraphone" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "MarimbaInstrument" |
---|
Sprite | state | "marimba" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "ChurchOrganInstrument" |
---|
Sprite | state | "church-organ" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "TubaInstrument" |
---|
Sprite | state | "tuba" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "HarpInstrument" |
---|
Sprite | state | "harp" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "TimpaniInstrument" |
---|
Sprite | state | "timpani" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "TaikoInstrument" |
---|
Sprite | state | "taiko" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "ContrabassInstrument" |
---|
Sprite | state | "contrabass" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "MinimoogInstrument" |
---|
Sprite | state | "minimoog" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "TomDrumsInstrument" |
---|
Sprite | state | "toms" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "DawInstrument" |
---|
Sprite | layers | "" |
---|
- state | "daw-panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
sprite | "Objects/Fun/Instruments/structureinstruments.rsi" |
---|
|
---|
|
id | "SaxophoneInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/saxophone.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AccordionInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/accordion.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "HarmonicaInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/harmonica.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClarinetInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/clarinet.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FluteInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/flute.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "RecorderInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/recorder.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PanFluteInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/panflute.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "OcarinaInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/ocarina.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BagpipeInstrument" |
---|
Sprite | sprite | "Objects/Fun/Instruments/bagpipes.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BackgammonBoard" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/backgammon.rsi" |
---|
state | "board" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CheckerBoard" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chessboard.rsi" |
---|
state | "chessboard" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "*pieceWhite" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/checker_pieces.rsi" |
---|
state | "w_checker_piece" |
---|
noRot | "true" |
---|
|
---|
|
id | "*crownWhite" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/checker_pieces.rsi" |
---|
state | "w_checker_crown" |
---|
noRot | "true" |
---|
|
---|
|
id | "*pieceBlack" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/checker_pieces.rsi" |
---|
state | "b_checker_piece" |
---|
noRot | "true" |
---|
|
---|
|
id | "*crownBlack" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/checker_pieces.rsi" |
---|
state | "b_checker_crown" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChessBoard" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chessboard.rsi" |
---|
state | "chessboard" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WhiteKing" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_king" |
---|
noRot | "true" |
---|
|
---|
|
id | "WhiteQueen" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_queen" |
---|
noRot | "true" |
---|
|
---|
|
id | "WhiteRook" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_rook" |
---|
noRot | "true" |
---|
|
---|
|
id | "WhiteBishop" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_bishop" |
---|
noRot | "true" |
---|
|
---|
|
id | "WhiteKnight" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_knight" |
---|
noRot | "true" |
---|
|
---|
|
id | "WhitePawn" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "w_pawn" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackKing" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_king" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackQueen" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_queen" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackRook" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_rook" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackBishop" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_bishop" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackKnight" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_knight" |
---|
noRot | "true" |
---|
|
---|
|
id | "BlackPawn" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/chess_pieces.rsi" |
---|
state | "b_pawn" |
---|
noRot | "true" |
---|
|
---|
|
id | "GrassBattlemap" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/Battlemaps/grassbm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MoonBattlemap" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/Battlemaps/moonbm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "SandBattlemap" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/Battlemaps/sandbm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "SnowBattlemap" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/Battlemaps/snowbm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ShipBattlemap" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/Battlemaps/shipbm.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ParchisBoard" |
---|
Sprite | sprite | "Objects/Fun/Tabletop/parchis.rsi" |
---|
state | "board" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RedTabletopPiece" |
---|
Sprite | state | "red" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "GreenTabletopPiece" |
---|
Sprite | state | "green" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "YellowTabletopPiece" |
---|
Sprite | state | "yellow" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "BlueTabletopPiece" |
---|
Sprite | state | "blue" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "WhiteTabletopPiece" |
---|
Sprite | state | "white" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "BlackTabletopPiece" |
---|
Sprite | state | "black" |
---|
noRot | "true" |
---|
sprite | "Objects/Fun/Tabletop/generic_pieces.rsi" |
---|
|
---|
|
id | "WizardsGrimoire" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "icon_pentagramm" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WizardsGrimoireNoRefund" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "icon_pentagramm" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpawnSpellbook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "icon_pentagramm" |
---|
color | """ |
---|
|
---|
|
id | "ForceWallSpellbook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | "gold" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BlinkBook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | "gold" |
---|
|
---|
|
id | "SmiteBook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_blood" |
---|
color | "red" |
---|
|
---|
|
id | "KnockSpellbook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
|
---|
|
id | "FireballSpellbook" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "icon_magic_fireball" |
---|
color | """ |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ScrollRunes" |
---|
Sprite | sprite | "Objects/Magic/magicactions.rsi" |
---|
layers | "" |
---|
- state | "spell_default" |
---|
color | """ |
---|
|
---|
|
id | "ShardCrystalCyan" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalBlue" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalOrange" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalPink" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalGreen" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalRed" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardCrystalRandom" |
---|
Sprite | layers | "" |
---|
- sprite | "Objects/Materials/Shards/crystal.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "IngotGold" |
---|
Sprite | state | "gold_3" |
---|
layers | "" |
---|
- state | "gold_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/ingots.rsi" |
---|
|
---|
|
id | "IngotGold1" |
---|
Sprite | state | "gold" |
---|
layers | "" |
---|
- state | "gold_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/ingots.rsi" |
---|
|
---|
|
id | "IngotSilver" |
---|
Sprite | state | "silver_3" |
---|
layers | "" |
---|
- state | "silver_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/ingots.rsi" |
---|
|
---|
|
id | "IngotSilver1" |
---|
Sprite | state | "silver" |
---|
layers | "" |
---|
- state | "silver_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/ingots.rsi" |
---|
|
---|
|
id | "MaterialCardboard" |
---|
Sprite | state | "cardboard_3" |
---|
layers | "" |
---|
- state | "cardboard_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCardboard10" |
---|
Sprite | state | "cardboard" |
---|
layers | "" |
---|
- state | "cardboard_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCardboard1" |
---|
Sprite | state | "cardboard" |
---|
layers | "" |
---|
- state | "cardboard_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCloth" |
---|
Sprite | state | "cloth_3" |
---|
layers | "" |
---|
- state | "cloth_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCloth10" |
---|
Sprite | state | "cloth" |
---|
layers | "" |
---|
- state | "cloth_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCloth1" |
---|
Sprite | state | "cloth" |
---|
layers | "" |
---|
- state | "cloth_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialDurathread" |
---|
Sprite | state | "durathread_3" |
---|
layers | "" |
---|
- state | "durathread_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialDurathread1" |
---|
Sprite | state | "durathread" |
---|
layers | "" |
---|
- state | "durathread_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialWoodPlank" |
---|
Sprite | state | "wood" |
---|
layers | "" |
---|
- state | "wood" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialWoodPlank10" |
---|
Sprite | state | "wood" |
---|
layers | "" |
---|
- state | "wood" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialWoodPlank1" |
---|
Sprite | state | "wood" |
---|
layers | "" |
---|
- state | "wood" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialBiomass" |
---|
Sprite | sprite | "/Textures/Objects/Misc/monkeycube.rsi" |
---|
state | "cube" |
---|
color | """ |
---|
|
---|
|
id | "MaterialBiomass1" |
---|
Sprite | sprite | "/Textures/Objects/Misc/monkeycube.rsi" |
---|
state | "cube" |
---|
color | """ |
---|
|
---|
|
id | "MaterialHideBear" |
---|
Sprite | sprite | "Objects/Materials/materials.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.DamageStateVisualLayers.BaseUnshaded" ]" |
---|
state | "bearpelt_glow" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MaterialHideCorgi" |
---|
Sprite | sprite | "Objects/Materials/materials.rsi" |
---|
state | "corgihide" |
---|
|
---|
|
id | "MaterialDiamond" |
---|
Sprite | state | "diamond" |
---|
layers | "" |
---|
- state | "diamond" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialDiamond1" |
---|
Sprite | state | "diamond" |
---|
layers | "" |
---|
- state | "diamond" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCotton" |
---|
Sprite | state | "cotton_3" |
---|
layers | "" |
---|
- state | "cotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialCotton1" |
---|
Sprite | state | "cotton" |
---|
layers | "" |
---|
- state | "cotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialPyrotton" |
---|
Sprite | state | "pyrotton_3" |
---|
layers | "" |
---|
- state | "pyrotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialPyrotton1" |
---|
Sprite | state | "pyrotton" |
---|
layers | "" |
---|
- state | "pyrotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialBananium" |
---|
Sprite | state | "bananium_1" |
---|
layers | "" |
---|
- state | "bananium_1" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialBananium1" |
---|
Sprite | state | "bananium" |
---|
layers | "" |
---|
- state | "bananium_1" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialWebSilk" |
---|
Sprite | sprite | "Objects/Materials/silk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MaterialWebSilk25" |
---|
Sprite | sprite | "Objects/Materials/silk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MaterialWebSilk1" |
---|
Sprite | sprite | "Objects/Materials/silk.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MaterialToothSpaceCarp" |
---|
Sprite | sprite | "Objects/Materials/Mob/carptooth.rsi" |
---|
layers | "" |
---|
- state | "tooth" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "MaterialToothSpaceCarp1" |
---|
Sprite | sprite | "Objects/Materials/Mob/carptooth.rsi" |
---|
layers | "" |
---|
- state | "tooth" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "MaterialToothSharkminnow" |
---|
Sprite | sprite | "Objects/Materials/Mob/sharktooth.rsi" |
---|
layers | "" |
---|
- state | "tooth" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "MaterialToothSharkminnow1" |
---|
Sprite | sprite | "Objects/Materials/Mob/sharktooth.rsi" |
---|
layers | "" |
---|
- state | "tooth" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "MaterialBones" |
---|
Sprite | state | "cotton_3" |
---|
layers | "" |
---|
- state | "cotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialBones1" |
---|
Sprite | state | "cotton_3" |
---|
layers | "" |
---|
- state | "cotton_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/materials.rsi" |
---|
|
---|
|
id | "MaterialGunpowder" |
---|
Sprite | sprite | "Objects/Misc/reagent_fillings.rsi" |
---|
state | "powderpile" |
---|
color | "darkgray" |
---|
|
---|
|
id | "MaterialGoliathHide" |
---|
Sprite | sprite | "Objects/Materials/hide.rsi" |
---|
layers | "" |
---|
- state | "goliath_hide" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "MaterialGoliathHide1" |
---|
Sprite | sprite | "Objects/Materials/hide.rsi" |
---|
layers | "" |
---|
- state | "goliath_hide" |
---|
map | "[ "base" ]" |
---|
|
---|
|
id | "GoldOre" |
---|
Sprite | state | "gold" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "GoldOre1" |
---|
Sprite | state | "gold" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "DiamondOre" |
---|
Sprite | state | "diamond" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "DiamondOre1" |
---|
Sprite | state | "diamond" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SteelOre" |
---|
Sprite | state | "iron" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SteelOre1" |
---|
Sprite | state | "iron" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "PlasmaOre" |
---|
Sprite | state | "plasma" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "PlasmaOre1" |
---|
Sprite | state | "plasma" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SilverOre" |
---|
Sprite | state | "silver" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SilverOre1" |
---|
Sprite | state | "silver" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SpaceQuartz" |
---|
Sprite | state | "spacequartz" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SpaceQuartz1" |
---|
Sprite | state | "spacequartz" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "UraniumOre" |
---|
Sprite | state | "uranium" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "UraniumOre1" |
---|
Sprite | state | "uranium" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "BananiumOre" |
---|
Sprite | state | "bananium" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "BananiumOre1" |
---|
Sprite | state | "bananium" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Coal" |
---|
Sprite | state | "coal" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Coal1" |
---|
Sprite | state | "coal" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Coal5" |
---|
Sprite | state | "coal" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Coal10" |
---|
Sprite | state | "coal" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Coal15" |
---|
Sprite | state | "coal" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "SaltOre" |
---|
Sprite | state | "salt" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "Salt1" |
---|
Sprite | state | "salt" |
---|
sprite | "Objects/Materials/ore.rsi" |
---|
|
---|
|
id | "PartRodMetal" |
---|
Sprite | state | "rods_5" |
---|
layers | "" |
---|
- state | "rods_5" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/parts.rsi" |
---|
|
---|
|
id | "PartRodMetal10" |
---|
Sprite | state | "rods" |
---|
layers | "" |
---|
- state | "rods_5" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/parts.rsi" |
---|
|
---|
|
id | "PartRodMetal1" |
---|
Sprite | state | "rods" |
---|
layers | "" |
---|
- state | "rods_5" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/parts.rsi" |
---|
|
---|
|
id | "PartRodMetalLingering0" |
---|
Sprite | state | "rods_5" |
---|
layers | "" |
---|
- state | "rods_5" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/parts.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelLingering0" |
---|
Sprite | state | "steel" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "ScrapSteel" |
---|
Sprite | layers | "" |
---|
- state | "metal-1" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapGlass" |
---|
Sprite | layers | "" |
---|
- state | "glass-1" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapAirlock1" |
---|
Sprite | layers | "" |
---|
- state | "junk-airlock-1" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapAirlock2" |
---|
Sprite | layers | "" |
---|
- state | "junk-airlock-3" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapBucket" |
---|
Sprite | layers | "" |
---|
- state | "junk-bucket" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapCamera" |
---|
Sprite | layers | "" |
---|
- state | "junk-camera" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapCanister1" |
---|
Sprite | layers | "" |
---|
- state | "junk-canister-1" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapCanister2" |
---|
Sprite | layers | "" |
---|
- state | "junk-canister-2" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapCloset" |
---|
Sprite | layers | "" |
---|
- state | "junk-closet" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapFaxMachine" |
---|
Sprite | layers | "" |
---|
- state | "junk-fax" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapFireExtinguisher" |
---|
Sprite | layers | "" |
---|
- state | "junk-fireextinguisher" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapFirelock1" |
---|
Sprite | layers | "" |
---|
- state | "junk-firelock-1" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapFirelock2" |
---|
Sprite | layers | "" |
---|
- state | "junk-firelock-2" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapFirelock3" |
---|
Sprite | layers | "" |
---|
- state | "junk-firelock-3" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapIntercom" |
---|
Sprite | layers | "" |
---|
- state | "junk-intercom-1" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapJetpack" |
---|
Sprite | layers | "" |
---|
- state | "junk-jetpack" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapMedkit" |
---|
Sprite | layers | "" |
---|
- state | "junk-medkit-1" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapMopBucket" |
---|
Sprite | layers | "" |
---|
- state | "junk-mop-bucket" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapPAI" |
---|
Sprite | layers | "" |
---|
- state | "junk-pai" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapPAIGold" |
---|
Sprite | layers | "" |
---|
- state | "junk-pai-gold" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapTube" |
---|
Sprite | layers | "" |
---|
- state | "tube" |
---|
map | "[ "base" ]" |
---|
sprite | "Objects/Materials/Scrap/generic.rsi" |
---|
|
---|
|
id | "ScrapGeneratorPlasmaLeaking" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "old_generator_plasma_fuel_leak" |
---|
|
---|
|
id | "ScrapGeneratorPlasma" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
layers | "" |
---|
- state | "old_generator_plasma" |
---|
|
---|
|
id | "ScrapGeneratorUraniumLeaking" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
layers | "" |
---|
- state | "rad_outline" |
---|
- map | "[ "extra" ]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ScrapGeneratorUranium" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
layers | "" |
---|
- state | "uranium_generator" |
---|
- map | "[ "extra" ]" |
---|
|
---|
|
id | "ScrapGeneratorFrame" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
layers | "" |
---|
- state | "generator_frame" |
---|
|
---|
|
id | "ScrapGeneratorFuelTank" |
---|
Sprite | sprite | "Objects/Materials/Scrap/generator.rsi" |
---|
layers | "" |
---|
- state | "uranium_generator_fuel_tank" |
---|
|
---|
|
id | "ShardGlass" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/shard.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardGlassReinforced" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/shard.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardGlassPlasma" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/shard.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardGlassUranium" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/shard.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "ShardGlassClockwork" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- sprite | "Objects/Materials/Shards/shard.rsi" |
---|
state | "shard1" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "SheetGlass" |
---|
Sprite | state | "glass_3" |
---|
layers | "" |
---|
- state | "glass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
---|
|
---|
|
id | "SheetGlass10" |
---|
Sprite | state | "glass" |
---|
layers | "" |
---|
- state | "glass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
---|
|
---|
|
id | "SheetGlass1" |
---|
Sprite | state | "glass" |
---|
layers | "" |
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- state | "glass_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetGlassLingering0" |
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Sprite | state | "glass_3" |
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layers | "" |
---|
- state | "glass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
---|
|
id | "SheetRGlass" |
---|
Sprite | state | "rglass_3" |
---|
layers | "" |
---|
- state | "rglass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
---|
|
id | "SheetRGlass1" |
---|
Sprite | state | "rglass" |
---|
layers | "" |
---|
- state | "rglass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetPGlass" |
---|
Sprite | state | "pglass_3" |
---|
layers | "" |
---|
- state | "pglass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetPGlass1" |
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Sprite | state | "pglass" |
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layers | "" |
---|
- state | "pglass_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetRPGlass" |
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Sprite | state | "rpglass_3" |
---|
layers | "" |
---|
- state | "rpglass_3" |
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map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetRPGlass1" |
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Sprite | state | "rpglass" |
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layers | "" |
---|
- state | "rpglass_3" |
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map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetUGlass" |
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Sprite | state | "uglass_3" |
---|
layers | "" |
---|
- state | "uglass_3" |
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map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetUGlass1" |
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Sprite | state | "uglass" |
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layers | "" |
---|
- state | "uglass_3" |
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map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetRUGlass" |
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Sprite | state | "ruglass_3" |
---|
layers | "" |
---|
- state | "ruglass_3" |
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map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetRUGlass1" |
---|
Sprite | state | "ruglass" |
---|
layers | "" |
---|
- state | "ruglass_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetClockworkGlass" |
---|
Sprite | state | "cglass_3" |
---|
layers | "" |
---|
- state | "cglass_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetClockworkGlass1" |
---|
Sprite | state | "cglass" |
---|
layers | "" |
---|
- state | "cglass_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/glass.rsi" |
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|
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|
id | "SheetSteel" |
---|
Sprite | state | "steel_3" |
---|
layers | "" |
---|
- state | "steel_3" |
---|
map | "["base"]" |
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sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetSteel10" |
---|
Sprite | state | "steel" |
---|
layers | "" |
---|
- state | "steel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetSteel1" |
---|
Sprite | state | "steel" |
---|
layers | "" |
---|
- state | "steel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetSteelLingering0" |
---|
Sprite | state | "steel_3" |
---|
layers | "" |
---|
- state | "steel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetBrass" |
---|
Sprite | state | "brass_3" |
---|
layers | "" |
---|
- state | "brass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetBrass10" |
---|
Sprite | state | "brass" |
---|
layers | "" |
---|
- state | "brass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetBrass1" |
---|
Sprite | state | "brass" |
---|
layers | "" |
---|
- state | "brass_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
id | "SheetPlasteel" |
---|
Sprite | state | "plasteel_3" |
---|
layers | "" |
---|
- state | "plasteel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetPlasteel10" |
---|
Sprite | state | "plasteel" |
---|
layers | "" |
---|
- state | "plasteel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
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|
id | "SheetPlasteel1" |
---|
Sprite | state | "plasteel" |
---|
layers | "" |
---|
- state | "plasteel_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/metal.rsi" |
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|
id | "SheetPaper" |
---|
Sprite | state | "paper_3" |
---|
layers | "" |
---|
- state | "paper_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
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|
id | "SheetPaper1" |
---|
Sprite | state | "paper" |
---|
layers | "" |
---|
- state | "paper_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
id | "SheetPlasma" |
---|
Sprite | state | "plasma_3" |
---|
layers | "" |
---|
- state | "plasma_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
id | "SheetPlasma10" |
---|
Sprite | state | "plasma" |
---|
layers | "" |
---|
- state | "plasma_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
id | "SheetPlasma1" |
---|
Sprite | state | "plasma" |
---|
layers | "" |
---|
- state | "plasma_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
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|
id | "SheetPlastic" |
---|
Sprite | state | "plastic_3" |
---|
layers | "" |
---|
- state | "plastic_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
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|
id | "SheetPlastic10" |
---|
Sprite | state | "plastic" |
---|
layers | "" |
---|
- state | "plastic_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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|
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|
id | "SheetPlastic1" |
---|
Sprite | state | "plastic" |
---|
layers | "" |
---|
- state | "plastic_3" |
---|
map | "["base"]" |
---|
sprite | "Objects/Materials/Sheets/other.rsi" |
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id | "SheetUranium" |
---|
Sprite | state | "uranium_3" |
---|
layers | "" |
---|
- state | "uranium_3" |
---|
map | "["base"]" |
---|
|
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|
id | "SheetUranium1" |
---|
Sprite | state | "uranium_3" |
---|
layers | "" |
---|
- state | "uranium_3" |
---|
map | "["base"]" |
---|
|
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|
id | "MaterialSheetMeat" |
---|
Sprite | sprite | "Objects/Materials/Sheets/meaterial.rsi" |
---|
layers | "" |
---|
- state | "meat_3" |
---|
map | "[ "base" ]" |
---|
|
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|
id | "MaterialSheetMeat1" |
---|
Sprite | state | "meat" |
---|
sprite | "Objects/Materials/Sheets/meaterial.rsi" |
---|
layers | "" |
---|
- state | "meat_3" |
---|
map | "[ "base" ]" |
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id | "ArabianLamp" |
---|
Sprite | sprite | "Objects/Misc/arabianlamp.rsi" |
---|
layers | "" |
---|
- state | "flame" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
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visible | "false" |
---|
shader | "unshaded" |
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drawdepth | "Items" |
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noRot | "false" |
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|
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EntityStorageVisuals | stateBaseClosed | "lamp" |
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stateDoorOpen | "lamp" |
---|
stateDoorClosed | "lamptop" |
---|
|
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|
id | "BedsheetBlack" |
---|
Sprite | state | "sheetblack" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
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noRot | "true" |
---|
|
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|
id | "BedsheetBlue" |
---|
Sprite | state | "sheetblue" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
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noRot | "true" |
---|
|
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|
id | "BedsheetBrown" |
---|
Sprite | state | "sheetbrown" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
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noRot | "true" |
---|
|
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|
id | "BedsheetCaptain" |
---|
Sprite | state | "sheetcaptain" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetCE" |
---|
Sprite | state | "sheetce" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetCentcom" |
---|
Sprite | state | "sheetcentcom" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetClown" |
---|
Sprite | state | "sheetclown" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetCMO" |
---|
Sprite | state | "sheetcmo" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetCosmos" |
---|
Sprite | state | "sheetcosmos" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetCult" |
---|
Sprite | state | "sheetcult" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
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|
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|
id | "BedsheetGreen" |
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Sprite | state | "sheetgreen" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetGrey" |
---|
Sprite | state | "sheetgrey" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
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noRot | "true" |
---|
|
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|
id | "BedsheetHOP" |
---|
Sprite | state | "sheethop" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetHOS" |
---|
Sprite | state | "sheethos" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetIan" |
---|
Sprite | state | "sheetian" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
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noRot | "true" |
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|
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|
id | "BedsheetMedical" |
---|
Sprite | state | "sheetmedical" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetMime" |
---|
Sprite | state | "sheetmime" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetNT" |
---|
Sprite | state | "sheetNT" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetOrange" |
---|
Sprite | state | "sheetorange" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetPurple" |
---|
Sprite | state | "sheetpurple" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetQM" |
---|
Sprite | state | "sheetqm" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetRainbow" |
---|
Sprite | state | "sheetrainbow" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetRD" |
---|
Sprite | state | "sheetrd" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetBrigmedic" |
---|
Sprite | state | "sheetbrigmedic" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
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|
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|
id | "BedsheetRed" |
---|
Sprite | state | "sheetred" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BedsheetSyndie" |
---|
Sprite | state | "sheetsyndie" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
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|
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|
id | "BedsheetUSA" |
---|
Sprite | state | "sheetUSA" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetWhite" |
---|
Sprite | state | "sheetwhite" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetWiz" |
---|
Sprite | state | "sheetwiz" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BedsheetYellow" |
---|
Sprite | state | "sheetyellow" |
---|
sprite | "Objects/Misc/bedsheets.rsi" |
---|
noRot | "true" |
---|
|
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|
id | "BookBase" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_null" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
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|
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|
id | "BookSpaceEncyclopedia" |
---|
Sprite | layers | "" |
---|
- state | "icon_planet" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookTheBookOfControl" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "red" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookBartendersManual" |
---|
Sprite | layers | "" |
---|
- state | "icon_bar" |
---|
color | """ |
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sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookHowToCookForFortySpaceman" |
---|
Sprite | layers | "" |
---|
- state | "icon_apple" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookLeafLoversSecret" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookEngineersHandbook" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookScientistsGuidebook" |
---|
Sprite | layers | "" |
---|
- state | "icon_dna" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
---|
|
id | "BookSecurity" |
---|
Sprite | layers | "" |
---|
- state | "icon_stunbaton" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookHowToKeepStationClean" |
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Sprite | layers | "" |
---|
- state | "icon_bucket" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookHowToRockAndStone" |
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Sprite | layers | "" |
---|
- state | "icon_text" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookMedicalReferenceBook" |
---|
Sprite | layers | "" |
---|
- state | "icon_medical" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookHowToSurvive" |
---|
Sprite | layers | "" |
---|
- state | "overlay_blood" |
---|
color | "red" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookChemicalCompendium" |
---|
Sprite | layers | "" |
---|
- state | "icon_chemical" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookSpaceLaw" |
---|
Sprite | layers | "" |
---|
- state | "icon_law" |
---|
color | """ |
---|
sprite | "Objects/Misc/books.rsi" |
---|
|
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|
id | "BookRandom" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_null" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookRandomStory" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_null" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookAtmosDistro" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookAtmosWaste" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookAtmosAirAlarms" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookAtmosVentsMore" |
---|
Sprite | layers | "" |
---|
- state | "icon_corner" |
---|
color | "gold" |
---|
sprite | "Objects/Misc/books.rsi" |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookNarsieLegend" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | "red" |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookTruth" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookWorld" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
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|
id | "BookIanAntarctica" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
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layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookSlothClownSSS" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookSlothClownPranks" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookSlothClownMMD" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookStruck" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookSun" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookPossum" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_blood" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookCafe" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookFeather" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanLostWolfPup" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanRanch" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanOcean" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanMountain" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanCity" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanArctic" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookIanDesert" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookNames" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_dirt" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookEarth" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookAurora" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookTemple" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookWatched" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookMedicalOfficer" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookMorgue" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookRufus" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookMap" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookJourney" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_rivets" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookInspiration" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "detail_bookmark" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BookJanitorTale" |
---|
Sprite | sprite | "Objects/Misc/books.rsi" |
---|
layers | "" |
---|
- state | "overlay_dirt" |
---|
color | """ |
---|
map | "[ "overlay" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ProximitySensor" |
---|
Sprite | sprite | "Objects/Misc/proximity_sensor.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BrbSign" |
---|
Sprite | sprite | "Objects/Misc/brbsign.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BriefcaseBrown" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BriefcaseSyndie" |
---|
Sprite | sprite | "Objects/Storage/Briefcases/briefcase_brown.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BrokenBottle" |
---|
Sprite | sprite | "Objects/Consumable/TrashDrinks/broken_bottle.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyndicateBusinessCard" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
|
---|
|
id | "Candle" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleRed" |
---|
Sprite | layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlue" |
---|
Sprite | layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlack" |
---|
Sprite | layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleGreen" |
---|
Sprite | layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandlePurple" |
---|
Sprite | layers | "" |
---|
- state | "candle-big" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleRedSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlueSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlackSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleGreenSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandlePurpleSmall" |
---|
Sprite | layers | "" |
---|
- state | "candle-small" |
---|
color | """ |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleInfinite" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleRedInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlueInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlackInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleGreenInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandlePurpleInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-big" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleRedSmallInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-small" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlueSmallInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-small" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleBlackSmallInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-small" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandleGreenSmallInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-small" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandlePurpleSmallInfinite" |
---|
Sprite | layers | "" |
---|
- state | "fire-small" |
---|
color | """ |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
sprite | "Objects/Misc/candles.rsi" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CandyBowl" |
---|
Sprite | sprite | "Objects/Misc/candy_bowl.rsi" |
---|
noRot | "true" |
---|
drawdepth | "SmallObjects" |
---|
state | "candy_bowl0" |
---|
|
---|
|
id | "FloorCarpetItemRed" |
---|
Sprite | state | "carpet-red" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemBlack" |
---|
Sprite | state | "carpet-black" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemBlue" |
---|
Sprite | state | "carpet-blue" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemGreen" |
---|
Sprite | state | "carpet-green" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemOrange" |
---|
Sprite | state | "carpet-orange" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemSkyBlue" |
---|
Sprite | state | "carpet-skyblue" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemPurple" |
---|
Sprite | state | "carpet-purple" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemPink" |
---|
Sprite | state | "carpet-pink" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemCyan" |
---|
Sprite | state | "carpet-cyan" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorCarpetItemWhite" |
---|
Sprite | state | "carpet-white" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "CoordinatesDisk" |
---|
Sprite | sprite | "Objects/Misc/cd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ChopSticks" |
---|
Sprite | sprite | "Objects/Misc/chopstick.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PairedChopsticks" |
---|
Sprite | sprite | "Objects/Misc/chopstick.rsi" |
---|
state | "paired" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NukeDisk" |
---|
Sprite | sprite | "Objects/Misc/nukedisk.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NukeDiskFake" |
---|
Sprite | sprite | "Objects/Misc/nukedisk.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DeskBell" |
---|
Sprite | sprite | "Objects/Misc/desk_bell.rsi" |
---|
state | ""normal"" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DiskCase" |
---|
Sprite | sprite | "Objects/Misc/diskcases.rsi" |
---|
state | "icon_base" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EggSpider" |
---|
Sprite | sprite | "Objects/Misc/eggspider.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FireExtinguisher" |
---|
Sprite | sprite | "Objects/Misc/fire_extinguisher.rsi" |
---|
layers | "" |
---|
- state | "fire_extinguisher_closed" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ExtinguisherSpray" |
---|
Sprite | sprite | "Effects/extinguisherSpray.rsi" |
---|
layers | "" |
---|
- state | "extinguish" |
---|
map | "[ "enum.VaporVisualLayers.Base" ]" |
---|
rotation | 180 |
---|
|
---|
|
id | "FireExtinguisherMini" |
---|
Sprite | sprite | "Objects/Misc/fire_extinguisher_mini.rsi" |
---|
layers | "" |
---|
- state | "fire_extinguisher_closed" |
---|
map | "[ "enabled" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Lamp" |
---|
Sprite | sprite | "Objects/Misc/Lights/lamp.rsi" |
---|
layers | "" |
---|
- state | "lamp-on" |
---|
map | "[ "light" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "LampBanana" |
---|
Sprite | layers | "" |
---|
- state | "bananalamp_on" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
sprite | "Objects/Misc/Lights/lights.rsi" |
---|
|
---|
|
id | "LampGold" |
---|
Sprite | sprite | "Objects/Misc/Lights/lampgreen.rsi" |
---|
layers | "" |
---|
- state | "lampgreen-on" |
---|
map | "[ "light" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "LampInterrogator" |
---|
Sprite | sprite | "Objects/Misc/Lights/lampint.rsi" |
---|
layers | "" |
---|
- state | "flashing" |
---|
map | "[ "enum.FlashVisuals.LightLayer" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "Floodlight" |
---|
Sprite | layers | "" |
---|
- state | "floodlight_on" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
sprite | "Objects/Misc/Lights/lights.rsi" |
---|
|
---|
|
id | "FloodlightBroken" |
---|
Sprite | sprite | "Objects/Misc/Lights/lights.rsi" |
---|
state | "floodlight_broken" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Handcuffs" |
---|
Sprite | sprite | "Objects/Misc/handcuffs.rsi" |
---|
state | "handcuff" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Cablecuffs" |
---|
Sprite | sprite | "Objects/Misc/cablecuffs.rsi" |
---|
state | "cuff" |
---|
color | "forestgreen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Zipties" |
---|
Sprite | sprite | "Objects/Misc/zipties.rsi" |
---|
state | "cuff" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ZiptiesBroken" |
---|
Sprite | sprite | "Objects/Misc/zipties.rsi" |
---|
state | "cuff-broken" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CablecuffsBroken" |
---|
Sprite | sprite | "Objects/Misc/cablecuffs.rsi" |
---|
state | "cuff-broken" |
---|
color | "forestgreen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClothingOuterStraightjacket" |
---|
Sprite | sprite | "Clothing/OuterClothing/Misc/straight_jacket.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BlankHandyFlag" |
---|
Sprite | sprite | "Objects/Misc/Handy_Flags/blank_handy_flag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NTHandyFlag" |
---|
Sprite | sprite | "Objects/Misc/Handy_Flags/NT_handy_flag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyndieHandyFlag" |
---|
Sprite | sprite | "Objects/Misc/Handy_Flags/syndie_handy_flag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LGBTQHandyFlag" |
---|
Sprite | sprite | "Objects/Misc/Handy_Flags/lgbtq_handy_flag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PirateHandyFlag" |
---|
Sprite | sprite | "Objects/Misc/Handy_Flags/pirate_handy_flag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "IceCrust" |
---|
Sprite | sprite | "Objects/Misc/ice_crust.rsi" |
---|
layers | "" |
---|
- state | "ice" |
---|
drawdepth | "FloorObjects" |
---|
color | """ |
---|
|
---|
|
id | "PassengerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idpassenger" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "TechnicalAssistantIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idintern-tech" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "MedicalInternIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idintern-med" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ResearchAssistantIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idintern-sci" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SecurityCadetIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idintern-cadet" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ServiceWorkerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idintern-service" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CaptainIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcaptain" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SecurityIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idsecurityofficer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "WardenIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idwarden" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "EngineeringIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idstationengineer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "MedicalIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idmedicaldoctor" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ParamedicIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idparamedic" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ChemistIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idchemist" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CargoIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcargotechnician" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SalvageIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idshaftminer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "QuartermasterIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idquartermaster" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ResearchIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idscientist" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ClownIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idclown" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "MimeIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idmime" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ChaplainIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idchaplain" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "JanitorIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idjanitor" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "BartenderIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idbartender" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "PunPunIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idbartender" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ChefIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcook" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "BotanistIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idbotanist" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "LibrarianIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcurator" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "LawyerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idlawyer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "HoPIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idheadofpersonnel" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CEIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idchiefengineer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CMOIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idchiefmedicalofficer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "RDIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idresearchdirector" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "HoSIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idheadofsecurity" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "VisitorIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idvisitor" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "BrigmedicIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idbrigmedic" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CentcomIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcentcom" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTLeaderIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_commander" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTChaplainIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_chaplain" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTEngineerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_engineer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTJanitorIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_janitor" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTMedicIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_medic" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ERTSecurityIDCard" |
---|
Sprite | layers | "" |
---|
- state | "ert_security" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "MusicianIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idmusician" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CentcomIDCardDeathsquad" |
---|
Sprite | layers | "" |
---|
- state | "centcom" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "AgentIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idpassenger" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "NukieAgentIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idpassenger" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "AtmosIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idatmospherictechnician" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SyndicateIDCard" |
---|
Sprite | layers | "" |
---|
- state | "syndie" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "PirateIDCard" |
---|
Sprite | layers | "" |
---|
- state | "pirate" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "PsychologistIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idpsychologist" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ReporterIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idreporter" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "BoxerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idboxer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "ZookeeperIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idzookeeper" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "DetectiveIDCard" |
---|
Sprite | layers | "" |
---|
- state | "iddetective" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CBURNIDcard" |
---|
Sprite | layers | "" |
---|
- state | "centcom" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "CluwneIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idcluwne" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SeniorEngineerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idseniorengineer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SeniorResearcherIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idseniorresearcher" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SeniorPhysicianIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idseniorphysician" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "SeniorOfficerIDCard" |
---|
Sprite | layers | "" |
---|
- state | "idseniorofficer" |
---|
sprite | "Objects/Misc/id_cards.rsi" |
---|
|
---|
|
id | "UniversalIDCard" |
---|
Sprite | sprite | "Objects/Misc/id_cards.rsi" |
---|
layers | "" |
---|
- state | "idadmin" |
---|
|
---|
|
id | "Implanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantFull" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "ImplanterAdmeme" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantFull" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "SadTromboneImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter0" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "LightImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter0" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "BikeHornImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter0" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "TrackingImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter0" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "StorageImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "FreedomImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "UplinkImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "EmpImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "ScramImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "DnaScramblerImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "MicroBombImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "MacroBombImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "DeathRattleImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "DeathAcidifierImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/syndi_implanter.rsi" |
---|
state | "implanter1" |
---|
layers | "" |
---|
- state | "implanter1" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "MindShieldImplanter" |
---|
Sprite | sprite | "Objects/Specific/Medical/implanter.rsi" |
---|
state | "implanter0" |
---|
layers | "" |
---|
- state | "implanter0" |
---|
map | "[ "implantOnly" ]" |
---|
visible | "true" |
---|
|
---|
|
id | "ModularReceiver" |
---|
Sprite | sprite | "Objects/Misc/modular_receiver.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RifleStock" |
---|
Sprite | sprite | "Objects/Misc/rifle_stock.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableWall" |
---|
Sprite | sprite | "Objects/Misc/inflatable_wall.rsi" |
---|
state | "inflatable_wall" |
---|
|
---|
|
id | "InflatableDoor" |
---|
Sprite | sprite | "Objects/Misc/inflatable_door.rsi" |
---|
state | "closed" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "Kudzu" |
---|
Sprite | sprite | "Objects/Misc/kudzu.rsi" |
---|
state | "kudzu_11" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "WeakKudzu" |
---|
Sprite | sprite | "Objects/Misc/kudzu.rsi" |
---|
state | "kudzu_11" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "KudzuFlowerFriendly" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Objects/Misc/kudzuflower.rsi" |
---|
state | "kudzu_11" |
---|
|
---|
|
id | "KudzuFlowerAngry" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Objects/Misc/kudzuflower.rsi" |
---|
state | "kudzu_11" |
---|
|
---|
|
id | "FleshKudzu" |
---|
Sprite | sprite | "Objects/Misc/fleshkudzu.rsi" |
---|
state | "kudzu_11" |
---|
drawdepth | "Overdoors" |
---|
|
---|
|
id | "ShadowKudzu" |
---|
Sprite | drawdepth | "Effects" |
---|
sprite | "Effects/spookysmoke.rsi" |
---|
layers | "" |
---|
- state | "spookysmoke" |
---|
color | """ |
---|
map | "[base]" |
---|
|
---|
|
id | "ShadowKudzuWeak" |
---|
Sprite | drawdepth | "Effects" |
---|
sprite | "Effects/spookysmoke.rsi" |
---|
layers | "" |
---|
- state | "spookysmoke" |
---|
color | """ |
---|
map | "[base]" |
---|
|
---|
|
id | "LandMineKick" |
---|
Sprite | drawdepth | "Items" |
---|
sprite | "Objects/Misc/landmine.rsi" |
---|
state | "landmine" |
---|
|
---|
|
id | "LandMineModular" |
---|
Sprite | drawdepth | "Items" |
---|
sprite | "Objects/Misc/landmine.rsi" |
---|
state | "landmine" |
---|
|
---|
|
id | "LandMineExplosive" |
---|
Sprite | drawdepth | "Items" |
---|
sprite | "Objects/Misc/landmine.rsi" |
---|
state | "landmine" |
---|
|
---|
|
id | "CapacitorStockPart" |
---|
Sprite | state | "capacitor" |
---|
sprite | "Objects/Misc/stock_parts.rsi" |
---|
|
---|
|
id | "MicroManipulatorStockPart" |
---|
Sprite | state | "micro_mani" |
---|
sprite | "Objects/Misc/stock_parts.rsi" |
---|
|
---|
|
id | "MatterBinStockPart" |
---|
Sprite | state | "matter_bin" |
---|
sprite | "Objects/Misc/stock_parts.rsi" |
---|
|
---|
|
id | "MedalCase" |
---|
Sprite | sprite | "Objects/Storage/medalcase.rsi" |
---|
layers | "" |
---|
- state | "open" |
---|
map | "["openLayer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MonkeyCubeBox" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "box" |
---|
|
---|
|
id | "MonkeyCubeWrapped" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "wrapper" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "KoboldCubeBox" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "box_kobold" |
---|
|
---|
|
id | "VariantCubeBox" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "box_variant" |
---|
|
---|
|
id | "KoboldCubeWrapped" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "wrapper_kobold" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyndicateSpongeBox" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "box" |
---|
|
---|
|
id | "SyndicateSpongeWrapped" |
---|
Sprite | sprite | "Objects/Misc/monkeycube.rsi" |
---|
state | "wrapper" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Paper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperScrap" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperOffice" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperArtifactAnalyzer" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperCaptainsThoughts" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
color | """ |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperCargoInvoice" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
color | """ |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperCargoBountyManifest" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
color | """ |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperCNCSheet" |
---|
Sprite | layers | "" |
---|
- state | "paper_stamp-generic" |
---|
color | """ |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PaperWritten" |
---|
Sprite | layers | "" |
---|
- state | "paper_words" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NukeCodePaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NukeCodePaperStation" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BoxFolderNuclearCodes" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "folder-stamp-inverse" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BoxFolderBase" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "folder-base" |
---|
|
---|
|
id | "BoxFolderRed" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderBlue" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderYellow" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderWhite" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderGrey" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderBlack" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderGreen" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
color | """ |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderCentCom" |
---|
Sprite | layers | "" |
---|
- state | "folder-base" |
---|
sprite | "Objects/Misc/bureaucracy.rsi" |
---|
|
---|
|
id | "BoxFolderClipboard" |
---|
Sprite | sprite | "Objects/Misc/clipboard.rsi" |
---|
layers | "" |
---|
- state | "clipboard_over" |
---|
map | "["clipboard_pen"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BoxFolderCentComClipboard" |
---|
Sprite | sprite | "Objects/Misc/cc-clipboard.rsi" |
---|
layers | "" |
---|
- state | "clipboard_over" |
---|
map | "["clipboard_pen"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BoxFolderQmClipboard" |
---|
Sprite | sprite | "Objects/Misc/qm_clipboard.rsi" |
---|
layers | "" |
---|
- state | "qm_clipboard_over" |
---|
map | "["qm_clipboard_pen"]" |
---|
visible | "false" |
---|
|
---|
|
id | "TraitorCodePaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AllTraitorCodesPaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Envelope" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Pen" |
---|
Sprite | sprite | "Objects/Misc/pens.rsi" |
---|
state | "pen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LuxuryPen" |
---|
Sprite | state | "luxury_pen" |
---|
sprite | "Objects/Misc/pens.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CyberPen" |
---|
Sprite | state | "overpriced_pen" |
---|
sprite | "Objects/Misc/pens.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PenCentcom" |
---|
Sprite | state | "pen_centcom" |
---|
sprite | "Objects/Misc/pens.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PenCap" |
---|
Sprite | state | "pen_cap" |
---|
sprite | "Objects/Misc/pens.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PenHop" |
---|
Sprite | state | "pen_hop" |
---|
sprite | "Objects/Misc/pens.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PetCarrier" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Objects" |
---|
sprite | "Objects/Storage/petcarrier.rsi" |
---|
layers | "" |
---|
- state | "welded" |
---|
map | "["enum.WeldableLayers.BaseWelded"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Storage/petcarrier.rsi" |
---|
state | "icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "pet_carrier_open" |
---|
stateDoorClosed | "pet_carrier_door" |
---|
|
---|
|
id | "PotatoAIChip" |
---|
Sprite | sprite | "Objects/Misc/potatoai_chip.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RubberStampCaptain" |
---|
Sprite | state | "stamp-cap" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampCentcom" |
---|
Sprite | state | "stamp-centcom" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampChaplain" |
---|
Sprite | state | "stamp-chaplain" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampLawyer" |
---|
Sprite | state | "stamp-lawyer" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampClown" |
---|
Sprite | state | "stamp-clown" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampCE" |
---|
Sprite | state | "stamp-ce" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampCMO" |
---|
Sprite | state | "stamp-cmo" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampHop" |
---|
Sprite | state | "stamp-hop" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampHos" |
---|
Sprite | state | "stamp-hos" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampMime" |
---|
Sprite | state | "stamp-mime" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampQm" |
---|
Sprite | state | "stamp-qm" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampRd" |
---|
Sprite | state | "stamp-rd" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampTrader" |
---|
Sprite | state | "stamp-trader" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampSyndicate" |
---|
Sprite | state | "stamp-syndicate" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampWarden" |
---|
Sprite | state | "stamp-warden" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampApproved" |
---|
Sprite | state | "stamp-ok" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampDenied" |
---|
Sprite | state | "stamp-deny" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampDetective" |
---|
Sprite | state | "stamp-detective" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampGreytide" |
---|
Sprite | state | "stamp-greytide" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "RubberStampPsychologist" |
---|
Sprite | state | "stamp-psychologist" |
---|
sprite | "Objects/Misc/stamps.rsi" |
---|
|
---|
|
id | "Spaceshroom" |
---|
Sprite | sprite | "Objects/Misc/spaceshroom.rsi" |
---|
state | "structure" |
---|
|
---|
|
id | "FoodSpaceshroom" |
---|
Sprite | sprite | "Objects/Misc/spaceshroom.rsi" |
---|
state | "object" |
---|
|
---|
|
id | "FoodSpaceshroomCooked" |
---|
Sprite | sprite | "Objects/Misc/spaceshroom.rsi" |
---|
state | "spaceshroom_cooked" |
---|
|
---|
|
id | "SpaceCash" |
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash10" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_10" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash100" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_100" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash500" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_500" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash1000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash2500" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash5000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash10000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash20000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash30000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpaceCash1000000" |
---|
Icon | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash_1000000" |
---|
|
---|
Sprite | sprite | "Objects/Economy/cash.rsi" |
---|
state | "cash" |
---|
layers | "" |
---|
- state | "cash" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpiderWeb" |
---|
Sprite | sprite | "Objects/Misc/spiderweb.rsi" |
---|
layers | "" |
---|
- state | "spider_web_1" |
---|
map | "["spiderWebLayer"]" |
---|
drawdepth | "WallMountedItems" |
---|
|
---|
|
id | "SpiderWebClown" |
---|
Sprite | sprite | "Objects/Misc/spiderweb.rsi" |
---|
layers | "" |
---|
- state | "spider_web_clown_1" |
---|
map | "["spiderWebLayer"]" |
---|
drawdepth | "WallMountedItems" |
---|
|
---|
|
id | "FloorTileItemSteelCheckerDark" |
---|
Sprite | |
---|
|
id | "FloorTileItemSteelCheckerLight" |
---|
Sprite | |
---|
|
id | "FloorTileItemDark" |
---|
Sprite | state | "dark" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkDiagonalMini" |
---|
Sprite | state | "dark-diagonal-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkDiagonal" |
---|
Sprite | state | "dark-diagonal" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkHerringbone" |
---|
Sprite | state | "dark-herringbone" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkMini" |
---|
Sprite | state | "dark-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkMono" |
---|
Sprite | state | "dark-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkPavement" |
---|
Sprite | state | "dark-pavement" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkPavementVertical" |
---|
Sprite | state | "dark-pavement-vertical" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDarkOffset" |
---|
Sprite | state | "dark-offset" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteel" |
---|
Sprite | state | "steel" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelOffset" |
---|
Sprite | state | "steel-offset" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelDiagonalMini" |
---|
Sprite | state | "steel-diagonal-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelDiagonal" |
---|
Sprite | state | "steel-diagonal" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelHerringbone" |
---|
Sprite | state | "steel-herringbone" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelMini" |
---|
Sprite | state | "steel-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelMono" |
---|
Sprite | state | "steel-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelPavement" |
---|
Sprite | state | "steel-pavement" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelPavementVertical" |
---|
Sprite | state | "steel-pavement-vertical" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhite" |
---|
Sprite | state | "white" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteOffset" |
---|
Sprite | state | "white-offset" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteDiagonalMini" |
---|
Sprite | state | "white-diagonal-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteDiagonal" |
---|
Sprite | state | "white-diagonal" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteHerringbone" |
---|
Sprite | state | "white-herringbone" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteMini" |
---|
Sprite | state | "white-mini" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhiteMono" |
---|
Sprite | state | "white-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhitePavement" |
---|
Sprite | state | "white-pavement" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWhitePavementVertical" |
---|
Sprite | state | "white-pavement-vertical" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMetalDiamond" |
---|
Sprite | state | "metaldiamond" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWood" |
---|
Sprite | state | "wood" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemTechmaint" |
---|
Sprite | state | "techfloor" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMono" |
---|
Sprite | state | "monofloor" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemLino" |
---|
Sprite | state | "lino" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBrassFilled" |
---|
Sprite | state | "brass-filled" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBrassReebe" |
---|
Sprite | state | "reebe" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemDirty" |
---|
Sprite | state | "dirty" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemElevatorShaft" |
---|
Sprite | state | "dark" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemRockVault" |
---|
Sprite | state | "rockvault" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBlue" |
---|
Sprite | state | "blue" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemLime" |
---|
Sprite | state | "lime" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMining" |
---|
Sprite | state | "mining" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMiningDark" |
---|
Sprite | state | "miningdark" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMiningLight" |
---|
Sprite | state | "mininglight" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemFreezer" |
---|
Sprite | state | "showroom" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShowroom" |
---|
Sprite | state | "showroom" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemHydro" |
---|
Sprite | state | "hydro" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBar" |
---|
Sprite | state | "bar" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemClown" |
---|
Sprite | state | "clown" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMime" |
---|
Sprite | state | "mime" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemKitchen" |
---|
Sprite | state | "kitchen" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemLaundry" |
---|
Sprite | state | "laundry" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemConcrete" |
---|
Sprite | state | "concrete" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemConcreteMono" |
---|
Sprite | state | "concrete-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemConcreteSmooth" |
---|
Sprite | state | "concrete-smooth" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGrayConcrete" |
---|
Sprite | state | "grayconcrete" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGrayConcreteMono" |
---|
Sprite | state | "grayconcrete-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGrayConcreteSmooth" |
---|
Sprite | state | "grayconcrete-smooth" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemOldConcrete" |
---|
Sprite | state | "oldconcrete" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemOldConcreteMono" |
---|
Sprite | state | "oldconcrete-mono" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemOldConcreteSmooth" |
---|
Sprite | state | "oldconcrete-smooth" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemArcadeBlue" |
---|
Sprite | state | "arcadeblue" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemArcadeBlue2" |
---|
Sprite | state | "arcadeblue2" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemArcadeRed" |
---|
Sprite | state | "arcadered" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemEighties" |
---|
Sprite | state | "eighties" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemCarpetClown" |
---|
Sprite | state | "carpetclown" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemCarpetOffice" |
---|
Sprite | state | "carpetoffice" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBoxing" |
---|
Sprite | state | "boxing" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGym" |
---|
Sprite | state | "gym" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleWhite" |
---|
Sprite | state | "shuttlewhite" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleBlue" |
---|
Sprite | state | "shuttleblue" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleOrange" |
---|
Sprite | state | "shuttleorange" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttlePurple" |
---|
Sprite | state | "shuttlepurple" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleRed" |
---|
Sprite | state | "shuttlered" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleGrey" |
---|
Sprite | state | "shuttlegrey" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemShuttleBlack" |
---|
Sprite | state | "shuttleblack" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGold" |
---|
Sprite | state | "gold" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSilver" |
---|
Sprite | state | "silver" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGCircuit" |
---|
Sprite | state | "gcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBCircuit" |
---|
Sprite | state | "bcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemRCircuit" |
---|
Sprite | state | "rcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGCircuit4" |
---|
Sprite | state | "gcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemBCircuit4" |
---|
Sprite | state | "bcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemRCircuit4" |
---|
Sprite | state | "rcircuit" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGrass" |
---|
Sprite | state | "grass" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGrassJungle" |
---|
Sprite | state | "grassjungle" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSnow" |
---|
Sprite | state | "snow" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWoodPattern" |
---|
Sprite | state | "woodpatternfloor" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemFlesh" |
---|
Sprite | state | "meat" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemSteelMaint" |
---|
Sprite | state | "steelmaintfloor" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemGratingMaint" |
---|
Sprite | state | "gratingmaintfloor" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWeb" |
---|
Sprite | sprite | "Objects/Tiles/web.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FloorTileItemAstroGrass" |
---|
Sprite | state | "astrograss" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemMowedAstroGrass" |
---|
Sprite | state | "grass" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemJungleAstroGrass" |
---|
Sprite | state | "grassjungle" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemAstroIce" |
---|
Sprite | state | "astroice" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemAstroSnow" |
---|
Sprite | state | "snow" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "FloorTileItemWoodLarge" |
---|
Sprite | state | "wood-large" |
---|
sprite | "Objects/Tiles/tile.rsi" |
---|
|
---|
|
id | "Torch" |
---|
Sprite | sprite | "Objects/Misc/torch.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "torch_nocloth" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Misc/torch.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "TreasureDatadiskEncrypted" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
layers | "" |
---|
- state | "datadisk_encrypted" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureHardDiskDrive" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
layers | "" |
---|
- state | "harddisk" |
---|
map | "[ "base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureFlopDiskDrive" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
layers | "" |
---|
- state | "flopdrive" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCDDrive" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
layers | "" |
---|
- state | "cddrive" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCPUSupercharged" |
---|
Sprite | sprite | "Objects/Misc/module.rsi" |
---|
layers | "" |
---|
- state | "cpu_super" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureSampleTube" |
---|
Sprite | sprite | "Objects/Misc/sample_tubes.rsi" |
---|
layers | "" |
---|
- state | "blank" |
---|
map | "[ "base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCoinIron" |
---|
Sprite | sprite | "Objects/Misc/coins.rsi" |
---|
state | "coin_iron" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCoinSilver" |
---|
Sprite | state | "coin_silver" |
---|
sprite | "Objects/Misc/coins.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCoinGold" |
---|
Sprite | state | "coin_gold" |
---|
sprite | "Objects/Misc/coins.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCoinAdamantine" |
---|
Sprite | state | "coin_adamantine" |
---|
sprite | "Objects/Misc/coins.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TreasureCoinDiamond" |
---|
Sprite | state | "coin_diamond" |
---|
sprite | "Objects/Misc/coins.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Fork" |
---|
Sprite | state | "fork" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "ForkPlastic" |
---|
Sprite | state | "plastic_fork" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "Spoon" |
---|
Sprite | state | "spoon" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "SpoonPlastic" |
---|
Sprite | state | "plastic_spoon" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "KnifePlastic" |
---|
Sprite | state | "plastic_knife" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "BarSpoon" |
---|
Sprite | state | "bar_spoon" |
---|
sprite | "Objects/Misc/utensils.rsi" |
---|
|
---|
|
id | "AmeJar" |
---|
Sprite | sprite | "Objects/Power/AME/ame_jar.rsi" |
---|
state | "jar" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBulb" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "LedLightBulb" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "DimLightBulb" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "WarmLightBulb" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "LightBulbOld" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "LightBulbBroken" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "ServiceLightBulb" |
---|
Sprite | sprite | "Objects/Power/light_bulb.rsi" |
---|
layers | "" |
---|
- map | "[ enum.LightBulbVisualLayers.Base ]" |
---|
state | "normal" |
---|
|
---|
|
id | "LightTube" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeOld" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeBroken" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LedLightTube" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "ExteriorLightTube" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "SodiumLightTube" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalCyan" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalBlue" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalPink" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalOrange" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalRed" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "LightTubeCrystalGreen" |
---|
Sprite | sprite | "Objects/Power/light_tube.rsi" |
---|
|
---|
|
id | "PortableRecharger" |
---|
Sprite | sprite | "Objects/Power/portable_recharger.rsi" |
---|
state | "charging" |
---|
|
---|
|
id | "PowerCellPotato" |
---|
Sprite | layers | "" |
---|
- state | "potato" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellSmall" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellSmallPrinted" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellMedium" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellMediumPrinted" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellHigh" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellHighPrinted" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellHyper" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellHyperPrinted" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellMicroreactor" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellMicroreactorPrinted" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCellAntiqueProto" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Power/power_cells.rsi" |
---|
|
---|
|
id | "PowerCageSmall" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PowerCageMedium" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PowerCageHigh" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PowerCageSmallEmpty" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PowerCageMediumEmpty" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PowerCageHighEmpty" |
---|
Sprite | sprite | "Objects/Power/power_cages.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.PowerCellVisualLayers.Unshaded" ]" |
---|
state | "o2" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PowerSink" |
---|
Sprite | sprite | "Objects/Power/powersink.rsi" |
---|
state | "powersink" |
---|
|
---|
|
id | "RiotShield" |
---|
Sprite | sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
state | "riot-icon" |
---|
|
---|
|
id | "RiotLaserShield" |
---|
Sprite | state | "riot_laser-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "RiotBulletShield" |
---|
Sprite | state | "riot_bullet-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "WoodenBuckler" |
---|
Sprite | state | "buckler-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "MakeshiftShield" |
---|
Sprite | state | "makeshift-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "WebShield" |
---|
Sprite | sprite | "Objects/Weapons/Melee/web-shield.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ClockworkShield" |
---|
Sprite | state | "ratvarian-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "MirrorShield" |
---|
Sprite | state | "mirror-icon" |
---|
sprite | "Objects/Weapons/Melee/shields.rsi" |
---|
|
---|
|
id | "EnergyShield" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_shield.rsi" |
---|
layers | "" |
---|
- state | "eshield-on" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "shield" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BrokenEnergyShield" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_shield.rsi" |
---|
state | "eshield-icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TelescopicShield" |
---|
Sprite | sprite | "Objects/Weapons/Melee/teleriot_shield.rsi" |
---|
layers | "" |
---|
- state | "teleriot-on" |
---|
visible | "false" |
---|
map | "[ "shield" ]" |
---|
state | "riot-icon" |
---|
|
---|
|
id | "GasAnalyzer" |
---|
Sprite | sprite | "Objects/Specific/Atmos/gasanalyzer.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["analyzer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Jug" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugCarbon" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugIodine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugFluorine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugChlorine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugAluminium" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugPhosphorus" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugSulfur" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugSilicon" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugHydrogen" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugLithium" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugSodium" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugPotassium" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugRadium" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugIron" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugCopper" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugGold" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugMercury" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugSilver" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugEthanol" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugSugar" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugNitrogen" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugOxygen" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugPlantBGone" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JugWeldingFuel" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/jug.rsi" |
---|
layers | "" |
---|
- state | "jug1" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ChemistryEmptyBottle01" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
layers | "" |
---|
- state | "bottle-1-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ChemistryEmptyBottle02" |
---|
Sprite | layers | "" |
---|
- state | "bottle-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
|
---|
|
id | "ChemistryEmptyBottle03" |
---|
Sprite | layers | "" |
---|
- state | "bottle-3-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
|
---|
|
id | "ChemistryEmptyBottle04" |
---|
Sprite | layers | "" |
---|
- state | "bottle-4-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
|
---|
|
id | "EpinephrineChemistryBottle" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
layers | "" |
---|
- state | "bottle-1-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "RobustHarvestChemistryBottle" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/bottle.rsi" |
---|
layers | "" |
---|
- state | "bottle-1-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "EZNutrientChemistryBottle" |
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sprite | "Structures/cargo_pallets.rsi" |
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id | "GarlicSeeds" |
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Sprite | sprite | "Objects/Specific/Hydroponics/garlic.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LaughinPeaSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/laughin_pea.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LemonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lemon.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LemoonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lemoon.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LimeSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lime.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "OrangeSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/orange.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "ExtradimensionalOrangeSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/extradimensional_orange.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PineappleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pineapple.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PotatoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/potato.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "SugarcaneSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/sugarcane.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "TeaPlantSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/tea_plant.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PapercaneSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/papercane.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "TowercapSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/towercap.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "SteelcapSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/steelcap.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "TomatoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/tomato.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "BlueTomatoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blue_tomato.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "BloodTomatoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blood_tomato.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "KillerTomatoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/tomatokiller.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "EggplantSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/eggplant.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "AppleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/apple.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "GoldenAppleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/golden_apple.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "CornSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/corn.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "ChanterelleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chanterelle.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "EggySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/eggy.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "TobaccoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/tobacco.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "CannabisSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cannabis.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "RainbowCannabisSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/rainbow_cannabis.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "NettleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/nettle.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "DeathNettleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/death_nettle.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "ChiliSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chili.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "ChillySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/chilly.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "AloeSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/aloe.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PoppySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/poppy.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LilySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lily.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "LingzhiSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/lingzhi.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "AmbrosiaVulgarisSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "AmbrosiaDeusSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/ambrosia_deus.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "GalaxythistleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/galaxythistle.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "GlasstleSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/glasstle.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "FlyAmanitaSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/fly_amanita.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "GatfruitSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/gatfruit.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "OnionSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "RiceSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/rice.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "SoybeanSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/soybeans.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "SpacemansTrumpetSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/spacemans_trumpet.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "KoibeanSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/koibean.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "OnionRedSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/onion_red.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "WatermelonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/watermelon.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "HolymelonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/holymelon.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "GrapeSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/grape.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "CocoaSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cocoa.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "BerrySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/berries.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "BungoSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/bungo.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PeaSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pea.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "WorldPeaSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/world_pea.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PumpkinSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pumpkin.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "BluePumpkinSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/blue_pumpkin.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "CottonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cotton.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PyrottonSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/pyrotton.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "RealCapfruitSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/capfruit.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "FakeCapfruitSeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/capfruit.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "CherrySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/cherry.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "AnomalyBerrySeeds" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/anomaly_berry.rsi" |
---|
state | "seed" |
---|
|
---|
|
id | "PlantBGoneSpray" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/sprays.rsi" |
---|
state | "plantbgone" |
---|
|
---|
|
id | "WeedSpray" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/sprays.rsi" |
---|
state | "weedspray" |
---|
|
---|
|
id | "PestSpray" |
---|
Sprite | state | "pestspray" |
---|
sprite | "Objects/Tools/Hydroponics/sprays.rsi" |
---|
|
---|
|
id | "HydroponicsToolMiniHoe" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/hoe.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HydroponicsToolClippers" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/clippers.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HydroponicsToolScythe" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/scythe.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HydroponicsToolHatchet" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/hatchet.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HydroponicsToolSpade" |
---|
Sprite | sprite | "Objects/Tools/Hydroponics/spade.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PlantBag" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/Equipment/plant_bag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MopItem" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/mop.rsi" |
---|
layers | "" |
---|
- state | "mop" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-3" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AdvMopItem" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/advmop.rsi" |
---|
layers | "" |
---|
- state | "advmop" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-2" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WetFloorSign" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/wet_floor_sign.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WetFloorSignMineExplosive" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/wet_floor_sign.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Plunger" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/plunger.rsi" |
---|
state | "plunger" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GoldenPlunger" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/golden_plunger.rsi" |
---|
state | "plunger" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RagItem" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/rag.rsi" |
---|
layers | "" |
---|
- state | "rag" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-3" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Soap" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
layers | "" |
---|
- state | "soap-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapNT" |
---|
Sprite | layers | "" |
---|
- state | "nt-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapDeluxe" |
---|
Sprite | layers | "" |
---|
- state | "deluxe-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapSyndie" |
---|
Sprite | layers | "" |
---|
- state | "syndie-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapletSyndie" |
---|
Sprite | layers | "" |
---|
- state | "syndie-soaplet" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapHomemade" |
---|
Sprite | layers | "" |
---|
- state | "gibs-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SoapOmega" |
---|
Sprite | layers | "" |
---|
- state | "omega-4" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SprayBottle" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
state | "cleaner" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MegaSprayBottle" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
state | "cleaner_large" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SprayBottleWater" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
state | "cleaner" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SprayBottleSpaceCleaner" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
state | "cleaner" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Vapor" |
---|
Sprite | sprite | "Effects/chempuff.rsi" |
---|
rotation | 180 |
---|
layers | "" |
---|
- state | "chempuff" |
---|
map | "["enum.VaporVisualLayers.Base"]" |
---|
|
---|
|
id | "TrashBag" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/trashbag.rsi" |
---|
layers | "" |
---|
- state | "icon-0" |
---|
map | "["enum.StorageFillLayers.Fill"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashBagBlue" |
---|
Sprite | layers | "" |
---|
- state | "blue-icon-0" |
---|
map | "["enum.StorageFillLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/trashbag.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BagOfSummoningGarbage" |
---|
Sprite | layers | "" |
---|
- state | "blue-icon-0" |
---|
map | "["enum.StorageFillLayers.Fill"]" |
---|
sprite | "Objects/Specific/Janitorial/trashbag.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FoodCartHot" |
---|
Sprite | netSync | "false" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Kitchen/food_carts.rsi" |
---|
layers | "" |
---|
- state | "stand-food" |
---|
netsync | "false" |
---|
|
---|
|
id | "FoodCartCold" |
---|
Sprite | netSync | "false" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Kitchen/food_carts.rsi" |
---|
layers | "" |
---|
- state | "stand-ice" |
---|
netsync | "false" |
---|
|
---|
|
id | "BooksBag" |
---|
Sprite | sprite | "Objects/Specific/Library/Equipment/books_bag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MechEquipmentGrabber" |
---|
Sprite | state | "mecha_clamp" |
---|
sprite | "Objects/Specific/Mech/mecha_equipment.rsi" |
---|
|
---|
|
id | "MechEquipmentGrabberSmall" |
---|
Sprite | state | "mecha_clamp_small" |
---|
sprite | "Objects/Specific/Mech/mecha_equipment.rsi" |
---|
|
---|
|
id | "MechEquipmentHorn" |
---|
Sprite | state | "mecha_honker" |
---|
sprite | "Objects/Specific/Mech/mecha_equipment.rsi" |
---|
|
---|
|
id | "MechRipley" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "ripley" |
---|
|
---|
|
id | "MechRipleyBattery" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "ripley" |
---|
|
---|
|
id | "MechHonker" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "honker" |
---|
|
---|
|
id | "MechHonkerBattery" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "honker" |
---|
|
---|
|
id | "MechHamtr" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "hamtr" |
---|
|
---|
|
id | "MechHamtrBattery" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "hamtr" |
---|
|
---|
|
id | "MechVim" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "vim" |
---|
|
---|
|
id | "MechVimBattery" |
---|
Sprite | drawdepth | "Mobs" |
---|
noRot | "true" |
---|
sprite | "Objects/Specific/Mech/mecha.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.MechVisualLayers.Base" ]" |
---|
state | "vim" |
---|
|
---|
|
id | "RipleyHarness" |
---|
Sprite | state | "ripley_harness+o" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "RipleyLArm" |
---|
Sprite | state | "ripley_l_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "RipleyLLeg" |
---|
Sprite | state | "ripley_l_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "RipleyRLeg" |
---|
Sprite | state | "ripley_r_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "RipleyRArm" |
---|
Sprite | state | "ripley_r_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "RipleyChassis" |
---|
Sprite | noRot | "true" |
---|
state | "ripley0" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/ripley_construction.rsi" |
---|
|
---|
|
id | "HonkerHarness" |
---|
Sprite | state | "honker_harness+o" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HonkerLArm" |
---|
Sprite | state | "honker_l_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HonkerLLeg" |
---|
Sprite | state | "honker_l_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HonkerRLeg" |
---|
Sprite | state | "honker_r_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HonkerRArm" |
---|
Sprite | state | "honker_r_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HonkerChassis" |
---|
Sprite | noRot | "true" |
---|
state | "honker0" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/honker_construction.rsi" |
---|
|
---|
|
id | "HamtrHarness" |
---|
Sprite | state | "hamtr_harness+o" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "HamtrLArm" |
---|
Sprite | state | "hamtr_l_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "HamtrLLeg" |
---|
Sprite | state | "hamtr_l_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "HamtrRLeg" |
---|
Sprite | state | "hamtr_r_leg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "HamtrRArm" |
---|
Sprite | state | "hamtr_r_arm" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "HamtrChassis" |
---|
Sprite | noRot | "true" |
---|
state | "hamtr0" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/hamtr_construction.rsi" |
---|
|
---|
|
id | "VimHarness" |
---|
Sprite | state | "harness" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/vim_construction.rsi" |
---|
|
---|
|
id | "VimChassis" |
---|
Sprite | noRot | "true" |
---|
state | "vim0" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Mech/vim_construction.rsi" |
---|
|
---|
|
id | "Defibrillator" |
---|
Sprite | sprite | "Objects/Specific/Medical/defib.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DefibrillatorEmpty" |
---|
Sprite | sprite | "Objects/Specific/Medical/defib.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DefibrillatorOneHandedUnpowered" |
---|
Sprite | sprite | "Objects/Specific/Medical/defib.rsi" |
---|
layers | "" |
---|
- state | "screen" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DefibrillatorCompact" |
---|
Sprite | sprite | "Objects/Specific/Medical/defibsmall.rsi" |
---|
layers | "" |
---|
- state | "ready" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DefibrillatorSyndicate" |
---|
Sprite | sprite | "Objects/Specific/Medical/defibsyndi.rsi" |
---|
layers | "" |
---|
- state | "ready" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DiseaseSwab" |
---|
Sprite | sprite | "Objects/Specific/Medical/mouth_swab.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BoxMouthSwab" |
---|
Sprite | layers | "" |
---|
- state | "swab" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "Vaccine" |
---|
Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
---|
state | "salpen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandheldCrewMonitor" |
---|
Sprite | sprite | "Objects/Specific/Medical/handheldcrewmonitor.rsi" |
---|
state | "scanner" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandheldCrewMonitorEmpty" |
---|
Sprite | sprite | "Objects/Specific/Medical/handheldcrewmonitor.rsi" |
---|
state | "scanner" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Ointment" |
---|
Sprite | state | "ointment" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Ointment1" |
---|
Sprite | state | "ointment" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Ointment10Lingering" |
---|
Sprite | state | "ointment" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "RegenerativeMesh" |
---|
Sprite | state | "regenerative-mesh" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "OintmentAdvanced1" |
---|
Sprite | state | "regenerative-mesh" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Brutepack" |
---|
Sprite | state | "brutepack" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Brutepack1" |
---|
Sprite | state | "brutepack" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Brutepack10Lingering" |
---|
Sprite | state | "brutepack" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "MedicatedSuture" |
---|
Sprite | state | "medicated-suture" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "BrutepackAdvanced1" |
---|
Sprite | state | "medicated-suture" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Bloodpack" |
---|
Sprite | state | "bloodpack" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Bloodpack10Lingering" |
---|
Sprite | state | "bloodpack" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Tourniquet" |
---|
Sprite | state | "tourniquet" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Gauze" |
---|
Sprite | state | "gauze" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Gauze1" |
---|
Sprite | state | "gauze" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "Gauze10Lingering" |
---|
Sprite | state | "gauze" |
---|
sprite | "Objects/Specific/Medical/medical.rsi" |
---|
|
---|
|
id | "AloeCream" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/aloe.rsi" |
---|
state | "cream" |
---|
|
---|
|
id | "HealingToolbox" |
---|
Sprite | sprite | "Objects/Specific/Medical/healing_toolbox.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PillDexalin" |
---|
Sprite | state | "pill16" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterDexalin" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillDylovene" |
---|
Sprite | state | "pill10" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterDylovene" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillHyronalin" |
---|
Sprite | state | "pill17" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterHyronalin" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillPotassiumIodide" |
---|
Sprite | state | "pill9" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterPotassiumIodide" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillIron" |
---|
Sprite | state | "pill14" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCopper" |
---|
Sprite | state | "pill13" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterIron" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterCopper" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillKelotane" |
---|
Sprite | state | "pill4" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterKelotane" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillDermaline" |
---|
Sprite | state | "pill8" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterDermaline" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillSpaceDrugs" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
state | "pill" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillTricordrazine" |
---|
Sprite | state | "pill3" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterTricordrazine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillBicaridine" |
---|
Sprite | state | "pill5" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterBicaridine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCharcoal" |
---|
Sprite | state | "pill21" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterCharcoal" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillRomerol" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
state | "pill" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillAmbuzol" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
state | "pill" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillAmbuzolPlus" |
---|
Sprite | state | "pill3" |
---|
sprite | "Objects/Specific/Chemistry/pills.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PillCanisterRandom" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/pills_canister.rsi" |
---|
state | "pill_canister" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyringeEphedrine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeInaprovaline" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeTranexamicAcid" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeBicaridine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeDermaline" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeHyronalin" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeIpecac" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeAmbuzol" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeSigynate" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
state | ""syringe_base0"" |
---|
|
---|
|
id | "SyringeEthylredoxrazine" |
---|
Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
---|
layers | "" |
---|
- state | "syringe_base0" |
---|
map | "["enum.SolutionContainerLayers.Base"]" |
---|
visible | "false" |
---|
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Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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layers | "" |
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- state | "syringe_base0" |
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map | "["enum.SolutionContainerLayers.Base"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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state | ""syringe_base0"" |
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|
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Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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layers | "" |
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- state | "syringe_base0" |
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map | "["enum.SolutionContainerLayers.Base"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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state | ""syringe_base0"" |
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|
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Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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layers | "" |
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- state | "syringe_base0" |
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map | "["enum.SolutionContainerLayers.Base"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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state | ""syringe_base0"" |
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|
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Sprite | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Base"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Chemistry/syringe.rsi" |
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state | ""syringe_base0"" |
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id | "HandheldHealthAnalyzerUnpowered" |
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Sprite | sprite | "Objects/Specific/Medical/healthanalyzer.rsi" |
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state | "icon" |
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layers | "" |
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- state | "analyzer" |
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shader | "unshaded" |
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visible | "true" |
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map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/healthanalyzer.rsi" |
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state | "icon" |
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layers | "" |
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- state | "analyzer" |
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shader | "unshaded" |
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visible | "true" |
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map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/healthanalyzer.rsi" |
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state | "icon" |
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layers | "" |
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- state | "analyzer" |
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shader | "unshaded" |
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visible | "true" |
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map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/hypospray.rsi" |
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state | "hypo" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/syndihypo.rsi" |
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state | "hypo" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/hypospray.rsi" |
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state | "borghypo" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/syndihypo.rsi" |
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state | "hypo" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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- state | "firstaid" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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- state | "punctpen" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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- state | "hypovolemic" |
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map | "[ "enum.SolutionContainerLayers.Fill" ]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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- state | "stimpen" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "CombatMedipen" |
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Sprite | sprite | "Objects/Specific/Medical/medipen.rsi" |
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layers | "" |
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- state | "morphen" |
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map | "["enum.SolutionContainerLayers.Fill"]" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "Hypopen" |
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Sprite | sprite | "Objects/Misc/pens.rsi" |
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state | "pen" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "HypopenBox" |
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Sprite | sprite | "Objects/Storage/penbox.rsi" |
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state | "hypopen" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "Medkit" |
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Sprite | sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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state | "firstaid" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "MedkitBurn" |
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Sprite | state | "burnkit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "MedkitToxin" |
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Sprite | state | "toxinkit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "MedkitO2" |
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Sprite | state | "o2kit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "MedkitBrute" |
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Sprite | state | "brutekit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "MedkitAdvanced" |
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Sprite | state | "advkit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "MedkitRadiation" |
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Sprite | state | "radkit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "MedkitCombat" |
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Sprite | state | "blackkit" |
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sprite | "Objects/Specific/Medical/firstaidkits.rsi" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "BodyBag" |
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Sprite | drawdepth | "SmallObjects" |
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sprite | "Objects/Specific/Medical/Morgue/bodybags.rsi" |
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layers | "" |
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- state | "paper" |
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map | "["enum.PaperLabelVisuals.Layer"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Medical/Morgue/bodybags.rsi" |
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state | "bag" |
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|
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EntityStorageVisuals | stateDoorOpen | "open_overlay" |
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id | "BodyBagFolded" |
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Sprite | drawdepth | "SmallObjects" |
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sprite | "Objects/Specific/Medical/Morgue/bodybags.rsi" |
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layers | "" |
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- state | "paper" |
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map | "["enum.PaperLabelVisuals.Layer"]" |
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visible | "false" |
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Icon | sprite | "Objects/Specific/Medical/Morgue/bodybags.rsi" |
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state | "bag" |
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EntityStorageVisuals | stateDoorOpen | "open_overlay" |
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id | "Ash" |
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Sprite | sprite | "Objects/Materials/materials.rsi" |
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state | "ash" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "Ectoplasm" |
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Sprite | sprite | "Mobs/Ghosts/revenant.rsi" |
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state | "ectoplasm" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "StrangePill" |
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Sprite | sprite | "Objects/Specific/Chemistry/pills.rsi" |
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state | "pill" |
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drawdepth | "Items" |
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noRot | "false" |
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|
id | "Cautery" |
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Sprite | sprite | "Objects/Specific/Medical/Surgery/cautery.rsi" |
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state | "cautery" |
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id | "Drill" |
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Sprite | sprite | "Objects/Specific/Medical/Surgery/drill.rsi" |
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state | "drill" |
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id | "Scalpel" |
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Sprite | sprite | "Objects/Specific/Medical/Surgery/scalpel.rsi" |
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state | "scalpel" |
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id | "ScalpelShiv" |
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Sprite | state | "shiv" |
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sprite | "Objects/Specific/Medical/Surgery/scalpel.rsi" |
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id | "ScalpelAdvanced" |
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Sprite | state | "advanced" |
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sprite | "Objects/Specific/Medical/Surgery/scalpel.rsi" |
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id | "ScalpelLaser" |
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Sprite | state | "laser" |
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sprite | "Objects/Specific/Medical/Surgery/scalpel.rsi" |
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|
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|
id | "Retractor" |
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Sprite | sprite | "Objects/Specific/Medical/Surgery/scissors.rsi" |
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state | "retractor" |
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|
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id | "Hemostat" |
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Sprite | state | "hemostat" |
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sprite | "Objects/Specific/Medical/Surgery/scissors.rsi" |
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id | "Saw" |
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Sprite | sprite | "Objects/Specific/Medical/Surgery/saw.rsi" |
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state | "saw" |
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Sprite | state | "improv" |
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sprite | "Objects/Specific/Medical/Surgery/saw.rsi" |
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id | "SawElectric" |
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Sprite | state | "electric" |
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sprite | "Objects/Specific/Medical/Surgery/saw.rsi" |
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id | "SawAdvanced" |
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Sprite | state | "advanced" |
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sprite | "Objects/Specific/Medical/Surgery/saw.rsi" |
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id | "AnomalyScanner" |
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Sprite | sprite | "Objects/Specific/Research/anomalyscanner.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocatorUnpowered" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocator.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocator" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocator.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocatorEmpty" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocator.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocatorWideUnpowered" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocatorwide.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocatorWide" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocatorwide.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "AnomalyLocatorWideEmpty" |
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Sprite | sprite | "Objects/Specific/Research/anomalylocatorwide.rsi" |
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layers | "" |
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- state | "screen" |
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shader | "unshaded" |
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visible | "false" |
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map | "["enum.ToggleVisuals.Layer"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "WeaponGauntletGorilla" |
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Sprite | sprite | "Objects/Weapons/Melee/gorilla.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "ResearchDisk" |
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Sprite | sprite | "Objects/Specific/Research/researchdisk.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "ResearchDisk5000" |
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Sprite | sprite | "Objects/Specific/Research/researchdisk.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "ResearchDisk10000" |
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Sprite | sprite | "Objects/Specific/Research/researchdisk.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "ResearchDiskDebug" |
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Sprite | sprite | "Objects/Specific/Research/researchdisk.rsi" |
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state | "icon" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "TechnologyDisk" |
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Sprite | sprite | "Objects/Misc/module.rsi" |
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layers | "" |
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- state | "datadisk_label" |
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map | "["enum.DamageStateVisualLayers.Base"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "TechnologyDiskRare" |
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Sprite | sprite | "Objects/Misc/module.rsi" |
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layers | "" |
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- state | "datadisk_label" |
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map | "["enum.DamageStateVisualLayers.Base"]" |
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drawdepth | "Items" |
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noRot | "false" |
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id | "BorgModuleCable" |
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Sprite | layers | "" |
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- state | "icon-cables" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleFireExtinguisher" |
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Sprite | layers | "" |
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- state | "icon-fire-extinguisher" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleGPS" |
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Sprite | layers | "" |
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- state | "icon-gps" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleRadiationDetection" |
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Sprite | layers | "" |
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- state | "icon-radiation" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleTool" |
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Sprite | layers | "" |
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- state | "icon-tools" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleAppraisal" |
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Sprite | layers | "" |
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- state | "icon-appraisal" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleMining" |
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Sprite | layers | "" |
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- state | "icon-mining" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleGrapplingGun" |
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Sprite | layers | "" |
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- state | "icon-grappling-gun" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleAdvancedTool" |
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Sprite | layers | "" |
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- state | "icon-tools-adv" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleConstruction" |
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Sprite | layers | "" |
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- state | "icon-construction" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleRCD" |
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Sprite | layers | "" |
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- state | "icon-rcd" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleLightReplacer" |
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Sprite | layers | "" |
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- state | "icon-light-replacer" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleCleaning" |
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Sprite | layers | "" |
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- state | "icon-mop" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleAdvancedCleaning" |
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Sprite | layers | "" |
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- state | "icon-mop-adv" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleDiagnosis" |
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Sprite | layers | "" |
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- state | "icon-diagnosis" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleTreatment" |
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Sprite | layers | "" |
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- state | "icon-treatment" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleDefibrillator" |
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Sprite | layers | "" |
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- state | "icon-defib" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleAdvancedTreatment" |
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Sprite | layers | "" |
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- state | "icon-chemist" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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|
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id | "BorgModuleArtifact" |
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Sprite | layers | "" |
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- state | "icon-artifacts" |
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sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
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id | "BorgModuleAnomaly" |
---|
Sprite | layers | "" |
---|
- state | "icon-anomalies" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleService" |
---|
Sprite | layers | "" |
---|
- state | "icon-pen" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleMusique" |
---|
Sprite | layers | "" |
---|
- state | "icon-musique" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleGardening" |
---|
Sprite | layers | "" |
---|
- state | "icon-gardening" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleHarvesting" |
---|
Sprite | layers | "" |
---|
- state | "icon-harvesting" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleClowning" |
---|
Sprite | layers | "" |
---|
- state | "icon-clown" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleSyndicateWeapon" |
---|
Sprite | layers | "" |
---|
- state | "icon-syndicate" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleOperative" |
---|
Sprite | layers | "" |
---|
- state | "icon-syndicate" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleEsword" |
---|
Sprite | layers | "" |
---|
- state | "icon-syndicate" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleL6C" |
---|
Sprite | layers | "" |
---|
- state | "icon-syndicate" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "BorgModuleMartyr" |
---|
Sprite | layers | "" |
---|
- state | "icon-bomb" |
---|
sprite | "Objects/Specific/Robotics/borgmodule.rsi" |
---|
|
---|
|
id | "CyborgEndoskeleton" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "Items" |
---|
sprite | "Objects/Specific/Robotics/cyborg_parts.rsi" |
---|
state | "robo_suit" |
---|
|
---|
|
id | "MMI" |
---|
Sprite | sprite | "Objects/Specific/Robotics/mmi.rsi" |
---|
layers | "" |
---|
- state | "mmi_off" |
---|
map | "["enum.MMIVisualLayers.Base"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MMIFilled" |
---|
Sprite | sprite | "Objects/Specific/Robotics/mmi.rsi" |
---|
layers | "" |
---|
- state | "mmi_off" |
---|
map | "["enum.MMIVisualLayers.Base"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PositronicBrain" |
---|
Sprite | sprite | "Objects/Specific/Robotics/mmi.rsi" |
---|
layers | "" |
---|
- state | "posibrain" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "OreBag" |
---|
Sprite | sprite | "Objects/Specific/Mining/ore_bag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "OreBagOfHolding" |
---|
Sprite | sprite | "Objects/Specific/Mining/ore_bag_holding.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MineralScannerUnpowered" |
---|
Sprite | sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
layers | "" |
---|
- state | "icon-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MineralScanner" |
---|
Sprite | sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
layers | "" |
---|
- state | "icon-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MineralScannerEmpty" |
---|
Sprite | sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
layers | "" |
---|
- state | "icon-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AdvancedMineralScannerUnpowered" |
---|
Sprite | layers | "" |
---|
- state | "adv-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AdvancedMineralScanner" |
---|
Sprite | layers | "" |
---|
- state | "adv-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AdvancedMineralScannerEmpty" |
---|
Sprite | layers | "" |
---|
- state | "adv-o" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
sprite | "Objects/Specific/Mining/mineral_scanner.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "DeployableBarrier" |
---|
Sprite | sprite | "Objects/Specific/Security/barrier.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
|
---|
|
id | "EvidenceMarkerOne" |
---|
Sprite | state | "one" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerTwo" |
---|
Sprite | state | "two" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerThree" |
---|
Sprite | state | "three" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerFour" |
---|
Sprite | state | "four" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerFive" |
---|
Sprite | state | "five" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerSix" |
---|
Sprite | state | "six" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerSeven" |
---|
Sprite | state | "seven" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerEight" |
---|
Sprite | state | "eight" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "EvidenceMarkerNine" |
---|
Sprite | state | "nine" |
---|
sprite | "Objects/Specific/Detective/evidence_marker.rsi" |
---|
|
---|
|
id | "BoxEvidenceMarkers" |
---|
Sprite | layers | "" |
---|
- state | "evidence_markers" |
---|
state | "box" |
---|
sprite | "Objects/Storage/boxes.rsi" |
---|
|
---|
|
id | "TargetHuman" |
---|
Sprite | sprite | "Objects/Specific/Security/target.rsi" |
---|
state | "target_h" |
---|
noRot | "true" |
---|
|
---|
|
id | "TargetSyndicate" |
---|
Sprite | sprite | "Objects/Specific/Security/target.rsi" |
---|
state | "target_s" |
---|
noRot | "true" |
---|
|
---|
|
id | "TargetClown" |
---|
Sprite | sprite | "Objects/Specific/Security/target.rsi" |
---|
state | "target_c" |
---|
noRot | "true" |
---|
|
---|
|
id | "TargetStrange" |
---|
Sprite | sprite | "Objects/Specific/Security/target.rsi" |
---|
state | "target_f" |
---|
noRot | "true" |
---|
|
---|
|
id | "BarberScissors" |
---|
Sprite | sprite | "Objects/Tools/scissors.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "VendingMachineRestockBooze" |
---|
Sprite | layers | "" |
---|
- state | "refill_booze" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockChang" |
---|
Sprite | layers | "" |
---|
- state | "refill_chinese" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockChefvend" |
---|
Sprite | layers | "" |
---|
- state | "refill_chef" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockCondimentStation" |
---|
Sprite | layers | "" |
---|
- state | "refill_condiment" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockClothes" |
---|
Sprite | layers | "" |
---|
- state | "refill_clothes" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockCostumes" |
---|
Sprite | layers | "" |
---|
- state | "refill_costume" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockDinnerware" |
---|
Sprite | layers | "" |
---|
- state | "refill_dinner" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockDiscountDans" |
---|
Sprite | layers | "" |
---|
- state | "refill_discount" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockDonut" |
---|
Sprite | layers | "" |
---|
- state | "refill_donuts" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockEngineering" |
---|
Sprite | layers | "" |
---|
- state | "refill_engi" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockGames" |
---|
Sprite | layers | "" |
---|
- state | "refill_games" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockGetmoreChocolateCorp" |
---|
Sprite | layers | "" |
---|
- state | "refill_snack" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockHotDrinks" |
---|
Sprite | layers | "" |
---|
- state | "refill_joe" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockMedical" |
---|
Sprite | layers | "" |
---|
- state | "refill_medical" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockNutriMax" |
---|
Sprite | layers | "" |
---|
- state | "refill_plant" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockPTech" |
---|
Sprite | layers | "" |
---|
- state | "refill_ptech" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockRobustSoftdrinks" |
---|
Sprite | layers | "" |
---|
- state | "refill_cola" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockSecTech" |
---|
Sprite | layers | "" |
---|
- state | "refill_sec" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockSalvageEquipment" |
---|
Sprite | layers | "" |
---|
- state | "refill_salvage" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockSeeds" |
---|
Sprite | layers | "" |
---|
- state | "refill_plant" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockSmokes" |
---|
Sprite | layers | "" |
---|
- state | "refill_smoke" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockTankDispenser" |
---|
Sprite | layers | "" |
---|
- state | "refill_tanks" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockVendomat" |
---|
Sprite | layers | "" |
---|
- state | "refill_parts" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockRobotics" |
---|
Sprite | layers | "" |
---|
- state | "refill_robotics" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockHappyHonk" |
---|
Sprite | layers | "" |
---|
- state | "refill_honk" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "VendingMachineRestockChemVend" |
---|
Sprite | layers | "" |
---|
- state | "refill_medical" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Specific/Service/vending_machine_restock.rsi" |
---|
|
---|
|
id | "CrateArtifactContainer" |
---|
Sprite | drawdepth | "Objects" |
---|
sprite | "Structures/Storage/Crates/artifact.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/artifact.rsi" |
---|
state | "artifact_container_icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "artifact_container_open" |
---|
stateDoorClosed | "artifact_container_door" |
---|
|
---|
|
id | "SimpleXenoArtifactItem" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/item_artifacts.rsi" |
---|
layers | "" |
---|
- state | "ano01_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "MediumXenoArtifactItem" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/item_artifacts.rsi" |
---|
layers | "" |
---|
- state | "ano01_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "ComplexXenoArtifactItem" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/item_artifacts.rsi" |
---|
layers | "" |
---|
- state | "ano01_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "VariedXenoArtifactItem" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/item_artifacts.rsi" |
---|
layers | "" |
---|
- state | "ano01_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "ArtifactFragment" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/artifact_fragments.rsi" |
---|
layers | "" |
---|
- state | "ancientball1" |
---|
map | "[ "enum.ArtifactsVisualLayers.Base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ArtifactFragment1" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/artifact_fragments.rsi" |
---|
layers | "" |
---|
- state | "ancientball1" |
---|
map | "[ "enum.ArtifactsVisualLayers.Base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NodeScanner" |
---|
Sprite | sprite | "Objects/Specific/Xenoarchaeology/node_scanner.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SimpleXenoArtifact" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ano30_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "MediumXenoArtifact" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ano30_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "ComplexXenoArtifact" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "ano30_on" |
---|
map | "[ "enum.ArtifactsVisualLayers.Effect" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "AccessConfigurator" |
---|
Sprite | sprite | "Objects/Tools/access_configurator.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AccessConfiguratorUniversal" |
---|
Sprite | sprite | "Objects/Tools/universal_access_configurator.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "AppraisalTool" |
---|
Sprite | sprite | "Objects/Tools/appraisal-tool.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "BlueprintFulton" |
---|
Sprite | sprite | "Objects/Tools/blueprint.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BlueprintSeismicCharge" |
---|
Sprite | sprite | "Objects/Tools/blueprint.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Bucket" |
---|
Sprite | sprite | "Objects/Tools/bucket.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
- map | "["enum.SolutionContainerLayers.Fill"]" |
---|
state | "fill-1" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CableHVStack" |
---|
Sprite | state | "coilhv-30" |
---|
layers | "" |
---|
- state | "coilhv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableHVStack10" |
---|
Sprite | state | "coilhv-10" |
---|
layers | "" |
---|
- state | "coilhv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableHVStackLingering10" |
---|
Sprite | state | "coilhv-10" |
---|
layers | "" |
---|
- state | "coilhv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableHVStack1" |
---|
Sprite | state | "coilhv-10" |
---|
layers | "" |
---|
- state | "coilhv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableMVStack" |
---|
Sprite | state | "coilmv-30" |
---|
layers | "" |
---|
- state | "coilmv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableMVStack10" |
---|
Sprite | state | "coilmv-10" |
---|
layers | "" |
---|
- state | "coilmv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableMVStackLingering10" |
---|
Sprite | state | "coilmv-10" |
---|
layers | "" |
---|
- state | "coilmv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableMVStack1" |
---|
Sprite | state | "coilmv-10" |
---|
layers | "" |
---|
- state | "coilmv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableApcStack" |
---|
Sprite | state | "coillv-30" |
---|
layers | "" |
---|
- state | "coillv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableApcStack10" |
---|
Sprite | state | "coillv-10" |
---|
layers | "" |
---|
- state | "coillv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableApcStackLingering10" |
---|
Sprite | state | "coillv-10" |
---|
layers | "" |
---|
- state | "coillv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "CableApcStack1" |
---|
Sprite | state | "coillv-10" |
---|
layers | "" |
---|
- state | "coillv-30" |
---|
map | "["base"]" |
---|
sprite | "Objects/Tools/cable-coils.rsi" |
---|
|
---|
|
id | "Haycutters" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/haycutters.rsi" |
---|
state | "haycutters" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Moodriver" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/moodriver.rsi" |
---|
state | "moodriver" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Wronch" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/wronch.rsi" |
---|
state | "wronch" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Cowbar" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/cowbar.rsi" |
---|
state | "cowbar" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Mooltitool" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/mooltitool.rsi" |
---|
state | "mooltitool" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Cowelder" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/cowelder.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
|
---|
|
id | "Milkalyzer" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/milkalyzer.rsi" |
---|
layers | "" |
---|
- state | "milkalyzer" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CowToolbox" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/cow_toolbox.rsi" |
---|
state | "cow_toolbox" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "CowToolboxFilled" |
---|
Sprite | sprite | "Objects/Tools/Cowtools/cow_toolbox.rsi" |
---|
state | "cow_toolbox" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "Crowbar" |
---|
Sprite | state | "icon" |
---|
sprite | "Objects/Tools/crowbar.rsi" |
---|
|
---|
|
id | "CrowbarRed" |
---|
Sprite | layers | "" |
---|
- state | "cover-icon" |
---|
color | """ |
---|
sprite | "Objects/Tools/crowbar.rsi" |
---|
|
---|
|
id | "CrowbarGreen" |
---|
Sprite | layers | "" |
---|
- state | "cover-icon" |
---|
color | """ |
---|
sprite | "Objects/Tools/crowbar.rsi" |
---|
|
---|
|
id | "CrowbarOrange" |
---|
Sprite | layers | "" |
---|
- state | "cover-icon" |
---|
color | """ |
---|
sprite | "Objects/Tools/crowbar.rsi" |
---|
|
---|
|
id | "CrowbarYellow" |
---|
Sprite | layers | "" |
---|
- state | "cover-icon" |
---|
color | """ |
---|
sprite | "Objects/Tools/crowbar.rsi" |
---|
|
---|
|
id | "BalloonOperative" |
---|
Sprite | sprite | "Objects/Tools/Decoys/operative_decoy.rsi" |
---|
layers | "" |
---|
- state | "folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BalloonAgent" |
---|
Sprite | sprite | "Objects/Tools/Decoys/agent_decoy.rsi" |
---|
layers | "" |
---|
- state | "folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BalloonElite" |
---|
Sprite | sprite | "Objects/Tools/Decoys/elite_decoy.rsi" |
---|
layers | "" |
---|
- state | "folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BalloonJuggernaut" |
---|
Sprite | sprite | "Objects/Tools/Decoys/juggernaut_decoy.rsi" |
---|
layers | "" |
---|
- state | "folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "BalloonCommander" |
---|
Sprite | sprite | "Objects/Tools/Decoys/commander_decoy.rsi" |
---|
layers | "" |
---|
- state | "folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "EmagUnlimited" |
---|
Sprite | sprite | "Objects/Tools/emag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Emag" |
---|
Sprite | sprite | "Objects/Tools/emag.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Flare" |
---|
Sprite | sprite | "Objects/Misc/flare.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "flare_unlit" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
Icon | sprite | "Objects/Misc/flare.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FlashlightLantern" |
---|
Sprite | sprite | "Objects/Tools/flashlight.rsi" |
---|
layers | "" |
---|
- state | "flashlight-overlay" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FlashlightSeclite" |
---|
Sprite | sprite | "Objects/Tools/seclite.rsi" |
---|
layers | "" |
---|
- state | "seclite-overlay" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EmptyFlashlightLantern" |
---|
Sprite | sprite | "Objects/Tools/flashlight.rsi" |
---|
layers | "" |
---|
- state | "flashlight-overlay" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FultonBeacon" |
---|
Sprite | sprite | "Objects/Tools/fulton.rsi" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "extraction_point" |
---|
map | "[ "foldedLayer" ]" |
---|
|
---|
|
id | "Fulton" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Objects/Tools/fulton.rsi" |
---|
state | "extraction_pack" |
---|
noRot | "false" |
---|
|
---|
|
id | "Fulton1" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Objects/Tools/fulton.rsi" |
---|
state | "extraction_pack" |
---|
noRot | "false" |
---|
|
---|
|
id | "OxygenTank" |
---|
Sprite | sprite | "Objects/Tanks/oxygen.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "NitrogenTank" |
---|
Sprite | sprite | "Objects/Tanks/red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyOxygenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyNitrogenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ExtendedEmergencyOxygenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_extended.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ExtendedEmergencyNitrogenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_extended_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DoubleEmergencyOxygenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_double.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "DoubleEmergencyNitrogenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_double_red.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EmergencyFunnyOxygenTank" |
---|
Sprite | sprite | "Objects/Tanks/emergency_clown.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AirTank" |
---|
Sprite | sprite | "Objects/Tanks/generic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "NitrousOxideTank" |
---|
Sprite | sprite | "Objects/Tanks/anesthetic.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PlasmaTank" |
---|
Sprite | sprite | "Objects/Tanks/plasma.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "GlowstickBase" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "glowstick_unlit" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GlowstickRed" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "glowstick_unlit" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GlowstickPurple" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "glowstick_unlit" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GlowstickYellow" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "glowstick_unlit" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GlowstickBlue" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- map | "[ enum.ExpendableLightVisualLayers.Overlay ]" |
---|
state | "glowstick_unlit" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest1" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest2" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest3" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest4" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest5" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightBehaviourTest6" |
---|
Sprite | sprite | "Objects/Misc/glowstick.rsi" |
---|
layers | "" |
---|
- state | "glowstick_unlit" |
---|
shader | "unshaded" |
---|
color | """ |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandheldGPSBasic" |
---|
Sprite | sprite | "Objects/Devices/gps.rsi" |
---|
layers | "" |
---|
- state | "active" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandHeldMassScanner" |
---|
Sprite | sprite | "Objects/Tools/handheld_mass_scanner.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "scanner" |
---|
shader | "unshaded" |
---|
visible | "true" |
---|
map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandHeldMassScannerEmpty" |
---|
Sprite | sprite | "Objects/Tools/handheld_mass_scanner.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "scanner" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandHeldMassScannerBorg" |
---|
Sprite | sprite | "Objects/Tools/handheld_mass_scanner.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "scanner" |
---|
shader | "unshaded" |
---|
visible | "true" |
---|
map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "HandLabeler" |
---|
Sprite | sprite | "Objects/Tools/hand_labeler.rsi" |
---|
state | "hand_labeler" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableWallStack" |
---|
Sprite | sprite | "Objects/Misc/inflatable_wall.rsi" |
---|
state | "item_wall" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableDoorStack" |
---|
Sprite | sprite | "Objects/Misc/inflatable_door.rsi" |
---|
state | "item_door" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableWallStack5" |
---|
Sprite | state | "item_wall" |
---|
sprite | "Objects/Misc/inflatable_wall.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableWallStack1" |
---|
Sprite | state | "item_wall" |
---|
sprite | "Objects/Misc/inflatable_wall.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "InflatableDoorStack1" |
---|
Sprite | state | "item_door" |
---|
sprite | "Objects/Misc/inflatable_door.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RadioJammer" |
---|
Sprite | sprite | "Objects/Devices/jammer.rsi" |
---|
layers | "" |
---|
- state | "jammer_high_charge" |
---|
map | "["enum.RadioJammerLayers.LED"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JawsOfLife" |
---|
Sprite | sprite | "Objects/Tools/jaws_of_life.rsi" |
---|
state | "jaws_pry" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SyndicateJawsOfLife" |
---|
Sprite | sprite | "Objects/Tools/jaws_of_life.rsi" |
---|
state | "syn_jaws_pry" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "JetpackBlue" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackBlueFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/blue.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackBlack" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackBlackFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/black.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackCaptain" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackCaptainFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/captain.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackMini" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/mini.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackMiniFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/mini.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackSecurity" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackSecurityFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackVoid" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/void.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "JetpackVoidFilled" |
---|
Sprite | sprite | "Objects/Tanks/Jetpacks/void.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Lantern" |
---|
Sprite | sprite | "Objects/Tools/lantern.rsi" |
---|
layers | "" |
---|
- state | "lantern-on" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "[ "light" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LanternFlash" |
---|
Sprite | sprite | "Objects/Tools/lantern.rsi" |
---|
layers | "" |
---|
- state | "flashing" |
---|
map | "[ "enum.FlashVisuals.LightLayer" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Lighter" |
---|
Sprite | sprite | "Objects/Tools/lighters.rsi" |
---|
layers | "" |
---|
- state | "lighter_flame" |
---|
map | "[ "flame" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CheapLighter" |
---|
Sprite | sprite | "Objects/Tools/lighters.rsi" |
---|
layers | "" |
---|
- state | "lighter_flame" |
---|
map | "[ "flame" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FlippoLighter" |
---|
Sprite | sprite | "Objects/Tools/lighters.rsi" |
---|
layers | "" |
---|
- state | "lighter_flame" |
---|
map | "["flame"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FlippoEngravedLighter" |
---|
Sprite | sprite | "Objects/Tools/lighters.rsi" |
---|
layers | "" |
---|
- state | "lighter_flame" |
---|
map | "["flame"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightReplacer" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/light_replacer.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LightReplacerEmpty" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/light_replacer.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Matchstick" |
---|
Sprite | sprite | "Objects/Tools/matches.rsi" |
---|
layers | "" |
---|
- state | "match_unlit" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MatchstickSpent" |
---|
Sprite | layers | "" |
---|
- state | "match_burnt" |
---|
sprite | "Objects/Tools/matches.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Matchbox" |
---|
Sprite | sprite | "Objects/Tools/matches.rsi" |
---|
layers | "" |
---|
- state | "matchbox3" |
---|
map | "["matchbox3"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SprayPainter" |
---|
Sprite | sprite | "Objects/Tools/spray_painter.rsi" |
---|
state | "spray_painter" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "trayScanner" |
---|
Sprite | sprite | "Objects/Tools/t-ray.rsi" |
---|
layers | "" |
---|
- state | "tray-off" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ThiefBeacon" |
---|
Sprite | sprite | "Objects/Tools/thief_beacon.rsi" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "extraction_point" |
---|
map | "[ "foldedLayer" ]" |
---|
|
---|
|
id | "ToolboxEmergency" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_red.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxMechanical" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_blue.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxElectrical" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_yellow.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxElectricalTurret" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_yellow.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxArtistic" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_green.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxSyndicate" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_syn.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxGolden" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_gold.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- map | "[ base ]" |
---|
|
---|
|
id | "ToolboxThief" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_thief.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Wirecutter" |
---|
Sprite | sprite | "Objects/Tools/wirecutters.rsi" |
---|
layers | "" |
---|
- state | "cutters-cutty-thingy" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Screwdriver" |
---|
Sprite | sprite | "Objects/Tools/screwdriver.rsi" |
---|
layers | "" |
---|
- state | "screwdriver-screwybits" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Wrench" |
---|
Sprite | sprite | "Objects/Tools/wrench.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Multitool" |
---|
Sprite | sprite | "Objects/Tools/multitool.rsi" |
---|
layers | "" |
---|
- state | "green-unlit" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "NetworkConfigurator" |
---|
Sprite | sprite | "Objects/Tools/network_configurator.rsi" |
---|
layers | "" |
---|
- state | "mode-link" |
---|
map | "["enum.NetworkConfiguratorLayers.ModeLight"]" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PowerDrill" |
---|
Sprite | sprite | "Objects/Tools/drill.rsi" |
---|
state | "drill_screw" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RCD" |
---|
Sprite | sprite | "Objects/Tools/rcd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RCDEmpty" |
---|
Sprite | sprite | "Objects/Tools/rcd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RCDRecharging" |
---|
Sprite | sprite | "Objects/Tools/rcd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RCDExperimental" |
---|
Sprite | sprite | "Objects/Tools/rcd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RCDAmmo" |
---|
Sprite | sprite | "Objects/Tools/rcd.rsi" |
---|
state | "ammo" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Omnitool" |
---|
Sprite | sprite | "Objects/Tools/omnitool.rsi" |
---|
state | "omnitool-screwing" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Shovel" |
---|
Sprite | sprite | "Objects/Tools/shovel.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RollingPin" |
---|
Sprite | sprite | "Objects/Tools/rolling_pin.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Welder" |
---|
Sprite | sprite | "Objects/Tools/welder.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WelderIndustrial" |
---|
Sprite | sprite | "Objects/Tools/welder_industrial.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WelderIndustrialAdvanced" |
---|
Sprite | sprite | "Objects/Tools/welder_industrialadv.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WelderExperimental" |
---|
Sprite | sprite | "Objects/Tools/welder_experimental.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WelderMini" |
---|
Sprite | sprite | "Objects/Tools/welder_mini.rsi" |
---|
layers | "" |
---|
- state | "welder_flame" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "["enum.ToggleVisuals.Layer"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Stunbaton" |
---|
Sprite | sprite | "Objects/Weapons/Melee/stunbaton.rsi" |
---|
layers | "" |
---|
- state | "stunbaton_off" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Truncheon" |
---|
Sprite | sprite | "Objects/Weapons/Melee/truncheon.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Flash" |
---|
Sprite | sprite | "Objects/Weapons/Melee/flash.rsi" |
---|
layers | "" |
---|
- state | "flashing" |
---|
map | "[ "enum.FlashVisuals.LightLayer" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SciFlash" |
---|
Sprite | sprite | "Objects/Weapons/Melee/flash.rsi" |
---|
layers | "" |
---|
- state | "flashing" |
---|
map | "[ "enum.FlashVisuals.LightLayer" ]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PortableFlasher" |
---|
Sprite | sprite | "Objects/Weapons/pflash.rsi" |
---|
layers | "" |
---|
- state | ""off"" |
---|
map | "["enum.ProximityTriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "FireBomb" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/ied.rsi" |
---|
layers | "" |
---|
- state | "wires" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FireBombEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/ied.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
state | "icon" |
---|
|
---|
|
id | "FireBombFuel" |
---|
Sprite | layers | "" |
---|
- state | "fuel" |
---|
map | "["enum.OpenableVisuals.Layer"]" |
---|
sprite | "Objects/Weapons/Bombs/ied.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "HotPotato" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/hot_potato.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashBananaPeelExplosive" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
layers | "" |
---|
- state | "primed" |
---|
shader | "unshaded" |
---|
state | "peel" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "TrashBananaPeelExplosiveUnarmed" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "produce" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PenExploding" |
---|
Sprite | sprite | "Objects/Misc/pens.rsi" |
---|
state | "pen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PenExplodingBox" |
---|
Sprite | sprite | "Objects/Storage/penbox.rsi" |
---|
state | "exploding_pen" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PipeBomb" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/pipebomb.rsi" |
---|
layers | "" |
---|
- state | "wires" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "PipeBombGunpowder" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/pipebomb.rsi" |
---|
state | "base" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PipeBombCable" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/pipebomb.rsi" |
---|
state | "base" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "C4" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/c4.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SeismicCharge" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/seismic.rsi" |
---|
state | "icon" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpiderCharge" |
---|
Sprite | sprite | "Objects/Weapons/Bombs/spidercharge.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponFlareGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/flaregun.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponFlareGunSecurity" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/flaregun_security.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponImprovisedPneumaticCannon" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi" |
---|
layers | "" |
---|
- state | "tank" |
---|
map | "[ "tank" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LauncherCreamPie" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Cannons/pie_cannon.rsi" |
---|
layers | "" |
---|
- state | "piecannon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LauncherSyringe" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Cannons/syringe_gun.rsi" |
---|
layers | "" |
---|
- state | "syringe_gun" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponImprovisedPneumaticCannonGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi" |
---|
layers | "" |
---|
- state | "tank" |
---|
map | "[ "tank" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponImprovisedPneumaticCannonAdmeme" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi" |
---|
layers | "" |
---|
- state | "tank" |
---|
map | "[ "tank" ]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponTurretSyndicateBroken" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_broken" |
---|
|
---|
|
id | "WeaponTurretSyndicate" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_lethal" |
---|
|
---|
|
id | "WeaponTurretSyndicateDisposable" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_lethal" |
---|
|
---|
|
id | "WeaponTurretNanoTrasen" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_lethal" |
---|
|
---|
|
id | "WeaponTurretHostile" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_lethal" |
---|
|
---|
|
id | "WeaponTurretAllHostile" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/turrets.rsi" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "syndie_lethal" |
---|
|
---|
|
id | "WeaponTurretXeno" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Turrets/xenoturret.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "acid_turret" |
---|
drawdepth | "Mobs" |
---|
|
---|
|
id | "CartridgeRocket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
state | "rpg" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CartridgeRocketSlow" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
state | "frag" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GrenadeBaton" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
layers | "" |
---|
- state | "baton" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeBlast" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
layers | "" |
---|
- state | "blast" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeFlash" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
layers | "" |
---|
- state | "flash" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeFrag" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
layers | "" |
---|
- state | "frag" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeEMP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
layers | "" |
---|
- state | "emp" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CannonBall" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
state | "ball" |
---|
|
---|
|
id | "CannonBallGrapeshot" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
state | "grapeshot" |
---|
|
---|
|
id | "CannonBallGlassshot" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi" |
---|
state | "glassshot" |
---|
|
---|
|
id | "MagazineBoxAntiMaterielBig" |
---|
Sprite | layers | "" |
---|
- state | "magb-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/anti_materiel.rsi" |
---|
|
---|
|
id | "MagazineBoxAntiMateriel" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/anti_materiel.rsi" |
---|
|
---|
|
id | "MagazineBoxCaselessRifle10x24" |
---|
Sprite | layers | "" |
---|
- state | "mag10-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxCaselessRifleBig" |
---|
Sprite | layers | "" |
---|
- state | "magb-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxCaselessRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxCaselessRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxLightRifleBig" |
---|
Sprite | layers | "" |
---|
- state | "magb-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxLightRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxLightRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxLightRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxLightRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxMagnum" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
|
---|
|
id | "MagazineBoxMagnumPractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
|
---|
|
id | "MagazineBoxMagnumIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
|
---|
|
id | "MagazineBoxMagnumUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
|
---|
|
id | "MagazineBoxMagnumAP" |
---|
Sprite | layers | "" |
---|
- state | "piercing" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
|
---|
|
id | "MagazineBoxPistol" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi" |
---|
|
---|
|
id | "MagazineBoxPistolPractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi" |
---|
|
---|
|
id | "MagazineBoxPistolIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi" |
---|
|
---|
|
id | "MagazineBoxPistolUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi" |
---|
|
---|
|
id | "MagazineBoxRifleBig" |
---|
Sprite | layers | "" |
---|
- state | "magb-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi" |
---|
|
---|
|
id | "MagazineBoxRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi" |
---|
|
---|
|
id | "BoxBeanbag" |
---|
Sprite | layers | "" |
---|
- state | "beanbag" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxLethalshot" |
---|
Sprite | layers | "" |
---|
- state | "lethal" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShotgunSlug" |
---|
Sprite | layers | "" |
---|
- state | "slug" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShotgunFlare" |
---|
Sprite | layers | "" |
---|
- state | "flare" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShotgunIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShotgunUranium" |
---|
Sprite | layers | "" |
---|
- state | "uranium" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShotgunPractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxShellTranquilizer" |
---|
Sprite | layers | "" |
---|
- state | "tranquilizer" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi" |
---|
|
---|
|
id | "BoxDonkSoftBox" |
---|
Sprite | sprite | "Objects/Storage/boxes.rsi" |
---|
layers | "" |
---|
- state | "shelltoy" |
---|
|
---|
|
id | "BoxCartridgeCap" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi" |
---|
layers | "" |
---|
- state | "cap" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "CartridgeAntiMateriel" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CartridgeCaselessRifle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CartridgeCaselessRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeMinigun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CartridgeLightRifle" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CartridgeLightRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeLightRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeLightRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeMagnum" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CartridgeMagnumPractice" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeMagnumIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeMagnumAP" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeMagnumUranium" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgePistol" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
|
---|
|
id | "CartridgePistolPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
|
---|
|
id | "CartridgePistolIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgePistolUranium" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeRifle" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "CartridgeRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "CartridgeRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "tip" |
---|
map | "[ "enum.AmmoVisualLayers.Tip" ]" |
---|
color | """ |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi" |
---|
|
---|
|
id | "ShellShotgunBeanbag" |
---|
Sprite | layers | "" |
---|
- state | "beanbag" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunSlug" |
---|
Sprite | layers | "" |
---|
- state | "slug" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunFlare" |
---|
Sprite | layers | "" |
---|
- state | "flare" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgun" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "incendiary" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunPractice" |
---|
Sprite | layers | "" |
---|
- state | "practice" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellTranquilizer" |
---|
Sprite | layers | "" |
---|
- state | "tranquilizer" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunImprovised" |
---|
Sprite | layers | "" |
---|
- state | "improvised" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "ShellShotgunUranium" |
---|
Sprite | layers | "" |
---|
- state | "depleted-uranium" |
---|
map | "[ "enum.AmmoVisualLayers.Base" ]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi" |
---|
|
---|
|
id | "CartridgeCap" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Casings/capgun_casing.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.AmmoVisualLayers.Base"]" |
---|
|
---|
|
id | "MagazineCaselessRifle10x24" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/10x24.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazinePistolCaselessRifle" |
---|
Sprite | slayers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_pistol_mag.rsi" |
---|
layers | "" |
---|
|
---|
|
id | "MagazinePistolCaselessRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineCaselessRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineCaselessRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineCaselessRifleShort" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag_short.rsi" |
---|
|
---|
|
id | "MagazineCaselessRifleShortPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag_short.rsi" |
---|
|
---|
|
id | "MagazineGrenadeEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineGrenadeFrag" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineGrenadeEMP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineGrenadeFlash" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineGrenadeBlast" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineGrenadeBaton" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi" |
---|
layers | "" |
---|
- state | "mag-4" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineLightRifleBox" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineLightRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineLightRifleEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineLightRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineLightRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineLightRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineLightRifleMaxim" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/maxim.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineLightRiflePkBox" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/pk_box.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineMagnumEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnum" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumAP" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumSubMachineGunEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumSubMachineGun" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumSubMachineGunPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumSubMachineGunUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi" |
---|
|
---|
|
id | "MagazineMagnumSubMachineGunPiercing" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolSubMachineGunTopMounted" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-1" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MagazinePistolSubMachineGunTopMountedEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-1" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MagazinePistol" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolHighCapacityEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolHighCapacity" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolHighCapacityPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolHighCapacityRubber" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolSubMachineGun" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolSubMachineGunEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolSubMachineGunPractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi" |
---|
|
---|
|
id | "MagazinePistolSubMachineGunUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi" |
---|
|
---|
|
id | "MagazineRifle" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineRifleEmpty" |
---|
Sprite | layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineRifleIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineRiflePractice" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineRifleUranium" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi" |
---|
|
---|
|
id | "MagazineShotgunEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "MagazineShotgun" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi" |
---|
|
---|
|
id | "MagazineShotgunBeanbag" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi" |
---|
|
---|
|
id | "MagazineShotgunSlug" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi" |
---|
|
---|
|
id | "MagazineShotgunIncendiary" |
---|
Sprite | layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi" |
---|
|
---|
|
id | "MagazineFoamBox" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi" |
---|
layers | "" |
---|
- state | "mag-1" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "BulletAntiMateriel" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletCaselessRifle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletCaselessRiflePractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletClusterRubber" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletClusterLethal" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletClusterIncendiary" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot-flare" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletHeavyRifle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMinigun" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletLightRifle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletLightRiflePractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletLightRifleIncendiary" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletLightRifleUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "uranium" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMagnum" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMagnumPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMagnumIncendiary" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMagnumAP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "piercing" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletMagnumUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "uranium" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletPistol" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletPistolPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletPistolIncendiary" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletPistolUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "uranium" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletRifle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletRiflePractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletRifleIncendiary" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletRifleUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "uranium" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunSlug" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "slug" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunBeanbag" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunIncendiary" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot-flare" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunIncendiarySpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot-flare" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
layers | "" |
---|
- state | "practice" |
---|
|
---|
|
id | "PelletShotgunPracticeSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
layers | "" |
---|
- state | "practice" |
---|
|
---|
|
id | "PelletShotgunImprovised" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "shard" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunImprovisedSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "shard" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunTranquilizer" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot" |
---|
layers | "" |
---|
- state | "practice" |
---|
|
---|
|
id | "PelletShotgunFlare" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "buckshot-flare" |
---|
|
---|
|
id | "PelletShotgunUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "depleted-uranium" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletShotgunUraniumSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
state | "depleted-uranium" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletGrapeshot" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grapeshot" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletGrapeshotSpread" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grapeshot" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletGlass" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "shard" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PelletGlassSpread" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "shard" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletFoam" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
layers | "" |
---|
- state | "foamdart" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpeedLoaderMagnum" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "base-6" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
|
---|
|
id | "SpeedLoaderMagnumEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "SpeedLoaderMagnumIncendiary" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "base-6" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
|
---|
|
id | "SpeedLoaderMagnumPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "practice-6" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
|
---|
|
id | "SpeedLoaderMagnumAP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "piercing-6" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
|
---|
|
id | "SpeedLoaderMagnumUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "uranium-6" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
|
---|
|
id | "SpeedLoaderPistol" |
---|
Sprite | layers | "" |
---|
- state | "base-6" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Pistol/pistol_speed_loader.rsi" |
---|
|
---|
|
id | "SpeedLoaderPistolPractice" |
---|
Sprite | layers | "" |
---|
- state | "practice-6" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/Pistol/pistol_speed_loader.rsi" |
---|
|
---|
|
id | "SpeedLoaderLightRifle" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Ammunition/SpeedLoaders/LightRifle/light_rifle_speed_loader.rsi" |
---|
layers | "" |
---|
- state | "mag-5" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpeedLoaderCap" |
---|
Sprite | sprite | "Objects/Fun/caps.rsi" |
---|
layers | "" |
---|
- state | "mag-6" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponProtoKineticAccelerator" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi" |
---|
layers | "" |
---|
- state | "animation-icon" |
---|
visible | "false" |
---|
map | "[ "empty-icon" ]" |
---|
|
---|
|
id | "WeaponSprayNozzle" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Basic/spraynozzle.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponStaffHealing" |
---|
Sprite | layers | "" |
---|
- state | "healing" |
---|
sprite | "Objects/Weapons/Guns/Basic/staves.rsi" |
---|
|
---|
|
id | "WeaponStaffPolymorphDoor" |
---|
Sprite | layers | "" |
---|
- state | "door" |
---|
sprite | "Objects/Weapons/Guns/Basic/staves.rsi" |
---|
|
---|
|
id | "WeaponWandPolymorphCarp" |
---|
Sprite | layers | "" |
---|
- state | "poly-effect" |
---|
map | "["effect"]" |
---|
|
---|
|
id | "WeaponWandPolymorphMonkey" |
---|
Sprite | layers | "" |
---|
- state | "poly-effect" |
---|
map | "["effect"]" |
---|
|
---|
|
id | "WeaponWandFireball" |
---|
Sprite | layers | "" |
---|
- state | "fire-effect" |
---|
map | "["effect"]" |
---|
sprite | "Objects/Weapons/Guns/Basic/wands.rsi" |
---|
|
---|
|
id | "WeaponWandLocker" |
---|
Sprite | layers | "" |
---|
- state | "locker-effect" |
---|
map | "["effect"]" |
---|
sprite | "Objects/Weapons/Guns/Basic/wands.rsi" |
---|
|
---|
|
id | "WeaponWandDeath" |
---|
Sprite | layers | "" |
---|
- state | "death-effect" |
---|
map | "["effect"]" |
---|
sprite | "Objects/Weapons/Guns/Basic/wands.rsi" |
---|
|
---|
|
id | "WeaponWandPolymorphDoor" |
---|
Sprite | layers | "" |
---|
- state | "door-effect" |
---|
map | "["effect"]" |
---|
sprite | "Objects/Weapons/Guns/Basic/wands.rsi" |
---|
|
---|
|
id | "WeaponWandCluwne" |
---|
Sprite | layers | "" |
---|
- state | "poly-effect" |
---|
map | "["effect"]" |
---|
|
---|
|
id | "WeaponWandPolymorphBread" |
---|
Sprite | layers | "" |
---|
- state | "poly-effect" |
---|
map | "["effect"]" |
---|
|
---|
|
id | "WeaponWaterPistol" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/water_pistol.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponWaterBlaster" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/soaker.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponWaterBlasterSuper" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/soaker.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponLaserSvalinn" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/svalinn.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponLaserGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/laser_retro.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponMakeshiftLaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/makeshift.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponTeslaGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/tesla_gun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponLaserCarbinePractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/laser_gun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponLaserCarbine" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/laser_gun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponPulsePistol" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/pulse_pistol.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponPulseCarbine" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/pulse_carbine.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponPulseRifle" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/pulse_rifle.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponLaserCannon" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/laser_cannon.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponParticleDecelerator" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/particle_decelerator.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponXrayCannon" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/xray.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponDisablerPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/practice_disabler.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponDisabler" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/disabler.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponDisablerSMG" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/disabler_smg.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponTaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/taser.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponAntiqueLaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/antiquelasergun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponAdvancedLaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/advancedlasergun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponPistolCHIMP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/chimp.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-1" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponPistolCHIMPUpgraded" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/chimp.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-1" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponBehonkerLaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/behonker_eye.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponEnergyShotgun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Battery/energy_shotgun.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-4" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BowImprovised" |
---|
Sprite | layers | "" |
---|
- state | "unwielded-plunger" |
---|
map | "[ plunger ]" |
---|
visible | "false" |
---|
sprite | "Objects/Weapons/Guns/Bow/bow.rsi" |
---|
|
---|
|
id | "WeaponMinigun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/HMGs/minigun.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponLauncherChinaLake" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/china_lake.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponLauncherRocket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/rocket.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponLauncherMultipleRocket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/rocket.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponLauncherPirateCannon" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/pirate_cannon.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
- containers | "" |
---|
balistic-ammo | "!type:Container" |
---|
ents | "[]" |
---|
ballistic-ammo | "!type:Container" |
---|
type | "ContainerContainer" |
---|
|
---|
|
id | "WeaponGrapplingGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/grappling_gun.rsi" |
---|
layers | "" |
---|
- state | "base-unshaded" |
---|
map | "[ "unshaded" ]" |
---|
visible | "true" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponTetherGunAdmin" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/tether_gun.rsi" |
---|
layers | "" |
---|
- state | "base-unshaded" |
---|
map | "[ "unshaded" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponForceGunAdmin" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/force_gun.rsi" |
---|
layers | "" |
---|
- state | "base-unshaded" |
---|
map | "[ "unshaded" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponLauncherAdmemeMeteorLarge" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/rocket.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponLauncherAdmemeImmovableRodSlow" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Launchers/rocket.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponLightMachineGunL6" |
---|
Sprite | sprite | "Objects/Weapons/Guns/LMGs/l6.rsi" |
---|
layers | "" |
---|
- state | "mag-3" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponLightMachineGunL6C" |
---|
Sprite | sprite | "Objects/Weapons/Guns/LMGs/l6.rsi" |
---|
layers | "" |
---|
- state | "mag-3" |
---|
map | "[ "enum.GunVisualLayers.Mag" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponPistolViper" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/viper.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponPistolEchis" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/viper.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponPistolCobra" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/cobra.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponPistolMk58" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/mk58.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponPistolN1984" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Pistols/N1984.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "ArrowRegular" |
---|
Sprite | layers | "" |
---|
- state | "solution1" |
---|
color | "brown" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/arrows.rsi" |
---|
|
---|
|
id | "ArrowImprovised" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/arrows.rsi" |
---|
layers | "" |
---|
- state | "solution1" |
---|
color | "lightblue" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ArrowImprovisedPlasma" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/arrows.rsi" |
---|
layers | "" |
---|
- state | "solution1" |
---|
color | "purple" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ArrowImprovisedUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/arrows.rsi" |
---|
layers | "" |
---|
- state | "solution1" |
---|
color | "green" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ProjectileFireball" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "fireball" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectileDragonsBreath" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "fireball" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "ProjectileAnomalyFireball" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "fireball" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectileLocker" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "welded" |
---|
map | "[ "enum.WeldableLayers.BaseWelded" ]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "decursed" |
---|
stateDoorOpen | "decursed_open" |
---|
stateDoorClosed | "decursed_door" |
---|
|
---|
|
id | "ProjectilePolyboltBase" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "'" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectilePolyboltCarp" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "'" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectilePolyboltMonkey" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "'" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectilePolyboltDoor" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "brown" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectileHealingBolt" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "white" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletInstakillMagic" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectilePolyboltCluwne" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "'" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectileIcicle" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/ice_anom.rsi" |
---|
noRot | "false" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProjectilePolyboltBread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "spell" |
---|
color | "'" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MeteorSpaceDust" |
---|
Sprite | state | "space_dust" |
---|
noRot | "false" |
---|
sprite | "Objects/Misc/meteor.rsi" |
---|
|
---|
|
id | "MeteorSmall" |
---|
Sprite | state | "small" |
---|
noRot | "false" |
---|
sprite | "Objects/Misc/meteor.rsi" |
---|
|
---|
|
id | "MeteorMedium" |
---|
Sprite | state | "medium" |
---|
noRot | "false" |
---|
sprite | "Objects/Misc/meteor.rsi" |
---|
|
---|
|
id | "MeteorLarge" |
---|
Sprite | state | "big" |
---|
noRot | "false" |
---|
sprite | "Objects/Misc/meteor.rsi" |
---|
|
---|
|
id | "MeteorUrist" |
---|
Sprite | state | "human_pixel" |
---|
noRot | "false" |
---|
sprite | "Objects/Misc/meteor.rsi" |
---|
|
---|
|
id | "BaseBulletTrigger" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BaseBulletPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "practice" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BaseBulletIncendiary" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "bullet" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BaseBulletAP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "piercing" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BaseBulletUranium" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "uranium" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletTaser" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
color | """ |
---|
layers | "" |
---|
- state | "spark" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletDisabler" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletDisablerPractice" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "EmitterBolt" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/emitter.rsi" |
---|
layers | "" |
---|
- state | "projectile" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "WatcherBolt" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "WatcherBoltMagmawing" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser_greyscale" |
---|
shader | "unshaded" |
---|
color | "orangered" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletKinetic" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "chronobolt" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletKineticShuttle" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "chronobolt" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletCharge" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "chronobolt" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "AnomalousParticleDelta" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "magicm_red" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleDeltaStrong" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "magicm_red" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleEpsilon" |
---|
Sprite | layers | "" |
---|
- state | "magicm_cyan" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleEpsilonStrong" |
---|
Sprite | layers | "" |
---|
- state | "magicm_cyan" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleZeta" |
---|
Sprite | layers | "" |
---|
- state | "magicm_yellow" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleZetaStrong" |
---|
Sprite | layers | "" |
---|
- state | "magicm_yellow" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleOmegaStrong" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
layers | "" |
---|
- state | "magicm_green" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleSigma" |
---|
Sprite | layers | "" |
---|
- state | "magicm" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "AnomalousParticleSigmaStrong" |
---|
Sprite | layers | "" |
---|
- state | "magicm" |
---|
shader | "unshaded" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/magic.rsi" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletRocket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "frag" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletWeakRocket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "frag" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletGrenadeBaton" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grenade" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletGrenadeBlast" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grenade" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletGrenadeFlash" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grenade" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletGrenadeFrag" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "grenade" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletGrenadeEMP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "frag" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletCap" |
---|
Sprite | sprite | "Objects/Fun/toys.rsi" |
---|
layers | "" |
---|
- state | "capbullet" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletAcid" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/xeno_toxic.rsi" |
---|
layers | "" |
---|
- state | "xeno_toxic" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BulletWaterShot" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/water_shot.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.VaporVisualLayers.Base"]" |
---|
|
---|
|
id | "BulletCannonBall" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
layers | "" |
---|
- state | "ball" |
---|
noRot | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GrapplingHook" |
---|
Sprite | noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Launchers/grappling_gun.rsi" |
---|
layers | "" |
---|
- state | "hook" |
---|
|
---|
|
id | "BulletDisablerSmg" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "TeslaGunBullet" |
---|
Sprite | sprite | "Structures/Power/Generation/Tesla/energy_miniball.rsi" |
---|
layers | "" |
---|
- state | "tesla_projectile" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletLaser" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "heavylaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletLaserSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "heavylaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletLaserSpreadNarrow" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "heavylaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "BulletDisablerSmgSpread" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi" |
---|
layers | "" |
---|
- state | "omnilaser" |
---|
shader | "unshaded" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponRevolverDeckard" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/deckard.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-3" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRevolverInspector" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/inspector.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRevolverMateba" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/mateba.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRevolverPython" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/python.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRevolverPythonAP" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/python.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRevolverPirate" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponRifleAk" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Rifles/ak.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponRifleM90GrenadeLauncher" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Rifles/carbine.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponRifleLecter" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Rifles/lecter.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponRifleFoam" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Rifles/foam_rifle.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunBulldog" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/bulldog.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponShotgunDoubleBarreled" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/db_shotgun.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunDoubleBarreledRubber" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/db_shotgun.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunEnforcer" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/enforcer.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunEnforcerRubber" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/enforcer.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunKammerer" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/pump.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunSawn" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/sawn.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunSawnEmpty" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/sawn.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunHandmade" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/hm_pistol.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunBlunderbuss" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/blunderbuss.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunImprovised" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponShotgunImprovisedLoaded" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.GunVisualLayers.Base" ]" |
---|
|
---|
|
id | "WeaponSubMachineGunAtreides" |
---|
Sprite | sprite | "Objects/Weapons/Guns/SMGs/atreides.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponSubMachineGunC20r" |
---|
Sprite | sprite | "Objects/Weapons/Guns/SMGs/c20r.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponSubMachineGunDrozd" |
---|
Sprite | sprite | "Objects/Weapons/Guns/SMGs/drozd.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponSubMachineGunVector" |
---|
Sprite | sprite | "Objects/Weapons/Guns/SMGs/vector.rsi" |
---|
layers | "" |
---|
- state | "mag-0" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "WeaponSubMachineGunWt550" |
---|
Sprite | sprite | "Objects/Weapons/Guns/SMGs/wt550.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-0" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "WeaponSniperMosin" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponSniperHristov" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Snipers/heavy_sniper.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "Musket" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Snipers/musket.rsi" |
---|
state | "base" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "WeaponPistolFlintlock" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Snipers/flintlock.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
map | "["enum.GunVisualLayers.Base"]" |
---|
|
---|
|
id | "ArmBlade" |
---|
Sprite | sprite | "Objects/Weapons/Melee/armblade.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponBaguette" |
---|
Sprite | state | "baguette" |
---|
sprite | "Objects/Consumable/Food/Baked/bread.rsi" |
---|
|
---|
|
id | "BaseBallBat" |
---|
Sprite | sprite | "Objects/Weapons/Melee/baseball_bat.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "IncompleteBaseBallBat" |
---|
Sprite | sprite | "Objects/Weapons/Melee/incomplete_bat.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponMeleeKnockbackStick" |
---|
Sprite | sprite | "Objects/Weapons/Melee/baseball_bat.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Cane" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cane.rsi" |
---|
state | "cane" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CaneBlade" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cane_blade.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CaneSheath" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cane.rsi" |
---|
state | "cane-empty" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CaneSheathFilled" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cane.rsi" |
---|
state | "cane-empty" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Chainsaw" |
---|
Sprite | sprite | "Objects/Weapons/Melee/chainsaw.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "RitualDagger" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cult_dagger.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EldritchBlade" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cult_blade.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "UnholyHalberd" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cult_halberd.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergySword" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_sword.rsi" |
---|
layers | "" |
---|
- state | "e_sword_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergyDaggerLoud" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_dagger_loud.rsi" |
---|
layers | "" |
---|
- state | "e_sword_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergyDagger" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_dagger.rsi" |
---|
layers | "" |
---|
- state | "e_sword_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergyDaggerBox" |
---|
Sprite | sprite | "Objects/Storage/penbox.rsi" |
---|
state | "e_dagger" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergyCutlass" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_cutlass.rsi" |
---|
layers | "" |
---|
- state | "e_cutlass_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EnergySwordDouble" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_sword_double.rsi" |
---|
layers | "" |
---|
- state | "e_sword_double_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CyborgEnergySwordDouble" |
---|
Sprite | sprite | "Objects/Weapons/Melee/e_sword_double.rsi" |
---|
layers | "" |
---|
- state | "e_sword_double_blade" |
---|
color | """ |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
map | "[ "blade" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FireAxe" |
---|
Sprite | sprite | "Objects/Weapons/Melee/fireaxe.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "FireAxeFlaming" |
---|
Sprite | sprite | "Objects/Weapons/Melee/fireaxeflaming.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Gohei" |
---|
Sprite | sprite | "Objects/Weapons/Melee/gohei.rsi" |
---|
state | "gohei" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "KitchenKnife" |
---|
Sprite | sprite | "Objects/Weapons/Melee/kitchen_knife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ButchCleaver" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cleaver.rsi" |
---|
state | "butch" |
---|
|
---|
|
id | "CombatKnife" |
---|
Sprite | sprite | "Objects/Weapons/Melee/combat_knife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "SurvivalKnife" |
---|
Sprite | sprite | "Objects/Weapons/Melee/survival_knife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "KukriKnife" |
---|
Sprite | sprite | "Objects/Weapons/Melee/kukri_knife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BladedFlatcapGrey" |
---|
Sprite | sprite | "Clothing/Head/Hats/greyflatcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "BladedFlatcapBrown" |
---|
Sprite | sprite | "Clothing/Head/Hats/brownflatcap.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Shiv" |
---|
Sprite | sprite | "Objects/Weapons/Melee/shiv.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ReinforcedShiv" |
---|
Sprite | sprite | "Objects/Weapons/Melee/reinforced_shiv.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "PlasmaShiv" |
---|
Sprite | sprite | "Objects/Weapons/Melee/plasma_shiv.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "UraniumShiv" |
---|
Sprite | sprite | "Objects/Weapons/Melee/uranium_shiv.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ThrowingKnife" |
---|
Sprite | sprite | "Objects/Weapons/Melee/throwing_knife.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Pickaxe" |
---|
Sprite | sprite | "Objects/Weapons/Melee/pickaxe.rsi" |
---|
state | "pickaxe" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MiningDrill" |
---|
Sprite | sprite | "Objects/Tools/handdrill.rsi" |
---|
state | "handdrill" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MiningDrillDiamond" |
---|
Sprite | sprite | "Objects/Tools/handdrilldiamond.rsi" |
---|
state | "handdrill" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponCrusher" |
---|
Sprite | sprite | "Objects/Weapons/Melee/crusher.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponCrusherDagger" |
---|
Sprite | sprite | "Objects/Weapons/Melee/crusher_dagger.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponCrusherGlaive" |
---|
Sprite | sprite | "Objects/Weapons/Melee/crusher_glaive.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponMeleeNeedle" |
---|
Sprite | sprite | "Objects/Weapons/Melee/needle.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Sledgehammer" |
---|
Sprite | sprite | "Objects/Weapons/Melee/sledgehammer.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Spear" |
---|
Sprite | sprite | "Objects/Weapons/Melee/spear.rsi" |
---|
layers | "" |
---|
- state | "spear1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpearReinforced" |
---|
Sprite | sprite | "Objects/Weapons/Melee/reinforced_spear.rsi" |
---|
layers | "" |
---|
- state | "spear1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpearPlasma" |
---|
Sprite | sprite | "Objects/Weapons/Melee/plasma_spear.rsi" |
---|
layers | "" |
---|
- state | "spear1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpearUranium" |
---|
Sprite | sprite | "Objects/Weapons/Melee/uranium_spear.rsi" |
---|
layers | "" |
---|
- state | "spear1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SpearBone" |
---|
Sprite | sprite | "Objects/Weapons/Melee/bone_spear.rsi" |
---|
layers | "" |
---|
- state | "spear1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Stunprod" |
---|
Sprite | sprite | "Objects/Weapons/Melee/stunprod.rsi" |
---|
layers | "" |
---|
- state | "stunprod_off" |
---|
map | "[ "enum.ToggleVisuals.Layer" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CaptainSabre" |
---|
Sprite | sprite | "Objects/Weapons/Melee/captain_sabre.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Katana" |
---|
Sprite | sprite | "Objects/Weapons/Melee/katana.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "EnergyKatana" |
---|
Sprite | sprite | "Objects/Weapons/Melee/energykatana.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Machete" |
---|
Sprite | sprite | "Objects/Weapons/Melee/machete.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Claymore" |
---|
Sprite | sprite | "Objects/Weapons/Melee/claymore.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Cutlass" |
---|
Sprite | sprite | "Objects/Weapons/Melee/cutlass.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Throngler" |
---|
Sprite | sprite | "Objects/Weapons/Melee/Throngler2.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "WeaponMeleeToolboxRobust" |
---|
Sprite | sprite | "Objects/Tools/Toolboxes/toolbox_red.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WhiteCane" |
---|
Sprite | sprite | "Objects/Weapons/Melee/white_cane.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Bola" |
---|
Sprite | sprite | "Objects/Weapons/Throwable/bola.rsi" |
---|
state | "icon" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "WeaponCroissant" |
---|
Sprite | state | "croissant" |
---|
sprite | "Objects/Consumable/Food/Baked/misc.rsi" |
---|
|
---|
|
id | "ExGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/grenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeFlashBang" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/flashbang.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "SyndieMiniBomb" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/syndgrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "SelfDestructSeq" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/grenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "SupermatterGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/supermattergrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "WhiteholeGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/whiteholegrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "NuclearGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/nukenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "ModularGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/modular.rsi" |
---|
layers | "" |
---|
- state | "empty" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EmpGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/empgrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "HolyHandGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/holyhandgrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "SmokeGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/smoke.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "CleanerGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/janitor.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "TearGasGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/tear_gas.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "MetalFoamGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/metalfoam.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeDummy" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/grenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "SyndieTrickyBomb" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/syndgrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
|
---|
|
id | "GrenadeStinger" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/stingergrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GrenadeIncendiary" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/pyrogrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GrenadeShrapnel" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/shrapnelgrenade.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClusterBang" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/clusterbang.rsi" |
---|
state | "base-0" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClusterBangFull" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/clusterbang.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
state | "base-0" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClusterGrenade" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/clusterbomb.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ClusterBananaPeel" |
---|
Sprite | sprite | "Objects/Specific/Hydroponics/banana.rsi" |
---|
state | "produce" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "SlipocalypseClusterSoap" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/soap.rsi" |
---|
layers | "" |
---|
- state | "syndie-4" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "GrenadeFoamDart" |
---|
Sprite | sprite | "Objects/Weapons/Grenades/foamdart.rsi" |
---|
layers | "" |
---|
- state | "primed" |
---|
map | "["enum.TriggerVisualLayers.Base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ThrowingStar" |
---|
Sprite | sprite | "Objects/Weapons/Throwable/throwing_star.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ThrowingStarNinja" |
---|
Sprite | sprite | "Objects/Weapons/Throwable/throwing_star.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["base"]" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Barricade" |
---|
Sprite | sprite | "Structures/barricades.rsi" |
---|
state | "barricade_full" |
---|
drawdepth | "BlastDoors" |
---|
noRot | "true" |
---|
|
---|
|
id | "BarricadeBlock" |
---|
Sprite | sprite | "Structures/barricades.rsi" |
---|
state | "barricade" |
---|
drawdepth | "BlastDoors" |
---|
noRot | "true" |
---|
|
---|
|
id | "BarricadeDirectional" |
---|
Sprite | sprite | "Structures/barricades.rsi" |
---|
state | "barricade_directional" |
---|
noRot | "false" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
|
id | "CargoTelepad" |
---|
Sprite | sprite | "Structures/cargo_telepad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
layers | "" |
---|
- state | "idle" |
---|
map | "[ "enum.CargoTelepadLayers.Beam" ]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ConveyorBelt" |
---|
Sprite | sprite | "Structures/conveyor.rsi" |
---|
state | "conveyor_started_cw" |
---|
drawdepth | "FloorObjects" |
---|
|
---|
|
id | "ConveyorBeltAssembly" |
---|
Sprite | sprite | "Structures/conveyor.rsi" |
---|
state | "conveyor_loose" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "CryogenicSleepUnit" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/cryostorage.rsi" |
---|
layers | "" |
---|
- state | "sleeper_0" |
---|
map | "["base"]" |
---|
|
---|
|
id | "CryogenicSleepUnitSpawner" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/cryostorage.rsi" |
---|
layers | "" |
---|
- state | "sleeper_0" |
---|
map | "["base"]" |
---|
|
---|
|
id | "CryogenicSleepUnitSpawnerLateJoin" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/cryostorage.rsi" |
---|
layers | "" |
---|
- state | "sleeper_0" |
---|
map | "["base"]" |
---|
|
---|
|
id | "LogicEmptyCircuit" |
---|
Sprite | sprite | "Objects/Devices/gates.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateOr" |
---|
Sprite | layers | "" |
---|
- state | "or" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateAnd" |
---|
Sprite | layers | "" |
---|
- state | "and" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateXor" |
---|
Sprite | layers | "" |
---|
- state | "xor" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateNor" |
---|
Sprite | layers | "" |
---|
- state | "nor" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateNand" |
---|
Sprite | layers | "" |
---|
- state | "nand" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "LogicGateXnor" |
---|
Sprite | layers | "" |
---|
- state | "xnor" |
---|
visible | "false" |
---|
map | "[ "enum.LogicGateLayers.Gate" ]" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "EdgeDetector" |
---|
Sprite | layers | "" |
---|
- state | "edge_detector" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "PowerSensor" |
---|
Sprite | layers | "" |
---|
- state | "power_sensor" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "MemoryCell" |
---|
Sprite | layers | "" |
---|
- state | "memory_cell" |
---|
sprite | "Objects/Devices/gates.rsi" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "hydroponicsTray" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Hydroponics/overlays.rsi" |
---|
state | "harvest3" |
---|
map | "[ "harvest_alert" ]" |
---|
visible | "false" |
---|
sprite | "Structures/Hydroponics/misc.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "HydroponicsTrayEmpty" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Hydroponics/overlays.rsi" |
---|
state | "harvest3" |
---|
map | "[ "harvest_alert" ]" |
---|
visible | "false" |
---|
sprite | "Structures/Hydroponics/misc.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "KitchenSpike" |
---|
Sprite | sprite | "Structures/meat_spike.rsi" |
---|
state | "spike" |
---|
layers | "" |
---|
- state | "spike" |
---|
map | "["base"]" |
---|
|
---|
|
id | "PlasticFlapsClear" |
---|
Sprite | sprite | "Structures/plastic_flaps.rsi" |
---|
state | "plasticflaps" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | |
---|
|
id | "PlasticFlapsOpaque" |
---|
Sprite | sprite | "Structures/plastic_flaps.rsi" |
---|
state | "plasticflaps" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | |
---|
|
id | "PlasticFlapsAirtightClear" |
---|
Sprite | sprite | "Structures/plastic_flaps.rsi" |
---|
state | "plasticflaps" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | |
---|
|
id | "PlasticFlapsAirtightOpaque" |
---|
Sprite | sprite | "Structures/plastic_flaps.rsi" |
---|
state | "plasticflaps" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | |
---|
|
id | "hydroponicsSoil" |
---|
Sprite | sprite | "Structures/Hydroponics/misc.rsi" |
---|
state | "soil" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerNanotrasen" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerCargo" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_cargo" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerEngineering" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_engineering" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerMedical" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_medical" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerRevolution" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_revolution" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerSyndicate" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_syndicate" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerScience" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_science" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerSecurity" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner_security" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerBlue" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner-blue" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerRed" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner-red" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerYellow" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner-yellow" |
---|
noRot | "true" |
---|
|
---|
|
id | "BannerGreen" |
---|
Sprite | sprite | "Structures/Decoration/banner.rsi" |
---|
state | "banner-green" |
---|
noRot | "true" |
---|
|
---|
|
id | "Bonfire" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Decoration/bonfire.rsi" |
---|
layers | "" |
---|
- state | "burning" |
---|
|
---|
|
id | "LegionnaireBonfire" |
---|
Sprite | layers | "" |
---|
- state | "legionnaire_bonfire" |
---|
noRot | "true" |
---|
sprite | "Structures/Decoration/bonfire.rsi" |
---|
|
---|
|
id | "CrystalGreen" |
---|
Sprite | sprite | "Structures/Decoration/crystal.rsi" |
---|
state | "crystal_grey" |
---|
color | """ |
---|
noRot | "true" |
---|
|
---|
|
id | "CrystalPink" |
---|
Sprite | color | """ |
---|
sprite | "Structures/Decoration/crystal.rsi" |
---|
state | "crystal_grey" |
---|
noRot | "true" |
---|
|
---|
|
id | "CrystalGrey" |
---|
Sprite | state | "crystal_grey" |
---|
color | """ |
---|
sprite | "Structures/Decoration/crystal.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "CrystalOrange" |
---|
Sprite | color | """ |
---|
sprite | "Structures/Decoration/crystal.rsi" |
---|
state | "crystal_grey" |
---|
noRot | "true" |
---|
|
---|
|
id | "CrystalBlue" |
---|
Sprite | color | """ |
---|
sprite | "Structures/Decoration/crystal.rsi" |
---|
state | "crystal_grey" |
---|
noRot | "true" |
---|
|
---|
|
id | "CrystalCyan" |
---|
Sprite | color | """ |
---|
sprite | "Structures/Decoration/crystal.rsi" |
---|
state | "crystal_grey" |
---|
noRot | "true" |
---|
|
---|
|
id | "HospitalCurtains" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/hospital.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "HospitalCurtainsOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/hospital.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsBlack" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/black.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsBlackOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/black.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsBlue" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/blue.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsBlueOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/blue.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsCyan" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/cyan.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsCyanOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/cyan.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsGreen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/green.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsGreenOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/green.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsOrange" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/orange.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsOrangeOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/orange.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsPink" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/pink.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsPinkOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/pink.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsPurple" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/purple.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsPurpleOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/purple.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsRed" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/red.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsRedOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/red.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsWhite" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/white.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "CurtainsWhiteOpen" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Decoration/Curtains/white.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
|
id | "DecoratedFirTree" |
---|
Sprite | sprite | "Structures/Decoration/decorated_fir_tree.rsi" |
---|
layers | "" |
---|
- state | "lights" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Fireplace" |
---|
Sprite | sprite | "Structures/Decoration/fireplace.rsi" |
---|
layers | "" |
---|
- state | "fireplace_glow" |
---|
map | "["christmas"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "FleshBlocker" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Decoration/flesh_decoration.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
|
---|
|
id | "Mannequin" |
---|
Sprite | sprite | "Structures/Decoration/mannequin.rsi" |
---|
state | "mannequin" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "[ "head" ]" |
---|
|
---|
|
id | "ShowcaseRobot" |
---|
Sprite | sprite | "Structures/Decoration/showcase.rsi" |
---|
state | "showcase_1" |
---|
|
---|
|
id | "ShowcaseRobotWhite" |
---|
Sprite | sprite | "Structures/Decoration/showcase.rsi" |
---|
state | "showcase_2" |
---|
|
---|
|
id | "ShowcaseRobotAntique" |
---|
Sprite | sprite | "Structures/Decoration/showcase.rsi" |
---|
state | "showcase_3" |
---|
|
---|
|
id | "ShowcaseRobotMarauder" |
---|
Sprite | sprite | "Structures/Decoration/showcase.rsi" |
---|
state | "showcase_4" |
---|
|
---|
|
id | "StatueVenusRed" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Decoration/statues.rsi" |
---|
state | "venus_red" |
---|
drawdepth | "Mobs" |
---|
offset | ""0.0,0.5"" |
---|
|
---|
|
id | "StatueVenusBlue" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Decoration/statues.rsi" |
---|
state | "venus_blue" |
---|
drawdepth | "Mobs" |
---|
offset | ""0.0,0.5"" |
---|
|
---|
|
id | "StatueBananiumClown" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Decoration/statues.rsi" |
---|
state | "bananium_clown" |
---|
drawdepth | "Mobs" |
---|
offset | ""0.0,0.5"" |
---|
|
---|
|
id | "BoozeDispenser" |
---|
Sprite | sprite | "Structures/smalldispensers.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "booze" |
---|
|
---|
|
id | "BoozeDispenserEmpty" |
---|
Sprite | sprite | "Structures/smalldispensers.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "booze" |
---|
|
---|
|
id | "ChemDispenser" |
---|
Sprite | sprite | "Structures/dispensers.rsi" |
---|
state | "industrial-working" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "ChemDispenserEmpty" |
---|
Sprite | sprite | "Structures/dispensers.rsi" |
---|
state | "industrial-working" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SodaDispenser" |
---|
Sprite | sprite | "Structures/smalldispensers.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "soda" |
---|
|
---|
|
id | "SodaDispenserEmpty" |
---|
Sprite | sprite | "Structures/smalldispensers.rsi" |
---|
drawdepth | "SmallObjects" |
---|
state | "soda" |
---|
|
---|
|
id | "AirlockServiceLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockLawyerLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockTheatreLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChapelLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockJanitorLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockKitchenLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockBarLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHydroponicsLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hydroponics.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalCargoLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalEngineeringLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalCommandLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassCommandLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalAtmosphericsLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalSyndicateLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalNukeopLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockFreezerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/freezer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockFreezerKitchenHydroLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/freezer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockFreezerHydroponicsLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/freezer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEngineeringLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/engineering.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockAtmosphericsLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/atmospherics.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCargoLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/cargo.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSalvageLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/cargo.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMiningLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/mining.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/medical.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockVirologyLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/virology.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChemistryLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/chemistry.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalMorgueLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/medical.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockScienceLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/science.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalScienceLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/science.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCentralCommandLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/centcomm.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCommandLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCaptainLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChiefMedicalOfficerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChiefEngineerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHeadOfSecurityLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockResearchDirectorLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHeadOfPersonnelLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockQuartermasterLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurityLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockDetectiveLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockBrigLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurityLawyerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockArmoryLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockVaultLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEVALocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockServiceGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockLawyerGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockTheatreGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockBarGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassCargoLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassSyndicateLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassNukeopLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassEngineeringLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassAtmosphericsLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockKitchenGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockJanitorGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHydroGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/hydroponics.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChapelGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEngineeringGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/engineering.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockAtmosphericsGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/atmospherics.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCargoGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/cargo.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSalvageGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/cargo.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMiningGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/mining.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChemistryGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/chemistry.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalMorgueGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/medical.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/medical.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockVirologyGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/virology.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockScienceGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/science.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalScienceGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/science.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCentralCommandGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/centcomm.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCommandGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCaptainGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChiefMedicalOfficerGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChiefEngineerGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHeadOfSecurityGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockResearchDirectorGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHeadOfPersonnelGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockQuartermasterGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurityGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockDetectiveGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockBrigGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurityLawyerGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockArmoryGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEVAGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicateGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/syndicate.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicateNukeopGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/syndicate.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintGlassLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/maint.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintSalvageLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintCargoLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintCommandLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintCommonLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintEngiLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintAtmoLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintBarLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintChapelLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintHydroLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintJanitorLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintLawyerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintServiceLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintTheatreLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintKitchenLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintKitchenHydroLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintIntLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintMedLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalMorgueMaintLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintChemLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintRnDLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintRnDMedLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintSecLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintDetectiveLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintHOPLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintCaptainLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintChiefEngineerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintChiefMedicalOfficerLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintHeadOfSecurityLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintResearchDirectorLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintQuartermasterLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintArmoryLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicateLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/syndicate.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicateNukeopLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/syndicate.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalShuttleLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalShuttleSyndicateLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalShuttleNukeopLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleSyndicateLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleNukeopLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleEmergencyLocked" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleArrivals" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlassShuttleEscape" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "HighSecCentralCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "HighSecCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "HighSecCaptainLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "HighSecArmoryLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHatchSyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hatch.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockFreezer" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/freezer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEngineering" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/engineering.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockAtmospherics" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/atmospherics.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCargo" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/cargo.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHydroponics" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hydroponics.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedical" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/medical.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockVirology" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/virology.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChemistry" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/chemistry.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockScience" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/science.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCommand" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurity" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaint" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/syndicate.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMining" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/mining.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCentralCommand" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/centcomm.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHatch" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hatch.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHatchMaintenance" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hatch_maint.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockEngineeringGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/engineering.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMaintGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/maint.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockAtmosphericsGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/atmospherics.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCargoGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/cargo.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockHydroponicsGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/hydroponics.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMedicalGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/medical.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockChemistryGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/chemistry.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockVirologyGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/virology.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockScienceGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/science.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCommandGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSecurityGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockSyndicateGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/syndicate.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockMiningGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/mining.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockCentralCommandGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/centcomm.rsi" |
---|
|
---|
Icon | |
---|
|
id | "AirlockAssemblyAtmospherics" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/atmospherics.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyAtmosphericsGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/atmospherics.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCargo" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/cargo.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCargoGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/cargo.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "PinionAirlockAssembly" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "PinionAirlockAssemblyGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCommand" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/command.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCommandGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/command.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyEngineering" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/engineering.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyEngineeringGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/engineering.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyExternal" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyExternalGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyFreezer" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/freezer.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyHydroponics" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/hydroponics.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyHydroponicsGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/hydroponics.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMaintenance" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/maint.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMaintenanceGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/maint.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMedical" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/medical.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMedicalGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/medical.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyScience" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/science.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyScienceGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/science.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblySecurity" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/security.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblySecurityGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/security.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyShuttle" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyShuttleGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyVirology" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/virology.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyVirologyGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/virology.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCentralCommand" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/centcomm.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyCentralCommandGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/centcomm.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMining" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/mining.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyMiningGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/mining.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblySyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/syndicate.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblySyndicateGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/syndicate.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyShuttleSyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyShuttleSyndicateGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssemblyHighSec" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/highsec/highsec.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "AirlockAssembly" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/basic.rsi" |
---|
state | ""assembly"" |
---|
|
---|
|
id | "Airlock" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/glass.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "PinionAirlock" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "PinionAirlockGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternal" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockExternalGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/external.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "HighSecDoor" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockShuttle" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockGlassShuttle" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockGlassShuttleSyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "AirlockShuttleSyndicate" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | |
---|
|
id | "Firelock" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/firelock.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel_open" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "FirelockGlass" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Glass/firelock.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel_open" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "FirelockEdge" |
---|
Sprite | sprite | "Structures/Doors/edge_door_hazard.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "panel_open" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "FirelockFrame" |
---|
Sprite | sprite | "Structures/Doors/Airlocks/Standard/firelock.rsi" |
---|
layers | "" |
---|
- state | "frame1" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "MetalDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/metal_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "WoodDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/wood_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "PaperDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/paper_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "PlasmaDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/plasma_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "GoldDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/gold_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "SilverDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/silver_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "BananiumDoor" |
---|
Sprite | sprite | "Structures/Doors/MineralDoors/bananium_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "WebDoor" |
---|
Sprite | sprite | "Structures/Doors/web_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "BaseSecretDoorAssembly" |
---|
Sprite | sprite | "Structures/Doors/secret_door.rsi" |
---|
state | "assembly" |
---|
|
---|
|
id | "SolidSecretDoor" |
---|
Sprite | sprite | "Structures/Doors/secret_door.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoor" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorFrame" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
state | "assembly" |
---|
|
---|
|
id | "BlastDoorExterior1" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorExterior1Open" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorExterior2" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorExterior2Open" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorExterior3" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorExterior3Open" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorBridge" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorBridgeOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorEngineering" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorEngineeringOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorScience" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorScienceOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorWindows" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "BlastDoorWindowsOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/blastdoor.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersNormal" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters.rsi" |
---|
drawdepth | "BlastDoors" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersNormalOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters.rsi" |
---|
drawdepth | "BlastDoors" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersRadiation" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters_radiation.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersRadiationOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters_radiation.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersWindow" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters_window.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersWindowOpen" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters_window.rsi" |
---|
layers | "" |
---|
- state | "closed" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
drawdepth | "BlastDoors" |
---|
|
---|
Icon | |
---|
|
id | "ShuttersFrame" |
---|
Sprite | sprite | "Structures/Doors/Shutters/shutters.rsi" |
---|
state | "frame" |
---|
|
---|
|
id | "WindoorAssembly" |
---|
Sprite | sprite | "Structures/Doors/Windoors/windoor.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "WindoorAssemblySecure" |
---|
Sprite | sprite | "Structures/Doors/Windoors/windoor.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "WindoorAssemblyClockwork" |
---|
Sprite | sprite | "Structures/Doors/Windoors/clockwork_windoor.rsi" |
---|
layers | "" |
---|
- state | "open" |
---|
|
---|
|
id | "WindoorAssemblyPlasma" |
---|
Sprite | sprite | "Structures/Doors/Windoors/plasma.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "WindoorAssemblySecurePlasma" |
---|
Sprite | sprite | "Structures/Doors/Windoors/plasma.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "WindoorAssemblyUranium" |
---|
Sprite | sprite | "Structures/Doors/Windoors/uranium.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "WindoorAssemblySecureUranium" |
---|
Sprite | sprite | "Structures/Doors/Windoors/uranium.rsi" |
---|
layers | "" |
---|
- state | "assembly" |
---|
|
---|
|
id | "Windoor" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecure" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorClockwork" |
---|
Sprite | sprite | "Structures/Doors/Windoors/clockwork_windoor.rsi" |
---|
thresholds | "" |
---|
- trigger | "" |
---|
!type | "DamageTrigger" |
---|
damage | 200 |
---|
behaviors | "" |
---|
- !type | "DoActsBehavior" |
---|
acts | "[ "Destruction" ]" |
---|
spawn | "" |
---|
ShardGlassClockwork | "" |
---|
min | 2 |
---|
max | 4 |
---|
SheetBrass1 | "" |
---|
|
---|
|
id | "WindoorPlasma" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecurePlasma" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorUranium" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureUranium" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorBarLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorBarKitchenLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorCargoLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorChapelLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorHydroponicsLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorJanitorLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorJanitorLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorKitchenLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorKitchenHydroponicsLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorServiceLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorTheatreLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureArmoryLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureArmoryLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureAtmosphericsLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureAtmosphericsLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureBarLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureBrigLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureCargoLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureChapelLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureChemistryLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureChemistryLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureCentralCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureCentralCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorSecureCentralCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureCommandLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureDetectiveLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureEngineeringLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureEngineeringLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorSecureEngineeringLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureExternalLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureJanitorLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureJanitorLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureKitchenLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureSecurityLawyerLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureMedicalLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureSalvageLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureSecurityLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureSecurityLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureScienceLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureScienceLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureServiceLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureHeadOfPersonnelLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorSecureSyndicateLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "WindoorSecureNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "PlasmaWindoorSecureNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.HUD"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UraniumWindoorSecureNukeopLocked" |
---|
Sprite | sprite | "Interface/Misc/ai_hud.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.HUD" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "AltarNanotrasen" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "nanotrasen" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "nanotrasen" |
---|
|
---|
|
id | "AltarChaos" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "chaos" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "chaos" |
---|
|
---|
|
id | "AltarDruid" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "druid" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "druid" |
---|
|
---|
|
id | "AltarToolbox" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "toolbox" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "toolbox" |
---|
|
---|
|
id | "AltarSpaceChristian" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
layers | "" |
---|
- state | "space-christian_lightning" |
---|
shader | "unshaded" |
---|
state | "nanotrasen" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "space-christian" |
---|
|
---|
|
id | "AltarSatana" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
layers | "" |
---|
- state | "satana_lightning" |
---|
shader | "unshaded" |
---|
state | "nanotrasen" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "satana" |
---|
|
---|
|
id | "AltarTechnology" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
layers | "" |
---|
- state | "technology_lightning" |
---|
shader | "unshaded" |
---|
state | "nanotrasen" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/nanotrasen.rsi" |
---|
state | "technology" |
---|
|
---|
|
id | "AltarConvertFestival" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "festival" |
---|
|
---|
|
id | "AltarConvertMaint" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "maint" |
---|
|
---|
|
id | "AltarConvertBlue" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "blue" |
---|
|
---|
|
id | "AltarConvertBurden" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "convertaltar" |
---|
|
---|
|
id | "AltarConvert" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "convertaltar" |
---|
|
---|
|
id | "AltarConvertOrange" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "orange" |
---|
|
---|
|
id | "AltarConvertRed" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "red" |
---|
|
---|
|
id | "AltarConvertWhite" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "white" |
---|
|
---|
|
id | "AltarConvertYellow" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
layers | "" |
---|
- state | "lightning" |
---|
shader | "unshaded" |
---|
state | "festival" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Gods/convertaltar.rsi" |
---|
state | "yellow" |
---|
|
---|
|
id | "AltarHeaven" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Cults/heaven.rsi" |
---|
layers | "" |
---|
- state | "blood" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Cults/heaven.rsi" |
---|
state | "full" |
---|
|
---|
|
id | "AltarFangs" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Cults/fangs.rsi" |
---|
layers | "" |
---|
- state | "blood" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Altars/Cults/fangs.rsi" |
---|
state | "full" |
---|
|
---|
|
id | "AltarBananium" |
---|
Sprite | sprite | "Structures/Furniture/Altars/Cults/bananium.rsi" |
---|
state | "full" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "Bed" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "bed" |
---|
noRot | "true" |
---|
|
---|
|
id | "MedicalBed" |
---|
Sprite | state | "bed-MED" |
---|
sprite | "Structures/Furniture/furniture.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "DogBed" |
---|
Sprite | state | "dogbed" |
---|
sprite | "Structures/Furniture/furniture.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "Mattress" |
---|
Sprite | state | "mattress" |
---|
sprite | "Structures/Furniture/furniture.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "WebBed" |
---|
Sprite | sprite | "Structures/Web/bed.rsi" |
---|
state | "icon" |
---|
noRot | "true" |
---|
|
---|
|
id | "PsychBed" |
---|
Sprite | state | "psychbed" |
---|
sprite | "Structures/Furniture/furniture.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BenchComfy" |
---|
Sprite | sprite | "Structures/Furniture/Bench/comf_bench.rsi" |
---|
layers | "" |
---|
- state | "bench_solo_cover" |
---|
color | """ |
---|
noRot | "true" |
---|
|
---|
|
id | "BenchColorfulComfy" |
---|
Sprite | layers | "" |
---|
- state | "bench_solo_cover" |
---|
color | """ |
---|
map | "[ "enum.DamageStateVisualLayers.Base" ]" |
---|
sprite | "Structures/Furniture/Bench/comf_bench.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BenchRedComfy" |
---|
Sprite | layers | "" |
---|
- state | "bench_solo_cover" |
---|
color | """ |
---|
sprite | "Structures/Furniture/Bench/comf_bench.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "BenchBlueComfy" |
---|
Sprite | layers | "" |
---|
- state | "bench_solo_cover" |
---|
color | """ |
---|
sprite | "Structures/Furniture/Bench/comf_bench.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "Bookshelf" |
---|
Sprite | sprite | "Structures/Furniture/bookshelf.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "book-0" |
---|
- map | "["enum.StorageFillLayers.Fill"]" |
---|
|
---|
|
id | "Carpet" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/red_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/red_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetBlack" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/black_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/black_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetPink" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/pink_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/pink_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetBlue" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/blue_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/blue_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetGreen" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/green_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/green_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetOrange" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/orange_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/orange_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetSBlue" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/skyblue_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/skyblue_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetPurple" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/purple_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/purple_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetCyan" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/cyan_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/cyan_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetWhite" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/white_carpet.rsi" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/white_carpet.rsi" |
---|
state | "full" |
---|
key | "full" |
---|
base | "carpet_" |
---|
|
---|
|
id | "CarpetChapel" |
---|
Sprite | sprite | "Structures/Furniture/Carpets/chapel_carpet.rsi" |
---|
state | "chapel" |
---|
drawdepth | "FloorTiles" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Carpets/chapel_carpet.rsi" |
---|
state | "chapel" |
---|
|
---|
|
id | "Chair" |
---|
Sprite | state | "chair" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairGreyscale" |
---|
Sprite | state | "chair-greyscale" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "Stool" |
---|
Sprite | state | "stool" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "StoolBar" |
---|
Sprite | state | "bar" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairBrass" |
---|
Sprite | state | "brass_chair" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairOfficeLight" |
---|
Sprite | state | "office-white" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairOfficeDark" |
---|
Sprite | state | "office-dark" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ComfyChair" |
---|
Sprite | state | "comfy" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairPilotSeat" |
---|
Sprite | state | "shuttle" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairWood" |
---|
Sprite | state | "wooden" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairRitual" |
---|
Sprite | state | "ritual" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairMeat" |
---|
Sprite | state | "meat" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairCursed" |
---|
Sprite | state | "cursed" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairWeb" |
---|
Sprite | sprite | "Structures/Web/chair.rsi" |
---|
state | "icon" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairFolding" |
---|
Sprite | sprite | "Structures/Furniture/folding_chair.rsi" |
---|
layers | "" |
---|
- state | "folding_folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "ChairFoldingSpawnFolded" |
---|
Sprite | sprite | "Structures/Furniture/folding_chair.rsi" |
---|
layers | "" |
---|
- state | "folding_folded" |
---|
map | "["foldedLayer"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "SteelBench" |
---|
Sprite | state | "steel-bench" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "WoodenBench" |
---|
Sprite | state | "wooden-bench" |
---|
sprite | "Structures/Furniture/chairs.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "Dresser" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "DresserFilled" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "dresser" |
---|
|
---|
|
id | "Memorial" |
---|
Sprite | sprite | "Structures/Furniture/Memorials/generic_memorial.rsi" |
---|
state | "memorial" |
---|
|
---|
|
id | "SS13Memorial" |
---|
Sprite | sprite | "Structures/Furniture/Memorials/ss13_memorial.rsi" |
---|
state | "memorial" |
---|
drawdepth | "Mobs" |
---|
noRot | "true" |
---|
offset | ""0.0,0.5"" |
---|
|
---|
|
id | "PottedPlant0" |
---|
Sprite | state | "applebush" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant1" |
---|
Sprite | state | "plant-01" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant2" |
---|
Sprite | state | "plant-02" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant3" |
---|
Sprite | state | "plant-03" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant4" |
---|
Sprite | state | "plant-04" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant5" |
---|
Sprite | state | "plant-05" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant6" |
---|
Sprite | state | "plant-06" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant7" |
---|
Sprite | state | "plant-07" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant8" |
---|
Sprite | state | "plant-08" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantBioluminscent" |
---|
Sprite | state | "plant-09" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant10" |
---|
Sprite | state | "plant-10" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant11" |
---|
Sprite | state | "plant-11" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant12" |
---|
Sprite | state | "plant-12" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant13" |
---|
Sprite | state | "plant-13" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant14" |
---|
Sprite | state | "plant-14" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant15" |
---|
Sprite | state | "plant-15" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant16" |
---|
Sprite | state | "plant-16" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant17" |
---|
Sprite | state | "plant-17" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant18" |
---|
Sprite | state | "plant-18" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant19" |
---|
Sprite | state | "plant-19" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant20" |
---|
Sprite | state | "plant-20" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant21" |
---|
Sprite | state | "plant-21" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant22" |
---|
Sprite | state | "plant-22" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant23" |
---|
Sprite | state | "plant-23" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant24" |
---|
Sprite | state | "plant-24" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlantRD" |
---|
Sprite | state | "plant-25" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant26" |
---|
Sprite | state | "plant-26" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant27" |
---|
Sprite | state | "plant-27" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant28" |
---|
Sprite | state | "plant-28" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant29" |
---|
Sprite | state | "plant-29" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PottedPlant30" |
---|
Sprite | state | "plant-30" |
---|
drawdepth | "Overdoors" |
---|
offset | ""0.0,0.3"" |
---|
sprite | "Structures/Furniture/potted_plants.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "RollerBed" |
---|
Sprite | sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "RollerBedSpawnFolded" |
---|
Sprite | sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CheapRollerBed" |
---|
Sprite | layers | "" |
---|
- state | "cheap_rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "CheapRollerBedSpawnFolded" |
---|
Sprite | layers | "" |
---|
- state | "cheap_rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "EmergencyRollerBed" |
---|
Sprite | layers | "" |
---|
- state | "emergency_rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "EmergencyRollerBedSpawnFolded" |
---|
Sprite | layers | "" |
---|
- state | "emergency_rollerbed_buckled" |
---|
map | "["buckledLayer"]" |
---|
visible | "false" |
---|
sprite | "Structures/Furniture/rollerbeds.rsi" |
---|
noRot | "true" |
---|
drawdepth | "Items" |
---|
|
---|
|
id | "ToiletEmpty" |
---|
Sprite | sprite | "Structures/Furniture/toilet.rsi" |
---|
layers | "" |
---|
- state | "dispover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
- map | "[ "SeatVisualState.SeatUp" ]" |
---|
|
---|
|
id | "ToiletDirtyWater" |
---|
Sprite | sprite | "Structures/Furniture/toilet.rsi" |
---|
layers | "" |
---|
- state | "dispover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
- map | "[ "SeatVisualState.SeatUp" ]" |
---|
|
---|
|
id | "ToiletGoldenEmpty" |
---|
Sprite | sprite | "Structures/Furniture/golden_toilet.rsi" |
---|
layers | "" |
---|
- state | "dispover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
- map | "[ "SeatVisualState.SeatUp" ]" |
---|
|
---|
|
id | "ToiletGoldenDirtyWater" |
---|
Sprite | sprite | "Structures/Furniture/golden_toilet.rsi" |
---|
layers | "" |
---|
- state | "dispover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
- map | "[ "SeatVisualState.SeatUp" ]" |
---|
|
---|
|
id | "OperatingTable" |
---|
Sprite | sprite | "Structures/Furniture/Tables/optable.rsi" |
---|
state | "operating_table" |
---|
noRot | "true" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/optable.rsi" |
---|
state | "operating_table" |
---|
|
---|
|
id | "TableFrame" |
---|
Sprite | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
state | "full" |
---|
key | "state" |
---|
base | "state_" |
---|
|
---|
|
id | "CounterWoodFrame" |
---|
Sprite | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
state | "full" |
---|
key | "state" |
---|
base | "state_" |
---|
|
---|
|
id | "CounterMetalFrame" |
---|
Sprite | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/frame.rsi" |
---|
state | "full" |
---|
key | "state" |
---|
base | "state_" |
---|
|
---|
|
id | "Table" |
---|
Sprite | sprite | "Structures/Furniture/Tables/generic.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/generic.rsi" |
---|
key | "metaltable" |
---|
base | "state_" |
---|
state | "full" |
---|
|
---|
|
id | "TableReinforced" |
---|
Sprite | sprite | "Structures/Furniture/Tables/reinforced.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/reinforced.rsi" |
---|
key | "metalreinforcedtable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableGlass" |
---|
Sprite | sprite | "Structures/Furniture/Tables/glass.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/glass.rsi" |
---|
key | "glasstable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableReinforcedGlass" |
---|
Sprite | sprite | "Structures/Furniture/Tables/r_glass.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/r_glass.rsi" |
---|
key | "reinforcedglasstable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TablePlasmaGlass" |
---|
Sprite | sprite | "Structures/Furniture/Tables/plasma.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/plasma.rsi" |
---|
key | "plasmaglasstable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableBrass" |
---|
Sprite | sprite | "Structures/Furniture/Tables/brass.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/brass.rsi" |
---|
key | "brasstable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableWood" |
---|
Sprite | sprite | "Structures/Furniture/Tables/wood.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/wood.rsi" |
---|
key | "woodtable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableCarpet" |
---|
Sprite | sprite | "Structures/Furniture/Tables/carpet.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/carpet.rsi" |
---|
key | "woodgambletable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableStone" |
---|
Sprite | sprite | "Structures/Furniture/Tables/stone.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/stone.rsi" |
---|
key | "stonetable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableWeb" |
---|
Sprite | sprite | "Structures/Furniture/Tables/web.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/web.rsi" |
---|
key | "webtable" |
---|
state | "full" |
---|
base | "state_" |
---|
|
---|
|
id | "TableFancyBlue" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/blue.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/blue.rsi" |
---|
key | "fancytableblue" |
---|
|
---|
|
id | "TableFancyCyan" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/cyan.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/cyan.rsi" |
---|
key | "fancytablecyan" |
---|
|
---|
|
id | "TableFancyBlack" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/black.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/black.rsi" |
---|
key | "fancytableblack" |
---|
|
---|
|
id | "TableFancyRed" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/red.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/red.rsi" |
---|
key | "fancytablered" |
---|
|
---|
|
id | "TableFancyPurple" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/purple.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/purple.rsi" |
---|
key | "fancytablepurple" |
---|
|
---|
|
id | "TableFancyPink" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/pink.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/pink.rsi" |
---|
key | "fancytablepink" |
---|
|
---|
|
id | "TableFancyGreen" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/green.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/green.rsi" |
---|
key | "fancytablegreen" |
---|
|
---|
|
id | "TableFancyOrange" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/orange.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/orange.rsi" |
---|
key | "fancytableorange" |
---|
|
---|
|
id | "TableFancyWhite" |
---|
Sprite | sprite | "Structures/Furniture/Tables/Fancy/white.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/Fancy/white.rsi" |
---|
key | "fancytablewhite" |
---|
|
---|
|
id | "TableDebug" |
---|
Sprite | sprite | "Structures/Furniture/Tables/debug.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/debug.rsi" |
---|
state | "full" |
---|
key | "state" |
---|
base | "state_" |
---|
|
---|
|
id | "TableCounterWood" |
---|
Sprite | sprite | "Structures/Furniture/Tables/counterwood.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/counterwood.rsi" |
---|
state | "full" |
---|
key | "counterwood" |
---|
base | "state_" |
---|
|
---|
|
id | "TableCounterMetal" |
---|
Sprite | sprite | "Structures/Furniture/Tables/countermetal.rsi" |
---|
|
---|
Icon | sprite | "Structures/Furniture/Tables/countermetal.rsi" |
---|
state | "full" |
---|
key | "countermetal" |
---|
base | "state_" |
---|
|
---|
|
id | "HolosignWetFloor" |
---|
Sprite | sprite | "Structures/Holo/wetfloor.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "HolosignSecurity" |
---|
Sprite | sprite | "Structures/Holo/security.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "HolosignForcefield" |
---|
Sprite | sprite | "Structures/Holo/field.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AlwaysPoweredWallLight" |
---|
Sprite | sprite | "Structures/Wallmounts/Lighting/light_tube.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
state | "base" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SmallLight" |
---|
Sprite | sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
state | "base" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredSmallLightEmpty" |
---|
Sprite | sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
state | "empty" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredLEDSmallLight" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredDimSmallLight" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredWarmSmallLight" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredSmallLight" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Wallmounts/Lighting/light_small.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "LightPostSmall" |
---|
Sprite | sprite | "Structures/Lighting/LightPosts/small_light_post.rsi" |
---|
snapCardinals | "true" |
---|
drawdepth | "Objects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
state | "base" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredLightPostSmallEmpty" |
---|
Sprite | sprite | "Structures/Lighting/LightPosts/small_light_post.rsi" |
---|
state | "empty" |
---|
snapCardinals | "true" |
---|
drawdepth | "Objects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredLightPostSmall" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Lighting/LightPosts/small_light_post.rsi" |
---|
snapCardinals | "true" |
---|
drawdepth | "Objects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "PoweredLEDLightPostSmall" |
---|
Sprite | state | "base" |
---|
sprite | "Structures/Lighting/LightPosts/small_light_post.rsi" |
---|
snapCardinals | "true" |
---|
drawdepth | "Objects" |
---|
noRot | "true" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "AlwaysPoweredStrobeLight" |
---|
Sprite | sprite | "Structures/Wallmounts/Lighting/strobe_light.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- map | "["enum.PoweredLightLayers.Glow"]" |
---|
state | "base" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MachineAnomalyVessel" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/Anomaly/anomaly_vessel.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
visible | "false" |
---|
|
---|
|
id | "MachineAnomalyVesselExperimental" |
---|
Sprite | sprite | "Structures/Machines/Anomaly/adv_anomaly_vessel.rsi" |
---|
offset | "0,0.5" |
---|
drawdepth | "Mobs" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
visible | "false" |
---|
|
---|
|
id | "MachineAPE" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/Anomaly/ape.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
shader | "unshaded" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
|
---|
|
id | "MachineAnomalyGenerator" |
---|
Sprite | sprite | "Structures/Machines/Anomaly/anomaly_generator.rsi" |
---|
offset | "0,1" |
---|
drawdepth | "Mobs" |
---|
layers | "" |
---|
- state | "generating" |
---|
map | "["enum.AnomalyGeneratorVisualLayers.Base"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MachineAnomalySynchronizer" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/anomaly_sync.rsi" |
---|
layers | "" |
---|
- state | "energy" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
|
id | "MachineArtifactAnalyzer" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/artifact_analyzer.rsi" |
---|
drawdepth | "FloorObjects" |
---|
layers | "" |
---|
- state | "unshaded" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
|
id | "MachineArtifactCrusher" |
---|
Sprite | sprite | "Structures/Machines/artifact_crusher.rsi" |
---|
offset | "0,0.5" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "lights" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateDoorClosed | "door-closed" |
---|
openDrawDepth | 0 |
---|
closedDrawDepth | 4 |
---|
|
---|
|
id | "TrainingBomb" |
---|
Sprite | sprite | "Structures/Machines/bomb.rsi" |
---|
layers | "" |
---|
- state | "training-bomb-wires" |
---|
visible | "false" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "SyndicateBomb" |
---|
Sprite | sprite | "Structures/Machines/bomb.rsi" |
---|
layers | "" |
---|
- state | "syndicate-bomb-wires" |
---|
visible | "false" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "SyndicateBombFake" |
---|
Sprite | sprite | "Structures/Machines/bomb.rsi" |
---|
layers | "" |
---|
- state | "syndicate-bomb-wires" |
---|
visible | "false" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "DebugHardBomb" |
---|
Sprite | sprite | "Structures/Machines/bomb.rsi" |
---|
layers | "" |
---|
- state | "syndicate-bomb-wires" |
---|
visible | "false" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "ChemMaster" |
---|
Sprite | sprite | "Structures/Machines/mixer.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "mixer_screens" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
Icon | sprite | "Structures/Machines/mixer.rsi" |
---|
state | "mixer_loaded" |
---|
|
---|
|
id | "CloningPod" |
---|
Sprite | sprite | "Structures/Machines/cloning.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "pod_0" |
---|
map | "["base"]" |
---|
|
---|
|
id | "CrewMonitoringServer" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
layers | "" |
---|
- state | "variant-crew" |
---|
|
---|
|
id | "FatExtractor" |
---|
Sprite | sprite | "Structures/Machines/fat_sucker.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "fat_smoke" |
---|
map | "["enum.FatExtractorVisualLayers.Smoke"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "FaxMachineBase" |
---|
Sprite | sprite | "Structures/Machines/fax_machine.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.FaxMachineVisuals.VisualState" ]" |
---|
|
---|
Icon | sprite | "Structures/Machines/fax_machine.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FaxMachineCentcom" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "base" ]" |
---|
color | """ |
---|
sprite | "Structures/Machines/fax_machine.rsi" |
---|
drawdepth | "SmallObjects" |
---|
|
---|
Icon | sprite | "Structures/Machines/fax_machine.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FaxMachineSyndie" |
---|
Sprite | layers | "" |
---|
- state | "icon" |
---|
map | "[ "base" ]" |
---|
color | """ |
---|
sprite | "Structures/Machines/fax_machine.rsi" |
---|
drawdepth | "SmallObjects" |
---|
|
---|
Icon | sprite | "Structures/Machines/fax_machine.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "FaxMachineCaptain" |
---|
Sprite | sprite | "Structures/Machines/fax_machine.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "[ "enum.FaxMachineVisuals.VisualState" ]" |
---|
|
---|
Icon | sprite | "Structures/Machines/fax_machine.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "MachineFlatpacker" |
---|
Sprite | sprite | "Structures/Machines/flatpacker.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "inserting" |
---|
map | "["enum.MaterialStorageVisualLayers.Inserting"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "UnfinishedMachineFrame" |
---|
Sprite | sprite | "Structures/Machines/parts.rsi" |
---|
state | "box_0" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "MachineFrame" |
---|
Sprite | sprite | "Structures/Machines/parts.rsi" |
---|
state | "box_1" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "MachineFrameDestroyed" |
---|
Sprite | sprite | "Structures/Machines/parts.rsi" |
---|
state | "destroyed" |
---|
|
---|
|
id | "Gateway" |
---|
Sprite | sprite | "Structures/Machines/gateway.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "on" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
|
id | "GravityGenerator" |
---|
Sprite | sprite | "Structures/Machines/gravity_generator.rsi" |
---|
layers | "" |
---|
- state | "on" |
---|
map | "["enum.GravityGeneratorVisualLayers.Core"]" |
---|
- sprite | "Structures/Machines/gravity_generator_core.rsi" |
---|
state | "activated" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GravityGeneratorMini" |
---|
Sprite | sprite | "Structures/Machines/gravity_generator_mini.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "on" |
---|
map | "["enum.GravityGeneratorVisualLayers.Core"]" |
---|
- sprite | "Structures/Machines/gravity_generator_core.rsi" |
---|
state | "activated" |
---|
shader | "unshaded" |
---|
scale | ""0.4,0.4"" |
---|
offset | ""0,0.2"" |
---|
|
---|
|
id | "KitchenElectricGrill" |
---|
Sprite | sprite | "Structures/Machines/electric_grill.rsi" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "icon" |
---|
- map | "["enum.EntityHeaterVisuals.Setting"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "Holopad" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadLongRange" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadUnlimitedRange" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadBluespace" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralTools" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralCryosleep" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralTheater" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralDisposals" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralEVAStorage" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralLounge" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralArcade" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralEvac" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadGeneralArrivals" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandBridge" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandVault" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandBridgeHallway" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandMeetingRoom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandLounge" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandCaptain" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandHop" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandCmo" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandQm" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandCe" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandRd" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandHos" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceAnomaly" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceArtifact" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceArtifactNorth" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceArtifactSouth" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceRobotics" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceRnd" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadScienceBreakroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalMedbay" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalChemistry" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalCryopods" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalMorgue" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalSurgery" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalParamed" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalVirology" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalBreakroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadMedicalClinic" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoBay" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoSalvageBay" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoBreakroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoMailroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringAtmosFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringAtmosMain" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringAtmosTeg" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringStorage" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringBreakroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringTelecoms" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringTechVault" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringAME" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringPower" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadEngineeringMain" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityFront" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityBrig" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityWarden" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityInterrogation" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityBreakroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityDetective" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityPerma" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityCourtroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityLawyer" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityArmory" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityLockerRoom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityBrigMed" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityEvacCheckpoint" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadSecurityArrivalsCheckpoint" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceJanitor" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceBar" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceKitchen" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceBotany" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceChapel" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceLibrary" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceGameRoom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceNewsroom" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceZookeeper" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceBoxer" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceClown" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceMusician" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceMime" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiCore" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiMain" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiUpload" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiBackupPower" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiEntrance" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadAiChute" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoAts" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCommandBridgeLongRange" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoBayLongRange" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCargoShuttle" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadCentCommEvacShuttle" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HolopadServiceClownMime" |
---|
Sprite | sprite | "Structures/Machines/holopad.rsi" |
---|
drawdepth | "FloorObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "base" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "panel_open" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ChemistryHotplate" |
---|
Sprite | sprite | "Structures/Machines/hotplate.rsi" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "on" |
---|
map | "["enum.SolutionHeaterVisuals.IsOn"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Jukebox" |
---|
Sprite | sprite | "Structures/Machines/jukebox.rsi" |
---|
layers | "" |
---|
- state | ""off"" |
---|
map | "["enum.JukeboxVisualLayers.Base"]" |
---|
|
---|
|
id | "Autolathe" |
---|
Sprite | sprite | "Structures/Machines/autolathe.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "AutolatheHyperConvection" |
---|
Sprite | sprite | "Structures/Machines/autolathe_hypercon.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Protolathe" |
---|
Sprite | sprite | "Structures/Machines/protolathe.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ProtolatheHyperConvection" |
---|
Sprite | sprite | "Structures/Machines/protolathe_hypercon.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "CircuitImprinter" |
---|
Sprite | sprite | "Structures/Machines/circuit_imprinter.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "CircuitImprinterHyperConvection" |
---|
Sprite | sprite | "Structures/Machines/circuit_imprinter_hypercon.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ExosuitFabricator" |
---|
Sprite | sprite | "Structures/Machines/exosuit_fabricator.rsi" |
---|
layers | "" |
---|
- state | "fab-o" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "Biofabricator" |
---|
Sprite | sprite | "Structures/Machines/biofabricator.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
color | """ |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SecurityTechFab" |
---|
Sprite | sprite | "Structures/Machines/techfab.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "AmmoTechFab" |
---|
Sprite | sprite | "Structures/Machines/techfab.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MedicalTechFab" |
---|
Sprite | sprite | "Structures/Machines/techfab.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "UniformPrinter" |
---|
Sprite | sprite | "Structures/Machines/uniform_printer.rsi" |
---|
snapCardinals | "false" |
---|
layers | "" |
---|
- state | "icon" |
---|
map | "["enum.LatheVisualLayers.IsRunning"]" |
---|
|
---|
|
id | "Biogenerator" |
---|
Sprite | sprite | "Structures/Machines/biofabricator.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "OreProcessor" |
---|
Sprite | sprite | "Structures/Machines/ore_processor.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "OreProcessorIndustrial" |
---|
Sprite | sprite | "Structures/Machines/ore_processor_industrial.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Sheetifier" |
---|
Sprite | sprite | "Structures/Machines/sheetifier.rsi" |
---|
layers | "" |
---|
- state | "buttons_on" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "CutterMachine" |
---|
Sprite | sprite | "Structures/Machines/cuttermachine.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "MedicalScanner" |
---|
Sprite | sprite | "Structures/Machines/scanner.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "idle_unlit" |
---|
map | "[terminalLayer]" |
---|
|
---|
|
id | "KitchenMicrowave" |
---|
Sprite | sprite | "Structures/Machines/microwave.rsi" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "mwbloody1" |
---|
map | "["bloodyunshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "SyndicateMicrowave" |
---|
Sprite | sprite | "Structures/Machines/microwave_syndie.rsi" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "mwbloody1" |
---|
map | "["bloodyunshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "NuclearBomb" |
---|
Sprite | sprite | "Objects/Devices/nuke.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "nukefestive" |
---|
map | "["christmas"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "NuclearBombUnanchored" |
---|
Sprite | sprite | "Objects/Devices/nuke.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "nukefestive" |
---|
map | "["christmas"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "NuclearBombKeg" |
---|
Sprite | sprite | "Objects/Devices/nuke.rsi" |
---|
layers | "" |
---|
- state | "nuclearbomb_gay" |
---|
map | "[ "pride" ]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "KitchenReagentGrinder" |
---|
Sprite | sprite | "Structures/Machines/juicer.rsi" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
offset | ""0.0,0.4"" |
---|
layers | "" |
---|
- map | "[ "grinder" ]" |
---|
state | ""juicer0"" |
---|
|
---|
|
id | "ReagentGrinderIndustrial" |
---|
Sprite | sprite | "Structures/Machines/recycling.rsi" |
---|
layers | "" |
---|
- state | "grinder-b0" |
---|
drawdepth | "Doors" |
---|
map | "["enum.RecyclerVisualLayers.Main"]" |
---|
|
---|
|
id | "Recycler" |
---|
Sprite | drawdepth | "Doors" |
---|
sprite | "Structures/Machines/recycling.rsi" |
---|
layers | "" |
---|
- state | "grinder-o0" |
---|
map | "["enum.RecyclerVisualLayers.Main"]" |
---|
|
---|
|
id | "ResearchAndDevelopmentServer" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
layers | "" |
---|
- state | "server_o" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "BaseResearchAndDevelopmentPointSource" |
---|
Sprite | sprite | "Structures/Machines/rndpointsource.rsi" |
---|
layers | "" |
---|
- state | "rndpointsource" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
|
id | "SalvageMagnet" |
---|
Sprite | sprite | "Structures/Machines/salvage.rsi" |
---|
layers | "" |
---|
- state | "salvage-magnet-o4" |
---|
visible | "false" |
---|
map | "["chargeState"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SalvageLocator" |
---|
Sprite | sprite | "Structures/Machines/salvage.rsi" |
---|
layers | "" |
---|
- state | "salvage-magnet-o4" |
---|
visible | "false" |
---|
map | "["chargeState"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SeedExtractor" |
---|
Sprite | sprite | "Structures/Machines/seed_extractor.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "seedextractor-unlit" |
---|
shader | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
|
---|
|
id | "SmartFridge" |
---|
Sprite | sprite | "Structures/Machines/smartfridge.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "smartfridge_door" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "smartfridge" |
---|
stateDoorOpen | "smartfridge_open" |
---|
stateDoorClosed | "smartfridge_door" |
---|
|
---|
|
id | "StasisBed" |
---|
Sprite | sprite | "Structures/Machines/stasis_bed.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "unlit" |
---|
shader | "unshaded" |
---|
map | "["enum.StasisBedVisualLayers.IsOn"]" |
---|
|
---|
|
id | "SurveillanceCameraRouterConstructed" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterEngineering" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterSecurity" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterScience" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterSupply" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterCommand" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterService" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterMedical" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraRouterGeneral" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraWirelessRouterConstructed" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "SurveillanceCameraWirelessRouterEntertainment" |
---|
Sprite | sprite | "Structures/Machines/server.rsi" |
---|
layers | "" |
---|
- state | "server" |
---|
|
---|
|
id | "TelecomServer" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilled" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledCommon" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledCargo" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledEngineering" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledMedical" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledScience" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledSecurity" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledService" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "TelecomServerFilledCommand" |
---|
Sprite | sprite | "Structures/Machines/telecomms.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "panel" |
---|
shader | "unshaded" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
|
---|
|
id | "VendingMachineCondiments" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/condiments.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- state | ""off"" |
---|
map | "["enum.VendingMachineVisualLayers.Base"]" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineAmmo" |
---|
Sprite | sprite | "Corvax/Structures/Machines/VendingMachines/ammo.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineBooze" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/boozeomat.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineBoozeSyndicate" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/bruiseomat.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCart" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cart.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChefvend" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chefvend.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCigs" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cigs.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineClothing" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/clothing.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineWinter" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/winterdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCoffee" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/coffee.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCola" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cola.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineColaBlack" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cola-black.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineColaRed" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cola-red.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSpaceUp" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/spaceup.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSoda" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/soda.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineStarkist" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/starkist.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineShamblersJuice" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/shamblersjuice.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachinePwrGame" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/pwrgame.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineDrGibb" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/gib.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSmite" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/smite.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineDinnerware" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/dinnerware.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineMagivend" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/magivend.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineDiscount" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/discount.rsi" |
---|
layers | "" |
---|
- state | ""off"" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
- texture | "Structures/Machines/VendingMachines/maintenance_panel.png" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineEngivend" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/engivend.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineMedical" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/medical.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineNutri" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/nutri.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSec" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/sec.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSeedsUnlocked" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/seeds.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSeeds" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/seeds.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSnack" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/snack.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSustenance" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/sustenance.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSnackBlue" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/snack-blue.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSnackOrange" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/snack-orange.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSnackGreen" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/snack-green.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSnackTeal" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/snack-teal.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSovietSoda" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/sovietsoda.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineTheater" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/theater.rsi" |
---|
layers | "" |
---|
- state | ""screen"" |
---|
map | "["enum.VendingMachineVisualLayers.Screen"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineVendomat" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/vendomat.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineRobotics" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/robotics.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineYouTool" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/youtool.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineGames" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/games.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChang" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/changs.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSalvage" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/mining.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineDonut" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/donut.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineWallMedical" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/wallmed.rsi" |
---|
layers | "" |
---|
- state | ""off"" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
- texture | "Structures/Machines/VendingMachines/maintenance_panel.png" |
---|
drawdepth | "WallMountedItems" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "VendingMachineHydrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/hydrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineLawDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/lawdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSecDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/secdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingBarDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/bardrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChapel" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chapdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCargoDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/cargodrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineMediDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/medidrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChemDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chemdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCuraDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/curadrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineAtmosDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/atmosdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineEngiDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/engidrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChefDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chefdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineDetDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/detdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineJaniDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/janidrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSciDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/scidrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineSyndieDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/syndiedrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineRoboDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/robodrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineGeneDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/genedrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineViroDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/virodrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineCentDrobe" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/centdrobe.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineHappyHonk" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/happyhonk.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachinePride" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/pride.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | "unshaded" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineTankDispenserEVA" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/tankdispenser.rsi" |
---|
state | "dispenser" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineTankDispenserEngineering" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/tankdispenser.rsi" |
---|
layers | "" |
---|
- state | "dispensereng" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChemicals" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chemvend.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "VendingMachineChemicalsSyndicate" |
---|
Sprite | sprite | "Structures/Machines/VendingMachines/chemvend.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SurveillanceWirelessCameraAnchoredConstructed" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/monitors.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Key" ]" |
---|
state | "television" |
---|
|
---|
|
id | "SurveillanceWirelessCameraMovableConstructed" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/monitors.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Key" ]" |
---|
state | "mobilevision" |
---|
|
---|
|
id | "SurveillanceWirelessCameraAnchoredEntertainment" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/monitors.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Key" ]" |
---|
state | "television" |
---|
|
---|
|
id | "SurveillanceWirelessCameraMovableEntertainment" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/monitors.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Key" ]" |
---|
state | "mobilevision" |
---|
|
---|
|
id | "SpaceVillainArcade" |
---|
Sprite | sprite | "Structures/Machines/arcade.rsi" |
---|
layers | "" |
---|
- map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
state | "panel" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Machines/arcade.rsi" |
---|
state | "arcade" |
---|
|
---|
|
id | "SpaceVillainArcadeFilled" |
---|
Sprite | sprite | "Structures/Machines/arcade.rsi" |
---|
layers | "" |
---|
- map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
state | "panel" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Machines/arcade.rsi" |
---|
state | "arcade" |
---|
|
---|
|
id | "BlockGameArcade" |
---|
Sprite | sprite | "Structures/Machines/arcade.rsi" |
---|
layers | "" |
---|
- map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
state | "panel" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Machines/arcade.rsi" |
---|
state | "arcade" |
---|
|
---|
|
id | "BaseComputer" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "BaseComputerAiAccess" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerAlert" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerAtmosMonitoring" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerEmergencyShuttle" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerShuttle" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerShuttleSyndie" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerShuttleCargo" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerIFF" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Shuttles/iff.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerIFFSyndicate" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Shuttles/iff.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerPowerMonitoring" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerMedicalRecords" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCriminalRecords" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerStationRecords" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCrewMonitoring" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerResearchAndDevelopment" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerAnalysisConsole" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerId" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "computerBodyScanner" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerComms" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "SyndicateComputerComms" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerSolarControl" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerRadar" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCargoShuttle" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCargoOrders" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCargoBounty" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerCloningConsole" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerSalvageExpedition" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerSurveillanceCameraMonitor" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerSurveillanceWirelessCameraMonitor" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerPalletConsole" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerMassMedia" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerSensorMonitoring" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerRoboticsControl" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "StationAiUploadComputer" |
---|
Sprite | layers | "" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "generic_panel_open" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerFrame" |
---|
Sprite | sprite | "Structures/Machines/parts.rsi" |
---|
layers | "" |
---|
- state | 0 |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "ComputerBroken" |
---|
Sprite | sprite | "Structures/Machines/computers.rsi" |
---|
drawdepth | "Objects" |
---|
state | "broken" |
---|
|
---|
|
id | "ComputerTechnologyDiskTerminal" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Machines/tech_disk_printer.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "unshaded" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "BiomassReclaimer" |
---|
Sprite | sprite | "Structures/Machines/Medical/biomass_reclaimer.rsi" |
---|
state | "icon" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "MachineElectrolysisUnit" |
---|
Sprite | sprite | "Structures/Machines/Medical/electrolysis.rsi" |
---|
offset | ""0.0,0.4"" |
---|
layers | "" |
---|
- state | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "MachineCentrifuge" |
---|
Sprite | sprite | "Structures/Machines/Medical/centrifuge.rsi" |
---|
offset | ""0.0,0.4"" |
---|
layers | "" |
---|
- state | "unshaded" |
---|
map | "["enum.PowerDeviceVisualLayers.Powered"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
drawdepth | "SmallObjects" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "CryoPod" |
---|
Sprite | sprite | "Structures/Machines/cryogenics.rsi" |
---|
drawdepth | "Mobs" |
---|
noRot | "true" |
---|
offset | "0, -0.5" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
- state | "pod-panel" |
---|
visible | "false" |
---|
|
---|
|
id | "DiseaseDiagnoser" |
---|
Sprite | sprite | "Structures/Machines/diagnoser.rsi" |
---|
layers | "" |
---|
- state | "unlit" |
---|
map | "["enum.DiseaseMachineVisualLayers.IsOn"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DiagnosisReportPaper" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
layers | "" |
---|
- state | "paper_stamp-generic" |
---|
map | "["enum.PaperVisualLayers.Stamp"]" |
---|
visible | "false" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "Vaccinator" |
---|
Sprite | sprite | "Structures/Machines/vaccinator.rsi" |
---|
layers | "" |
---|
- state | "unlit" |
---|
map | "["enum.DiseaseMachineVisualLayers.IsOn"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GasPressurePump" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pump.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "pumpPressure" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasVolumePump" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pump.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "pumpVolume" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPassiveGate" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pump.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "pumpPassiveGate" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasValve" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pump.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "pumpManualValve" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "SignalControlledValve" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pump.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "pumpSignalValve" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPort" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gascanisterport.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "gasCanisterPort" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasDualPortVentPump" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/vent.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enabled", "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "vent_off" |
---|
|
---|
|
id | "GasRecycler" |
---|
Sprite | sprite | "Structures/Machines/gasrecycler.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
- state | "unlit" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "HeatExchanger" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/heatexchanger.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeStraight" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "heStraight" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "HeatExchangerBend" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeBend" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "heBend" |
---|
sprite | "Structures/Piping/Atmospherics/heatexchanger.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensor" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensorDistribution" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensorWaste" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensorMixedAir" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensorTEGHot" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeSensorTEGCold" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gas_pipe_sensor.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
state | "lights" |
---|
- map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GasMinerOxygen" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerOxygenStation" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerOxygenStationLarge" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerNitrogen" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerNitrogenStation" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerNitrogenStationLarge" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerCarbonDioxide" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerPlasma" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerTritium" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerFrezon" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerWaterVapor" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerAmmonia" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasMinerNitrousOxide" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/miners.rsi" |
---|
state | "miner" |
---|
|
---|
|
id | "GasPipeHalf" |
---|
Sprite | layers | "" |
---|
- state | "pipeHalf" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeStraight" |
---|
Sprite | layers | "" |
---|
- state | "pipeStraight" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeBend" |
---|
Sprite | layers | "" |
---|
- state | "pipeBend" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeTJunction" |
---|
Sprite | layers | "" |
---|
- state | "pipeTJunction" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeFourway" |
---|
Sprite | layers | "" |
---|
- state | "pipeFourway" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPipeBroken" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
drawdepth | "ThinPipe" |
---|
state | "pipeBroken" |
---|
layers | "" |
---|
- state | "pipeBroken" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "PortableScrubber" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "draining" |
---|
map | "["enum.PortableScrubberVisualLayers.IsDraining"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "SpaceHeater" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/Portable/portable_sheater.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "sheaterPanelOpen" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "SpaceHeaterAnchored" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/Portable/portable_sheater.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "sheaterPanelOpen" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "SpaceHeaterEnabled" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/Portable/portable_sheater.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "sheaterPanelOpen" |
---|
map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
|
---|
|
id | "AtmosDeviceFanTiny" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/tinyfan.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "AtmosDeviceFanDirectional" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/directionalfan.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "GasFilter" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gasfilter.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeTrinaryConnectors" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "gasFilter" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasFilterFlipped" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gasfilter.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeTrinaryConnectors" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "gasFilterF" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasMixer" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gasmixer.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeTrinaryConnectors" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "gasMixer" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasMixerFlipped" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/gasmixer.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeTrinaryConnectors" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "gasMixerF" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "PressureControlledValve" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/pneumaticvalve.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeTrinaryConnectors" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer", "enabled" ]" |
---|
- state | "off" |
---|
drawdepth | "ThinPipe" |
---|
visible | "false" |
---|
|
---|
|
id | "GasVentPump" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/vent.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enabled", "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "vent_off" |
---|
visible | "false" |
---|
|
---|
|
id | "GasPassiveVent" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/vent.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "vent_passive" |
---|
visible | "false" |
---|
|
---|
|
id | "GasVentScrubber" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/scrubber.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enabled", "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "scrub_off" |
---|
visible | "false" |
---|
|
---|
|
id | "GasOutletInjector" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
layers | "" |
---|
- state | "injector-unshaded" |
---|
map | "[ "enum.LightLayers.Unshaded" ]" |
---|
shader | "unshaded" |
---|
color | """ |
---|
visible | "false" |
---|
|
---|
|
id | "GasThermoMachineFreezer" |
---|
Sprite | granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
sprite | "Structures/Piping/Atmospherics/thermomachine.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GasThermoMachineFreezerEnabled" |
---|
Sprite | granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
sprite | "Structures/Piping/Atmospherics/thermomachine.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GasThermoMachineHeater" |
---|
Sprite | granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
sprite | "Structures/Piping/Atmospherics/thermomachine.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GasThermoMachineHeaterEnabled" |
---|
Sprite | granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
sprite | "Structures/Piping/Atmospherics/thermomachine.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GasThermoMachineHellfireFreezer" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/hellfirethermomachine.rsi" |
---|
granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GasThermoMachineHellfireHeater" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/hellfirethermomachine.rsi" |
---|
granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "pipe" |
---|
map | "[ "enum.PipeVisualLayers.Pipe" ]" |
---|
renderingStrategy | "Default" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "BaseGasCondenser" |
---|
Sprite | sprite | "Structures/Piping/Atmospherics/condenser.rsi" |
---|
snapCardinals | "true" |
---|
granularLayersRendering | "true" |
---|
layers | "" |
---|
- state | "trans" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
renderingStrategy | "Default" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalMachineFrame" |
---|
Sprite | sprite | "Structures/Piping/high_pressure_machine_frame.rsi" |
---|
layers | "" |
---|
- state | "frame" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "DisposalPipeBroken" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "pipe-b" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalPipe" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-s" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalTagger" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-tagger" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalTrunk" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-t" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalRouter" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-j1s" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalRouterFlipped" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-j2s" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalJunction" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-j1" |
---|
visible | "true" |
---|
|
---|
|
id | "DisposalJunctionFlipped" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-j2" |
---|
visible | "true" |
---|
|
---|
|
id | "DisposalYJunction" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-y" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalBend" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "conpipe-c" |
---|
visible | "false" |
---|
|
---|
|
id | "DisposalSignalRouter" |
---|
Sprite | drawdepth | "ThickPipe" |
---|
layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "signal-router-free" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
visible | "true" |
---|
|
---|
|
id | "DisposalSignalRouterFlipped" |
---|
Sprite | layers | "" |
---|
- map | "[ "pipe" ]" |
---|
state | "signal-router-flipped-free" |
---|
drawdepth | "ThickPipe" |
---|
sprite | "Structures/Piping/disposal.rsi" |
---|
visible | "true" |
---|
|
---|
|
id | "DisposalUnit" |
---|
Sprite | sprite | "Structures/Piping/disposal.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "dispover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
|
---|
|
id | "MailingUnit" |
---|
Sprite | sprite | "Structures/Piping/disposal.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "mailover-handle" |
---|
map | "[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]" |
---|
|
---|
|
id | "CableHV" |
---|
Sprite | sprite | "Structures/Power/Cables/hv_cable.rsi" |
---|
state | "hvcable_0" |
---|
drawdepth | "ThickWire" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Power/Cables/hv_cable.rsi" |
---|
state | "hvcable_4" |
---|
|
---|
|
id | "CableHVUncuttable" |
---|
Sprite | sprite | "Structures/Power/Cables/hv_cable.rsi" |
---|
state | "hvcable_0" |
---|
drawdepth | "ThickWire" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Power/Cables/hv_cable.rsi" |
---|
state | "hvcable_4" |
---|
|
---|
|
id | "CableMV" |
---|
Sprite | color | "Yellow" |
---|
sprite | "Structures/Power/Cables/mv_cable.rsi" |
---|
state | "mvcable_0" |
---|
drawdepth | "ThinWire" |
---|
visible | "false" |
---|
|
---|
Icon | color | "Yellow" |
---|
sprite | "Structures/Power/Cables/mv_cable.rsi" |
---|
state | "mvcable_4" |
---|
|
---|
|
id | "CableMVUncuttable" |
---|
Sprite | color | "Yellow" |
---|
sprite | "Structures/Power/Cables/mv_cable.rsi" |
---|
state | "mvcable_0" |
---|
drawdepth | "ThinWire" |
---|
visible | "false" |
---|
|
---|
Icon | color | "Yellow" |
---|
sprite | "Structures/Power/Cables/mv_cable.rsi" |
---|
state | "mvcable_4" |
---|
|
---|
|
id | "CableApcExtension" |
---|
Sprite | color | "Green" |
---|
sprite | "Structures/Power/Cables/lv_cable.rsi" |
---|
state | "lvcable_0" |
---|
drawdepth | "ThinWire" |
---|
visible | "false" |
---|
|
---|
Icon | color | "Green" |
---|
sprite | "Structures/Power/Cables/lv_cable.rsi" |
---|
state | "lvcable_4" |
---|
|
---|
|
id | "CableApcExtensionUncuttable" |
---|
Sprite | color | "Green" |
---|
sprite | "Structures/Power/Cables/lv_cable.rsi" |
---|
state | "lvcable_0" |
---|
drawdepth | "ThinWire" |
---|
visible | "false" |
---|
|
---|
Icon | color | "Green" |
---|
sprite | "Structures/Power/Cables/lv_cable.rsi" |
---|
state | "lvcable_4" |
---|
|
---|
|
id | "PowerCellRecharger" |
---|
Sprite | sprite | "Structures/Power/cell_recharger.rsi" |
---|
layers | "" |
---|
- map | "["enum.PowerChargerVisualLayers.Light"]" |
---|
state | ""light-off"" |
---|
shader | ""unshaded"" |
---|
- state | "open" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
visible | "false" |
---|
drawdepth | "SmallObjects" |
---|
|
---|
|
id | "PowerCageRecharger" |
---|
Sprite | sprite | "Structures/Power/cage_recharger.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- map | "["enum.PowerChargerVisualLayers.Light"]" |
---|
state | ""light-off"" |
---|
shader | ""unshaded"" |
---|
|
---|
|
id | "WeaponCapacitorRecharger" |
---|
Sprite | sprite | "Structures/Power/recharger.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- map | "["enum.PowerChargerVisualLayers.Light"]" |
---|
state | ""light-off"" |
---|
shader | ""unshaded"" |
---|
|
---|
|
id | "TurboItemRecharger" |
---|
Sprite | sprite | "Structures/Power/turbo_recharger.rsi" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- map | "["enum.PowerChargerVisualLayers.Light"]" |
---|
state | ""light-off"" |
---|
shader | ""unshaded"" |
---|
|
---|
|
id | "WallWeaponCapacitorRecharger" |
---|
Sprite | sprite | "Structures/Power/wall_recharger.rsi" |
---|
layers | "" |
---|
- map | "["enum.PowerChargerVisualLayers.Light"]" |
---|
state | ""light-off"" |
---|
shader | ""unshaded"" |
---|
drawdepth | "SmallObjects" |
---|
|
---|
|
id | "BorgCharger" |
---|
Sprite | sprite | "Structures/Power/borg_charger.rsi" |
---|
layers | "" |
---|
- state | "borgdecon1" |
---|
map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
shader | ""unshaded"" |
---|
visible | "false" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "DebugGenerator" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "generator" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "DebugConsumer" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "wiredmachine" |
---|
|
---|
|
id | "DebugBatteryStorage" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "provider" |
---|
|
---|
|
id | "DebugBatteryDischarger" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "provider" |
---|
|
---|
|
id | "DebugSMES" |
---|
Sprite | sprite | "Structures/Power/smes.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "smes" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "smes-open" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "DebugSubstation" |
---|
Sprite | sprite | "Structures/Power/substation.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "full" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "DebugPowerReceiver" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "wirelessmachine" |
---|
|
---|
|
id | "SMESBasic" |
---|
Sprite | sprite | "Structures/Power/smes.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "smes" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "smes-open" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "SMESBasicEmpty" |
---|
Sprite | sprite | "Structures/Power/smes.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "smes" |
---|
- map | "[ "enum.WiresVisualLayers.MaintenancePanel" ]" |
---|
state | "smes-open" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "SMESAdvanced" |
---|
Sprite | sprite | "Structures/Power/smes.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "advancedsmes" |
---|
- map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
state | "advancedsmes-open" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "SMESAdvancedEmpty" |
---|
Sprite | sprite | "Structures/Power/smes.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "advancedsmes" |
---|
- map | "["enum.WiresVisualLayers.MaintenancePanel"]" |
---|
state | "advancedsmes-open" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "BaseSubstationWall" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Power/substation.rsi" |
---|
layers | "" |
---|
- state | "screen_wall" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SubstationBasic" |
---|
Sprite | sprite | "Structures/Power/substation.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "full" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "SubstationBasicEmpty" |
---|
Sprite | sprite | "Structures/Power/substation.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "full" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "BaseSubstationWallFrame" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Power/substation.rsi" |
---|
layers | "" |
---|
- state | "substation_wall" |
---|
|
---|
|
id | "AmeController" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Power/Generation/ame.rsi" |
---|
state | "control" |
---|
layers | "" |
---|
- state | "control_on" |
---|
map | "["display"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AmeControllerUnanchored" |
---|
Sprite | snapCardinals | "true" |
---|
sprite | "Structures/Power/Generation/ame.rsi" |
---|
state | "control" |
---|
layers | "" |
---|
- state | "control_on" |
---|
map | "["display"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AmeShielding" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Power/Generation/ame.rsi" |
---|
state | "shield_0" |
---|
layers | "" |
---|
- state | "core_weak" |
---|
map | "["core_glow"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
Icon | mode | "CardinalFlags" |
---|
base | "shield_" |
---|
key | "ame_shield" |
---|
|
---|
|
id | "BaseGeneratorWallmountFrame" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Power/Generation/wallmount_generator.rsi" |
---|
layers | "" |
---|
- state | "panel" |
---|
|
---|
|
id | "GeneratorBasic" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "generator" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GeneratorBasic15kW" |
---|
Sprite | sprite | "Structures/Power/power.rsi" |
---|
state | "generator" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GeneratorWallmountBasic" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Power/Generation/wallmount_generator.rsi" |
---|
layers | "" |
---|
- state | "on" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GeneratorWallmountAPU" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Power/Generation/wallmount_generator.rsi" |
---|
layers | "" |
---|
- state | "on" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GeneratorRTG" |
---|
Sprite | sprite | "Structures/Power/Generation/rtg.rsi" |
---|
state | "rtg" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "GeneratorRTGDamaged" |
---|
Sprite | sprite | "Structures/Power/Generation/rtg.rsi" |
---|
layers | "" |
---|
- state | "rtg_glow" |
---|
state | "rtg" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PortableGeneratorPacman" |
---|
Sprite | layers | "" |
---|
- state | "portgen_on_unlit" |
---|
map | "[ "enum.GeneratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Structures/Power/Generation/portable_generator.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PortableGeneratorSuperPacman" |
---|
Sprite | layers | "" |
---|
- state | "portgen_on_unlit" |
---|
map | "[ "enum.GeneratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Structures/Power/Generation/portable_generator.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PortableGeneratorJrPacman" |
---|
Sprite | layers | "" |
---|
- state | "portgen3on_unlit" |
---|
map | "[ "enum.GeneratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
sprite | "Structures/Power/Generation/portable_generator.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "SolarPanelBasePhysSprite" |
---|
Sprite | sprite | "Structures/Power/Generation/solar_panel.rsi" |
---|
state | "normal" |
---|
|
---|
|
id | "SolarAssembly" |
---|
Sprite | sprite | "Structures/Power/Generation/solar_panel.rsi" |
---|
state | "solar_assembly" |
---|
|
---|
|
id | "SolarTracker" |
---|
Sprite | sprite | "Structures/Power/Generation/solar_panel.rsi" |
---|
state | "solar_tracker" |
---|
|
---|
|
id | "TegCenter" |
---|
Sprite | sprite | "Structures/Power/Generation/teg.rsi" |
---|
layers | "" |
---|
- state | "teg-op1" |
---|
shader | "unshaded" |
---|
map | "[ "enum.TegVisualLayers.PowerOutput" ]" |
---|
visible | "false" |
---|
|
---|
|
id | "TegCirculator" |
---|
Sprite | sprite | "Markers/teg_arrow.rsi" |
---|
layers | "" |
---|
- state | "arrow" |
---|
map | "[ "enum.TegVisualLayers.CirculatorLight" ]" |
---|
shader | "unshaded" |
---|
color | """ |
---|
offset | "0, -0.75" |
---|
|
---|
|
id | "ParticleAcceleratorControlBox" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/control_box.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorControlBoxUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/control_box.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterPort" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_port.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterFore" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_fore.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterStarboard" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_starboard.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterPortUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_port.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterForeUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_fore.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticleAcceleratorEmitterStarboardUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/emitter_starboard.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticleAcceleratorEndCap" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/end_cap.rsi" |
---|
layers | "" |
---|
- state | "completed" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Base" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorEndCapUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/end_cap.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticleAcceleratorFuelChamber" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/fuel_chamber.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorFuelChamberUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/fuel_chamber.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "ParticlesProjectile" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Power/Generation/PA/particle.rsi" |
---|
state | "particle0" |
---|
shader | "unshaded" |
---|
map | "[ "unshaded" ]" |
---|
noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
- state | "bullet" |
---|
|
---|
|
id | "AntiParticlesProjectile" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Power/Generation/PA/particle.rsi" |
---|
color | "red" |
---|
state | "particle0" |
---|
shader | "unshaded" |
---|
map | "[ "unshaded" ]" |
---|
noRot | "false" |
---|
sprite | "Objects/Weapons/Guns/Projectiles/projectiles2.rsi" |
---|
- state | "bullet" |
---|
|
---|
|
id | "ParticleAcceleratorPowerBox" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/power_box.rsi" |
---|
layers | "" |
---|
- state | "unlitp" |
---|
map | "[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ParticleAcceleratorPowerBoxUnfinished" |
---|
Sprite | sprite | "Structures/Power/Generation/PA/power_box.rsi" |
---|
layers | "" |
---|
- state | "unwired" |
---|
map | "[ "enum.ConstructionVisuals.Layer" ]" |
---|
|
---|
|
id | "RadiationCollector" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/collector.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "ca_off" |
---|
map | "["enum.RadiationCollectorVisualLayers.Main"]" |
---|
|
---|
|
id | "ContainmentFieldGenerator" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/containment.rsi" |
---|
state | "icon" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "on" |
---|
map | "["connectedLight"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
Icon | sprite | "Structures/Power/Generation/Singularity/containment.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ContainmentField" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/containment_field.rsi" |
---|
state | "field" |
---|
noRot | "true" |
---|
|
---|
Icon | sprite | "Structures/Power/Generation/Singularity/containment_field.rsi" |
---|
state | "field" |
---|
|
---|
|
id | "Emitter" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/emitter.rsi" |
---|
layers | "" |
---|
- state | "unlocked" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
|
---|
|
id | "SingularityGenerator" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/generator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "Singularity" |
---|
Sprite | sprite | "Structures/Power/Generation/Singularity/singularity_1.rsi" |
---|
shader | "unshaded" |
---|
layers | "" |
---|
- map | "[ "VisualLevel" ]" |
---|
state | "singularity_1" |
---|
|
---|
|
id | "TeslaCoil" |
---|
Sprite | sprite | "Structures/Power/Generation/Tesla/coil.rsi" |
---|
snapCardinals | "true" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "coilhit" |
---|
map | "["hit"]" |
---|
visible | "false" |
---|
|
---|
|
id | "TeslaGroundingRod" |
---|
Sprite | sprite | "Structures/Power/Generation/Tesla/coil.rsi" |
---|
noRot | "true" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "grounding_rodhit" |
---|
map | "["hit"]" |
---|
visible | "false" |
---|
|
---|
|
id | "TeslaEnergyBall" |
---|
Sprite | drawdepth | "Effects" |
---|
sprite | "Structures/Power/Generation/Tesla/energy_ball.rsi" |
---|
shader | "unshaded" |
---|
layers | "" |
---|
- state | "energy_ball" |
---|
|
---|
|
id | "TeslaMiniEnergyBall" |
---|
Sprite | drawdepth | "Effects" |
---|
sprite | "Structures/Power/Generation/Tesla/energy_miniball.rsi" |
---|
shader | "unshaded" |
---|
layers | "" |
---|
- state | "tesla_projectile" |
---|
|
---|
|
id | "TeslaGenerator" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Power/Generation/Tesla/generator.rsi" |
---|
state | "icon" |
---|
|
---|
|
id | "ShuttleGunSvalinnMachineGun" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/laser.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-9" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ShuttleGunPerforator" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/laser.rsi" |
---|
layers | "" |
---|
- state | "mag-unshaded-9" |
---|
map | "["enum.GunVisualLayers.MagUnshaded"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "ShuttleGunFriendship" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/launcher.rsi" |
---|
layers | "" |
---|
- state | "mag-7" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "ShuttleGunDuster" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/launcher.rsi" |
---|
layers | "" |
---|
- state | "mag-7" |
---|
map | "["enum.GunVisualLayers.Mag"]" |
---|
|
---|
|
id | "ShuttleGunPirateCannon" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/pirate_cannon.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
|
---|
|
id | "ShuttleGunKinetic" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Shuttles/kinetic.rsi" |
---|
layers | "" |
---|
- state | "mag-7" |
---|
|
---|
|
id | "StationAnchorIndestructible" |
---|
Sprite | sprite | "Structures/Machines/station_anchor.rsi" |
---|
layers | "" |
---|
- state | "station_anchor_unlit" |
---|
map | "["unlit"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "StationAnchor" |
---|
Sprite | sprite | "Structures/Machines/station_anchor.rsi" |
---|
layers | "" |
---|
- state | "station_anchor_unlit" |
---|
map | "["unlit"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "StationAnchorOff" |
---|
Sprite | sprite | "Structures/Machines/station_anchor.rsi" |
---|
layers | "" |
---|
- state | "station_anchor_unlit" |
---|
map | "["unlit"]" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Thruster" |
---|
Sprite | sprite | "Structures/Shuttles/thruster.rsi" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | "0, 1" |
---|
|
---|
|
id | "ThrusterUnanchored" |
---|
Sprite | sprite | "Structures/Shuttles/thruster.rsi" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | "0, 1" |
---|
|
---|
|
id | "DebugThruster" |
---|
Sprite | sprite | "Structures/Shuttles/thruster.rsi" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | "0, 1" |
---|
|
---|
|
id | "Gyroscope" |
---|
Sprite | sprite | "Structures/Shuttles/gyroscope.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "GyroscopeUnanchored" |
---|
Sprite | sprite | "Structures/Shuttles/gyroscope.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "DebugGyroscope" |
---|
Sprite | sprite | "Structures/Shuttles/gyroscope.rsi" |
---|
snapCardinals | "true" |
---|
layers | "" |
---|
- state | "thrust_burn_unshaded" |
---|
map | "["enum.ThrusterVisualLayers.ThrustingUnshaded"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
|
id | "ChurchBell" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Specific/church-bell.rsi" |
---|
layers | "" |
---|
- state | "church-bell" |
---|
|
---|
|
id | "CarpRift" |
---|
Sprite | layers | "" |
---|
- sprite | "Structures/Specific/carp_rift.rsi" |
---|
state | "icon" |
---|
color | """ |
---|
shader | "unshaded" |
---|
|
---|
|
id | "XenoWardingTower" |
---|
Sprite | sprite | "Structures/Specific/xeno_building.rsi" |
---|
layers | "" |
---|
- state | "wardingtower-unshaded" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "AnomalyPyroclastic" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/pyro_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "AnomalyGravity" |
---|
Sprite | layers | "" |
---|
- state | "anom2-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
sprite | "Structures/Specific/anomaly.rsi" |
---|
|
---|
|
id | "AnomalyElectricity" |
---|
Sprite | layers | "" |
---|
- state | "anom3-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
sprite | "Structures/Specific/anomaly.rsi" |
---|
|
---|
|
id | "AnomalyFlesh" |
---|
Sprite | layers | "" |
---|
- state | "anom5-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
sprite | "Structures/Specific/anomaly.rsi" |
---|
|
---|
|
id | "AnomalyBluespace" |
---|
Sprite | layers | "" |
---|
- state | "anom4-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
sprite | "Structures/Specific/anomaly.rsi" |
---|
|
---|
|
id | "AnomalyIce" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/ice_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "AnomalyRockUranium" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- state | "anom6-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AnomalyRockQuartz" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- state | "anom6-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AnomalyRockSilver" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- state | "anom6-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AnomalyRockIron" |
---|
Sprite | color | """ |
---|
layers | "" |
---|
- state | "anom6-pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
|
---|
|
id | "AnomalyFlora" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Structures/Specific/Anomalies/flora_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "AnomalyFloraBulb" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Specific/Anomalies/flora_anom.rsi" |
---|
state | "bulb" |
---|
|
---|
|
id | "AnomalyLiquid" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/liquid_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "AnomalyShadow" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/shadow_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "AnomalyTech" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/tech_anom.rsi" |
---|
layers | "" |
---|
- state | "part4" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
noRot | "true" |
---|
drawdepth | "Effects" |
---|
|
---|
|
id | "AnomalyTechBeam" |
---|
Sprite | sprite | "/Textures/Effects/techanom_beam.rsi" |
---|
drawdepth | "Effects" |
---|
layers | "" |
---|
- state | "beam" |
---|
shader | "unshaded" |
---|
color | """ |
---|
|
---|
|
id | "AnomalySanta" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Structures/Specific/Anomalies/santa_anom.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["enum.AnomalyVisualLayers.Animated"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "AnomalyTrapPyroclastic" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapElectricity" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapShadow" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapIce" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapFlora" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapBluespace" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapFlesh" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapGravity" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapTech" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapRock" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
color | """ |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyTrapSanta" |
---|
Sprite | layers | "" |
---|
- state | "pink" |
---|
- sprite | "Mobs/Species/Human/parts.rsi" |
---|
state | "full" |
---|
drawdepth | "Overdoors" |
---|
sprite | "Markers/cross.rsi" |
---|
|
---|
|
id | "AnomalyCorePyroclastic" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/pyro_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreGravity" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/gravity_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreIce" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/ice_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreFlesh" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/flesh_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreRock" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/rock_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreLiquid" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/liquid_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreBluespace" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/bluespace_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreElectricity" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/electric_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreFlora" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/flora_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreShadow" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/shadow_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreTech" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/tech_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreSanta" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/santa_core.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "pulse" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCorePyroclasticInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/pyro_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreGravityInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/gravity_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreIceInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/ice_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreFleshInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/flesh_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreRockInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/rock_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreLiquidInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/liquid_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreBluespaceInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/bluespace_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreElectricityInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/electric_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreFloraInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/flora_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreShadowInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/shadow_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreTechInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/tech_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AnomalyCoreSantaInert" |
---|
Sprite | sprite | "Structures/Specific/Anomalies/Cores/santa_core.rsi" |
---|
layers | "" |
---|
- state | "pulse" |
---|
visible | "false" |
---|
map | "["decay"]" |
---|
|
---|
|
id | "AirSensor" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Specific/Atmospherics/sensor.rsi" |
---|
layers | "" |
---|
- state | "gsensor1" |
---|
map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
|
---|
|
id | "AirSensorAssembly" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Specific/Atmospherics/sensor.rsi" |
---|
layers | "" |
---|
- state | "gsensor0" |
---|
noRot | "false" |
---|
|
---|
|
id | "AirSensorVox" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Specific/Atmospherics/sensor.rsi" |
---|
layers | "" |
---|
- state | "gsensor1" |
---|
map | "[ "enum.PowerDeviceVisualLayers.Powered" ]" |
---|
|
---|
|
id | "GasVentPumpVox" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/vent.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enabled", "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "vent_off" |
---|
visible | "false" |
---|
|
---|
|
id | "GasVentScrubberVox" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Structures/Piping/Atmospherics/scrubber.rsi" |
---|
layers | "" |
---|
- sprite | "Structures/Piping/Atmospherics/pipe.rsi" |
---|
state | "pipeHalf" |
---|
map | "[ "enabled", "enum.SubfloorLayers.FirstLayer" ]" |
---|
- state | "scrub_off" |
---|
visible | "false" |
---|
|
---|
|
id | "FloorDrain" |
---|
Sprite | drawdepth | "FloorObjects" |
---|
sprite | "Objects/Specific/Janitorial/drain.rsi" |
---|
layers | "" |
---|
- state | "icon" |
---|
- map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
state | "fill-1" |
---|
visible | "false" |
---|
|
---|
|
id | "MopBucket" |
---|
Sprite | sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "mopbucket_water-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "MopBucketFull" |
---|
Sprite | layers | "" |
---|
- state | "mopbucket_water-3" |
---|
map | "[ "enum.SolutionContainerLayers.Fill" ]" |
---|
sprite | "Objects/Specific/Janitorial/janitorial.rsi" |
---|
noRot | "true" |
---|
visible | "false" |
---|
drawdepth | "Objects" |
---|
|
---|
|
id | "JanitorialTrolley" |
---|
Sprite | noRot | "true" |
---|
sprite | "Objects/Specific/Janitorial/janitorial_cart.rsi" |
---|
layers | "" |
---|
- state | "cart_water-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
|
---|
|
id | "filingCabinet" |
---|
Sprite | state | "filingcabinet" |
---|
layers | "" |
---|
- state | "filingcabinet-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "filingCabinetTall" |
---|
Sprite | state | "tallcabinet" |
---|
layers | "" |
---|
- state | "tallcabinet-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "filingCabinetDrawer" |
---|
Sprite | state | "chestdrawer" |
---|
layers | "" |
---|
- state | "chestdrawer-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "filingCabinetRandom" |
---|
Sprite | state | "filingcabinet" |
---|
layers | "" |
---|
- state | "filingcabinet-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "filingCabinetTallRandom" |
---|
Sprite | state | "tallcabinet" |
---|
layers | "" |
---|
- state | "tallcabinet-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "filingCabinetDrawerRandom" |
---|
Sprite | state | "chestdrawer" |
---|
layers | "" |
---|
- state | "chestdrawer-open" |
---|
map | "["openLayer"]" |
---|
sprite | "Structures/Storage/cabinets.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "GlassBoxLaser" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "true" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GlassBoxLaserOpen" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "true" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GlassBoxLaserFilled" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "true" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GlassBoxLaserFilledOpen" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "true" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "GlassBoxFrame" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "base" |
---|
|
---|
|
id | "GlassBoxBroken" |
---|
Sprite | sprite | "Structures/Storage/glassbox.rsi" |
---|
layers | "" |
---|
- state | "glass-broken" |
---|
noRot | "true" |
---|
|
---|
|
id | "Morgue" |
---|
Sprite | sprite | "Structures/Storage/morgue.rsi" |
---|
layers | "" |
---|
- state | "morgue_nomob_light" |
---|
map | "["enum.MorgueVisualLayers.Light"]" |
---|
offset | "0, -1" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
|
id | "Crematorium" |
---|
Sprite | sprite | "Structures/Storage/morgue.rsi" |
---|
layers | "" |
---|
- state | "crema_active_light" |
---|
map | "["enum.CrematoriumVisualLayers.LightBurning"]" |
---|
offset | "0, -1" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "crema_closed" |
---|
stateBaseOpen | "crema_open" |
---|
stateDoorOpen | "crema_tray" |
---|
|
---|
|
id | "OreBox" |
---|
Sprite | noRot | "true" |
---|
sprite | "/Textures/Structures/Storage/orebox.rsi" |
---|
layers | "" |
---|
- state | "orebox-top" |
---|
map | "[ top ]" |
---|
visible | "true" |
---|
|
---|
|
id | "PaperBin" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
state | "paper_bin0" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
|
---|
|
id | "PaperBin5" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
state | "paper_bin0" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
|
---|
|
id | "PaperBin10" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
state | "paper_bin0" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
|
---|
|
id | "PaperBin20" |
---|
Sprite | sprite | "Objects/Misc/bureaucracy.rsi" |
---|
state | "paper_bin0" |
---|
drawdepth | "SmallObjects" |
---|
noRot | "true" |
---|
|
---|
|
id | "Rack" |
---|
Sprite | sprite | "Structures/Furniture/furniture.rsi" |
---|
state | "rack" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "StorageCanister" |
---|
Sprite | layers | "" |
---|
- state | "yellow" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "AirCanister" |
---|
Sprite | layers | "" |
---|
- state | "grey" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "OxygenCanister" |
---|
Sprite | layers | "" |
---|
- state | "blue" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "LiquidOxygenCanister" |
---|
Sprite | layers | "" |
---|
- state | "blue" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "NitrogenCanister" |
---|
Sprite | layers | "" |
---|
- state | "red" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "LiquidNitrogenCanister" |
---|
Sprite | layers | "" |
---|
- state | "red" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "CarbonDioxideCanister" |
---|
Sprite | layers | "" |
---|
- state | "black" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "LiquidCarbonDioxideCanister" |
---|
Sprite | layers | "" |
---|
- state | "black" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "PlasmaCanister" |
---|
Sprite | layers | "" |
---|
- state | "orange" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "TritiumCanister" |
---|
Sprite | layers | "" |
---|
- state | "green" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "WaterVaporCanister" |
---|
Sprite | layers | "" |
---|
- state | "water_vapor" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "AmmoniaCanister" |
---|
Sprite | layers | "" |
---|
- state | "greenys" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "NitrousOxideCanister" |
---|
Sprite | layers | "" |
---|
- state | "redws" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "FrezonCanister" |
---|
Sprite | layers | "" |
---|
- state | "frezon" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
noRot | "true" |
---|
|
---|
|
id | "GasCanisterBrokenBase" |
---|
Sprite | sprite | "Structures/Storage/canister.rsi" |
---|
state | "grey-1" |
---|
|
---|
|
id | "StorageCanisterBroken" |
---|
Sprite | state | "yellow-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "AirCanisterBroken" |
---|
Sprite | state | "grey-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "OxygenCanisterBroken" |
---|
Sprite | state | "blue-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "NitrogenCanisterBroken" |
---|
Sprite | state | "red-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "CarbonDioxideCanisterBroken" |
---|
Sprite | state | "black-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "PlasmaCanisterBroken" |
---|
Sprite | state | "orange-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "TritiumCanisterBroken" |
---|
Sprite | state | "green-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "WaterVaporCanisterBroken" |
---|
Sprite | state | "water_vapor-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "AmmoniaCanisterBroken" |
---|
Sprite | state | "greenys-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "NitrousOxideCanisterBroken" |
---|
Sprite | state | "redws-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "FrezonCanisterBroken" |
---|
Sprite | state | "frezon-1" |
---|
sprite | "Structures/Storage/canister.rsi" |
---|
|
---|
|
id | "ClosetSteelBase" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
|
---|
|
id | "SuitStorageBase" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/suit_storage.rsi" |
---|
layers | "" |
---|
- state | "locked" |
---|
map | "["enum.LockVisualLayers.Lock"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
|
---|
EntityStorageVisuals | stateBase | "base" |
---|
stateDoorOpen | "base" |
---|
stateDoorClosed | "door" |
---|
|
---|
|
id | "StealthBox" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet.rsi" |
---|
layers | "" |
---|
- state | "cardboard_open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cardboard" |
---|
stateDoorOpen | "cardboard_open" |
---|
|
---|
|
id | "BigBox" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet.rsi" |
---|
layers | "" |
---|
- state | "cardboard_open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cardboard" |
---|
stateDoorOpen | "cardboard_open" |
---|
|
---|
|
id | "GhostBox" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet.rsi" |
---|
layers | "" |
---|
- state | "cardboard_open" |
---|
map | "["enum.StorageVisualLayers.Door"]" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cardboard" |
---|
stateDoorOpen | "cardboard_open" |
---|
|
---|
|
id | "ClosetTool" |
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_tool_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetRadiationSuit" |
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_rad_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetEmergency" |
---|
EntityStorageVisuals | stateBaseClosed | "emergency" |
---|
stateDoorOpen | "emergency_open" |
---|
stateDoorClosed | "emergency_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetEmergencyN2" |
---|
EntityStorageVisuals | stateBaseClosed | "n2" |
---|
stateDoorOpen | "n2_open" |
---|
stateDoorClosed | "n2_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetFire" |
---|
EntityStorageVisuals | stateBaseClosed | "fire" |
---|
stateDoorOpen | "fire_open" |
---|
stateDoorClosed | "fire_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetBomb" |
---|
EntityStorageVisuals | stateBaseClosed | "bomb" |
---|
stateDoorOpen | "bomb_open" |
---|
stateDoorClosed | "bomb_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetJanitorBomb" |
---|
EntityStorageVisuals | stateBaseClosed | "janitor_bomb" |
---|
stateDoorOpen | "janitor_bomb_open" |
---|
stateDoorClosed | "janitor_bomb_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetL3" |
---|
EntityStorageVisuals | stateBaseClosed | "bio" |
---|
stateDoorOpen | "bio_open" |
---|
stateDoorClosed | "bio_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetL3Virology" |
---|
EntityStorageVisuals | stateBaseClosed | "bio_viro" |
---|
stateDoorOpen | "bio_viro_open" |
---|
stateDoorClosed | "bio_viro_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetL3Security" |
---|
EntityStorageVisuals | stateBaseClosed | "bio_sec" |
---|
stateDoorOpen | "bio_sec_open" |
---|
stateDoorClosed | "bio_sec_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetL3Janitor" |
---|
EntityStorageVisuals | stateBaseClosed | "bio_jan" |
---|
stateDoorOpen | "bio_jan_open" |
---|
stateDoorClosed | "bio_jan_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetMaintenance" |
---|
EntityStorageVisuals | stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
stateBaseClosed | "generic" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "LockerSyndicate" |
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetBluespace" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
stateBaseClosed | "generic" |
---|
|
---|
|
id | "ClosetBluespaceUnstable" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
stateBaseClosed | "generic" |
---|
|
---|
|
id | "ClosetCursed" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "generic_door" |
---|
|
---|
|
id | "WardrobeBlue" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "blue_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobePink" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "pink_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeBlack" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeGreen" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "green_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobePrison" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "orange_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeYellow" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "yellow_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeWhite" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeGrey" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "grey_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeMixed" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeSecurity" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "red_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "WardrobeAtmospherics" |
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "atmos_wardrobe_door" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
|
id | "ClosetJanitor" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
|
id | "WardrobeFormal" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "ClosetChef" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "WardrobeChapel" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "ClosetLegal" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "blue_door" |
---|
|
---|
|
id | "WardrobeCargo" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "orange_door" |
---|
|
---|
|
id | "WardrobeSalvage" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "mixed_door" |
---|
|
---|
|
id | "WardrobeEngineering" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "yellow_door" |
---|
|
---|
|
id | "WardrobeMedicalDoctor" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeRobotics" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "black_door" |
---|
|
---|
|
id | "WardrobeChemistry" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeGenetics" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeVirology" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeScience" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "white_door" |
---|
|
---|
|
id | "WardrobeBotanist" |
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/closet_labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "generic" |
---|
stateDoorOpen | "generic_open" |
---|
stateDoorClosed | "green_door" |
---|
|
---|
|
id | "LockerBooze" |
---|
EntityStorageVisuals | stateBaseClosed | "cabinet" |
---|
stateDoorOpen | "cabinet_open" |
---|
stateDoorClosed | "cabinet_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerSteel" |
---|
EntityStorageVisuals | stateBaseClosed | "secure" |
---|
stateDoorOpen | "secure_open" |
---|
stateDoorClosed | "secure_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerQuarterMaster" |
---|
EntityStorageVisuals | stateBaseClosed | "qm" |
---|
stateDoorOpen | "qm_open" |
---|
stateDoorClosed | "qm_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerSalvageSpecialist" |
---|
EntityStorageVisuals | stateBaseClosed | "mining" |
---|
stateDoorOpen | "mining_open" |
---|
stateDoorClosed | "mining_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerCaptain" |
---|
EntityStorageVisuals | stateBaseClosed | "cap" |
---|
stateDoorOpen | "cap_open" |
---|
stateDoorClosed | "cap_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerHeadOfPersonnel" |
---|
EntityStorageVisuals | stateBaseClosed | "hop" |
---|
stateDoorOpen | "hop_open" |
---|
stateDoorClosed | "hop_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerChiefEngineer" |
---|
EntityStorageVisuals | stateBaseClosed | "ce" |
---|
stateDoorOpen | "ce_open" |
---|
stateDoorClosed | "ce_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerElectricalSupplies" |
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_elec_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerWeldingSupplies" |
---|
EntityStorageVisuals | stateBaseClosed | "eng" |
---|
stateDoorOpen | "eng_open" |
---|
stateDoorClosed | "eng_weld_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerAtmospherics" |
---|
EntityStorageVisuals | stateBaseClosed | "atmos" |
---|
stateDoorOpen | "atmos_open" |
---|
stateDoorClosed | "atmos_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerEngineer" |
---|
EntityStorageVisuals | stateBaseClosed | "eng_secure" |
---|
stateDoorOpen | "eng_secure_open" |
---|
stateDoorClosed | "eng_secure_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerFreezerBase" |
---|
EntityStorageVisuals | stateBaseClosed | "freezer" |
---|
stateDoorOpen | "freezer_open" |
---|
stateDoorClosed | "freezer_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerFreezer" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "freezer" |
---|
stateDoorOpen | "freezer_open" |
---|
stateDoorClosed | "freezer_door" |
---|
|
---|
|
id | "LockerBotanist" |
---|
EntityStorageVisuals | stateBaseClosed | "hydro" |
---|
stateDoorOpen | "hydro_open" |
---|
stateDoorClosed | "hydro_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerMedicine" |
---|
EntityStorageVisuals | stateBaseClosed | "med" |
---|
stateDoorOpen | "med_open" |
---|
stateDoorClosed | "med_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerMedical" |
---|
EntityStorageVisuals | stateBaseClosed | "med_secure" |
---|
stateDoorOpen | "med_secure_open" |
---|
stateDoorClosed | "med_secure_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerParamedic" |
---|
EntityStorageVisuals | stateBaseClosed | "paramed" |
---|
stateDoorOpen | "paramed_open" |
---|
stateDoorClosed | "paramed_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerChemistry" |
---|
EntityStorageVisuals | stateBaseClosed | "med" |
---|
stateDoorOpen | "med_open" |
---|
stateDoorClosed | "chemical_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerChiefMedicalOfficer" |
---|
EntityStorageVisuals | stateBaseClosed | "cmo" |
---|
stateDoorOpen | "cmo_open" |
---|
stateDoorClosed | "cmo_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerResearchDirector" |
---|
EntityStorageVisuals | stateBaseClosed | "rd" |
---|
stateDoorOpen | "rd_open" |
---|
stateDoorClosed | "rd_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerScientist" |
---|
EntityStorageVisuals | stateBaseClosed | "science" |
---|
stateDoorOpen | "science_open" |
---|
stateDoorClosed | "science_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerHeadOfSecurity" |
---|
EntityStorageVisuals | stateBaseClosed | "hos" |
---|
stateDoorOpen | "hos_open" |
---|
stateDoorClosed | "hos_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerWarden" |
---|
EntityStorageVisuals | stateBaseClosed | "warden" |
---|
stateDoorOpen | "warden_open" |
---|
stateDoorClosed | "warden_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerBrigmedic" |
---|
EntityStorageVisuals | stateBaseClosed | "brigmedic" |
---|
stateDoorOpen | "armory_open" |
---|
stateDoorClosed | "brigmedic_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerSecurity" |
---|
EntityStorageVisuals | stateBaseClosed | "sec" |
---|
stateDoorOpen | "sec_open" |
---|
stateDoorClosed | "sec_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "GunSafe" |
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "GunSafeBaseSecure" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "shotguncase" |
---|
stateDoorOpen | "shotguncase_open" |
---|
stateDoorClosed | "shotguncase_door" |
---|
|
---|
|
id | "LockerDetective" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "cabinet" |
---|
stateDoorOpen | "cabinet_open" |
---|
stateDoorClosed | "cabinet_door" |
---|
|
---|
|
id | "LockerEvidence" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "sec" |
---|
stateDoorOpen | "sec_open" |
---|
stateDoorClosed | "sec_door" |
---|
|
---|
|
id | "LockerSyndicatePersonal" |
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerBluespaceStation" |
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
EntityStorageVisuals | stateBaseClosed | "syndicate" |
---|
stateDoorOpen | "syndicate_open" |
---|
stateDoorClosed | "syndicate_door" |
---|
|
---|
|
id | "LockerClown" |
---|
EntityStorageVisuals | stateBaseClosed | "clown" |
---|
stateDoorOpen | "clown_open" |
---|
stateDoorClosed | "clown_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerMime" |
---|
EntityStorageVisuals | stateBaseClosed | "mime" |
---|
stateDoorOpen | "mime_open" |
---|
stateDoorClosed | "mime_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "LockerRepresentative" |
---|
EntityStorageVisuals | stateBaseClosed | "hop" |
---|
stateDoorOpen | "hop_open" |
---|
stateDoorClosed | "representative_door" |
---|
|
---|
Sprite | sprite | "Structures/Storage/closet_labels.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
offset | ""-0.065,0"" |
---|
|
---|
|
id | "CrateGeneric" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateBaseWeldable" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateBaseSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateGenericSteel" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePlastic" |
---|
Icon | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plastic.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateFreezer" |
---|
Icon | sprite | "Structures/Storage/Crates/freezer.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/freezer.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroponics" |
---|
Icon | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydroponics.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMedical" |
---|
Icon | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateRadiation" |
---|
Icon | sprite | "Structures/Storage/Crates/radiation.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/radiation.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateInternals" |
---|
Icon | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/o2.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateElectrical" |
---|
Icon | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/electrical.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineering" |
---|
Icon | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engineering.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateScience" |
---|
Icon | sprite | "Structures/Storage/Crates/science.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/science.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSurgery" |
---|
Icon | sprite | "Structures/Storage/Crates/surgery.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/surgery.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateWeb" |
---|
Icon | sprite | "Structures/Storage/Crates/web.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecgear" |
---|
Icon | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateEngineeringSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/engicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateMedicalSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/medicalcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateChemistrySecure" |
---|
Icon | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/chemcrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePrivateSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/privatecrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/privatecrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateScienceSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/scicrate_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePlasma" |
---|
Icon | sprite | "Structures/Storage/Crates/plasma.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/plasma.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateHydroSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/hydro_secure.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateWeaponSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/weapon.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateContrabandStorageSecure" |
---|
Sprite | sprite | "Structures/Storage/Crates/sec_gear.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/secure.rsi" |
---|
state | "icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateCommandSecure" |
---|
Icon | sprite | "Structures/Storage/Crates/command.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/command.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""-0.5,0"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateLivestock" |
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.25,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/livestock.rsi" |
---|
state | "base" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateRodentCage" |
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""0.0,0.125"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/cage.rsi" |
---|
state | "icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CratePirate" |
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/piratechest.rsi" |
---|
state | "crate_icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateToyBox" |
---|
Sprite | sprite | "Structures/Storage/Crates/toybox.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,-0.09375"" |
---|
noRot | "true" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/toybox.rsi" |
---|
state | "crate_icon" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "crate_open" |
---|
stateDoorClosed | "crate_door" |
---|
|
---|
|
id | "CrateCoffin" |
---|
Sprite | sprite | "Structures/Storage/Crates/coffin.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/coffin.rsi" |
---|
state | "base" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateWoodenGrave" |
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.28125,0.625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/wooden_grave.rsi" |
---|
state | "base" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateStoneGrave" |
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
offset | ""-0.3125,0.5625"" |
---|
noRot | "true" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Storage/Crates/stone_grave.rsi" |
---|
state | "base" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateSyndicate" |
---|
Icon | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/syndicate.rsi" |
---|
noRot | "true" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTrashCart" |
---|
Icon | sprite | "Structures/Storage/Crates/trashcart.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
offset | ""0.0,0.03125"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "CrateTrashCartJani" |
---|
Icon | sprite | "Structures/Storage/Crates/trashcart_jani.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
shader | "unshaded" |
---|
offset | ""0.0,0.03125"" |
---|
noRot | "true" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "InvisibleCrate" |
---|
Icon | sprite | "Structures/Storage/Crates/generic.rsi" |
---|
state | "icon" |
---|
|
---|
Sprite | noRot | "true" |
---|
sprite | "Structures/Storage/Crates/labels.rsi" |
---|
layers | "" |
---|
- state | "paper" |
---|
map | "["enum.PaperLabelVisuals.Layer"]" |
---|
visible | "false" |
---|
|
---|
EntityStorageVisuals | stateDoorOpen | "open" |
---|
stateDoorClosed | "closed" |
---|
|
---|
|
id | "WeldingFuelTank" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "fueltank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WeldingFuelTankFull" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "fueltank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WeldingFuelTankHighCapacity" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "highfueltank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WaterTank" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "watertank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WaterTankFull" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "watertank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WaterCooler" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "watercooler-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "WaterTankHighCapacity" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "highwatertank-2-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "GenericTank" |
---|
Sprite | sprite | "Structures/Storage/tanks.rsi" |
---|
layers | "" |
---|
- state | "generictank-1-1" |
---|
map | "["enum.SolutionContainerLayers.Fill"]" |
---|
visible | "false" |
---|
noRot | "true" |
---|
|
---|
|
id | "BoxingBell" |
---|
Sprite | sprite | "Structures/Wallmounts/bell.rsi" |
---|
layers | "" |
---|
- state | "bell" |
---|
|
---|
|
id | "ComputerTelevision" |
---|
Sprite | noRot | "true" |
---|
drawdepth | "SmallObjects" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "detective_television" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
|
---|
|
id | "WallmountTelescreenFrame" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "telescreen" |
---|
|
---|
|
id | "WallmountTelescreen" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Machines/computers.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "telescreen" |
---|
|
---|
|
id | "WallmountTelevisionFrame" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flatscreentv.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "television_wallscreen" |
---|
|
---|
|
id | "WallmountTelevision" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flatscreentv.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "television_wallscreen" |
---|
|
---|
|
id | "StationMap" |
---|
Sprite | sprite | "Structures/Machines/station_map.rsi" |
---|
layers | "" |
---|
- map | "["computerLayerScreen"]" |
---|
state | "unshaded" |
---|
drawdepth | "Objects" |
---|
|
---|
Icon | sprite | "Structures/Machines/station_map.rsi" |
---|
state | "station_map0" |
---|
|
---|
|
id | "SurveillanceCameraConstructed" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraEngineering" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraSecurity" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraScience" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraSupply" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraCommand" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraService" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraMedical" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SurveillanceCameraGeneral" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/camera.rsi" |
---|
layers | "" |
---|
- map | "[ "enum.SurveillanceCameraVisualsKey.Layer" ]" |
---|
state | "camera" |
---|
cycle | "true" |
---|
|
---|
|
id | "SignalSwitch" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Structures/Wallmounts/switch.rsi" |
---|
state | "on" |
---|
|
---|
|
id | "SignalButton" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Structures/Wallmounts/switch.rsi" |
---|
state | "dead" |
---|
|
---|
|
id | "ApcNetSwitch" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Structures/Wallmounts/switch.rsi" |
---|
state | "on" |
---|
|
---|
|
id | "ButtonFrame" |
---|
Sprite | drawdepth | "SmallObjects" |
---|
sprite | "Structures/Wallmounts/switch_frame.rsi" |
---|
state | "grey" |
---|
|
---|
|
id | "PlaqueAtmos" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
layers | "" |
---|
- state | "atmosplaque" |
---|
map | "["plaque"]" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "BarSign" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignComboCafe" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignEmergencyRumParty" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignLV426" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignMaidCafe" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignMalteseFalcon" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignOfficerBeersky" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignRobustaCafe" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheAleNath" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheBirdCage" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheCoderbus" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheDrunkCarp" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignEngineChange" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheHarmbaton" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheLightbulb" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheLooseGoose" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheNet" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheOuterSpess" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheSingulo" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignTheSun" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignWiggleRoom" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignZocalo" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignEmprah" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BarSignSpacebucks" |
---|
Sprite | drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/barsign.rsi" |
---|
state | "empty" |
---|
|
---|
|
id | "BlankFlag" |
---|
Sprite | state | "blank_flag" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flags.rsi" |
---|
|
---|
|
id | "NTFlag" |
---|
Sprite | state | "NT_flag" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flags.rsi" |
---|
|
---|
|
id | "SyndieFlag" |
---|
Sprite | state | "syndie_flag" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flags.rsi" |
---|
|
---|
|
id | "LGBTQFlag" |
---|
Sprite | state | "lgbtq_flag" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flags.rsi" |
---|
|
---|
|
id | "PirateFlag" |
---|
Sprite | state | "pirate_flag" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/flags.rsi" |
---|
|
---|
|
id | "PosterMapMetaRight" |
---|
Sprite | state | "metamap64x" |
---|
sprite | "Structures/Wallmounts/metamap.rsi" |
---|
drawdepth | "WallMountedItems" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PaintingEmpty" |
---|
Sprite | state | "painting0" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingMoony" |
---|
Sprite | state | "painting1" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingPersistenceOfMemory" |
---|
Sprite | state | "painting2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingTheSonOfMan" |
---|
Sprite | state | "painting3" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingTheKiss" |
---|
Sprite | state | "painting4" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingTheScream" |
---|
Sprite | state | "painting5" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingTheGreatWave" |
---|
Sprite | state | "painting6" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingCafeTerraceAtNight" |
---|
Sprite | state | "painting7" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingNightHawks" |
---|
Sprite | state | "painting8" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingSkeletonCigarette" |
---|
Sprite | state | "painting9" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingSkeletonBoof" |
---|
Sprite | state | "painting10" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingPrayerHands" |
---|
Sprite | state | "painting11" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingOldGuitarist" |
---|
Sprite | state | "painting12" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingOlympia" |
---|
Sprite | state | "painting13" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingSaturn" |
---|
Sprite | state | "painting14" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingSleepingGypsy" |
---|
Sprite | state | "painting15" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingRedBlueYellow" |
---|
Sprite | state | "painting16" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingAmogusTriptych" |
---|
Sprite | state | "painting17" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingHelloWorld" |
---|
Sprite | state | "painting18" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PaintingSadClown" |
---|
Sprite | state | "painting19" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/paintings.rsi" |
---|
|
---|
|
id | "PosterBroken" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
state | "poster_broken" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandFreeTonto" |
---|
Sprite | state | "poster1_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandAtmosiaDeclarationIndependence" |
---|
Sprite | state | "poster2_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandFunPolice" |
---|
Sprite | state | "poster3_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandLustyExomorph" |
---|
Sprite | state | "poster4_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSyndicateRecruitment" |
---|
Sprite | state | "poster5_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandClown" |
---|
Sprite | state | "poster6_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSmoke" |
---|
Sprite | state | "poster7_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandGreyTide" |
---|
Sprite | state | "poster8_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandMissingGloves" |
---|
Sprite | state | "poster9_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandHackingGuide" |
---|
Sprite | state | "poster10_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRIPBadger" |
---|
Sprite | state | "poster11_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandAmbrosiaVulgaris" |
---|
Sprite | state | "poster12_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandDonutCorp" |
---|
Sprite | state | "poster13_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandEAT" |
---|
Sprite | state | "poster14_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandTools" |
---|
Sprite | state | "poster15_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandPower" |
---|
Sprite | state | "poster16_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSpaceCube" |
---|
Sprite | state | "poster17_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandCommunistState" |
---|
Sprite | state | "poster18_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandLamarr" |
---|
Sprite | state | "poster19_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandBorgFancy" |
---|
Sprite | state | "poster20_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandBorgFancyv2" |
---|
Sprite | state | "poster21_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandKosmicheskayaStantsiya" |
---|
Sprite | state | "poster22_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRebelsUnite" |
---|
Sprite | state | "poster23_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandC20r" |
---|
Sprite | state | "poster24_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandHaveaPuff" |
---|
Sprite | state | "poster25_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRevolver" |
---|
Sprite | state | "poster26_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandDDayPromo" |
---|
Sprite | state | "poster27_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSyndicatePistol" |
---|
Sprite | state | "poster28_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandEnergySwords" |
---|
Sprite | state | "poster29_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRedRum" |
---|
Sprite | state | "poster30_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandCC64KAd" |
---|
Sprite | state | "poster31_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandPunchShit" |
---|
Sprite | state | "poster32_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandTheGriffin" |
---|
Sprite | state | "poster33_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandFreeDrone" |
---|
Sprite | state | "poster35_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandBustyBackdoorExoBabes6" |
---|
Sprite | state | "poster36_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRobustSoftdrinks" |
---|
Sprite | state | "poster37_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandShamblersJuice" |
---|
Sprite | state | "poster38_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandPwrGame" |
---|
Sprite | state | "poster39_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSunkist" |
---|
Sprite | state | "poster40_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSpaceCola" |
---|
Sprite | state | "poster41_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandSpaceUp" |
---|
Sprite | state | "poster42_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandKudzu" |
---|
Sprite | state | "poster43_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandMaskedMen" |
---|
Sprite | state | "poster44_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandUnreadableAnnouncement" |
---|
Sprite | state | "poster45_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandFreeSyndicateEncryptionKey" |
---|
Sprite | state | "poster46_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandBountyHunters" |
---|
Sprite | state | "poster47_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandTheBigGasTruth" |
---|
Sprite | state | "poster48_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandWehWatches" |
---|
Sprite | state | "poster50_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandVoteWeh" |
---|
Sprite | state | "poster51_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandBeachStarYamamoto" |
---|
Sprite | state | "poster52_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandHighEffectEngineering" |
---|
Sprite | state | "poster53_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandNuclearDeviceInformational" |
---|
Sprite | state | "poster54_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRise" |
---|
Sprite | state | "poster55_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandRevolt" |
---|
Sprite | state | "poster56_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandMoth" |
---|
Sprite | state | "poster57_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandCybersun600" |
---|
Sprite | state | "poster58_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandDonk" |
---|
Sprite | state | "poster59_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandEnlistGorlex" |
---|
Sprite | state | "poster60_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandInterdyne" |
---|
Sprite | state | "poster61_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandWaffleCorp" |
---|
Sprite | state | "poster62_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterContrabandMissingSpacepen" |
---|
Sprite | state | "poster63_contraband" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitHereForYourSafety" |
---|
Sprite | state | "poster1_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitNanotrasenLogo" |
---|
Sprite | state | "poster2_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitCleanliness" |
---|
Sprite | state | "poster3_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitHelpOthers" |
---|
Sprite | state | "poster4_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitBuild" |
---|
Sprite | state | "poster5_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitBlessThisSpess" |
---|
Sprite | state | "poster6_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitScience" |
---|
Sprite | state | "poster7_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitIan" |
---|
Sprite | state | "poster8_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitObey" |
---|
Sprite | state | "poster9_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitWalk" |
---|
Sprite | state | "poster10_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitStateLaws" |
---|
Sprite | state | "poster11_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitLoveIan" |
---|
Sprite | state | "poster12_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSpaceCops" |
---|
Sprite | state | "poster13_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitUeNo" |
---|
Sprite | state | "poster14_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitGetYourLEGS" |
---|
Sprite | state | "poster15_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitDoNotQuestion" |
---|
Sprite | state | "poster16_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitWorkForAFuture" |
---|
Sprite | state | "poster17_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSoftCapPopArt" |
---|
Sprite | state | "poster18_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyInternals" |
---|
Sprite | state | "poster19_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyEyeProtection" |
---|
Sprite | state | "poster20_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyReport" |
---|
Sprite | state | "poster21_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitReportCrimes" |
---|
Sprite | state | "poster22_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitIonRifle" |
---|
Sprite | state | "poster23_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitFoamForceAd" |
---|
Sprite | state | "poster24_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitCohibaRobustoAd" |
---|
Sprite | state | "poster25_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegit50thAnniversaryVintageReprint" |
---|
Sprite | state | "poster26_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitFruitBowl" |
---|
Sprite | state | "poster27_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitPDAAd" |
---|
Sprite | state | "poster28_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitEnlist" |
---|
Sprite | state | "poster29_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitNanomichiAd" |
---|
Sprite | state | "poster30_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegit12Gauge" |
---|
Sprite | state | "poster31_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitHighClassMartini" |
---|
Sprite | state | "poster32_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitTheOwl" |
---|
Sprite | state | "poster33_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitNoERP" |
---|
Sprite | state | "poster34_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitCarbonDioxide" |
---|
Sprite | state | "poster35_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitDickGumshue" |
---|
Sprite | state | "poster36_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitThereIsNoGasGiant" |
---|
Sprite | state | "poster37_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitJustAWeekAway" |
---|
Sprite | state | "poster38_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSecWatch" |
---|
Sprite | state | "poster39_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitAnatomyPoster" |
---|
Sprite | state | "poster40_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitMime" |
---|
Sprite | state | "poster41_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitCarpMount" |
---|
Sprite | state | "poster42_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothDelam" |
---|
Sprite | state | "poster43_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothEpi" |
---|
Sprite | state | "poster44_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothPiping" |
---|
Sprite | state | "poster45_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothMeth" |
---|
Sprite | state | "poster46_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothHardhat" |
---|
Sprite | state | "poster47_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitVacation" |
---|
Sprite | state | "poster48_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitPeriodicTable" |
---|
Sprite | state | "poster49_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitRenault" |
---|
Sprite | state | "poster50_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitNTTGC" |
---|
Sprite | state | "poster51_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitSafetyMothSSD" |
---|
Sprite | state | "poster52_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterLegitOppenhopper" |
---|
Sprite | state | "poster53_legit" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapBagel" |
---|
Sprite | state | "bagelmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapDelta" |
---|
Sprite | state | "deltamap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapMarathon" |
---|
Sprite | state | "marathonmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapMoose" |
---|
Sprite | state | "moosemap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapPacked" |
---|
Sprite | state | "packedmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapPillar" |
---|
Sprite | state | "pillarmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapSaltern" |
---|
Sprite | state | "salternmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapSplit" |
---|
Sprite | state | "splitmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapLighthouse" |
---|
Sprite | state | "lighthousemap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapWaystation" |
---|
Sprite | state | "waystationmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PosterMapOrigin" |
---|
Sprite | state | "originmap" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/posters.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "PaintingMonkey" |
---|
Sprite | state | "monkey_painting" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignDirectionalAtmos" |
---|
Sprite | state | "direction_atmos" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalBar" |
---|
Sprite | state | "direction_bar" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalBridge" |
---|
Sprite | state | "direction_bridge" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalBrig" |
---|
Sprite | state | "direction_brig" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalChapel" |
---|
Sprite | state | "direction_chapel" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalChemistry" |
---|
Sprite | state | "direction_chemistry" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalCryo" |
---|
Sprite | state | "direction_cryo" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalDorms" |
---|
Sprite | state | "direction_dorms" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalEng" |
---|
Sprite | state | "direction_eng" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalEvac" |
---|
Sprite | state | "direction_evac" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalExam" |
---|
Sprite | state | "direction_exam" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalFood" |
---|
Sprite | state | "direction_food" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalGravity" |
---|
Sprite | state | "direction_gravity" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalHop" |
---|
Sprite | state | "direction_hop" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalHydro" |
---|
Sprite | state | "direction_hydro" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalIcu" |
---|
Sprite | state | "direction_icu" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalJanitor" |
---|
Sprite | state | "direction_janitor" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalLibrary" |
---|
Sprite | state | "direction_library" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalMed" |
---|
Sprite | state | "direction_med" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalSalvage" |
---|
Sprite | state | "direction_salvage" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalSci" |
---|
Sprite | state | "direction_sci" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalSec" |
---|
Sprite | state | "direction_sec" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalSolar" |
---|
Sprite | state | "direction_solar" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalSupply" |
---|
Sprite | state | "direction_supply" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalWash" |
---|
Sprite | state | "direction_wash" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignDirectionalEscapePod" |
---|
Sprite | state | "direction_pods" |
---|
snapCardinals | "false" |
---|
|
---|
|
id | "SignAi" |
---|
Sprite | state | "ai" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignAiUpload" |
---|
Sprite | state | "ai_upload" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignArcade" |
---|
Sprite | state | "arcade" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignArmory" |
---|
Sprite | state | "armory" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignToolStorage" |
---|
Sprite | state | "ass" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignAnomaly" |
---|
Sprite | state | "xenoarch" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignAnomaly2" |
---|
Sprite | state | "anomaly" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignAtmos" |
---|
Sprite | state | "atmos" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBar" |
---|
Sprite | state | "bar" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBath" |
---|
Sprite | state | "bath" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignKitchen" |
---|
Sprite | state | "kitchen" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignTheater" |
---|
Sprite | layers | "" |
---|
- state | "drama1" |
---|
map | "[ "base" ]" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBarbershop" |
---|
Sprite | state | "barbershop" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBio" |
---|
Sprite | state | "bio" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBiohazard" |
---|
Sprite | state | "biohazard" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBridge" |
---|
Sprite | state | "bridge" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCanisters" |
---|
Sprite | state | "canisters" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCargo" |
---|
Sprite | state | "cargo" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCargoDock" |
---|
Sprite | state | "cargo_dock" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignChapel" |
---|
Sprite | state | "chapel" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignChem" |
---|
Sprite | state | "chem" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCloning" |
---|
Sprite | state | "cloning" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignConference" |
---|
Sprite | state | "conference_room" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCryo" |
---|
Sprite | state | "cryo" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignDisposalSpace" |
---|
Sprite | state | "deathsposal" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignDoors" |
---|
Sprite | state | "doors" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRestroom" |
---|
Sprite | state | "restroom" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMaterials" |
---|
Sprite | state | "mats" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignEngine" |
---|
Sprite | state | "engine" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignEngineering" |
---|
Sprite | state | "eng" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignEscapePods" |
---|
Sprite | state | "pods" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignEVA" |
---|
Sprite | state | "eva" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignElectrical" |
---|
Sprite | state | "electrical" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignExamroom" |
---|
Sprite | state | "examroom" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignFire" |
---|
Sprite | state | "fire" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignGravity" |
---|
Sprite | state | "gravi" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignHead" |
---|
Sprite | state | "commander" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignHydro1" |
---|
Sprite | state | "hydro" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignInterrogation" |
---|
Sprite | state | "interrogation" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignJanitor" |
---|
Sprite | state | "janitor" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignLaundromat" |
---|
Sprite | state | "laundromat" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignLawyer" |
---|
Sprite | state | "law" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignLibrary" |
---|
Sprite | state | "biblio" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMail" |
---|
Sprite | state | "mail" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMedical" |
---|
Sprite | state | "medbay" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMorgue" |
---|
Sprite | state | "morgue" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignNews" |
---|
Sprite | state | "news" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignNosmoking" |
---|
Sprite | state | "nosmoking" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignPrison" |
---|
Sprite | state | "prison" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignPsychology" |
---|
Sprite | state | "psychology" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignReception" |
---|
Sprite | state | "reception" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRND" |
---|
Sprite | state | "rnd" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRobo" |
---|
Sprite | state | "robo" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSalvage" |
---|
Sprite | state | "salvage" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignScience" |
---|
Sprite | state | "sci" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignServer" |
---|
Sprite | state | "data" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCans" |
---|
Sprite | state | "cans" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCansScience" |
---|
Sprite | state | "cans_sci" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignShipDock" |
---|
Sprite | state | "dock" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSpace" |
---|
Sprite | state | "space" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSurgery" |
---|
Sprite | state | "surgery" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignTelecomms" |
---|
Sprite | state | "telecoms" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignToxins" |
---|
Sprite | state | "toxins" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignVault" |
---|
Sprite | state | "vault" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignVirology" |
---|
Sprite | state | "virology" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCorrosives" |
---|
Sprite | state | "corrosives" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCryogenics" |
---|
Sprite | state | "cryogenics" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignDanger" |
---|
Sprite | state | "danger" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignExplosives" |
---|
Sprite | state | "explosives" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignFlammable" |
---|
Sprite | state | "flammable" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignLaser" |
---|
Sprite | state | "laser" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMagnetics" |
---|
Sprite | state | "magnetics" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMemetic" |
---|
Sprite | state | "memetic" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecure" |
---|
Sprite | state | "secure" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecurearea" |
---|
Sprite | state | "securearea" |
---|
snapCardinals | "true" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignShock" |
---|
Sprite | state | "shock" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignOptical" |
---|
Sprite | state | "optical" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignOxidants" |
---|
Sprite | state | "oxidants" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRadiation" |
---|
Sprite | state | "radiation" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignXenobio" |
---|
Sprite | state | "xenobio" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignZomlab" |
---|
Sprite | state | "zomlab" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecureMedRed" |
---|
Sprite | state | "medium_secure_red" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecureSmall" |
---|
Sprite | state | "small_secure" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecureSmallRed" |
---|
Sprite | state | "small_secure_red" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBlankMed" |
---|
Sprite | state | "medium_blank" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignMagneticsMed" |
---|
Sprite | state | "medium_magnetics" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignDangerMed" |
---|
Sprite | state | "medium_danger" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "ExplosivesSignMed" |
---|
Sprite | state | "medium_explosives" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignCryogenicsMed" |
---|
Sprite | state | "medium_cryogenics" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignElectricalMed" |
---|
Sprite | state | "medium_electrical" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignBiohazardMed" |
---|
Sprite | state | "medium_biohazard" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRadiationMed" |
---|
Sprite | state | "medium_radiation" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignFlammableMed" |
---|
Sprite | state | "medium_flammable" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignLaserMed" |
---|
Sprite | state | "medium_laser" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecureMed" |
---|
Sprite | state | "medium_secure" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignVox" |
---|
Sprite | state | "vox" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningAir" |
---|
Sprite | state | "atmos_air" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningCO2" |
---|
Sprite | state | "atmos_co2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningN2" |
---|
Sprite | state | "atmos_n2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningN2O" |
---|
Sprite | state | "atmos_n2o" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningO2" |
---|
Sprite | state | "atmos_o2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningPlasma" |
---|
Sprite | state | "atmos_plasma" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningTritium" |
---|
Sprite | state | "atmos_tritium" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "WarningWaste" |
---|
Sprite | state | "atmos_waste" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSmoking" |
---|
Sprite | state | "nosmoking2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSomethingOld" |
---|
Sprite | state | "something-old1" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSomethingOld2" |
---|
Sprite | state | "something-old2" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSecurity" |
---|
Sprite | state | "security" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignPlaque" |
---|
Sprite | state | "goldenplaque" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignKiddiePlaque" |
---|
Sprite | state | "kiddieplaque" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignNanotrasen1" |
---|
Sprite | state | "nanotrasen_sign1" |
---|
snapCardinals | "false" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignNanotrasen2" |
---|
Sprite | state | "nanotrasen_sign2" |
---|
snapCardinals | "false" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignNanotrasen3" |
---|
Sprite | state | "nanotrasen_sign3" |
---|
snapCardinals | "false" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignNanotrasen4" |
---|
Sprite | state | "nanotrasen_sign4" |
---|
snapCardinals | "false" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignNanotrasen5" |
---|
Sprite | state | "nanotrasen_sign5" |
---|
snapCardinals | "false" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
|
---|
|
id | "SignRedOne" |
---|
Sprite | state | "one" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedTwo" |
---|
Sprite | state | "two" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedThree" |
---|
Sprite | state | "three" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedFour" |
---|
Sprite | state | "four" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedFive" |
---|
Sprite | state | "five" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedSix" |
---|
Sprite | state | "six" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedSeven" |
---|
Sprite | state | "seven" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedEight" |
---|
Sprite | state | "eight" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedNine" |
---|
Sprite | state | "nine" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignRedZero" |
---|
Sprite | state | "zero" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignSurvival" |
---|
Sprite | state | "survival" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "SignNTMine" |
---|
Sprite | state | "ntmining" |
---|
drawdepth | "WallMountedItems" |
---|
sprite | "Structures/Wallmounts/signs.rsi" |
---|
snapCardinals | "true" |
---|
|
---|
|
id | "AsteroidRock" |
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_asteroid" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "AsteroidRockCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockQuartzCrab" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockSilverCrab" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockTinCrab" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockUraniumCrab" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "AsteroidRockMining" |
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_asteroid" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "IronRock" |
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "ironrock" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "IronRockMining" |
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "ironrock" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockIron" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "IronRockDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "ironrock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "ironrock" |
---|
|
---|
|
id | "WallRock" |
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock" |
---|
|
---|
|
id | "WallRockBasalt" |
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_wall" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockBasaltCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockBasaltSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_wall_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_wall" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnow" |
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_snow" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockSnowCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSnowSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_snow_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_snow" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSand" |
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_sand" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockSandCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockSandSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_sand_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_sand" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromite" |
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_chromite" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockChromiteCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromitePlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockChromiteSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_chromite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_chromite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesite" |
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_andesite" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
drawdepth | "Walls" |
---|
|
---|
|
id | "WallRockAndesiteCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesitePlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteArtifactFragment" |
---|
Sprite | layers | "" |
---|
- state | "rock_artifact_fragment" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "WallRockAndesiteSalt" |
---|
Sprite | layers | "" |
---|
- state | "rock_salt" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_andesite_west" |
---|
map | "[ "enum.MiningScannerVisualLayers.Overlay" ]" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_andesite" |
---|
key | "walls" |
---|
mode | "NoSprite" |
---|
|
---|
|
id | "FenceMetalBroken" |
---|
Sprite | layers | "" |
---|
- state | "electrified" |
---|
sprite | "Effects/electricity.rsi" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceMetalStraight" |
---|
Icon | sprite | "Structures/Walls/fence.rsi" |
---|
state | "icon_straight" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "electrified" |
---|
sprite | "Effects/electricity.rsi" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceMetalCorner" |
---|
Sprite | layers | "" |
---|
- state | "electrified" |
---|
sprite | "Effects/electricity.rsi" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceMetalEnd" |
---|
Icon | sprite | "Structures/Walls/fence.rsi" |
---|
state | "icon_end" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "electrified" |
---|
sprite | "Effects/electricity.rsi" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceMetalGate" |
---|
Sprite | layers | "" |
---|
- state | "electrified" |
---|
map | "[ "enum.ElectrifiedLayers.Sparks" ]" |
---|
sprite | "Effects/electricity.rsi" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodHighStraight" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "straight" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "straight" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodHighEnd" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "end" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "end" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodHighCorner" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "corner" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "corner" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodHighTJunction" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "tjunction" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "tjunction" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodHighGate" |
---|
Sprite | layers | "" |
---|
- state | "end" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodSmallStraight" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "straight_small" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "straight_small" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodSmallEnd" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "end_small" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "end_small" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodSmallCorner" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "corner_small" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "corner_small" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodSmallTJunction" |
---|
Icon | sprite | "Structures/Walls/wooden_fence.rsi" |
---|
state | "tjunction_small" |
---|
|
---|
Sprite | layers | "" |
---|
- state | "tjunction_small" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "FenceWoodSmallGate" |
---|
Sprite | layers | "" |
---|
- state | "end_small" |
---|
map | "["enum.DoorVisualLayers.Base"]" |
---|
sprite | "Structures/Walls/wooden_fence.rsi" |
---|
drawdepth | "WallTops" |
---|
|
---|
|
id | "Girder" |
---|
Sprite | sprite | "Structures/Walls/solid.rsi" |
---|
state | "wall_girder" |
---|
|
---|
|
id | "ReinforcedGirder" |
---|
Sprite | sprite | "Structures/Walls/solid.rsi" |
---|
state | "reinforced_wall_girder" |
---|
|
---|
|
id | "ClockworkGirder" |
---|
Sprite | sprite | "Structures/Walls/clock.rsi" |
---|
state | "wall_gear" |
---|
|
---|
|
id | "Grille" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Effects/electricity.rsi" |
---|
layers | "" |
---|
- state | "electrified" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Walls/grille.rsi" |
---|
state | "grille" |
---|
|
---|
|
id | "ClockworkGrille" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/clockwork_grille.rsi" |
---|
state | "ratvargrille" |
---|
layers | "" |
---|
- state | "ratvargrille" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Walls/clockwork_grille.rsi" |
---|
state | "ratvargrille" |
---|
|
---|
|
id | "GrilleBroken" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/grille.rsi" |
---|
state | "grille_broken" |
---|
|
---|
Icon | sprite | "Structures/Walls/grille.rsi" |
---|
state | "grille_broken" |
---|
|
---|
|
id | "ClockworkGrilleBroken" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/clockwork_grille.rsi" |
---|
state | "brokenratvargrille" |
---|
|
---|
Icon | sprite | "Structures/Walls/clockwork_grille.rsi" |
---|
state | "brokenratvargrille" |
---|
|
---|
|
id | "GrilleDiagonal" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Effects/electricity.rsi" |
---|
layers | "" |
---|
- state | "electrified_diagonal" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
|
---|
Icon | sprite | "Structures/Walls/grille.rsi" |
---|
state | "grille_diagonal" |
---|
|
---|
|
id | "ClockworkGrilleDiagonal" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Effects/electricity.rsi" |
---|
layers | "" |
---|
- state | "electrified_diagonal" |
---|
map | "["enum.ElectrifiedLayers.Sparks"]" |
---|
shader | "unshaded" |
---|
visible | "false" |
---|
state | "ratvargrille" |
---|
|
---|
Icon | sprite | "Structures/Walls/clockwork_grille.rsi" |
---|
state | "ratvargrille_diagonal" |
---|
|
---|
|
id | "MeteorRock" |
---|
Sprite | sprite | "Structures/Walls/rock.rsi" |
---|
layers | "" |
---|
- state | "rock_asteroid" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockCoal" |
---|
Sprite | layers | "" |
---|
- state | "rock_coal" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockGold" |
---|
Sprite | layers | "" |
---|
- state | "rock_gold" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockDiamond" |
---|
Sprite | layers | "" |
---|
- state | "rock_diamond" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockPlasma" |
---|
Sprite | layers | "" |
---|
- state | "rock_phoron" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockQuartz" |
---|
Sprite | layers | "" |
---|
- state | "rock_quartz" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockSilver" |
---|
Sprite | layers | "" |
---|
- state | "rock_silver" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockTin" |
---|
Sprite | layers | "" |
---|
- state | "rock_tin" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockUranium" |
---|
Sprite | layers | "" |
---|
- state | "rock_uranium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "MeteorRockBananium" |
---|
Sprite | layers | "" |
---|
- state | "rock_bananium" |
---|
- map | "[ "enum.EdgeLayer.West" ]" |
---|
state | "rock_asteroid_west" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | key | "walls" |
---|
mode | "NoSprite" |
---|
sprite | "Structures/Walls/rock.rsi" |
---|
state | "rock_asteroid" |
---|
|
---|
|
id | "Railing" |
---|
Sprite | state | "side" |
---|
drawdepth | "SmallObjects" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
Icon | state | "side" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
|
id | "RailingCorner" |
---|
Sprite | state | "corner" |
---|
drawdepth | "SmallObjects" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
Icon | state | "corner" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
|
id | "RailingCornerSmall" |
---|
Sprite | state | "corner_small" |
---|
drawdepth | "SmallObjects" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
Icon | state | "corner_small" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
|
id | "RailingRound" |
---|
Sprite | state | "round" |
---|
drawdepth | "SmallObjects" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
Icon | state | "round" |
---|
sprite | "Structures/Walls/railing.rsi" |
---|
|
---|
|
id | "WallBrick" |
---|
Sprite | sprite | "Structures/Walls/brick.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/brick.rsi" |
---|
key | "bricks" |
---|
base | "brick" |
---|
state | "full" |
---|
|
---|
|
id | "WallClock" |
---|
Sprite | sprite | "Structures/Walls/clock.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/clock.rsi" |
---|
key | "walls" |
---|
base | "clock" |
---|
state | "full" |
---|
|
---|
|
id | "WallClown" |
---|
Sprite | sprite | "Structures/Walls/clown.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/clown.rsi" |
---|
key | "walls" |
---|
base | "clown" |
---|
state | "full" |
---|
|
---|
|
id | "WallMeat" |
---|
Sprite | sprite | "Structures/Walls/meat.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/meat.rsi" |
---|
key | "walls" |
---|
base | "meat" |
---|
state | "full" |
---|
|
---|
|
id | "WallCult" |
---|
Sprite | sprite | "Structures/Walls/cult.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cult.rsi" |
---|
key | "walls" |
---|
base | "cult" |
---|
state | "full" |
---|
|
---|
|
id | "WallDebug" |
---|
Sprite | sprite | "Structures/Walls/debug.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/debug.rsi" |
---|
key | "walls" |
---|
base | "debug" |
---|
state | "full" |
---|
|
---|
|
id | "WallDiamond" |
---|
Sprite | sprite | "Structures/Walls/diamond.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/diamond.rsi" |
---|
key | "walls" |
---|
base | "diamond" |
---|
state | "full" |
---|
|
---|
|
id | "WallGold" |
---|
Sprite | sprite | "Structures/Walls/gold.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/gold.rsi" |
---|
key | "walls" |
---|
base | "gold" |
---|
state | "full" |
---|
|
---|
|
id | "WallIce" |
---|
Sprite | sprite | "Structures/Walls/ice.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/ice.rsi" |
---|
key | "walls" |
---|
base | "ice" |
---|
state | "full" |
---|
|
---|
|
id | "WallPlasma" |
---|
Sprite | sprite | "Structures/Walls/plasma.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/plasma.rsi" |
---|
key | "walls" |
---|
base | "plasma" |
---|
state | "full" |
---|
|
---|
|
id | "WallPlastic" |
---|
Sprite | sprite | "Structures/Walls/plastic.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/plastic.rsi" |
---|
key | "walls" |
---|
base | "plastic" |
---|
state | "full" |
---|
|
---|
|
id | "WallPlastitaniumIndestructible" |
---|
Sprite | sprite | "Structures/Walls/plastitanium.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/plastitanium.rsi" |
---|
key | "walls" |
---|
base | "plastitanium" |
---|
state | "full" |
---|
|
---|
|
id | "WallPlastitanium" |
---|
Sprite | sprite | "Structures/Walls/plastitanium.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/plastitanium.rsi" |
---|
key | "walls" |
---|
base | "plastitanium" |
---|
state | "full" |
---|
|
---|
|
id | "WallPlastitaniumDiagonal" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/plastitanium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Walls/plastitanium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "WallPlastitaniumDiagonalIndestructible" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/plastitanium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Walls/plastitanium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "WallReinforced" |
---|
Sprite | sprite | "Structures/Walls/solid.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/solid.rsi" |
---|
state | "rgeneric" |
---|
key | "walls" |
---|
base | "reinf_over" |
---|
|
---|
|
id | "WallReinforcedRust" |
---|
Sprite | sprite | "Structures/Walls/solid_rust.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/solid_rust.rsi" |
---|
state | "rgeneric" |
---|
key | "walls" |
---|
base | "reinf_over" |
---|
|
---|
|
id | "WallReinforcedDiagonal" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/reinforced_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Walls/reinforced_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "WallRiveted" |
---|
Sprite | sprite | "Structures/Walls/riveted.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/riveted.rsi" |
---|
key | "walls" |
---|
base | "riveted" |
---|
state | "full" |
---|
|
---|
|
id | "WallSandstone" |
---|
Sprite | sprite | "Structures/Walls/sandstone.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/sandstone.rsi" |
---|
key | "walls" |
---|
base | "sandstone" |
---|
state | "full" |
---|
|
---|
|
id | "WallSilver" |
---|
Sprite | sprite | "Structures/Walls/silver.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/silver.rsi" |
---|
key | "walls" |
---|
base | "silver" |
---|
state | "full" |
---|
|
---|
|
id | "WallShuttleDiagonal" |
---|
Sprite | drawdepth | "Walls" |
---|
sprite | "Structures/Walls/shuttle_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Walls/shuttle_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "WallShuttle" |
---|
Sprite | sprite | "Structures/Walls/shuttle.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/shuttle.rsi" |
---|
state | "full" |
---|
key | "walls" |
---|
base | "state" |
---|
|
---|
|
id | "WallShuttleInterior" |
---|
Sprite | sprite | "Structures/Walls/shuttleinterior.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/shuttleinterior.rsi" |
---|
key | "walls" |
---|
base | "state" |
---|
state | "full" |
---|
|
---|
|
id | "WallSolid" |
---|
Sprite | sprite | "Structures/Walls/solid.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/solid.rsi" |
---|
key | "walls" |
---|
base | "solid" |
---|
state | "full" |
---|
|
---|
|
id | "WallSolidRust" |
---|
Sprite | sprite | "Structures/Walls/solid_rust.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/solid_rust.rsi" |
---|
state | "full" |
---|
key | "walls" |
---|
base | "solid" |
---|
|
---|
|
id | "WallUranium" |
---|
Sprite | sprite | "Structures/Walls/uranium.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/uranium.rsi" |
---|
key | "walls" |
---|
base | "uranium" |
---|
state | "full" |
---|
|
---|
|
id | "WallWood" |
---|
Sprite | sprite | "Structures/Walls/wood.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/wood.rsi" |
---|
key | "woods" |
---|
base | "wood" |
---|
state | "full" |
---|
|
---|
|
id | "WallWeb" |
---|
Sprite | sprite | "Structures/Walls/web.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/web.rsi" |
---|
key | "webs" |
---|
base | "wall" |
---|
state | "full" |
---|
|
---|
|
id | "WallNecropolis" |
---|
Sprite | sprite | "Structures/Walls/necropolis.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/necropolis.rsi" |
---|
key | "walls" |
---|
base | "necropolis" |
---|
state | "full" |
---|
|
---|
|
id | "WallMining" |
---|
Sprite | sprite | "Structures/Walls/mining.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/mining.rsi" |
---|
key | "walls" |
---|
base | "mining" |
---|
state | "full" |
---|
|
---|
|
id | "WallVaultAlien" |
---|
Sprite | sprite | "Structures/Walls/vault.rsi" |
---|
state | "alienvault" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/vault.rsi" |
---|
state | "alienvault" |
---|
|
---|
|
id | "WallVaultRock" |
---|
Sprite | sprite | "Structures/Walls/vault.rsi" |
---|
state | "rockvault" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/vault.rsi" |
---|
state | "rockvault" |
---|
|
---|
|
id | "WallVaultSandstone" |
---|
Sprite | sprite | "Structures/Walls/vault.rsi" |
---|
state | "sandstonevault" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/vault.rsi" |
---|
state | "sandstonevault" |
---|
|
---|
|
|
id | "WallForce" |
---|
Sprite | sprite | "Structures/Magic/forcewall.rsi" |
---|
state | "forcewall" |
---|
|
---|
Icon | sprite | "Structures/Magic/forcewall.rsi" |
---|
state | "forcewall" |
---|
|
---|
|
id | "WallCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallBasaltCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_basalt.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_basalt.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallSnowCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_snow.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_snow.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallAsteroidCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_asteroid.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_asteroid.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallSandCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_sand.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_sand.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallChromiteCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_chromite.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_chromite.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "WallAndesiteCobblebrick" |
---|
Sprite | sprite | "Structures/Walls/cobblebrick_andesite.rsi" |
---|
drawdepth | "Walls" |
---|
|
---|
Icon | sprite | "Structures/Walls/cobblebrick_andesite.rsi" |
---|
key | "cobblebricks" |
---|
base | "cobblebrick" |
---|
state | "full" |
---|
|
---|
|
id | "ClockworkWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/clockwork_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/clockwork_window.rsi" |
---|
base | "cwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "WindowClockworkDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "clock_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "clock_window" |
---|
|
---|
|
id | "ClockworkWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/clockwork_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "windows" |
---|
base | "state" |
---|
sprite | "Structures/Windows/clockwork_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "MiningWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/mining.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/mining.rsi" |
---|
base | "mwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "MiningWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/mining_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/mining_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "PlasmaWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plasma_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/plasma_window.rsi" |
---|
base | "pwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "PlasmaWindowDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "plasma_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "plasma_window" |
---|
|
---|
|
id | "PlasmaWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plasma_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/plasma_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "PlastitaniumWindowIndestructible" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plastitanium_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/plastitanium_window.rsi" |
---|
state | "full" |
---|
key | "windows" |
---|
base | "ptwindow" |
---|
|
---|
|
id | "PlastitaniumWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plastitanium_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/plastitanium_window.rsi" |
---|
state | "full" |
---|
key | "windows" |
---|
base | "ptwindow" |
---|
|
---|
|
id | "PlastitaniumWindowDiagonalIndestructible" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plastitanium_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | sprite | "Structures/Windows/plastitanium_window_diagonal.rsi" |
---|
state | "state0" |
---|
mode | "Diagonal" |
---|
key | "windows" |
---|
base | "state" |
---|
|
---|
|
id | "PlastitaniumWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/plastitanium_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | sprite | "Structures/Windows/plastitanium_window_diagonal.rsi" |
---|
state | "state0" |
---|
mode | "Diagonal" |
---|
key | "windows" |
---|
base | "state" |
---|
|
---|
|
id | "ReinforcedWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/reinforced_window.rsi" |
---|
base | "rwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "WindowReinforcedDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "reinforced_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "reinforced_window" |
---|
|
---|
|
id | "ReinforcedWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/reinforced_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "ReinforcedPlasmaWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_plasma_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/reinforced_plasma_window.rsi" |
---|
base | "rpwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "PlasmaReinforcedWindowDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "plasma_reinforced_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "plasma_reinforced_window" |
---|
|
---|
|
id | "ReinforcedPlasmaWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_plasma_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/reinforced_plasma_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "ReinforcedUraniumWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_uranium_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/reinforced_uranium_window.rsi" |
---|
base | "ruwindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "UraniumReinforcedWindowDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "uranium_reinforced_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "uranium_reinforced_window" |
---|
|
---|
|
id | "ReinforcedUraniumWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/reinforced_uranium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/reinforced_uranium_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "ShuttleWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/shuttle_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/shuttle_window.rsi" |
---|
base | "swindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "ShuttleWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/shuttle_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/shuttle_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "UraniumWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/uranium_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/uranium_window.rsi" |
---|
state | "full" |
---|
base | "uwindow" |
---|
key | "walls" |
---|
|
---|
|
id | "UraniumWindowDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "uranium_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "uranium_window" |
---|
|
---|
|
id | "UraniumWindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/uranium_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/uranium_window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "Window" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/window.rsi" |
---|
state | "full" |
---|
key | "walls" |
---|
base | "window" |
---|
|
---|
|
id | "TintedWindow" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/tinted_window.rsi" |
---|
|
---|
Icon | sprite | "Structures/Windows/tinted_window.rsi" |
---|
base | "twindow" |
---|
state | "full" |
---|
key | "walls" |
---|
|
---|
|
id | "WindowDirectional" |
---|
Sprite | drawdepth | "Mobs" |
---|
sprite | "Structures/Windows/directional.rsi" |
---|
state | "window" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "window" |
---|
|
---|
|
id | "WindowFrostedDirectional" |
---|
Sprite | sprite | "Structures/Windows/directional.rsi" |
---|
state | "frosted_window" |
---|
drawdepth | "Mobs" |
---|
|
---|
Icon | sprite | "Structures/Windows/directional.rsi" |
---|
state | "frosted_window" |
---|
|
---|
|
id | "WindowDiagonal" |
---|
Sprite | drawdepth | "WallTops" |
---|
sprite | "Structures/Windows/window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
Icon | mode | "Diagonal" |
---|
key | "walls" |
---|
base | "state" |
---|
sprite | "Structures/Windows/window_diagonal.rsi" |
---|
state | "state0" |
---|
|
---|
|
id | "FloorBananiumEntity" |
---|
Sprite | sprite | "Tiles/Misc/bananium.rsi" |
---|
drawdepth | "FloorTiles" |
---|
layers | "" |
---|
- state | "bananium" |
---|
|
---|
|
id | "FloorChasmEntity" |
---|
Sprite | sprite | "Tiles/Planet/Chasms/basalt_chasm.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "chasm" |
---|
|
---|
Icon | sprite | "Tiles/Planet/Chasms/basalt_chasm.rsi" |
---|
state | "full" |
---|
key | "chasm" |
---|
base | "chasm" |
---|
|
---|
|
id | "FloorLavaEntity" |
---|
Sprite | sprite | "Tiles/Planet/lava.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "lava" |
---|
shader | "unshaded" |
---|
|
---|
Icon | sprite | "Tiles/Planet/lava.rsi" |
---|
state | "full" |
---|
key | "floor" |
---|
base | "lava" |
---|
|
---|
|
id | "FloorLiquidPlasmaEntity" |
---|
Sprite | sprite | "Tiles/Planet/liquid_plasma.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "plasma" |
---|
shader | "unshaded" |
---|
|
---|
Icon | sprite | "Tiles/Planet/liquid_plasma.rsi" |
---|
state | "full" |
---|
key | "floor" |
---|
base | "plasma" |
---|
|
---|
|
id | "FloorWaterEntity" |
---|
Sprite | sprite | "Tiles/Planet/water.rsi" |
---|
drawdepth | "BelowFloor" |
---|
layers | "" |
---|
- state | "shoreline_water" |
---|
|
---|
|
|
id | "RGBStaff" |
---|
Sprite | sprite | "Objects/Weapons/Guns/Basic/staves.rsi" |
---|
layers | "" |
---|
- state | "nothing-unshaded" |
---|
shader | "unshaded" |
---|
drawdepth | "Items" |
---|
noRot | "false" |
---|
|
---|
|
id | "ExplosionRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/trap.rsi" |
---|
layers | "" |
---|
- state | "trap" |
---|
color | "'" |
---|
|
---|
|
id | "StunRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/trap.rsi" |
---|
layers | "" |
---|
- state | "trap" |
---|
color | "'" |
---|
|
---|
|
id | "IgniteRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/trap.rsi" |
---|
layers | "" |
---|
- state | "trap" |
---|
color | "'" |
---|
|
---|
|
id | "ExplosionTimedRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/rune.rsi" |
---|
layers | "" |
---|
- state | "cult2" |
---|
color | "'" |
---|
|
---|
|
id | "ExplosionActivateRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/rune.rsi" |
---|
layers | "" |
---|
- state | "cult2" |
---|
color | "'" |
---|
|
---|
|
id | "FlashRune" |
---|
Sprite | sprite | "Structures/Magic/Cult/rune.rsi" |
---|
layers | "" |
---|
- state | "cult2" |
---|
color | "'" |
---|
|
---|
|
id | "FlashRuneTimer" |
---|
Sprite | sprite | "Structures/Magic/Cult/rune.rsi" |
---|
layers | "" |
---|
- state | "cult2" |
---|
color | "'" |
---|
|
---|
|