Участник:IanComradeBot/prototype/Explosion.json: различия между версиями

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{
{
"Cryo": {
"default": {
"tileBreakChance": [
"fireStates": 3,
0
"fireStacks": null,
],
"temperature": null,
"tileBreakIntensity": [
0
],
"lightColor": "#0000FFFF",
"fireColor": "#0000FFFF",
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
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},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"types": {
"Cold": 5,
"Blunt": 2,
"Structural": 20
}
}
},
"Default": {
"temperature": 800,
"tileBreakChance": [
"tileBreakChance": [
0,
0,
0.5,
1
1
],
],
"tileBreakIntensity": [
"tileBreakIntensity": [
0,
0,
10,
15
30
],
],
"tileBreakRerollReduction": 20,
"tileBreakRerollReduction": 10,
"lightColor": "#FFA500FF",
"fireColor": null,
"smallSoundIterationThreshold": 6,
"maxCombineDistance": 1,
"sound": {
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
"params": {}
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 0
},
"collection": "Explosion"
}
}
},
"damagePerIntensity": {
"types": {
"Heat": 5,
"Blunt": 5,
"Piercing": 5
}
}
},
"PowerSink": {
"temperature": 800,
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
1,
5,
10
],
"tileBreakRerollReduction": 3,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
},
"smallSound": {
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
"params": {}
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 0
},
"collection": "ExplosionSmall"
}
}
},
"intensityPerState": 20,
"damagePerIntensity": {
"types": {
"Heat": 12,
"Blunt": 12,
"Piercing": 12,
"Structural": 30
}
}
},
"Radioactive": {
"lightColor": "#008000FF",
"fireColor": "#008000FF",
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
},
"soundFar": {
"soundFar": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
"params": {}
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 2
},
"collection": "ExplosionFar"
}
}
},
},
"smallSoundFar": {
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"!type:SoundCollectionSpecifier": {
"params": {}
"params": {
"variation": null,
"playOffsetSeconds": 0,
"loop": false,
"referenceDistance": 1,
"rolloffFactor": 1,
"maxDistance": 15,
"pitch": 1,
"volume": 2
},
"collection": "ExplosionSmallFar"
}
}
},
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"texturePath": "/Textures/Effects/fire.rsi",
"intensityPerState": 12,
"damagePerIntensity": {
"damagePerIntensity": {
"types": {
"types": {}
"Radiation": 5,
"Heat": 4,
"Blunt": 3,
"Piercing": 3
}
}
}
},
},
"HardBomb": {
"id": {
"temperature": 800,
"Radioactive": {
"tileBreakChance": [
"lightColor": "#008000FF",
0,
"fireColor": "#008000FF",
0.5,
"sound": {
1
"!type:SoundCollectionSpecifier": {}
],
},
"tileBreakIntensity": [
"smallSound": {
0,
"!type:SoundCollectionSpecifier": {}
10,
},
30
"soundFar": {
],
"!type:SoundCollectionSpecifier": {
"sound": {
"params": {}
"!type:SoundCollectionSpecifier": {}
}
},
},
"smallSound": {
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {}
"!type:SoundCollectionSpecifier": {
},
"params": {}
"soundFar": {
}
"!type:SoundCollectionSpecifier": {
},
"params": {}
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"types": {
"Radiation": 5,
"Heat": 4,
"Blunt": 3,
"Piercing": 3
}
}
}
},
},
"smallSoundFar": {
"MicroBomb": {
"!type:SoundCollectionSpecifier": {
"temperature": 800,
"params": {}
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
1,
10,
15
],
"tileBreakRerollReduction": 30,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"intensityPerState": 20,
"damagePerIntensity": {
"types": {
"Heat": 6,
"Blunt": 6,
"Piercing": 6,
"Structural": 20
}
}
}
},
},
"intensityPerState": 20,
"Default": {
"damagePerIntensity": {
"temperature": 800,
"types": {
"tileBreakChance": [
"Heat": 15,
0,
"Blunt": 15,
0.5,
"Piercing": 6,
1
"Structural": 40
],
"tileBreakIntensity": [
0,
10,
30
],
"tileBreakRerollReduction": 20,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 5,
"Blunt": 5,
"Piercing": 5
}
}
}
}
},
"DemolitionCharge": {
"temperature": 800,
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
0,
10,
30
],
"tileBreakRerollReduction": 20,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 3,
"Blunt": 3,
"Piercing": 3,
"Structural": 50
}
}
},
"FireBomb": {
"fireStacks": 2,
"temperature": 1500,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 1,
"Blunt": 2,
"Piercing": 3
}
}
},
"MicroBomb": {
"temperature": 800,
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
1,
10,
15
],
"tileBreakRerollReduction": 30,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
},
"smallSound": {
"Minibomb": {
"!type:SoundCollectionSpecifier": {}
"temperature": 800,
},
"tileBreakChance": [
"soundFar": {
0,
"!type:SoundCollectionSpecifier": {
0.5,
"params": {}
1
],
"tileBreakIntensity": [
0,
10,
30
],
"tileBreakRerollReduction": 20,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 4,
"Blunt": 7,
"Piercing": 4
}
}
}
},
},
"smallSoundFar": {
"FireBomb": {
"!type:SoundCollectionSpecifier": {
"fireStacks": 2,
"params": {}
"temperature": 1500,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 1,
"Blunt": 2,
"Piercing": 3
}
}
}
},
},
"intensityPerState": 20,
"Cryo": {
"damagePerIntensity": {
"tileBreakChance": [
"types": {
0
"Heat": 6,
],
"Blunt": 6,
"tileBreakIntensity": [
"Piercing": 6,
0
"Structural": 20
],
"lightColor": "#0000FFFF",
"fireColor": "#0000FFFF",
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"texturePath": "/Textures/Effects/fire_greyscale.rsi",
"damagePerIntensity": {
"types": {
"Cold": 5,
"Blunt": 2,
"Structural": 20
}
}
}
}
},
"Minibomb": {
"temperature": 800,
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
0,
10,
30
],
"tileBreakRerollReduction": 20,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
},
"smallSound": {
"PowerSink": {
"!type:SoundCollectionSpecifier": {}
"temperature": 800,
},
"tileBreakChance": [
"soundFar": {
0,
"!type:SoundCollectionSpecifier": {
0.5,
"params": {}
1
],
"tileBreakIntensity": [
1,
5,
10
],
"tileBreakRerollReduction": 3,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"intensityPerState": 20,
"damagePerIntensity": {
"types": {
"Heat": 12,
"Blunt": 12,
"Piercing": 12,
"Structural": 30
}
}
}
},
},
"smallSoundFar": {
"DemolitionCharge": {
"!type:SoundCollectionSpecifier": {
"temperature": 800,
"params": {}
"tileBreakChance": [
0,
0.5,
1
],
"tileBreakIntensity": [
0,
10,
30
],
"tileBreakRerollReduction": 20,
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"damagePerIntensity": {
"types": {
"Heat": 3,
"Blunt": 3,
"Piercing": 3,
"Structural": 50
}
}
}
},
},
"damagePerIntensity": {
"HardBomb": {
"types": {
"temperature": 800,
"Heat": 4,
"tileBreakChance": [
"Blunt": 7,
0,
"Piercing": 4
0.5,
1
],
"tileBreakIntensity": [
0,
10,
30
],
"sound": {
"!type:SoundCollectionSpecifier": {}
},
"smallSound": {
"!type:SoundCollectionSpecifier": {}
},
"soundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"smallSoundFar": {
"!type:SoundCollectionSpecifier": {
"params": {}
}
},
"intensityPerState": 20,
"damagePerIntensity": {
"types": {
"Heat": 15,
"Blunt": 15,
"Piercing": 6,
"Structural": 40
}
}
}
}
}
}
}
}
}

Текущая версия от 18:29, 21 июня 2026

default
fireStates3
fireStacksnull
temperaturenull
tileBreakChance
0
1
tileBreakIntensity
0
15
tileBreakRerollReduction10
lightColor"#FFA500FF"
fireColornull
smallSoundIterationThreshold6
maxCombineDistance1
sound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"Explosion"
smallSound
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume0
collection"ExplosionSmall"
soundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionFar"
smallSoundFar
!type:SoundCollectionSpecifier
params
variationnull
playOffsetSeconds0
loopfalse
referenceDistance1
rolloffFactor1
maxDistance15
pitch1
volume2
collection"ExplosionSmallFar"
texturePath"/Textures/Effects/fire.rsi"
intensityPerState12
damagePerIntensity
types
Пустой объект
id
Radioactive
lightColor"#008000FF"
fireColor"#008000FF"
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Radiation5
Heat4
Blunt3
Piercing3
MicroBomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
1
10
15
tileBreakRerollReduction30
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
intensityPerState20
damagePerIntensity
types
Heat6
Blunt6
Piercing6
Structural20
Default
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
damagePerIntensity
types
Heat5
Blunt5
Piercing5
Minibomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
damagePerIntensity
types
Heat4
Blunt7
Piercing4
FireBomb
fireStacks2
temperature1500
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
damagePerIntensity
types
Heat1
Blunt2
Piercing3
Cryo
tileBreakChance
0
tileBreakIntensity
0
lightColor"#0000FFFF"
fireColor"#0000FFFF"
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
texturePath"/Textures/Effects/fire_greyscale.rsi"
damagePerIntensity
types
Cold5
Blunt2
Structural20
PowerSink
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
1
5
10
tileBreakRerollReduction3
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
intensityPerState20
damagePerIntensity
types
Heat12
Blunt12
Piercing12
Structural30
DemolitionCharge
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
tileBreakRerollReduction20
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
damagePerIntensity
types
Heat3
Blunt3
Piercing3
Structural50
HardBomb
temperature800
tileBreakChance
0
0.5
1
tileBreakIntensity
0
10
30
sound
!type:SoundCollectionSpecifier
Пустой объект
smallSound
!type:SoundCollectionSpecifier
Пустой объект
soundFar
!type:SoundCollectionSpecifier
params
Пустой объект
smallSoundFar
!type:SoundCollectionSpecifier
params
Пустой объект
intensityPerState20
damagePerIntensity
types
Heat15
Blunt15
Piercing6
Structural40