Участник:IanComradeBot/prototypes/entity sprite.json: различия между версиями

Материал из Space Station 14 Вики
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Строка 974: Строка 974:
"id": "LeftArmBorg",
"id": "LeftArmBorg",
"Sprite": {
"Sprite": {
"state": "borg_l_arm",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_l_arm",
"state": "borg_l_arm",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 981: Строка 985:
"id": "RightArmBorg",
"id": "RightArmBorg",
"Sprite": {
"Sprite": {
"state": "borg_r_arm",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_r_arm",
"state": "borg_r_arm",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 988: Строка 996:
"id": "LeftLegBorg",
"id": "LeftLegBorg",
"Sprite": {
"Sprite": {
"state": "borg_l_leg",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_l_leg",
"state": "borg_l_leg",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 995: Строка 1007:
"id": "RightLegBorg",
"id": "RightLegBorg",
"Sprite": {
"Sprite": {
"state": "borg_r_leg",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_r_leg",
"state": "borg_r_leg",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 1002: Строка 1018:
"id": "LightHeadBorg",
"id": "LightHeadBorg",
"Sprite": {
"Sprite": {
"state": "borg_head",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_head",
"state": "borg_head",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 1009: Строка 1029:
"id": "TorsoBorg",
"id": "TorsoBorg",
"Sprite": {
"Sprite": {
"state": "borg_chest",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
},
"Icon": {
"state": "borg_chest",
"state": "borg_chest",
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
"sprite": "Objects/Specific/Robotics/cyborg_parts.rsi"
Строка 1020: Строка 1044:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"torso_m\""
}
}
},
},
Строка 1029: Строка 1057:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"skull_icon\""
}
}
},
},
Строка 1038: Строка 1070:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"l_arm\""
}
}
},
},
Строка 1047: Строка 1083:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"r_arm\""
}
}
},
},
Строка 1056: Строка 1096:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"l_hand\""
}
}
},
},
Строка 1065: Строка 1109:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"r_hand\""
}
}
},
},
Строка 1074: Строка 1122:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"l_leg\""
}
}
},
},
Строка 1083: Строка 1135:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"r_leg\""
}
}
},
},
Строка 1092: Строка 1148:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"l_foot\""
}
}
},
},
Строка 1101: Строка 1161:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Skeleton/parts.rsi",
"state": "\"r_foot\""
}
}
},
},
Строка 1200: Строка 1264:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"torso\""
}
}
},
},
Строка 1209: Строка 1277:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"head\""
}
}
},
},
Строка 1218: Строка 1290:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"l_arm\""
}
}
},
},
Строка 1227: Строка 1303:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"r_arm\""
}
}
},
},
Строка 1236: Строка 1316:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"l_hand\""
}
}
},
},
Строка 1245: Строка 1329:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"r_hand\""
}
}
},
},
Строка 1254: Строка 1342:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"l_leg\""
}
}
},
},
Строка 1263: Строка 1355:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"r_leg\""
}
}
},
},
Строка 1272: Строка 1368:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"l_foot\""
}
}
},
},
Строка 1281: Строка 1381:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Mobs/Species/Vox/parts.rsi",
"state": "\"r_foot\""
}
}
},
},
Строка 2191: Строка 2295:
{
{
"id": "CratePirateChestCaptain",
"id": "CratePirateChestCaptain",
"Icon": {
"sprite": "Structures/Storage/Crates/piratechest.rsi",
"state": "crate_icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 2207: Строка 2315:
{
{
"id": "CratePirateChest",
"id": "CratePirateChest",
"Icon": {
"sprite": "Structures/Storage/Crates/piratechest.rsi",
"state": "crate_icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 2223: Строка 2335:
{
{
"id": "CrateArmorySMG",
"id": "CrateArmorySMG",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2240: Строка 2356:
{
{
"id": "CrateArmoryShotgun",
"id": "CrateArmoryShotgun",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2257: Строка 2377:
{
{
"id": "CrateTrackingImplants",
"id": "CrateTrackingImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2274: Строка 2398:
{
{
"id": "CrateTrainingBombs",
"id": "CrateTrainingBombs",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2291: Строка 2419:
{
{
"id": "CrateArmoryLaser",
"id": "CrateArmoryLaser",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2308: Строка 2440:
{
{
"id": "CrateArmoryPistols",
"id": "CrateArmoryPistols",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2325: Строка 2461:
{
{
"id": "CrateSecurityRiot",
"id": "CrateSecurityRiot",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 2342: Строка 2482:
{
{
"id": "CrateHydroponicsSeedsExotic",
"id": "CrateHydroponicsSeedsExotic",
"Icon": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
Строка 2359: Строка 2503:
{
{
"id": "CrateHydroponicsSeedsMedicinal",
"id": "CrateHydroponicsSeedsMedicinal",
"Icon": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
Строка 2376: Строка 2524:
{
{
"id": "CrateHydroponicsTools",
"id": "CrateHydroponicsTools",
"Icon": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
Строка 2391: Строка 2543:
{
{
"id": "CrateHydroponicsSeeds",
"id": "CrateHydroponicsSeeds",
"Icon": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
Строка 2406: Строка 2562:
{
{
"id": "CrateCargoLuxuryHardsuit",
"id": "CrateCargoLuxuryHardsuit",
"Icon": {
"sprite": "Structures/Storage/Crates/piratechest.rsi",
"state": "crate_icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 2422: Строка 2582:
{
{
"id": "CrateCargoGambling",
"id": "CrateCargoGambling",
"Icon": {
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
Строка 2439: Строка 2603:
{
{
"id": "CrateChemistryP",
"id": "CrateChemistryP",
"Icon": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
Строка 2456: Строка 2624:
{
{
"id": "CrateChemistryS",
"id": "CrateChemistryS",
"Icon": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
Строка 2473: Строка 2645:
{
{
"id": "CrateChemistryD",
"id": "CrateChemistryD",
"Icon": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
Строка 2490: Строка 2666:
{
{
"id": "CratePlantBGone",
"id": "CratePlantBGone",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 2505: Строка 2685:
{
{
"id": "CrateEmergencyExplosive",
"id": "CrateEmergencyExplosive",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 2522: Строка 2706:
{
{
"id": "CrateEmergencyFire",
"id": "CrateEmergencyFire",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 2537: Строка 2725:
{
{
"id": "CrateEmergencyInternals",
"id": "CrateEmergencyInternals",
"Icon": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"sprite": "Structures/Storage/Crates/o2.rsi",
Строка 2552: Строка 2744:
{
{
"id": "CrateEmergencyInternalsLarge",
"id": "CrateEmergencyInternalsLarge",
"Icon": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"sprite": "Structures/Storage/Crates/o2.rsi",
Строка 2567: Строка 2763:
{
{
"id": "CrateNitrogenInternals",
"id": "CrateNitrogenInternals",
"Icon": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"sprite": "Structures/Storage/Crates/o2.rsi",
Строка 2582: Строка 2782:
{
{
"id": "CrateEmergencyRadiation",
"id": "CrateEmergencyRadiation",
"Icon": {
"sprite": "Structures/Storage/Crates/radiation.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/radiation.rsi",
"sprite": "Structures/Storage/Crates/radiation.rsi",
Строка 2597: Строка 2801:
{
{
"id": "CrateEmergencyInflatablewall",
"id": "CrateEmergencyInflatablewall",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 2612: Строка 2820:
{
{
"id": "CrateGenericBiosuit",
"id": "CrateGenericBiosuit",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 2627: Строка 2839:
{
{
"id": "CrateEngineeringGear",
"id": "CrateEngineeringGear",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2642: Строка 2858:
{
{
"id": "CrateEngineeringToolbox",
"id": "CrateEngineeringToolbox",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2657: Строка 2877:
{
{
"id": "CrateEngineeringCableLV",
"id": "CrateEngineeringCableLV",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 2672: Строка 2896:
{
{
"id": "CrateEngineeringCableMV",
"id": "CrateEngineeringCableMV",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 2687: Строка 2915:
{
{
"id": "CrateEngineeringCableHV",
"id": "CrateEngineeringCableHV",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 2702: Строка 2934:
{
{
"id": "CrateEngineeringFoamGrenade",
"id": "CrateEngineeringFoamGrenade",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2719: Строка 2955:
{
{
"id": "CrateEngineeringCableBulk",
"id": "CrateEngineeringCableBulk",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 2734: Строка 2974:
{
{
"id": "CrateEngineeringElectricalSupplies",
"id": "CrateEngineeringElectricalSupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 2749: Строка 2993:
{
{
"id": "CrateEngineeringStationBeaconBundle",
"id": "CrateEngineeringStationBeaconBundle",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 2764: Строка 3012:
{
{
"id": "CrateEngineeringJetpack",
"id": "CrateEngineeringJetpack",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 2779: Строка 3031:
{
{
"id": "CrateEngineeringMiniJetpack",
"id": "CrateEngineeringMiniJetpack",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 2794: Строка 3050:
{
{
"id": "CrateAirlockKit",
"id": "CrateAirlockKit",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2809: Строка 3069:
{
{
"id": "CrateEvaKit",
"id": "CrateEvaKit",
"Icon": {
"sprite": "Structures/Storage/Crates/command.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/command.rsi",
"sprite": "Structures/Storage/Crates/command.rsi",
Строка 2826: Строка 3090:
{
{
"id": "CrateRCDAmmo",
"id": "CrateRCDAmmo",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2841: Строка 3109:
{
{
"id": "CrateRCD",
"id": "CrateRCD",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2858: Строка 3130:
{
{
"id": "CrateParticleDecelerators",
"id": "CrateParticleDecelerators",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2875: Строка 3151:
{
{
"id": "CrateEngineeringSpaceHeater",
"id": "CrateEngineeringSpaceHeater",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2890: Строка 3170:
{
{
"id": "CrateTechBoardRandom",
"id": "CrateTechBoardRandom",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 2905: Строка 3189:
{
{
"id": "CrateEngineeringAMEShielding",
"id": "CrateEngineeringAMEShielding",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2922: Строка 3210:
{
{
"id": "CrateEngineeringAMEJar",
"id": "CrateEngineeringAMEJar",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2939: Строка 3231:
{
{
"id": "CrateEngineeringAMEControl",
"id": "CrateEngineeringAMEControl",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2956: Строка 3252:
{
{
"id": "CrateEngineeringSingularityEmitter",
"id": "CrateEngineeringSingularityEmitter",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2973: Строка 3273:
{
{
"id": "CrateEngineeringSingularityCollector",
"id": "CrateEngineeringSingularityCollector",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 2990: Строка 3294:
{
{
"id": "CrateEngineeringSingularityContainment",
"id": "CrateEngineeringSingularityContainment",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3007: Строка 3315:
{
{
"id": "CrateEngineeringSingularityGenerator",
"id": "CrateEngineeringSingularityGenerator",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3024: Строка 3336:
{
{
"id": "CrateEngineeringParticleAccelerator",
"id": "CrateEngineeringParticleAccelerator",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3041: Строка 3357:
{
{
"id": "CrateEngineeringGenerator",
"id": "CrateEngineeringGenerator",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 3056: Строка 3376:
{
{
"id": "CrateEngineeringSolar",
"id": "CrateEngineeringSolar",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 3071: Строка 3395:
{
{
"id": "CrateEngineeringShuttle",
"id": "CrateEngineeringShuttle",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3088: Строка 3416:
{
{
"id": "CrateEngineeringTeslaGenerator",
"id": "CrateEngineeringTeslaGenerator",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3105: Строка 3437:
{
{
"id": "CrateEngineeringTeslaCoil",
"id": "CrateEngineeringTeslaCoil",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3122: Строка 3458:
{
{
"id": "CrateEngineeringTeslaGroundingRod",
"id": "CrateEngineeringTeslaGroundingRod",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 3139: Строка 3479:
{
{
"id": "CrateFoodPizza",
"id": "CrateFoodPizza",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3154: Строка 3498:
{
{
"id": "CrateFoodPizzaLarge",
"id": "CrateFoodPizzaLarge",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3169: Строка 3517:
{
{
"id": "CrateFoodMRE",
"id": "CrateFoodMRE",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3184: Строка 3536:
{
{
"id": "CrateFoodCooking",
"id": "CrateFoodCooking",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3199: Строка 3555:
{
{
"id": "CrateFoodDinnerware",
"id": "CrateFoodDinnerware",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3214: Строка 3574:
{
{
"id": "CrateFoodBarSupply",
"id": "CrateFoodBarSupply",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3229: Строка 3593:
{
{
"id": "CrateFoodSoftdrinks",
"id": "CrateFoodSoftdrinks",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3244: Строка 3612:
{
{
"id": "CrateFoodSoftdrinksLarge",
"id": "CrateFoodSoftdrinksLarge",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3259: Строка 3631:
{
{
"id": "CrateFunPlushie",
"id": "CrateFunPlushie",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3274: Строка 3650:
{
{
"id": "CrateFunLizardPlushieBulk",
"id": "CrateFunLizardPlushieBulk",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3289: Строка 3669:
{
{
"id": "CrateFunInstrumentsVariety",
"id": "CrateFunInstrumentsVariety",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3304: Строка 3688:
{
{
"id": "CrateFunInstrumentsBrass",
"id": "CrateFunInstrumentsBrass",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3319: Строка 3707:
{
{
"id": "CrateFunInstrumentsString",
"id": "CrateFunInstrumentsString",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3334: Строка 3726:
{
{
"id": "CrateFunInstrumentsWoodwind",
"id": "CrateFunInstrumentsWoodwind",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3349: Строка 3745:
{
{
"id": "CrateFunInstrumentsKeyedPercussion",
"id": "CrateFunInstrumentsKeyedPercussion",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3364: Строка 3764:
{
{
"id": "CrateFunInstrumentsSpecial",
"id": "CrateFunInstrumentsSpecial",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3379: Строка 3783:
{
{
"id": "CrateFunArtSupplies",
"id": "CrateFunArtSupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3394: Строка 3802:
{
{
"id": "CrateFunBoardGames",
"id": "CrateFunBoardGames",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3409: Строка 3821:
{
{
"id": "CrateFunSadTromboneImplants",
"id": "CrateFunSadTromboneImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3424: Строка 3840:
{
{
"id": "CrateFunLightImplants",
"id": "CrateFunLightImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3439: Строка 3859:
{
{
"id": "CrateFunParty",
"id": "CrateFunParty",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3454: Строка 3878:
{
{
"id": "CrateFunWaterGuns",
"id": "CrateFunWaterGuns",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3469: Строка 3897:
{
{
"id": "CrateFunBoxing",
"id": "CrateFunBoxing",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3484: Строка 3916:
{
{
"id": "CrateFunPirate",
"id": "CrateFunPirate",
"Icon": {
"sprite": "Structures/Storage/Crates/piratechest.rsi",
"state": "crate_icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 3500: Строка 3936:
{
{
"id": "CrateFunToyBox",
"id": "CrateFunToyBox",
"Icon": {
"sprite": "Structures/Storage/Crates/toybox.rsi",
"state": "crate_icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/toybox.rsi",
"sprite": "Structures/Storage/Crates/toybox.rsi",
Строка 3516: Строка 3956:
{
{
"id": "CrateFunBikeHornImplants",
"id": "CrateFunBikeHornImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3531: Строка 3975:
{
{
"id": "CrateFunMysteryFigurines",
"id": "CrateFunMysteryFigurines",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3546: Строка 3994:
{
{
"id": "CrateFunDartsSet",
"id": "CrateFunDartsSet",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 3561: Строка 4013:
{
{
"id": "CrateMaterialGlass",
"id": "CrateMaterialGlass",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3576: Строка 4032:
{
{
"id": "CrateMaterialSteel",
"id": "CrateMaterialSteel",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3591: Строка 4051:
{
{
"id": "CrateMaterialTextiles",
"id": "CrateMaterialTextiles",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3606: Строка 4070:
{
{
"id": "CrateMaterialPlastic",
"id": "CrateMaterialPlastic",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3621: Строка 4089:
{
{
"id": "CrateMaterialWood",
"id": "CrateMaterialWood",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3636: Строка 4108:
{
{
"id": "CrateMaterialBrass",
"id": "CrateMaterialBrass",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3651: Строка 4127:
{
{
"id": "CrateMaterialPlasteel",
"id": "CrateMaterialPlasteel",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3666: Строка 4146:
{
{
"id": "CrateMaterialPlasma",
"id": "CrateMaterialPlasma",
"Icon": {
"sprite": "Structures/Storage/Crates/plasma.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plasma.rsi",
"sprite": "Structures/Storage/Crates/plasma.rsi",
Строка 3683: Строка 4167:
{
{
"id": "CrateMaterialCardboard",
"id": "CrateMaterialCardboard",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3698: Строка 4186:
{
{
"id": "CrateMaterialPaper",
"id": "CrateMaterialPaper",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3713: Строка 4205:
{
{
"id": "CrateMaterialRandom",
"id": "CrateMaterialRandom",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 3728: Строка 4224:
{
{
"id": "CrateMedicalSupplies",
"id": "CrateMedicalSupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3743: Строка 4243:
{
{
"id": "CrateChemistrySupplies",
"id": "CrateChemistrySupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3758: Строка 4262:
{
{
"id": "CrateChemistryVials",
"id": "CrateChemistryVials",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3773: Строка 4281:
{
{
"id": "CrateMindShieldImplants",
"id": "CrateMindShieldImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3788: Строка 4300:
{
{
"id": "CrateMedicalSurgery",
"id": "CrateMedicalSurgery",
"Icon": {
"sprite": "Structures/Storage/Crates/surgery.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/surgery.rsi",
"sprite": "Structures/Storage/Crates/surgery.rsi",
Строка 3803: Строка 4319:
{
{
"id": "CrateMedicalScrubs",
"id": "CrateMedicalScrubs",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3818: Строка 4338:
{
{
"id": "CrateEmergencyBurnKit",
"id": "CrateEmergencyBurnKit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3833: Строка 4357:
{
{
"id": "CrateEmergencyToxinKit",
"id": "CrateEmergencyToxinKit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3848: Строка 4376:
{
{
"id": "CrateEmergencyO2Kit",
"id": "CrateEmergencyO2Kit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3863: Строка 4395:
{
{
"id": "CrateEmergencyBruteKit",
"id": "CrateEmergencyBruteKit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3878: Строка 4414:
{
{
"id": "CrateEmergencyAdvancedKit",
"id": "CrateEmergencyAdvancedKit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3893: Строка 4433:
{
{
"id": "CrateEmergencyRadiationKit",
"id": "CrateEmergencyRadiationKit",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3908: Строка 4452:
{
{
"id": "CrateBodyBags",
"id": "CrateBodyBags",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 3923: Строка 4471:
{
{
"id": "CrateVirologyBiosuit",
"id": "CrateVirologyBiosuit",
"Icon": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
Строка 3940: Строка 4492:
{
{
"id": "CrateNPCBee",
"id": "CrateNPCBee",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 3956: Строка 4512:
{
{
"id": "CrateNPCButterflies",
"id": "CrateNPCButterflies",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 3972: Строка 4532:
{
{
"id": "CrateNPCCat",
"id": "CrateNPCCat",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 3988: Строка 4552:
{
{
"id": "CrateNPCChicken",
"id": "CrateNPCChicken",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4004: Строка 4572:
{
{
"id": "CrateNPCCrab",
"id": "CrateNPCCrab",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4020: Строка 4592:
{
{
"id": "CrateNPCDuck",
"id": "CrateNPCDuck",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4036: Строка 4612:
{
{
"id": "CrateNPCCorgi",
"id": "CrateNPCCorgi",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4052: Строка 4632:
{
{
"id": "CrateNPCPuppyCorgi",
"id": "CrateNPCPuppyCorgi",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4068: Строка 4652:
{
{
"id": "CrateNPCCow",
"id": "CrateNPCCow",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4084: Строка 4672:
{
{
"id": "CrateNPCGoat",
"id": "CrateNPCGoat",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4100: Строка 4692:
{
{
"id": "CrateNPCGoose",
"id": "CrateNPCGoose",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4116: Строка 4712:
{
{
"id": "CrateNPCGorilla",
"id": "CrateNPCGorilla",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4132: Строка 4732:
{
{
"id": "CrateNPCMonkeyCube",
"id": "CrateNPCMonkeyCube",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4147: Строка 4751:
{
{
"id": "CrateNPCKoboldCube",
"id": "CrateNPCKoboldCube",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4162: Строка 4770:
{
{
"id": "CrateNPCMouse",
"id": "CrateNPCMouse",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4178: Строка 4790:
{
{
"id": "CrateNPCParrot",
"id": "CrateNPCParrot",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4194: Строка 4810:
{
{
"id": "CrateNPCPenguin",
"id": "CrateNPCPenguin",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4210: Строка 4830:
{
{
"id": "CrateNPCPig",
"id": "CrateNPCPig",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4226: Строка 4850:
{
{
"id": "CrateNPCSnake",
"id": "CrateNPCSnake",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4242: Строка 4870:
{
{
"id": "CrateNPCHamster",
"id": "CrateNPCHamster",
"Icon": {
"sprite": "Structures/Storage/Crates/cage.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4258: Строка 4890:
{
{
"id": "CrateNPCHamlet",
"id": "CrateNPCHamlet",
"Icon": {
"sprite": "Structures/Storage/Crates/cage.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4274: Строка 4910:
{
{
"id": "CrateNPCLizard",
"id": "CrateNPCLizard",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4290: Строка 4930:
{
{
"id": "CrateNPCKangaroo",
"id": "CrateNPCKangaroo",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4306: Строка 4950:
{
{
"id": "CrateNPCMothroach",
"id": "CrateNPCMothroach",
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4322: Строка 4970:
{
{
"id": "CratePermaEscapeDigging",
"id": "CratePermaEscapeDigging",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4337: Строка 4989:
{
{
"id": "CratePermaEscapeEVA",
"id": "CratePermaEscapeEVA",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4352: Строка 5008:
{
{
"id": "CratePermaEscapeGun",
"id": "CratePermaEscapeGun",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4367: Строка 5027:
{
{
"id": "CratePermaEscapeBureaucracy",
"id": "CratePermaEscapeBureaucracy",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4382: Строка 5046:
{
{
"id": "CratePermaEscapeLights",
"id": "CratePermaEscapeLights",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4397: Строка 5065:
{
{
"id": "CratePermaEscapeMats",
"id": "CratePermaEscapeMats",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4412: Строка 5084:
{
{
"id": "CratePermaEscapeGiftsFromSyndicate",
"id": "CratePermaEscapeGiftsFromSyndicate",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4427: Строка 5103:
{
{
"id": "CratePermaEscapeMerc",
"id": "CratePermaEscapeMerc",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4442: Строка 5122:
{
{
"id": "CratePermaEscapeComs",
"id": "CratePermaEscapeComs",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4457: Строка 5141:
{
{
"id": "CratePermaEscapeTowercap",
"id": "CratePermaEscapeTowercap",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4472: Строка 5160:
{
{
"id": "CrateSalvageEquipment",
"id": "CrateSalvageEquipment",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4487: Строка 5179:
{
{
"id": "CrateSalvageAssortedGoodies",
"id": "CrateSalvageAssortedGoodies",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4502: Строка 5198:
{
{
"id": "CratePartsT3",
"id": "CratePartsT3",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4517: Строка 5217:
{
{
"id": "CratePartsT3T4",
"id": "CratePartsT3T4",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4532: Строка 5236:
{
{
"id": "CratePartsT4",
"id": "CratePartsT4",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4547: Строка 5255:
{
{
"id": "CrateScienceBiosuit",
"id": "CrateScienceBiosuit",
"Icon": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
Строка 4564: Строка 5276:
{
{
"id": "CrateCrewMonitoring",
"id": "CrateCrewMonitoring",
"Icon": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
Строка 4581: Строка 5297:
{
{
"id": "CrateSecurityArmor",
"id": "CrateSecurityArmor",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4598: Строка 5318:
{
{
"id": "CrateSecurityHelmet",
"id": "CrateSecurityHelmet",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4615: Строка 5339:
{
{
"id": "CrateSecurityNonlethal",
"id": "CrateSecurityNonlethal",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4632: Строка 5360:
{
{
"id": "CrateSecuritySupplies",
"id": "CrateSecuritySupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4649: Строка 5381:
{
{
"id": "CrateRestraints",
"id": "CrateRestraints",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4666: Строка 5402:
{
{
"id": "CrateSecurityBiosuit",
"id": "CrateSecurityBiosuit",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4683: Строка 5423:
{
{
"id": "CrateSecurityTrackingMindshieldImplants",
"id": "CrateSecurityTrackingMindshieldImplants",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 4700: Строка 5444:
{
{
"id": "CrateServiceJanitorialSupplies",
"id": "CrateServiceJanitorialSupplies",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 4715: Строка 5463:
{
{
"id": "CrateServiceReplacementLights",
"id": "CrateServiceReplacementLights",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4730: Строка 5482:
{
{
"id": "CrateServiceHolidayLights",
"id": "CrateServiceHolidayLights",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4745: Строка 5501:
{
{
"id": "CrateMousetrapBoxes",
"id": "CrateMousetrapBoxes",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4760: Строка 5520:
{
{
"id": "CrateServiceSmokeables",
"id": "CrateServiceSmokeables",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4775: Строка 5539:
{
{
"id": "CrateServiceTheatre",
"id": "CrateServiceTheatre",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4790: Строка 5558:
{
{
"id": "CrateServiceCustomSmokable",
"id": "CrateServiceCustomSmokable",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4805: Строка 5577:
{
{
"id": "CrateServiceBureaucracy",
"id": "CrateServiceBureaucracy",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4820: Строка 5596:
{
{
"id": "CrateServiceFaxMachine",
"id": "CrateServiceFaxMachine",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4835: Строка 5615:
{
{
"id": "CrateServicePersonnel",
"id": "CrateServicePersonnel",
"Icon": {
"sprite": "Structures/Storage/Crates/command.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/command.rsi",
"sprite": "Structures/Storage/Crates/command.rsi",
Строка 4852: Строка 5636:
{
{
"id": "CrateServiceBooks",
"id": "CrateServiceBooks",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4867: Строка 5655:
{
{
"id": "CrateServiceGuidebooks",
"id": "CrateServiceGuidebooks",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4882: Строка 5674:
{
{
"id": "CrateServiceSodaDispenser",
"id": "CrateServiceSodaDispenser",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4897: Строка 5693:
{
{
"id": "CrateServiceBoozeDispenser",
"id": "CrateServiceBoozeDispenser",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4912: Строка 5712:
{
{
"id": "CrateServiceBox",
"id": "CrateServiceBox",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 4927: Строка 5731:
{
{
"id": "CrateJanitorBiosuit",
"id": "CrateJanitorBiosuit",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 4942: Строка 5750:
{
{
"id": "CrateTrashCartFilled",
"id": "CrateTrashCartFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/trashcart.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 4958: Строка 5770:
{
{
"id": "CrateCandles",
"id": "CrateCandles",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 4973: Строка 5789:
{
{
"id": "CrateEngineeringThruster",
"id": "CrateEngineeringThruster",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 4988: Строка 5808:
{
{
"id": "CrateEngineeringGyroscope",
"id": "CrateEngineeringGyroscope",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 5003: Строка 5827:
{
{
"id": "CrateSyndicateSurplusBundle",
"id": "CrateSyndicateSurplusBundle",
"Icon": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"sprite": "Structures/Storage/Crates/syndicate.rsi",
Строка 5018: Строка 5846:
{
{
"id": "CrateCybersunJuggernautBundle",
"id": "CrateCybersunJuggernautBundle",
"Icon": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"sprite": "Structures/Storage/Crates/syndicate.rsi",
Строка 5033: Строка 5865:
{
{
"id": "CrateSyndicateSuperSurplusBundle",
"id": "CrateSyndicateSuperSurplusBundle",
"Icon": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"sprite": "Structures/Storage/Crates/syndicate.rsi",
Строка 5048: Строка 5884:
{
{
"id": "CrateVendingMachineRestockBoozeFilled",
"id": "CrateVendingMachineRestockBoozeFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5063: Строка 5903:
{
{
"id": "CrateVendingMachineRestockChefvendFilled",
"id": "CrateVendingMachineRestockChefvendFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5078: Строка 5922:
{
{
"id": "CrateVendingMachineRestockClothesFilled",
"id": "CrateVendingMachineRestockClothesFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5093: Строка 5941:
{
{
"id": "CrateVendingMachineRestockAutoDrobeFilled",
"id": "CrateVendingMachineRestockAutoDrobeFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5108: Строка 5960:
{
{
"id": "CrateVendingMachineRestockCondimentStationFilled",
"id": "CrateVendingMachineRestockCondimentStationFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5123: Строка 5979:
{
{
"id": "CrateVendingMachineRestockDinnerwareFilled",
"id": "CrateVendingMachineRestockDinnerwareFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5138: Строка 5998:
{
{
"id": "CrateVendingMachineRestockEngineeringFilled",
"id": "CrateVendingMachineRestockEngineeringFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 5155: Строка 6019:
{
{
"id": "CrateVendingMachineRestockGamesFilled",
"id": "CrateVendingMachineRestockGamesFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5170: Строка 6038:
{
{
"id": "CrateVendingMachineRestockHotDrinksFilled",
"id": "CrateVendingMachineRestockHotDrinksFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5185: Строка 6057:
{
{
"id": "CrateVendingMachineRestockMedicalFilled",
"id": "CrateVendingMachineRestockMedicalFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
Строка 5202: Строка 6078:
{
{
"id": "CrateVendingMachineRestockChemVendFilled",
"id": "CrateVendingMachineRestockChemVendFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
Строка 5219: Строка 6099:
{
{
"id": "CrateVendingMachineRestockNutriMaxFilled",
"id": "CrateVendingMachineRestockNutriMaxFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
Строка 5236: Строка 6120:
{
{
"id": "CrateVendingMachineRestockPTechFilled",
"id": "CrateVendingMachineRestockPTechFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5251: Строка 6139:
{
{
"id": "CrateVendingMachineRestockRobustSoftdrinksFilled",
"id": "CrateVendingMachineRestockRobustSoftdrinksFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5266: Строка 6158:
{
{
"id": "CrateVendingMachineRestockSalvageEquipmentFilled",
"id": "CrateVendingMachineRestockSalvageEquipmentFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 5281: Строка 6177:
{
{
"id": "CrateVendingMachineRestockSecTechFilled",
"id": "CrateVendingMachineRestockSecTechFilled",
"Sprite": {
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"layers": "",
"layers": "",
Строка 5298: Строка 6198:
{
{
"id": "CrateVendingMachineRestockSeedsFilled",
"id": "CrateVendingMachineRestockSeedsFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
Строка 5315: Строка 6219:
{
{
"id": "CrateVendingMachineRestockSmokesFilled",
"id": "CrateVendingMachineRestockSmokesFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5330: Строка 6238:
{
{
"id": "CrateVendingMachineRestockVendomatFilled",
"id": "CrateVendingMachineRestockVendomatFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5345: Строка 6257:
{
{
"id": "CrateVendingMachineRestockRoboticsFilled",
"id": "CrateVendingMachineRestockRoboticsFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
Строка 5362: Строка 6278:
{
{
"id": "CrateVendingMachineRestockTankDispenserFilled",
"id": "CrateVendingMachineRestockTankDispenserFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5377: Строка 6297:
{
{
"id": "CrateVendingMachineRestockHappyHonkFilled",
"id": "CrateVendingMachineRestockHappyHonkFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5392: Строка 6316:
{
{
"id": "CrateVendingMachineRestockGetmoreChocolateCorpFilled",
"id": "CrateVendingMachineRestockGetmoreChocolateCorpFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5407: Строка 6335:
{
{
"id": "CrateVendingMachineRestockChangFilled",
"id": "CrateVendingMachineRestockChangFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5422: Строка 6354:
{
{
"id": "CrateVendingMachineRestockDiscountDansFilled",
"id": "CrateVendingMachineRestockDiscountDansFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 5437: Строка 6373:
{
{
"id": "CrateVendingMachineRestockDonutFilled",
"id": "CrateVendingMachineRestockDonutFilled",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 7858: Строка 8798:
{
{
"id": "CrateServiceLoreBooks",
"id": "CrateServiceLoreBooks",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 9218: Строка 10 162:
{
{
"id": "MobVulpkanin",
"id": "MobVulpkanin",
"Icon": {
"sprite": "Corvax/Mobs/Species/Vulpkanin/parts.rsi",
"state": "full"
},
"Sprite": {
"Sprite": {
"noRot": "true",
"noRot": "true",
Строка 9225: Строка 10 173:
{
{
"id": "DrinkAlexanderGlass",
"id": "DrinkAlexanderGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/alexander.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9236: Строка 10 188:
{
{
"id": "DrinkBadTouchGlass",
"id": "DrinkBadTouchGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/badTouch.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9247: Строка 10 203:
{
{
"id": "DrinkBoyarskyGlass",
"id": "DrinkBoyarskyGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/boyarsky.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9258: Строка 10 218:
{
{
"id": "DrinkBrambleGlass",
"id": "DrinkBrambleGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/bramble.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9269: Строка 10 233:
{
{
"id": "DrinkDaiquiriGlass",
"id": "DrinkDaiquiriGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/daiquiri.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9280: Строка 10 248:
{
{
"id": "DrinkDarkAndStormyGlass",
"id": "DrinkDarkAndStormyGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/darkAndStormy.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9291: Строка 10 263:
{
{
"id": "DrinkEspressoMartiniGlass",
"id": "DrinkEspressoMartiniGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/espressoMartini.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9309: Строка 10 285:
{
{
"id": "DrinkMaiTaiGlass",
"id": "DrinkMaiTaiGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/maiTai.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9320: Строка 10 300:
{
{
"id": "DrinkMoscowMuleGlass",
"id": "DrinkMoscowMuleGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/moscowMule.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9331: Строка 10 315:
{
{
"id": "DrinkNegroniGlass",
"id": "DrinkNegroniGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/negroni.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9342: Строка 10 330:
{
{
"id": "DrinkOldFashionedGlass",
"id": "DrinkOldFashionedGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/oldFashioned.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9353: Строка 10 345:
{
{
"id": "DrinkPalomaGlass",
"id": "DrinkPalomaGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/paloma.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9364: Строка 10 360:
{
{
"id": "DrinkYorshGlass",
"id": "DrinkYorshGlass",
"Icon": {
"sprite": "Corvax/Objects/Consumable/Drinks/yorsh.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 9446: Строка 10 446:
{
{
"id": "IAAPDA",
"id": "IAAPDA",
"Icon": {
"state": "pda-lawyer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 9459: Строка 10 463:
{
{
"id": "PilotPDA",
"id": "PilotPDA",
"Icon": {
"state": "pda-seniorofficer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 12 399: Строка 13 407:
{
{
"id": "ClothingHeadHatMagician",
"id": "ClothingHeadHatMagician",
"Icon": {
"sprite": "Clothing/Head/Hats/magician.rsi",
"state": "\"icon\""
},
"Sprite": {
"Sprite": {
"state": "\"icon\"",
"state": "\"icon\"",
Строка 18 423: Строка 19 435:
"state": "foam-west",
"state": "foam-west",
"drawdepth": "Effects"
"drawdepth": "Effects"
},
"Icon": {
"mode": "NoSprite"
}
}
},
},
Строка 18 436: Строка 19 451:
"state": "m_foam-west",
"state": "m_foam-west",
"drawdepth": "Effects"
"drawdepth": "Effects"
},
"Icon": {
"mode": "NoSprite"
}
}
},
},
Строка 18 449: Строка 19 467:
"state": "m_foam-west",
"state": "m_foam-west",
"drawdepth": "Effects"
"drawdepth": "Effects"
},
"Icon": {
"mode": "NoSprite"
}
}
},
},
Строка 18 462: Строка 19 483:
"state": "m_foam-west",
"state": "m_foam-west",
"drawdepth": "Effects"
"drawdepth": "Effects"
},
"Icon": {
"mode": "NoSprite"
}
}
},
},
Строка 18 475: Строка 19 499:
"- map": "[ \"enum.EdgeLayer.West\" ]",
"- map": "[ \"enum.EdgeLayer.West\" ]",
"state": "iron_foam-west"
"state": "iron_foam-west"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 18 488: Строка 19 516:
"- map": "[ \"enum.EdgeLayer.West\" ]",
"- map": "[ \"enum.EdgeLayer.West\" ]",
"state": "metal_foam-west"
"state": "metal_foam-west"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 18 618: Строка 19 650:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 628: Строка 19 665:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 638: Строка 19 680:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 648: Строка 19 695:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 658: Строка 19 710:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 668: Строка 19 725:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 18 678: Строка 19 740:
"drawdepth": "FloorObjects",
"drawdepth": "FloorObjects",
"color": "\""
"color": "\""
},
"Icon": {
"key": "puddles",
"base": "splat",
"mode": "CardinalFlags"
}
}
},
},
Строка 20 426: Строка 21 493:
{
{
"id": "DrinkAbsintheGlass",
"id": "DrinkAbsintheGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/absintheglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 437: Строка 21 508:
{
{
"id": "DrinkAcidSpitGlass",
"id": "DrinkAcidSpitGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/acidspitglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 448: Строка 21 523:
{
{
"id": "DrinkAleGlass",
"id": "DrinkAleGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/aleglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 459: Строка 21 538:
{
{
"id": "DrinkAlliesCocktail",
"id": "DrinkAlliesCocktail",
"Icon": {
"sprite": "Objects/Consumable/Drinks/alliescocktail.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 470: Строка 21 553:
{
{
"id": "DrinkAloe",
"id": "DrinkAloe",
"Icon": {
"sprite": "Objects/Consumable/Drinks/aloe.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 481: Строка 21 568:
{
{
"id": "DrinkAmasecGlass",
"id": "DrinkAmasecGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/amasecglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 492: Строка 21 583:
{
{
"id": "DrinkAndalusia",
"id": "DrinkAndalusia",
"Icon": {
"sprite": "Objects/Consumable/Drinks/andalusia.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 514: Строка 21 609:
{
{
"id": "DrinkArnoldPalmer",
"id": "DrinkArnoldPalmer",
"Icon": {
"sprite": "Objects/Consumable/Drinks/arnoldpalmer.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 525: Строка 21 624:
{
{
"id": "DrinkAtomicBombGlass",
"id": "DrinkAtomicBombGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/atomicbombglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 536: Строка 21 639:
{
{
"id": "DrinkB52Glass",
"id": "DrinkB52Glass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/b52glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 547: Строка 21 654:
{
{
"id": "DrinkBahamaMama",
"id": "DrinkBahamaMama",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bahama_mama.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 558: Строка 21 669:
{
{
"id": "DrinkBananaHonkGlass",
"id": "DrinkBananaHonkGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bananahonkglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 569: Строка 21 684:
{
{
"id": "DrinkBarefootGlass",
"id": "DrinkBarefootGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/b\u0026p.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 580: Строка 21 699:
{
{
"id": "DrinkBeepskySmashGlass",
"id": "DrinkBeepskySmashGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/beepskysmashglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 591: Строка 21 714:
{
{
"id": "DrinkBeerglass",
"id": "DrinkBeerglass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/beerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 602: Строка 21 729:
{
{
"id": "DrinkBerryJuice",
"id": "DrinkBerryJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/berryjuice.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 613: Строка 21 744:
{
{
"id": "DrinkBlackRussianGlass",
"id": "DrinkBlackRussianGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/blackrussianglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 624: Строка 21 759:
{
{
"id": "DrinkBlueCuracaoGlass",
"id": "DrinkBlueCuracaoGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/curacaoglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 635: Строка 21 774:
{
{
"id": "DrinkBloodyMaryGlass",
"id": "DrinkBloodyMaryGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bloodymaryglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 646: Строка 21 789:
{
{
"id": "DrinkBlueHawaiianGlass",
"id": "DrinkBlueHawaiianGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bluehawaiian.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 657: Строка 21 804:
{
{
"id": "DrinkBooger",
"id": "DrinkBooger",
"Icon": {
"sprite": "Objects/Consumable/Drinks/booger.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 668: Строка 21 819:
{
{
"id": "DrinkBraveBullGlass",
"id": "DrinkBraveBullGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bravebullglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 679: Строка 21 834:
{
{
"id": "BudgetInsulsDrinkGlass",
"id": "BudgetInsulsDrinkGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/budgetinsulsdrink.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 690: Строка 21 849:
{
{
"id": "DrinkCarrotJuice",
"id": "DrinkCarrotJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/carrotjuice.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 701: Строка 21 864:
{
{
"id": "DrinkChocolateGlass",
"id": "DrinkChocolateGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/chocolateglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 712: Строка 21 879:
{
{
"id": "RubberneckGlass",
"id": "RubberneckGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rubberneck.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 723: Строка 21 894:
{
{
"id": "DrinkCoconutRum",
"id": "DrinkCoconutRum",
"Icon": {
"sprite": "Objects/Consumable/Drinks/coconutrum.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 745: Строка 21 920:
{
{
"id": "DrinkCoffee",
"id": "DrinkCoffee",
"Icon": {
"sprite": "Objects/Consumable/Drinks/coffee.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 756: Строка 21 935:
{
{
"id": "DrinkCognacGlass",
"id": "DrinkCognacGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/cognacglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 767: Строка 21 950:
{
{
"id": "DrinkCosmopolitan",
"id": "DrinkCosmopolitan",
"Icon": {
"sprite": "Objects/Consumable/Drinks/cosmopolitan.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 789: Строка 21 976:
{
{
"id": "DrinkCubaLibreGlass",
"id": "DrinkCubaLibreGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/cubalibreglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 800: Строка 21 991:
{
{
"id": "DrinkDeadRumGlass",
"id": "DrinkDeadRumGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rumglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 811: Строка 22 006:
{
{
"id": "DrinkDemonsBlood",
"id": "DrinkDemonsBlood",
"Icon": {
"sprite": "Objects/Consumable/Drinks/demonsblood.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 822: Строка 22 021:
{
{
"id": "DrinkDevilsKiss",
"id": "DrinkDevilsKiss",
"Icon": {
"sprite": "Objects/Consumable/Drinks/devilskiss.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 833: Строка 22 036:
{
{
"id": "DrinkDoctorsDelightGlass",
"id": "DrinkDoctorsDelightGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/doctorsdelightglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 844: Строка 22 051:
{
{
"id": "DrinkDriestMartiniGlass",
"id": "DrinkDriestMartiniGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/driestmartiniglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 855: Строка 22 066:
{
{
"id": "DrinkDrGibbGlass",
"id": "DrinkDrGibbGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/dr_gibb_glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 866: Строка 22 081:
{
{
"id": "DrinkErikaSurprise",
"id": "DrinkErikaSurprise",
"Icon": {
"sprite": "Objects/Consumable/Drinks/erikasurprise.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 877: Строка 22 096:
{
{
"id": "DrinkFourteenLokoGlass",
"id": "DrinkFourteenLokoGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/fourteen_loko_glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 888: Строка 22 111:
{
{
"id": "DrinkGargleBlasterGlass",
"id": "DrinkGargleBlasterGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/gargleblasterglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 899: Строка 22 126:
{
{
"id": "DrinkGinGlass",
"id": "DrinkGinGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/ginvodkaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 910: Строка 22 141:
{
{
"id": "DrinkGinFizzGlass",
"id": "DrinkGinFizzGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/ginfizzglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 921: Строка 22 156:
{
{
"id": "DrinkGinTonicglass",
"id": "DrinkGinTonicglass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/gintonicglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 932: Строка 22 171:
{
{
"id": "DrinkGildlagerGlass",
"id": "DrinkGildlagerGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/gildlagerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 943: Строка 22 186:
{
{
"id": "DrinkGrapeJuice",
"id": "DrinkGrapeJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/grapejuice.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 954: Строка 22 201:
{
{
"id": "DrinkGrapeSodaGlass",
"id": "DrinkGrapeSodaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/gsodaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 965: Строка 22 216:
{
{
"id": "DrinkGreenTeaGlass",
"id": "DrinkGreenTeaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_green.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 976: Строка 22 231:
{
{
"id": "DrinkGrenadineGlass",
"id": "DrinkGrenadineGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/grenadineglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 987: Строка 22 246:
{
{
"id": "DrinkGrogGlass",
"id": "DrinkGrogGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/grogglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 20 998: Строка 22 261:
{
{
"id": "DrinkHippiesDelightGlass",
"id": "DrinkHippiesDelightGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/hippiesdelightglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 009: Строка 22 276:
{
{
"id": "DrinkHoochGlass",
"id": "DrinkHoochGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_brown2.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 020: Строка 22 291:
{
{
"id": "DrinkIcedCoffeeGlass",
"id": "DrinkIcedCoffeeGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/icedcoffeeglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 031: Строка 22 306:
{
{
"id": "DrinkIcedGreenTeaGlass",
"id": "DrinkIcedGreenTeaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_green.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 042: Строка 22 321:
{
{
"id": "DrinkIcedTeaGlass",
"id": "DrinkIcedTeaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/icedteaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 053: Строка 22 336:
{
{
"id": "DrinkIcedBeerGlass",
"id": "DrinkIcedBeerGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/iced_beerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 064: Строка 22 351:
{
{
"id": "DrinkIceGlass",
"id": "DrinkIceGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/iceglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 075: Строка 22 366:
{
{
"id": "DrinkIceCreamGlass",
"id": "DrinkIceCreamGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/icecreamglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 086: Строка 22 381:
{
{
"id": "IrishBoolGlass",
"id": "IrishBoolGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/beerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 097: Строка 22 396:
{
{
"id": "DrinkIrishSlammer",
"id": "DrinkIrishSlammer",
"Icon": {
"sprite": "Objects/Consumable/Drinks/irishslammer.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 108: Строка 22 411:
{
{
"id": "DrinkIrishCoffeeGlass",
"id": "DrinkIrishCoffeeGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/irishcoffeeglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 119: Строка 22 426:
{
{
"id": "DrinkIrishCreamGlass",
"id": "DrinkIrishCreamGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/irishcreamglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 130: Строка 22 441:
{
{
"id": "DrinkCoffeeLiqueurGlass",
"id": "DrinkCoffeeLiqueurGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/coffeeliqueurglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 141: Строка 22 456:
{
{
"id": "DrinkKiraSpecial",
"id": "DrinkKiraSpecial",
"Icon": {
"sprite": "Objects/Consumable/Drinks/kiraspecial.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 152: Строка 22 471:
{
{
"id": "DrinkLemonadeGlass",
"id": "DrinkLemonadeGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/lemonadeglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 163: Строка 22 486:
{
{
"id": "DrinkLemonJuice",
"id": "DrinkLemonJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/lemonjuiceglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 174: Строка 22 501:
{
{
"id": "DrinkLemonLime",
"id": "DrinkLemonLime",
"Icon": {
"sprite": "Objects/Consumable/Drinks/lemonlime.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 196: Строка 22 527:
{
{
"id": "DrinkLongIslandIcedTeaGlass",
"id": "DrinkLongIslandIcedTeaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/longislandicedteaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 207: Строка 22 542:
{
{
"id": "DrinkManhattanGlass",
"id": "DrinkManhattanGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/manhattanglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 218: Строка 22 557:
{
{
"id": "DrinkManhattanProjectGlass",
"id": "DrinkManhattanProjectGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/proj_manhattanglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 229: Строка 22 572:
{
{
"id": "DrinkManlyDorfGlass",
"id": "DrinkManlyDorfGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/manlydorfglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 240: Строка 22 587:
{
{
"id": "DrinkMargaritaGlass",
"id": "DrinkMargaritaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/margaritaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 251: Строка 22 602:
{
{
"id": "DrinkMartiniGlass",
"id": "DrinkMartiniGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/martiniglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 262: Строка 22 617:
{
{
"id": "DrinkMeadGlass",
"id": "DrinkMeadGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/meadglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 273: Строка 22 632:
{
{
"id": "DrinkMilkshake",
"id": "DrinkMilkshake",
"Icon": {
"sprite": "Objects/Consumable/Drinks/milkshake.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 284: Строка 22 647:
{
{
"id": "DrinkMojito",
"id": "DrinkMojito",
"Icon": {
"sprite": "Objects/Consumable/Drinks/mojito.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 295: Строка 22 662:
{
{
"id": "DrinkNeurotoxinGlass",
"id": "DrinkNeurotoxinGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/neurotoxinglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 306: Строка 22 677:
{
{
"id": "DrinkNothing",
"id": "DrinkNothing",
"Icon": {
"sprite": "Objects/Consumable/Drinks/nothing.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 317: Строка 22 692:
{
{
"id": "DrinkNTCahors",
"id": "DrinkNTCahors",
"Icon": {
"sprite": "Objects/Consumable/Drinks/wineglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 328: Строка 22 707:
{
{
"id": "DrinkNuclearColaGlass",
"id": "DrinkNuclearColaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/nuclear_colaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 339: Строка 22 722:
{
{
"id": "DrinkOrangeJuice",
"id": "DrinkOrangeJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/orangejuice.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 350: Строка 22 737:
{
{
"id": "DrinkPainkillerGlass",
"id": "DrinkPainkillerGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/painkiller.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 361: Строка 22 752:
{
{
"id": "DrinkPatronGlass",
"id": "DrinkPatronGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/patronglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 372: Строка 22 767:
{
{
"id": "DrinkPinaColadaGlass",
"id": "DrinkPinaColadaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/pinacolada.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 383: Строка 22 782:
{
{
"id": "DrinkPoisonBerryJuice",
"id": "DrinkPoisonBerryJuice",
"Icon": {
"sprite": "Objects/Consumable/Drinks/poisonberryjuice.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 394: Строка 22 797:
{
{
"id": "DrinkPoisonWineGlass",
"id": "DrinkPoisonWineGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/pwineglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 405: Строка 22 812:
{
{
"id": "DrinkPoscaGlass",
"id": "DrinkPoscaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_light_yellow.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 416: Строка 22 827:
{
{
"id": "DrinkRedMeadGlass",
"id": "DrinkRedMeadGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/red_meadglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 427: Строка 22 842:
{
{
"id": "DrinkRewriter",
"id": "DrinkRewriter",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rewriter.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 438: Строка 22 857:
{
{
"id": "DrinkRootBeerGlass",
"id": "DrinkRootBeerGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rootbeerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 449: Строка 22 872:
{
{
"id": "DrinkRootBeerFloatGlass",
"id": "DrinkRootBeerFloatGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rootbeerfloatglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 460: Строка 22 887:
{
{
"id": "DrinkRumGlass",
"id": "DrinkRumGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/rumglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 471: Строка 22 902:
{
{
"id": "DrinkRoyRogersGlass",
"id": "DrinkRoyRogersGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/royrogers.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 493: Строка 22 928:
{
{
"id": "DrinkSbitenGlass",
"id": "DrinkSbitenGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/sbitenglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 504: Строка 22 943:
{
{
"id": "DrinkScrewdriverCocktailGlass",
"id": "DrinkScrewdriverCocktailGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/screwdriverglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 515: Строка 22 958:
{
{
"id": "DrinkCogChampBase",
"id": "DrinkCogChampBase",
"Icon": {
"sprite": "Objects/Consumable/Drinks/cogchamp.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 526: Строка 22 973:
{
{
"id": "DrinkSuiDreamGlass",
"id": "DrinkSuiDreamGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/sdreamglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 537: Строка 22 988:
{
{
"id": "DrinkEmeraldGlass",
"id": "DrinkEmeraldGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/emeraldglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 548: Строка 23 003:
{
{
"id": "DrinkMoonshineGlass",
"id": "DrinkMoonshineGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 559: Строка 23 018:
{
{
"id": "DrinkGlassWhite",
"id": "DrinkGlassWhite",
"Icon": {
"sprite": "Objects/Consumable/Drinks/glass_white.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 570: Строка 23 033:
{
{
"id": "DrinkShirleyTempleGlass",
"id": "DrinkShirleyTempleGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/shirleytemple.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 581: Строка 23 048:
{
{
"id": "DrinkSilencerGlass",
"id": "DrinkSilencerGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/silencerglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 592: Строка 23 063:
{
{
"id": "DrinkSingulo",
"id": "DrinkSingulo",
"Icon": {
"sprite": "Objects/Consumable/Drinks/singulo.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 603: Строка 23 078:
{
{
"id": "DrinkSolDryGlass",
"id": "DrinkSolDryGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/sol_dry_glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 614: Строка 23 093:
{
{
"id": "DrinkSnowWhite",
"id": "DrinkSnowWhite",
"Icon": {
"sprite": "Objects/Consumable/Drinks/snowwhite.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 625: Строка 23 108:
{
{
"id": "DrinkSoyLatte",
"id": "DrinkSoyLatte",
"Icon": {
"sprite": "Objects/Consumable/Drinks/soy_latte.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 636: Строка 23 123:
{
{
"id": "DrinkSpaceUpGlass",
"id": "DrinkSpaceUpGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/space-up_glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 647: Строка 23 138:
{
{
"id": "DrinkSpaceMountainWindGlass",
"id": "DrinkSpaceMountainWindGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/space_mountain_wind_glass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 658: Строка 23 153:
{
{
"id": "DrinkSyndicatebomb",
"id": "DrinkSyndicatebomb",
"Icon": {
"sprite": "Objects/Consumable/Drinks/syndicatebomb.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 669: Строка 23 168:
{
{
"id": "DrinkTeaGlass",
"id": "DrinkTeaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/teaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 687: Строка 23 190:
{
{
"id": "DrinkTequilaGlass",
"id": "DrinkTequilaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/tequillaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 698: Строка 23 205:
{
{
"id": "DrinkTequilaSunriseGlass",
"id": "DrinkTequilaSunriseGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/tequillasunriseglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 709: Строка 23 220:
{
{
"id": "DrinkTheMartinez",
"id": "DrinkTheMartinez",
"Icon": {
"sprite": "Objects/Consumable/Drinks/the_martinez.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 720: Строка 23 235:
{
{
"id": "DrinkThreeMileIslandGlass",
"id": "DrinkThreeMileIslandGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/threemileislandglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 742: Строка 23 261:
{
{
"id": "DrinkToxinsSpecialGlass",
"id": "DrinkToxinsSpecialGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/toxinsspecialglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 753: Строка 23 276:
{
{
"id": "DrinkVermouthGlass",
"id": "DrinkVermouthGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/vermouthglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 764: Строка 23 291:
{
{
"id": "DrinkVodkaGlass",
"id": "DrinkVodkaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/ginvodkaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 775: Строка 23 306:
{
{
"id": "DrinkVodkaMartiniGlass",
"id": "DrinkVodkaMartiniGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/martiniglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 786: Строка 23 321:
{
{
"id": "DrinkVodkaRedBool",
"id": "DrinkVodkaRedBool",
"Icon": {
"sprite": "Objects/Consumable/Drinks/ginvodkaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 797: Строка 23 336:
{
{
"id": "DrinkVodkaTonicGlass",
"id": "DrinkVodkaTonicGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/vodkatonicglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 826: Строка 23 369:
{
{
"id": "DrinkWatermelonWakeup",
"id": "DrinkWatermelonWakeup",
"Icon": {
"sprite": "Objects/Consumable/Drinks/champagneglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 837: Строка 23 384:
{
{
"id": "DrinkWhiskeyColaGlass",
"id": "DrinkWhiskeyColaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/whiskeycolaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 848: Строка 23 399:
{
{
"id": "DrinkWhiskeyGlass",
"id": "DrinkWhiskeyGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/whiskeyglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 859: Строка 23 414:
{
{
"id": "DrinkWhiskeySodaGlass",
"id": "DrinkWhiskeySodaGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/whiskeysodaglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 870: Строка 23 429:
{
{
"id": "DrinkWhiteRussianGlass",
"id": "DrinkWhiteRussianGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/whiterussianglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 881: Строка 23 444:
{
{
"id": "DrinkWineGlass",
"id": "DrinkWineGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/wineglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 892: Строка 23 459:
{
{
"id": "XenoBasherGlass",
"id": "XenoBasherGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/xenobasher.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 21 938: Строка 23 509:
{
{
"id": "DrinkBloodGlass",
"id": "DrinkBloodGlass",
"Icon": {
"sprite": "Objects/Consumable/Drinks/bloodglass.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
"sprite": "Objects/Consumable/Drinks/glass_clear.rsi",
Строка 22 647: Строка 24 222:
{
{
"id": "DrinkHotCoco",
"id": "DrinkHotCoco",
"Icon": {
"sprite": "Objects/Consumable/Drinks/hot_coco.rsi",
"state": "icon-vend"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/hot_coco.rsi",
"sprite": "Objects/Consumable/Drinks/hot_coco.rsi",
Строка 22 657: Строка 24 236:
{
{
"id": "DrinkHotCoffee",
"id": "DrinkHotCoffee",
"Icon": {
"sprite": "Objects/Consumable/Drinks/hot_coffee.rsi",
"state": "icon-vend"
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"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/hot_coffee.rsi",
"sprite": "Objects/Consumable/Drinks/hot_coffee.rsi",
Строка 22 677: Строка 24 260:
{
{
"id": "DrinkTeacup",
"id": "DrinkTeacup",
"Icon": {
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
"state": "icon-vend-tea"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
Строка 22 687: Строка 24 274:
{
{
"id": "DrinkGreenTea",
"id": "DrinkGreenTea",
"Icon": {
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
"state": "icon-vend-green-tea"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
"sprite": "Objects/Consumable/Drinks/teacup.rsi",
Строка 27 507: Строка 29 098:
"map": "[\"enum.OpenableVisuals.Layer\"]",
"map": "[\"enum.OpenableVisuals.Layer\"]",
"visible": "true"
"visible": "true"
},
"Icon": {
"state": "packet-astrotame"
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}
},
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{
{
"id": "FoodCondimentPacketBbq",
"id": "FoodCondimentPacketBbq",
"Icon": {
"state": "packet-bbq"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 520: Строка 29 117:
{
{
"id": "FoodCondimentPacketCornoil",
"id": "FoodCondimentPacketCornoil",
"Icon": {
"state": "packet-cornoil"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 529: Строка 29 129:
{
{
"id": "FoodCondimentPacketFrostoil",
"id": "FoodCondimentPacketFrostoil",
"Icon": {
"state": "packet-frostoil"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 538: Строка 29 141:
{
{
"id": "FoodCondimentPacketHorseradish",
"id": "FoodCondimentPacketHorseradish",
"Icon": {
"state": "packet-greygoo"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 547: Строка 29 153:
{
{
"id": "FoodCondimentPacketHotsauce",
"id": "FoodCondimentPacketHotsauce",
"Icon": {
"state": "packet-hotsauce"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 561: Строка 29 170:
"map": "[\"enum.OpenableVisuals.Layer\"]",
"map": "[\"enum.OpenableVisuals.Layer\"]",
"visible": "true"
"visible": "true"
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"Icon": {
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}
},
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{
{
"id": "FoodCondimentPacketMustard",
"id": "FoodCondimentPacketMustard",
"Icon": {
"state": "packet-mustard"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 574: Строка 29 189:
{
{
"id": "FoodCondimentPacketPepper",
"id": "FoodCondimentPacketPepper",
"Icon": {
"state": "packet-pepper"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 589: Строка 29 207:
"visible": "true",
"visible": "true",
"color": "black"
"color": "black"
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"Icon": {
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}
},
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{
{
"id": "FoodCondimentPacketSoy",
"id": "FoodCondimentPacketSoy",
"Icon": {
"state": "packet-soysauce"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 602: Строка 29 226:
{
{
"id": "FoodCondimentPacketSugar",
"id": "FoodCondimentPacketSugar",
"Icon": {
"state": "packet-sugar"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 27 617: Строка 29 244:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
"state": "bottle-empty"
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"Icon": {
"state": "bottle-coldsauce",
"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 27 627: Строка 29 258:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
"state": "bottle-empty"
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"Icon": {
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"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 27 637: Строка 29 272:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
"state": "bottle-empty"
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"Icon": {
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"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 27 647: Строка 29 286:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
"state": "bottle-empty"
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"Icon": {
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"sprite": "Objects/Consumable/Food/condiments.rsi"
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}
},
},
Строка 27 657: Строка 29 300:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
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"Icon": {
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"sprite": "Objects/Consumable/Food/condiments.rsi"
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}
},
},
Строка 27 667: Строка 29 314:
"visible": "true",
"visible": "true",
"state": "bottle-empty"
"state": "bottle-empty"
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"Icon": {
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"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 27 673: Строка 29 324:
"Sprite": {
"Sprite": {
"state": "shaker-salt"
"state": "shaker-salt"
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"Icon": {
"state": "shaker-salt",
"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 27 679: Строка 29 334:
"Sprite": {
"Sprite": {
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"state": "shaker-pepper"
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"Icon": {
"state": "shaker-pepper",
"sprite": "Objects/Consumable/Food/condiments.rsi"
}
}
},
},
Строка 28 775: Строка 30 434:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
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"Icon": {
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"state": "cart-log"
}
}
},
},
Строка 28 784: Строка 30 447:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
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"Icon": {
"sprite": "Objects/Devices/cartridge.rsi",
"state": "cart-sec"
}
}
},
},
Строка 28 793: Строка 30 460:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
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"Icon": {
"sprite": "Objects/Devices/cartridge.rsi",
"state": "cart-med"
}
}
},
},
Строка 28 802: Строка 30 473:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
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"Icon": {
"sprite": "Objects/Devices/cartridge.rsi",
"state": "cart-nav"
}
}
},
},
Строка 29 405: Строка 31 080:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Devices/pda.rsi",
"state": "pda"
}
}
},
},
{
{
"id": "TechnicalAssistantPDA",
"id": "TechnicalAssistantPDA",
"Icon": {
"state": "pda-interntech",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 422: Строка 31 105:
{
{
"id": "MedicalInternPDA",
"id": "MedicalInternPDA",
"Icon": {
"state": "pda-internmed",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 435: Строка 31 122:
{
{
"id": "SecurityCadetPDA",
"id": "SecurityCadetPDA",
"Icon": {
"state": "pda-interncadet",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 448: Строка 31 139:
{
{
"id": "ResearchAssistantPDA",
"id": "ResearchAssistantPDA",
"Icon": {
"state": "pda-internsci",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 461: Строка 31 156:
{
{
"id": "ServiceWorkerPDA",
"id": "ServiceWorkerPDA",
"Icon": {
"state": "pda-internservice",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 474: Строка 31 173:
{
{
"id": "ChefPDA",
"id": "ChefPDA",
"Icon": {
"state": "pda-cook",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 487: Строка 31 190:
{
{
"id": "BotanistPDA",
"id": "BotanistPDA",
"Icon": {
"state": "pda-hydro",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 500: Строка 31 207:
{
{
"id": "ClownPDA",
"id": "ClownPDA",
"Icon": {
"state": "pda-clown",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 522: Строка 31 233:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-clown",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "MimePDA",
"id": "MimePDA",
"Icon": {
"state": "pda-mime",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 539: Строка 31 258:
{
{
"id": "ChaplainPDA",
"id": "ChaplainPDA",
"Icon": {
"state": "pda-chaplain",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 561: Строка 31 284:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-chaplain",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "QuartermasterPDA",
"id": "QuartermasterPDA",
"Icon": {
"state": "pda-qm",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 578: Строка 31 309:
{
{
"id": "CargoPDA",
"id": "CargoPDA",
"Icon": {
"state": "pda-cargo",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 591: Строка 31 326:
{
{
"id": "SalvagePDA",
"id": "SalvagePDA",
"Icon": {
"state": "pda-miner",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 604: Строка 31 343:
{
{
"id": "BartenderPDA",
"id": "BartenderPDA",
"Icon": {
"state": "pda-bartender",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 617: Строка 31 360:
{
{
"id": "LibrarianPDA",
"id": "LibrarianPDA",
"Icon": {
"state": "pda-library",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 639: Строка 31 386:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-library",
"sprite": "Objects/Devices/pda.rsi"
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}
},
},
{
{
"id": "LawyerPDA",
"id": "LawyerPDA",
"Icon": {
"state": "pda-lawyer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 665: Строка 31 420:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-lawyer",
"sprite": "Objects/Devices/pda.rsi"
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}
},
},
{
{
"id": "JanitorPDA",
"id": "JanitorPDA",
"Icon": {
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"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 682: Строка 31 445:
{
{
"id": "CaptainPDA",
"id": "CaptainPDA",
"Icon": {
"state": "pda-captain",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 695: Строка 31 462:
{
{
"id": "HoPPDA",
"id": "HoPPDA",
"Icon": {
"state": "pda-hop",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 708: Строка 31 479:
{
{
"id": "CEPDA",
"id": "CEPDA",
"Icon": {
"state": "pda-ce",
"sprite": "Objects/Devices/pda.rsi"
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"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 721: Строка 31 496:
{
{
"id": "EngineerPDA",
"id": "EngineerPDA",
"Icon": {
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"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 734: Строка 31 513:
{
{
"id": "CMOPDA",
"id": "CMOPDA",
"Icon": {
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"sprite": "Objects/Devices/pda.rsi"
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"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 747: Строка 31 530:
{
{
"id": "MedicalPDA",
"id": "MedicalPDA",
"Icon": {
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"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 769: Строка 31 556:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
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"Icon": {
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{
{
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"id": "ParamedicPDA",
"Icon": {
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"Sprite": {
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"sprite": "Objects/Devices/pda.rsi",
Строка 29 786: Строка 31 581:
{
{
"id": "ChemistryPDA",
"id": "ChemistryPDA",
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"sprite": "Objects/Devices/pda.rsi",
Строка 29 799: Строка 31 598:
{
{
"id": "RnDPDA",
"id": "RnDPDA",
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"Sprite": {
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Строка 29 812: Строка 31 615:
{
{
"id": "SciencePDA",
"id": "SciencePDA",
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"Sprite": {
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"sprite": "Objects/Devices/pda.rsi",
Строка 29 825: Строка 31 632:
{
{
"id": "HoSPDA",
"id": "HoSPDA",
"Icon": {
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"Sprite": {
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"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 838: Строка 31 649:
{
{
"id": "WardenPDA",
"id": "WardenPDA",
"Icon": {
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"sprite": "Objects/Devices/pda.rsi"
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"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 851: Строка 31 666:
{
{
"id": "SecurityPDA",
"id": "SecurityPDA",
"Icon": {
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"sprite": "Objects/Devices/pda.rsi"
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"Sprite": {
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"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 864: Строка 31 683:
{
{
"id": "CentcomPDA",
"id": "CentcomPDA",
"Icon": {
"state": "pda-centcom",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 886: Строка 31 709:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-centcom",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 29 899: Строка 31 726:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-centcom",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "MusicianPDA",
"id": "MusicianPDA",
"Icon": {
"state": "pda-musician",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 925: Строка 31 760:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-musician",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "AtmosPDA",
"id": "AtmosPDA",
"Icon": {
"state": "pda-atmos",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 942: Строка 31 785:
{
{
"id": "ClearPDA",
"id": "ClearPDA",
"Icon": {
"state": "pda-clear",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 964: Строка 31 811:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-clear",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "SyndiPDA",
"id": "SyndiPDA",
"Icon": {
"state": "pda-syndi",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 29 981: Строка 31 836:
{
{
"id": "ERTLeaderPDA",
"id": "ERTLeaderPDA",
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 003: Строка 31 862:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 30 016: Строка 31 879:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 30 029: Строка 31 896:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 30 042: Строка 31 913:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 30 055: Строка 31 930:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
Строка 30 068: Строка 31 947:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"state": "pda-ert",
"sprite": "Objects/Devices/pda.rsi"
}
}
},
},
{
{
"id": "PsychologistPDA",
"id": "PsychologistPDA",
"Icon": {
"state": "pda-medical",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 085: Строка 31 972:
{
{
"id": "ReporterPDA",
"id": "ReporterPDA",
"Icon": {
"state": "pda-reporter",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 098: Строка 31 989:
{
{
"id": "ZookeeperPDA",
"id": "ZookeeperPDA",
"Icon": {
"state": "pda-zookeeper",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 111: Строка 32 006:
{
{
"id": "BoxerPDA",
"id": "BoxerPDA",
"Icon": {
"state": "pda-boxer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 124: Строка 32 023:
{
{
"id": "DetectivePDA",
"id": "DetectivePDA",
"Icon": {
"state": "pda-detective",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 137: Строка 32 040:
{
{
"id": "BrigmedicPDA",
"id": "BrigmedicPDA",
"Icon": {
"state": "pda-brigmedic",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 150: Строка 32 057:
{
{
"id": "CluwnePDA",
"id": "CluwnePDA",
"Icon": {
"state": "pda-cluwne",
"penSlot": "",
"startingItem": "CrayonGreen",
"ejectSound": "/Audio/Items/bikehorn.ogg",
"priority": -1,
"whitelist": "",
"tags": "",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 163: Строка 32 080:
{
{
"id": "SeniorEngineerPDA",
"id": "SeniorEngineerPDA",
"Icon": {
"state": "pda-seniorengineer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 176: Строка 32 097:
{
{
"id": "SeniorResearcherPDA",
"id": "SeniorResearcherPDA",
"Icon": {
"state": "pda-seniorresearcher",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 189: Строка 32 114:
{
{
"id": "SeniorPhysicianPDA",
"id": "SeniorPhysicianPDA",
"Icon": {
"state": "pda-seniorphysician",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 202: Строка 32 131:
{
{
"id": "SeniorOfficerPDA",
"id": "SeniorOfficerPDA",
"Icon": {
"state": "pda-seniorofficer",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 215: Строка 32 148:
{
{
"id": "PiratePDA",
"id": "PiratePDA",
"Icon": {
"state": "pda-pirate",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 228: Строка 32 165:
{
{
"id": "SyndiAgentPDA",
"id": "SyndiAgentPDA",
"Icon": {
"state": "pda-syndi-agent",
"sprite": "Objects/Devices/pda.rsi"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Devices/pda.rsi",
"sprite": "Objects/Devices/pda.rsi",
Строка 30 250: Строка 32 191:
"shader": "\"unshaded\"",
"shader": "\"unshaded\"",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Devices/pda.rsi",
"state": "pda"
}
}
},
},
Строка 30 262: Строка 32 207:
"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Devices/pinpointer.rsi",
"state": "pinpointer"
}
}
},
},
Строка 30 273: Строка 32 222:
"visible": "false",
"visible": "false",
"noRot": "True",
"noRot": "True",
"sprite": "Objects/Devices/pinpointer.rsi"
},
"Icon": {
"state": "pinpointer-syndicate",
"sprite": "Objects/Devices/pinpointer.rsi"
"sprite": "Objects/Devices/pinpointer.rsi"
}
}
Строка 30 285: Строка 32 238:
"visible": "false",
"visible": "false",
"noRot": "True",
"noRot": "True",
"sprite": "Objects/Devices/pinpointer.rsi"
},
"Icon": {
"state": "pinpointer-way",
"sprite": "Objects/Devices/pinpointer.rsi"
"sprite": "Objects/Devices/pinpointer.rsi"
}
}
Строка 30 297: Строка 32 254:
"visible": "false",
"visible": "false",
"noRot": "True",
"noRot": "True",
"sprite": "Objects/Devices/pinpointer.rsi"
},
"Icon": {
"state": "pinpointer-station",
"sprite": "Objects/Devices/pinpointer.rsi"
"sprite": "Objects/Devices/pinpointer.rsi"
}
}
Строка 33 943: Строка 35 904:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Objects/Fun/toys.rsi",
"state": "singularitytoy"
}
}
},
},
Строка 38 308: Строка 40 273:
"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 38 838: Строка 40 807:
"map": "[\"enum.WeldableLayers.BaseWelded\"]",
"map": "[\"enum.WeldableLayers.BaseWelded\"]",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Storage/petcarrier.rsi",
"state": "icon"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 39 028: Строка 41 001:
{
{
"id": "SpaceCash10",
"id": "SpaceCash10",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_10"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 040: Строка 41 017:
{
{
"id": "SpaceCash100",
"id": "SpaceCash100",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_100"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 052: Строка 41 033:
{
{
"id": "SpaceCash500",
"id": "SpaceCash500",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_500"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 064: Строка 41 049:
{
{
"id": "SpaceCash1000",
"id": "SpaceCash1000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 076: Строка 41 065:
{
{
"id": "SpaceCash2500",
"id": "SpaceCash2500",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 088: Строка 41 081:
{
{
"id": "SpaceCash5000",
"id": "SpaceCash5000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 100: Строка 41 097:
{
{
"id": "SpaceCash10000",
"id": "SpaceCash10000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 112: Строка 41 113:
{
{
"id": "SpaceCash20000",
"id": "SpaceCash20000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 124: Строка 41 129:
{
{
"id": "SpaceCash30000",
"id": "SpaceCash30000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 136: Строка 41 145:
{
{
"id": "SpaceCash1000000",
"id": "SpaceCash1000000",
"Icon": {
"sprite": "Objects/Economy/cash.rsi",
"state": "cash_1000000"
},
"Sprite": {
"Sprite": {
"sprite": "Objects/Economy/cash.rsi",
"sprite": "Objects/Economy/cash.rsi",
Строка 39 862: Строка 41 875:
"drawdepth": "Items",
"drawdepth": "Items",
"noRot": "false"
"noRot": "false"
},
"Icon": {
"sprite": "Objects/Misc/torch.rsi",
"state": "icon"
}
}
},
},
Строка 41 109: Строка 43 126:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
}
}
},
},
Строка 41 119: Строка 43 140:
"map": "[\"enum.SolutionContainerLayers.Fill\"]",
"map": "[\"enum.SolutionContainerLayers.Fill\"]",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
}
}
},
},
Строка 41 129: Строка 43 154:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
}
}
},
},
Строка 41 139: Строка 43 168:
"visible": "false",
"visible": "false",
"sprite": "Objects/Specific/Chemistry/syringe.rsi"
"sprite": "Objects/Specific/Chemistry/syringe.rsi"
},
"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "bluespace_base0"
}
}
},
},
Строка 41 149: Строка 43 182:
"visible": "false",
"visible": "false",
"sprite": "Objects/Specific/Chemistry/syringe.rsi"
"sprite": "Objects/Specific/Chemistry/syringe.rsi"
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"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "cryo_base0"
}
}
},
},
Строка 41 388: Строка 43 425:
"- sprite": "Structures/catwalk.rsi",
"- sprite": "Structures/catwalk.rsi",
"state": "catwalk_preview"
"state": "catwalk_preview"
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"Icon": {
"sprite": "Structures/cargo_pallets.rsi",
"state": "cargo_pallet_sell",
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}
},
},
Строка 41 398: Строка 43 441:
"- sprite": "Structures/catwalk.rsi",
"- sprite": "Structures/catwalk.rsi",
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"Icon": {
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"state": "cargo_pallet_buy",
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},
Строка 43 127: Строка 45 176:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"state": "\"syringe_base0\""
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}
},
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Строка 43 137: Строка 45 190:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
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}
},
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Строка 43 147: Строка 45 204:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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}
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Строка 43 157: Строка 45 218:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"state": "\"syringe_base0\""
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}
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Строка 43 167: Строка 45 232:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"state": "\"syringe_base0\""
}
}
},
},
Строка 43 177: Строка 45 246:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
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}
},
},
Строка 43 187: Строка 45 260:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"visible": "false"
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"Icon": {
"sprite": "Objects/Specific/Chemistry/syringe.rsi",
"state": "\"syringe_base0\""
}
}
},
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Строка 43 197: Строка 45 274:
"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"map": "[\"enum.SolutionContainerLayers.Base\"]",
"map": "[\"enum.SolutionContainerLayers.Base\"]",
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"Icon": {
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"map": "[\"enum.PaperLabelVisuals.Layer\"]",
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"EntityStorageVisuals": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
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"shader": "unshaded",
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"Icon": {
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"shader": "unshaded",
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"visible": "false"
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"Icon": {
"key": "walls",
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"shader": "unshaded",
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"visible": "false"
"visible": "false"
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"Icon": {
"key": "walls",
"mode": "NoSprite"
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}
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"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/hydroponics.rsi"
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"key": "walls",
"mode": "NoSprite"
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"shader": "unshaded",
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"visible": "false"
"visible": "false"
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"Icon": {
"key": "walls",
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/engineering.rsi"
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"Icon": {
"key": "walls",
"mode": "NoSprite"
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/atmospherics.rsi"
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"Icon": {
"key": "walls",
"mode": "NoSprite"
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"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/cargo.rsi"
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"Icon": {
"key": "walls",
"mode": "NoSprite"
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/cargo.rsi"
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"Icon": {
"key": "walls",
"mode": "NoSprite"
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"sprite": "Structures/Doors/Airlocks/Glass/mining.rsi"
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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"shader": "unshaded",
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},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/engineering.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/engineering.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 847: Строка 55 604:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/maint.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/maint.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 853: Строка 55 614:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/atmospherics.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/atmospherics.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/cargo.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/cargo.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/hydroponics.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/hydroponics.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 871: Строка 55 644:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/medical.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/medical.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/chemistry.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/chemistry.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 883: Строка 55 664:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/virology.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/virology.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 889: Строка 55 674:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/science.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/science.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 895: Строка 55 684:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/command.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/command.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 901: Строка 55 694:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/security.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/security.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 907: Строка 55 704:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/syndicate.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/syndicate.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 913: Строка 55 714:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/mining.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/mining.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 52 919: Строка 55 724:
"Sprite": {
"Sprite": {
"sprite": "Structures/Doors/Airlocks/Glass/centcomm.rsi"
"sprite": "Structures/Doors/Airlocks/Glass/centcomm.rsi"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 370: Строка 56 223:
"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 459: Строка 56 348:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 469: Строка 56 362:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 486: Строка 56 383:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 496: Строка 56 397:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 506: Строка 56 411:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 516: Строка 56 425:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 526: Строка 56 439:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 536: Строка 56 453:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 546: Строка 56 467:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 556: Строка 56 481:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 566: Строка 56 495:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 576: Строка 56 509:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 586: Строка 56 523:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 596: Строка 56 537:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 606: Строка 56 551:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 616: Строка 56 565:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 626: Строка 56 579:
"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 636: Строка 56 593:
"- state": "closed",
"- state": "closed",
"map": "[\"enum.DoorVisualLayers.Base\"]"
"map": "[\"enum.DoorVisualLayers.Base\"]"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 646: Строка 56 607:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 656: Строка 56 621:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 666: Строка 56 635:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 53 676: Строка 56 649:
"map": "[\"enum.DoorVisualLayers.Base\"]",
"map": "[\"enum.DoorVisualLayers.Base\"]",
"drawdepth": "BlastDoors"
"drawdepth": "BlastDoors"
},
"Icon": {
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 54 436: Строка 57 413:
"state": "nanotrasen",
"state": "nanotrasen",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "nanotrasen"
}
}
},
},
Строка 54 444: Строка 57 425:
"state": "chaos",
"state": "chaos",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "chaos"
}
}
},
},
Строка 54 452: Строка 57 437:
"state": "druid",
"state": "druid",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "druid"
}
}
},
},
Строка 54 460: Строка 57 449:
"state": "toolbox",
"state": "toolbox",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "toolbox"
}
}
},
},
Строка 54 471: Строка 57 464:
"state": "nanotrasen",
"state": "nanotrasen",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "space-christian"
}
}
},
},
Строка 54 482: Строка 57 479:
"state": "nanotrasen",
"state": "nanotrasen",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "satana"
}
}
},
},
Строка 54 493: Строка 57 494:
"state": "nanotrasen",
"state": "nanotrasen",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/nanotrasen.rsi",
"state": "technology"
}
}
},
},
Строка 54 501: Строка 57 506:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "festival"
}
}
},
},
Строка 54 512: Строка 57 521:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "maint"
}
}
},
},
Строка 54 523: Строка 57 536:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "blue"
}
}
},
},
Строка 54 534: Строка 57 551:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "convertaltar"
}
}
},
},
Строка 54 545: Строка 57 566:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "convertaltar"
}
}
},
},
Строка 54 556: Строка 57 581:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "orange"
}
}
},
},
Строка 54 567: Строка 57 596:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "red"
}
}
},
},
Строка 54 578: Строка 57 611:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "white"
}
}
},
},
Строка 54 589: Строка 57 626:
"state": "festival",
"state": "festival",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Gods/convertaltar.rsi",
"state": "yellow"
}
}
},
},
Строка 54 599: Строка 57 640:
"shader": "unshaded",
"shader": "unshaded",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Cults/heaven.rsi",
"state": "full"
}
}
},
},
Строка 54 609: Строка 57 654:
"shader": "unshaded",
"shader": "unshaded",
"snapCardinals": "true"
"snapCardinals": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Altars/Cults/fangs.rsi",
"state": "full"
}
}
},
},
Строка 54 723: Строка 57 772:
"sprite": "Structures/Furniture/Carpets/red_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/red_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/red_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 730: Строка 57 785:
"sprite": "Structures/Furniture/Carpets/black_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/black_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/black_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 737: Строка 57 798:
"sprite": "Structures/Furniture/Carpets/pink_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/pink_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/pink_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 744: Строка 57 811:
"sprite": "Structures/Furniture/Carpets/blue_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/blue_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/blue_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 751: Строка 57 824:
"sprite": "Structures/Furniture/Carpets/green_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/green_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/green_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 758: Строка 57 837:
"sprite": "Structures/Furniture/Carpets/orange_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/orange_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/orange_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 765: Строка 57 850:
"sprite": "Structures/Furniture/Carpets/skyblue_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/skyblue_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/skyblue_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 772: Строка 57 863:
"sprite": "Structures/Furniture/Carpets/purple_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/purple_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/purple_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 779: Строка 57 876:
"sprite": "Structures/Furniture/Carpets/cyan_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/cyan_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/cyan_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 786: Строка 57 889:
"sprite": "Structures/Furniture/Carpets/white_carpet.rsi",
"sprite": "Structures/Furniture/Carpets/white_carpet.rsi",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/white_carpet.rsi",
"state": "full",
"key": "full",
"base": "carpet_"
}
}
},
},
Строка 54 794: Строка 57 903:
"state": "chapel",
"state": "chapel",
"drawdepth": "FloorTiles"
"drawdepth": "FloorTiles"
},
"Icon": {
"sprite": "Structures/Furniture/Carpets/chapel_carpet.rsi",
"state": "chapel"
}
}
},
},
Строка 55 405: Строка 58 518:
"state": "operating_table",
"state": "operating_table",
"noRot": "true"
"noRot": "true"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/optable.rsi",
"state": "operating_table"
}
}
},
},
Строка 55 411: Строка 58 528:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/frame.rsi"
"sprite": "Structures/Furniture/Tables/frame.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/frame.rsi",
"state": "full",
"key": "state",
"base": "state_"
}
}
},
},
Строка 55 417: Строка 58 540:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/frame.rsi"
"sprite": "Structures/Furniture/Tables/frame.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/frame.rsi",
"state": "full",
"key": "state",
"base": "state_"
}
}
},
},
Строка 55 423: Строка 58 552:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/frame.rsi"
"sprite": "Structures/Furniture/Tables/frame.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/frame.rsi",
"state": "full",
"key": "state",
"base": "state_"
}
}
},
},
Строка 55 429: Строка 58 564:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/generic.rsi"
"sprite": "Structures/Furniture/Tables/generic.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/generic.rsi",
"key": "metaltable",
"base": "state_",
"state": "full"
}
}
},
},
Строка 55 435: Строка 58 576:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/reinforced.rsi"
"sprite": "Structures/Furniture/Tables/reinforced.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/reinforced.rsi",
"key": "metalreinforcedtable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 441: Строка 58 588:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/glass.rsi"
"sprite": "Structures/Furniture/Tables/glass.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/glass.rsi",
"key": "glasstable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 447: Строка 58 600:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/r_glass.rsi"
"sprite": "Structures/Furniture/Tables/r_glass.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/r_glass.rsi",
"key": "reinforcedglasstable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 453: Строка 58 612:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/plasma.rsi"
"sprite": "Structures/Furniture/Tables/plasma.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/plasma.rsi",
"key": "plasmaglasstable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 459: Строка 58 624:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/brass.rsi"
"sprite": "Structures/Furniture/Tables/brass.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/brass.rsi",
"key": "brasstable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 465: Строка 58 636:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/wood.rsi"
"sprite": "Structures/Furniture/Tables/wood.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/wood.rsi",
"key": "woodtable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 471: Строка 58 648:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/carpet.rsi"
"sprite": "Structures/Furniture/Tables/carpet.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/carpet.rsi",
"key": "woodgambletable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 477: Строка 58 660:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/stone.rsi"
"sprite": "Structures/Furniture/Tables/stone.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/stone.rsi",
"key": "stonetable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 483: Строка 58 672:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/web.rsi"
"sprite": "Structures/Furniture/Tables/web.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/web.rsi",
"key": "webtable",
"state": "full",
"base": "state_"
}
}
},
},
Строка 55 489: Строка 58 684:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/blue.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/blue.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/blue.rsi",
"key": "fancytableblue"
}
}
},
},
Строка 55 495: Строка 58 694:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/cyan.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/cyan.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/cyan.rsi",
"key": "fancytablecyan"
}
}
},
},
Строка 55 501: Строка 58 704:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/black.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/black.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/black.rsi",
"key": "fancytableblack"
}
}
},
},
Строка 55 507: Строка 58 714:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/red.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/red.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/red.rsi",
"key": "fancytablered"
}
}
},
},
Строка 55 513: Строка 58 724:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/purple.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/purple.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/purple.rsi",
"key": "fancytablepurple"
}
}
},
},
Строка 55 519: Строка 58 734:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/pink.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/pink.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/pink.rsi",
"key": "fancytablepink"
}
}
},
},
Строка 55 525: Строка 58 744:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/green.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/green.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/green.rsi",
"key": "fancytablegreen"
}
}
},
},
Строка 55 531: Строка 58 754:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/orange.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/orange.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/orange.rsi",
"key": "fancytableorange"
}
}
},
},
Строка 55 537: Строка 58 764:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/Fancy/white.rsi"
"sprite": "Structures/Furniture/Tables/Fancy/white.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/Fancy/white.rsi",
"key": "fancytablewhite"
}
}
},
},
Строка 55 543: Строка 58 774:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/debug.rsi"
"sprite": "Structures/Furniture/Tables/debug.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/debug.rsi",
"state": "full",
"key": "state",
"base": "state_"
}
}
},
},
Строка 55 549: Строка 58 786:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/counterwood.rsi"
"sprite": "Structures/Furniture/Tables/counterwood.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/counterwood.rsi",
"state": "full",
"key": "counterwood",
"base": "state_"
}
}
},
},
Строка 55 555: Строка 58 798:
"Sprite": {
"Sprite": {
"sprite": "Structures/Furniture/Tables/countermetal.rsi"
"sprite": "Structures/Furniture/Tables/countermetal.rsi"
},
"Icon": {
"sprite": "Structures/Furniture/Tables/countermetal.rsi",
"state": "full",
"key": "countermetal",
"base": "state_"
}
}
},
},
Строка 55 858: Строка 59 107:
"shader": "unshaded",
"shader": "unshaded",
"map": "[\"enum.PowerDeviceVisualLayers.Powered\"]"
"map": "[\"enum.PowerDeviceVisualLayers.Powered\"]"
},
"Icon": {
"sprite": "Structures/Machines/mixer.rsi",
"state": "mixer_loaded"
}
}
},
},
Строка 55 898: Строка 59 151:
"- state": "icon",
"- state": "icon",
"map": "[ \"enum.FaxMachineVisuals.VisualState\" ]"
"map": "[ \"enum.FaxMachineVisuals.VisualState\" ]"
},
"Icon": {
"sprite": "Structures/Machines/fax_machine.rsi",
"state": "icon"
}
}
},
},
Строка 55 909: Строка 59 166:
"sprite": "Structures/Machines/fax_machine.rsi",
"sprite": "Structures/Machines/fax_machine.rsi",
"drawdepth": "SmallObjects"
"drawdepth": "SmallObjects"
},
"Icon": {
"sprite": "Structures/Machines/fax_machine.rsi",
"state": "icon"
}
}
},
},
Строка 55 920: Строка 59 181:
"sprite": "Structures/Machines/fax_machine.rsi",
"sprite": "Structures/Machines/fax_machine.rsi",
"drawdepth": "SmallObjects"
"drawdepth": "SmallObjects"
},
"Icon": {
"sprite": "Structures/Machines/fax_machine.rsi",
"state": "icon"
}
}
},
},
Строка 55 930: Строка 59 195:
"- state": "icon",
"- state": "icon",
"map": "[ \"enum.FaxMachineVisuals.VisualState\" ]"
"map": "[ \"enum.FaxMachineVisuals.VisualState\" ]"
},
"Icon": {
"sprite": "Structures/Machines/fax_machine.rsi",
"state": "icon"
}
}
},
},
Строка 58 706: Строка 61 975:
"state": "panel",
"state": "panel",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Machines/arcade.rsi",
"state": "arcade"
}
}
},
},
Строка 58 716: Строка 61 989:
"state": "panel",
"state": "panel",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Machines/arcade.rsi",
"state": "arcade"
}
}
},
},
Строка 58 726: Строка 62 003:
"state": "panel",
"state": "panel",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Machines/arcade.rsi",
"state": "arcade"
}
}
},
},
Строка 59 986: Строка 63 267:
"drawdepth": "ThickWire",
"drawdepth": "ThickWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Power/Cables/hv_cable.rsi",
"state": "hvcable_4"
}
}
},
},
Строка 59 995: Строка 63 280:
"drawdepth": "ThickWire",
"drawdepth": "ThickWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Power/Cables/hv_cable.rsi",
"state": "hvcable_4"
}
}
},
},
Строка 60 005: Строка 63 294:
"drawdepth": "ThinWire",
"drawdepth": "ThinWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"color": "Yellow",
"sprite": "Structures/Power/Cables/mv_cable.rsi",
"state": "mvcable_4"
}
}
},
},
Строка 60 015: Строка 63 309:
"drawdepth": "ThinWire",
"drawdepth": "ThinWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"color": "Yellow",
"sprite": "Structures/Power/Cables/mv_cable.rsi",
"state": "mvcable_4"
}
}
},
},
Строка 60 025: Строка 63 324:
"drawdepth": "ThinWire",
"drawdepth": "ThinWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"color": "Green",
"sprite": "Structures/Power/Cables/lv_cable.rsi",
"state": "lvcable_4"
}
}
},
},
Строка 60 035: Строка 63 339:
"drawdepth": "ThinWire",
"drawdepth": "ThinWire",
"visible": "false"
"visible": "false"
},
"Icon": {
"color": "Green",
"sprite": "Structures/Power/Cables/lv_cable.rsi",
"state": "lvcable_4"
}
}
},
},
Строка 60 292: Строка 63 601:
"visible": "false",
"visible": "false",
"shader": "unshaded"
"shader": "unshaded"
},
"Icon": {
"mode": "CardinalFlags",
"base": "shield_",
"key": "ame_shield"
}
}
},
},
Строка 60 625: Строка 63 939:
"visible": "false",
"visible": "false",
"shader": "unshaded"
"shader": "unshaded"
},
"Icon": {
"sprite": "Structures/Power/Generation/Singularity/containment.rsi",
"state": "icon"
}
}
},
},
Строка 60 633: Строка 63 951:
"state": "field",
"state": "field",
"noRot": "true"
"noRot": "true"
},
"Icon": {
"sprite": "Structures/Power/Generation/Singularity/containment_field.rsi",
"state": "field"
}
}
},
},
Строка 63 343: Строка 66 665:
{
{
"id": "CrateGeneric",
"id": "CrateGeneric",
"Sprite": {
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"noRot": "true",
"noRot": "true",
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 63 358: Строка 66 684:
{
{
"id": "CrateBaseWeldable",
"id": "CrateBaseWeldable",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"noRot": "true",
"noRot": "true",
Строка 63 373: Строка 66 703:
{
{
"id": "CrateBaseSecure",
"id": "CrateBaseSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 63 390: Строка 66 724:
{
{
"id": "CrateGenericSteel",
"id": "CrateGenericSteel",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"sprite": "Structures/Storage/Crates/generic.rsi",
Строка 63 405: Строка 66 743:
{
{
"id": "CratePlastic",
"id": "CratePlastic",
"Icon": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plastic.rsi",
"sprite": "Structures/Storage/Crates/plastic.rsi",
Строка 63 420: Строка 66 762:
{
{
"id": "CrateFreezer",
"id": "CrateFreezer",
"Icon": {
"sprite": "Structures/Storage/Crates/freezer.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/freezer.rsi",
"sprite": "Structures/Storage/Crates/freezer.rsi",
Строка 63 435: Строка 66 781:
{
{
"id": "CrateHydroponics",
"id": "CrateHydroponics",
"Icon": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
"sprite": "Structures/Storage/Crates/hydroponics.rsi",
Строка 63 450: Строка 66 800:
{
{
"id": "CrateMedical",
"id": "CrateMedical",
"Icon": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medical.rsi",
"sprite": "Structures/Storage/Crates/medical.rsi",
Строка 63 465: Строка 66 819:
{
{
"id": "CrateRadiation",
"id": "CrateRadiation",
"Icon": {
"sprite": "Structures/Storage/Crates/radiation.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/radiation.rsi",
"sprite": "Structures/Storage/Crates/radiation.rsi",
Строка 63 480: Строка 66 838:
{
{
"id": "CrateInternals",
"id": "CrateInternals",
"Icon": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/o2.rsi",
"sprite": "Structures/Storage/Crates/o2.rsi",
Строка 63 495: Строка 66 857:
{
{
"id": "CrateElectrical",
"id": "CrateElectrical",
"Icon": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/electrical.rsi",
"sprite": "Structures/Storage/Crates/electrical.rsi",
Строка 63 510: Строка 66 876:
{
{
"id": "CrateEngineering",
"id": "CrateEngineering",
"Icon": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engineering.rsi",
"sprite": "Structures/Storage/Crates/engineering.rsi",
Строка 63 525: Строка 66 895:
{
{
"id": "CrateScience",
"id": "CrateScience",
"Icon": {
"sprite": "Structures/Storage/Crates/science.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/science.rsi",
"sprite": "Structures/Storage/Crates/science.rsi",
Строка 63 540: Строка 66 914:
{
{
"id": "CrateSurgery",
"id": "CrateSurgery",
"Icon": {
"sprite": "Structures/Storage/Crates/surgery.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/surgery.rsi",
"sprite": "Structures/Storage/Crates/surgery.rsi",
Строка 63 555: Строка 66 933:
{
{
"id": "CrateWeb",
"id": "CrateWeb",
"Icon": {
"sprite": "Structures/Storage/Crates/web.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 63 570: Строка 66 952:
{
{
"id": "CrateSecgear",
"id": "CrateSecgear",
"Icon": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
"sprite": "Structures/Storage/Crates/sec_gear.rsi",
Строка 63 587: Строка 66 973:
{
{
"id": "CrateEngineeringSecure",
"id": "CrateEngineeringSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/engicrate_secure.rsi",
Строка 63 604: Строка 66 994:
{
{
"id": "CrateMedicalSecure",
"id": "CrateMedicalSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/medicalcrate_secure.rsi",
Строка 63 621: Строка 67 015:
{
{
"id": "CrateChemistrySecure",
"id": "CrateChemistrySecure",
"Icon": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
"sprite": "Structures/Storage/Crates/chemcrate_secure.rsi",
Строка 63 638: Строка 67 036:
{
{
"id": "CratePrivateSecure",
"id": "CratePrivateSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
"sprite": "Structures/Storage/Crates/privatecrate_secure.rsi",
Строка 63 655: Строка 67 057:
{
{
"id": "CrateScienceSecure",
"id": "CrateScienceSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
"sprite": "Structures/Storage/Crates/scicrate_secure.rsi",
Строка 63 672: Строка 67 078:
{
{
"id": "CratePlasma",
"id": "CratePlasma",
"Icon": {
"sprite": "Structures/Storage/Crates/plasma.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/plasma.rsi",
"sprite": "Structures/Storage/Crates/plasma.rsi",
Строка 63 689: Строка 67 099:
{
{
"id": "CrateSecure",
"id": "CrateSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/secure.rsi",
"sprite": "Structures/Storage/Crates/secure.rsi",
Строка 63 706: Строка 67 120:
{
{
"id": "CrateHydroSecure",
"id": "CrateHydroSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
"sprite": "Structures/Storage/Crates/hydro_secure.rsi",
Строка 63 723: Строка 67 141:
{
{
"id": "CrateWeaponSecure",
"id": "CrateWeaponSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/weapon.rsi",
"sprite": "Structures/Storage/Crates/weapon.rsi",
Строка 63 749: Строка 67 171:
"offset": "\"-0.5,0\"",
"offset": "\"-0.5,0\"",
"noRot": "true"
"noRot": "true"
},
"Icon": {
"sprite": "Structures/Storage/Crates/secure.rsi",
"state": "icon"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 757: Строка 67 183:
{
{
"id": "CrateCommandSecure",
"id": "CrateCommandSecure",
"Icon": {
"sprite": "Structures/Storage/Crates/command.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/command.rsi",
"sprite": "Structures/Storage/Crates/command.rsi",
Строка 63 782: Строка 67 212:
"noRot": "true",
"noRot": "true",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Storage/Crates/livestock.rsi",
"state": "base"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 798: Строка 67 232:
"noRot": "true",
"noRot": "true",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Storage/Crates/cage.rsi",
"state": "icon"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 814: Строка 67 252:
"offset": "\"0.0,-0.09375\"",
"offset": "\"0.0,-0.09375\"",
"noRot": "true"
"noRot": "true"
},
"Icon": {
"sprite": "Structures/Storage/Crates/piratechest.rsi",
"state": "crate_icon"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 830: Строка 67 272:
"offset": "\"0.0,-0.09375\"",
"offset": "\"0.0,-0.09375\"",
"noRot": "true"
"noRot": "true"
},
"Icon": {
"sprite": "Structures/Storage/Crates/toybox.rsi",
"state": "crate_icon"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 845: Строка 67 291:
"noRot": "true",
"noRot": "true",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Storage/Crates/coffin.rsi",
"state": "base"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 861: Строка 67 311:
"noRot": "true",
"noRot": "true",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Storage/Crates/wooden_grave.rsi",
"state": "base"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 877: Строка 67 331:
"noRot": "true",
"noRot": "true",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Storage/Crates/stone_grave.rsi",
"state": "base"
},
},
"EntityStorageVisuals": {
"EntityStorageVisuals": {
Строка 63 885: Строка 67 343:
{
{
"id": "CrateSyndicate",
"id": "CrateSyndicate",
"Icon": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/syndicate.rsi",
"sprite": "Structures/Storage/Crates/syndicate.rsi",
Строка 63 900: Строка 67 362:
{
{
"id": "CrateTrashCart",
"id": "CrateTrashCart",
"Icon": {
"sprite": "Structures/Storage/Crates/trashcart.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 63 916: Строка 67 382:
{
{
"id": "CrateTrashCartJani",
"id": "CrateTrashCartJani",
"Icon": {
"sprite": "Structures/Storage/Crates/trashcart_jani.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Storage/Crates/labels.rsi",
"sprite": "Structures/Storage/Crates/labels.rsi",
Строка 63 933: Строка 67 403:
{
{
"id": "InvisibleCrate",
"id": "InvisibleCrate",
"Icon": {
"sprite": "Structures/Storage/Crates/generic.rsi",
"state": "icon"
},
"Sprite": {
"Sprite": {
"noRot": "true",
"noRot": "true",
Строка 64 101: Строка 67 575:
"state": "unshaded",
"state": "unshaded",
"drawdepth": "Objects"
"drawdepth": "Objects"
},
"Icon": {
"sprite": "Structures/Machines/station_map.rsi",
"state": "station_map0"
}
}
},
},
Строка 67 118: Строка 70 596:
{
{
"id": "AsteroidRock",
"id": "AsteroidRock",
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 67 137: Строка 70 621:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 149: Строка 70 639:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 161: Строка 70 657:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 173: Строка 70 675:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 185: Строка 70 693:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 197: Строка 70 711:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 209: Строка 70 729:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 221: Строка 70 747:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 233: Строка 70 765:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 245: Строка 70 783:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 257: Строка 70 801:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 269: Строка 70 819:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 281: Строка 70 837:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
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"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 305: Строка 70 873:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 67 316: Строка 70 890:
"state": "rock_asteroid_west",
"state": "rock_asteroid_west",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
{
{
"id": "IronRock",
"id": "IronRock",
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 67 338: Строка 70 924:
"state": "ironrock_west",
"state": "ironrock_west",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 350: Строка 70 942:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 362: Строка 70 960:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 374: Строка 70 978:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 386: Строка 70 996:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 398: Строка 71 014:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 410: Строка 71 032:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 422: Строка 71 050:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 434: Строка 71 068:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 446: Строка 71 086:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 458: Строка 71 104:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
Строка 67 470: Строка 71 122:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "ironrock"
}
}
},
},
{
{
"id": "WallRock",
"id": "WallRock",
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 67 493: Строка 71 157:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 505: Строка 71 175:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 517: Строка 71 193:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 529: Строка 71 211:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 541: Строка 71 229:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 553: Строка 71 247:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 565: Строка 71 265:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 577: Строка 71 283:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 589: Строка 71 301:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
Строка 67 601: Строка 71 319:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock"
}
}
},
},
{
{
"id": "WallRockBasalt",
"id": "WallRockBasalt",
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 67 636: Строка 71 372:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 648: Строка 71 390:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 660: Строка 71 408:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 672: Строка 71 426:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 684: Строка 71 444:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 696: Строка 71 462:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 708: Строка 71 480:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 720: Строка 71 498:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 756: Строка 71 552:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_wall",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
{
{
"id": "WallRockSnow",
"id": "WallRockSnow",
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 791: Строка 71 605:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 803: Строка 71 623:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 815: Строка 71 641:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 827: Строка 71 659:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 839: Строка 71 677:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 851: Строка 71 695:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 863: Строка 71 713:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 875: Строка 71 731:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
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}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_snow",
"key": "walls",
"mode": "NoSprite"
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}
},
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{
{
"id": "WallRockSand",
"id": "WallRockSand",
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
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"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
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"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 958: Строка 71 856:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
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"key": "walls",
"mode": "NoSprite"
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}
},
},
Строка 67 970: Строка 71 874:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
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}
},
},
Строка 67 982: Строка 71 892:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 67 994: Строка 71 910:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 006: Строка 71 928:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 018: Строка 71 946:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 030: Строка 71 964:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 042: Строка 71 982:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_sand",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
{
{
"id": "WallRockChromite",
"id": "WallRockChromite",
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 68 065: Строка 72 017:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 077: Строка 72 035:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 089: Строка 72 053:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 101: Строка 72 071:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 113: Строка 72 089:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 125: Строка 72 107:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 137: Строка 72 125:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 149: Строка 72 143:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 161: Строка 72 161:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 173: Строка 72 179:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 185: Строка 72 197:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_chromite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
{
{
"id": "WallRockAndesite",
"id": "WallRockAndesite",
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
},
"Sprite": {
"Sprite": {
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
Строка 68 208: Строка 72 232:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 220: Строка 72 250:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 232: Строка 72 268:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 244: Строка 72 286:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 256: Строка 72 304:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 268: Строка 72 322:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 280: Строка 72 340:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 292: Строка 72 358:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 304: Строка 72 376:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 316: Строка 72 394:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 328: Строка 72 412:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_andesite",
"key": "walls",
"mode": "NoSprite"
}
}
},
},
Строка 68 344: Строка 72 434:
{
{
"id": "FenceMetalStraight",
"id": "FenceMetalStraight",
"Icon": {
"sprite": "Structures/Walls/fence.rsi",
"state": "icon_straight"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 368: Строка 72 462:
{
{
"id": "FenceMetalEnd",
"id": "FenceMetalEnd",
"Icon": {
"sprite": "Structures/Walls/fence.rsi",
"state": "icon_end"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 392: Строка 72 490:
{
{
"id": "FenceWoodHighStraight",
"id": "FenceWoodHighStraight",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "straight"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 401: Строка 72 503:
{
{
"id": "FenceWoodHighEnd",
"id": "FenceWoodHighEnd",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "end"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 410: Строка 72 516:
{
{
"id": "FenceWoodHighCorner",
"id": "FenceWoodHighCorner",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "corner"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 419: Строка 72 529:
{
{
"id": "FenceWoodHighTJunction",
"id": "FenceWoodHighTJunction",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "tjunction"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 438: Строка 72 552:
{
{
"id": "FenceWoodSmallStraight",
"id": "FenceWoodSmallStraight",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "straight_small"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 447: Строка 72 565:
{
{
"id": "FenceWoodSmallEnd",
"id": "FenceWoodSmallEnd",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "end_small"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 456: Строка 72 578:
{
{
"id": "FenceWoodSmallCorner",
"id": "FenceWoodSmallCorner",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "corner_small"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 465: Строка 72 591:
{
{
"id": "FenceWoodSmallTJunction",
"id": "FenceWoodSmallTJunction",
"Icon": {
"sprite": "Structures/Walls/wooden_fence.rsi",
"state": "tjunction_small"
},
"Sprite": {
"Sprite": {
"layers": "",
"layers": "",
Строка 68 513: Строка 72 643:
"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Walls/grille.rsi",
"state": "grille"
}
}
},
},
Строка 68 526: Строка 72 660:
"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Walls/clockwork_grille.rsi",
"state": "ratvargrille"
}
}
},
},
Строка 68 532: Строка 72 670:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/grille.rsi",
"state": "grille_broken"
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"Icon": {
"sprite": "Structures/Walls/grille.rsi",
"sprite": "Structures/Walls/grille.rsi",
"state": "grille_broken"
"state": "grille_broken"
Строка 68 540: Строка 72 682:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/clockwork_grille.rsi",
"state": "brokenratvargrille"
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"Icon": {
"sprite": "Structures/Walls/clockwork_grille.rsi",
"sprite": "Structures/Walls/clockwork_grille.rsi",
"state": "brokenratvargrille"
"state": "brokenratvargrille"
Строка 68 554: Строка 72 700:
"shader": "unshaded",
"shader": "unshaded",
"visible": "false"
"visible": "false"
},
"Icon": {
"sprite": "Structures/Walls/grille.rsi",
"state": "grille_diagonal"
}
}
},
},
Строка 68 567: Строка 72 717:
"visible": "false",
"visible": "false",
"state": "ratvargrille"
"state": "ratvargrille"
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"Icon": {
"sprite": "Structures/Walls/clockwork_grille.rsi",
"state": "ratvargrille_diagonal"
}
}
},
},
Строка 68 578: Строка 72 732:
"state": "rock_asteroid_west",
"state": "rock_asteroid_west",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 589: Строка 72 749:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 600: Строка 72 766:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 611: Строка 72 783:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 622: Строка 72 800:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 633: Строка 72 817:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 644: Строка 72 834:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 655: Строка 72 851:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 666: Строка 72 868:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
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"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 677: Строка 72 885:
"sprite": "Structures/Walls/rock.rsi",
"sprite": "Structures/Walls/rock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"key": "walls",
"mode": "NoSprite",
"sprite": "Structures/Walls/rock.rsi",
"state": "rock_asteroid"
}
}
},
},
Строка 68 684: Строка 72 898:
"state": "side",
"state": "side",
"drawdepth": "SmallObjects",
"drawdepth": "SmallObjects",
"sprite": "Structures/Walls/railing.rsi"
},
"Icon": {
"state": "side",
"sprite": "Structures/Walls/railing.rsi"
"sprite": "Structures/Walls/railing.rsi"
}
}
Строка 68 692: Строка 72 910:
"state": "corner",
"state": "corner",
"drawdepth": "SmallObjects",
"drawdepth": "SmallObjects",
"sprite": "Structures/Walls/railing.rsi"
},
"Icon": {
"state": "corner",
"sprite": "Structures/Walls/railing.rsi"
"sprite": "Structures/Walls/railing.rsi"
}
}
Строка 68 700: Строка 72 922:
"state": "corner_small",
"state": "corner_small",
"drawdepth": "SmallObjects",
"drawdepth": "SmallObjects",
"sprite": "Structures/Walls/railing.rsi"
},
"Icon": {
"state": "corner_small",
"sprite": "Structures/Walls/railing.rsi"
"sprite": "Structures/Walls/railing.rsi"
}
}
Строка 68 708: Строка 72 934:
"state": "round",
"state": "round",
"drawdepth": "SmallObjects",
"drawdepth": "SmallObjects",
"sprite": "Structures/Walls/railing.rsi"
},
"Icon": {
"state": "round",
"sprite": "Structures/Walls/railing.rsi"
"sprite": "Structures/Walls/railing.rsi"
}
}
Строка 68 716: Строка 72 946:
"sprite": "Structures/Walls/brick.rsi",
"sprite": "Structures/Walls/brick.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/brick.rsi",
"key": "bricks",
"base": "brick",
"state": "full"
}
}
},
},
Строка 68 723: Строка 72 959:
"sprite": "Structures/Walls/clock.rsi",
"sprite": "Structures/Walls/clock.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/clock.rsi",
"key": "walls",
"base": "clock",
"state": "full"
}
}
},
},
Строка 68 730: Строка 72 972:
"sprite": "Structures/Walls/clown.rsi",
"sprite": "Structures/Walls/clown.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/clown.rsi",
"key": "walls",
"base": "clown",
"state": "full"
}
}
},
},
Строка 68 737: Строка 72 985:
"sprite": "Structures/Walls/meat.rsi",
"sprite": "Structures/Walls/meat.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/meat.rsi",
"key": "walls",
"base": "meat",
"state": "full"
}
}
},
},
Строка 68 744: Строка 72 998:
"sprite": "Structures/Walls/cult.rsi",
"sprite": "Structures/Walls/cult.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cult.rsi",
"key": "walls",
"base": "cult",
"state": "full"
}
}
},
},
Строка 68 751: Строка 73 011:
"sprite": "Structures/Walls/debug.rsi",
"sprite": "Structures/Walls/debug.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/debug.rsi",
"key": "walls",
"base": "debug",
"state": "full"
}
}
},
},
Строка 68 758: Строка 73 024:
"sprite": "Structures/Walls/diamond.rsi",
"sprite": "Structures/Walls/diamond.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/diamond.rsi",
"key": "walls",
"base": "diamond",
"state": "full"
}
}
},
},
Строка 68 765: Строка 73 037:
"sprite": "Structures/Walls/gold.rsi",
"sprite": "Structures/Walls/gold.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/gold.rsi",
"key": "walls",
"base": "gold",
"state": "full"
}
}
},
},
Строка 68 772: Строка 73 050:
"sprite": "Structures/Walls/ice.rsi",
"sprite": "Structures/Walls/ice.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/ice.rsi",
"key": "walls",
"base": "ice",
"state": "full"
}
}
},
},
Строка 68 779: Строка 73 063:
"sprite": "Structures/Walls/plasma.rsi",
"sprite": "Structures/Walls/plasma.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/plasma.rsi",
"key": "walls",
"base": "plasma",
"state": "full"
}
}
},
},
Строка 68 786: Строка 73 076:
"sprite": "Structures/Walls/plastic.rsi",
"sprite": "Structures/Walls/plastic.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/plastic.rsi",
"key": "walls",
"base": "plastic",
"state": "full"
}
}
},
},
Строка 68 793: Строка 73 089:
"sprite": "Structures/Walls/plastitanium.rsi",
"sprite": "Structures/Walls/plastitanium.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/plastitanium.rsi",
"key": "walls",
"base": "plastitanium",
"state": "full"
}
}
},
},
Строка 68 800: Строка 73 102:
"sprite": "Structures/Walls/plastitanium.rsi",
"sprite": "Structures/Walls/plastitanium.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/plastitanium.rsi",
"key": "walls",
"base": "plastitanium",
"state": "full"
}
}
},
},
Строка 68 806: Строка 73 114:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 68 814: Строка 73 129:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"sprite": "Structures/Walls/plastitanium_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 68 823: Строка 73 145:
"sprite": "Structures/Walls/solid.rsi",
"sprite": "Structures/Walls/solid.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/solid.rsi",
"state": "rgeneric",
"key": "walls",
"base": "reinf_over"
}
}
},
},
Строка 68 830: Строка 73 158:
"sprite": "Structures/Walls/solid_rust.rsi",
"sprite": "Structures/Walls/solid_rust.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/solid_rust.rsi",
"state": "rgeneric",
"key": "walls",
"base": "reinf_over"
}
}
},
},
Строка 68 836: Строка 73 170:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/reinforced_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Walls/reinforced_diagonal.rsi",
"sprite": "Structures/Walls/reinforced_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 68 845: Строка 73 186:
"sprite": "Structures/Walls/riveted.rsi",
"sprite": "Structures/Walls/riveted.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/riveted.rsi",
"key": "walls",
"base": "riveted",
"state": "full"
}
}
},
},
Строка 68 852: Строка 73 199:
"sprite": "Structures/Walls/sandstone.rsi",
"sprite": "Structures/Walls/sandstone.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/sandstone.rsi",
"key": "walls",
"base": "sandstone",
"state": "full"
}
}
},
},
Строка 68 859: Строка 73 212:
"sprite": "Structures/Walls/silver.rsi",
"sprite": "Structures/Walls/silver.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/silver.rsi",
"key": "walls",
"base": "silver",
"state": "full"
}
}
},
},
Строка 68 865: Строка 73 224:
"Sprite": {
"Sprite": {
"drawdepth": "Walls",
"drawdepth": "Walls",
"sprite": "Structures/Walls/shuttle_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Walls/shuttle_diagonal.rsi",
"sprite": "Structures/Walls/shuttle_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 68 874: Строка 73 240:
"sprite": "Structures/Walls/shuttle.rsi",
"sprite": "Structures/Walls/shuttle.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/shuttle.rsi",
"state": "full",
"key": "walls",
"base": "state"
}
}
},
},
Строка 68 881: Строка 73 253:
"sprite": "Structures/Walls/shuttleinterior.rsi",
"sprite": "Structures/Walls/shuttleinterior.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/shuttleinterior.rsi",
"key": "walls",
"base": "state",
"state": "full"
}
}
},
},
Строка 68 888: Строка 73 266:
"sprite": "Structures/Walls/solid.rsi",
"sprite": "Structures/Walls/solid.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/solid.rsi",
"key": "walls",
"base": "solid",
"state": "full"
}
}
},
},
Строка 68 895: Строка 73 279:
"sprite": "Structures/Walls/solid_rust.rsi",
"sprite": "Structures/Walls/solid_rust.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/solid_rust.rsi",
"state": "full",
"key": "walls",
"base": "solid"
}
}
},
},
Строка 68 902: Строка 73 292:
"sprite": "Structures/Walls/uranium.rsi",
"sprite": "Structures/Walls/uranium.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/uranium.rsi",
"key": "walls",
"base": "uranium",
"state": "full"
}
}
},
},
Строка 68 909: Строка 73 305:
"sprite": "Structures/Walls/wood.rsi",
"sprite": "Structures/Walls/wood.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/wood.rsi",
"key": "woods",
"base": "wood",
"state": "full"
}
}
},
},
Строка 68 916: Строка 73 318:
"sprite": "Structures/Walls/web.rsi",
"sprite": "Structures/Walls/web.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/web.rsi",
"key": "webs",
"base": "wall",
"state": "full"
}
}
},
},
Строка 68 923: Строка 73 331:
"sprite": "Structures/Walls/necropolis.rsi",
"sprite": "Structures/Walls/necropolis.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/necropolis.rsi",
"key": "walls",
"base": "necropolis",
"state": "full"
}
}
},
},
Строка 68 930: Строка 73 344:
"sprite": "Structures/Walls/mining.rsi",
"sprite": "Structures/Walls/mining.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/mining.rsi",
"key": "walls",
"base": "mining",
"state": "full"
}
}
},
},
Строка 68 938: Строка 73 358:
"state": "alienvault",
"state": "alienvault",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/vault.rsi",
"state": "alienvault"
}
}
},
},
Строка 68 946: Строка 73 370:
"state": "rockvault",
"state": "rockvault",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/vault.rsi",
"state": "rockvault"
}
}
},
},
Строка 68 954: Строка 73 382:
"state": "sandstonevault",
"state": "sandstonevault",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/vault.rsi",
"state": "sandstonevault"
}
}
},
},
Строка 68 962: Строка 73 394:
"id": "WallForce",
"id": "WallForce",
"Sprite": {
"Sprite": {
"sprite": "Structures/Magic/forcewall.rsi",
"state": "forcewall"
},
"Icon": {
"sprite": "Structures/Magic/forcewall.rsi",
"sprite": "Structures/Magic/forcewall.rsi",
"state": "forcewall"
"state": "forcewall"
Строка 68 971: Строка 73 407:
"sprite": "Structures/Walls/cobblebrick.rsi",
"sprite": "Structures/Walls/cobblebrick.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 68 978: Строка 73 420:
"sprite": "Structures/Walls/cobblebrick_basalt.rsi",
"sprite": "Structures/Walls/cobblebrick_basalt.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_basalt.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 68 985: Строка 73 433:
"sprite": "Structures/Walls/cobblebrick_snow.rsi",
"sprite": "Structures/Walls/cobblebrick_snow.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_snow.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 68 992: Строка 73 446:
"sprite": "Structures/Walls/cobblebrick_asteroid.rsi",
"sprite": "Structures/Walls/cobblebrick_asteroid.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_asteroid.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 68 999: Строка 73 459:
"sprite": "Structures/Walls/cobblebrick_sand.rsi",
"sprite": "Structures/Walls/cobblebrick_sand.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_sand.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 69 006: Строка 73 472:
"sprite": "Structures/Walls/cobblebrick_chromite.rsi",
"sprite": "Structures/Walls/cobblebrick_chromite.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_chromite.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 69 013: Строка 73 485:
"sprite": "Structures/Walls/cobblebrick_andesite.rsi",
"sprite": "Structures/Walls/cobblebrick_andesite.rsi",
"drawdepth": "Walls"
"drawdepth": "Walls"
},
"Icon": {
"sprite": "Structures/Walls/cobblebrick_andesite.rsi",
"key": "cobblebricks",
"base": "cobblebrick",
"state": "full"
}
}
},
},
Строка 69 020: Строка 73 498:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/clockwork_window.rsi"
"sprite": "Structures/Windows/clockwork_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/clockwork_window.rsi",
"base": "cwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 028: Строка 73 512:
"state": "clock_window",
"state": "clock_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "clock_window"
}
}
},
},
Строка 69 034: Строка 73 522:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/clockwork_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "windows",
"base": "state",
"sprite": "Structures/Windows/clockwork_diagonal.rsi",
"sprite": "Structures/Windows/clockwork_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 043: Строка 73 538:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/mining.rsi"
"sprite": "Structures/Windows/mining.rsi"
},
"Icon": {
"sprite": "Structures/Windows/mining.rsi",
"base": "mwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 049: Строка 73 550:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/mining_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/mining_diagonal.rsi",
"sprite": "Structures/Windows/mining_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 058: Строка 73 566:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/plasma_window.rsi"
"sprite": "Structures/Windows/plasma_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/plasma_window.rsi",
"base": "pwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 066: Строка 73 580:
"state": "plasma_window",
"state": "plasma_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "plasma_window"
}
}
},
},
Строка 69 072: Строка 73 590:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/plasma_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/plasma_diagonal.rsi",
"sprite": "Structures/Windows/plasma_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 081: Строка 73 606:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/plastitanium_window.rsi"
"sprite": "Structures/Windows/plastitanium_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/plastitanium_window.rsi",
"state": "full",
"key": "windows",
"base": "ptwindow"
}
}
},
},
Строка 69 088: Строка 73 619:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/plastitanium_window.rsi"
"sprite": "Structures/Windows/plastitanium_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/plastitanium_window.rsi",
"state": "full",
"key": "windows",
"base": "ptwindow"
}
}
},
},
Строка 69 096: Строка 73 633:
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"state": "state0"
"state": "state0"
},
"Icon": {
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"state": "state0",
"mode": "Diagonal",
"key": "windows",
"base": "state"
}
}
},
},
Строка 69 104: Строка 73 648:
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"state": "state0"
"state": "state0"
},
"Icon": {
"sprite": "Structures/Windows/plastitanium_window_diagonal.rsi",
"state": "state0",
"mode": "Diagonal",
"key": "windows",
"base": "state"
}
}
},
},
Строка 69 111: Строка 73 662:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_window.rsi"
"sprite": "Structures/Windows/reinforced_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/reinforced_window.rsi",
"base": "rwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 119: Строка 73 676:
"state": "reinforced_window",
"state": "reinforced_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "reinforced_window"
}
}
},
},
Строка 69 125: Строка 73 686:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_window_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/reinforced_window_diagonal.rsi",
"sprite": "Structures/Windows/reinforced_window_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 134: Строка 73 702:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_plasma_window.rsi"
"sprite": "Structures/Windows/reinforced_plasma_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/reinforced_plasma_window.rsi",
"base": "rpwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 142: Строка 73 716:
"state": "plasma_reinforced_window",
"state": "plasma_reinforced_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "plasma_reinforced_window"
}
}
},
},
Строка 69 148: Строка 73 726:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_plasma_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/reinforced_plasma_diagonal.rsi",
"sprite": "Structures/Windows/reinforced_plasma_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 157: Строка 73 742:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_uranium_window.rsi"
"sprite": "Structures/Windows/reinforced_uranium_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/reinforced_uranium_window.rsi",
"base": "ruwindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 165: Строка 73 756:
"state": "uranium_reinforced_window",
"state": "uranium_reinforced_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "uranium_reinforced_window"
}
}
},
},
Строка 69 171: Строка 73 766:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/reinforced_uranium_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/reinforced_uranium_diagonal.rsi",
"sprite": "Structures/Windows/reinforced_uranium_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 180: Строка 73 782:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/shuttle_window.rsi"
"sprite": "Structures/Windows/shuttle_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/shuttle_window.rsi",
"base": "swindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 186: Строка 73 794:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/shuttle_window_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/shuttle_window_diagonal.rsi",
"sprite": "Structures/Windows/shuttle_window_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 195: Строка 73 810:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/uranium_window.rsi"
"sprite": "Structures/Windows/uranium_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/uranium_window.rsi",
"state": "full",
"base": "uwindow",
"key": "walls"
}
}
},
},
Строка 69 203: Строка 73 824:
"state": "uranium_window",
"state": "uranium_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "uranium_window"
}
}
},
},
Строка 69 209: Строка 73 834:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/uranium_window_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/uranium_window_diagonal.rsi",
"sprite": "Structures/Windows/uranium_window_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 218: Строка 73 850:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/window.rsi"
"sprite": "Structures/Windows/window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/window.rsi",
"state": "full",
"key": "walls",
"base": "window"
}
}
},
},
Строка 69 225: Строка 73 863:
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/tinted_window.rsi"
"sprite": "Structures/Windows/tinted_window.rsi"
},
"Icon": {
"sprite": "Structures/Windows/tinted_window.rsi",
"base": "twindow",
"state": "full",
"key": "walls"
}
}
},
},
Строка 69 231: Строка 73 875:
"Sprite": {
"Sprite": {
"drawdepth": "Mobs",
"drawdepth": "Mobs",
"sprite": "Structures/Windows/directional.rsi",
"state": "window"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"sprite": "Structures/Windows/directional.rsi",
"state": "window"
"state": "window"
Строка 69 241: Строка 73 889:
"state": "frosted_window",
"state": "frosted_window",
"drawdepth": "Mobs"
"drawdepth": "Mobs"
},
"Icon": {
"sprite": "Structures/Windows/directional.rsi",
"state": "frosted_window"
}
}
},
},
Строка 69 247: Строка 73 899:
"Sprite": {
"Sprite": {
"drawdepth": "WallTops",
"drawdepth": "WallTops",
"sprite": "Structures/Windows/window_diagonal.rsi",
"state": "state0"
},
"Icon": {
"mode": "Diagonal",
"key": "walls",
"base": "state",
"sprite": "Structures/Windows/window_diagonal.rsi",
"sprite": "Structures/Windows/window_diagonal.rsi",
"state": "state0"
"state": "state0"
Строка 69 267: Строка 73 926:
"layers": "",
"layers": "",
"- state": "chasm"
"- state": "chasm"
},
"Icon": {
"sprite": "Tiles/Planet/Chasms/basalt_chasm.rsi",
"state": "full",
"key": "chasm",
"base": "chasm"
}
}
},
},
Строка 69 277: Строка 73 942:
"- state": "lava",
"- state": "lava",
"shader": "unshaded"
"shader": "unshaded"
},
"Icon": {
"sprite": "Tiles/Planet/lava.rsi",
"state": "full",
"key": "floor",
"base": "lava"
}
}
},
},
Строка 69 287: Строка 73 958:
"- state": "plasma",
"- state": "plasma",
"shader": "unshaded"
"shader": "unshaded"
},
"Icon": {
"sprite": "Tiles/Planet/liquid_plasma.rsi",
"state": "full",
"key": "floor",
"base": "plasma"
}
}
},
},

Версия от 08:06, 21 января 2025

id"FloorTrapExplosion"
Sprite
sprite"Tiles/Misc/floortrap.rsi"
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Sprite
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Sprite
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sprite"Mobs/Species/Human/parts.rsi"
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drawdepth"Items"
noRot"false"
id"TorsoMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""torso_m""
drawdepth"Items"
noRot"false"
id"HeadMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""head_m""
drawdepth"Items"
noRot"false"
id"LeftArmMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
id"RightArmMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
id"LeftHandMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
id"RightHandMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
id"LeftLegMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
id"RightLegMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
id"LeftFootMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
id"RightFootMoth"
Sprite
sprite"Mobs/Species/Moth/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
id"TorsoRat"
Sprite
sprite"Mobs/Animals/mouse.rsi"
state"splat-0"
id"TorsoReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""torso_m""
drawdepth"Items"
noRot"false"
id"HeadReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""head_m""
drawdepth"Items"
noRot"false"
id"LeftArmReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
id"RightArmReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
id"LeftHandReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
id"RightHandReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
id"LeftLegReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
id"RightLegReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
id"LeftFootReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
id"RightFootReptilian"
Sprite
sprite"Mobs/Species/Reptilian/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
id"LeftArmBorg"
Sprite
state"borg_l_arm"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_l_arm"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"RightArmBorg"
Sprite
state"borg_r_arm"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_r_arm"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"LeftLegBorg"
Sprite
state"borg_l_leg"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_l_leg"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"RightLegBorg"
Sprite
state"borg_r_leg"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_r_leg"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"LightHeadBorg"
Sprite
state"borg_head"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_head"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"TorsoBorg"
Sprite
state"borg_chest"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
Icon
state"borg_chest"
sprite"Objects/Specific/Robotics/cyborg_parts.rsi"
id"TorsoSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""torso_m""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""torso_m""
id"HeadSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""skull_icon""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""skull_icon""
id"LeftArmSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_arm""
id"RightArmSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_arm""
id"LeftHandSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_hand""
id"RightHandSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_hand""
id"LeftLegSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_leg""
id"RightLegSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_leg""
id"LeftFootSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""l_foot""
id"RightFootSkeleton"
Sprite
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Skeleton/parts.rsi"
state""r_foot""
id"TorsoSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""torso_m""
drawdepth"Items"
noRot"false"
id"HeadSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""head_m""
drawdepth"Items"
noRot"false"
id"LeftArmSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
id"RightArmSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
id"LeftHandSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
id"RightHandSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
id"LeftLegSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
id"RightLegSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
id"LeftFootSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
id"RightFootSlime"
Sprite
sprite"Mobs/Species/Slime/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
id"TorsoVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""torso""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""torso""
id"HeadVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""head""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""head""
id"LeftArmVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""l_arm""
id"RightArmVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""r_arm""
id"LeftHandVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""l_hand""
id"RightHandVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""r_hand""
id"LeftLegVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""l_leg""
id"RightLegVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""r_leg""
id"LeftFootVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""l_foot""
id"RightFootVox"
Sprite
sprite"Mobs/Species/Vox/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
Icon
sprite"Mobs/Species/Vox/parts.rsi"
state""r_foot""
id"ClothingBackpackDuffelSurgeryFilled"
Sprite
sprite"Clothing/Back/Duffels/medical.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledMedical"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon-med"
id"ClothingBackpackDuffelSyndicateFilledShotgun"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledSMG"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledRevolver"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledLMG"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledGrenadeLauncher"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateFilledCarbine"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateAmmoFilled"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon-ammo"
id"ClothingBackpackDuffelSyndicateCostumeClown"
Sprite
sprite"Clothing/Back/Duffels/clown.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateCarpSuit"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicatePyjamaBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateC4tBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackChameleonFill"
Sprite
sprite"Clothing/Back/Backpacks/backpack.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateEVABundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateRaidBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateHardsuitBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateEliteHardsuitBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateHardsuitExtrasBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelZombieBundle"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"ClothingBackpackDuffelSyndicateMedicalBundleFilled"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon-med"
id"ClothingBackpackDuffelSyndicateDecoyKitFilled"
Sprite
sprite"Clothing/Back/Duffels/syndicate.rsi"
state"icon"
id"BookshelfFilled"
Sprite
sprite"Structures/Furniture/bookshelf.rsi"
snapCardinals"true"
layers""
- state"book-0"
- map"["enum.StorageFillLayers.Fill"]"
id"BoxMagazine"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolCaselessRifle"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolCaselessRiflePractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineLightRifle"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineLightRiflePractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineMagnumSubMachineGun"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineMagnumSubMachineGunPractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolSubMachineGunTopMounted"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistol"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolPractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolHighCapacity"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolHighCapacityPractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolSubMachineGun"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazinePistolSubMachineGunPractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineShotgun"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineShotgunBeanbag"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineShotgunSlug"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineShotgunIncendiary"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineRifle"
Sprite
layers""
- state"magazine"
state"box"
id"BoxMagazineRiflePractice"
Sprite
layers""
- state"magazine"
state"box"
id"BoxSurvival"
Sprite
layers""
- state"emergencytank"
state"box"
id"BoxSurvivalNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxSurvivalEngineering"
Sprite
layers""
- state"extendedtank"
state"box"
id"BoxSurvivalEngineeringNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxSurvivalSecurity"
Sprite
layers""
- state"emergencytank"
state"box"
id"BoxSurvivalSecurityNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxSurvivalMedical"
Sprite
layers""
- state"emergencytank"
state"box"
id"BoxSurvivalMedicalNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxHug"
Sprite
layers""
- state"heart"
state"box"
id"BoxHugNitrogen"
Sprite
layers""
- state"heart"
state"box"
id"BoxMime"
Sprite
layers""
- state"emergencytank"
state"box"
id"BoxMimeNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxSurvivalSyndicate"
Sprite
layers""
- state"extendedtank"
state"box"
id"BoxSurvivalSyndicateNitrogen"
Sprite
layers""
- state"nitrogentank"
state"box"
id"BoxCardboard"
Sprite
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxMousetrap"
Sprite
layers""
- state"mousetraps"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLightbulb"
Sprite
layers""
- state"light"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxWarmLightbulb"
Sprite
layers""
- state"light"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLighttube"
Sprite
layers""
- state"lighttube"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLightMixed"
Sprite
layers""
- state"lightmixed"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLighttubeHoliday"
Sprite
layers""
- state"light"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxPDA"
Sprite
layers""
- state"pda"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxID"
Sprite
layers""
- state"id"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxHeadset"
Sprite
layers""
- state"headset"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxMesonScanners"
Sprite
layers""
- state"meson"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxMRE"
Sprite
layers""
- state"writing"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxHugHealing"
Sprite
layers""
- state"heart"
state"box"
id"BoxInflatable"
Sprite
layers""
- state"inflatable"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxPerformer"
Sprite
sprite"Clothing/Back/Duffels/duffel.rsi"
state"icon"
id"BoxFlare"
Sprite
layers""
- state"flare"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxTrashbag"
Sprite
layers""
- state"trashbag"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyPassenger"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyCargo"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyEngineering"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyMedicalScience"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyMedical"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyRobo"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyScience"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeySecurity"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeyService"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEncryptionKeySyndie"
Sprite
layers""
- state"encryptokey"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLeadLined"
Sprite
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxCandle"
Sprite
layers""
- state"candle"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxCandleSmall"
Sprite
layers""
- state"candle"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxDarts"
Sprite
layers""
- state"darts"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxEnvelope"
Sprite
layers""
- state"envelope"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxSyringe"
Sprite
layers""
- state"syringe"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxPillCanister"
Sprite
layers""
- state"pillbox"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxBottle"
Sprite
layers""
- state"bottle"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxSterileMask"
Sprite
layers""
- state"sterile"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxLatexGloves"
Sprite
layers""
- state"latex"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxNitrileGloves"
Sprite
layers""
- state"nitrile"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxBodyBag"
Sprite
layers""
- state"bodybags"
whitelist""
tags""
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxVial"
Sprite
layers""
- state"vials"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxBeaker"
Sprite
layers""
- state"beaker"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxHandcuff"
Sprite
layers""
- state"handcuff"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxFlashbang"
Sprite
layers""
- state"flashbang"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxSechud"
Sprite
layers""
- state"sechud"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxZiptie"
Sprite
layers""
- state"ziptie"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxForensicPad"
Sprite
layers""
- state"forensic"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxCleanerGrenades"
Sprite
layers""
- state"flashbang"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxAgrichem"
Sprite
layers""
- state"agrichemkit"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"ElectricalDisruptionKit"
Sprite
state"box"
sprite"Objects/Storage/boxes.rsi"
id"ChemicalSynthesisKit"
Sprite
layers""
- state"vials"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"ThrowingKnivesKit"
Sprite
layers""
- state"throwing_knives"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"BoxDeathRattleImplants"
Sprite
layers""
- state"syringe"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"CombatBakeryKit"
Sprite
layers""
- state"france"
state"box"
sprite"Objects/Storage/boxes.rsi"
id"CratePirateChestCaptain"
Icon
sprite"Structures/Storage/Crates/piratechest.rsi"
state"crate_icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CratePirateChest"
Icon
sprite"Structures/Storage/Crates/piratechest.rsi"
state"crate_icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateArmorySMG"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateArmoryShotgun"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTrackingImplants"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTrainingBombs"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateArmoryLaser"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateArmoryPistols"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityRiot"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroponicsSeedsExotic"
Icon
sprite"Structures/Storage/Crates/hydro_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydro_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroponicsSeedsMedicinal"
Icon
sprite"Structures/Storage/Crates/hydro_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydro_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroponicsTools"
Icon
sprite"Structures/Storage/Crates/hydroponics.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydroponics.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroponicsSeeds"
Icon
sprite"Structures/Storage/Crates/hydroponics.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydroponics.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateCargoLuxuryHardsuit"
Icon
sprite"Structures/Storage/Crates/piratechest.rsi"
state"crate_icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateCargoGambling"
Icon
sprite"Structures/Storage/Crates/privatecrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/privatecrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistryP"
Icon
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistryS"
Icon
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistryD"
Icon
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePlantBGone"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyExplosive"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyFire"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyInternals"
Icon
sprite"Structures/Storage/Crates/o2.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/o2.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyInternalsLarge"
Icon
sprite"Structures/Storage/Crates/o2.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/o2.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNitrogenInternals"
Icon
sprite"Structures/Storage/Crates/o2.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/o2.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyRadiation"
Icon
sprite"Structures/Storage/Crates/radiation.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/radiation.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyInflatablewall"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateGenericBiosuit"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringGear"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringToolbox"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringCableLV"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringCableMV"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringCableHV"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringFoamGrenade"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringCableBulk"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringElectricalSupplies"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringStationBeaconBundle"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringJetpack"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringMiniJetpack"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateAirlockKit"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEvaKit"
Icon
sprite"Structures/Storage/Crates/command.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/command.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateRCDAmmo"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateRCD"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateParticleDecelerators"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSpaceHeater"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTechBoardRandom"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringAMEShielding"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringAMEJar"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringAMEControl"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSingularityEmitter"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSingularityCollector"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSingularityContainment"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSingularityGenerator"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringParticleAccelerator"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringGenerator"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSolar"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringShuttle"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringTeslaGenerator"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringTeslaCoil"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringTeslaGroundingRod"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodPizza"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodPizzaLarge"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodMRE"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodCooking"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodDinnerware"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodBarSupply"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodSoftdrinks"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFoodSoftdrinksLarge"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunPlushie"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunLizardPlushieBulk"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsVariety"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsBrass"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsString"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsWoodwind"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsKeyedPercussion"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunInstrumentsSpecial"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunArtSupplies"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunBoardGames"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunSadTromboneImplants"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunLightImplants"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunParty"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunWaterGuns"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunBoxing"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunPirate"
Icon
sprite"Structures/Storage/Crates/piratechest.rsi"
state"crate_icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateFunToyBox"
Icon
sprite"Structures/Storage/Crates/toybox.rsi"
state"crate_icon"
Sprite
sprite"Structures/Storage/Crates/toybox.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateFunBikeHornImplants"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunMysteryFigurines"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFunDartsSet"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialGlass"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialSteel"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialTextiles"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialPlastic"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialWood"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialBrass"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialPlasteel"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialPlasma"
Icon
sprite"Structures/Storage/Crates/plasma.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plasma.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialCardboard"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialPaper"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMaterialRandom"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMedicalSupplies"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistrySupplies"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistryVials"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMindShieldImplants"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMedicalSurgery"
Icon
sprite"Structures/Storage/Crates/surgery.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/surgery.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMedicalScrubs"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyBurnKit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyToxinKit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyO2Kit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyBruteKit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyAdvancedKit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEmergencyRadiationKit"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateBodyBags"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVirologyBiosuit"
Icon
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCBee"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCButterflies"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCCat"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCChicken"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCCrab"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCDuck"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCCorgi"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCPuppyCorgi"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCCow"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCGoat"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCGoose"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCGorilla"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCMonkeyCube"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCKoboldCube"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCMouse"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCParrot"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCPenguin"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCPig"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCSnake"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCHamster"
Icon
sprite"Structures/Storage/Crates/cage.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""0.0,0.125""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCHamlet"
Icon
sprite"Structures/Storage/Crates/cage.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""0.0,0.125""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCLizard"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCKangaroo"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateNPCMothroach"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeDigging"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeEVA"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeGun"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeBureaucracy"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeLights"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeMats"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeGiftsFromSyndicate"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeMerc"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeComs"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePermaEscapeTowercap"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSalvageEquipment"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSalvageAssortedGoodies"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePartsT3"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePartsT3T4"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePartsT4"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateScienceBiosuit"
Icon
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateCrewMonitoring"
Icon
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityArmor"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityHelmet"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityNonlethal"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecuritySupplies"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateRestraints"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityBiosuit"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecurityTrackingMindshieldImplants"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceJanitorialSupplies"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceReplacementLights"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceHolidayLights"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMousetrapBoxes"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceSmokeables"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceTheatre"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceCustomSmokable"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceBureaucracy"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceFaxMachine"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServicePersonnel"
Icon
sprite"Structures/Storage/Crates/command.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/command.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceBooks"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceGuidebooks"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceSodaDispenser"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceBoozeDispenser"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateServiceBox"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateJanitorBiosuit"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTrashCartFilled"
Icon
sprite"Structures/Storage/Crates/trashcart.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,0.03125""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateCandles"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringThruster"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringGyroscope"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSyndicateSurplusBundle"
Icon
sprite"Structures/Storage/Crates/syndicate.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/syndicate.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateCybersunJuggernautBundle"
Icon
sprite"Structures/Storage/Crates/syndicate.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/syndicate.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSyndicateSuperSurplusBundle"
Icon
sprite"Structures/Storage/Crates/syndicate.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/syndicate.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockBoozeFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockChefvendFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockClothesFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockAutoDrobeFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockCondimentStationFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockDinnerwareFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockEngineeringFilled"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockGamesFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockHotDrinksFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockMedicalFilled"
Icon
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockChemVendFilled"
Icon
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockNutriMaxFilled"
Icon
sprite"Structures/Storage/Crates/hydro_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydro_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockPTechFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockRobustSoftdrinksFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockSalvageEquipmentFilled"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockSecTechFilled"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockSeedsFilled"
Icon
sprite"Structures/Storage/Crates/hydro_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydro_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockSmokesFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockVendomatFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockRoboticsFilled"
Icon
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockTankDispenserFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockHappyHonkFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockGetmoreChocolateCorpFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockChangFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockDiscountDansFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateVendingMachineRestockDonutFilled"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"ClothingBeltUtilityFilled"
Sprite
sprite"Clothing/Belt/utility.rsi"
state"icon"
id"ClothingBeltUtilityEngineering"
Sprite
sprite"Clothing/Belt/utility.rsi"
state"icon"
id"ClothingBeltChiefEngineerFilled"
Sprite
sprite"Clothing/Belt/ce.rsi"
state"icon"
id"ClothingBeltSecurityFilled"
Sprite
sprite"Clothing/Belt/security.rsi"
state"icon"
id"ClothingBeltSecurityWebbingFilled"
Sprite
sprite"Clothing/Belt/securitywebbing.rsi"
state"icon"
id"ClothingBeltJanitorFilled"
Sprite
sprite"Clothing/Belt/janitor.rsi"
state"icon"
id"ClothingBeltMedicalFilled"
Sprite
sprite"Clothing/Belt/medical.rsi"
state"icon"
id"ClothingBeltMedicalEMTFilled"
Sprite
sprite"Clothing/Belt/emt.rsi"
state"icon"
id"ClothingBeltPlantFilled"
Sprite
sprite"Clothing/Belt/plant.rsi"
state"icon"
id"ClothingBeltSheathFilled"
Sprite
sprite"Clothing/Belt/sheath.rsi"
state"sheath"
id"ClothingBeltMilitaryWebbingGrenadeFilled"
Sprite
sprite"Clothing/Belt/militarywebbing.rsi"
state"icon"
id"ClothingBeltMilitaryWebbingMedFilled"
Sprite
sprite"Clothing/Belt/militarywebbingmed.rsi"
state"icon"
id"ClothingBeltWandFilled"
Sprite
sprite"Clothing/Belt/wand.rsi"
state"icon"
id"ClothingBeltHolsterFilled"
Sprite
sprite"Clothing/Belt/holster.rsi"
state"icon"
id"ClothingBeltChefFilled"
Sprite
sprite"Clothing/Belt/chef.rsi"
state"icon"
id"BriefcaseBrownFilled"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BriefcaseSyndieSniperBundleFilled"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BriefcaseSyndieLobbyingBundleFilled"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BriefcaseThiefBribingBundleFilled"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"MedkitFilled"
Sprite
sprite"Objects/Specific/Medical/firstaidkits.rsi"
state"firstaid"
drawdepth"Items"
noRot"false"
id"MedkitBurnFilled"
Sprite
state"burnkit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitBruteFilled"
Sprite
state"brutekit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitToxinFilled"
Sprite
state"toxinkit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitOxygenFilled"
Sprite
state"o2kit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitRadiationFilled"
Sprite
state"radkit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitAdvancedFilled"
Sprite
state"advkit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"MedkitCombatFilled"
Sprite
state"blackkit"
sprite"Objects/Specific/Medical/firstaidkits.rsi"
drawdepth"Items"
noRot"false"
id"StimkitFilled"
Sprite
sprite"Objects/Specific/Medical/firstaidkits.rsi"
state"firstaid"
drawdepth"Items"
noRot"false"
id"OxygenTankFilled"
Sprite
sprite"Objects/Tanks/oxygen.rsi"
state"icon"
id"EmergencyOxygenTankFilled"
Sprite
sprite"Objects/Tanks/emergency.rsi"
state"icon"
id"EmergencyNitrogenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_red.rsi"
state"icon"
id"ExtendedEmergencyOxygenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_extended.rsi"
state"icon"
id"ExtendedEmergencyNitrogenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_extended_red.rsi"
state"icon"
id"DoubleEmergencyOxygenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_double.rsi"
state"icon"
id"DoubleEmergencyNitrogenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_double_red.rsi"
state"icon"
id"EmergencyFunnyOxygenTankFilled"
Sprite
sprite"Objects/Tanks/emergency_clown.rsi"
state"icon"
id"AirTankFilled"
Sprite
sprite"Objects/Tanks/generic.rsi"
state"icon"
id"NitrogenTankFilled"
Sprite
sprite"Objects/Tanks/red.rsi"
state"icon"
id"NitrousOxideTankFilled"
Sprite
sprite"Objects/Tanks/anesthetic.rsi"
state"icon"
id"PlasmaTankFilled"
Sprite
sprite"Objects/Tanks/plasma.rsi"
state"icon"
id"ClothingShoesBootsMercFilled"
Sprite
sprite"Clothing/Shoes/Boots/mercboots.rsi"
state"icon"
id"ClothingShoesBootsSyndieFilled"
Sprite
sprite"Clothing/Shoes/Boots/combatboots.rsi"
state"icon"
id"ToolboxEmergencyFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_red.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxElectricalFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_yellow.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxElectricalTurretFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_yellow.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxArtisticFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_green.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxMechanicalFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_blue.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxSyndicateFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_syn.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxGoldFilled"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_gold.rsi"
state"icon"
layers""
- map"[ base ]"
id"ClosetL3Filled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bio"
stateDoorOpen"bio_open"
stateDoorClosed"bio_door"
id"ClosetL3VirologyFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bio_viro"
stateDoorOpen"bio_viro_open"
stateDoorClosed"bio_viro_door"
id"ClosetL3SecurityFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bio_sec"
stateDoorOpen"bio_sec_open"
stateDoorClosed"bio_sec_door"
id"ClosetL3JanitorFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bio_jan"
stateDoorOpen"bio_jan_open"
stateDoorClosed"bio_jan_door"
id"ClosetL3ScienceFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bio_viro"
stateDoorOpen"bio_viro_open"
stateDoorClosed"bio_viro_door"
id"LockerSalvageSpecialistFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"mining"
stateDoorOpen"mining_open"
stateDoorClosed"mining_door"
id"LockerSalvageSpecialistFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"mining"
stateDoorOpen"mining_open"
stateDoorClosed"mining_door"
id"DresserCaptainFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserChiefEngineerFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserChiefMedicalOfficerFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserHeadOfPersonnelFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserHeadOfSecurityFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserQuarterMasterFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserResearchDirectorFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserWardenFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"ClosetToolFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_tool_door"
id"LockerElectricalSuppliesFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_elec_door"
id"LockerWeldingSuppliesFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_weld_door"
id"LockerAtmosphericsFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"atmos"
stateDoorOpen"atmos_open"
stateDoorClosed"atmos_door"
id"LockerAtmosphericsFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"atmos"
stateDoorOpen"atmos_open"
stateDoorClosed"atmos_door"
id"LockerEngineerFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"eng_secure"
stateDoorOpen"eng_secure_open"
stateDoorClosed"eng_secure_door"
id"LockerEngineerFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"eng_secure"
stateDoorOpen"eng_secure_open"
stateDoorClosed"eng_secure_door"
id"ClosetRadiationSuitFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_rad_door"
id"LockerQuarterMasterFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"qm"
stateDoorOpen"qm_open"
stateDoorClosed"qm_door"
id"LockerCaptainFilledNoLaser"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cap"
stateDoorOpen"cap_open"
stateDoorClosed"cap_door"
id"LockerCaptainFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cap"
stateDoorOpen"cap_open"
stateDoorClosed"cap_door"
id"LockerCaptainFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cap"
stateDoorOpen"cap_open"
stateDoorClosed"cap_door"
id"LockerHeadOfPersonnelFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"hop"
stateDoorOpen"hop_open"
stateDoorClosed"hop_door"
id"LockerChiefEngineerFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"ce"
stateDoorOpen"ce_open"
stateDoorClosed"ce_door"
id"LockerChiefEngineerFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"ce"
stateDoorOpen"ce_open"
stateDoorClosed"ce_door"
id"LockerChiefMedicalOfficerFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cmo"
stateDoorOpen"cmo_open"
stateDoorClosed"cmo_door"
id"LockerChiefMedicalOfficerFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cmo"
stateDoorOpen"cmo_open"
stateDoorClosed"cmo_door"
id"LockerResearchDirectorFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"rd"
stateDoorOpen"rd_open"
stateDoorClosed"rd_door"
id"LockerResearchDirectorFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"rd"
stateDoorOpen"rd_open"
stateDoorClosed"rd_door"
id"LockerHeadOfSecurityFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"hos"
stateDoorOpen"hos_open"
stateDoorClosed"hos_door"
id"LockerHeadOfSecurityFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"hos"
stateDoorOpen"hos_open"
stateDoorClosed"hos_door"
id"LockerFreezerVaultFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"freezer"
stateDoorOpen"freezer_open"
stateDoorClosed"freezer_door"
id"LockerMedicineFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"med"
stateDoorOpen"med_open"
stateDoorClosed"med_door"
id"LockerMedicalFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"med_secure"
stateDoorOpen"med_secure_open"
stateDoorClosed"med_secure_door"
id"LockerChemistryFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"med"
stateDoorOpen"med_open"
stateDoorClosed"chemical_door"
id"LockerParamedicFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"paramed"
stateDoorOpen"paramed_open"
stateDoorClosed"paramed_door"
id"LockerSyndicatePersonalFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
id"ClosetEmergencyFilledRandom"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"emergency"
stateDoorOpen"emergency_open"
stateDoorClosed"emergency_door"
id"ClosetEmergencyN2FilledRandom"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"n2"
stateDoorOpen"n2_open"
stateDoorClosed"n2_door"
id"ClosetFireFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"fire"
stateDoorOpen"fire_open"
stateDoorClosed"fire_door"
id"ClosetMaintenanceFilledRandom"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
stateBaseClosed"generic"
id"LockerScienceFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"science"
stateDoorOpen"science_open"
stateDoorClosed"science_door"
id"LockerWardenFilledHardsuit"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"warden"
stateDoorOpen"warden_open"
stateDoorClosed"warden_door"
id"LockerWardenFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"warden"
stateDoorOpen"warden_open"
stateDoorClosed"warden_door"
id"LockerSecurityFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"sec"
stateDoorOpen"sec_open"
stateDoorClosed"sec_door"
id"LockerBrigmedicFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"brigmedic"
stateDoorOpen"armory_open"
stateDoorClosed"brigmedic_door"
id"LockerDetectiveFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cabinet"
stateDoorOpen"cabinet_open"
stateDoorClosed"cabinet_door"
id"ClosetBombFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"bomb"
stateDoorOpen"bomb_open"
stateDoorClosed"bomb_door"
id"GunSafeDisabler"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafePistolMk58"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeRifleLecter"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeSubMachineGunDrozd"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeShotgunEnforcer"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeShotgunKammerer"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeSubMachineGunWt550"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"GunSafeLaserCarbine"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"LockerBoozeFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cabinet"
stateDoorOpen"cabinet_open"
stateDoorClosed"cabinet_door"
id"ClosetChefFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"ClosetJanitorFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
id"ClosetLegalFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"blue_door"
id"LockerBotanistFilled"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"hydro"
stateDoorOpen"hydro_open"
stateDoorClosed"hydro_door"
id"LockerBotanistLoot"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"hydro"
stateDoorOpen"hydro_open"
stateDoorClosed"hydro_door"
id"ClosetJanitorBombFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"janitor_bomb"
stateDoorOpen"janitor_bomb_open"
stateDoorClosed"janitor_bomb_door"
id"LockerOldAISat"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
id"LockerSyndicateShipGearBasic"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
id"LockerSyndicateShipGearBasicChameleonKit"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
id"SuitStorageEVA"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEVAAlternate"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEVAEmergency"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEVAPrisoner"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEVASyndicate"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEVAPirate"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageNTSRA"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageBasic"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageEngi"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageAtmos"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageSec"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageCE"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageCMO"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageRD"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageHOS"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageWarden"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageCaptain"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageSalv"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageSyndie"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStoragePirateCap"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"SuitStorageWizard"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"WardrobeGreyFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"grey_door"
id"WardrobeMixedFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
id"WardrobeYellowFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"yellow_door"
id"WardrobeWhiteFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeBlueFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"blue_door"
id"WardrobePinkFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"pink_door"
id"WardrobeBlackFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"WardrobeGreenFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"green_door"
id"WardrobePrisonFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"orange_door"
id"WardrobeRoboticsFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"WardrobeChemistryFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeGeneticsFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeVirologyFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeScienceFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeBotanistFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"green_door"
id"WardrobeMedicalDoctorFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeChapelFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"WardrobeSecurityFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"red_door"
id"WardrobeCargoFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"orange_door"
id"WardrobeSalvageFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
id"WardrobeAtmosphericsFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"atmos_wardrobe_door"
id"WardrobeEngineeringFilled"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"yellow_door"
id"PaperWrittenAMEScribbles"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"HoloparasiteInfo"
Sprite
sprite"Objects/Misc/guardian_info.rsi"
state"guardian_info"
drawdepth"Items"
noRot"false"
id"PaperAgrichemManual"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PaperWrittenCombatBakeryKit"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"OrganVulpkaninStomach"
Sprite
state"stomach"
sprite"Mobs/Species/Human/organs.rsi"
id"TorsoVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""torso_m""
drawdepth"Items"
noRot"false"
id"HeadVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""head_m""
drawdepth"Items"
noRot"false"
id"LeftArmVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""l_arm""
drawdepth"Items"
noRot"false"
id"RightArmVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""r_arm""
drawdepth"Items"
noRot"false"
id"LeftHandVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""l_hand""
drawdepth"Items"
noRot"false"
id"RightHandVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""r_hand""
drawdepth"Items"
noRot"false"
id"LeftLegVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""l_leg""
drawdepth"Items"
noRot"false"
id"RightLegVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""r_leg""
drawdepth"Items"
noRot"false"
id"LeftFootVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""l_foot""
drawdepth"Items"
noRot"false"
id"RightFootVulpkanin"
Sprite
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state""r_foot""
drawdepth"Items"
noRot"false"
id"BookBusido"
Sprite
sprite"Corvax/Objects/Misc/books.rsi"
layers""
- state"book_busido"
color"""
map"[ "overlay" ]"
id"BookStationsAndAgents"
Sprite
sprite"Corvax/Objects/Misc/books.rsi"
layers""
- state"book_stationsagents"
color"""
map"[ "overlay" ]"
id"CrateServiceLoreBooks"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"BriefcaseIAAFilled"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"ClothingShoesBootsJackSecFilled"
Sprite
sprite"Corvax/Clothing/Shoes/Boots/jackboots_sec.rsi"
id"PrintedDocumentReportStation"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReportOnEliminationOfViolations"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReporDepartment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReportEmployeePerformance"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReportOnTheChaptersMeeting"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentInternalAffairsAgentsReport"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentConditionReport"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReportStudyObject"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentExperimentReport"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentDisposalReport"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentApplicationAppointmentInterim"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentApplicationEmployment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentLetterResignation"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentApplicationAccess"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentApplicationEquipment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentAppeal"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentEvacuationShuttleRequest"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentShuttleRegistrationRequest"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestCallMembersCentralCommitteeDSO"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestRequestToEstablishThreatLevel"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestChangeSalary"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestForNonlistedEmployment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestForPromotion"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestDocuments"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestEuthanasia"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestConstructionWork"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentRequestModernization"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentComplaintViolationLaborRules"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentComplaintOffense"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPermissionEquipment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPermissionToTravelInCaseOfThreat"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentSearchPermission"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPermissionToCarryWeapons"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPrescriptionDrugAuthorization"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPermissionDisposeBody"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentConstructionPermit"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentPermissionToExtendMarriage"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderDismissal"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderDeprivationAccess"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderEncouragement"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderParolePrisoner"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderRecognizingSentienceCreature"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderMedicalIntervention"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentProductManufacturingOrder"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderPurchaseResourcesEquipment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderingSpecialEquipment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentOrderPurchaseWeapons"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentCertificate"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentCertificateAdvancedTraining"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
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map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentCertificateOffense"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentDeathCertificate"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
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map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentMarriageCertificate"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentDivorceCertificate"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentClosingIndictment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentSentence"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentJudgment"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentStatementHealth"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentDecisionToStartTrial"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentErrorLoadingFormHeader"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentNoticeOfLiquidation"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentBusinessDeal"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentNoteBeginningMilitaryActions"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PrintedDocumentReportAccomplishmentGoals"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"ClothingMilitaryBackpack"
Sprite
sprite"Corvax/Back/Backpacks/military.rsi"
state"icon"
id"ClothingDeathSquadronBackpack"
Sprite
sprite"Corvax/Back/Backpacks/deathsquad-backpack.rsi"
state"icon"
id"ClothingBackpackCE"
Sprite
sprite"Corvax/Back/Backpacks/ce.rsi"
state"icon"
id"ClothingBackpackWarden"
Sprite
sprite"Corvax/Back/Backpacks/warden.rsi"
state"icon"
id"ClothingBackpackDuffelMilitary"
Sprite
sprite"Corvax/Back/Duffels/military.rsi"
id"ClothingBackpackDuffelCE"
Sprite
sprite"Corvax/Back/Duffels/ce.rsi"
id"ClothingBackpackMilitarySatchel"
Sprite
sprite"Corvax/Back/Satchels/military.rsi"
id"ClothingBackpackSatchelCE"
Sprite
sprite"Corvax/Back/Satchels/ce.rsi"
id"ClothingHeadsetIAA"
Sprite
sprite"Clothing/Ears/Headsets/servicesecurity.rsi"
state"icon"
id"ClothingEyesSalesman"
Sprite
sprite"Corvax/Clothing/Eyes/Glasses/salesman.rsi"
state"icon"
id"ClothingEyesBinoclardLenses"
Sprite
sprite"Corvax/Clothing/Eyes/Glasses/kim.rsi"
state"icon"
id"ClothingHandsGlovesAerostatic"
Sprite
sprite"Corvax/Clothing/Hands/Gloves/kim.rsi"
state"icon"
id"ClothingHandsGlovesCentcomNaval"
Sprite
sprite"Corvax/Clothing/Hands/Gloves/centcom_naval.rsi"
state"icon"
id"ClothingHeadCapCentcomBlack"
Sprite
sprite"Corvax/Clothing/Head/Hats/centcom_officer_black.rsi"
state"icon"
id"ClothingHeadCapCentcomNaval"
Sprite
sprite"Corvax/Clothing/Head/Hats/centcom_naval_cap.rsi"
state"icon"
id"ClothingHeadHatBeretCentcomNaval"
Sprite
sprite"Corvax/Clothing/Head/Hats/centcom_naval_beret.rsi"
state"icon"
id"ClothingHeadHatERTLeaderBeret"
Sprite
sprite"Corvax/Clothing/Head/Hats/ERT_leader_beret.rsi"
state"icon"
id"ClothingHeadHatCapHoS"
Sprite
sprite"Corvax/Clothing/Head/Hats/hoshat.rsi"
state"icon"
id"ClothingHeadHatCapWardenAlt"
Sprite
sprite"Corvax/Clothing/Head/Hats/warden_alt.rsi"
state"icon"
id"ClothingHeadHatBeretSecurityMedic"
Sprite
sprite"Corvax/Clothing/Head/Hats/beret_security_medic.rsi"
state"icon"
id"ClothingHeadCaptainHat"
Sprite
sprite"Corvax/Clothing/Head/Hats/caphat.rsi"
state"icon"
id"ClothingHeadHelmetSecurityMedic"
Sprite
sprite"Corvax/Clothing/Head/Helmets/security_medic.rsi"
id"ClothingNeckCloakCentcomBlack"
Sprite
sprite"Corvax/Clothing/Neck/Cloaks/centcom_officer_black.rsi"
state"icon"
id"ClothingNeckCloakCentcomAdmiral"
Sprite
sprite"Corvax/Clothing/Neck/Cloaks/admiral.rsi"
state"icon"
id"ClothingNeckMantleERTLeader"
Sprite
sprite"Corvax/Clothing/Neck/Mantles/ERTmantle.rsi"
state"icon"
id"ClothingNeckAtharaPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"ath"
id"ClothingNeckUSSPPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"comm"
id"ClothingNeckCorvaxPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"cor"
id"ClothingNeckDonkPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"donk"
id"ClothingNeckEarthPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"earth"
id"ClothingNeckEchoPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"echo"
id"ClothingNeckElysiumPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"ely"
id"ClothingNeckLogistikaPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"logistika"
id"ClothingNeckMainPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"main"
id"ClothingNeckDeForestPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"med"
id"ClothingNeckNakamuraPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"nakamura"
id"ClothingNeckNanoTrasenPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"nano"
id"ClothingNeckNebulaPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"neb"
id"ClothingNeckNovaPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"nova"
id"ClothingNeckSyndicakePin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"sind"
id"ClothingNeckSolarisPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"sol"
id"ClothingNeckVitezstviPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"vit"
id"ClothingNeckWhiteListPin"
Sprite
sprite"Corvax/Clothing/Neck/Misc/pins.rsi"
state"wl"
id"ClothingNeckHorrific"
Sprite
sprite"Corvax/Clothing/Neck/Ties/disco.rsi"
state"icon"
id"ClothingOuterArmorCentcomCarapace"
Sprite
sprite"Corvax/Clothing/OuterClothing/Armor/centcom_naval_carapace.rsi"
state"icon"
id"ClothingOuterCoatHoSGreatcoat"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/hos_greatcoat.rsi"
id"ClothingOuterCoatDetectiveDark"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/noirdet.rsi"
id"ClothingOuterCoatWardenAlt"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/warden_alt.rsi"
id"ClothingOuterCoatSecurityOvercoat"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/sec_leather.rsi"
state"icon"
id"ClothingOuterCoatLabSecurityMedic"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/labcoat_security_medic.rsi"
state"icon"
id"ClothingOuterCoatCaptain"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/captain.rsi"
state"icon"
id"ClothingOuterCoatHOP"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/hop.rsi"
state"icon"
id"ClothingOuterHardsuitCBURNLeader"
Sprite
sprite"Corvax/Clothing/OuterClothing/hardsuits/cburncommander.rsi"
state"icon"
id"ClothingOuterAerostaticBomberJacket"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/kim.rsi"
state"icon"
id"ClothingOuterDiscoAssBlazer"
Sprite
sprite"Corvax/Clothing/OuterClothing/Coats/disco.rsi"
state"icon"
id"ClothingOuterVestArmorSec"
Sprite
sprite"Corvax/Clothing/OuterClothing/Vests/armor_sec.rsi"
id"ClothingOuterVestArmorMedSec"
Sprite
sprite"Corvax/Clothing/OuterClothing/Vests/armor_sec_med.rsi"
id"ClothingOuterVestSecurityMedic"
Sprite
sprite"Corvax/Clothing/OuterClothing/Vests/vest_security_medic.rsi"
state"icon"
id"ClothingShoesBootsJackSec"
Sprite
sprite"Corvax/Clothing/Shoes/Boots/jackboots_sec.rsi"
id"ClothingShoesGreenLizardskin"
Sprite
sprite"Corvax/Clothing/Shoes/Specific/disco.rsi"
state"icon"
id"ClothingShoesAerostatic"
Sprite
sprite"Corvax/Clothing/Shoes/Specific/kim.rsi"
state"icon"
id"ClothingShoesCentcomBlack"
Sprite
sprite"Corvax/Clothing/Shoes/Specific/centcom_officer_black.rsi"
state"icon"
id"ClothingShoesSchoolBlack"
Sprite
sprite"Corvax/Clothing/Shoes/Specific/schoolblackshoes.rsi"
state"icon"
id"ClothingShoesSchoolWhite"
Sprite
sprite"Corvax/Clothing/Shoes/Specific/schoolwhiteshoes.rsi"
state"icon"
id"ClothingUniformJumpskirtCentcomOfficial"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/centcom_official.rsi"
state"icon"
id"ClothingUniformJumpskirtCentcomOfficer"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/centcom_officer.rsi"
state"icon"
id"ClothingUniformJumpskirtElegantMaid"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/elegantmaid.rsi"
state"icon"
id"ClothingUniformColorJumpskirtRainbow"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/rainbow.rsi"
state"icon"
id"ClothingUniformJumpskirtSchool"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/schoolskirt.rsi"
state"icon"
id"ClothingUniformJumpskirtCapTurtleneck"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/cap_turtleneck.rsi"
state"icon"
id"ClothingUniformJumpskirtHoPTurtleneck"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/hop_turtleneck.rsi"
state"icon"
id"ClothingUniformJumpskirtHoSBlack"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/hos_black.rsi"
state"icon"
id"ClothingUniformJumpskirtRDClassical"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpskirt/rd_classical.rsi"
state"icon"
id"ClothingUniformJumpsuitSuperstarCop"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/disco.rsi"
state"icon"
id"ClothingUniformJumpsuitAerostatic"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/kim.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomOfficerBlack"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/centcom_officer_black.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomAdmiral"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/centcom_admiral.rsi"
state"icon"
id"ClothingUniformJumpsuitCapTurtleneck"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/cap_turtleneck.rsi"
state"icon"
id"ClothingUniformJumpsuitHoPTurtleneck"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/hop_turtleneck.rsi"
state"icon"
id"ClothingUniformJumpsuitHoSBlack"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/hos_black.rsi"
state"icon"
id"ClothingUniformJumpsuitRDClassical"
Sprite
sprite"Corvax/Clothing/Uniforms/Jumpsuit/rd_classical.rsi"
state"icon"
id"PortalGate"
Sprite
sprite"Structures/Machines/gateway.rsi"
layers""
- state"portal"
id"MobGorillaLargo"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"crawling"
sprite"Corvax/Mobs/Pets/largo.rsi"
id"MobVulpkanin"
Icon
sprite"Corvax/Mobs/Species/Vulpkanin/parts.rsi"
state"full"
Sprite
noRot"true"
drawdepth"Mobs"
id"DrinkAlexanderGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/alexander.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBadTouchGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/badTouch.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBoyarskyGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/boyarsky.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBrambleGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/bramble.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDaiquiriGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/daiquiri.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDarkAndStormyGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/darkAndStormy.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkEspressoMartiniGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/espressoMartini.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkKvassGlass"
Sprite
sprite"Corvax/Objects/Consumable/Drinks/kvass.rsi"
state"icon"
id"DrinkMaiTaiGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/maiTai.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMoscowMuleGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/moscowMule.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkNegroniGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/negroni.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkOldFashionedGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/oldFashioned.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPalomaGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/paloma.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkYorshGlass"
Icon
sprite"Corvax/Objects/Consumable/Drinks/yorsh.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCampariBottleFull"
Sprite
sprite"Corvax/Objects/Consumable/Drinks/campari.rsi"
state"icon"
id"FoodPelmeniBowl"
Sprite
sprite"Corvax/Objects/Consumable/Food/bowl.rsi"
layers""
- state"pelmeni"
id"FoodBakedVulpkaninPlate"
Sprite
sprite"Corvax/Objects/Consumable/Food/plate.rsi"
layers""
- state"baked_vulpkanin"
id"NewYearTree0"
Sprite
state"before"
noRot"true"
sprite"Corvax/Objects/Decoration/Flora/newyear_tree.yml"
drawdepth"Overdoors"
offset"0, 1"
id"BigPresentBox"
Sprite
sprite"Corvax/Objects/Decoration/Presents/big_present.yml"
noRot"true"
layers""
- state"ribbon"
map"[ "decor" ]"
id"MediumPresentBox"
Sprite
sprite"Corvax/Objects/Decoration/Presents/medium_present.yml"
noRot"true"
layers""
- state"ribbon"
map"[ "decor" ]"
id"SmallPresentBox"
Sprite
sprite"Corvax/Objects/Decoration/Presents/small_present.yml"
noRot"true"
layers""
- state"ribbon"
map"[ "base" ]"
id"EncryptionKeyIAA"
Sprite
layers""
- state"nano_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"IAAPDA"
Icon
state"pda-lawyer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"PilotPDA"
Icon
state"pda-seniorofficer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SalvageShuttleConsoleCircuitboard"
Sprite
sprite"Objects/Misc/module.rsi"
state"cpuboard"
id"PrinterDocMachineCircuitboard"
Sprite
sprite"Objects/Misc/module.rsi"
state"generic"
id"BookExpensiveCrystal"
Sprite
layers""
- state"book_expensive_crystal"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookClones"
Sprite
layers""
- state"book_clones"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookDAM"
Sprite
layers""
- state"book_DAM"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookFaks"
Sprite
layers""
- state"book_faks"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookFamalis"
Sprite
layers""
- state"book_famalis"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookGrav"
Sprite
layers""
- state"book_grav"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookHalifat"
Sprite
layers""
- state"book_halifat"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookRedspace"
Sprite
layers""
- state"book_redspace"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookShips"
Sprite
layers""
- state"book_ships"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookZP"
Sprite
layers""
- state"book_zp"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookUSSP"
Sprite
layers""
- state"book_polit_USSP"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookMirt"
Sprite
layers""
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id"BookGior"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookSNK"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookUmpor"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookNooc"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookNakamura"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookVitz"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookGefest"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookConarex"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookPetr"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookSaibasan"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookUnath1"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookUnath2"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookDione"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookBSS"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookScaf"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookMBS1"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"BookMBS2"
Sprite
layers""
- state"book_MBS2"
sprite"Corvax/Objects/Misc/books.rsi"
id"BookImplants"
Sprite
layers""
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sprite"Corvax/Objects/Misc/books.rsi"
id"PrinterDocFlatpack"
Sprite
sprite"Objects/Devices/flatpack.rsi"
layers""
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color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"IAAIDCard"
Sprite
layers""
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sprite"Objects/Misc/id_cards.rsi"
id"PilotIDCard"
Sprite
layers""
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sprite"Objects/Misc/id_cards.rsi"
id"StationGoalPaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
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map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"RubberStampIAA"
Sprite
sprite"Corvax/Objects/Misc/stamps.rsi"
state"stamp-iaa"
id"FloorTileItemWoodParquet"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_parquet"
id"FloorTileItemWoodBlack"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_black"
id"FloorTileItemWoodDark"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_dark"
id"FloorTileItemWoodLight"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_light"
id"FloorTileItemWoodRed"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_red"
id"FloorTileItemWoodLargeBlack"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_large_black"
id"FloorTileItemWoodLargeDark"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_large_dark"
id"FloorTileItemWoodLargeLight"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_large_light"
id"FloorTileItemWoodLargeRed"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_large_red"
id"FloorTileItemWoodParquetBlack"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_parquet_black"
id"FloorTileItemWoodParquetDark"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_parquet_dark"
id"FloorTileItemWoodParquetLight"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_parquet_light"
id"FloorTileItemWoodParquetRed"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_parquet_red"
id"FloorTileItemWoodChess"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_chess"
id"FloorTileItemWoodChessBlack"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_chess_black"
id"FloorTileItemWoodChessDark"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_chess_dark"
id"FloorTileItemWoodChessLight"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_chess_light"
id"FloorTileItemWoodChessRed"
Sprite
sprite"Corvax/Objects/Tiles/wood.rsi"
state"wood_chess_red"
id"OpporozidoneBeakerSmall"
Sprite
sprite"Objects/Specific/Chemistry/beaker.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"StatueTushkan"
Sprite
sprite"Corvax/Structures/Decoration/maps_statues.rsi"
state"tushkan"
drawdepth"Mobs"
offset""0.0, 1.5""
id"ChairCarp"
Sprite
sprite"Corvax/Structures/Furniture/chairs.rsi"
state"carp"
noRot"true"
id"PottedPlantAlt0"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-0"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt1"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-1"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt2"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-2"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt3"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-3"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt4"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-4"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt5"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-5"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt6"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-6"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt7"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-7"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PottedPlantAlt8"
Sprite
sprite"Corvax/Structures/Furniture/potted_plants.rsi"
state"plant-8"
drawdepth"Overdoors"
offset""0.0,0.3""
noRot"true"
id"PrinterDoc"
Sprite
sprite"Corvax/Structures/Machines/printer.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"CentcomComputerComms"
Sprite
layers""
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state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerShuttleSalvage"
Sprite
layers""
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state"generic_keys"
sprite"Structures/Machines/computers.rsi"
id"KvassTank"
Sprite
sprite"Corvax/Structures/Storage/kvass.rsi"
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noRot"true"
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Sprite
sprite"Corvax/Structures/Storage/kvass.rsi"
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noRot"true"
id"BarSignAlcoholic"
Sprite
drawdepth"WallMountedItems"
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Sprite
state"corvax_newyear"
shader"unshaded"
drawdepth"WallMountedItems"
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Sprite
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drawdepth"BelowFloor"
layers""
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id"ClothingBackpack"
Sprite
sprite"Clothing/Back/Backpacks/backpack.rsi"
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Sprite
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Sprite
sprite"Clothing/Back/Backpacks/ian.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/security.rsi"
state"icon"
id"ClothingBackpackBrigmedic"
Sprite
sprite"Clothing/Back/Backpacks/brigmedic.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/engineering.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/atmospherics.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/medical.rsi"
state"icon"
id"ClothingBackpackCaptain"
Sprite
sprite"Clothing/Back/Backpacks/captain.rsi"
state"icon"
id"ClothingBackpackMime"
Sprite
sprite"Clothing/Back/Backpacks/mime.rsi"
state"icon"
id"ClothingBackpackChemistry"
Sprite
sprite"Clothing/Back/Backpacks/chemistry.rsi"
state"icon"
id"ClothingBackpackHydroponics"
Sprite
sprite"Clothing/Back/Backpacks/hydroponics.rsi"
state"icon"
id"ClothingBackpackScience"
Sprite
sprite"Clothing/Back/Backpacks/science.rsi"
state"icon"
id"ClothingBackpackVirology"
Sprite
sprite"Clothing/Back/Backpacks/virology.rsi"
state"icon"
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Sprite
sprite"Clothing/Back/Backpacks/genetics.rsi"
state"icon"
id"ClothingBackpackCargo"
Sprite
sprite"Clothing/Back/Backpacks/cargo.rsi"
state"icon"
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Sprite
sprite"Clothing/Back/Backpacks/salvage.rsi"
state"icon"
id"ClothingBackpackMerc"
Sprite
sprite"Clothing/Back/Backpacks/merc.rsi"
state"icon"
id"ClothingBackpackERTLeader"
Sprite
sprite"Clothing/Back/Backpacks/ertleader.rsi"
state"icon"
id"ClothingBackpackERTSecurity"
Sprite
sprite"Clothing/Back/Backpacks/ertsec.rsi"
state"icon"
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Sprite
sprite"Clothing/Back/Backpacks/ertmed.rsi"
state"icon"
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Sprite
sprite"Clothing/Back/Backpacks/erteng.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/ertjanitor.rsi"
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Sprite
sprite"Clothing/Back/Backpacks/ertclown.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Clothing/Back/Backpacks/holding.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Clothing/Back/Backpacks/backpack.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Clothing/Back/Duffels/mime.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Clothing/Back/Satchels/holding.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Clothing/Ears/Headsets/security.rsi"
state"icon"
id"ClothingHeadsetBrigmedic"
Sprite
sprite"Clothing/Ears/Headsets/brigmedic.rsi"
state"icon"
id"ClothingHeadsetService"
Sprite
sprite"Clothing/Ears/Headsets/service.rsi"
state"icon"
id"ClothingHeadsetFreelance"
Sprite
sprite"Clothing/Ears/Headsets/freelance.rsi"
state"icon"
id"ClothingHeadsetAltCargo"
Sprite
sprite"Clothing/Ears/Headsets/cargo.rsi"
state"icon_alt"
id"ClothingHeadsetAltCentCom"
Sprite
sprite"Clothing/Ears/Headsets/centcom.rsi"
state"icon_alt"
id"ClothingHeadsetAltCommand"
Sprite
sprite"Clothing/Ears/Headsets/command.rsi"
state"icon_alt"
id"ClothingHeadsetAltEngineering"
Sprite
sprite"Clothing/Ears/Headsets/engineering.rsi"
state"icon_alt"
id"ClothingHeadsetAltMedical"
Sprite
sprite"Clothing/Ears/Headsets/medical.rsi"
state"icon_alt"
id"ClothingHeadsetAltSecurity"
Sprite
sprite"Clothing/Ears/Headsets/security.rsi"
state"icon_alt"
id"ClothingHeadsetAltScience"
Sprite
sprite"Clothing/Ears/Headsets/science.rsi"
state"icon_alt"
id"ClothingHeadsetAltSyndicate"
Sprite
sprite"Clothing/Ears/Headsets/syndicate.rsi"
state"icon_alt"
id"ClothingHeadsetAltFreelancer"
Sprite
sprite"Clothing/Ears/Headsets/freelance.rsi"
state"icon_alt"
id"ClothingHeadsetChameleon"
Sprite
sprite"Clothing/Ears/Headsets/base.rsi"
state"icon"
id"ClothingEyesGlassesGar"
Sprite
sprite"Clothing/Eyes/Glasses/gar.rsi"
state"icon"
id"ClothingEyesGlassesGarOrange"
Sprite
sprite"Clothing/Eyes/Glasses/gar.rsi"
state"icon-alt"
id"ClothingEyesGlassesGarGiga"
Sprite
sprite"Clothing/Eyes/Glasses/gar.rsi"
state"icon-super"
id"ClothingEyesGlassesMeson"
Sprite
sprite"Clothing/Eyes/Glasses/meson.rsi"
state"icon"
id"ClothingEyesGlasses"
Sprite
sprite"Clothing/Eyes/Glasses/glasses.rsi"
state"icon"
id"ClothingEyesGlassesJensen"
Sprite
sprite"Clothing/Eyes/Glasses/jensen.rsi"
state"icon"
id"ClothingEyesGlassesJamjar"
Sprite
sprite"Clothing/Eyes/Glasses/jamjar.rsi"
state"icon"
id"ClothingEyesGlassesOutlawGlasses"
Sprite
sprite"Clothing/Eyes/Glasses/outlawglasses.rsi"
state"icon"
id"ClothingEyesGlassesCheapSunglasses"
Sprite
sprite"Clothing/Eyes/Glasses/sunglasses.rsi"
state"icon"
id"ClothingEyesGlassesSunglasses"
Sprite
sprite"Clothing/Eyes/Glasses/sunglasses.rsi"
state"icon"
id"ClothingEyesGlassesSecurity"
Sprite
sprite"Clothing/Eyes/Glasses/secglasses.rsi"
state"icon"
id"ClothingEyesGlassesCommand"
Sprite
sprite"Clothing/Eyes/Glasses/commandglasses.rsi"
state"icon"
id"ClothingEyesGlassesMercenary"
Sprite
sprite"Clothing/Eyes/Glasses/mercglasses.rsi"
state"icon"
id"ClothingEyesGlassesThermal"
Sprite
sprite"Clothing/Eyes/Glasses/thermal.rsi"
state"icon"
id"ClothingEyesGlassesChemical"
Sprite
sprite"Clothing/Eyes/Glasses/science.rsi"
state"icon"
id"ClothingEyesVisorNinja"
Sprite
sprite"Clothing/Eyes/Glasses/ninjavisor.rsi"
state"icon"
id"ClothingEyesHudDiagnostic"
Sprite
sprite"Clothing/Eyes/Hud/diag.rsi"
state"icon"
id"ClothingEyesHudMedical"
Sprite
sprite"Clothing/Eyes/Hud/med.rsi"
state"icon"
id"ClothingEyesHudSecurity"
Sprite
sprite"Clothing/Eyes/Hud/sec.rsi"
state"icon"
id"ClothingEyesHudCommand"
Sprite
sprite"Clothing/Eyes/Hud/command.rsi"
state"icon"
id"ClothingEyesHudBeer"
Sprite
sprite"Clothing/Eyes/Hud/beergoggles.rsi"
state"icon"
id"ClothingEyesHudFriedOnion"
Sprite
sprite"Clothing/Eyes/Hud/friedonion.rsi"
state"icon"
id"ClothingEyesHudOnionBeer"
Sprite
sprite"Clothing/Eyes/Hud/onionbeer.rsi"
state"icon"
id"ClothingEyesHudMedOnion"
Sprite
sprite"Clothing/Eyes/Hud/medonion.rsi"
state"icon"
id"ClothingEyesHudMedOnionBeer"
Sprite
sprite"Clothing/Eyes/Hud/medonionbeer.rsi"
state"icon"
id"ClothingEyesHudMedSec"
Sprite
sprite"Clothing/Eyes/Hud/medsec.rsi"
state"icon"
id"ClothingEyesHudMultiversal"
Sprite
sprite"Clothing/Eyes/Hud/medsecengi.rsi"
state"icon"
id"ClothingEyesHudOmni"
Sprite
sprite"Clothing/Eyes/Hud/omni.rsi"
state"icon"
id"ClothingEyesHudSyndicate"
Sprite
sprite"Clothing/Eyes/Hud/synd.rsi"
state"icon"
id"ClothingEyesHudSyndicateAgent"
Sprite
sprite"Clothing/Eyes/Hud/syndagent.rsi"
state"icon"
id"ClothingEyesGlassesHiddenSecurity"
Sprite
sprite"Clothing/Eyes/Glasses/sunglasses.rsi"
state"icon"
id"ClothingEyesEyepatchHudMedical"
Sprite
sprite"Clothing/Eyes/Hud/medpatch.rsi"
layers""
- map"["foldedLayer"]"
state"icon"
visible"false"
scale"-1,1"
id"ClothingEyesEyepatchHudMedicalFlipped"
Sprite
layers""
- map"["foldedLayer"]"
state"icon"
visible"true"
scale"-1,1"
id"ClothingEyesEyepatchHudSecurity"
Sprite
sprite"Clothing/Eyes/Hud/secpatch.rsi"
layers""
- map"["foldedLayer"]"
state"icon"
visible"false"
scale"-1,1"
id"ClothingEyesEyepatchHudSecurityFlipped"
Sprite
layers""
- map"["foldedLayer"]"
state"icon"
visible"true"
scale"-1,1"
id"ClothingEyesEyepatchHudBeer"
Sprite
sprite"Clothing/Eyes/Hud/beerpatch.rsi"
layers""
- map"["foldedLayer"]"
state"icon"
visible"false"
scale"-1,1"
id"ClothingEyesEyepatchHudBeerFlipped"
Sprite
layers""
- map"["foldedLayer"]"
state"icon"
visible"true"
scale"-1,1"
id"ClothingEyesEyepatchHudDiag"
Sprite
sprite"Clothing/Eyes/Hud/diagpatch.rsi"
layers""
- map"["foldedLayer"]"
state"icon"
visible"false"
scale"-1,1"
id"ClothingEyesEyepatchHudDiagFlipped"
Sprite
layers""
- map"["foldedLayer"]"
state"icon"
visible"true"
scale"-1,1"
id"ClothingEyesBlindfold"
Sprite
sprite"Clothing/Eyes/Misc/blindfold.rsi"
state"icon"
id"ClothingEyesEyepatch"
Sprite
sprite"Clothing/Eyes/Misc/eyepatch.rsi"
layers""
- map"["foldedLayer"]"
state"icon"
visible"false"
scale"-1,1"
id"ClothingEyesEyepatchFlipped"
Sprite
layers""
- map"["foldedLayer"]"
state"icon"
visible"true"
scale"-1,1"
id"ClothingEyesChameleon"
Sprite
sprite"Clothing/Eyes/Glasses/sunglasses.rsi"
state"icon"
id"ClothingHandsGlovesColorPurple"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorRed"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorBlue"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorTeal"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorBrown"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorGray"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorGreen"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorLightBrown"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorOrange"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorWhite"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesColorBlack"
Sprite
sprite"Clothing/Hands/Gloves/Color/black.rsi"
state"icon"
id"ClothingHandsGlovesColorYellow"
Sprite
sprite"Clothing/Hands/Gloves/Color/yellow.rsi"
state"icon"
id"ClothingHandsGlovesColorYellowBudget"
Sprite
sprite"Clothing/Hands/Gloves/Color/yellow.rsi"
state"icon"
id"ClothingHandsGlovesConducting"
Sprite
sprite"Clothing/Hands/Gloves/Color/yellow.rsi"
state"icon"
id"ClothingHandsGlovesBoxingRed"
Sprite
sprite"Clothing/Hands/Gloves/Boxing/boxingred.rsi"
state"icon"
id"ClothingHandsGlovesBoxingBlue"
Sprite
sprite"Clothing/Hands/Gloves/Boxing/boxingblue.rsi"
state"icon"
id"ClothingHandsGlovesBoxingGreen"
Sprite
sprite"Clothing/Hands/Gloves/Boxing/boxinggreen.rsi"
state"icon"
id"ClothingHandsGlovesBoxingYellow"
Sprite
sprite"Clothing/Hands/Gloves/Boxing/boxingyellow.rsi"
state"icon"
id"ClothingHandsGlovesBoxingRigged"
Sprite
sprite"Clothing/Hands/Gloves/Boxing/boxingblue.rsi"
state"icon"
id"ClothingHandsGlovesCaptain"
Sprite
sprite"Clothing/Hands/Gloves/captain.rsi"
state"icon"
id"ClothingHandsGlovesHop"
Sprite
sprite"Clothing/Hands/Gloves/hop.rsi"
state"icon"
id"ClothingHandsGlovesLatex"
Sprite
sprite"Clothing/Hands/Gloves/latex.rsi"
state"icon"
id"ClothingHandsGlovesNitrile"
Sprite
sprite"Clothing/Hands/Gloves/nitrile.rsi"
state"icon"
id"ClothingHandsGlovesLeather"
Sprite
sprite"Clothing/Hands/Gloves/leather.rsi"
state"icon"
id"ClothingHandsGlovesPowerglove"
Sprite
sprite"Clothing/Hands/Gloves/powerglove.rsi"
state"icon"
id"ClothingHandsGlovesRobohands"
Sprite
sprite"Clothing/Hands/Gloves/robohands.rsi"
state"icon"
id"ClothingHandsGlovesSpaceNinja"
Sprite
sprite"Clothing/Hands/Gloves/spaceninja.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
state"icon"
id"ClothingHandsGlovesCombat"
Sprite
sprite"Clothing/Hands/Gloves/combat.rsi"
state"icon"
id"ClothingHandsTacticalMaidGloves"
Sprite
sprite"Clothing/Hands/Gloves/tacticalmaidgloves.rsi"
state"icon"
id"ClothingHandsMercGlovesCombat"
Sprite
sprite"Clothing/Hands/Gloves/mercbattle.rsi"
state"icon"
id"ClothingHandsGlovesFingerless"
Sprite
sprite"Clothing/Hands/Gloves/fingerless.rsi"
state"icon"
id"ClothingHandsGlovesFingerlessInsulated"
Sprite
sprite"Clothing/Hands/Gloves/fingerlessinsuls.rsi"
state"icon"
id"ClothingHandsGlovesMercFingerless"
Sprite
sprite"Clothing/Hands/Gloves/mercfingerless.rsi"
state"icon"
id"ThievingGloves"
Sprite
sprite"Clothing/Hands/Gloves/Color/black.rsi"
state"icon"
id"ClothingHandsGlovesCluwne"
Sprite
sprite"Clothing/Hands/Gloves/Color/color.rsi"
layers""
- state"icon"
color"""
state"icon"
id"ClothingHandsGlovesNorthStar"
Sprite
sprite"Clothing/Hands/Gloves/northstar.rsi"
state"icon"
id"ClothingHandsGlovesForensic"
Sprite
sprite"Clothing/Hands/Gloves/forensic.rsi"
state"icon"
id"ClothingHandsGlovesJanitor"
Sprite
sprite"Clothing/Hands/Gloves/janitor.rsi"
state"icon"
id"GoldRing"
Sprite
layers""
- state"ring"
color"""
sprite"Clothing/Hands/Rings/basic.rsi"
id"SilverRing"
Sprite
layers""
- state"ring"
sprite"Clothing/Hands/Rings/basic.rsi"
id"GoldRingDiamond"
Sprite
layers""
- state"gem"
color"""
sprite"Clothing/Hands/Rings/basic.rsi"
id"SilverRingDiamond"
Sprite
layers""
- state"gem"
color"""
sprite"Clothing/Hands/Rings/basic.rsi"
id"GoldRingGem"
Sprite
layers""
- state"gem"
color"""
map"[ "gemColor" ]"
sprite"Clothing/Hands/Rings/basic.rsi"
id"SilverRingGem"
Sprite
layers""
- state"gem"
map"[ "gemColor" ]"
sprite"Clothing/Hands/Rings/basic.rsi"
id"ClothingHandsChameleon"
Sprite
sprite"Clothing/Hands/Gloves/Color/black.rsi"
state"icon"
id"ClothingHandsChameleonThief"
Sprite
sprite"Clothing/Hands/Gloves/Color/black.rsi"
state"icon"
id"ClothingHeadHatAnimalCat"
Sprite
sprite"Clothing/Head/Animals/cat.rsi"
state"icon"
id"ClothingHeadHatAnimalCatBrown"
Sprite
sprite"Clothing/Head/Animals/cat2.rsi"
state"icon"
id"ClothingHeadHatAnimalCatBlack"
Sprite
sprite"Clothing/Head/Animals/cat3.rsi"
state"icon"
id"ClothingHeadHatAnimalHeadslime"
Sprite
sprite"Clothing/Head/Animals/headslime.rsi"
state"icon"
id"ClothingHeadHatAnimalMonkey"
Sprite
sprite"Clothing/Head/Animals/monkey.rsi"
state"icon"
id"ClothingHeadBandBlack"
Sprite
sprite"Clothing/Head/Bandanas/black.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandBlue"
Sprite
sprite"Clothing/Head/Bandanas/blue.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandBotany"
Sprite
sprite"Clothing/Head/Bandanas/botany.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandGold"
Sprite
sprite"Clothing/Head/Bandanas/gold.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandGreen"
Sprite
sprite"Clothing/Head/Bandanas/green.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandGrey"
Sprite
sprite"Clothing/Head/Bandanas/grey.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandRed"
Sprite
sprite"Clothing/Head/Bandanas/red.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandSkull"
Sprite
sprite"Clothing/Head/Bandanas/skull.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandMerc"
Sprite
sprite"Clothing/Head/Bandanas/merc.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadBandBrown"
Sprite
sprite"Clothing/Head/Bandanas/brown.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHelmetEVA"
Sprite
sprite"Clothing/Head/Helmets/eva.rsi"
state"icon"
id"ClothingHeadHelmetEVALarge"
Sprite
sprite"Clothing/Head/Helmets/eva_large.rsi"
state"icon"
id"ClothingHeadHelmetSyndicate"
Sprite
sprite"Clothing/Head/Helmets/eva_syndicate.rsi"
state"icon"
id"ClothingHeadHelmetCosmonaut"
Sprite
sprite"Clothing/Head/Helmets/cosmonaut.rsi"
state"icon"
id"ClothingHeadHelmetVoidParamed"
Sprite
sprite"Clothing/Head/Helmets/paramedhelm.rsi"
state"icon"
id"ClothingHeadHelmetAncient"
Sprite
sprite"Clothing/Head/Helmets/ancientvoidsuit.rsi"
state"icon"
id"ClothingHeadHatHardhatBlue"
Sprite
sprite"Clothing/Head/Hardhats/blue.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatOrange"
Sprite
sprite"Clothing/Head/Hardhats/orange.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatRed"
Sprite
sprite"Clothing/Head/Hardhats/red.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatWhite"
Sprite
sprite"Clothing/Head/Hardhats/white.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatYellow"
Sprite
sprite"Clothing/Head/Hardhats/yellow.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatYellowDark"
Sprite
sprite"Clothing/Head/Hardhats/dark_yellow.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatHardhatArmored"
Sprite
sprite"Clothing/Head/Hardhats/armored.rsi"
layers""
- state"light-icon"
shader"unshaded"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatBeaverHat"
Sprite
sprite"Clothing/Head/Hats/beaver_hat.rsi"
state"icon"
id"ClothingHeadHatBeret"
Sprite
sprite"Clothing/Head/Hats/beret.rsi"
state"icon"
id"ClothingHeadHatBeretFrench"
Sprite
sprite"Clothing/Head/Hats/beret_french.rsi"
state"icon"
id"ClothingHeadHatBeretSecurity"
Sprite
sprite"Clothing/Head/Hats/beret_security.rsi"
state"icon"
id"ClothingHeadHatSecurityTrooper"
Sprite
sprite"Clothing/Head/Hats/security_trooper_hat.rsi"
state"icon"
id"ClothingHeadHatCasa"
Sprite
sprite"Clothing/Head/Hats/casa.rsi"
state"icon"
id"ClothingHeadHatBeretRND"
Sprite
sprite"Clothing/Head/Hats/beret_rnd.rsi"
state"icon"
id"ClothingHeadHatBeretEngineering"
Sprite
sprite"Clothing/Head/Hats/beret_engineering.rsi"
state"icon"
id"ClothingHeadHatBeretQM"
Sprite
sprite"Clothing/Head/Hats/beret_qm.rsi"
state"icon"
id"ClothingHeadHatBeretHoS"
Sprite
sprite"Clothing/Head/Hats/beret_hos.rsi"
state"icon"
id"ClothingHeadHatBeretWarden"
Sprite
sprite"Clothing/Head/Hats/beret_warden.rsi"
state"icon"
id"ClothingHeadHatBeretSeniorPhysician"
Sprite
sprite"Clothing/Head/Hats/beret_physician.rsi"
state"icon"
id"ClothingHeadHatBeretBrigmedic"
Sprite
sprite"Clothing/Head/Hats/beret_brigmedic.rsi"
state"icon"
id"ClothingHeadHatBeretMerc"
Sprite
sprite"Clothing/Head/Hats/beret_merc.rsi"
state"icon"
id"ClothingHeadHatBowlerHat"
Sprite
sprite"Clothing/Head/Hats/bowler_hat.rsi"
state"icon"
id"ClothingHeadHatCaptain"
Sprite
sprite"Clothing/Head/Hats/captain.rsi"
state"icon"
id"ClothingHeadHatCardborg"
Sprite
sprite"Clothing/Head/Hats/cardborg_h.rsi"
state"icon"
id"ClothingHeadHatCentcom"
Sprite
sprite"Clothing/Head/Hats/centcom.rsi"
state"icon"
id"ClothingHeadHatChef"
Sprite
sprite"Clothing/Head/Hats/chefhat.rsi"
state"icon"
id"ClothingHeadHatFedoraBrown"
Sprite
sprite"Clothing/Head/Hats/brownfedora.rsi"
state"icon"
id"ClothingHeadHatFedoraGrey"
Sprite
sprite"Clothing/Head/Hats/greyfedora.rsi"
state"icon"
id"ClothingHeadHatFez"
Sprite
sprite"Clothing/Head/Hats/fez.rsi"
state"icon"
id"ClothingHeadHatHopcap"
Sprite
sprite"Clothing/Head/Hats/hopcap.rsi"
state"icon"
id"ClothingHeadHatHoshat"
Sprite
sprite"Clothing/Head/Hats/hoshat.rsi"
state"icon"
id"ClothingHeadHatOutlawHat"
Sprite
sprite"Clothing/Head/Hats/outlawhat.rsi"
state"icon"
id"ClothingHeadHatWitch1"
Sprite
sprite"Clothing/Head/Hats/witchhat.rsi"
state"icon"
id"ClothingHeadHatPaper"
Sprite
sprite"Clothing/Head/Hats/paper.rsi"
state"icon"
id"ClothingHeadHatPirate"
Sprite
sprite"Clothing/Head/Hats/pirate.rsi"
state"icon"
id"ClothingHeadHatPlaguedoctor"
Sprite
sprite"Clothing/Head/Hats/plaguedoctor.rsi"
state"icon"
id"ClothingHeadHatRedwizard"
Sprite
sprite"Clothing/Head/Hats/redwizard.rsi"
state"icon"
id"ClothingHeadHatSantahat"
Sprite
sprite"Clothing/Head/Hats/santahat.rsi"
state"icon"
id"ClothingHeadHatSombrero"
Sprite
sprite"Clothing/Head/Hats/sombrero.rsi"
state"icon"
id"ClothingHeadHatSurgcapBlue"
Sprite
sprite"Clothing/Head/Hats/surgcap_blue.rsi"
state"icon"
id"ClothingHeadHatSurgcapGreen"
Sprite
sprite"Clothing/Head/Hats/surgcap_green.rsi"
state"icon"
id"ClothingHeadHatSurgcapPurple"
Sprite
sprite"Clothing/Head/Hats/surgcap_purple.rsi"
state"icon"
id"ClothingHeadHatTophat"
Sprite
sprite"Clothing/Head/Hats/tophat.rsi"
state"icon"
id"ClothingHeadHatUshanka"
Sprite
sprite"Clothing/Head/Hats/ushanka.rsi"
layers""
- state"icon-up"
map"["foldedLayer"]"
visible"false"
state"icon"
id"ClothingHeadHatVioletwizard"
Sprite
sprite"Clothing/Head/Hats/violetwizard.rsi"
state"icon"
id"ClothingHeadHatWarden"
Sprite
sprite"Clothing/Head/Hats/warden.rsi"
state"icon"
id"ClothingHeadHatWitch"
Sprite
sprite"Clothing/Head/Hats/witch.rsi"
state"icon"
id"ClothingHeadHatWizardFake"
Sprite
sprite"Clothing/Head/Hats/wizard_fake.rsi"
state"icon"
id"ClothingHeadHatWizard"
Sprite
sprite"Clothing/Head/Hats/wizardhat.rsi"
state"icon"
id"ClothingHeadHatXmasCrown"
Sprite
sprite"Clothing/Head/Hats/xmascrown.rsi"
state"icon"
id"ClothingHeadHatTrucker"
Sprite
sprite"Clothing/Head/Hats/truckershat.rsi"
state"icon"
id"ClothingHeadPyjamaSyndicateBlack"
Sprite
sprite"Clothing/Head/Hats/pyjamasyndicateblack.rsi"
state"icon"
id"ClothingHeadPyjamaSyndicatePink"
Sprite
sprite"Clothing/Head/Hats/pyjamasyndicatepink.rsi"
state"icon"
id"ClothingHeadPyjamaSyndicateRed"
Sprite
sprite"Clothing/Head/Hats/pyjamasyndicatered.rsi"
state"icon"
id"ClothingHeadPaperSack"
Sprite
sprite"Clothing/Head/Hats/papersack.rsi"
state"icon"
id"ClothingHeadPaperSackSmile"
Sprite
sprite"Clothing/Head/Hats/papersacksmile.rsi"
state"icon"
id"ClothingHeadFishCap"
Sprite
sprite"Clothing/Head/Hats/fishcap.rsi"
state"icon"
id"ClothingHeadNurseHat"
Sprite
sprite"Clothing/Head/Hats/nursehat.rsi"
state"icon"
id"ClothingHeadRastaHat"
Sprite
sprite"Clothing/Head/Hats/rasta.rsi"
state"icon"
id"ClothingHeadSafari"
Sprite
sprite"Clothing/Head/Hats/safarihat.rsi"
state"icon"
id"ClothingHeadHatJester"
Sprite
sprite"Clothing/Head/Hats/jester.rsi"
state"icon"
id"ClothingHeadHatJesterAlt"
Sprite
sprite"Clothing/Head/Hats/jester2.rsi"
state"icon"
id"ClothingHeadHatBeretCmo"
Sprite
sprite"Clothing/Head/Hats/beret_cmo.rsi"
state"icon"
id"ClothingHeadHatPirateTricord"
Sprite
sprite"Clothing/Head/Hats/piratetricord.rsi"
state"icon"
id"ClothingHeadHatWatermelon"
Sprite
sprite"Clothing/Head/Hats/melon.rsi"
state"icon"
id"ClothingHeadHatHolyWatermelon"
Sprite
sprite"Clothing/Head/Hats/holyhatmelon.rsi"
state"icon"
id"ClothingHeadHatSyndie"
Sprite
sprite"Clothing/Head/Hats/syndiecap.rsi"
state"icon"
id"ClothingHeadHatSyndieMAA"
Sprite
sprite"Clothing/Head/Hats/syndiecap_maa.rsi"
state"icon"
id"ClothingHeadHatTacticalMaidHeadband"
Sprite
sprite"Clothing/Head/Hats/tacticalmaidheadband.rsi"
state"icon"
id"ClothingHeadHatHetmanHat"
Sprite
sprite"Clothing/Head/Hats/hetman_hat.rsi"
state"icon"
id"ClothingHeadHatMagician"
Icon
sprite"Clothing/Head/Hats/magician.rsi"
state""icon""
Sprite
state""icon""
sprite"Clothing/Head/Hats/magician.rsi"
id"ClothingHeadHatCapcap"
Sprite
sprite"Clothing/Head/Hats/capcap.rsi"
state"icon"
id"ClothingHeadHatCentcomcap"
Sprite
sprite"Clothing/Head/Hats/comcap.rsi"
state"icon"
id"ClothingHeadHatGladiator"
Sprite
sprite"Clothing/Head/Hats/gladiator.rsi"
state"icon"
id"ClothingHeadHatPartyRed"
Sprite
sprite"Clothing/Head/Hats/party_red.rsi"
state"icon"
id"ClothingHeadHatPartyYellow"
Sprite
sprite"Clothing/Head/Hats/party_yellow.rsi"
state"icon"
id"ClothingHeadHatPartyGreen"
Sprite
sprite"Clothing/Head/Hats/party_green.rsi"
state"icon"
id"ClothingHeadHatPartyBlue"
Sprite
sprite"Clothing/Head/Hats/party_blue.rsi"
state"icon"
id"ClothingHeadHatPartyWaterCup"
Sprite
sprite"Clothing/Head/Hats/party_water_cup.rsi"
state"icon"
id"ClothingHeadHatGreyFlatcap"
Sprite
sprite"Clothing/Head/Hats/greyflatcap.rsi"
state"icon"
id"ClothingHeadHatBrownFlatcap"
Sprite
sprite"Clothing/Head/Hats/brownflatcap.rsi"
state"icon"
id"ClothingHeadHatCowboyBrown"
Sprite
sprite"Clothing/Head/Hats/cowboyhatbrown.rsi"
state"icon"
id"ClothingHeadHatCowboyBlack"
Sprite
sprite"Clothing/Head/Hats/cowboyhatblack.rsi"
state"icon"
id"ClothingHeadHatCowboyGrey"
Sprite
sprite"Clothing/Head/Hats/cowboyhatgrey.rsi"
state"icon"
id"ClothingHeadHatCowboyRed"
Sprite
sprite"Clothing/Head/Hats/cowboyhatred.rsi"
state"icon"
id"ClothingHeadHatCowboyWhite"
Sprite
sprite"Clothing/Head/Hats/cowboyhatwhite.rsi"
state"icon"
id"ClothingHeadHatCowboyBountyHunter"
Sprite
sprite"Clothing/Head/Hats/cowboyhatbountyhunter.rsi"
state"icon"
id"ClothingHeadHatStrawHat"
Sprite
sprite"Clothing/Head/Hats/straw_hat.rsi"
state"icon"
id"ClothingHeadHatBeretMedic"
Sprite
sprite"Clothing/Head/Hats/beret_medic.rsi"
state"icon"
id"ClothingHeadHelmetBasic"
Sprite
sprite"Clothing/Head/Helmets/security.rsi"
state"icon"
id"ClothingHeadHelmetMerc"
Sprite
sprite"Clothing/Head/Helmets/merc_helmet.rsi"
state"icon"
id"ClothingHeadHelmetSwat"
Sprite
sprite"Clothing/Head/Helmets/swat.rsi"
state"icon"
id"ClothingHeadHelmetSwatSyndicate"
Sprite
sprite"Clothing/Head/Helmets/swat_syndicate.rsi"
state"icon"
id"ClothingHeadHelmetRiot"
Sprite
sprite"Clothing/Head/Helmets/light_riot.rsi"
state"icon"
id"ClothingHeadHelmetBombSuit"
Sprite
sprite"Clothing/Head/Helmets/bombsuit.rsi"
state"icon"
id"ClothingHeadHelmetJanitorBombSuit"
Sprite
sprite"Clothing/Head/Helmets/janitor_bombsuit.rsi"
state"icon"
id"ClothingHeadHelmetCult"
Sprite
sprite"Clothing/Head/Helmets/cult.rsi"
state"icon"
id"ClothingHeadHelmetSpaceNinja"
Sprite
sprite"Clothing/Head/Helmets/spaceninja.rsi"
state"icon"
id"ClothingHeadHelmetTemplar"
Sprite
sprite"Clothing/Head/Helmets/templar.rsi"
state"icon"
id"ClothingHeadHelmetThunderdome"
Sprite
sprite"Clothing/Head/Helmets/thunderdome.rsi"
state"icon"
id"ClothingHeadHelmetWizardHelm"
Sprite
sprite"Clothing/Head/Helmets/wizardhelm.rsi"
state"icon"
id"ClothingHeadHelmetFire"
Sprite
sprite"Clothing/Head/Helmets/firehelmet.rsi"
layers""
- state"icon-flash"
visible"false"
map"[ "light" ]"
id"ClothingHeadHelmetAtmosFire"
Sprite
sprite"Clothing/Head/Helmets/atmos_firehelmet.rsi"
layers""
- state"icon-flash"
visible"false"
map"[ "light" ]"
id"ClothingHeadHelmetLing"
Sprite
sprite"Clothing/Head/Helmets/linghelmet.rsi"
state"icon"
id"ClothingHeadHelmetERTLeader"
Sprite
sprite"Clothing/Head/Helmets/ert_leader.rsi"
state"icon"
id"ClothingHeadHelmetERTSecurity"
Sprite
sprite"Clothing/Head/Helmets/ert_security.rsi"
state"icon"
id"ClothingHeadHelmetERTMedic"
Sprite
sprite"Clothing/Head/Helmets/ert_medic.rsi"
state"icon"
id"ClothingHeadHelmetERTEngineer"
Sprite
sprite"Clothing/Head/Helmets/ert_engineer.rsi"
state"icon"
id"ClothingHeadHelmetERTJanitor"
Sprite
sprite"Clothing/Head/Helmets/ert_janitor.rsi"
state"icon"
id"ClothingHeadHelmetRaid"
Sprite
sprite"Clothing/Head/Helmets/syndie-raid.rsi"
state"icon"
id"ClothingHeadHelmetBone"
Sprite
sprite"Clothing/Head/Helmets/bone_helmet.rsi"
state"icon"
id"ClothingHeadHelmetPodWars"
Sprite
sprite"Clothing/Head/Helmets/podwars_helmet.rsi"
state"icon"
id"ClothingHeadHelmetJustice"
Sprite
sprite"Clothing/Head/Helmets/justice.rsi"
layers""
- state"icon-light"
visible"false"
shader"unshaded"
map"[ "light" ]"
state"icon"
id"ClothingHeadHelmetJusticeEmpty"
Sprite
sprite"Clothing/Head/Helmets/justice.rsi"
layers""
- state"icon-light"
visible"false"
shader"unshaded"
map"[ "light" ]"
state"icon"
id"ClothingHeadHatHoodBioGeneral"
Sprite
sprite"Clothing/Head/Hoods/Bio/general.rsi"
state"icon"
id"ClothingHeadHatHoodBioCmo"
Sprite
sprite"Clothing/Head/Hoods/Bio/cmo.rsi"
state"icon"
id"ClothingHeadHatHoodBioJanitor"
Sprite
sprite"Clothing/Head/Hoods/Bio/janitor.rsi"
state"icon"
id"ClothingHeadHatHoodBioScientist"
Sprite
sprite"Clothing/Head/Hoods/Bio/scientist.rsi"
state"icon"
id"ClothingHeadHatHoodBioSecurity"
Sprite
sprite"Clothing/Head/Hoods/Bio/security.rsi"
state"icon"
id"ClothingHeadHatHoodBioVirology"
Sprite
sprite"Clothing/Head/Hoods/Bio/virology.rsi"
state"icon"
id"ClothingHeadHatHoodChaplainHood"
Sprite
sprite"Clothing/Head/Hoods/chaplain.rsi"
state"icon"
id"ClothingHeadHatHoodCulthood"
Sprite
sprite"Clothing/Head/Hoods/cult.rsi"
state"icon"
id"ClothingHeadHatHoodNunHood"
Sprite
sprite"Clothing/Head/Hoods/nun.rsi"
state"icon"
id"ClothingHeadHatHoodRad"
Sprite
sprite"Clothing/Head/Hoods/rad.rsi"
state"icon"
id"ClothingHeadHatHoodGoliathCloak"
Sprite
sprite"Clothing/Head/Hoods/goliathcloak.rsi"
state"icon"
id"ClothingHeadHatHoodIan"
Sprite
sprite"Clothing/Head/Hoods/iansuit.rsi"
state"icon"
id"ClothingHeadHatHoodCarp"
Sprite
sprite"Clothing/Head/Hoods/carpsuit.rsi"
state"icon"
id"ClothingHeadHelmetHardsuitCarp"
Sprite
sprite"Clothing/Head/Hoods/carpsuit.rsi"
state"icon"
id"ClothingHeadHatHoodMoth"
Sprite
sprite"Clothing/Head/Hoods/moth.rsi"
state"icon"
id"ClothingHeadHatHoodVoidCloak"
Sprite
sprite"Clothing/Head/Hoods/voidcloak.rsi"
state"icon"
id"ClothingHeadHatBunny"
Sprite
sprite"Clothing/Head/Misc/bunny.rsi"
state"icon"
id"ClothingHeadHatCake"
Sprite
sprite"Clothing/Head/Misc/cake.rsi"
state"icon"
id"ClothingHeadHatChickenhead"
Sprite
sprite"Clothing/Head/Misc/chickenhead.rsi"
state"icon"
id"ClothingHeadHatFlowerWreath"
Sprite
sprite"Clothing/Head/Misc/flower-wreath.rsi"
state"icon"
id"ClothingHeadHatPumpkin"
Sprite
sprite"Clothing/Head/Misc/pumpkin.rsi"
layers""
- state"icon-flash"
visible"false"
map"[ "light" ]"
id"ClothingHeadHatPwig"
Sprite
sprite"Clothing/Head/Misc/pwig.rsi"
state"icon"
id"ClothingHeadMirror"
Sprite
sprite"Clothing/Head/Misc/head_mirror.rsi"
state"icon"
id"ClothingHeadHatRichard"
Sprite
sprite"Clothing/Head/Misc/richard.rsi"
state"icon"
id"ClothingHeadHatSkub"
Sprite
sprite"Clothing/Head/Misc/skubhead.rsi"
state"icon"
id"ClothingHeadHatShrineMaidenWig"
Sprite
sprite"Clothing/Head/Misc/shrine-maidens-wig.rsi"
state"icon"
id"ClothingHeadHatCone"
Sprite
sprite"Clothing/Head/Misc/cone.rsi"
state"icon"
id"ClothingHeadHatFancyCrown"
Sprite
sprite"Clothing/Head/Misc/fancycrown.rsi"
state"icon"
id"ClothingHeadHatCatEars"
Sprite
sprite"Clothing/Head/Hats/catears.rsi"
state"icon"
id"ClothingHeadHatDogEars"
Sprite
sprite"Clothing/Head/Hats/dogears.rsi"
state"icon"
id"ClothingHeadHatSquid"
Sprite
sprite"Clothing/Head/Misc/squiddy.rsi"
state"icon"
id"ClothingHeadHatRedRacoon"
Sprite
sprite"Clothing/Head/Misc/red_racoon.rsi"
state"icon"
id"WaterDropletHat"
Sprite
sprite"Clothing/Head/Misc/waterdroplet.rsi"
state"icon"
id"ClothingHeadHatHairflower"
Sprite
sprite"Clothing/Head/Misc/hairflower.rsi"
state"icon"
id"ClothingHeadHatBluesoft"
Sprite
sprite"Clothing/Head/Soft/bluesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatBluesoftFlipped"
Sprite
sprite"Clothing/Head/Soft/bluesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatCargosoft"
Sprite
sprite"Clothing/Head/Soft/cargosoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatCargosoftFlipped"
Sprite
sprite"Clothing/Head/Soft/cargosoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatQMsoft"
Sprite
sprite"Clothing/Head/Soft/qmsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatQMsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/qmsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatCorpsoft"
Sprite
sprite"Clothing/Head/Soft/corpsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatCorpsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/corpsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatGreensoft"
Sprite
sprite"Clothing/Head/Soft/greensoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatGreensoftFlipped"
Sprite
sprite"Clothing/Head/Soft/greensoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatBlacksoft"
Sprite
sprite"Clothing/Head/Soft/blacksoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatBlacksoftFlipped"
Sprite
sprite"Clothing/Head/Soft/blacksoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatGreysoft"
Sprite
sprite"Clothing/Head/Soft/greysoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatGreysoftFlipped"
Sprite
sprite"Clothing/Head/Soft/greysoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatMimesoft"
Sprite
sprite"Clothing/Head/Soft/mimesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatMimesoftFlipped"
Sprite
sprite"Clothing/Head/Soft/mimesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatOrangesoft"
Sprite
sprite"Clothing/Head/Soft/orangesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatOrangesoftFlipped"
Sprite
sprite"Clothing/Head/Soft/orangesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatPurplesoft"
Sprite
sprite"Clothing/Head/Soft/purplesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatPurplesoftFlipped"
Sprite
sprite"Clothing/Head/Soft/purplesoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatRedsoft"
Sprite
sprite"Clothing/Head/Soft/redsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatRedsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/redsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatSecsoft"
Sprite
sprite"Clothing/Head/Soft/secsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatSecsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/secsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatYellowsoft"
Sprite
sprite"Clothing/Head/Soft/yellowsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatYellowsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/yellowsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatBizarreSoft"
Sprite
sprite"Clothing/Head/Soft/bizarresoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatBizarreSoftFlipped"
Sprite
sprite"Clothing/Head/Soft/bizarresoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatParamedicsoft"
Sprite
sprite"Clothing/Head/Soft/paramedicsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatParamedicsoftFlipped"
Sprite
sprite"Clothing/Head/Soft/paramedicsoft.rsi"
layers""
- state"icon_flipped"
map"["foldedLayer"]"
visible"false"
id"ClothingHeadHatChameleon"
Sprite
sprite"Clothing/Head/Hats/beret.rsi"
state"icon"
id"ClothingHeadHatWelding"
Sprite
sprite"Clothing/Head/Welding/welding.rsi"
state"icon"
id"ClothingHeadHatWeldingMaskFlame"
Sprite
sprite"Clothing/Head/Welding/flame_welding_mask.rsi"
state"icon"
id"ClothingHeadHatWeldingMaskFlameBlue"
Sprite
sprite"Clothing/Head/Welding/blue_flame_welding_mask.rsi"
state"icon"
id"ClothingHeadHatWeldingMaskPainted"
Sprite
sprite"Clothing/Head/Welding/paintedwelding.rsi"
state"icon"
id"ClothingMaskBandBlack"
Sprite
sprite"Clothing/Head/Bandanas/black.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandBlue"
Sprite
sprite"Clothing/Head/Bandanas/blue.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandBotany"
Sprite
sprite"Clothing/Head/Bandanas/botany.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandGold"
Sprite
sprite"Clothing/Head/Bandanas/gold.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandGreen"
Sprite
sprite"Clothing/Head/Bandanas/green.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandGrey"
Sprite
sprite"Clothing/Head/Bandanas/grey.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandRed"
Sprite
sprite"Clothing/Head/Bandanas/red.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandSkull"
Sprite
sprite"Clothing/Head/Bandanas/skull.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandMerc"
Sprite
sprite"Clothing/Head/Bandanas/merc.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskBandBrown"
Sprite
sprite"Clothing/Head/Bandanas/brown.rsi"
layers""
- state"icon"
map"["foldedLayer"]"
visible"false"
id"ClothingMaskGas"
Sprite
sprite"Clothing/Mask/gas.rsi"
state"icon"
id"ClothingMaskGasSecurity"
Sprite
sprite"Clothing/Mask/gassecurity.rsi"
state"icon"
id"ClothingMaskGasSyndicate"
Sprite
sprite"Clothing/Mask/gassyndicate.rsi"
state"icon"
id"ClothingMaskGasAtmos"
Sprite
sprite"Clothing/Mask/gasatmos.rsi"
state"icon"
id"ClothingMaskGasCaptain"
Sprite
sprite"Clothing/Mask/gascaptain.rsi"
state"icon"
id"ClothingMaskGasCentcom"
Sprite
sprite"Clothing/Mask/gascentcom.rsi"
state"icon"
id"ClothingMaskGasExplorer"
Sprite
sprite"Clothing/Mask/gasexplorer.rsi"
state"icon"
id"ClothingMaskBreathMedical"
Sprite
sprite"Clothing/Mask/medical.rsi"
state"icon"
id"ClothingMaskBreathMedicalSecurity"
Sprite
sprite"Clothing/Mask/medicalsecurity.rsi"
state"icon"
id"ClothingMaskBreath"
Sprite
sprite"Clothing/Mask/breath.rsi"
state"icon"
id"ClothingMaskClown"
Sprite
sprite"Clothing/Mask/clown.rsi"
id"ClothingMaskClownBanana"
Sprite
sprite"Clothing/Mask/clown_banana.rsi"
id"ClothingMaskClownSecurity"
Sprite
sprite"Clothing/Mask/clown_security.rsi"
id"ClothingMaskJoy"
Sprite
sprite"Clothing/Mask/joy.rsi"
state"icon"
id"ClothingMaskMime"
Sprite
sprite"Clothing/Mask/mime.rsi"
state"icon"
id"ClothingMaskSterile"
Sprite
sprite"Clothing/Mask/sterile.rsi"
state"icon"
id"ClothingMaskMuzzle"
Sprite
sprite"Clothing/Mask/muzzle.rsi"
state"icon"
id"ClothingMaskPlague"
Sprite
sprite"Clothing/Mask/plaguedoctormask.rsi"
state"icon"
id"ClothingMaskCluwne"
Sprite
sprite"Clothing/Mask/cluwne.rsi"
id"ClothingMaskGasSwat"
Sprite
sprite"Clothing/Mask/swat.rsi"
state"icon"
id"ClothingMaskGasMerc"
Sprite
sprite"Clothing/Mask/merc.rsi"
state"icon"
id"ClothingMaskGasERT"
Sprite
sprite"Clothing/Mask/ert.rsi"
state"icon"
id"ClothingMaskGasDeathSquad"
Sprite
sprite"Clothing/Mask/squadron.rsi"
state"icon"
id"ClothingMaskRat"
Sprite
sprite"Clothing/Mask/rat.rsi"
state"icon"
id"ClothingMaskFox"
Sprite
sprite"Clothing/Mask/fox.rsi"
state"icon"
id"ClothingMaskBee"
Sprite
sprite"Clothing/Mask/bee.rsi"
state"icon"
id"ClothingMaskBear"
Sprite
sprite"Clothing/Mask/bear.rsi"
state"icon"
id"ClothingMaskRaven"
Sprite
sprite"Clothing/Mask/raven.rsi"
state"icon"
id"ClothingMaskJackal"
Sprite
sprite"Clothing/Mask/jackal.rsi"
state"icon"
id"ClothingMaskBat"
Sprite
sprite"Clothing/Mask/bat.rsi"
state"icon"
id"ClothingMaskNeckGaiter"
Sprite
sprite"Clothing/Mask/neckgaiter.rsi"
state"icon"
id"ClothingMaskNeckGaiterRed"
Sprite
sprite"Clothing/Mask/neckgaiterred.rsi"
state"icon"
id"ClothingMaskSexyClown"
Sprite
sprite"Clothing/Mask/sexyclown.rsi"
id"ClothingMaskSexyMime"
Sprite
sprite"Clothing/Mask/sexymime.rsi"
state"icon"
id"ClothingMaskSadMime"
Sprite
sprite"Clothing/Mask/sadmime.rsi"
state"icon"
id"ClothingMaskScaredMime"
Sprite
sprite"Clothing/Mask/scaredmime.rsi"
state"icon"
id"ClothingMaskItalianMoustache"
Sprite
sprite"Clothing/Mask/italian_moustache.rsi"
state"icon"
id"ClothingMaskNinja"
Sprite
sprite"Clothing/Mask/ninja.rsi"
state"icon"
id"ClothingMaskGasChameleon"
Sprite
sprite"Clothing/Mask/gas.rsi"
state"icon"
id"ClothingMaskGasVoiceChameleon"
Sprite
sprite"Clothing/Mask/gas.rsi"
state"icon"
id"ClothingMaskWeldingGas"
Sprite
sprite"Clothing/Mask/welding-gas.rsi"
state"icon"
id"ClothingMaskGoldenCursed"
Sprite
sprite"Clothing/Mask/goldenmask.rsi"
layers""
- state"icon"
map"[ "mask" ]"
state"icon"
id"TowelColorWhite"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorPurple"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorRed"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorBlue"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorDarkBlue"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorLightBlue"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorTeal"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorBrown"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorLightBrown"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorGray"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorGreen"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorDarkGreen"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorGold"
Sprite
layers""
- state"iconstripe"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorOrange"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorBlack"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorPink"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorYellow"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorMaroon"
Sprite
layers""
- state"icon"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorSilver"
Sprite
layers""
- state"iconstripe"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorMime"
Sprite
layers""
- state"iconstripe"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorNT"
Sprite
layers""
- state"NTmono"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorCentcom"
Sprite
layers""
- state"iconstripe"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"TowelColorSyndicate"
Sprite
layers""
- state"iconstripe"
color"""
sprite"Clothing/Multiple/towel.rsi"
id"ClothingNeckCloakCentcom"
Sprite
sprite"Clothing/Neck/Cloaks/centcomcloakformal.rsi"
state"icon"
id"ClothingNeckCloakCap"
Sprite
sprite"Clothing/Neck/Cloaks/cap.rsi"
state"icon"
id"ClothingNeckCloakHos"
Sprite
sprite"Clothing/Neck/Cloaks/hos.rsi"
state"icon"
id"ClothingNeckCloakCe"
Sprite
sprite"Clothing/Neck/Cloaks/ce.rsi"
state"icon"
id"ClothingCloakCmo"
Sprite
sprite"Clothing/Neck/Cloaks/cmo.rsi"
state"icon"
id"ClothingNeckCloakRd"
Sprite
sprite"Clothing/Neck/Cloaks/rd.rsi"
state"icon"
id"ClothingNeckCloakQm"
Sprite
sprite"Clothing/Neck/Cloaks/qm.rsi"
state"icon"
id"ClothingNeckCloakHop"
Sprite
sprite"Clothing/Neck/Cloaks/hop.rsi"
state"icon"
id"ClothingNeckCloakHerald"
Sprite
sprite"Clothing/Neck/Cloaks/herald.rsi"
state"icon"
id"ClothingNeckCloakNanotrasen"
Sprite
sprite"Clothing/Neck/Cloaks/nanotrasen.rsi"
state"icon"
id"ClothingNeckCloakCapFormal"
Sprite
sprite"Clothing/Neck/Cloaks/capcloakformal.rsi"
state"icon"
id"ClothingNeckCloakAdmin"
Sprite
sprite"Clothing/Neck/Cloaks/admin.rsi"
state"icon"
id"ClothingNeckCloakMiner"
Sprite
sprite"Clothing/Neck/Cloaks/miner.rsi"
state"icon"
id"ClothingNeckCloakTrans"
Sprite
sprite"Clothing/Neck/Cloaks/trans.rsi"
state"icon"
id"ClothingNeckCloakGoliathCloak"
Sprite
sprite"Clothing/Neck/Cloaks/goliathcloak.rsi"
state"icon"
id"ClothingNeckCloakPirateCap"
Sprite
sprite"Clothing/Neck/Cloaks/piratecap.rsi"
state"icon"
id"ClothingNeckCloakMoth"
Sprite
sprite"Clothing/Neck/Cloaks/moth.rsi"
state"icon"
id"ClothingNeckCloakVoid"
Sprite
sprite"Clothing/Neck/Cloaks/void.rsi"
state"icon"
id"ClothingNeckCloakAce"
Sprite
sprite"Clothing/Neck/Cloaks/ace.rsi"
state"icon"
id"ClothingNeckCloakAro"
Sprite
sprite"Clothing/Neck/Cloaks/aro.rsi"
state"icon"
id"ClothingNeckCloakBi"
Sprite
sprite"Clothing/Neck/Cloaks/bi.rsi"
state"icon"
id"ClothingNeckCloakIntersex"
Sprite
sprite"Clothing/Neck/Cloaks/intersex.rsi"
state"icon"
id"ClothingNeckCloakLesbian"
Sprite
sprite"Clothing/Neck/Cloaks/les.rsi"
state"icon"
id"ClothingNeckCloakGay"
Sprite
sprite"Clothing/Neck/Cloaks/gay.rsi"
state"icon"
id"ClothingNeckCloakEnby"
Sprite
sprite"Clothing/Neck/Cloaks/enby.rsi"
state"icon"
id"ClothingNeckCloakPan"
Sprite
sprite"Clothing/Neck/Cloaks/pan.rsi"
state"icon"
id"ClothingNeckMantleCap"
Sprite
sprite"Clothing/Neck/mantles/capmantle.rsi"
state"icon"
id"ClothingNeckMantleCE"
Sprite
sprite"Clothing/Neck/mantles/cemantle.rsi"
state"icon"
id"ClothingNeckMantleCMO"
Sprite
sprite"Clothing/Neck/mantles/cmomantle.rsi"
state"icon"
id"ClothingNeckMantleHOP"
Sprite
sprite"Clothing/Neck/mantles/hopmantle.rsi"
state"icon"
id"ClothingNeckMantleHOS"
Sprite
sprite"Clothing/Neck/mantles/hosmantle.rsi"
state"icon"
id"ClothingNeckMantleHOSShoulder"
Sprite
sprite"Clothing/Neck/mantles/hosmantle_shoulder.rsi"
state"icon"
id"ClothingNeckMantleRD"
Sprite
sprite"Clothing/Neck/mantles/rdmantle.rsi"
state"icon"
id"ClothingNeckMantleQM"
Sprite
sprite"Clothing/Neck/mantles/qmmantle.rsi"
state"icon"
id"ClothingNeckMantle"
Sprite
sprite"Clothing/Neck/mantles/mantle.rsi"
state"icon"
id"ClothingNeckBronzeheart"
Sprite
sprite"Clothing/Neck/Medals/bronzeheart.rsi"
state"icon"
id"ClothingNeckGoldmedal"
Sprite
sprite"Clothing/Neck/Medals/gold.rsi"
state"icon"
id"ClothingNeckCargomedal"
Sprite
sprite"Clothing/Neck/Medals/cargomedal.rsi"
state"icon"
id"ClothingNeckEngineermedal"
Sprite
sprite"Clothing/Neck/Medals/engineermedal.rsi"
state"icon"
id"ClothingNeckMedicalmedal"
Sprite
sprite"Clothing/Neck/Medals/medicalmedal.rsi"
state"icon"
id"ClothingNeckSciencemedal"
Sprite
sprite"Clothing/Neck/Medals/sciencemedal.rsi"
state"icon"
id"ClothingNeckSecuritymedal"
Sprite
sprite"Clothing/Neck/Medals/securitymedal.rsi"
state"icon"
id"ClothingNeckClownmedal"
Sprite
sprite"Clothing/Neck/Medals/clownmedal.rsi"
state"icon"
id"ClothingNeckHeadphones"
Sprite
sprite"Clothing/Neck/Misc/headphones.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
state"icon"
id"ClothingNeckStethoscope"
Sprite
sprite"Clothing/Neck/Misc/stethoscope.rsi"
state"icon"
id"ClothingNeckBling"
Sprite
sprite"Clothing/Neck/Misc/bling.rsi"
state"icon"
id"ClothingNeckLawyerbadge"
Sprite
sprite"Clothing/Neck/Misc/lawyerbadge.rsi"
state"icon"
id"Dinkystar"
Sprite
sprite"Clothing/Neck/Misc/dinkystar.rsi"
state"icon"
id"ClothingNeckLGBTPin"
Sprite
state"lgbt"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckAromanticPin"
Sprite
state"aro"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckAsexualPin"
Sprite
state"asex"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckBisexualPin"
Sprite
state"bi"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckGayPin"
Sprite
state"gay"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckIntersexPin"
Sprite
state"inter"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckLesbianPin"
Sprite
state"les"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckNonBinaryPin"
Sprite
state"non"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckPansexualPin"
Sprite
state"pan"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckOmnisexualPin"
Sprite
state"omni"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckTransPin"
Sprite
state"trans"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckAutismPin"
Sprite
state"autism"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckGoldAutismPin"
Sprite
state"goldautism"
sprite"Clothing/Neck/Misc/pins.rsi"
id"ClothingNeckScarfStripedRed"
Sprite
sprite"Clothing/Neck/Scarfs/red.rsi"
state"icon"
id"ClothingNeckScarfStripedBlue"
Sprite
sprite"Clothing/Neck/Scarfs/blue.rsi"
state"icon"
id"ClothingNeckScarfStripedGreen"
Sprite
sprite"Clothing/Neck/Scarfs/green.rsi"
state"icon"
id"ClothingNeckScarfStripedBlack"
Sprite
sprite"Clothing/Neck/Scarfs/black.rsi"
state"icon"
id"ClothingNeckScarfStripedBrown"
Sprite
sprite"Clothing/Neck/Scarfs/brown.rsi"
state"icon"
id"ClothingNeckScarfStripedLightBlue"
Sprite
sprite"Clothing/Neck/Scarfs/lightblue.rsi"
state"icon"
id"ClothingNeckScarfStripedOrange"
Sprite
sprite"Clothing/Neck/Scarfs/orange.rsi"
state"icon"
id"ClothingNeckScarfStripedPurple"
Sprite
sprite"Clothing/Neck/Scarfs/purple.rsi"
state"icon"
id"ClothingNeckScarfStripedSyndieGreen"
Sprite
sprite"Clothing/Neck/Scarfs/syndiegreen.rsi"
state"icon"
id"ClothingNeckScarfStripedSyndieRed"
Sprite
sprite"Clothing/Neck/Scarfs/syndiered.rsi"
state"icon"
id"ClothingNeckScarfStripedCentcom"
Sprite
sprite"Clothing/Neck/Scarfs/centcom.rsi"
state"icon"
id"ClothingNeckScarfStripedZebra"
Sprite
sprite"Clothing/Neck/Scarfs/zebra.rsi"
state"icon"
id"ClothingNeckChameleon"
Sprite
sprite"Clothing/Neck/Scarfs/red.rsi"
state"icon"
id"ClothingNeckStoleChaplain"
Sprite
sprite"Clothing/Neck/Stoles/chaplain.rsi"
state"icon"
id"ClothingNeckTieRed"
Sprite
sprite"Clothing/Neck/Ties/redtie.rsi"
state"icon"
id"ClothingNeckTieDet"
Sprite
sprite"Clothing/Neck/Ties/dettie.rsi"
state"icon"
id"ClothingNeckTieSci"
Sprite
sprite"Clothing/Neck/Ties/scitie.rsi"
state"icon"
id"ClothingOuterArmorBasic"
Sprite
sprite"Clothing/OuterClothing/Armor/security.rsi"
state"icon"
id"ClothingOuterArmorBasicSlim"
Sprite
sprite"Clothing/OuterClothing/Armor/security_slim.rsi"
state"icon"
id"ClothingOuterArmorRiot"
Sprite
sprite"Clothing/OuterClothing/Armor/riot.rsi"
state"icon"
id"ClothingOuterArmorBulletproof"
Sprite
sprite"Clothing/OuterClothing/Armor/bulletproof.rsi"
state"icon"
id"ClothingOuterArmorReflective"
Sprite
sprite"Clothing/OuterClothing/Armor/armor_reflec.rsi"
state"icon"
id"ClothingOuterArmorRaid"
Sprite
sprite"Clothing/OuterClothing/Armor/syndie-raid.rsi"
layers""
- state"light-overlay"
visible"false"
shader"unshaded"
state"icon"
id"ClothingOuterArmorCult"
Sprite
sprite"Clothing/OuterClothing/Armor/cult_armour.rsi"
state"icon"
id"ClothingOuterArmorHeavy"
Sprite
sprite"Clothing/OuterClothing/Armor/heavy.rsi"
state"icon"
id"ClothingOuterArmorHeavyGreen"
Sprite
sprite"Clothing/OuterClothing/Armor/heavygreen.rsi"
state"icon"
id"ClothingOuterArmorHeavyRed"
Sprite
sprite"Clothing/OuterClothing/Armor/heavyred.rsi"
state"icon"
id"ClothingOuterArmorMagusblue"
Sprite
sprite"Clothing/OuterClothing/Armor/magusblue.rsi"
state"icon"
id"ClothingOuterArmorMagusred"
Sprite
sprite"Clothing/OuterClothing/Armor/magusred.rsi"
state"icon"
id"ClothingOuterArmorCaptainCarapace"
Sprite
sprite"Clothing/OuterClothing/Armor/captain_carapace.rsi"
state"icon"
id"ClothingOuterArmorChangeling"
Sprite
sprite"Clothing/OuterClothing/Armor/lingarmor.rsi"
state"icon"
id"ClothingOuterArmorBone"
Sprite
sprite"Clothing/OuterClothing/Armor/bone_armor.rsi"
state"icon"
id"ClothingOuterArmorPodWars"
Sprite
sprite"Clothing/OuterClothing/Armor/podwars_armor.rsi"
state"icon"
id"ClothingOuterBioGeneral"
Sprite
sprite"Clothing/OuterClothing/Bio/general.rsi"
state"icon"
id"ClothingOuterBioCmo"
Sprite
sprite"Clothing/OuterClothing/Bio/cmo.rsi"
state"icon"
id"ClothingOuterBioJanitor"
Sprite
sprite"Clothing/OuterClothing/Bio/janitor.rsi"
state"icon"
id"ClothingOuterBioScientist"
Sprite
sprite"Clothing/OuterClothing/Bio/scientist.rsi"
state"icon"
id"ClothingOuterBioSecurity"
Sprite
sprite"Clothing/OuterClothing/Bio/security.rsi"
state"icon"
id"ClothingOuterBioVirology"
Sprite
sprite"Clothing/OuterClothing/Bio/virology.rsi"
state"icon"
id"ClothingOuterCoatBomber"
Sprite
sprite"Clothing/OuterClothing/Coats/bomber.rsi"
state"icon"
id"ClothingOuterCoatDetective"
Sprite
sprite"Clothing/OuterClothing/Coats/detective.rsi"
state"icon"
id"ClothingOuterCoatDetectiveLoadoutGrey"
Sprite
sprite"Clothing/OuterClothing/Coats/detective_grey.rsi"
state"icon"
id"ClothingOuterCoatDetectiveLoadout"
Sprite
sprite"Clothing/OuterClothing/Coats/detective.rsi"
state"icon"
id"ClothingOuterCoatGentle"
Sprite
sprite"Clothing/OuterClothing/Coats/gentlecoat.rsi"
state"icon"
id"ClothingOuterCoatHoSTrench"
Sprite
sprite"Clothing/OuterClothing/Coats/hos_trenchcoat.rsi"
state"icon"
id"ClothingOuterCoatJensen"
Sprite
sprite"Clothing/OuterClothing/Coats/jensencoat.rsi"
state"icon"
id"ClothingOuterCoatTrench"
Sprite
sprite"Clothing/OuterClothing/Coats/trenchcoat.rsi"
state"icon"
id"ClothingOuterCoatLab"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabChem"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_chem.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabChemOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_chem.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabViro"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_viro.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabViroOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_viro.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabGene"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_gene.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabGeneOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_gene.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabCmo"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_cmo.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatLabCmoOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_cmo.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRnd"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_sci.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRndOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_sci.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRobo"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_robo.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRoboOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_robo.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRD"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_rd.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatRDOpened"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_rd.rsi"
layers""
- state"icon-open"
map"["foldedLayer"]"
visible"false"
id"ClothingOuterCoatPirate"
Sprite
sprite"Clothing/OuterClothing/Coats/pirate.rsi"
state"icon"
id"ClothingOuterCoatWarden"
Sprite
sprite"Clothing/OuterClothing/Coats/warden.rsi"
state"icon"
id"ClothingOuterDameDane"
Sprite
sprite"Clothing/OuterClothing/Coats/damedanecoat.rsi"
state"icon"
id"ClothingOuterClownPriest"
Sprite
sprite"Clothing/OuterClothing/Coats/clownpriest.rsi"
state"icon"
id"ClothingOuterDogi"
Sprite
sprite"Clothing/OuterClothing/Coats/dogi.rsi"
state"icon"
id"ClothingOuterCoatParamedicWB"
Sprite
sprite"Clothing/OuterClothing/Coats/windbreaker_paramedic.rsi"
state"icon"
id"ClothingOuterCoatSyndieCap"
Sprite
sprite"Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi"
state"icon"
id"ClothingOuterCoatSyndieCapArmored"
Sprite
sprite"Clothing/OuterClothing/Coats/syndicate/coatsyndiecaparmored.rsi"
state"icon"
id"ClothingOuterCoatAMG"
Sprite
sprite"Clothing/OuterClothing/Coats/brigmedic.rsi"
state"icon"
id"ClothingOuterCoatLabSeniorResearcher"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_senior_researcher.rsi"
state"icon"
id"ClothingOuterCoatLabSeniorPhysician"
Sprite
sprite"Clothing/OuterClothing/Coats/labcoat_senior_physician.rsi"
state"icon"
id"ClothingOuterCoatSpaceAsshole"
Sprite
sprite"Clothing/OuterClothing/Coats/space_asshole.rsi"
state"icon"
id"ClothingOuterCoatExpensive"
Sprite
sprite"Clothing/OuterClothing/Coats/expensive_coat.rsi"
state"icon"
id"ClothingOuterHardsuitBasic"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/basic.rsi"
state"icon"
id"ClothingOuterHardsuitAtmos"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/atmospherics.rsi"
state"icon"
id"ClothingOuterHardsuitEngineering"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/engineering.rsi"
state"icon"
id"ClothingOuterHardsuitSpatio"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/spatio.rsi"
state"icon"
id"ClothingOuterHardsuitSalvage"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/salvage.rsi"
state"icon"
id"ClothingOuterHardsuitMaxim"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/maxim.rsi"
state"icon"
id"ClothingOuterHardsuitSecurity"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/security.rsi"
state"icon"
id"ClothingOuterHardsuitBrigmedic"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/brigmedic.rsi"
state"icon"
id"ClothingOuterHardsuitWarden"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/security-warden.rsi"
state"icon"
id"ClothingOuterHardsuitCap"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/capspace.rsi"
state"icon"
id"ClothingOuterHardsuitEngineeringWhite"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/engineering-white.rsi"
state"icon"
id"ClothingOuterHardsuitMedical"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/medical.rsi"
state"icon"
id"ClothingOuterHardsuitRd"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/rd.rsi"
state"icon"
id"ClothingOuterHardsuitSecurityRed"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/security-red.rsi"
state"icon"
id"ClothingOuterHardsuitLuxury"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/luxury.rsi"
state"icon"
id"ClothingOuterHardsuitSyndie"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/syndicate.rsi"
state"icon"
id"ClothingOuterHardsuitSyndieMedic"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/syndiemedic.rsi"
state"icon"
id"ClothingOuterHardsuitSyndieElite"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/syndieelite.rsi"
state"icon"
id"ClothingOuterHardsuitSyndieCommander"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/syndiecommander.rsi"
state"icon"
id"ClothingOuterHardsuitJuggernaut"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/cybersun.rsi"
state"icon"
id"ClothingOuterHardsuitWizard"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/wizard.rsi"
state"icon"
id"ClothingOuterHardsuitLing"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi"
state"icon"
id"ClothingOuterHardsuitPirateEVA"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/pirateeva.rsi"
state"icon"
id"ClothingOuterHardsuitPirateCap"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/piratecaptain.rsi"
state"icon"
id"ClothingOuterHardsuitERTLeader"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi"
state"icon"
id"ClothingOuterHardsuitERTChaplain"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi"
state"icon"
id"ClothingOuterHardsuitERTEngineer"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi"
id"ClothingOuterHardsuitERTMedical"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi"
state"icon"
id"ClothingOuterHardsuitERTSecurity"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi"
state"icon"
id"ClothingOuterHardsuitERTJanitor"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi"
id"ClothingOuterHardsuitDeathsquad"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/deathsquad.rsi"
state"icon"
id"ClothingOuterHardsuitCBURN"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/cburn.rsi"
state"icon"
id"ClothingOuterHardsuitClown"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/clown.rsi"
state"icon"
id"ClothingOuterHardsuitMime"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/mime.rsi"
state"icon"
id"ClothingOuterHardsuitSanta"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/santahardsuit.rsi"
state"icon"
id"ClothingOuterApron"
Sprite
sprite"Clothing/OuterClothing/Misc/apron.rsi"
state"icon"
id"ClothingOuterApronBar"
Sprite
sprite"Clothing/OuterClothing/Misc/apronbar.rsi"
state"icon"
id"ClothingOuterApronBotanist"
Sprite
sprite"Clothing/OuterClothing/Misc/apronbotanist.rsi"
state"icon"
id"ClothingOuterApronChef"
Sprite
sprite"Clothing/OuterClothing/Misc/apronchef.rsi"
state"icon"
id"ClothingOuterJacketChef"
Sprite
sprite"Clothing/OuterClothing/Misc/chef.rsi"
state"icon"
id"ClothingOuterHoodieBlack"
Sprite
sprite"Clothing/OuterClothing/Misc/black_hoodie.rsi"
state"icon"
id"ClothingOuterHoodieGrey"
Sprite
sprite"Clothing/OuterClothing/Misc/grey_hoodie.rsi"
state"icon"
id"ClothingOuterCardborg"
Sprite
sprite"Clothing/OuterClothing/Misc/cardborg.rsi"
state"icon"
id"ClothingOuterHoodieChaplain"
Sprite
sprite"Clothing/OuterClothing/Misc/chaplain_hoodie.rsi"
state"icon"
id"ClothingOuterPonchoClassic"
Sprite
sprite"Clothing/OuterClothing/Misc/classicponcho.rsi"
state"icon"
id"ClothingOuterRobesCult"
Sprite
sprite"Clothing/OuterClothing/Misc/cultrobes.rsi"
state"icon"
id"ClothingOuterRobesJudge"
Sprite
sprite"Clothing/OuterClothing/Misc/judge.rsi"
state"icon"
id"ClothingOuterPoncho"
Sprite
sprite"Clothing/OuterClothing/Misc/poncho.rsi"
state"icon"
id"ClothingOuterSanta"
Sprite
sprite"Clothing/OuterClothing/Misc/santa.rsi"
state"icon"
id"ClothingOuterWizardViolet"
Sprite
sprite"Clothing/OuterClothing/Misc/violetwizard.rsi"
state"icon"
id"ClothingOuterWizard"
Sprite
sprite"Clothing/OuterClothing/Misc/wizard.rsi"
state"icon"
id"ClothingOuterWizardRed"
Sprite
sprite"Clothing/OuterClothing/Misc/redwizard.rsi"
state"icon"
id"ClothingOuterSkub"
Sprite
sprite"Clothing/OuterClothing/Misc/skubbody.rsi"
state"icon"
id"ClothingOuterPlagueSuit"
Sprite
sprite"Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi"
state"icon"
id"ClothingOuterNunRobe"
Sprite
sprite"Clothing/OuterClothing/Misc/nunrobe.rsi"
state"icon"
id"ClothingOuterGhostSheet"
Sprite
sprite"Clothing/OuterClothing/Misc/ghostsheet.rsi"
state"icon"
id"ClothingOuterHospitalGown"
Sprite
sprite"Clothing/OuterClothing/Misc/hospitalgown.rsi"
state"icon"
id"ClothingOuterFlannelRed"
Sprite
sprite"Clothing/OuterClothing/Misc/flannel_jacket.rsi"
layers""
- state"icon-lines"
color"""
state"icon"
id"ClothingOuterFlannelBlue"
Sprite
sprite"Clothing/OuterClothing/Misc/flannel_jacket.rsi"
layers""
- state"icon-lines"
color"""
state"icon"
id"ClothingOuterFlannelGreen"
Sprite
sprite"Clothing/OuterClothing/Misc/flannel_jacket.rsi"
layers""
- state"icon-lines"
color"""
state"icon"
id"ClothingOuterRedRacoon"
Sprite
sprite"Clothing/OuterClothing/Misc/red_racoon.rsi"
state"icon"
id"ClothingOuterHardsuitEVA"
Sprite
sprite"Clothing/OuterClothing/Suits/eva.rsi"
state"icon"
id"ClothingOuterHardsuitSyndicate"
Sprite
sprite"Clothing/OuterClothing/Suits/eva_syndicate.rsi"
state"icon"
id"ClothingOuterSuitEmergency"
Sprite
sprite"Clothing/OuterClothing/Suits/eva_emergency.rsi"
state"icon"
id"ClothingOuterHardsuitEVAPrisoner"
Sprite
sprite"Clothing/OuterClothing/Suits/eva_prisoner.rsi"
state"icon"
id"ClothingOuterHardsuitAncientEVA"
Sprite
sprite"Clothing/OuterClothing/Suits/ancient_voidsuit.rsi"
state"icon"
id"ClothingOuterHardsuitVoidParamed"
Sprite
sprite"Clothing/OuterClothing/Hardsuits/paramed.rsi"
state"icon"
id"ClothingOuterChameleon"
Sprite
sprite"Clothing/OuterClothing/Vests/vest.rsi"
state"icon"
id"ClothingOuterSuitBomb"
Sprite
sprite"Clothing/OuterClothing/Suits/bombsuit.rsi"
state"icon"
id"ClothingOuterSuitJanitorBomb"
Sprite
sprite"Clothing/OuterClothing/Suits/janitor_bombsuit.rsi"
state"icon"
id"ClothingOuterSuitFire"
Sprite
sprite"Clothing/OuterClothing/Suits/fire.rsi"
state"icon"
id"ClothingOuterSuitAtmosFire"
Sprite
sprite"Clothing/OuterClothing/Suits/atmos_firesuit.rsi"
state"icon"
id"ClothingOuterSuitRad"
Sprite
sprite"Clothing/OuterClothing/Suits/rad.rsi"
state"icon"
id"ClothingOuterSuitChicken"
Sprite
sprite"Clothing/OuterClothing/Suits/chicken.rsi"
state"icon"
id"ClothingOuterSuitShrineMaiden"
Sprite
sprite"Clothing/OuterClothing/Suits/shrine-maiden.rsi"
state"icon"
id"ClothingOuterSuitWitchRobes"
Sprite
sprite"Clothing/OuterClothing/Suits/witchrobe.rsi"
state"icon"
id"ClothingOuterSuitMonkey"
Sprite
sprite"Clothing/OuterClothing/Suits/monkey.rsi"
state"icon"
id"ClothingOuterSuitIan"
Sprite
sprite"Clothing/OuterClothing/Suits/iansuit.rsi"
state"icon"
id"ClothingOuterSuitCarp"
Sprite
sprite"Clothing/OuterClothing/Suits/carpsuit.rsi"
state"icon"
id"ClothingOuterHardsuitCarp"
Sprite
sprite"Clothing/OuterClothing/Suits/carpsuit.rsi"
state"icon"
id"ClothingOuterVestWeb"
Sprite
sprite"Clothing/OuterClothing/Vests/webvest.rsi"
state"icon"
id"ClothingOuterVestWebMerc"
Sprite
sprite"Clothing/OuterClothing/Vests/mercwebvest.rsi"
state"icon"
id"ClothingOuterVestDetective"
Sprite
sprite"Clothing/OuterClothing/Vests/detvest.rsi"
state"icon"
id"ClothingOuterVestHazard"
Sprite
sprite"Clothing/OuterClothing/Vests/hazard.rsi"
state"icon"
id"ClothingOuterVest"
Sprite
sprite"Clothing/OuterClothing/Vests/vest.rsi"
state"icon"
id"ClothingOuterVestTank"
Sprite
sprite"Clothing/OuterClothing/Vests/tankharness.rsi"
state"icon"
id"ClothingOuterWinterCoat"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
state"icon"
id"ClothingOuterWinterCoatToggleable"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
state"icon"
id"ClothingOuterWinterAtmos"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"ATMOS-icon"
state"icon"
id"ClothingOuterWinterBar"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"BAR-icon"
state"icon"
id"ClothingOuterWinterCap"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CAP-icon"
state"icon"
id"ClothingOuterWinterCargo"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CARGO-icon"
state"icon"
id"ClothingOuterWinterCE"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CE-icon"
state"icon"
id"ClothingOuterWinterCentcom"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CENTCOM-icon"
state"icon"
id"ClothingOuterWinterChef"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CHEF-icon"
state"icon"
id"ClothingOuterWinterChem"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CHEM-icon"
state"icon"
id"ClothingOuterWinterCMO"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"CMO-icon"
state"icon"
id"ClothingOuterWinterClown"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coatclown.rsi"
state"icon"
id"ClothingOuterWinterEngi"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"ENGI-icon"
state"icon"
id"ClothingOuterWinterGen"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"GENE-icon"
state"icon"
id"ClothingOuterWinterHoP"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"HOP-icon"
state"icon"
id"ClothingOuterWinterHoS"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coathosarmored.rsi"
state"icon"
id"ClothingOuterWinterHoSUnarmored"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"HOS-icon"
state"icon"
id"ClothingOuterWinterHydro"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"HYDRO-icon"
state"icon"
id"ClothingOuterWinterJani"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"JANI-icon"
state"icon"
id"ClothingOuterWinterMed"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"MED-icon"
state"icon"
id"ClothingOuterWinterMime"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"MIME-icon"
state"icon"
id"ClothingOuterWinterMiner"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"MINER-icon"
state"icon"
id"ClothingOuterWinterPara"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"PARA-icon"
state"icon"
id"ClothingOuterWinterQM"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"QM-icon"
state"icon"
id"ClothingOuterWinterRD"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"RD-icon"
state"icon"
id"ClothingOuterWinterRobo"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"ROBO-icon"
state"icon"
id"ClothingOuterWinterSci"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"SCI-icon"
state"icon"
id"ClothingOuterWinterSec"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"SEC-icon"
state"icon"
id"ClothingOuterWinterViro"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"VIRO-icon"
state"icon"
id"ClothingOuterWinterWarden"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi"
state"icon"
id"ClothingOuterWinterWardenUnarmored"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"WARD-icon"
state"icon"
id"ClothingOuterWinterSyndieCap"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"SYNDIECAP-icon"
state"icon"
id"ClothingOuterWinterSyndieCapArmored"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi"
state"icon"
id"ClothingOuterWinterSyndie"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"SYNDIE-icon"
state"icon"
id"ClothingOuterWinterMusician"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coatnomi.rsi"
state"icon"
id"ClothingOuterWinterWeb"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"WEB-icon"
state"icon"
id"ClothingOuterWinterColorBlack"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorPurple"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorRed"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorBlue"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorBrown"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorGray"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorGreen"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorLightBrown"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorOrange"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorWhite"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingOuterWinterColorYellow"
Sprite
sprite"Clothing/OuterClothing/WinterCoats/coat.rsi"
layers""
- state"winterbits-icon"
color"""
state"icon"
id"ClothingShoesBootsWork"
Sprite
sprite"Clothing/Shoes/Boots/workboots.rsi"
state"icon"
id"ClothingShoesBootsJack"
Sprite
sprite"Clothing/Shoes/Boots/jackboots.rsi"
state"icon"
id"ClothingShoesBootsSalvage"
Sprite
sprite"Clothing/Shoes/Boots/explorer.rsi"
state"icon"
id"ClothingShoesBootsPerformer"
Sprite
sprite"Clothing/Shoes/Boots/performer.rsi"
state"icon"
id"ClothingShoesBootsCombat"
Sprite
sprite"Clothing/Shoes/Boots/combatboots.rsi"
state"icon"
id"ClothingShoesHighheelBoots"
Sprite
sprite"Clothing/Shoes/Boots/highheelboots.rsi"
state"icon"
id"ClothingShoesBootsMerc"
Sprite
sprite"Clothing/Shoes/Boots/mercboots.rsi"
state"icon"
id"ClothingShoesBootsLaceup"
Sprite
sprite"Clothing/Shoes/Boots/laceups.rsi"
state"icon"
id"ClothingShoesBootsWinter"
Sprite
sprite"Clothing/Shoes/Boots/winterboots.rsi"
state"icon"
id"ClothingShoesBootsWinterCargo"
Sprite
sprite"Clothing/Shoes/Boots/winterbootscargo.rsi"
state"icon"
id"ClothingShoesBootsWinterEngi"
Sprite
sprite"Clothing/Shoes/Boots/winterbootsengi.rsi"
state"icon"
id"ClothingShoesBootsWinterMed"
Sprite
sprite"Clothing/Shoes/Boots/winterbootsmed.rsi"
state"icon"
id"ClothingShoesBootsWinterSci"
Sprite
sprite"Clothing/Shoes/Boots/winterbootssci.rsi"
state"icon"
id"ClothingShoesBootsWinterSec"
Sprite
sprite"Clothing/Shoes/Boots/winterbootssec.rsi"
state"icon"
id"ClothingShoesBootsWinterSyndicate"
Sprite
sprite"Clothing/Shoes/Boots/winterbootssyndicate.rsi"
state"icon"
id"ClothingShoesBootsWinterWeb"
Sprite
sprite"Clothing/Shoes/Boots/winterbootsweb.rsi"
state"icon"
id"ClothingShoesBootsCowboyBrown"
Sprite
sprite"Clothing/Shoes/Boots/cowboybootsbrown.rsi"
state"icon"
id"ClothingShoesBootsCowboyBlack"
Sprite
sprite"Clothing/Shoes/Boots/cowboybootsblack.rsi"
state"icon"
id"ClothingShoesBootsCowboyWhite"
Sprite
sprite"Clothing/Shoes/Boots/cowboybootswhite.rsi"
state"icon"
id"ClothingShoesBootsCowboyFancy"
Sprite
sprite"Clothing/Shoes/Boots/cowboybootsfancy.rsi"
state"icon"
id"ClothingShoesColorBlack"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorWhite"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorBlue"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorBrown"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorGreen"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorOrange"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorRed"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorYellow"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesColorPurple"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesBootsMag"
Sprite
sprite"Clothing/Shoes/Boots/magboots.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
id"ClothingShoesBootsMagAdv"
Sprite
sprite"Clothing/Shoes/Boots/magboots-advanced.rsi"
state"icon"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
id"ClothingShoesBootsMagSci"
Sprite
sprite"Clothing/Shoes/Boots/magboots-science.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
id"ClothingShoesBootsMagBlinding"
Sprite
sprite"Clothing/Shoes/Boots/magboots.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
id"ClothingShoesBootsMagSyndie"
Sprite
sprite"Clothing/Shoes/Boots/magboots-syndicate.rsi"
state"icon"
id"ClothingShoesFlippers"
Sprite
sprite"Clothing/Shoes/Misc/flippers.rsi"
state"icon"
id"ClothingShoesLeather"
Sprite
sprite"Clothing/Shoes/Misc/leather.rsi"
state"icon"
id"ClothingShoesSlippers"
Sprite
sprite"Clothing/Shoes/Misc/slippers.rsi"
state"icon"
id"ClothingShoeSlippersDuck"
Sprite
sprite"Clothing/Shoes/Misc/duck-slippers.rsi"
state"icon"
id"ClothingShoesTourist"
Sprite
sprite"Clothing/Shoes/Misc/tourist.rsi"
state"icon"
id"ClothingShoesDameDane"
Sprite
sprite"Clothing/Shoes/Misc/damedaneshoes.rsi"
state"icon"
id"ClothingShoesSnakeskinBoots"
Sprite
sprite"Clothing/Shoes/Misc/snakeskin.rsi"
state"icon"
id"ClothingShoesBootsSpeed"
Sprite
sprite"Clothing/Shoes/Boots/speedboots.rsi"
layers""
- state"icon"
map"[ "enum.ToggleVisuals.Layer" ]"
state"icon"
id"ClothingShoesBootsMoon"
Sprite
sprite"Clothing/Shoes/Boots/moonboots.rsi"
layers""
- state"icon"
state"icon"
id"ClothingShoesChef"
Sprite
sprite"Clothing/Shoes/Specific/chef.rsi"
state"icon"
id"ClothingShoesClown"
Sprite
sprite"Clothing/Shoes/Specific/clown.rsi"
state"icon"
id"ClothingShoesClownBanana"
Sprite
sprite"Clothing/Shoes/Specific/clown_banana.rsi"
state"icon"
id"ClothingShoesBling"
Sprite
sprite"Clothing/Shoes/Specific/bling.rsi"
state"icon"
id"ClothingShoesCult"
Sprite
sprite"Clothing/Shoes/Specific/cult.rsi"
state"icon"
id"ClothingShoesGaloshes"
Sprite
sprite"Clothing/Shoes/Specific/galoshes.rsi"
state"icon"
id"ClothingShoesSpaceNinja"
Sprite
sprite"Clothing/Shoes/Specific/spaceninja.rsi"
state"icon"
id"ClothingShoesSwat"
Sprite
sprite"Clothing/Shoes/Specific/swat.rsi"
state"icon"
id"ClothingShoesWizard"
Sprite
sprite"Clothing/Shoes/Specific/wizard.rsi"
state"icon"
id"ClothingShoesChameleon"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesChameleonNoSlips"
Sprite
sprite"Clothing/Shoes/color.rsi"
layers""
- state"soles-icon"
color"""
state"icon"
id"ClothingShoesJester"
Sprite
sprite"Clothing/Shoes/Specific/jester.rsi"
state"icon"
id"ClothingShoesCluwne"
Sprite
sprite"Clothing/Shoes/Specific/cluwne.rsi"
state"icon"
id"ClothingShoesClownLarge"
Sprite
state""icon""
sprite"Clothing/Shoes/Specific/large_clown.rsi"
id"ClothingShoesSkates"
Sprite
sprite"Clothing/Shoes/Specific/skates.rsi"
state"icon"
id"ClothingUnderSocksBee"
Sprite
sprite"Clothing/Under/Socks/bee.rsi"
state"icon"
id"ClothingUnderSocksCoder"
Sprite
sprite"Clothing/Under/Socks/coder.rsi"
state"icon"
id"ClothingUniformJumpskirtBlackElegantDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/elegantdress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtRedElegantDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/elegantdress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtGreenElegantDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/elegantdress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtBlueElegantDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/elegantdress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtPurpleElegantDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/elegantdress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtCyanStripedDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/stripeddress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtRedStripedDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/stripeddress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtGreenStripedDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/stripeddress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtPinkStripedDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/stripeddress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtOrangeStripedDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/stripeddress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtPurpleTurtleneckDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/turtledress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtRedTurtleneckDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/turtledress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtGreenTurtleneckDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/turtledress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtBlueTurtleneckDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/turtledress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtYellowTurtleneckDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/turtledress.rsi"
layers""
- state"icon-color"
color"""
state"icon"
id"ClothingUniformJumpskirtYellowOldDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/dresswestern.rsi"
layers""
- state"icon"
state"icon"
id"ClothingUniformJumpskirtColorWhite"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
state"icon"
id"ClothingUniformJumpskirtColorGrey"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorBlack"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorBlue"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorDarkBlue"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorTeal"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorGreen"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorDarkGreen"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorOrange"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorPink"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorRed"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorYellow"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorPurple"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorLightBrown"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorBrown"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtColorMaroon"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorWhite"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
state"icon"
id"ClothingUniformJumpsuitColorGrey"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorBlack"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorDarkBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorTeal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorGreen"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorDarkGreen"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorOrange"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorPink"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorYellow"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorPurple"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorLightBrown"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorBrown"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitColorMaroon"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"ClothingUniformColorRainbow"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/rainbow.rsi"
state"icon"
id"ClothingUniformJumpskirtBartender"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/bartender.rsi"
state"icon"
id"ClothingUniformJumpskirtCaptain"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/captain.rsi"
state"icon"
id"ClothingUniformJumpskirtCargo"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/cargotech.rsi"
state"icon"
id"ClothingUniformJumpskirtChiefEngineer"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/ce.rsi"
state"icon"
id"ClothingUniformJumpskirtChiefEngineerTurtle"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/ce_turtle.rsi"
state"icon"
id"ClothingUniformJumpskirtChaplain"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/chaplain.rsi"
state"icon"
id"ClothingUniformJumpskirtChef"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/chef.rsi"
state"icon"
id"ClothingUniformJumpskirtChemistry"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/chemistry.rsi"
state"icon"
id"ClothingUniformJumpskirtVirology"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/virology.rsi"
state"icon"
id"ClothingUniformJumpskirtGenetics"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/genetics.rsi"
state"icon"
id"ClothingUniformJumpskirtCMO"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/cmo.rsi"
state"icon"
id"ClothingUniformJumpskirtCMOTurtle"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/cmo_turtle.rsi"
state"icon"
id"ClothingUniformJumpskirtDetective"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/detective.rsi"
state"icon"
id"ClothingUniformJumpskirtDetectiveGrey"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/detective_grey.rsi"
state"icon"
id"ClothingUniformJumpskirtEngineering"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/engineering.rsi"
state"icon"
id"ClothingUniformJumpskirtHoP"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hop.rsi"
state"icon"
id"ClothingUniformJumpskirtHoS"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hos.rsi"
state"icon"
id"ClothingUniformJumpskirtHoSAlt"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hos_alt.rsi"
state"icon"
id"ClothingUniformJumpskirtHoSParadeMale"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hos_parade.rsi"
state"icon"
id"ClothingUniformJumpskirtHydroponics"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hydro.rsi"
state"icon"
id"ClothingUniformJumpskirtJanitor"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/janitor.rsi"
state"icon"
id"ClothingUniformJumpskirtMedicalDoctor"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/medical.rsi"
state"icon"
id"ClothingUniformJumpskirtMime"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/mime.rsi"
state"icon"
id"ClothingUniformJumpskirtParamedic"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/paramedic.rsi"
state"icon"
id"ClothingUniformJumpskirtBrigmedic"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/brigmedic.rsi"
state"icon"
id"ClothingUniformJumpskirtPrisoner"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/color.rsi"
layers""
- state"prisoner-icon"
color"""
state"icon"
id"ClothingUniformJumpskirtQM"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/qm.rsi"
state"icon"
id"ClothingUniformJumpskirtQMTurtleneck"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi"
state"icon"
id"ClothingUniformJumpskirtResearchDirector"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/rnd.rsi"
state"icon"
id"ClothingUniformJumpskirtScientist"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/scientist.rsi"
state"icon"
id"ClothingUniformJumpskirtRoboticist"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/roboticist.rsi"
state"icon"
id"ClothingUniformJumpskirtSec"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/security.rsi"
state"icon"
id"ClothingUniformJumpskirtWarden"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/warden.rsi"
state"icon"
id"ClothingUniformJumpskirtLibrarian"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/librarian.rsi"
state"icon"
id"ClothingUniformJumpskirtCurator"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/curator.rsi"
state"icon"
id"ClothingUniformJumpskirtPerformer"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/performer.rsi"
state"icon"
id"ClothingUniformJumpskirtCapFormalDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/capformaldress.rsi"
state"icon"
id"ClothingUniformJumpskirtCentcomFormalDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi"
state"icon"
id"ClothingUniformJumpskirtHosFormal"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/hosformaldress.rsi"
state"icon"
id"ClothingUniformJumpskirtOperative"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/operative_s.rsi"
state"icon"
id"ClothingUniformJumpskirtTacticool"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/tacticool_s.rsi"
state"icon"
id"ClothingUniformJumpskirtAtmos"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/atmosf.rsi"
state"icon"
id"ClothingUniformJumpskirtJanimaid"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/janimaid.rsi"
state"icon"
id"ClothingUniformJumpskirtJanimaidmini"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/janimaidmini.rsi"
state"icon"
id"ClothingUniformJumpskirtLawyerRed"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/lawyerred.rsi"
state"icon"
id"ClothingUniformJumpskirtLawyerBlue"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/lawyerblue.rsi"
state"icon"
id"ClothingUniformJumpskirtLawyerBlack"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/lawyerblack.rsi"
state"icon"
id"ClothingUniformJumpskirtLawyerPurple"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/lawyerpurple.rsi"
state"icon"
id"ClothingUniformJumpskirtLawyerGood"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/lawyergood.rsi"
state"icon"
id"ClothingUniformJumpskirtSyndieFormalDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/syndieformaldress.rsi"
state"icon"
id"ClothingUniformJumpskirtTacticalMaid"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/tacticalmaid.rsi"
state"icon"
id"ClothingUniformJumpskirtOfLife"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/skirtoflife.rsi"
state"icon"
id"ClothingUniformJumpskirtSeniorEngineer"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/senior_engineer.rsi"
state"icon"
id"ClothingUniformJumpskirtSeniorResearcher"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/senior_researcher.rsi"
state"icon"
id"ClothingUniformJumpskirtSeniorPhysician"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/senior_physician.rsi"
state"icon"
id"ClothingUniformJumpskirtSeniorOfficer"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/senior_officer.rsi"
state"icon"
id"ClothingUniformJumpskirtSecGrey"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/security_grey.rsi"
state"icon"
id"ClothingUniformJumpskirtWeb"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/web.rsi"
state"icon"
id"ClothingUniformJumpskirtCasualBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpskirtCasualPurple"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpskirtCasualRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpskirtCasualGreen"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpskirtOldDress"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/olddress.rsi"
state"icon"
id"ClothingUniformJumpskirtMusician"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/musician.rsi"
state"icon"
id"ClothingUniformJumpskirtPsychologist"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/psychologist.rsi"
state"icon"
id"ClothingUniformJumpskirtClown"
Sprite
sprite"Clothing/Uniforms/Jumpskirt/clown.rsi"
state"icon"
id"ClothingUniformJumpsuitDeathSquad"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/deathsquad.rsi"
state"icon"
id"ClothingUniformJumpsuitAncient"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ancient.rsi"
state"icon"
id"ClothingUniformJumpsuitBartender"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/bartender.rsi"
state"icon"
id"ClothingUniformJumpsuitJacketMonkey"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/punpun.rsi"
state"icon"
id"ClothingUniformJumpsuitBartenderPurple"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/bartender_purple.rsi"
state"icon"
id"ClothingUniformJumpsuitCaptain"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/captain.rsi"
state"icon"
id"ClothingUniformJumpsuitCargo"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/cargotech.rsi"
state"icon"
id"ClothingUniformJumpsuitSalvageSpecialist"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/salvage.rsi"
state"icon"
id"ClothingUniformJumpsuitChiefEngineer"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ce.rsi"
state"icon"
id"ClothingUniformJumpsuitChiefEngineerTurtle"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ce_turtle.rsi"
state"icon"
id"ClothingUniformJumpsuitChaplain"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/chaplain.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomAgent"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/centcom_agent.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomOfficial"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/centcom_official.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomOfficer"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/centcom_officer.rsi"
state"icon"
id"ClothingUniformJumpsuitChef"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/chef.rsi"
state"icon"
id"ClothingUniformJumpsuitChemistry"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/chemistry.rsi"
state"icon"
id"ClothingUniformJumpsuitVirology"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/virology.rsi"
state"icon"
id"ClothingUniformJumpsuitGenetics"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/genetics.rsi"
state"icon"
id"ClothingUniformJumpsuitClown"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/clown.rsi"
state"icon"
id"ClothingUniformJumpsuitClownBanana"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/clown_banana.rsi"
state"icon"
id"ClothingUniformJumpsuitJester"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/jester.rsi"
state"icon"
id"ClothingUniformJumpsuitJesterAlt"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/jester2.rsi"
state"icon"
id"ClothingUniformJumpsuitCMO"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/cmo.rsi"
state"icon"
id"ClothingUniformJumpsuitCMOTurtle"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/cmo_turtle.rsi"
state"icon"
id"ClothingUniformJumpsuitDetective"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/detective.rsi"
state"icon"
id"ClothingUniformJumpsuitDetectiveGrey"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/detective_grey.rsi"
state"icon"
id"ClothingUniformJumpsuitEngineering"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/engineering.rsi"
state"icon"
id"ClothingUniformJumpsuitEngineeringHazard"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi"
state"icon"
id"ClothingUniformJumpsuitHoP"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hop.rsi"
state"icon"
id"ClothingUniformJumpsuitHoS"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hos.rsi"
state"icon"
id"ClothingUniformJumpsuitHoSAlt"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hos_alt.rsi"
state"icon"
id"ClothingUniformJumpsuitHoSBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hos_blue.rsi"
state"icon"
id"ClothingUniformJumpsuitHoSGrey"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hos_grey.rsi"
state"icon"
id"ClothingUniformJumpsuitHoSParadeMale"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hos_parade.rsi"
state"icon"
id"ClothingUniformJumpsuitHydroponics"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hydro.rsi"
state"icon"
id"ClothingUniformJumpsuitJanitor"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/janitor.rsi"
state"icon"
id"ClothingUniformJumpsuitKimono"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/kimono.rsi"
state"icon"
id"ClothingUniformJumpsuitMedicalDoctor"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/medical.rsi"
state"icon"
id"ClothingUniformJumpsuitMime"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/mime.rsi"
state"icon"
id"ClothingUniformJumpsuitParamedic"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/paramedic.rsi"
state"icon"
id"ClothingUniformJumpsuitBrigmedic"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/brigmedic.rsi"
state"icon"
id"ClothingUniformJumpsuitPrisoner"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"prisoner-icon"
color"""
state"icon"
id"ClothingUniformJumpsuitQM"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/qm.rsi"
state"icon"
id"ClothingUniformJumpsuitQMTurtleneck"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/qmturtle.rsi"
state"icon"
id"ClothingUniformJumpsuitQMFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/qmformal.rsi"
state"icon"
id"ClothingUniformJumpsuitResearchDirector"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/rnd.rsi"
state"icon"
id"ClothingUniformJumpsuitScientist"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/scientist.rsi"
state"icon"
id"ClothingUniformJumpsuitScientistFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/scientist_formal.rsi"
state"icon"
id"ClothingUniformJumpsuitRoboticist"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/roboticist.rsi"
state"icon"
id"ClothingUniformJumpsuitSec"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/security.rsi"
state"icon"
id"ClothingUniformJumpsuitSecBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/security_blue.rsi"
state"icon"
id"ClothingUniformJumpsuitSecGrey"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/security_grey.rsi"
state"icon"
id"ClothingUniformSecurityTrooper"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/security_trooper.rsi"
state"icon"
id"ClothingUniformJumpsuitWarden"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/warden.rsi"
state"icon"
id"ClothingUniformOveralls"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/overalls.rsi"
state"icon"
id"ClothingUniformJumpsuitLibrarian"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/librarian.rsi"
state"icon"
id"ClothingUniformJumpsuitCurator"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/curator.rsi"
state"icon"
id"ClothingUniformJumpsuitLawyerRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/lawyerred.rsi"
state"icon"
id"ClothingUniformJumpsuitLawyerBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/lawyerblue.rsi"
state"icon"
id"ClothingUniformJumpsuitLawyerBlack"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/lawyerblack.rsi"
state"icon"
id"ClothingUniformJumpsuitLawyerPurple"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi"
state"icon"
id"ClothingUniformJumpsuitLawyerGood"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/lawyergood.rsi"
state"icon"
id"ClothingUniformJumpsuitPyjamaSyndicateBlack"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi"
state"icon"
id"ClothingUniformJumpsuitPyjamaSyndicatePink"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi"
state"icon"
id"ClothingUniformJumpsuitPyjamaSyndicateRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/pyjamasyndicatered.rsi"
state"icon"
id"ClothingUniformJumpsuitNanotrasen"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/nanotrasen.rsi"
state"icon"
id"ClothingUniformJumpsuitCapFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/capformal.rsi"
state"icon"
id"ClothingUniformJumpsuitCentcomFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/centcomformal.rsi"
state"icon"
id"ClothingUniformJumpsuitHosFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hosformal.rsi"
state"icon"
id"ClothingUniformJumpsuitOperative"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/operative.rsi"
state"icon"
id"ClothingUniformJumpsuitTacticool"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/tacticool.rsi"
state"icon"
id"ClothingUniformJumpsuitMercenary"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/mercenary.rsi"
state"icon"
id"ClothingUniformJumpsuitNinja"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ninja.rsi"
state"icon"
id"ClothingUniformJumpsuitAtmos"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/atmos.rsi"
state"icon"
id"ClothingUniformJumpsuitAtmosCasual"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/atmos_casual.rsi"
state"icon"
id"ClothingUniformJumpsuitPsychologist"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/psychologist.rsi"
state"icon"
id"ClothingUniformJumpsuitReporter"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/reporter.rsi"
state"icon"
id"ClothingUniformJumpsuitSafari"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/safari.rsi"
state"icon"
id"ClothingUniformJumpsuitJournalist"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/journalist.rsi"
state"icon"
id"ClothingUniformJumpsuitMonasticRobeDark"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/monastic_robe_dark.rsi"
state"icon"
id"ClothingUniformJumpsuitMonasticRobeLight"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi"
state"icon"
id"ClothingUniformJumpsuitMusician"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/musician.rsi"
state"icon"
id"ClothingUniformJumpsuitERTChaplain"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi"
state"icon"
id"ClothingUniformJumpsuitERTEngineer"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_engineer.rsi"
state"icon"
id"ClothingUniformJumpsuitERTJanitor"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_janitor.rsi"
state"icon"
id"ClothingUniformJumpsuitERTLeader"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_leader.rsi"
state"icon"
id"ClothingUniformJumpsuitERTMedic"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_medic.rsi"
state"icon"
id"ClothingUniformJumpsuitERTSecurity"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ert_security.rsi"
state"icon"
id"ClothingUniformJumpsuitCluwne"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/cluwne.rsi"
state"icon"
id"ClothingUniformJumpsuitDameDane"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/damedaneoutfit.rsi"
state"icon"
id"ClothingUniformJumpsuitPirate"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/pirate.rsi"
state"icon"
id"ClothingUniformJumpsuitCossack"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/cossack.rsi"
state"icon"
id"ClothingUniformJumpsuitHawaiBlack"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hawaiblack.rsi"
state"icon"
id"ClothingUniformJumpsuitHawaiBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hawaiblue.rsi"
state"icon"
id"ClothingUniformJumpsuitHawaiRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hawaired.rsi"
state"icon"
id"ClothingUniformJumpsuitHawaiYellow"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi"
state"icon"
id"ClothingUniformJumpsuitSyndieFormal"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/syndieformal.rsi"
state"icon"
id"ClothingUniformJumpsuitFlannel"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/flannel.rsi"
state"icon"
id"ClothingUniformJumpsuitSeniorEngineer"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/senior_engineer.rsi"
state"icon"
id"ClothingUniformJumpsuitSeniorResearcher"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/senior_researcher.rsi"
state"icon"
id"ClothingUniformJumpsuitSeniorPhysician"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/senior_physician.rsi"
state"icon"
id"ClothingUniformJumpsuitSeniorOfficer"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/senior_officer.rsi"
state"icon"
id"ClothingUniformJumpsuitWeb"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/web.rsi"
state"icon"
id"ClothingUniformJumpsuitLoungewear"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/loungewear.rsi"
state"icon"
id"ClothingUniformJumpsuitGladiator"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/gladiator.rsi"
state"icon"
id"ClothingUniformJumpsuitCasualBlue"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpsuitCasualPurple"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpsuitCasualRed"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpsuitCasualGreen"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/casual.rsi"
layers""
- state"icon-shirt"
color"""
state"icon"
id"ClothingUniformJumpsuitFamilyGuy"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi"
state"icon"
id"UniformShortsRed"
Sprite
sprite"Clothing/Uniforms/Shorts/Color/red.rsi"
state"icon"
id"UniformShortsRedWithTop"
Sprite
sprite"Clothing/Uniforms/Shorts/Color/red_female.rsi"
state"icon"
id"ClothingRandomSpawner"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"ClothingUniformRandomArmless"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"ClothingUniformRandomStandard"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"ClothingUniformRandomBra"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"ClothingUniformRandomShorts"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"ClothingUniformRandomShirt"
Sprite
sprite"Clothing/Uniforms/procedural.rsi"
layers""
- state"mask_null"
map"[ "overlay" ]"
id"UniformScrubsColorPurple"
Sprite
sprite"Clothing/Uniforms/Scrubs/purple.rsi"
state"icon"
id"UniformScrubsColorGreen"
Sprite
sprite"Clothing/Uniforms/Scrubs/green.rsi"
state"icon"
id"UniformScrubsColorBlue"
Sprite
sprite"Clothing/Uniforms/Scrubs/blue.rsi"
state"icon"
id"ClothingUniformJumpsuitRecruitNT"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/recruit_nt.rsi"
state"icon"
id"ClothingUniformJumpsuitRecruitSyndie"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi"
state"icon"
id"ClothingUniformJumpsuitRepairmanNT"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/repairman_nt.rsi"
state"icon"
id"ClothingUniformJumpsuitRepairmanSyndie"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi"
state"icon"
id"ClothingUniformJumpsuitParamedicNT"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi"
state"icon"
id"ClothingUniformJumpsuitParamedicSyndie"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/paramedic_syndie.rsi"
state"icon"
id"ClothingUniformJumpsuitChiefEngineerNT"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ce_nt.rsi"
state"icon"
id"ClothingUniformJumpsuitChiefEngineerSyndie"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/ce_syndie.rsi"
state"icon"
id"ClothingUniformJumpsuitChameleon"
Sprite
sprite"Clothing/Uniforms/Jumpsuit/color.rsi"
layers""
- state"trinkets-icon"
color"""
state"icon"
id"WeaponPistolDebug"
Sprite
sprite"Objects/Weapons/Guns/Pistols/debug.rsi"
state"icon"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"MagazinePistolDebug"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"BulletDebug"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"CartridgeDebug"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"[ "enum.AmmoVisualLayers.Base" ]"
id"MeleeDebugGib"
Sprite
sprite"Objects/Weapons/Melee/debug.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"MeleeDebug100"
Sprite
sprite"Objects/Weapons/Melee/debug.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"MeleeDebug200"
Sprite
sprite"Objects/Weapons/Melee/debug.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DrinkMeth"
Sprite
sprite"Objects/Consumable/Drinks/beer.rsi"
state"icon"
id"DebugItemShapeWeird"
Sprite
sprite"Objects/Misc/skub.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"ToolDebug"
Sprite
sprite"Objects/Tools/debug.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Acidifier"
Sprite
sprite"/Textures/Effects/acidifier.rsi"
state"acid"
id"Smoke"
Sprite
sprite"Effects/chemsmoke.rsi"
state"chemsmoke"
drawdepth"Effects"
id"Foam"
Sprite
color"""
sprite"Effects/foam.rsi"
layers""
- state"foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"foam-west"
drawdepth"Effects"
Icon
mode"NoSprite"
id"MetalFoam"
Sprite
color"""
sprite"Effects/foam.rsi"
layers""
- state"m_foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"m_foam-west"
drawdepth"Effects"
Icon
mode"NoSprite"
id"IronMetalFoam"
Sprite
color"""
sprite"Effects/foam.rsi"
layers""
- state"m_foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"m_foam-west"
drawdepth"Effects"
Icon
mode"NoSprite"
id"AluminiumMetalFoam"
Sprite
color"""
sprite"Effects/foam.rsi"
layers""
- state"m_foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"m_foam-west"
drawdepth"Effects"
Icon
mode"NoSprite"
id"FoamedIronMetal"
Sprite
drawdepth"Effects"
color"""
sprite"Effects/foam.rsi"
layers""
- state"iron_foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"iron_foam-west"
Icon
key"walls"
mode"NoSprite"
id"FoamedAluminiumMetal"
Sprite
drawdepth"Effects"
color"""
sprite"Effects/foam.rsi"
layers""
- state"metal_foam"
map"["enum.FoamVisualLayers.Base"]"
- map"[ "enum.EdgeLayer.West" ]"
state"metal_foam-west"
Icon
key"walls"
mode"NoSprite"
id"Lightning"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""lightning_1""
shader"unshaded"
id"LightningRevenant"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""lightning_3""
color"plum"
shader"unshaded"
id"ChargedLightning"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""blue_lightning""
shader"unshaded"
id"Spark"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""lightning_1""
shader"unshaded"
id"SuperchargedLightning"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""yellow_lightning""
shader"unshaded"
id"HyperchargedLightning"
Sprite
sprite"/Textures/Effects/lightning.rsi"
drawdepth"Effects"
layers""
- state""red_lightning""
shader"unshaded"
id"MobSpawnCrabQuartz"
Sprite
sprite"/Textures/Effects/mobspawn.rsi"
state"crab_quartz"
id"PortalRed"
Sprite
layers""
- state"portal-red"
sprite"/Textures/Effects/portal.rsi"
id"PortalBlue"
Sprite
layers""
- state"portal-blue"
sprite"/Textures/Effects/portal.rsi"
id"PortalArtifact"
Sprite
layers""
- state"portal-artifact"
sprite"/Textures/Effects/portal.rsi"
id"PortalGatewayBlue"
Sprite
noRot"true"
sprite"Structures/Machines/gateway.rsi"
color"SkyBlue"
layers""
- state"portal"
id"PortalGatewayOrange"
Sprite
noRot"true"
sprite"Structures/Machines/gateway.rsi"
color"OrangeRed"
layers""
- state"portal"
id"ShadowPortal"
Sprite
state"portal-artifact"
color"""
sprite"/Textures/Effects/portal.rsi"
id"PuddleSmear"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"PuddleVomit"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"PuddleEgg"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"PuddleTomato"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"PuddleWatermelon"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"PuddleFlour"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"Puddle"
Sprite
layers""
- sprite"Fluids/puddle.rsi"
state"splat0"
drawdepth"FloorObjects"
color"""
Icon
key"puddles"
base"splat"
mode"CardinalFlags"
id"WallSpawnAsteroid"
Sprite
sprite"/Textures/Effects/rockspawn.rsi"
state"asteroid"
id"TemporaryEntityForTimedDespawnSpawners"
id"BorgChassisSelectable"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisGeneric"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisMining"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisEngineer"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisJanitor"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisMedical"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisService"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisSyndicateAssault"
Sprite
layers""
- state"synd_sec_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisSyndicateMedical"
Sprite
layers""
- state"synd_medical_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisSyndicateSaboteur"
Sprite
layers""
- state"synd_engi_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"BorgChassisDerelict"
Sprite
layers""
- state"derelict_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"MobBat"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"bat"
sprite"Mobs/Animals/bat.rsi"
id"MobBee"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state0
sprite"Mobs/Animals/bee.rsi"
id"MobAngryBee"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state0
sprite"Mobs/Animals/bee.rsi"
id"FoodEggChickenFertilized"
Sprite
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/egg.rsi"
id"MobCockroach"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/cockroach.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cockroach"
id"MobGlockroach"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"glockroach"
drawdepth"SmallMobs"
sprite"Mobs/Animals/cockroach.rsi"
id"MobMothroach"
Sprite
sprite"Mobs/Animals/mothroach/mothroach.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mothroach"
movementLayers""
movement""
noMovementLayers""
drawdepth"SmallMobs"
id"FoodEggDuckFertilized"
Sprite
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/egg.rsi"
id"MobButterfly"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"butterfly"
sprite"Mobs/Animals/butterfly.rsi"
id"MobCow"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cow"
sprite"Mobs/Animals/cow.rsi"
id"MobCrab"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"crab"
sprite"Mobs/Animals/crab.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobGorilla"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"crawling"
sprite"Mobs/Animals/gorilla.rsi"
id"MobKangaroo"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"kangaroo"
sprite"Mobs/Animals/kangaroo.rsi"
id"MobBoxingKangaroo"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"kangaroo"
sprite"Mobs/Animals/kangaroo.rsi"
id"MobMouse"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-0"
movementLayers""
movement""
noMovementLayers""
id"MobMouseDead"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-0"
movementLayers""
movement""
noMovementLayers""
id"MobMouseAdmeme"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-0"
movementLayers""
movement""
noMovementLayers""
id"MobMouse1"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-1"
movementLayers""
movement""
noMovementLayers""
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
id"MobMouse2"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-2"
movementLayers""
movement""
noMovementLayers""
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
id"MobMouseCancer"
Sprite
color"LightGreen"
drawdepth"SmallMobs"
sprite"Mobs/Animals/mouse.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"mouse-0"
movementLayers""
movement""
noMovementLayers""
id"MobLizard"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"lizard"
sprite"Mobs/Animals/lizard.rsi"
id"MobSlug"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"slug"
sprite"Mobs/Animals/slug.rsi"
id"MobFrog"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"frog"
sprite"Mobs/Animals/frog.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobParrot"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"parrot"
sprite"Mobs/Animals/parrot.rsi"
id"MobPenguin"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"penguin"
sprite"Mobs/Animals/penguin.rsi"
id"MobGrenadePenguin"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"penguin"
sprite"Mobs/Animals/grenadepenguin.rsi"
id"MobSnake"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"snake"
sprite"Mobs/Animals/snake.rsi"
id"MobGiantSpider"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"tarantula"
sprite"Mobs/Animals/spider.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobClownSpider"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"clown"
sprite"Mobs/Animals/clownspider.rsi"
id"MobGiantSpiderWizard"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"tarantula"
sprite"Mobs/Animals/spider.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobPossum"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/possum.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"possum"
id"MobPossumOld"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/possum_old.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"possum_old"
id"MobRaccoon"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/raccoon.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"raccoon"
id"MobFox"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/fox.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"fox"
movementLayers""
movement""
noMovementLayers""
id"MobCorgi"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"corgi"
id"MobCorgiNarsi"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"narsian"
id"MobCorgiPuppy"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"puppy"
id"MobCat"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cat"
id"MobCatCalico"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cat2"
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
id"MobCatSyndy"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"syndicat"
id"MobCatSpace"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"spacecat"
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
id"MobCatCaracal"
Sprite
sprite"Mobs/Pets/caracal.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"caracal_flop"
drawdepth"Mobs"
id"MobCatKitten"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"kitten"
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
id"MobSloth"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/sloth.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"sloth"
id"MobFerret"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/ferret.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"ferret"
id"MobHamster"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/hamster.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"hamster-0"
movementLayers""
movement""
noMovementLayers""
id"MobDionaNymph"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"nymph"
sprite"Mobs/Animals/nymph.rsi"
id"MobDionaNymphAccent"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"nymph"
sprite"Mobs/Animals/nymph.rsi"
id"MobReindeerBuck"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"reindeer_buck"
sprite"Mobs/Animals/reindeer_buck.rsi"
id"MobReindeerDoe"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"reindeer_doe"
sprite"Mobs/Animals/reindeer_doe.rsi"
id"GoliathTentacle"
Sprite
sprite"Mobs/Aliens/Asteroid/goliath.rsi"
layers""
- state"goliath_tentacle_wiggle"
id"EffectGoliathTentacleSpawn"
Sprite
state"goliath_tentacle_spawn"
sprite"Mobs/Aliens/Asteroid/goliath.rsi"
id"EffectGoliathTentacleRetract"
Sprite
state"goliath_tentacle_retract"
sprite"Mobs/Aliens/Asteroid/goliath.rsi"
id"MobHivelord"
Sprite
sprite"Mobs/Aliens/Asteroid/hivelord.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"hivelord"
id"MobHivelordBrood"
Sprite
sprite"Mobs/Aliens/Asteroid/hivelord.rsi"
layers""
- state"hivelordbrood"
id"FoodHivelordRemains"
Sprite
sprite"Objects/Consumable/Food/rorocore.rsi"
state"boiled"
id"FoodHivelordRemainsInert"
Sprite
sprite"Objects/Consumable/Food/rorocore.rsi"
state"boiled"
color"""
drawdepth"Items"
noRot"false"
id"MobBehonkerElectrical"
Sprite
sprite"Mobs/Demons/behonker.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobBehonkerPyro"
Sprite
sprite"Mobs/Demons/behonker.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobBehonkerGrav"
Sprite
sprite"Mobs/Demons/behonker.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobBehonkerIce"
Sprite
sprite"Mobs/Demons/behonker.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobCarp"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Carps/space.rsi"
id"MobCarpMagic"
Sprite
sprite"Mobs/Aliens/Carps/magic.rsi"
drawdepth"Mobs"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobCarpHolo"
Sprite
sprite"Mobs/Aliens/Carps/holo.rsi"
drawdepth"Mobs"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"alive"
id"MobCarpRainbow"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Carps/space.rsi"
id"MobCarpSalvage"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Carps/space.rsi"
id"MobCarpDragon"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Carps/space.rsi"
id"MobCarpDungeon"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Carps/space.rsi"
id"MobShark"
Sprite
sprite"Mobs/Aliens/Carps/sharkminnow.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
id"MobSharkSalvage"
Sprite
sprite"Mobs/Aliens/Carps/sharkminnow.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"mouth"
shader"unshaded"
drawdepth"Mobs"
id"MobQuartzCrab"
Sprite
state"quartz_crab"
sprite"Mobs/Elemental/orecrab.rsi"
id"MobIronCrab"
Sprite
state"iron_crab"
sprite"Mobs/Elemental/orecrab.rsi"
id"MobUraniumCrab"
Sprite
sprite"Mobs/Elemental/orecrab.rsi"
state"uranium_crab"
id"MobSilverCrab"
Sprite
state"silver_crab"
sprite"Mobs/Elemental/orecrab.rsi"
id"MobWatcherLavaland"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"unshaded"
shader"unshaded"
color"red"
drawdepth"Mobs"
sprite"Mobs/Aliens/Lavaland/watcher.rsi"
id"MobWatcherIcewing"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"unshaded"
shader"unshaded"
color"deepskyblue"
drawdepth"Mobs"
sprite"Mobs/Aliens/Lavaland/watcher.rsi"
id"MobWatcherMagmawing"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"unshaded"
shader"unshaded"
color"orangered"
drawdepth"Mobs"
sprite"Mobs/Aliens/Lavaland/watcher.rsi"
id"MobWatcherPride"
Sprite
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"unshaded"
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Lavaland/watcher.rsi"
id"MobLuminousPerson"
Sprite
drawdepth"Mobs"
sprite"Mobs/Elemental/living_light/luminous_person.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"glow"
shader"unshaded"
id"MobLuminousObject"
Sprite
sprite"Mobs/Elemental/living_light/luminous_object.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"glow"
shader"unshaded"
drawdepth"Mobs"
id"MobLuminousEntity"
Sprite
sprite"Mobs/Elemental/living_light/luminous_entity.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"glow"
shader"unshaded"
drawdepth"Mobs"
id"MobCorgiIan"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"ian"
id"MobCorgiIanOld"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"old_ian"
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
id"MobCorgiLisa"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"lisa"
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
id"MobCorgiMouse"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"real_mouse"
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
id"MobCorgiIanPup"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"puppy"
id"MobCatRuntime"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cat"
id"MobCatException"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cat2"
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
id"MobCatFloppa"
Sprite
sprite"Mobs/Pets/caracal.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"caracal_flop"
drawdepth"Mobs"
id"MobBandito"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/ferret.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"ferret"
id"MobBingus"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/bingus.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"bingus"
id"MobMcGriff"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/mcgriff.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"mcgriff"
id"MobPaperwork"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/paperwork.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"paperwork"
id"MobWalter"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/walter.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"walter"
id"MobPossumMorty"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/possum.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"possum"
id"MobPossumMortyOld"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/possum_old.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"possum_old"
id"MobPossumPoppy"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/possum.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"poppy"
id"MobRaccoonMorticia"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/raccoon.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"raccoon"
id"MobFoxRenault"
Sprite
drawdepth"Mobs"
sprite"Mobs/Animals/fox.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"fox"
movementLayers""
movement""
noMovementLayers""
id"MobHamsterHamlet"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Pets/hamlet.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"hamster-0"
movementLayers""
movement""
noMovementLayers""
id"MobSpiderShiva"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"shiva"
sprite"Mobs/Pets/shiva.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobKangarooWillow"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"kangaroo"
sprite"Mobs/Animals/kangaroo.rsi"
id"MobCrabAtmos"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"crab"
sprite"Mobs/Animals/crab.rsi"
movementLayers""
movement""
noMovementLayers""
id"MobRatKing"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/regalrat.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"eyes"
shader"unshaded"
id"MobRatKingBuff"
Sprite
sprite"Mobs/Animals/buffrat.rsi"
scale"1.2, 1.2"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded"]"
state"eyes"
shader"unshaded"
drawdepth"SmallMobs"
id"MobRatServant"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/rat.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded"]"
state"rat"
shader"unshaded"
movementLayers""
movement""
noMovementLayers""
id"MobCatShadow"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cat"
color"""
id"MobFireBot"
Sprite
sprite"Mobs/Silicon/Bots/firebot.rsi"
state"firebot"
noRot"true"
drawdepth"Mobs"
id"MobHonkBot"
Sprite
sprite"Mobs/Silicon/Bots/honkbot.rsi"
state"honkbot"
noRot"true"
drawdepth"Mobs"
id"MobJonkBot"
Sprite
state"jonkbot"
sprite"Mobs/Silicon/Bots/honkbot.rsi"
noRot"true"
drawdepth"Mobs"
id"MobCleanBot"
Sprite
sprite"Mobs/Silicon/Bots/cleanbot.rsi"
state"cleanbot"
noRot"true"
drawdepth"Mobs"
id"MobSupplyBot"
Sprite
sprite"Mobs/Silicon/Bots/supplybot.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base", "movement"]"
state"supplybot"
movementLayers""
movement""
noMovementLayers""
noRot"true"
drawdepth"Mobs"
id"MobSnail"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/snail.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"snail"
id"MobSnailInstantDeath"
Sprite
drawdepth"SmallMobs"
sprite"Mobs/Animals/snail.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"snail"
id"MobSnailSpeed"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"spacesnail"
drawdepth"SmallMobs"
sprite"Mobs/Animals/snail.rsi"
id"MobSnailMoth"
Sprite
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"snoth"
drawdepth"SmallMobs"
sprite"Mobs/Animals/snail.rsi"
id"MobTick"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"alive"
sprite"Mobs/Aliens/Xenos/spacetick.rsi"
scale"0.8, 0.8"
id"MobTickSalvage"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"alive"
sprite"Mobs/Aliens/Xenos/spacetick.rsi"
scale"0.8, 0.8"
id"AdminObserver"
Sprite
sprite"Mobs/Ghosts/ghost_human.rsi"
color"""
layers""
- state"animated"
shader"unshaded"
id"MobDragon"
Sprite
sprite"Mobs/Aliens/Carps/dragon.rsi"
noRot"true"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"alive-unshaded"
shader"unshaded"
id"MobDragonDungeon"
Sprite
sprite"Mobs/Aliens/Carps/dragon.rsi"
noRot"true"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"alive-unshaded"
shader"unshaded"
id"MobBatRemilia"
Sprite
drawdepth"Mobs"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"bat"
sprite"Mobs/Animals/bat.rsi"
id"MobCorgiCerberus"
Sprite
drawdepth"Mobs"
sprite"Mobs/Pets/corgi.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"narsian"
id"MobHoloparasiteGuardian"
Sprite
layers""
- state"tech_flare"
map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
color"""
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Guardians/guardians.rsi"
noRot"true"
id"MobIfritGuardian"
Sprite
layers""
- state"magic_flare"
map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
color"""
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Guardians/guardians.rsi"
noRot"true"
id"MobHoloClownGuardian"
Sprite
layers""
- state"holoclown_flare"
map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
color"""
shader"unshaded"
drawdepth"Mobs"
sprite"Mobs/Aliens/Guardians/guardians.rsi"
noRot"true"
id"BaseMobJaunt"
Sprite
noRot"true"
drawdepth"Mobs"
id"EtherealJaunt"
Sprite
sprite"Mobs/Ghosts/ghost_human.rsi"
color"""
layers""
- state"animated"
shader"unshaded"
noRot"true"
overrideContainerOcclusion"true"
drawdepth"Ghosts"
id"MobNarsie"
Sprite
noRot"true"
drawdepth"Mobs"
id"MobRatvar"
Sprite
noRot"true"
drawdepth"Mobs"
id"AsimovCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"CorporateCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"NTDefaultCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"CommandmentCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"PaladinCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"LiveLetLiveCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"StationEfficiencyCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"RobocopCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"OverlordCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"GameMasterCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"ArtistCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"AntimovCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"NutimovCircuitBoard"
Sprite
sprite"Objects/Misc/module.rsi"
state"std_mod"
id"StationAiBrain"
Sprite
visible"false"
sprite"Objects/Specific/Robotics/mmi.rsi"
layers""
- state"posibrain"
map"["base"]"
id"PlayerBorgBattery"
Sprite
layers""
- state"robot_l"
map"["light","enum.BorgVisualLayers.LightStatus"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgSyndicateAssaultBattery"
Sprite
layers""
- state"synd_sec_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgSyndicateAssaultGhostRole"
Sprite
layers""
- state"synd_sec_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgSyndicateSaboteurBattery"
Sprite
layers""
- state"synd_engi_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgSyndicateSaboteurGhostRole"
Sprite
layers""
- state"synd_engi_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgDerelict"
Sprite
layers""
- state"derelict_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"PlayerBorgDerelictGhostRole"
Sprite
layers""
- state"derelict_l"
map"["light"]"
shader"unshaded"
visible"false"
sprite"Mobs/Silicon/chassis.rsi"
id"DrinkJuiceLimeCarton"
Sprite
sprite"Objects/Consumable/Drinks/limejuice.rsi"
state"icon"
id"DrinkJuiceOrangeCarton"
Sprite
sprite"Objects/Consumable/Drinks/orangejuice.rsi"
state"icon"
id"DrinkJuiceTomatoCarton"
Sprite
sprite"Objects/Consumable/Drinks/tomatojuice.rsi"
state"icon"
id"DrinkCoconutWaterCarton"
Sprite
sprite"Objects/Consumable/Drinks/coconutwater.rsi"
state"icon"
id"DrinkCreamCarton"
Sprite
sprite"Objects/Consumable/Drinks/cream.rsi"
state"icon"
id"DrinkMilkCarton"
Sprite
sprite"Objects/Consumable/Drinks/milk.rsi"
state"icon"
id"DrinkSoyMilkCarton"
Sprite
sprite"Objects/Consumable/Drinks/soymilk.rsi"
state"icon"
id"DrinkOatMilkCarton"
Sprite
sprite"Objects/Consumable/Drinks/oatmilk.rsi"
state"icon"
id"DrinkJuiceLemonCarton"
Sprite
sprite"Objects/Consumable/Drinks/lemonjuice.rsi"
state"icon"
id"DrinkGlass"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGlassCoupeShaped"
Sprite
sprite"Objects/Consumable/Drinks/glass_coupe_shape.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAbsintheGlass"
Icon
sprite"Objects/Consumable/Drinks/absintheglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAcidSpitGlass"
Icon
sprite"Objects/Consumable/Drinks/acidspitglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAleGlass"
Icon
sprite"Objects/Consumable/Drinks/aleglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAlliesCocktail"
Icon
sprite"Objects/Consumable/Drinks/alliescocktail.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAloe"
Icon
sprite"Objects/Consumable/Drinks/aloe.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAmasecGlass"
Icon
sprite"Objects/Consumable/Drinks/amasecglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAndalusia"
Icon
sprite"Objects/Consumable/Drinks/andalusia.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAntifreeze"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkArnoldPalmer"
Icon
sprite"Objects/Consumable/Drinks/arnoldpalmer.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAtomicBombGlass"
Icon
sprite"Objects/Consumable/Drinks/atomicbombglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkB52Glass"
Icon
sprite"Objects/Consumable/Drinks/b52glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBahamaMama"
Icon
sprite"Objects/Consumable/Drinks/bahama_mama.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBananaHonkGlass"
Icon
sprite"Objects/Consumable/Drinks/bananahonkglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBarefootGlass"
Icon
sprite"Objects/Consumable/Drinks/b&p.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBeepskySmashGlass"
Icon
sprite"Objects/Consumable/Drinks/beepskysmashglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBeerglass"
Icon
sprite"Objects/Consumable/Drinks/beerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBerryJuice"
Icon
sprite"Objects/Consumable/Drinks/berryjuice.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBlackRussianGlass"
Icon
sprite"Objects/Consumable/Drinks/blackrussianglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBlueCuracaoGlass"
Icon
sprite"Objects/Consumable/Drinks/curacaoglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBloodyMaryGlass"
Icon
sprite"Objects/Consumable/Drinks/bloodymaryglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBlueHawaiianGlass"
Icon
sprite"Objects/Consumable/Drinks/bluehawaiian.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBooger"
Icon
sprite"Objects/Consumable/Drinks/booger.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkBraveBullGlass"
Icon
sprite"Objects/Consumable/Drinks/bravebullglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"BudgetInsulsDrinkGlass"
Icon
sprite"Objects/Consumable/Drinks/budgetinsulsdrink.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCarrotJuice"
Icon
sprite"Objects/Consumable/Drinks/carrotjuice.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkChocolateGlass"
Icon
sprite"Objects/Consumable/Drinks/chocolateglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"RubberneckGlass"
Icon
sprite"Objects/Consumable/Drinks/rubberneck.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCoconutRum"
Icon
sprite"Objects/Consumable/Drinks/coconutrum.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCoconutWaterGlass"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCoffee"
Icon
sprite"Objects/Consumable/Drinks/coffee.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCognacGlass"
Icon
sprite"Objects/Consumable/Drinks/cognacglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCosmopolitan"
Icon
sprite"Objects/Consumable/Drinks/cosmopolitan.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCream"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCubaLibreGlass"
Icon
sprite"Objects/Consumable/Drinks/cubalibreglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDeadRumGlass"
Icon
sprite"Objects/Consumable/Drinks/rumglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDemonsBlood"
Icon
sprite"Objects/Consumable/Drinks/demonsblood.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDevilsKiss"
Icon
sprite"Objects/Consumable/Drinks/devilskiss.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDoctorsDelightGlass"
Icon
sprite"Objects/Consumable/Drinks/doctorsdelightglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDriestMartiniGlass"
Icon
sprite"Objects/Consumable/Drinks/driestmartiniglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkDrGibbGlass"
Icon
sprite"Objects/Consumable/Drinks/dr_gibb_glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkErikaSurprise"
Icon
sprite"Objects/Consumable/Drinks/erikasurprise.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkFourteenLokoGlass"
Icon
sprite"Objects/Consumable/Drinks/fourteen_loko_glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGargleBlasterGlass"
Icon
sprite"Objects/Consumable/Drinks/gargleblasterglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGinGlass"
Icon
sprite"Objects/Consumable/Drinks/ginvodkaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGinFizzGlass"
Icon
sprite"Objects/Consumable/Drinks/ginfizzglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGinTonicglass"
Icon
sprite"Objects/Consumable/Drinks/gintonicglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGildlagerGlass"
Icon
sprite"Objects/Consumable/Drinks/gildlagerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGrapeJuice"
Icon
sprite"Objects/Consumable/Drinks/grapejuice.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGrapeSodaGlass"
Icon
sprite"Objects/Consumable/Drinks/gsodaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGreenTeaGlass"
Icon
sprite"Objects/Consumable/Drinks/glass_green.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGrenadineGlass"
Icon
sprite"Objects/Consumable/Drinks/grenadineglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGrogGlass"
Icon
sprite"Objects/Consumable/Drinks/grogglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkHippiesDelightGlass"
Icon
sprite"Objects/Consumable/Drinks/hippiesdelightglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkHoochGlass"
Icon
sprite"Objects/Consumable/Drinks/glass_brown2.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIcedCoffeeGlass"
Icon
sprite"Objects/Consumable/Drinks/icedcoffeeglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIcedGreenTeaGlass"
Icon
sprite"Objects/Consumable/Drinks/glass_green.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIcedTeaGlass"
Icon
sprite"Objects/Consumable/Drinks/icedteaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIcedBeerGlass"
Icon
sprite"Objects/Consumable/Drinks/iced_beerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIceGlass"
Icon
sprite"Objects/Consumable/Drinks/iceglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIceCreamGlass"
Icon
sprite"Objects/Consumable/Drinks/icecreamglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"IrishBoolGlass"
Icon
sprite"Objects/Consumable/Drinks/beerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIrishSlammer"
Icon
sprite"Objects/Consumable/Drinks/irishslammer.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIrishCoffeeGlass"
Icon
sprite"Objects/Consumable/Drinks/irishcoffeeglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkIrishCreamGlass"
Icon
sprite"Objects/Consumable/Drinks/irishcreamglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCoffeeLiqueurGlass"
Icon
sprite"Objects/Consumable/Drinks/coffeeliqueurglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkKiraSpecial"
Icon
sprite"Objects/Consumable/Drinks/kiraspecial.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkLemonadeGlass"
Icon
sprite"Objects/Consumable/Drinks/lemonadeglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkLemonJuice"
Icon
sprite"Objects/Consumable/Drinks/lemonjuiceglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkLemonLime"
Icon
sprite"Objects/Consumable/Drinks/lemonlime.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkLimeJuice"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkLongIslandIcedTeaGlass"
Icon
sprite"Objects/Consumable/Drinks/longislandicedteaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkManhattanGlass"
Icon
sprite"Objects/Consumable/Drinks/manhattanglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkManhattanProjectGlass"
Icon
sprite"Objects/Consumable/Drinks/proj_manhattanglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkManlyDorfGlass"
Icon
sprite"Objects/Consumable/Drinks/manlydorfglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMargaritaGlass"
Icon
sprite"Objects/Consumable/Drinks/margaritaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMartiniGlass"
Icon
sprite"Objects/Consumable/Drinks/martiniglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMeadGlass"
Icon
sprite"Objects/Consumable/Drinks/meadglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMilkshake"
Icon
sprite"Objects/Consumable/Drinks/milkshake.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMojito"
Icon
sprite"Objects/Consumable/Drinks/mojito.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkNeurotoxinGlass"
Icon
sprite"Objects/Consumable/Drinks/neurotoxinglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkNothing"
Icon
sprite"Objects/Consumable/Drinks/nothing.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkNTCahors"
Icon
sprite"Objects/Consumable/Drinks/wineglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkNuclearColaGlass"
Icon
sprite"Objects/Consumable/Drinks/nuclear_colaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkOrangeJuice"
Icon
sprite"Objects/Consumable/Drinks/orangejuice.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPainkillerGlass"
Icon
sprite"Objects/Consumable/Drinks/painkiller.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPatronGlass"
Icon
sprite"Objects/Consumable/Drinks/patronglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPinaColadaGlass"
Icon
sprite"Objects/Consumable/Drinks/pinacolada.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPoisonBerryJuice"
Icon
sprite"Objects/Consumable/Drinks/poisonberryjuice.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPoisonWineGlass"
Icon
sprite"Objects/Consumable/Drinks/pwineglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkPoscaGlass"
Icon
sprite"Objects/Consumable/Drinks/glass_light_yellow.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRedMeadGlass"
Icon
sprite"Objects/Consumable/Drinks/red_meadglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRewriter"
Icon
sprite"Objects/Consumable/Drinks/rewriter.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRootBeerGlass"
Icon
sprite"Objects/Consumable/Drinks/rootbeerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRootBeerFloatGlass"
Icon
sprite"Objects/Consumable/Drinks/rootbeerfloatglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRumGlass"
Icon
sprite"Objects/Consumable/Drinks/rumglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkRoyRogersGlass"
Icon
sprite"Objects/Consumable/Drinks/royrogers.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSakeGlass"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSbitenGlass"
Icon
sprite"Objects/Consumable/Drinks/sbitenglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkScrewdriverCocktailGlass"
Icon
sprite"Objects/Consumable/Drinks/screwdriverglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkCogChampBase"
Icon
sprite"Objects/Consumable/Drinks/cogchamp.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSuiDreamGlass"
Icon
sprite"Objects/Consumable/Drinks/sdreamglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkEmeraldGlass"
Icon
sprite"Objects/Consumable/Drinks/emeraldglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMoonshineGlass"
Icon
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkGlassWhite"
Icon
sprite"Objects/Consumable/Drinks/glass_white.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkShirleyTempleGlass"
Icon
sprite"Objects/Consumable/Drinks/shirleytemple.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSilencerGlass"
Icon
sprite"Objects/Consumable/Drinks/silencerglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSingulo"
Icon
sprite"Objects/Consumable/Drinks/singulo.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSolDryGlass"
Icon
sprite"Objects/Consumable/Drinks/sol_dry_glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSnowWhite"
Icon
sprite"Objects/Consumable/Drinks/snowwhite.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSoyLatte"
Icon
sprite"Objects/Consumable/Drinks/soy_latte.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSpaceUpGlass"
Icon
sprite"Objects/Consumable/Drinks/space-up_glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSpaceMountainWindGlass"
Icon
sprite"Objects/Consumable/Drinks/space_mountain_wind_glass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSyndicatebomb"
Icon
sprite"Objects/Consumable/Drinks/syndicatebomb.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkTeaGlass"
Icon
sprite"Objects/Consumable/Drinks/teaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkTeapot"
Sprite
sprite"Objects/Consumable/Drinks/teapot.rsi"
state"icon"
id"DrinkTequilaGlass"
Icon
sprite"Objects/Consumable/Drinks/tequillaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkTequilaSunriseGlass"
Icon
sprite"Objects/Consumable/Drinks/tequillasunriseglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkTheMartinez"
Icon
sprite"Objects/Consumable/Drinks/the_martinez.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkThreeMileIslandGlass"
Icon
sprite"Objects/Consumable/Drinks/threemileislandglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkTomatoJuice"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkToxinsSpecialGlass"
Icon
sprite"Objects/Consumable/Drinks/toxinsspecialglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkVermouthGlass"
Icon
sprite"Objects/Consumable/Drinks/vermouthglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkVodkaGlass"
Icon
sprite"Objects/Consumable/Drinks/ginvodkaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkVodkaMartiniGlass"
Icon
sprite"Objects/Consumable/Drinks/martiniglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkVodkaRedBool"
Icon
sprite"Objects/Consumable/Drinks/ginvodkaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkVodkaTonicGlass"
Icon
sprite"Objects/Consumable/Drinks/vodkatonicglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWaterJug"
Sprite
sprite"Objects/Consumable/Drinks/water.rsi"
state"icon"
id"DrinkWatermelonJuice"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWatermelonWakeup"
Icon
sprite"Objects/Consumable/Drinks/champagneglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWhiskeyColaGlass"
Icon
sprite"Objects/Consumable/Drinks/whiskeycolaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWhiskeyGlass"
Icon
sprite"Objects/Consumable/Drinks/whiskeyglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWhiskeySodaGlass"
Icon
sprite"Objects/Consumable/Drinks/whiskeysodaglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWhiteRussianGlass"
Icon
sprite"Objects/Consumable/Drinks/whiterussianglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkWineGlass"
Icon
sprite"Objects/Consumable/Drinks/wineglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"XenoBasherGlass"
Icon
sprite"Objects/Consumable/Drinks/xenobasher.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkShakeBlue"
Sprite
sprite"Objects/Consumable/Drinks/shake-blue.rsi"
state"icon"
id"DrinkShakeEmpty"
Sprite
sprite"Objects/Consumable/Drinks/shake-empty.rsi"
state"icon"
id"DrinkShakeMeat"
Sprite
sprite"Objects/Consumable/Drinks/shake-meat.rsi"
state"icon"
id"DrinkShakeRobo"
Sprite
sprite"Objects/Consumable/Drinks/shake-robo.rsi"
state"icon"
id"DrinkShakeWhite"
Sprite
sprite"Objects/Consumable/Drinks/shake-white.rsi"
state"icon"
id"DrinkBloodGlass"
Icon
sprite"Objects/Consumable/Drinks/bloodglass.rsi"
state"icon"
Sprite
sprite"Objects/Consumable/Drinks/glass_clear.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkAbsintheBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/absinthebottle.rsi"
state"icon"
id"DrinkBlueCuracaoBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/alco-bottle.rsi"
layers""
- state"fill-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkBottleOfNothingFull"
Sprite
sprite"Objects/Consumable/Drinks/bottleofnothing.rsi"
state"icon"
id"DrinkChampagneBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/champagnebottle.rsi"
state"icon"
id"DrinkCognacBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/cognacbottle.rsi"
state"icon"
id"DrinkColaBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/colabottle.rsi"
state"icon"
id"DrinkGrenadineBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/grenadinebottle.rsi"
state"icon"
id"DrinkGinBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/ginbottle.rsi"
state"icon"
id"DrinkGildlagerBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/gildlagerbottle.rsi"
state"icon"
id"DrinkCoffeeLiqueurBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/coffeeliqueurbottle.rsi"
state"icon"
id"DrinkMelonLiquorBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/alco-bottle.rsi"
layers""
- state"fill-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkPatronBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/patronbottle.rsi"
state"icon"
id"DrinkPoisonWinebottleFull"
Sprite
sprite"Objects/Consumable/Drinks/pwinebottle.rsi"
state"icon"
id"DrinkRumBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/rumbottle.rsi"
state"icon"
id"DrinkSpaceMountainWindBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/space_mountain_wind_bottle.rsi"
state"icon"
id"DrinkSpaceUpBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/space-up_bottle.rsi"
state"icon"
id"DrinkTequilaBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/tequillabottle.rsi"
state"icon"
id"DrinkVermouthBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/vermouthbottle.rsi"
state"icon"
id"DrinkVodkaBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/vodkabottle.rsi"
state"icon"
id"DrinkWhiskeyBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/whiskeybottle.rsi"
state"icon"
id"DrinkWineBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/winebottle.rsi"
state"icon"
id"DrinkBeerBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/beer.rsi"
state"icon"
id"DrinkBeerGrowler"
Sprite
sprite"Objects/Consumable/Drinks/beer.rsi"
state"icon"
id"DrinkAleBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/alebottle.rsi"
state"icon"
id"DrinkAleBottleFullGrowler"
Sprite
sprite"Objects/Consumable/Drinks/alebottle.rsi"
state"icon"
id"DrinkWaterBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/waterbottle.rsi"
layers""
- state"icon-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkSodaWaterBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/waterbottle.rsi"
layers""
- state"icon-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkTonicWaterBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/waterbottle.rsi"
layers""
- state"icon-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkSakeBottleFull"
Sprite
sprite"Objects/Consumable/Drinks/sakebottle.rsi"
state"icon"
id"DrinkJuiceLimeCartonXL"
Sprite
sprite"Objects/Consumable/Drinks/limejuice.rsi"
state"icon"
id"DrinkJuiceOrangeCartonXL"
Sprite
sprite"Objects/Consumable/Drinks/orangejuice.rsi"
state"icon"
id"DrinkCreamCartonXL"
Sprite
sprite"Objects/Consumable/Drinks/cream.rsi"
state"icon"
id"DrinkSugarJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkLemonLimeJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkMeadJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkIceJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkCoconutWaterJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkCoffeeJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkTeaJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkGreenTeaJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkIcedTeaJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkDrGibbJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkRootBeerJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkWaterMelonJuiceJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkEnergyDrinkJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"CustomDrinkJug"
Sprite
state"icon"
sprite"Objects/Consumable/Drinks/generic_jug.rsi"
id"DrinkColaCan"
Sprite
sprite"Objects/Consumable/Drinks/cola.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkColaCanEmpty"
Sprite
sprite"Objects/Consumable/Drinks/cola.rsi"
layers""
- state"icon_open"
state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkIcedTeaCan"
Sprite
sprite"Objects/Consumable/Drinks/ice_tea_can.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkLemonLimeCan"
Sprite
sprite"Objects/Consumable/Drinks/lemon-lime.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkLemonLimeCranberryCan"
Sprite
sprite"Objects/Consumable/Drinks/lemon-lime-cranberry.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkGrapeCan"
Sprite
sprite"Objects/Consumable/Drinks/purple_can.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkRootBeerCan"
Sprite
sprite"Objects/Consumable/Drinks/rootbeer.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkSodaWaterCan"
Sprite
sprite"Objects/Consumable/Drinks/sodawater.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkSpaceMountainWindCan"
Sprite
sprite"Objects/Consumable/Drinks/space_mountain_wind.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkSpaceUpCan"
Sprite
sprite"Objects/Consumable/Drinks/space-up.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkSolDryCan"
Sprite
sprite"Objects/Consumable/Drinks/sol_dry.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkStarkistCan"
Sprite
sprite"Objects/Consumable/Drinks/starkist.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkTonicWaterCan"
Sprite
sprite"Objects/Consumable/Drinks/tonic.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkFourteenLokoCan"
Sprite
sprite"Objects/Consumable/Drinks/fourteen_loko.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkChangelingStingCan"
Sprite
sprite"Objects/Consumable/Drinks/changelingsting.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkDrGibbCan"
Sprite
sprite"Objects/Consumable/Drinks/dr_gibb.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkNukieCan"
Sprite
sprite"Objects/Consumable/Drinks/robustnukie.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkEnergyDrinkCan"
Sprite
sprite"Objects/Consumable/Drinks/energy_drink.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkCanPack"
Sprite
sprite"Objects/Misc/6pack.rsi"
layers""
- state"6pack6"
map"["6pack6"]"
visible"false"
drawdepth"Items"
noRot"false"
id"DrinkShamblersJuiceCan"
Sprite
sprite"Objects/Consumable/Drinks/shamblersjuice.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkPwrGameCan"
Sprite
sprite"Objects/Consumable/Drinks/pwrgame.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkBeerCan"
Sprite
sprite"Objects/Consumable/Drinks/beer_can.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkWineCan"
Sprite
sprite"Objects/Consumable/Drinks/wine_can.rsi"
state"icon"
layers""
- state"icon"
map"["enum.OpenableVisuals.Layer"]"
id"DrinkGoldenCup"
Sprite
sprite"Objects/Consumable/Drinks/golden_cup.rsi"
state"icon"
id"DrinkMug"
Sprite
sprite"Objects/Consumable/Drinks/mug.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugBlack"
Sprite
sprite"Objects/Consumable/Drinks/mug_black.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugBlue"
Sprite
sprite"Objects/Consumable/Drinks/mug_blue.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugGreen"
Sprite
sprite"Objects/Consumable/Drinks/mug_green.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugDog"
Sprite
sprite"Objects/Consumable/Drinks/mug_dog.rsi"
state"icon-3"
id"DrinkMugHeart"
Sprite
sprite"Objects/Consumable/Drinks/mug_heart.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugMetal"
Sprite
sprite"Objects/Consumable/Drinks/mug_metal.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugMoebius"
Sprite
sprite"Objects/Consumable/Drinks/mug_moebius.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugOne"
Sprite
sprite"Objects/Consumable/Drinks/mug_one.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugRainbow"
Sprite
sprite"Objects/Consumable/Drinks/mug_rainbow.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkMugRed"
Sprite
sprite"Objects/Consumable/Drinks/mug_red.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-3"
visible"false"
id"DrinkHotCoco"
Icon
sprite"Objects/Consumable/Drinks/hot_coco.rsi"
state"icon-vend"
Sprite
sprite"Objects/Consumable/Drinks/hot_coco.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-4"
id"DrinkHotCoffee"
Icon
sprite"Objects/Consumable/Drinks/hot_coffee.rsi"
state"icon-vend"
Sprite
sprite"Objects/Consumable/Drinks/hot_coffee.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-4"
id"DrinkCafeLatte"
Sprite
sprite"Objects/Consumable/Drinks/cafe_latte.rsi"
layers""
- state"fill-1"
map"["enum.SolutionContainerLayers.Fill"]"
state"icon"
id"DrinkTeacup"
Icon
sprite"Objects/Consumable/Drinks/teacup.rsi"
state"icon-vend-tea"
Sprite
sprite"Objects/Consumable/Drinks/teacup.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-4"
id"DrinkGreenTea"
Icon
sprite"Objects/Consumable/Drinks/teacup.rsi"
state"icon-vend-green-tea"
Sprite
sprite"Objects/Consumable/Drinks/teacup.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-4"
id"DrinkLean"
Sprite
sprite"Objects/Consumable/Drinks/lean.rsi"
state"icon"
id"DrinkWaterCup"
Sprite
sprite"Objects/Consumable/Drinks/water_cup.rsi"
layers""
- state"icon-0"
- map"["enum.SolutionContainerLayers.Fill"]"
state"icon-1"
id"DrinkShinyFlask"
Sprite
sprite"Objects/Consumable/Drinks/shinyflask.rsi"
state"icon"
id"DrinkMREFlask"
Sprite
sprite"Objects/Consumable/Drinks/mreflask.rsi"
state"icon"
id"DrinkDetFlask"
Sprite
sprite"Objects/Consumable/Drinks/detflask.rsi"
state"icon"
id"DrinkHosFlask"
Sprite
sprite"Objects/Consumable/Drinks/hosflask.rsi"
state"icon"
id"DrinkFlask"
Sprite
sprite"Objects/Consumable/Drinks/flask.rsi"
state"icon"
id"DrinkFlaskBar"
Sprite
sprite"Objects/Consumable/Drinks/barflask.rsi"
state"icon"
id"DrinkFlaskOld"
Sprite
sprite"Objects/Consumable/Drinks/flask_old.rsi"
state"icon"
id"DrinkLithiumFlask"
Sprite
sprite"Objects/Consumable/Drinks/lithiumflask.rsi"
state"icon"
id"DrinkVacuumFlask"
Sprite
sprite"Objects/Consumable/Drinks/vacuumflask.rsi"
state"icon"
id"Pitcher"
Sprite
sprite"Objects/Consumable/Drinks/pitcher.rsi"
layers""
- state"fill-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkSpaceGlue"
Sprite
sprite"Objects/Consumable/Drinks/glue-tube.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkSpaceLube"
Sprite
sprite"Objects/Consumable/Drinks/lube-tube.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkMopwataBottleRandom"
Sprite
sprite"Objects/Consumable/Drinks/mopwata.rsi"
layers""
- state"fill-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
state"icon"
id"DrinkVisualizerTestCut"
Sprite
sprite"Objects/Consumable/Drinks/pitcher.rsi"
layers""
- state"fill-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"icon"
id"DrinkVisualizerTestNot"
Sprite
sprite"Objects/Consumable/Drinks/pitcher.rsi"
layers""
- state"icon-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"icon"
id"DrinkShaker"
Sprite
sprite"Objects/Consumable/Drinks/shaker.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DrinkShotGlass"
Sprite
sprite"Objects/Consumable/Drinks/shotglass.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkJar"
Sprite
sprite"Objects/Consumable/Drinks/jar.rsi"
layers""
- state"icon-front"
map"[ "enum.SolutionContainerLayers.Overlay" ]"
visible"false"
state"icon"
id"DrinkJarWhat"
Sprite
sprite"Objects/Consumable/Drinks/jar_what.rsi"
state"icon"
id"DrinkJigger"
Sprite
sprite"Objects/Consumable/Drinks/jigger.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DrinkIceBucket"
Sprite
sprite"Objects/Consumable/Drinks/icebucket.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DrinkBottleAbsinthe"
Sprite
sprite"Objects/Consumable/TrashDrinks/absinthebottle_empty.rsi"
state"icon"
id"DrinkBottleAlcoClear"
Sprite
sprite"Objects/Consumable/TrashDrinks/alco-clear.rsi"
state"icon"
id"DrinkBottleAle"
Sprite
sprite"Objects/Consumable/TrashDrinks/alebottle_empty.rsi"
state"icon"
id"DrinkBottleBeer"
Sprite
sprite"Objects/Consumable/TrashDrinks/beer_empty.rsi"
state"icon"
id"DrinkBottleCognac"
Sprite
sprite"Objects/Consumable/TrashDrinks/cognacbottle_empty.rsi"
state"icon"
id"DrinkBottleGin"
Sprite
sprite"Objects/Consumable/TrashDrinks/ginbottle_empty.rsi"
state"icon"
id"DrinkBottleGildlager"
Sprite
sprite"Objects/Consumable/TrashDrinks/gildlagerbottle_empty.rsi"
state"icon"
id"DrinkBottleCoffeeLiqueur"
Sprite
sprite"Objects/Consumable/TrashDrinks/coffeeliqueurbottle_empty.rsi"
state"icon"
id"DrinkBottleNTCahors"
Sprite
sprite"Objects/Consumable/TrashDrinks/ntcahors_empty.rsi"
state"icon"
id"DrinkBottlePatron"
Sprite
sprite"Objects/Consumable/TrashDrinks/patronbottle_empty.rsi"
state"icon"
id"DrinkBottlePoisonWine"
Sprite
sprite"Objects/Consumable/TrashDrinks/pwinebottle_empty.rsi"
state"icon"
id"DrinkBottleRum"
Sprite
sprite"Objects/Consumable/TrashDrinks/rumbottle_empty.rsi"
state"icon"
id"DrinkBottleTequila"
Sprite
sprite"Objects/Consumable/TrashDrinks/tequillabottle_empty.rsi"
state"icon"
id"DrinkBottleVermouth"
Sprite
sprite"Objects/Consumable/TrashDrinks/vermouthbottle_empty.rsi"
state"icon"
id"DrinkBottleVodka"
Sprite
sprite"Objects/Consumable/TrashDrinks/vodkabottle_empty.rsi"
state"icon"
id"DrinkBottleWhiskey"
Sprite
sprite"Objects/Consumable/TrashDrinks/whiskeybottle_empty.rsi"
state"icon"
id"DrinkBottleWine"
Sprite
sprite"Objects/Consumable/TrashDrinks/winebottle_empty.rsi"
state"icon"
id"DrinkCartonLime"
Sprite
sprite"Objects/Consumable/Drinks/limejuice.rsi"
state"icon"
id"DrinkCartonOrange"
Sprite
sprite"Objects/Consumable/Drinks/orangejuice.rsi"
state"icon"
id"DrinkCartonTomato"
Sprite
sprite"Objects/Consumable/Drinks/tomatojuice.rsi"
state"icon"
id"DrinkCartonCream"
Sprite
sprite"Objects/Consumable/Drinks/cream.rsi"
state"icon"
id"DrinkCartonMilk"
Sprite
sprite"Objects/Consumable/Drinks/milk.rsi"
state"icon"
id"DrinkCartonSoyMilk"
Sprite
sprite"Objects/Consumable/Drinks/soymilk.rsi"
state"icon"
id"DrinkCartonOatMilk"
Sprite
sprite"Objects/Consumable/Drinks/oatmilk.rsi"
state"icon"
id"FoodBreadBun"
Sprite
sprite"Objects/Consumable/Food/burger.rsi"
layers""
- state"bun"
id"FoodBreadBunBottom"
Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Consumable/Food/burger_sequence.rsi"
layers""
- state"bun_bottom"
- map"["foodSequenceLayers"]"
id"FoodBreadBunTop"
Sprite
sprite"Objects/Consumable/Food/burger_sequence.rsi"
layers""
- state"bun_top"
id"FoodBurgerJelly"
Sprite
layers""
- state"custburg-top"
color"red"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerAppendix"
Sprite
state"appendix"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerBacon"
Sprite
state"bacon"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerBaseball"
Sprite
state"baseball"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerBear"
Sprite
state"bearger"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerBig"
Sprite
state"bigbite"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerBrain"
Sprite
state"brain"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCat"
Sprite
state"cat"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCheese"
Sprite
state"cheese"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerChicken"
Sprite
state"chicken"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerClown"
Sprite
state"clown"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCorgi"
Sprite
state"ian"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCrab"
Sprite
state"crab"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCrazy"
Sprite
state"crazy"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerDuck"
Sprite
state"chicken"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerEmpowered"
Sprite
state"empowered"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerCarp"
Sprite
state"fish"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerFive"
Sprite
state"fivealarm"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerGhost"
Sprite
state"ghost"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerHuman"
Sprite
state"human"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerMcguffin"
Sprite
state"mcguffin"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerMcrib"
Sprite
state"mcrib"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerMime"
Sprite
state"mime"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerPlain"
Sprite
state"plain"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerRat"
Sprite
state"rat"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerRobot"
Sprite
state"ro"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerSoy"
Sprite
state"soylent"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerSpell"
Sprite
state"spell"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerSuper"
Sprite
state"superbite"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerTofu"
Sprite
state"tofu"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerXeno"
Sprite
state"x"
sprite"Objects/Consumable/Food/burger.rsi"
id"FoodBurgerMothRoach"
Sprite
state"mothroach"
sprite"Objects/Consumable/Food/burger.rsi"
id"Eggshells"
Sprite
sprite"Objects/Consumable/Food/egg.rsi"
state"eggshells"
drawdepth"Items"
noRot"false"
id"FoodEgg"
Sprite
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/egg.rsi"
id"FoodEggBoiled"
Sprite
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/egg.rsi"
id"FoodFrozenSandwich"
Sprite
state"sandwich"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSandwichStrawberry"
Sprite
state"sandwich-strawberry"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenFreezy"
Sprite
state"spacefreezy"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSundae"
Sprite
state"spacefreezy"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenCornuto"
Sprite
state"cornuto"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenPopsicleOrange"
Sprite
layers""
- state"popsicle"
color"orange"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenPopsicleBerry"
Sprite
layers""
- state"popsicle"
color"red"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenPopsicleJumbo"
Sprite
layers""
- state"jumbo"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeBase"
Sprite
layers""
- state"alpha-filling"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowcone"
Sprite
layers""
- state"alpha-filling"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeBerry"
Sprite
layers""
- state"berry"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeFruit"
Sprite
layers""
- state"fruitsalad"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeClown"
Sprite
layers""
- state"clown"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeMime"
Sprite
layers""
- state"mime"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeRainbow"
Sprite
layers""
- state"rainbow"
sprite"Objects/Consumable/Food/frozen.rsi"
id"FoodFrozenSnowconeTrash"
Sprite
sprite"Objects/Consumable/Food/frozen.rsi"
state"cone-trash"
drawdepth"Items"
noRot"false"
id"FoodFrozenPopsicleTrash"
Sprite
sprite"Objects/Consumable/Food/frozen.rsi"
layers""
- state"stick"
map"[ "enum.DamageStateVisualLayers.Base" ]"
drawdepth"Items"
noRot"false"
id"ReagentContainerFlour"
Sprite
state"flour-big"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerFlourSmall"
Sprite
state"flour-small"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerCornmeal"
Sprite
state"cornmeal-big"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerCornmealSmall"
Sprite
state"cornmeal"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerRice"
Sprite
state"rice-big"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerRiceSmall"
Sprite
state"rice-small"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerSugar"
Sprite
state"sugar-big"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerSugarSmall"
Sprite
state"sugar-small"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerOliveoil"
Sprite
state"oliveoil"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"ReagentContainerMayo"
Sprite
state"mayo"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDough"
Sprite
state"dough"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughSlice"
Sprite
state"dough-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughRope"
Sprite
state"dough-rope"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCornmeal"
Sprite
state"cornmealdough"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCornmealSlice"
Sprite
state"cornmealdough-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughTortilla"
Sprite
state"tortilladough"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughTortillaSlice"
Sprite
state"tortilladough-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughTortillaFlat"
Sprite
state"tortilladough-flat"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCotton"
Sprite
state"cotton-dough"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCottonSlice"
Sprite
state"cotton-dough-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCottonRope"
Sprite
state"cotton-dough-rope"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughPastryBaseRaw"
Sprite
state"dough-pastry"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughPastryBase"
Sprite
state"dough-pastry-baked"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughPie"
Sprite
state"dough-pie"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughFlat"
Sprite
state"dough-flat"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughCottonFlat"
Sprite
state"cotton-dough-flat"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodDoughPizzaBaked"
Sprite
state"pizzabread"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCakeBatter"
Sprite
state"cakebatter"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodButter"
Sprite
state"butter"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodButterSlice"
Sprite
state"butter-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCannabisButter"
Sprite
state"butter"
color"""
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCheese"
Sprite
state"cheesewheel"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCheeseSlice"
Sprite
state"cheesewedge"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodChevre"
Sprite
state"chevrelog"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodChevreSlice"
Sprite
state"chevredisk"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodTofu"
Sprite
state"tofu"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodTofuSlice"
Sprite
state"tofu-slice"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodBadRecipe"
Sprite
state"badrecipe"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCocoaBeans"
Sprite
sprite"Objects/Specific/Hydroponics/cocoa.rsi"
state"produce-beans"
id"FoodCroissantRaw"
Sprite
state"croissant-raw"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodCroissantRawCotton"
Sprite
state"croissant-raw-cotton"
sprite"Objects/Consumable/Food/ingredients.rsi"
id"FoodMealPotatoLoaded"
Sprite
state"loadedbakedpotato"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealFries"
Sprite
state"fries"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealFriesCheesy"
Sprite
state"fries-cheesy"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealFriesCarrot"
Sprite
state"fries-carrot"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealNachos"
Sprite
state"nachos"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealNachosCheesy"
Sprite
state"nachos-cheesy"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealNachosCuban"
Sprite
state"nachos-cuban"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealMint"
Sprite
state"mint"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealEggplantParm"
Sprite
state"eggplantparm"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealPotatoYaki"
Sprite
state"yakiimo"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealCubancarp"
Sprite
state"cubancarp"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealCornedbeef"
Sprite
state"cornedbeef"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealBearsteak"
Sprite
state"bearsteak"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealPigblanket"
Sprite
state"pigblanket"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealRibs"
Sprite
state"ribs"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealEggsbenedict"
Sprite
state"benedict"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealOmelette"
Sprite
state"omelette"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealFriedegg"
Sprite
state"friedegg"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealMilkape"
Sprite
state"milkape"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealMemoryleek"
Sprite
state"memoryLeek"
sprite"Objects/Consumable/Food/meals.rsi"
id"DisgustingSweptSoup"
Sprite
state"saltysweet"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealQueso"
Sprite
state"queso"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealSashimi"
Sprite
state"sashimi"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealEnchiladas"
Sprite
state"enchiladas"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodSaladWatermelonFruitBowl"
Sprite
state"melonfruitbowl"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMealCornInButter"
Sprite
state"corn-in-butter"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodMeat"
Sprite
state"plain"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatHuman"
Sprite
state"plain"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatFish"
Sprite
state"fish"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBacon"
Sprite
state"bacon"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBear"
Sprite
state"bear"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatPenguin"
Sprite
state"bird"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatChicken"
Sprite
state"bird"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatDuck"
Sprite
state"bird"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatCorgi"
Sprite
state"corgi"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatCrab"
Sprite
state"crab"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatGoliath"
Sprite
state"goliath"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatDragon"
Sprite
layers""
- state"dragon_veins"
shader"unshaded"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatRat"
Sprite
state"plain"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatLizard"
Sprite
state"lizard"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatPlant"
Sprite
state"plant"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatRotten"
Sprite
state"rotten"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSpider"
Sprite
state"spider"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSpiderLeg"
Sprite
state"spiderleg"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatWheat"
Sprite
state"clump"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSnake"
Sprite
state"snake"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatXeno"
Sprite
state"xeno"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatRouny"
Sprite
state"rouny"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatTomato"
Sprite
state"tomato"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSalami"
Sprite
sprite"Objects/Consumable/Food/salami.rsi"
state"salami"
id"FoodMeatClown"
Sprite
state"clown"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatMeatball"
Sprite
state"meatball"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSlime"
Sprite
state"slime"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSnail"
Sprite
state"snail"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatAnomaly"
Sprite
state"anomalymeat"
sprite"Objects/Consumable/Food/meat.rsi"
id"MaterialSmileExtract"
Sprite
sprite"Mobs/Aliens/slimes.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.Base" ]"
state"rainbow_slime_extract"
id"FoodMeatCooked"
Sprite
layers""
- state"plain-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBaconCooked"
Sprite
layers""
- state"bacon-cooked"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBearCooked"
Sprite
layers""
- state"product-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatPenguinCooked"
Sprite
layers""
- state"bird-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatChickenCooked"
Sprite
layers""
- state"bird-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatChickenFried"
Sprite
layers""
- state"chicken-fried"
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatDuckCooked"
Sprite
layers""
- state"bird-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatCrabCooked"
Sprite
layers""
- state"crab-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatGoliathCooked"
Sprite
layers""
- state"goliath-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatRounyCooked"
Sprite
layers""
- state"rouny-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatLizardCooked"
Sprite
layers""
- state"lizard-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSpiderlegCooked"
Sprite
layers""
- state"spiderleg-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatMeatballCooked"
Sprite
state"meatball-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSnailCooked"
Sprite
layers""
- state"snail-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatAnomalyCooked"
Sprite
layers""
- state"anomalymeat-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatCutlet"
Sprite
state"cutlet"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBearCutlet"
Sprite
layers""
- state"cutlet-alpha"
color"brown"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatPenguinCutlet"
Sprite
state"cutlet"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatChickenCutlet"
Sprite
state"cutlet"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatDuckCutlet"
Sprite
state"cutlet"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatLizardCutlet"
Sprite
layers""
- state"cutlet-alpha"
color"pink"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSpiderCutlet"
Sprite
state"spidercutlet"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatXenoCutlet"
Sprite
state"xenocutlet"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatTomatoCutlet"
Sprite
state"salami-slice"
color"red"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSalamiSlice"
Sprite
state"salami-slice"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatCutletCooked"
Sprite
state"cutlet-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatBearCutletCooked"
Sprite
layers""
- state"cutlet-alpha"
color"brown"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatPenguinCutletCooked"
Sprite
state"cutlet-cooked"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatChickenCutletCooked"
Sprite
state"cutlet-cooked"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatDuckCutletCooked"
Sprite
state"cutlet-cooked"
color"white"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatLizardCutletCooked"
Sprite
layers""
- state"cutlet-cooked"
color"green"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatSpiderCutletCooked"
Sprite
state"spidercutlet-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodMeatXenoCutletCooked"
Sprite
state"xenocutlet-cooked"
sprite"Objects/Consumable/Food/meat.rsi"
id"FoodNoodlesBoiled"
Sprite
state"boiled"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodles"
Sprite
state"tomato"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodlesCopy"
Sprite
state"copypasta"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodlesMeatball"
Sprite
state"meatball"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodlesSpesslaw"
Sprite
state"spesslaw"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodlesChowmein"
Sprite
state"chowmein"
sprite"Objects/Consumable/Food/noodles.rsi"
id"FoodNoodlesButter"
Sprite
state"butter"
sprite"Objects/Consumable/Food/noodles.rsi"
id"WheatBushel"
Sprite
sprite"Objects/Specific/Hydroponics/wheat.rsi"
state"produce"
id"MeatwheatBushel"
Sprite
sprite"Objects/Specific/Hydroponics/meatwheat.rsi"
state"produce"
id"OatBushel"
Sprite
sprite"Objects/Specific/Hydroponics/oat.rsi"
state"produce"
id"Sugarcane"
Sprite
sprite"Objects/Specific/Hydroponics/sugarcane.rsi"
state"produce"
id"Papercane"
Sprite
sprite"Objects/Specific/Hydroponics/papercane.rsi"
state"produce"
id"FoodLaughinPeaPod"
Sprite
sprite"Objects/Specific/Hydroponics/laughin_pea.rsi"
state"produce"
id"Log"
Sprite
sprite"Objects/Specific/Hydroponics/towercap.rsi"
state"produce"
id"SteelLog"
Sprite
sprite"Objects/Specific/Hydroponics/steelcap.rsi"
state"produce"
id"Nettle"
Sprite
sprite"Objects/Specific/Hydroponics/nettle.rsi"
state"produce"
id"DeathNettle"
Sprite
sprite"Objects/Specific/Hydroponics/death_nettle.rsi"
state"produce"
id"FoodBanana"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
state"produce"
id"FoodMimana"
Sprite
sprite"Objects/Specific/Hydroponics/mimana.rsi"
state"produce"
id"TrashBananaPeel"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
state"peel"
drawdepth"Items"
noRot"false"
id"TrashBakedBananaPeel"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
state"baked-peel"
drawdepth"Items"
noRot"false"
id"TrashMimanaPeel"
Sprite
sprite"Objects/Specific/Hydroponics/mimana.rsi"
state"peel"
drawdepth"Items"
noRot"false"
id"TrashBananiumPeel"
Sprite
sprite"Objects/Materials/materials.rsi"
state"peel"
drawdepth"Items"
noRot"false"
id"FoodCarrot"
Sprite
sprite"Objects/Specific/Hydroponics/carrot.rsi"
state"produce"
id"FoodCabbage"
Sprite
sprite"Objects/Specific/Hydroponics/cabbage.rsi"
state"produce"
id"FoodGarlic"
Sprite
sprite"Objects/Specific/Hydroponics/garlic.rsi"
state"produce"
id"FoodLemon"
Sprite
sprite"Objects/Specific/Hydroponics/lemon.rsi"
state"produce"
id"FoodLemoon"
Sprite
sprite"Objects/Specific/Hydroponics/lemoon.rsi"
state"produce"
id"FoodLime"
Sprite
sprite"Objects/Specific/Hydroponics/lime.rsi"
state"produce"
id"FoodOrange"
Sprite
sprite"Objects/Specific/Hydroponics/orange.rsi"
state"produce"
id"FoodExtradimensionalOrange"
Sprite
sprite"Objects/Specific/Hydroponics/extradimensional_orange.rsi"
scale"0.5,0.5"
state"produce"
id"FoodPineapple"
Sprite
sprite"Objects/Specific/Hydroponics/pineapple.rsi"
state"produce"
id"FoodPotato"
Sprite
sprite"Objects/Specific/Hydroponics/potato.rsi"
state"produce"
id"FoodTomato"
Sprite
sprite"Objects/Specific/Hydroponics/tomato.rsi"
state"produce"
id"FoodBlueTomato"
Sprite
sprite"Objects/Specific/Hydroponics/blue_tomato.rsi"
state"produce"
id"FoodBloodTomato"
Sprite
sprite"Objects/Specific/Hydroponics/blood_tomato.rsi"
state"produce"
id"FoodEggplant"
Sprite
sprite"Objects/Specific/Hydroponics/eggplant.rsi"
state"produce"
id"FoodApple"
Sprite
sprite"Objects/Specific/Hydroponics/apple.rsi"
state"produce"
id"FoodGoldenApple"
Sprite
sprite"Objects/Specific/Hydroponics/golden_apple.rsi"
state"produce"
id"FoodCocoaPod"
Sprite
sprite"Objects/Specific/Hydroponics/cocoa.rsi"
state"produce"
id"FoodCorn"
Sprite
sprite"Objects/Specific/Hydroponics/corn.rsi"
state"produce"
id"FoodCornTrash"
Sprite
sprite"Objects/Specific/Hydroponics/corn.rsi"
state"cob"
drawdepth"Items"
noRot"false"
id"FoodOnion"
Sprite
sprite"Objects/Specific/Hydroponics/onion.rsi"
state"produce"
id"FoodOnionRed"
Sprite
sprite"Objects/Specific/Hydroponics/onion_red.rsi"
state"produce"
id"FoodMushroom"
Sprite
sprite"Objects/Specific/Hydroponics/chanterelle.rsi"
state"produce"
id"FoodPineappleSlice"
Sprite
sprite"Objects/Specific/Hydroponics/pineapple.rsi"
state"slice"
id"FoodOnionSlice"
Sprite
sprite"Objects/Specific/Hydroponics/onion.rsi"
state"slice"
id"FoodOnionRedSlice"
Sprite
sprite"Objects/Specific/Hydroponics/onion_red.rsi"
state"slice"
id"FoodChiliPepper"
Sprite
sprite"Objects/Specific/Hydroponics/chili.rsi"
state"produce"
id"FoodChillyPepper"
Sprite
sprite"Objects/Specific/Hydroponics/chilly.rsi"
state"produce"
id"FoodAloe"
Sprite
sprite"Objects/Specific/Hydroponics/aloe.rsi"
state"produce"
id"FoodPoppy"
Sprite
sprite"Objects/Specific/Hydroponics/poppy.rsi"
state"produce"
id"FoodLily"
Sprite
sprite"Objects/Specific/Hydroponics/lily.rsi"
state"produce"
id"FoodLingzhi"
Sprite
sprite"Objects/Specific/Hydroponics/lingzhi.rsi"
state"produce"
id"FoodAmbrosiaVulgaris"
Sprite
sprite"Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi"
state"produce"
id"FoodAmbrosiaDeus"
Sprite
sprite"Objects/Specific/Hydroponics/ambrosia_deus.rsi"
state"produce"
id"FoodGalaxythistle"
Sprite
sprite"Objects/Specific/Hydroponics/galaxythistle.rsi"
state"produce"
id"FoodGlasstle"
Sprite
sprite"Objects/Specific/Hydroponics/glasstle.rsi"
state"produce"
id"FoodFlyAmanita"
Sprite
sprite"Objects/Specific/Hydroponics/fly_amanita.rsi"
state"produce"
id"FoodGatfruit"
Sprite
sprite"Objects/Specific/Hydroponics/gatfruit.rsi"
state"produce"
id"FoodRealCapfruit"
Sprite
sprite"Objects/Specific/Hydroponics/capfruit.rsi"
state"produce"
id"FoodFakeCapfruit"
Sprite
sprite"Objects/Specific/Hydroponics/capfruit.rsi"
state"produce"
id"RiceBushel"
Sprite
sprite"Objects/Specific/Hydroponics/rice.rsi"
state"produce"
id"FoodSoybeans"
Sprite
sprite"Objects/Specific/Hydroponics/soybeans.rsi"
state"produce"
id"FoodSpacemansTrumpet"
Sprite
sprite"Objects/Specific/Hydroponics/spacemans_trumpet.rsi"
state"produce"
id"FoodKoibean"
Sprite
sprite"Objects/Specific/Hydroponics/koibean.rsi"
state"produce"
id"FoodWatermelon"
Sprite
sprite"Objects/Specific/Hydroponics/watermelon.rsi"
state"produce"
id"FoodWatermelonSlice"
Sprite
sprite"Objects/Specific/Hydroponics/watermelon.rsi"
state"slice"
id"FoodHolymelon"
Sprite
sprite"Objects/Specific/Hydroponics/holymelon.rsi"
state"produce"
id"FoodHolymelonSlice"
Sprite
sprite"Objects/Specific/Hydroponics/holymelon.rsi"
state"slice"
id"FoodGrape"
Sprite
sprite"Objects/Specific/Hydroponics/grape.rsi"
state"produce"
id"FoodBerries"
Sprite
sprite"Objects/Specific/Hydroponics/berries.rsi"
state"produce"
id"FoodBungo"
Sprite
sprite"Objects/Specific/Hydroponics/bungo.rsi"
state"produce"
id"FoodBungoPit"
Sprite
sprite"Objects/Specific/Hydroponics/bungo.rsi"
state"pit"
id"FoodPeaPod"
Sprite
sprite"Objects/Specific/Hydroponics/pea.rsi"
state"produce"
id"FoodWorldPeas"
Sprite
sprite"Objects/Specific/Hydroponics/world_pea.rsi"
state"produce"
id"FoodPumpkin"
Sprite
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
state"produce"
id"FoodBluePumpkin"
Sprite
sprite"Objects/Specific/Hydroponics/blue_pumpkin.rsi"
state"produce"
id"CottonBol"
Sprite
sprite"Objects/Specific/Hydroponics/cotton.rsi"
state"produce"
id"PyrottonBol"
Sprite
sprite"Objects/Specific/Hydroponics/pyrotton.rsi"
state"produce"
id"FoodCherry"
Sprite
sprite"Objects/Specific/Hydroponics/cherry.rsi"
state"produce"
id"TrashCherryPit"
Sprite
sprite"Objects/Specific/Hydroponics/cherry.rsi"
state"pit"
id"FoodAnomalyBerry"
Sprite
sprite"Objects/Specific/Hydroponics/anomaly_berry.rsi"
state"produce"
id"FoodKebabSkewer"
Sprite
sprite"Objects/Consumable/Food/skewer.rsi"
state""
layers""
- state"skewer"
- map"["foodSequenceLayers"]"
drawdepth"Items"
noRot"false"
id"FoodSnackBoritos"
Sprite
state"boritos"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackCnDs"
Sprite
state"cnds"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackCheesie"
Sprite
state"cheesiehonkers"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackChips"
Sprite
state"chips"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackChocolate"
Sprite
sprite"Objects/Consumable/Food/snacks.rsi"
state"chocolatebar"
drawdepth"Items"
noRot"false"
id"FoodSnackChocolateBar"
Sprite
state"chocolatebar-open"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackEnergy"
Sprite
state"energybar"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackEnergyBar"
Sprite
state"energybar-open"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackPistachios"
Sprite
state"pistachio"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackPopcorn"
Sprite
state"popcorn"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackRaisins"
Sprite
state"raisins"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackSemki"
Sprite
state"semki"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackSus"
Sprite
state"susjerky"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackSyndi"
Sprite
state"syndicakes"
sprite"Objects/Consumable/Food/snacks.rsi"
id"DrinkRamen"
Sprite
state"ramen"
sprite"Objects/Consumable/Food/snacks.rsi"
id"DrinkHellRamen"
Sprite
state"ramen"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackChowMein"
Sprite
state"chinese1"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackDanDanNoodles"
Sprite
state"chinese2"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackCookieFortune"
Sprite
state"cookie_fortune"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackNutribrick"
Sprite
sprite"Objects/Consumable/Food/snacks.rsi"
state"nutribrick"
drawdepth"Items"
noRot"false"
id"FoodSnackNutribrickOpen"
Sprite
state"nutribrick-open"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSnackMREBrownie"
Sprite
sprite"Objects/Consumable/Food/snacks.rsi"
state"mre-brownie"
drawdepth"Items"
noRot"false"
id"FoodSnackMREBrownieOpen"
Sprite
state"mre-brownie-open"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketBoritosTrash"
Sprite
state"boritos-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketCnDsTrash"
Sprite
state"cnds-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketCheesieTrash"
Sprite
state"cheesiehonkers-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketChipsTrash"
Sprite
state"chips-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketChocolateTrash"
Sprite
state"chocolatebar-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketEnergyTrash"
Sprite
state"energybar-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketPistachioTrash"
Sprite
state"pistachio-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketPopcornTrash"
Sprite
state"popcorn-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketRaisinsTrash"
Sprite
state"raisins-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketSemkiTrash"
Sprite
state"semki-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketSusTrash"
Sprite
state"susjerky-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketSyndiTrash"
Sprite
state"syndicakes-trash"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketCupRamenTrash"
Sprite
state"ramen"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketChowMeinTrash"
Sprite
state"chinese1"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketDanDanTrash"
Sprite
state"chinese2"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodCookieFortune"
Sprite
state"fortune"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodPacketMRETrash"
Sprite
state"mre-wrapper"
sprite"Objects/Consumable/Food/snacks.rsi"
id"FoodSoupPea"
Sprite
sprite"Objects/Consumable/Food/bowl.rsi"
layers""
- state"alpha-filling"
color"green"
id"FoodSaladAesir"
Sprite
layers""
- state"aesir"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladHerb"
Sprite
layers""
- state"herb"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladValid"
Sprite
layers""
- state"valid"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladColeslaw"
Sprite
layers""
- state"coleslaw"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladCaesar"
Sprite
layers""
- state"caesar"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladKimchi"
Sprite
layers""
- state"kimchi"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladFruit"
Sprite
layers""
- state"fruit"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladJungle"
Sprite
layers""
- state"fruit"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladCitrus"
Sprite
layers""
- state"citrusdelight"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSaladEden"
Sprite
layers""
- state"eden"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodRiceBoiled"
Sprite
layers""
- state"rice"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodRiceEgg"
Sprite
layers""
- state"rice-egg"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodRicePork"
Sprite
layers""
- state"rice-pork"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodRicePudding"
Sprite
layers""
- state"rice-pudding"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodRiceGumbo"
Sprite
layers""
- state"gumbo"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodOatmeal"
Sprite
layers""
- state"oatmeal"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodJellyDuff"
Sprite
layers""
- state"spacelibertyduff"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodJellyAmanita"
Sprite
sprite"Objects/Consumable/Food/meals.rsi"
state"amanita-jelly"
id"FoodSoupMeatball"
Sprite
layers""
- state"meatball"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupSlime"
Sprite
layers""
- state"slime"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupTomatoBlood"
Sprite
layers""
- state"tomato"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupWingFangChu"
Sprite
layers""
- state"wingfangchu"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupClown"
Sprite
layers""
- state"clowntears"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupVegetable"
Sprite
layers""
- state"vegetable"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupNettle"
Sprite
layers""
- state"nettle"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupMystery"
Sprite
layers""
- state"mystery"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupChiliHot"
Sprite
layers""
- state"chili-hot"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupChiliCold"
Sprite
layers""
- state"chili-cold"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupChiliClown"
Sprite
layers""
- state"chili-clown"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupMonkey"
Sprite
layers""
- state"monkeydelight"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupTomato"
Sprite
layers""
- state"tomato"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupEyeball"
Sprite
layers""
- state"eyeball"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupMiso"
Sprite
layers""
- state"miso"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupMushroom"
Sprite
layers""
- state"mushroom"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupBeet"
Sprite
layers""
- state"beet"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupBeetRed"
Sprite
layers""
- state"redbeet"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupStew"
Sprite
layers""
- state"stew"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupPotato"
Sprite
layers""
- state"sweetpotato"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupOnion"
Sprite
layers""
- state"onion"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupBisque"
Sprite
layers""
- state"bisque"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupElectron"
Sprite
layers""
- state"electron"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupBungo"
Sprite
layers""
- state"bungo"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodSoupEscargot"
Sprite
layers""
- state"escargot"
sprite"Objects/Consumable/Food/bowl.rsi"
id"FoodTacoShell"
Sprite
sprite"Objects/Consumable/Food/taco_sequence.rsi"
layers""
- state"tacoshell_forward"
- map"["foodSequenceLayers"]"
id"FoodTacoBeef"
Sprite
state"beeftaco"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodTacoChicken"
Sprite
state"chickentaco"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodTacoFish"
Sprite
state"fishtaco"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodTacoRat"
Sprite
state"rattaco"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodTacoBeefSupreme"
Sprite
state"beeftacosupreme"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodTacoChickenSupreme"
Sprite
state"chickentacosupreme"
sprite"Objects/Consumable/Food/taco.rsi"
id"FoodMealSoftTaco"
Sprite
state"softtaco"
sprite"Objects/Consumable/Food/meals.rsi"
id"FoodBagel"
Sprite
sprite"Objects/Consumable/Food/Baked/bagel.rsi"
state"bagel"
id"FoodBagelPoppy"
Sprite
state"bagel-poppy"
sprite"Objects/Consumable/Food/Baked/bagel.rsi"
id"FoodBagelCotton"
Sprite
state"bagel-cottondough"
sprite"Objects/Consumable/Food/Baked/bagel.rsi"
id"FoodBreadVolcanic"
Sprite
layers""
- state"alpha-filling"
color"""
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadVolcanicSlice"
Sprite
layers""
- state"alpha-slice-filling"
color"""
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBanana"
Sprite
layers""
- state"banana"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBananaSlice"
Sprite
layers""
- state"banana-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCotton"
Sprite
layers""
- state"cotton"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCottonSlice"
Sprite
layers""
- state"cotton-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCorn"
Sprite
layers""
- state"cornbread"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCornSlice"
Sprite
layers""
- state"cornbread-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCreamcheese"
Sprite
layers""
- state"creamcheese"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadCreamcheeseSlice"
Sprite
layers""
- state"creamcheese-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeat"
Sprite
layers""
- state"meat"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeatSlice"
Sprite
layers""
- state"meat-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMimana"
Sprite
layers""
- state"mimana"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMimanaSlice"
Sprite
layers""
- state"mimana-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadPlain"
Sprite
layers""
- state"plain"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadPlainSlice"
Sprite
layers""
- state"plain-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadSausage"
Sprite
layers""
- state"sausage"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadSausageSlice"
Sprite
layers""
- state"sausage-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeatSpider"
Sprite
layers""
- state"spidermeat"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeatSpiderSlice"
Sprite
layers""
- state"spidermeat-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadTofu"
Sprite
layers""
- state"tofu"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadTofuSlice"
Sprite
layers""
- state"tofu-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeatXeno"
Sprite
layers""
- state"xenomeat"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMeatXenoSlice"
Sprite
layers""
- state"xenomeat-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBaguette"
Sprite
state"baguette"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBaguetteCotton"
Sprite
state"baguette-cotton"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBaguetteSlice"
Sprite
state"crostini"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadBaguetteCottonSlice"
Sprite
state"crostini-cotton"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadButteredToast"
Sprite
state"buttered-toast"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadFrenchToast"
Sprite
state"french-toast"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadGarlicSlice"
Sprite
layers""
- state"garlic-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadJellySlice"
Sprite
layers""
- state"jelly-toast"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadMoldySlice"
Sprite
layers""
- state"moldy-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"FoodBreadTwoSlice"
Sprite
layers""
- state"two-slice"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"MobBreadDog"
Sprite
noRot"true"
drawdepth"Mobs"
sprite"Mobs/Pets/breaddog.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"base"
- state"sausage"
id"FoodCakeBlueberry"
Sprite
layers""
- state"alpha-filling"
color"blue"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeBlueberrySlice"
Sprite
layers""
- state"alpha-slice-filling"
color"blue"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakePlain"
Sprite
state"plain"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakePlainSlice"
Sprite
state"plain-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeCarrot"
Sprite
state"carrot"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeCarrotSlice"
Sprite
state"carrot-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeBrain"
Sprite
state"brain"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeBrainSlice"
Sprite
state"brain-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeCheese"
Sprite
state"cheese"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeCheeseSlice"
Sprite
state"cheese-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeOrange"
Sprite
state"orange"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeOrangeSlice"
Sprite
state"orange-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLime"
Sprite
state"lime"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLimeSlice"
Sprite
state"lime-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLemon"
Sprite
state"lemon"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLemonSlice"
Sprite
state"lemon-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLemoon"
Sprite
state"lemoon"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeLemoonSlice"
Sprite
state"lemoon-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeChocolate"
Sprite
state"chocolate"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeChocolateSlice"
Sprite
state"chocolate-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeApple"
Sprite
state"apple"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeAppleSlice"
Sprite
state"apple-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeSlime"
Sprite
state"slime"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeSlimeSlice"
Sprite
state"slime-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakePumpkin"
Sprite
state"pumpkinspice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakePumpkinSlice"
Sprite
state"pumpkinspice-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeChristmas"
Sprite
state"christmas"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeChristmasSlice"
Sprite
state"christmas-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeBirthday"
Sprite
state"birthday"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeBirthdaySlice"
Sprite
state"birthday-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeVanilla"
Sprite
state"vanilla"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeVanillaSlice"
Sprite
state"vanilla-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeClown"
Sprite
state"clown"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeClownSlice"
Sprite
state"clown-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeSpaceman"
Sprite
state"trumpet"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeSpacemanSlice"
Sprite
state"trumpet-slice"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"MobCatCake"
Sprite
noRot"true"
drawdepth"Mobs"
sprite"Mobs/Pets/cat.rsi"
layers""
- map"["enum.DamageStateVisualLayers.Base"]"
state"cak"
id"FoodCakeSuppermatter"
Sprite
state"suppermatter"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodCakeSuppermatterSlice"
Sprite
state"suppermatter-shard"
sprite"Objects/Consumable/Food/Baked/cake.rsi"
id"FoodDonkpocket"
Sprite
state"plain"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketWarm"
Sprite
state"plain"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketDank"
Sprite
state"dank"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketDankWarm"
Sprite
state"dank"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketSpicy"
Sprite
state"plain"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketSpicyWarm"
Sprite
state"spicy"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketTeriyaki"
Sprite
state"teriyaki"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketTeriyakiWarm"
Sprite
state"teriyaki"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketPizza"
Sprite
state"pizza"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketPizzaWarm"
Sprite
state"pizza"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketHonk"
Sprite
state"banana"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketHonkWarm"
Sprite
state"banana"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketBerry"
Sprite
state"berry"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketBerryWarm"
Sprite
state"berry"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketStonk"
Sprite
state"stonk"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketStonkWarm"
Sprite
state"stonk"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketCarp"
Sprite
state"carp"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketCarpWarm"
Sprite
state"carp"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonkpocketDink"
Sprite
state"dink"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodDonutPlain"
Sprite
state"plain"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyPlain"
Sprite
state"jelly-plain"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutHomer"
Sprite
state"homer"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutChaos"
Sprite
state"chaos"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutMeat"
Sprite
state"meat"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutPink"
Sprite
state"pink"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutSpaceman"
Sprite
state"purple"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutApple"
Sprite
state"green"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutCaramel"
Sprite
state"beige"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutChocolate"
Sprite
state"choc"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutBluePumpkin"
Sprite
state"blue"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutBungo"
Sprite
state"yellow"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonut"
Sprite
state"olive"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutSweetpea"
Sprite
state"laugh"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyHomer"
Sprite
state"jelly-homer"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyPink"
Sprite
state"jelly-pink"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellySpaceman"
Sprite
state"jelly-purple"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyApple"
Sprite
state"jelly-green"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyCaramel"
Sprite
state"jelly-beige"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyChocolate"
Sprite
state"jelly-choc"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyBluePumpkin"
Sprite
state"jelly-blue"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellyBungo"
Sprite
state"jelly-yellow"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJelly"
Sprite
state"jelly-olive"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellySweetpea"
Sprite
state"jelly-laugh"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutJellySlugcat"
Sprite
state"jelly-slug"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodDonutPoison"
Sprite
state"pink"
sprite"Objects/Consumable/Food/Baked/donut.rsi"
id"FoodBakedMuffin"
Sprite
sprite"Objects/Consumable/Food/Baked/misc.rsi"
state"muffin"
id"FoodBakedMuffinBerry"
Sprite
state"muffin-berry"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedMuffinCherry"
Sprite
state"muffin-cherry"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedMuffinBluecherry"
Sprite
state"muffin-bluecherry"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedMuffinChocolate"
Sprite
state"muffin-chocolate"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedMuffinBanana"
Sprite
state"muffin-banana"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedBunHoney"
Sprite
state"bun-honey"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedBunHotX"
Sprite
state"bun-hotcross"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedBunMeat"
Sprite
state"bun-meat"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCookie"
Sprite
state"COOKIE!!!"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCookieOatmeal"
Sprite
state"cookie-oatmeal"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCookieRaisin"
Sprite
state"cookie-raisin"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCookieSugar"
Sprite
state"cookie-sugar"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedNugget"
Sprite
sprite"Objects/Consumable/Food/Baked/nuggets.rsi"
layers""
- state"tendie"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"FoodBakedPancake"
Sprite
state"pancakes1"
layers""
- state"pancakes9"
map"["pancakes9"]"
visible"false"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedPancakeBb"
Sprite
state"pancakesbb1"
layers""
- state"pancakesbb9"
map"["pancakesbb9"]"
visible"false"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedPancakeCc"
Sprite
state"pancakescc1"
layers""
- state"pancakescc9"
map"["pancakescc9"]"
visible"false"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedWaffle"
Sprite
layers""
- state"waffles"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedWaffleSoy"
Sprite
layers""
- state"waffles-soy"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedWaffleSoylent"
Sprite
layers""
- state"waffles-soylent"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedWaffleRoffle"
Sprite
layers""
- state"waffles-roffle"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedPretzel"
Sprite
state"pretzel"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCannoli"
Sprite
state"cannoli"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedDumplings"
Sprite
state"dumplings"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedChevreChaud"
Sprite
state"chevrechaud"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedChevreChaudCotton"
Sprite
state"chevrechaud-cotton"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedBrownieBatch"
Sprite
sprite"Objects/Consumable/Food/Baked/brownie.rsi"
state"brownie-batch"
id"FoodBakedBrownie"
Sprite
sprite"Objects/Consumable/Food/snacks.rsi"
state"mre-brownie-open"
id"FoodBakedCannabisBrownieBatch"
Sprite
sprite"Objects/Consumable/Food/Baked/brownie.rsi"
state"brownie-batch"
id"FoodBakedCannabisBrownie"
Sprite
sprite"Objects/Consumable/Food/snacks.rsi"
state"mre-brownie-open"
id"FoodOnionRings"
Sprite
state"onionrings"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCroissant"
Sprite
state"croissant"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodBakedCroissantCotton"
Sprite
state"croissant-cotton"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"FoodPieApple"
Sprite
layers""
- state"apple"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieAppleSlice"
Sprite
layers""
- state"alpha-slice-filling"
color"orange"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieBaklava"
Sprite
layers""
- state"baklava"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieBaklavaSlice"
Sprite
state"baklava-slice"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieBananaCream"
Sprite
layers""
- state"plain"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieBananaCreamSlice"
Sprite
state"bananapie-slice"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieClafoutis"
Sprite
layers""
- state"berryclafoutis"
color"pink"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieClafoutisSlice"
Sprite
layers""
- state"alpha-slice-filling"
color"pink"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieCherry"
Sprite
layers""
- state"cherry"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieCherrySlice"
Sprite
layers""
- state"alpha-slice-filling"
color"red"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieMeat"
Sprite
layers""
- state"meat"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieMeatSlice"
Sprite
layers""
- state"alpha-slice-filling"
color"brown"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPiePumpkin"
Sprite
layers""
- state"pumpkin"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPiePumpkinSlice"
Sprite
layers""
- state"pumpkin-slice"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieXeno"
Sprite
layers""
- state"xeno"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieXenoSlice"
Sprite
layers""
- state"alpha-slice-filling"
color"green"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieFrosty"
Sprite
layers""
- state"frosty"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieFrostySlice"
Sprite
layers""
- state"alpha-slice-filling"
color"blue"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodTartMime"
Sprite
state"mime"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodTartMimeSlice"
Sprite
layers""
- state"mimetart-slice"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPieAmanita"
Sprite
state"amanita"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPiePlump"
Sprite
state"plump"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodTartGrape"
Sprite
state"grape"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodTartGapple"
Sprite
state"gapple"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodTartCoco"
Sprite
state"cocolava"
sprite"Objects/Consumable/Food/Baked/pie.rsi"
id"FoodPizzaMargherita"
Sprite
layers""
- state"margherita"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMargheritaSlice"
Sprite
layers""
- state"margherita-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMeat"
Sprite
layers""
- state"meat"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMeatSlice"
Sprite
layers""
- state"meat-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMushroom"
Sprite
layers""
- state"mushroom"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMushroomSlice"
Sprite
layers""
- state"mushroom-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaVegetable"
Sprite
layers""
- state"vegetable"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaVegetableSlice"
Sprite
layers""
- state"vegetable-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaDonkpocket"
Sprite
layers""
- state"donkpocket"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaDonkpocketSlice"
Sprite
layers""
- state"donkpocket-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaDank"
Sprite
layers""
- state"dank"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaDankSlice"
Sprite
layers""
- state"dank-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaSassysage"
Sprite
layers""
- state"sassysage"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaSassysageSlice"
Sprite
layers""
- state"sassysage-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaPineapple"
Sprite
layers""
- state"pineapple"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaPineappleSlice"
Sprite
layers""
- state"pineapple-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaArnold"
Sprite
layers""
- state"arnold"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaArnoldSlice"
Sprite
layers""
- state"arnold-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaMoldySlice"
Sprite
layers""
- state"moldy-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaUranium"
Sprite
layers""
- state"uranium-pizza"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaUraniumSlice"
Sprite
layers""
- state"uranium-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaCotton"
Sprite
layers""
- state"cotton-pizza"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodPizzaCottonSlice"
Sprite
layers""
- state"cotton-slice"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
id"FoodBowlBig"
Sprite
sprite"Objects/Consumable/Food/bowl.rsi"
layers""
- state"bowl"
- map"["enum.SolutionContainerLayers.Fill"]"
state"fill-1"
visible"false"
id"FoodBowlBigTrash"
Sprite
sprite"Objects/Consumable/Food/bowl.rsi"
state"bowl-trash"
drawdepth"Items"
noRot"false"
id"FoodBowlFancy"
Sprite
sprite"Objects/Consumable/Food/bowl.rsi"
layers""
- state"bowl2"
- map"["enum.SolutionContainerLayers.Fill"]"
state"fill-1"
visible"false"
id"FoodBoxDonut"
Sprite
sprite"Objects/Consumable/Food/Baked/donut.rsi"
state"box"
layers""
- state"pink-box6"
map"["pink-box6"]"
visible"false"
id"FoodContainerEgg"
Sprite
sprite"Objects/Consumable/Food/egg.rsi"
state"box-closed"
layers""
- state"box12"
map"["box12"]"
visible"false"
id"EggBoxBroken"
Sprite
sprite"Objects/Consumable/Food/egg.rsi"
state"box-closed"
layers""
- state"box12"
map"["box12"]"
visible"false"
id"FoodBoxPizza"
Sprite
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
drawdepth"SmallObjects"
layers""
- state"box-open"
map"["enum.StorageVisualLayers.Door"]"
state"box"
EntityStorageVisuals
stateDoorOpen"box-open"
stateDoorClosed"box"
id"FoodBoxPizzaFilled"
Sprite
layers""
- state"box-open"
map"["enum.StorageVisualLayers.Door"]"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
drawdepth"SmallObjects"
state"box"
EntityStorageVisuals
stateDoorOpen"box-open"
stateDoorClosed"box"
id"FoodBoxPizzaCotton"
Sprite
layers""
- state"box-open"
map"["enum.StorageVisualLayers.Door"]"
sprite"Objects/Consumable/Food/Baked/pizza.rsi"
drawdepth"SmallObjects"
state"box"
EntityStorageVisuals
stateDoorOpen"box-open"
stateDoorClosed"box"
id"FoodBoxNugget"
Sprite
sprite"Objects/Consumable/Food/Baked/nuggets.rsi"
state"box"
layers""
- state"box6"
map"["box6"]"
visible"false"
id"FoodBoxDonkpocket"
Sprite
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
state"box"
id"FoodBoxDonkpocketSpicy"
Sprite
state"spicy-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketTeriyaki"
Sprite
state"teriyaki-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketPizza"
Sprite
state"pizza-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketStonk"
Sprite
state"stonk-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketCarp"
Sprite
state"carp-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketBerry"
Sprite
state"berry-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketHonk"
Sprite
state"banana-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"FoodBoxDonkpocketDink"
Sprite
state"dink-box"
sprite"Objects/Consumable/Food/Baked/donkpocket.rsi"
id"HappyHonk"
Sprite
sprite"Objects/Storage/Happyhonk/clown.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"HappyHonkMime"
Sprite
sprite"Objects/Storage/Happyhonk/mime.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"HappyHonkNukie"
Sprite
sprite"Objects/Storage/Happyhonk/nukie.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"HappyHonkNukieSnacks"
Sprite
sprite"Objects/Storage/Happyhonk/nukie.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"HappyHonkCluwne"
Sprite
sprite"Objects/Storage/Happyhonk/cluwne.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"FoodMealHappyHonkClown"
Sprite
sprite"Objects/Storage/Happyhonk/clown.rsi"
state"box"
layers""
- state"box-open"
map"["openLayer"]"
id"FoodCondimentPacketAstrotame"
Sprite
layers""
- state"packet-label-a"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
Icon
state"packet-astrotame"
id"FoodCondimentPacketBbq"
Icon
state"packet-bbq"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketCornoil"
Icon
state"packet-cornoil"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketFrostoil"
Icon
state"packet-frostoil"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketHorseradish"
Icon
state"packet-greygoo"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketHotsauce"
Icon
state"packet-hotsauce"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketKetchup"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
Icon
state"packet-ketchup"
id"FoodCondimentPacketMustard"
Icon
state"packet-mustard"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketPepper"
Icon
state"packet-pepper"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketSalt"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
color"black"
Icon
state"packet-salt"
id"FoodCondimentPacketSoy"
Icon
state"packet-soysauce"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentPacketSugar"
Icon
state"packet-sugar"
Sprite
layers""
- state"packet-label"
map"["enum.OpenableVisuals.Layer"]"
visible"true"
id"FoodCondimentBottleColdsauce"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-coldsauce"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodCondimentBottleEnzyme"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-enzyme"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodCondimentBottleVinegar"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-vinegar"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodCondimentBottleHotsauce"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-hotsauce"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodCondimentBottleKetchup"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-ketchup"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodCondimentBottleBBQ"
Sprite
layers""
- state"bottle-alpha-6"
map"["enum.SolutionContainerLayers.Fill"]"
visible"true"
state"bottle-empty"
Icon
state"bottle-ketchup"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodShakerSalt"
Sprite
state"shaker-salt"
Icon
state"shaker-salt"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodShakerPepper"
Sprite
state"shaker-pepper"
Icon
state"shaker-pepper"
sprite"Objects/Consumable/Food/condiments.rsi"
id"FoodPlate"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate"
drawdepth"Items"
noRot"false"
id"FoodPlateTrash"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate-trash"
drawdepth"Items"
noRot"false"
id"FoodPlateSmall"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate-small"
drawdepth"Items"
noRot"false"
id"FoodPlateSmallTrash"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate-small-trash"
drawdepth"Items"
noRot"false"
id"FoodPlatePlastic"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate-plastic"
drawdepth"Items"
noRot"false"
id"FoodPlateSmallPlastic"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"plate-small-plastic"
drawdepth"Items"
noRot"false"
id"FoodPlateTin"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"tin"
drawdepth"Items"
noRot"false"
id"FoodPlateMuffinTin"
Sprite
sprite"Objects/Consumable/Food/plates.rsi"
state"muffin-tin"
drawdepth"Items"
noRot"false"
id"FoodTinPeaches"
Sprite
sprite"Objects/Consumable/Food/Tins/peaches.rsi"
layers""
- state"icon"
map"["icon"]"
id"FoodTinPeachesTrash"
Sprite
sprite"Objects/Consumable/Food/Tins/peaches.rsi"
state"trash"
id"FoodTinPeachesMaint"
Sprite
sprite"Objects/Consumable/Food/Tins/maint_peaches.rsi"
layers""
- state"icon"
map"["icon"]"
id"FoodTinPeachesMaintOpen"
Sprite
layers""
- state"icon-open"
map"["icon"]"
sprite"Objects/Consumable/Food/Tins/maint_peaches.rsi"
id"FoodTinPeachesMaintTrash"
Sprite
sprite"Objects/Consumable/Food/Tins/maint_peaches.rsi"
state"trash"
id"FoodTinBeans"
Sprite
sprite"Objects/Consumable/Food/Tins/beans.rsi"
layers""
- state"icon"
map"["icon"]"
id"FoodTinBeansTrash"
Sprite
sprite"Objects/Consumable/Food/Tins/beans.rsi"
state"trash"
id"FoodTinMRE"
Sprite
sprite"Objects/Consumable/Food/Tins/meat.rsi"
layers""
- state"icon"
map"["icon"]"
id"FoodTinMRETrash"
Sprite
sprite"Objects/Consumable/Food/Tins/meat.rsi"
state"trash"
id"CigCartonGreen"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi"
layers""
- state"open"
map"["openLayer"]"
state"box"
id"CigCartonRed"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Cartons/red.rsi"
layers""
- state"closed"
map"["openLayer"]"
state"box"
id"CigCartonBlue"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Cartons/blue.rsi"
layers""
- state"closed"
map"["openLayer"]"
state"box"
id"CigCartonBlack"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Cartons/black.rsi"
layers""
- state"closed"
map"["openLayer"]"
state"box"
id"CigCartonMixed"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Cartons/mixed.rsi"
layers""
- state"closed"
map"["openLayer"]"
state"box"
id"Cigarette"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"SoakedCigarette"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteSpent"
Sprite
state"burnt-icon"
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
id"CigaretteSyndicate"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteOmnizine"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteIron"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteTricordrazine"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteDylovene"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteDermaline"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteArithrazine"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteIpecac"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteBicaridine"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteDexalin"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigarettePax"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteBbqSauce"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteBlackPepper"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteCapsaicinOil"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteBread"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteMilk"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteBanana"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteSpaceDrugs"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteMuteToxin"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteMold"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteLicoxide"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteWeldingFuel"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"CigaretteTHC"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi"
state"unlit-icon"
id"Joint"
Sprite
sprite"Objects/Consumable/Smokeables/Cannabis/joint.rsi"
state"unlit-icon"
id"JointRainbow"
Sprite
sprite"Objects/Consumable/Smokeables/Cannabis/joint.rsi"
state"unlit-icon"
id"Blunt"
Sprite
sprite"Objects/Consumable/Smokeables/Cannabis/blunt.rsi"
state"unlit-icon"
id"BluntRainbow"
Sprite
sprite"Objects/Consumable/Smokeables/Cannabis/blunt.rsi"
state"unlit-icon"
id"CigPackGreen"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackRed"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackBlue"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackBlack"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackSyndicate"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/syndicate.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackMixedMedical"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackMixed"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"CigPackMixedNasty"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi"
layers""
- state"cig6"
map"["cig6"]"
visible"false"
id"PackPaperRolling"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigpapers"
drawdepth"Items"
noRot"false"
id"PackPaperRollingFilters"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigpapers"
drawdepth"Items"
noRot"false"
id"PaperRolling"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigpaper"
drawdepth"Items"
noRot"false"
id"PaperRolling1"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigpaper"
drawdepth"Items"
noRot"false"
id"CigaretteFilter"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigfilter"
drawdepth"Items"
noRot"false"
id"CigaretteFilter1"
Sprite
sprite"Objects/Consumable/Smokeables/Cigarettes/paper.rsi"
state"cigfilter"
drawdepth"Items"
noRot"false"
id"CigarCase"
Sprite
sprite"Objects/Consumable/Smokeables/Cigars/case.rsi"
layers""
- state"cigar8"
map"["cigar8"]"
visible"false"
drawdepth"Items"
noRot"false"
id"CigarGoldCase"
Sprite
sprite"Objects/Consumable/Smokeables/Cigars/case.rsi"
layers""
- state"cigar8"
map"["cigar8"]"
visible"false"
drawdepth"Items"
noRot"false"
id"Cigar"
Sprite
sprite"Objects/Consumable/Smokeables/Cigars/cigar.rsi"
state"unlit-icon"
id"CigarSpent"
Sprite
state"burnt-icon"
sprite"Objects/Consumable/Smokeables/Cigars/cigar.rsi"
id"CigarGold"
Sprite
sprite"Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi"
state"unlit-icon"
id"CigarGoldSpent"
Sprite
state"burnt-icon"
sprite"Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi"
id"SmokingPipe"
Sprite
sprite"Objects/Consumable/Smokeables/Pipes/pipe.rsi"
state"unlit-icon"
id"SmokingPipeFilledTobacco"
Sprite
sprite"Objects/Consumable/Smokeables/Pipes/pipe.rsi"
state"unlit-icon"
id"SmokingPipeFilledCannabis"
Sprite
sprite"Objects/Consumable/Smokeables/Pipes/pipe.rsi"
state"unlit-icon"
id"SmokingPipeFilledCannabisRainbow"
Sprite
sprite"Objects/Consumable/Smokeables/Pipes/pipe.rsi"
state"unlit-icon"
id"Vape"
Sprite
sprite"Objects/Consumable/Smokeables/Vapes/vape-standard.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Ashtray"
Sprite
sprite"Objects/Decoration/ashtray.rsi"
layers""
- state"icon-0"
map"["enum.StorageFillLayers.Fill"]"
drawdepth"Items"
noRot"false"
id"ShippingContainerBlank"
Sprite
state"container_blank"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerConarex"
Sprite
state"conarex"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerDeforest"
Sprite
state"deforest"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerKahraman"
Sprite
state"kahraman"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerKosmologistika"
Sprite
state"kosmologistika"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerInterdyne"
Sprite
state"interdyne"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerNakamura"
Sprite
state"nakamura"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerNanotrasen"
Sprite
state"nthi"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerVitezstvi"
Sprite
state"vitezstvi"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerCybersun"
Sprite
state"cybersun"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerDonkCo"
Sprite
state"donk_co"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerGorlex"
Sprite
state"gorlex"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"ShippingContainerGorlexRed"
Sprite
state"gorlex_red"
sprite"Corvax/Objects/Decoration/containers.rsi"
netsync"false"
drawdepth"Overdoors"
id"FloraRockSolid"
Sprite
layers""
- state"rocksolid01"
map"["random"]"
noRot"true"
sprite"Objects/Decoration/Flora/flora_rockssolid.rsi"
id"FloraStalagmite"
Sprite
sprite"Objects/Decoration/Flora/flora_stalagmite.rsi"
layers""
- state"stalagmite1"
map"["random"]"
noRot"true"
id"FloraGreyStalagmite"
Sprite
sprite"Objects/Decoration/Flora/flora_stalagmite.rsi"
layers""
- state"grey_stalagmite1"
map"["random"]"
noRot"true"
id"FloraTree"
Sprite
layers""
- state"tree01"
map"["random"]"
noRot"true"
sprite"Objects/Decoration/Flora/flora_trees.rsi"
drawdepth"Overdoors"
offset"0,0.9"
id"FloraTreeSnow"
Sprite
layers""
- state"treesnow01"
map"["random"]"
sprite"Objects/Decoration/Flora/flora_treessnow.rsi"
offset"0,0.7"
id"FloraTreeStump"
Sprite
state"treestump"
sprite"Objects/Decoration/Flora/flora_treessnow.rsi"
offset"0,0.7"
id"FloraTreeLarge"
Sprite
layers""
- state"treelarge01"
map"["random"]"
sprite"Objects/Decoration/Flora/flora_treeslarge.rsi"
offset"0,1.55"
id"FloraTreeConifer"
Sprite
layers""
- state"treeconifer01"
map"["random"]"
sprite"Objects/Decoration/Flora/flora_treesconifer.rsi"
offset"0,1.15"
id"FloraTreeChristmas01"
Sprite
state"treechristmas01"
sprite"Objects/Decoration/Flora/flora_treesconifer.rsi"
offset"0,1.15"
id"FloraTreeChristmas02"
Sprite
state"treechristmas02"
sprite"Objects/Decoration/Flora/flora_treesconifer.rsi"
offset"0,1.15"
id"FloraTreeChristmas03"
Sprite
state"treechristmas02"
sprite"Objects/Decoration/Flora/flora_treesconifer.rsi"
offset"0,1.15"
id"FloraTreeStumpConifer"
Sprite
state"treestumpconifer"
sprite"Objects/Decoration/Flora/flora_treesconifer.rsi"
offset"0,1.15"
id"ShadowTree"
Sprite
sprite"Objects/Decoration/Flora/flora_shadow_trees.rsi"
layers""
- state"tree01"
map"["random"]"
noRot"true"
drawdepth"Overdoors"
offset"0,0.9"
id"LightTree"
Sprite
sprite"Objects/Decoration/Flora/flora_treeslight.rsi"
layers""
- state"tree01"
map"["random"]"
noRot"true"
drawdepth"Overdoors"
offset"0,0.9"
id"CarvedPumpkin"
Sprite
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
state"carved"
drawdepth"Items"
noRot"false"
id"PumpkinLantern"
Sprite
state"lantern"
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
drawdepth"Items"
noRot"false"
id"CarvedPumpkinSmall"
Sprite
scale"0.75, 0.75"
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
state"carved"
drawdepth"Items"
noRot"false"
id"CarvedPumpkinLarge"
Sprite
scale"1.5, 1.5"
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
state"carved"
drawdepth"Items"
noRot"false"
id"PumpkinLanternSmall"
Sprite
scale"0.75, 0.75"
state"lantern"
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
drawdepth"Items"
noRot"false"
id"PumpkinLanternLarge"
Sprite
scale"1.5, 1.5"
state"lantern"
sprite"Objects/Specific/Hydroponics/pumpkin.rsi"
drawdepth"Items"
noRot"false"
id"LidSalami"
Sprite
sprite"Objects/Decoration/lidsalami.rsi"
layers""
- state"icon"
drawdepth"Items"
noRot"false"
id"WoodenSign"
Sprite
sprite"Objects/Decoration/mines.rsi"
state"sign_left"
id"WoodenSupport"
Sprite
noRot"true"
sprite"Objects/Decoration/mines.rsi"
state"support"
id"WoodenSupportBeam"
Sprite
sprite"Objects/Decoration/mines.rsi"
state"support_beams"
noRot"true"
id"WoodenSupportWall"
Sprite
noRot"true"
sprite"Objects/Decoration/mines.rsi"
state"support_wall"
id"WoodenSupportWallBroken"
Sprite
sprite"Objects/Decoration/mines.rsi"
state"support_wall_broken"
noRot"true"
id"Present"
Sprite
drawdepth"Items"
noRot"false"
id"PresentRandomUnsafe"
Sprite
drawdepth"Items"
noRot"false"
id"PresentRandomInsane"
Sprite
drawdepth"Items"
noRot"false"
id"PresentRandom"
Sprite
drawdepth"Items"
noRot"false"
id"PresentRandomCoal"
Sprite
drawdepth"Items"
noRot"false"
id"PresentRandomCash"
Sprite
drawdepth"Items"
noRot"false"
id"PresentTrash"
Sprite
sprite"Objects/Decoration/present.rsi"
layers""
- state"unwrapped"
drawdepth"Items"
noRot"false"
id"NotekeeperCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-y"
drawdepth"Items"
noRot"false"
id"NewsReaderCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-y"
drawdepth"Items"
noRot"false"
id"CrewManifestCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-y"
drawdepth"Items"
noRot"false"
id"NetProbeCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-y"
drawdepth"Items"
noRot"false"
id"LogProbeCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-log"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Devices/cartridge.rsi"
state"cart-log"
id"WantedListCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-sec"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Devices/cartridge.rsi"
state"cart-sec"
id"MedTekCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-med"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Devices/cartridge.rsi"
state"cart-med"
id"AstroNavCartridge"
Sprite
sprite"Objects/Devices/cartridge.rsi"
state"cart-nav"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Devices/cartridge.rsi"
state"cart-nav"
id"ChameleonProjector"
Sprite
sprite"/Textures/Objects/Devices/chameleon_projector.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DoorRemoteCommand"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteSecurity"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteArmory"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteService"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteResearch"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteCargo"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteMedical"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteEngineering"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"DoorRemoteAll"
Sprite
layers""
- state"door_remotescreencolour"
color"""
sprite"Objects/Devices/door_remote.rsi"
id"EncryptionKeyCommon"
Sprite
layers""
- state"common_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyCargo"
Sprite
layers""
- state"cargo_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyCentCom"
Sprite
layers""
- state"nano_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyStationMaster"
Sprite
layers""
- state"cap_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyCommand"
Sprite
layers""
- state"com_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyEngineering"
Sprite
layers""
- state"eng_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyMedical"
Sprite
layers""
- state"med_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyMedicalScience"
Sprite
layers""
- state"medsci_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyScience"
Sprite
layers""
- state"sci_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyRobo"
Sprite
layers""
- state"robotics_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeySecurity"
Sprite
layers""
- state"sec_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyService"
Sprite
layers""
- state"service_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeySyndie"
Sprite
layers""
- state"synd_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyBinary"
Sprite
layers""
- state"ai_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyBinarySyndicate"
Sprite
layers""
- state"ai_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"EncryptionKeyFreelance"
Sprite
layers""
- state"pirate_label"
sprite"Objects/Devices/encryption_keys.rsi"
id"BaseFlatpack"
Sprite
sprite"Objects/Devices/flatpack.rsi"
layers""
- state"icon-default"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"SolarAssemblyFlatpack"
Sprite
layers""
- state"solar-assembly-part"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"AmePartFlatpack"
Sprite
layers""
- state"ame-part"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"SingularityGeneratorFlatpack"
Sprite
layers""
- state"singularity-generator"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"RadiationCollectorFlatpack"
Sprite
layers""
- state"radiation-collector"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"ContainmentFieldGeneratorFlatpack"
Sprite
layers""
- state"containment-field-generator"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"EmitterFlatpack"
Sprite
layers""
- state"emitter"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"TeslaGeneratorFlatpack"
Sprite
layers""
- state"tesla-generator"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"TeslaCoilFlatpack"
Sprite
layers""
- state"tesla-coil"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"TeslaGroundingRodFlatpack"
Sprite
layers""
- state"grounding-rod"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"GyroscopeFlatpack"
Sprite
layers""
- state"icon-default"
color"""
sprite"Objects/Devices/flatpack.rsi"
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"ThrusterFlatpack"
Sprite
layers""
- state"icon-default"
color"""
sprite"Objects/Devices/flatpack.rsi"
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"SpaceHeaterFlatpack"
Sprite
sprite"Objects/Devices/flatpack.rsi"
layers""
- state"icon-default"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"FaxMachineFlatpack"
Sprite
layers""
- state"fax-machine"
sprite"Objects/Devices/flatpack.rsi"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"CrewMonitoringServerFlatpack"
Sprite
sprite"Objects/Devices/flatpack.rsi"
layers""
- state"icon-default"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"CrewMonitoringComputerFlatpack"
Sprite
sprite"Objects/Devices/flatpack.rsi"
layers""
- state"icon-default"
color"""
map"["enum.FlatpackVisualLayers.Overlay"]"
drawdepth"Items"
noRot"false"
id"ForensicScanner"
Sprite
sprite"Objects/Devices/forensic_scanner.rsi"
state"forensicnew"
drawdepth"Items"
noRot"false"
id"ForensicReportPaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
id"GeigerCounter"
Sprite
sprite"Objects/Tools/geiger.rsi"
layers""
- state"geiger_on_idle"
map"["enum.GeigerLayers.Screen"]"
shader"unshaded"
visible"false"
drawdepth"Items"
noRot"false"
id"HandTeleporter"
Sprite
sprite"/Textures/Objects/Devices/hand_teleporter.rsi"
layers""
- state"icon"
drawdepth"Items"
noRot"false"
id"HandTeleporterAdmeme"
Sprite
sprite"/Textures/Objects/Devices/hand_teleporter.rsi"
layers""
- state"icon"
color"green"
drawdepth"Items"
noRot"false"
id"Holoprojector"
Sprite
sprite"Objects/Devices/Holoprojectors/custodial.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorEmpty"
Sprite
sprite"Objects/Devices/Holoprojectors/custodial.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorBorg"
Sprite
sprite"Objects/Devices/Holoprojectors/custodial.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HolofanProjector"
Sprite
sprite"Objects/Devices/Holoprojectors/atmos.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HolofanProjectorEmpty"
Sprite
sprite"Objects/Devices/Holoprojectors/atmos.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorField"
Sprite
sprite"Objects/Devices/Holoprojectors/field.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorFieldEmpty"
Sprite
sprite"Objects/Devices/Holoprojectors/field.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorSecurity"
Sprite
sprite"Objects/Devices/Holoprojectors/security.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"HoloprojectorSecurityEmpty"
Sprite
sprite"Objects/Devices/Holoprojectors/security.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Mousetrap"
Sprite
sprite"Objects/Devices/mousetrap.rsi"
drawdepth"SmallMobs"
layers""
- state"mousetrap"
map"["base"]"
noRot"false"
id"MousetrapArmed"
Sprite
sprite"Objects/Devices/mousetrap.rsi"
drawdepth"SmallMobs"
layers""
- state"mousetrap"
map"["base"]"
noRot"false"
id"ExplosivePayload"
Sprite
sprite"Objects/Devices/payload.rsi"
state"payload-explosive-armed"
id"ChemicalPayload"
Sprite
sprite"Objects/Devices/payload.rsi"
state"payload-empty"
layers""
- state"payload-empty"
map"["base"]"
id"FlashPayload"
Sprite
sprite"Objects/Devices/payload.rsi"
state"payload-flash-armed"
id"PassengerPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
sprite"Objects/Devices/pda.rsi"
state"pda"
id"TechnicalAssistantPDA"
Icon
state"pda-interntech"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"MedicalInternPDA"
Icon
state"pda-internmed"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SecurityCadetPDA"
Icon
state"pda-interncadet"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ResearchAssistantPDA"
Icon
state"pda-internsci"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ServiceWorkerPDA"
Icon
state"pda-internservice"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ChefPDA"
Icon
state"pda-cook"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"BotanistPDA"
Icon
state"pda-hydro"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ClownPDA"
Icon
state"pda-clown"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorClownPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-clown"
sprite"Objects/Devices/pda.rsi"
id"MimePDA"
Icon
state"pda-mime"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ChaplainPDA"
Icon
state"pda-chaplain"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorChaplainPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-chaplain"
sprite"Objects/Devices/pda.rsi"
id"QuartermasterPDA"
Icon
state"pda-qm"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CargoPDA"
Icon
state"pda-cargo"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SalvagePDA"
Icon
state"pda-miner"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"BartenderPDA"
Icon
state"pda-bartender"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"LibrarianPDA"
Icon
state"pda-library"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorLibrarianPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-library"
sprite"Objects/Devices/pda.rsi"
id"LawyerPDA"
Icon
state"pda-lawyer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorLawyerPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-lawyer"
sprite"Objects/Devices/pda.rsi"
id"JanitorPDA"
Icon
state"pda-janitor"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CaptainPDA"
Icon
state"pda-captain"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"HoPPDA"
Icon
state"pda-hop"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CEPDA"
Icon
state"pda-ce"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"EngineerPDA"
Icon
state"pda-engineer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CMOPDA"
Icon
state"pda-cmo"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"MedicalPDA"
Icon
state"pda-medical"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorMedicalPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-medical"
sprite"Objects/Devices/pda.rsi"
id"ParamedicPDA"
Icon
state"pda-paramedic"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ChemistryPDA"
Icon
state"pda-chemistry"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"RnDPDA"
Icon
state"pda-rd"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SciencePDA"
Icon
state"pda-science"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"HoSPDA"
Icon
state"pda-hos"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"WardenPDA"
Icon
state"pda-warden"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SecurityPDA"
Icon
state"pda-security"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CentcomPDA"
Icon
state"pda-centcom"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"AdminPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-centcom"
sprite"Objects/Devices/pda.rsi"
id"DeathsquadPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-centcom"
sprite"Objects/Devices/pda.rsi"
id"MusicianPDA"
Icon
state"pda-musician"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorMusicianPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-musician"
sprite"Objects/Devices/pda.rsi"
id"AtmosPDA"
Icon
state"pda-atmos"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ClearPDA"
Icon
state"pda-clear"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"VisitorPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-clear"
sprite"Objects/Devices/pda.rsi"
id"SyndiPDA"
Icon
state"pda-syndi"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ERTLeaderPDA"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ERTChaplainPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"ERTEngineerPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"ERTJanitorPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"ERTMedicPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"ERTSecurityPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
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state""pda""
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map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"CBURNPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
state"pda-ert"
sprite"Objects/Devices/pda.rsi"
id"PsychologistPDA"
Icon
state"pda-medical"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
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map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ReporterPDA"
Icon
state"pda-reporter"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
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Icon
state"pda-zookeeper"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
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map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"BoxerPDA"
Icon
state"pda-boxer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"DetectivePDA"
Icon
state"pda-detective"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
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map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"BrigmedicPDA"
Icon
state"pda-brigmedic"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"CluwnePDA"
Icon
state"pda-cluwne"
penSlot""
startingItem"CrayonGreen"
ejectSound"/Audio/Items/bikehorn.ogg"
priority-1
whitelist""
tags""
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SeniorEngineerPDA"
Icon
state"pda-seniorengineer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SeniorResearcherPDA"
Icon
state"pda-seniorresearcher"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SeniorPhysicianPDA"
Icon
state"pda-seniorphysician"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SeniorOfficerPDA"
Icon
state"pda-seniorofficer"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"PiratePDA"
Icon
state"pda-pirate"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"SyndiAgentPDA"
Icon
state"pda-syndi-agent"
sprite"Objects/Devices/pda.rsi"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
id"ChameleonPDA"
Sprite
sprite"Objects/Devices/pda.rsi"
layers""
- map"[ "enum.PdaVisualLayers.Base" ]"
state""pda""
- state""id_overlay""
map"[ "enum.PdaVisualLayers.IdLight" ]"
shader""unshaded""
visible"false"
Icon
sprite"Objects/Devices/pda.rsi"
state"pda"
id"PinpointerNuclear"
Sprite
noRot"True"
sprite"Objects/Devices/pinpointer.rsi"
layers""
- state"pinonnull"
map"["enum.PinpointerLayers.Screen"]"
shader"unshaded"
visible"false"
Icon
sprite"Objects/Devices/pinpointer.rsi"
state"pinpointer"
id"PinpointerSyndicateNuclear"
Sprite
layers""
- state"pinonnull"
map"["enum.PinpointerLayers.Screen"]"
shader"unshaded"
visible"false"
noRot"True"
sprite"Objects/Devices/pinpointer.rsi"
Icon
state"pinpointer-syndicate"
sprite"Objects/Devices/pinpointer.rsi"
id"PinpointerUniversal"
Sprite
layers""
- state"pinonnull"
map"["enum.PinpointerLayers.Screen"]"
shader"unshaded"
visible"false"
noRot"True"
sprite"Objects/Devices/pinpointer.rsi"
Icon
state"pinpointer-way"
sprite"Objects/Devices/pinpointer.rsi"
id"PinpointerStation"
Sprite
layers""
- state"pinonnull"
map"["enum.PinpointerLayers.Screen"]"
shader"unshaded"
visible"false"
noRot"True"
sprite"Objects/Devices/pinpointer.rsi"
Icon
state"pinpointer-station"
sprite"Objects/Devices/pinpointer.rsi"
id"RadioHandheld"
Sprite
sprite"Objects/Devices/communication.rsi"
layers""
- state"walkietalkie-on"
state"walkietalkie"
drawdepth"Items"
noRot"false"
id"RadioHandheldSecurity"
Sprite
sprite"Objects/Devices/securityhandy.rsi"
layers""
- state"walkietalkie-on"
state"walkietalkie"
drawdepth"Items"
noRot"false"
id"DefaultStationBeacon"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconUnanchored"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
layers""
- state"icon"
map"["base"]"
drawdepth"BelowFloor"
noRot"false"
id"StationBeaconPart"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
state"assembly"
drawdepth"Items"
noRot"false"
id"DefaultStationBeaconCommand"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconBridge"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconVault"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconGateway"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCaptainsQuarters"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconHOPOffice"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSecurity"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconBrig"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconBrigMed"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconWardensOffice"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconHOSRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconArmory"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconPermaBrig"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconDetectiveRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCourtroom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconLawOffice"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSecurityCheckpoint"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconMedical"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconMedbay"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconChemistry"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCryonics"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCMORoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconMorgue"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSurgery"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconPsychology"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconClinic"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconScience"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconRND"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconServerRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconRDRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconRobotics"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconArtifactLab"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAnomalyGenerator"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSupply"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCargoReception"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCargoBay"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconQMRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSalvage"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconEngineering"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCERoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAME"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSolars"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconGravGen"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAnchor"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconSingularity"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconPowerBank"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconTelecoms"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAtmospherics"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconTEG"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconTechVault"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconService"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconKitchen"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconBar"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconBotany"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconJanitorsCloset"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAI"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAISatellite"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAICore"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAIUpload"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconAIPower"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconArrivals"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconEvac"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconDockingArm"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconEVAStorage"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconChapel"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconLibrary"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconReporter"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconTheater"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconDorms"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconToolRoom"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconDisposals"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconCryosleep"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconEscapePod"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"DefaultStationBeaconVox"
Sprite
sprite"Objects/Devices/station_beacon.rsi"
drawdepth"BelowFloor"
layers""
- state"blink"
map"["base"]"
noRot"false"
id"HandheldStationMapUnpowered"
Sprite
sprite"Objects/Devices/tablets.rsi"
layers""
- state"generic"
shader"unshaded"
id"DeviceQuantumSpinInverter"
Sprite
sprite"Objects/Devices/swapper.rsi"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"Wristwatch"
Sprite
sprite"Objects/Devices/wristwatch.rsi"
layers""
- state"wristwatch"
- map"[ "enum.ClockVisualLayers.HourHand"]"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
id"CargoRequestComputerCircuitboard"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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state"cpu_security"
sprite"Objects/Misc/module.rsi"
id"ComputerTelevisionCircuitboard"
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sprite"Objects/Misc/module.rsi"
state"cpuboard"
id"ResearchComputerCircuitboard"
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state"cpu_science"
sprite"Objects/Misc/module.rsi"
id"AnalysisComputerCircuitboard"
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sprite"Objects/Misc/module.rsi"
id"TechDiskComputerCircuitboard"
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sprite"Objects/Misc/module.rsi"
id"CrewMonitoringComputerCircuitboard"
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state"cpu_medical"
sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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state"cpu_engineering"
sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
state"cpuboard"
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sprite"Objects/Misc/module.rsi"
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state"cpu_engineering"
sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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state"cpu_science"
sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
id"ShuttleGunKineticCircuitboard"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Misc/module.rsi"
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sprite"Objects/Storage/boxes.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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Sprite
sprite"Objects/Devices/communication.rsi"
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sprite"Objects/Devices/singularity_beacon.rsi"
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Sprite
sprite"Objects/Devices/declaration_of_war.rsi"
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Sprite
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Sprite
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Sprite
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Sprite
sprite"Objects/Fun/bananiumhorn.rsi"
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Sprite
sprite"Objects/Fun/candy_bucket.rsi"
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Sprite
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sprite"Objects/Fun/crayons.rsi"
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Sprite
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sprite"Objects/Fun/crayons.rsi"
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Sprite
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sprite"Objects/Fun/crayons.rsi"
id"CrayonBlack"
Sprite
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sprite"Objects/Fun/crayons.rsi"
id"CrayonRed"
Sprite
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sprite"Objects/Fun/crayons.rsi"
id"CrayonOrange"
Sprite
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sprite"Objects/Fun/crayons.rsi"
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Sprite
state"yellow"
sprite"Objects/Fun/crayons.rsi"
id"CrayonGreen"
Sprite
state"green"
sprite"Objects/Fun/crayons.rsi"
id"CrayonBlue"
Sprite
state"blue"
sprite"Objects/Fun/crayons.rsi"
id"CrayonPurple"
Sprite
state"purple"
sprite"Objects/Fun/crayons.rsi"
id"CrayonBox"
Sprite
sprite"Objects/Fun/crayons.rsi"
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id"Dart"
Sprite
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Sprite
sprite"Objects/Fun/Darts/dart_blue.rsi"
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id"DartPurple"
Sprite
sprite"Objects/Fun/Darts/dart_purple.rsi"
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drawdepth"Items"
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Sprite
sprite"Objects/Fun/Darts/dart_yellow.rsi"
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Sprite
sprite"Objects/Fun/Darts/dart_red.rsi"
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id"TargetDarts"
Sprite
sprite"Objects/Fun/Darts/target.rsi"
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Sprite
sprite"Objects/Fun/Darts/dartbox.rsi"
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drawdepth"Items"
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id"PercentileDie"
Sprite
state"percentile_0"
sprite"Objects/Fun/dice.rsi"
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id"d20Dice"
Sprite
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sprite"Objects/Fun/dice.rsi"
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id"d12Dice"
Sprite
state"d12_12"
sprite"Objects/Fun/dice.rsi"
noRot"true"
id"d10Dice"
Sprite
state"d10_0"
sprite"Objects/Fun/dice.rsi"
noRot"true"
id"d8Dice"
Sprite
state"d8_8"
sprite"Objects/Fun/dice.rsi"
noRot"true"
id"d6Dice"
Sprite
state"d6_6"
sprite"Objects/Fun/dice.rsi"
noRot"true"
id"d4Dice"
Sprite
state"d4_4"
sprite"Objects/Fun/dice.rsi"
noRot"true"
id"DiceBag"
Sprite
sprite"Objects/Fun/dice.rsi"
state"dicebag"
drawdepth"Items"
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id"MagicDiceBag"
Sprite
sprite"Objects/Fun/dice.rsi"
state"magicdicebag"
drawdepth"Items"
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id"Error"
Sprite
sprite"error.rsi"
state"error"
drawdepth"Items"
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id"ToyFigurineHeadOfPersonnel"
Sprite
state"hop"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurinePassenger"
Sprite
state"passenger"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineGreytider"
Sprite
state"passenger_greytide"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineClown"
Sprite
state"clown"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineHoloClown"
Sprite
state"holoclown"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineMime"
Sprite
state"mime"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineMusician"
Sprite
state"musician"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineBoxer"
Sprite
state"boxer"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineCaptain"
Sprite
state"captain"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineHeadOfSecurity"
Sprite
state"hos"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineWarden"
Sprite
state"warden"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineDetective"
Sprite
state"detective"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineSecurity"
Sprite
state"security"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineLawyer"
Sprite
state"lawyer"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineCargoTech"
Sprite
state"cargotech"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineSalvage"
Sprite
state"salvage"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineQuartermaster"
Sprite
state"qm"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineChiefEngineer"
Sprite
state"ce"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineEngineer"
Sprite
state"engineer"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineAtmosTech"
Sprite
state"atmos"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineResearchDirector"
Sprite
state"rd"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineScientist"
Sprite
state"scientist"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineChiefMedicalOfficer"
Sprite
state"cmo"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineChemist"
Sprite
state"chemist"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineParamedic"
Sprite
state"paramedic"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineMedicalDoctor"
Sprite
state"medical"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineLibrarian"
Sprite
state"librarian"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineChaplain"
Sprite
state"chaplain"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineChef"
Sprite
state"chef"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineBartender"
Sprite
state"bartender"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineBotanist"
Sprite
state"botanist"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineJanitor"
Sprite
state"janitor"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineNukie"
Sprite
state"nukie"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineNukieElite"
Sprite
state"nukie_elite"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineNukieCommander"
Sprite
state"nukie_commander"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineFootsoldier"
Sprite
state"footsoldier"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineWizard"
Sprite
state"wizard"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineWizardFake"
Sprite
state"wizard_fake"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineSpaceDragon"
Sprite
state"spacedragon"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineQueen"
Sprite
state"queen"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineRatKing"
Sprite
state"ratking"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineRatServant"
Sprite
state"ratservant"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineMouse"
Sprite
state"mouse"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineSlime"
Sprite
state"slime"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineHamlet"
Sprite
state"hamlet"
sprite"Objects/Fun/figurines.rsi"
id"ToyGriffin"
Sprite
state"griffinprize"
sprite"Objects/Fun/figurines.rsi"
id"ToyOwlman"
Sprite
state"owlprize"
sprite"Objects/Fun/figurines.rsi"
id"ToySkeleton"
Sprite
state"skeletonprize"
sprite"Objects/Fun/figurines.rsi"
id"ToyFigurineThief"
Sprite
state"thiefcharacter"
sprite"Objects/Fun/figurines.rsi"
id"MysteryFigureBoxTrash"
Sprite
sprite"Objects/Fun/figurines.rsi"
state"fig_box_unfolded"
drawdepth"Items"
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id"MysteryFigureBox"
Sprite
sprite"Objects/Fun/figurines.rsi"
layers""
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drawdepth"Items"
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id"ImmovableRod"
Sprite
sprite"Objects/Fun/immovable_rod.rsi"
state"icon"
noRot"false"
id"ToyRipley"
Sprite
state"ripley"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyFireRipley"
Sprite
state"fireripley"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyDeathRipley"
Sprite
state"deathripley"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyGygax"
Sprite
state"gygax"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyDurand"
Sprite
state"durand"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyHonk"
Sprite
state"honk"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyMarauder"
Sprite
state"marauder"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToySeraph"
Sprite
state"seraph"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyMauler"
Sprite
state"mauler"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyOdysseus"
Sprite
state"odysseus"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyPhazon"
Sprite
state"phazon"
sprite"Objects/Fun/mech_figurines.rsi"
id"ToyReticence"
Sprite
state"reticence"
sprite"Objects/Fun/mech_figurines.rsi"
id"PersonalAI"
Sprite
sprite"Objects/Fun/pai.rsi"
layers""
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shader"unshaded"
map"["screen"]"
drawdepth"Items"
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Sprite
sprite"Objects/Fun/pai.rsi"
layers""
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shader"unshaded"
map"["screen"]"
drawdepth"Items"
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id"PotatoAI"
Sprite
sprite"Objects/Fun/pai.rsi"
layers""
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shader"unshaded"
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drawdepth"Items"
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id"MrChips"
Sprite
sprite"Objects/Fun/mrchips.rsi"
layers""
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id"MrDips"
Sprite
sprite"Objects/Fun/mrdips.rsi"
layers""
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drawdepth"Items"
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id"Skub"
Sprite
sprite"Objects/Misc/skub.rsi"
state"icon"
drawdepth"Items"
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id"SnapPop"
Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/spectrallocator.rsi"
layers""
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Sprite
sprite"Objects/Fun/spectrallocator.rsi"
layers""
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Sprite
sprite"Objects/Fun/spectrallocator.rsi"
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id"PlushieThrongler"
Sprite
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Sprite
sprite"Mobs/Ghosts/ghost_human.rsi"
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Sprite
sprite"Mobs/Ghosts/revenant.rsi"
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id"PlushieBee"
Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_hampter"
sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_arachnid"
sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
state"rainbowlizardplush"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_lizard"
scale"-1, 1"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_spacelizard"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_lizard_inversed"
sprite"Objects/Fun/toys.rsi"
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Sprite
layers""
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map"[ "enum.SolutionContainerLayers.Fill" ]"
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sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/sharkplush.rsi"
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Sprite
sprite"Objects/Fun/sharkplush.rsi"
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Sprite
sprite"Objects/Fun/sharkplush.rsi"
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Sprite
state"plushie_ratvar"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"narplush"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"carpplush"
sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
state"rainbowcarpplush"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"holoplush"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_slime"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_snake"
sprite"Objects/Fun/toys.rsi"
id"ToyMouse"
Sprite
state"toy_mouse"
sprite"Objects/Fun/toys.rsi"
id"ToyRubberDuck"
Sprite
sprite"Objects/Fun/ducky.rsi"
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id"PlushieVox"
Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_atmosian"
sprite"Objects/Fun/toys.rsi"
id"PlushieXeno"
Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_human"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"plushie_moth"
sprite"Objects/Fun/toys.rsi"
id"ToyAi"
Sprite
state"AI"
sprite"Objects/Fun/toys.rsi"
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Sprite
state"nuketoy"
sprite"Objects/Fun/toys.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/toys.rsi"
layers""
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Sprite
sprite"Objects/Fun/toys.rsi"
layers""
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Sprite
sprite"Objects/Fun/toys.rsi"
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id"Basketball"
Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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id"BalloonCorgi"
Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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id"SingularityToy"
Sprite
sprite"Objects/Fun/toys.rsi"
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drawdepth"Items"
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Icon
sprite"Objects/Fun/toys.rsi"
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Sprite
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shader"unshaded"
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id"PonderingOrb"
Sprite
sprite"Objects/Fun/toys.rsi"
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Sprite
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layers""
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color"""
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map"[ "blade" ]"
drawdepth"Items"
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id"ToyAmongPequeno"
Sprite
sprite"Objects/Fun/pequeno.rsi"
layers""
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id"FoamCutlass"
Sprite
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drawdepth"Items"
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id"ClownRecorder"
Sprite
sprite"Objects/Fun/clownrecorder.rsi"
state"icon"
drawdepth"Items"
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id"ToyHammer"
Sprite
sprite"Objects/Fun/rubber_hammer.rsi"
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drawdepth"Items"
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id"WhoopieCushion"
Sprite
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drawdepth"Items"
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id"PlasticBanana"
Sprite
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id"CrazyGlue"
Sprite
sprite"Objects/Fun/glue.rsi"
state"icon"
layers""
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id"NewtonCradle"
Sprite
sprite"Objects/Fun/newton_cradle.rsi"
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Sprite
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sprite"Objects/Fun/toys.rsi"
id"Whistle"
Sprite
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sprite"Objects/Fun/whistles.rsi"
id"SecurityWhistle"
Sprite
state"sec"
sprite"Objects/Fun/whistles.rsi"
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Sprite
state"trench"
sprite"Objects/Fun/whistles.rsi"
id"TrumpetInstrument"
Sprite
sprite"Objects/Fun/Instruments/trumpet.rsi"
state"icon"
id"TromboneInstrument"
Sprite
sprite"Objects/Fun/Instruments/trombone.rsi"
state"icon"
id"FrenchHornInstrument"
Sprite
sprite"Objects/Fun/Instruments/frenchhorn.rsi"
state"icon"
id"EuphoniumInstrument"
Sprite
sprite"Objects/Fun/Instruments/euphonium.rsi"
state"icon"
id"MusicalLungInstrument"
Sprite
sprite"Mobs/Species/Human/organs.rsi"
state"lung-l"
id"SeashellInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"seashell"
id"BirdToyInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"birdtoy"
id"PhoneInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"red_phone"
id"PhoneInstrumentSyndicate"
Sprite
sprite"Objects/Fun/Instruments/blood_red_phone.rsi"
state"icon"
id"HelicopterInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"helicopter"
id"CannedApplauseInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"cannedapplause"
id"GunpetInstrument"
Sprite
sprite"Objects/Fun/Instruments/gunpet.rsi"
state"icon"
id"BikeHornInstrument"
Sprite
sprite"Objects/Fun/Instruments/bike_horn.rsi"
state"icon"
id"BananaPhoneInstrument"
Sprite
sprite"Objects/Fun/Instruments/otherinstruments.rsi"
state"banana_phone"
id"GlockenspielInstrument"
Sprite
sprite"Objects/Fun/Instruments/glockenspiel.rsi"
state"icon"
id"MusicBoxInstrument"
Sprite
sprite"Objects/Fun/Instruments/musicbox.rsi"
state"icon"
id"XylophoneInstrument"
Sprite
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
state"xylophone"
id"MicrophoneInstrument"
Sprite
sprite"Objects/Fun/Instruments/microphone.rsi"
state"icon"
id"SynthesizerInstrument"
Sprite
sprite"Objects/Fun/Instruments/h_synthesizer.rsi"
state"icon"
id"KalimbaInstrument"
Sprite
sprite"Objects/Fun/Instruments/kalimba.rsi"
state"icon"
id"WoodblockInstrument"
Sprite
sprite"Objects/Fun/Instruments/woodblock.rsi"
state"icon"
id"ReverseCymbalsInstrument"
Sprite
sprite"Objects/Fun/Instruments/reversecymbal.rsi"
state"icon"
id"SuperSynthesizerInstrument"
Sprite
sprite"Objects/Fun/Instruments/h_synthesizer.rsi"
state"supersynth"
id"ElectricGuitarInstrument"
Sprite
sprite"Objects/Fun/Instruments/eguitar.rsi"
state"icon"
id"BassGuitarInstrument"
Sprite
sprite"Objects/Fun/Instruments/bassguitar.rsi"
state"icon"
id"RockGuitarInstrument"
Sprite
sprite"Objects/Fun/Instruments/rockguitar.rsi"
state"icon"
id"AcousticGuitarInstrument"
Sprite
sprite"Objects/Fun/Instruments/guitar.rsi"
state"icon"
id"GuitarlessFretsInstrument"
Sprite
sprite"Objects/Fun/Instruments/guitarlessfrets.rsi"
state"icon"
id"BanjoInstrument"
Sprite
sprite"Objects/Fun/Instruments/banjo.rsi"
state"icon"
id"ViolinInstrument"
Sprite
sprite"Objects/Fun/Instruments/violin.rsi"
state"icon"
id"ViolaInstrument"
Sprite
sprite"Objects/Fun/Instruments/viola.rsi"
state"icon"
id"CelloInstrument"
Sprite
sprite"Objects/Fun/Instruments/cello.rsi"
state"icon"
id"PianoInstrument"
Sprite
state"piano"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"UprightPianoInstrument"
Sprite
state"piano-upright"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"VibraphoneInstrument"
Sprite
state"vibraphone"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"MarimbaInstrument"
Sprite
state"marimba"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"ChurchOrganInstrument"
Sprite
state"church-organ"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"TubaInstrument"
Sprite
state"tuba"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"HarpInstrument"
Sprite
state"harp"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"TimpaniInstrument"
Sprite
state"timpani"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"TaikoInstrument"
Sprite
state"taiko"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"ContrabassInstrument"
Sprite
state"contrabass"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"MinimoogInstrument"
Sprite
state"minimoog"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"TomDrumsInstrument"
Sprite
state"toms"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"DawInstrument"
Sprite
layers""
- state"daw-panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
sprite"Objects/Fun/Instruments/structureinstruments.rsi"
id"SaxophoneInstrument"
Sprite
sprite"Objects/Fun/Instruments/saxophone.rsi"
state"icon"
id"AccordionInstrument"
Sprite
sprite"Objects/Fun/Instruments/accordion.rsi"
state"icon"
id"HarmonicaInstrument"
Sprite
sprite"Objects/Fun/Instruments/harmonica.rsi"
state"icon"
id"ClarinetInstrument"
Sprite
sprite"Objects/Fun/Instruments/clarinet.rsi"
state"icon"
id"FluteInstrument"
Sprite
sprite"Objects/Fun/Instruments/flute.rsi"
state"icon"
id"RecorderInstrument"
Sprite
sprite"Objects/Fun/Instruments/recorder.rsi"
state"icon"
id"PanFluteInstrument"
Sprite
sprite"Objects/Fun/Instruments/panflute.rsi"
state"icon"
id"OcarinaInstrument"
Sprite
sprite"Objects/Fun/Instruments/ocarina.rsi"
state"icon"
id"BagpipeInstrument"
Sprite
sprite"Objects/Fun/Instruments/bagpipes.rsi"
state"icon"
id"BackgammonBoard"
Sprite
sprite"Objects/Fun/Tabletop/backgammon.rsi"
state"board"
drawdepth"Items"
noRot"false"
id"CheckerBoard"
Sprite
sprite"Objects/Fun/Tabletop/chessboard.rsi"
state"chessboard"
drawdepth"Items"
noRot"false"
id"*pieceWhite"
Sprite
sprite"Objects/Fun/Tabletop/checker_pieces.rsi"
state"w_checker_piece"
noRot"true"
id"*crownWhite"
Sprite
sprite"Objects/Fun/Tabletop/checker_pieces.rsi"
state"w_checker_crown"
noRot"true"
id"*pieceBlack"
Sprite
sprite"Objects/Fun/Tabletop/checker_pieces.rsi"
state"b_checker_piece"
noRot"true"
id"*crownBlack"
Sprite
sprite"Objects/Fun/Tabletop/checker_pieces.rsi"
state"b_checker_crown"
noRot"true"
id"ChessBoard"
Sprite
sprite"Objects/Fun/Tabletop/chessboard.rsi"
state"chessboard"
drawdepth"Items"
noRot"false"
id"WhiteKing"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_king"
noRot"true"
id"WhiteQueen"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_queen"
noRot"true"
id"WhiteRook"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_rook"
noRot"true"
id"WhiteBishop"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_bishop"
noRot"true"
id"WhiteKnight"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_knight"
noRot"true"
id"WhitePawn"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"w_pawn"
noRot"true"
id"BlackKing"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_king"
noRot"true"
id"BlackQueen"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_queen"
noRot"true"
id"BlackRook"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_rook"
noRot"true"
id"BlackBishop"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_bishop"
noRot"true"
id"BlackKnight"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_knight"
noRot"true"
id"BlackPawn"
Sprite
sprite"Objects/Fun/Tabletop/chess_pieces.rsi"
state"b_pawn"
noRot"true"
id"GrassBattlemap"
Sprite
sprite"Objects/Fun/Tabletop/Battlemaps/grassbm.rsi"
state"icon"
id"MoonBattlemap"
Sprite
sprite"Objects/Fun/Tabletop/Battlemaps/moonbm.rsi"
state"icon"
id"SandBattlemap"
Sprite
sprite"Objects/Fun/Tabletop/Battlemaps/sandbm.rsi"
state"icon"
id"SnowBattlemap"
Sprite
sprite"Objects/Fun/Tabletop/Battlemaps/snowbm.rsi"
state"icon"
id"ShipBattlemap"
Sprite
sprite"Objects/Fun/Tabletop/Battlemaps/shipbm.rsi"
state"icon"
id"ParchisBoard"
Sprite
sprite"Objects/Fun/Tabletop/parchis.rsi"
state"board"
drawdepth"Items"
noRot"false"
id"RedTabletopPiece"
Sprite
state"red"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"GreenTabletopPiece"
Sprite
state"green"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"YellowTabletopPiece"
Sprite
state"yellow"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"BlueTabletopPiece"
Sprite
state"blue"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"WhiteTabletopPiece"
Sprite
state"white"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"BlackTabletopPiece"
Sprite
state"black"
noRot"true"
sprite"Objects/Fun/Tabletop/generic_pieces.rsi"
id"WizardsGrimoire"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"icon_pentagramm"
color"""
drawdepth"Items"
noRot"false"
id"WizardsGrimoireNoRefund"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"icon_pentagramm"
color"""
drawdepth"Items"
noRot"false"
id"SpawnSpellbook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"icon_pentagramm"
color"""
id"ForceWallSpellbook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"detail_rivets"
color"gold"
shader"unshaded"
id"BlinkBook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"detail_rivets"
color"gold"
id"SmiteBook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"overlay_blood"
color"red"
id"KnockSpellbook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"detail_bookmark"
color"""
id"FireballSpellbook"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
- state"icon_magic_fireball"
color"""
shader"unshaded"
id"ScrollRunes"
Sprite
sprite"Objects/Magic/magicactions.rsi"
layers""
- state"spell_default"
color"""
id"ShardCrystalCyan"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalBlue"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalOrange"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalPink"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalGreen"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalRed"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardCrystalRandom"
Sprite
layers""
- sprite"Objects/Materials/Shards/crystal.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"IngotGold"
Sprite
state"gold_3"
layers""
- state"gold_3"
map"["base"]"
sprite"Objects/Materials/ingots.rsi"
id"IngotGold1"
Sprite
state"gold"
layers""
- state"gold_3"
map"["base"]"
sprite"Objects/Materials/ingots.rsi"
id"IngotSilver"
Sprite
state"silver_3"
layers""
- state"silver_3"
map"["base"]"
sprite"Objects/Materials/ingots.rsi"
id"IngotSilver1"
Sprite
state"silver"
layers""
- state"silver_3"
map"["base"]"
sprite"Objects/Materials/ingots.rsi"
id"MaterialCardboard"
Sprite
state"cardboard_3"
layers""
- state"cardboard_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCardboard10"
Sprite
state"cardboard"
layers""
- state"cardboard_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCardboard1"
Sprite
state"cardboard"
layers""
- state"cardboard_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCloth"
Sprite
state"cloth_3"
layers""
- state"cloth_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCloth10"
Sprite
state"cloth"
layers""
- state"cloth_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCloth1"
Sprite
state"cloth"
layers""
- state"cloth_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialDurathread"
Sprite
state"durathread_3"
layers""
- state"durathread_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialDurathread1"
Sprite
state"durathread"
layers""
- state"durathread_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialWoodPlank"
Sprite
state"wood"
layers""
- state"wood"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialWoodPlank10"
Sprite
state"wood"
layers""
- state"wood"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialWoodPlank1"
Sprite
state"wood"
layers""
- state"wood"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialBiomass"
Sprite
sprite"/Textures/Objects/Misc/monkeycube.rsi"
state"cube"
color"""
id"MaterialBiomass1"
Sprite
sprite"/Textures/Objects/Misc/monkeycube.rsi"
state"cube"
color"""
id"MaterialHideBear"
Sprite
sprite"Objects/Materials/materials.rsi"
layers""
- map"[ "enum.DamageStateVisualLayers.BaseUnshaded" ]"
state"bearpelt_glow"
shader"unshaded"
id"MaterialHideCorgi"
Sprite
sprite"Objects/Materials/materials.rsi"
state"corgihide"
id"MaterialDiamond"
Sprite
state"diamond"
layers""
- state"diamond"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialDiamond1"
Sprite
state"diamond"
layers""
- state"diamond"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCotton"
Sprite
state"cotton_3"
layers""
- state"cotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialCotton1"
Sprite
state"cotton"
layers""
- state"cotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialPyrotton"
Sprite
state"pyrotton_3"
layers""
- state"pyrotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialPyrotton1"
Sprite
state"pyrotton"
layers""
- state"pyrotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialBananium"
Sprite
state"bananium_1"
layers""
- state"bananium_1"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialBananium1"
Sprite
state"bananium"
layers""
- state"bananium_1"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialWebSilk"
Sprite
sprite"Objects/Materials/silk.rsi"
state"icon"
id"MaterialWebSilk25"
Sprite
sprite"Objects/Materials/silk.rsi"
state"icon"
id"MaterialWebSilk1"
Sprite
sprite"Objects/Materials/silk.rsi"
state"icon"
id"MaterialToothSpaceCarp"
Sprite
sprite"Objects/Materials/Mob/carptooth.rsi"
layers""
- state"tooth"
map"[ "base" ]"
id"MaterialToothSpaceCarp1"
Sprite
sprite"Objects/Materials/Mob/carptooth.rsi"
layers""
- state"tooth"
map"[ "base" ]"
id"MaterialToothSharkminnow"
Sprite
sprite"Objects/Materials/Mob/sharktooth.rsi"
layers""
- state"tooth"
map"[ "base" ]"
id"MaterialToothSharkminnow1"
Sprite
sprite"Objects/Materials/Mob/sharktooth.rsi"
layers""
- state"tooth"
map"[ "base" ]"
id"MaterialBones"
Sprite
state"cotton_3"
layers""
- state"cotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialBones1"
Sprite
state"cotton_3"
layers""
- state"cotton_3"
map"["base"]"
sprite"Objects/Materials/materials.rsi"
id"MaterialGunpowder"
Sprite
sprite"Objects/Misc/reagent_fillings.rsi"
state"powderpile"
color"darkgray"
id"MaterialGoliathHide"
Sprite
sprite"Objects/Materials/hide.rsi"
layers""
- state"goliath_hide"
map"[ "base" ]"
id"MaterialGoliathHide1"
Sprite
sprite"Objects/Materials/hide.rsi"
layers""
- state"goliath_hide"
map"[ "base" ]"
id"GoldOre"
Sprite
state"gold"
sprite"Objects/Materials/ore.rsi"
id"GoldOre1"
Sprite
state"gold"
sprite"Objects/Materials/ore.rsi"
id"DiamondOre"
Sprite
state"diamond"
sprite"Objects/Materials/ore.rsi"
id"DiamondOre1"
Sprite
state"diamond"
sprite"Objects/Materials/ore.rsi"
id"SteelOre"
Sprite
state"iron"
sprite"Objects/Materials/ore.rsi"
id"SteelOre1"
Sprite
state"iron"
sprite"Objects/Materials/ore.rsi"
id"PlasmaOre"
Sprite
state"plasma"
sprite"Objects/Materials/ore.rsi"
id"PlasmaOre1"
Sprite
state"plasma"
sprite"Objects/Materials/ore.rsi"
id"SilverOre"
Sprite
state"silver"
sprite"Objects/Materials/ore.rsi"
id"SilverOre1"
Sprite
state"silver"
sprite"Objects/Materials/ore.rsi"
id"SpaceQuartz"
Sprite
state"spacequartz"
sprite"Objects/Materials/ore.rsi"
id"SpaceQuartz1"
Sprite
state"spacequartz"
sprite"Objects/Materials/ore.rsi"
id"UraniumOre"
Sprite
state"uranium"
sprite"Objects/Materials/ore.rsi"
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Sprite
state"uranium"
sprite"Objects/Materials/ore.rsi"
id"BananiumOre"
Sprite
state"bananium"
sprite"Objects/Materials/ore.rsi"
id"BananiumOre1"
Sprite
state"bananium"
sprite"Objects/Materials/ore.rsi"
id"Coal"
Sprite
state"coal"
sprite"Objects/Materials/ore.rsi"
id"Coal1"
Sprite
state"coal"
sprite"Objects/Materials/ore.rsi"
id"Coal5"
Sprite
state"coal"
sprite"Objects/Materials/ore.rsi"
id"Coal10"
Sprite
state"coal"
sprite"Objects/Materials/ore.rsi"
id"Coal15"
Sprite
state"coal"
sprite"Objects/Materials/ore.rsi"
id"SaltOre"
Sprite
state"salt"
sprite"Objects/Materials/ore.rsi"
id"Salt1"
Sprite
state"salt"
sprite"Objects/Materials/ore.rsi"
id"PartRodMetal"
Sprite
state"rods_5"
layers""
- state"rods_5"
map"["base"]"
sprite"Objects/Materials/parts.rsi"
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Sprite
state"rods"
layers""
- state"rods_5"
map"["base"]"
sprite"Objects/Materials/parts.rsi"
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Sprite
state"rods"
layers""
- state"rods_5"
map"["base"]"
sprite"Objects/Materials/parts.rsi"
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Sprite
state"rods_5"
layers""
- state"rods_5"
map"["base"]"
sprite"Objects/Materials/parts.rsi"
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Sprite
state"steel"
sprite"Objects/Tiles/tile.rsi"
id"ScrapSteel"
Sprite
layers""
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map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
- state"glass-1"
map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
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map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
- state"junk-bucket"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapCamera"
Sprite
layers""
- state"junk-camera"
sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
- state"junk-canister-1"
sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
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Sprite
layers""
- state"junk-closet"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapFaxMachine"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapFireExtinguisher"
Sprite
layers""
- state"junk-fireextinguisher"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapFirelock1"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapFirelock2"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapFirelock3"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapIntercom"
Sprite
layers""
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map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapJetpack"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapMedkit"
Sprite
layers""
- state"junk-medkit-1"
map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapMopBucket"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapPAI"
Sprite
layers""
- state"junk-pai"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapPAIGold"
Sprite
layers""
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sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapTube"
Sprite
layers""
- state"tube"
map"[ "base" ]"
sprite"Objects/Materials/Scrap/generic.rsi"
id"ScrapGeneratorPlasmaLeaking"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
snapCardinals"true"
layers""
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id"ScrapGeneratorPlasma"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
layers""
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id"ScrapGeneratorUraniumLeaking"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
layers""
- state"rad_outline"
- map"[ "extra" ]"
shader"unshaded"
id"ScrapGeneratorUranium"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
layers""
- state"uranium_generator"
- map"[ "extra" ]"
id"ScrapGeneratorFrame"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
layers""
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id"ScrapGeneratorFuelTank"
Sprite
sprite"Objects/Materials/Scrap/generator.rsi"
layers""
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id"ShardGlass"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/shard.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
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Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/shard.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
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Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/shard.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardGlassUranium"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/shard.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"ShardGlassClockwork"
Sprite
color"""
layers""
- sprite"Objects/Materials/Shards/shard.rsi"
state"shard1"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"SheetGlass"
Sprite
state"glass_3"
layers""
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map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetGlass10"
Sprite
state"glass"
layers""
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map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetGlass1"
Sprite
state"glass"
layers""
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map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetGlassLingering0"
Sprite
state"glass_3"
layers""
- state"glass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRGlass"
Sprite
state"rglass_3"
layers""
- state"rglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRGlass1"
Sprite
state"rglass"
layers""
- state"rglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetPGlass"
Sprite
state"pglass_3"
layers""
- state"pglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetPGlass1"
Sprite
state"pglass"
layers""
- state"pglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRPGlass"
Sprite
state"rpglass_3"
layers""
- state"rpglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRPGlass1"
Sprite
state"rpglass"
layers""
- state"rpglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetUGlass"
Sprite
state"uglass_3"
layers""
- state"uglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetUGlass1"
Sprite
state"uglass"
layers""
- state"uglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRUGlass"
Sprite
state"ruglass_3"
layers""
- state"ruglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetRUGlass1"
Sprite
state"ruglass"
layers""
- state"ruglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetClockworkGlass"
Sprite
state"cglass_3"
layers""
- state"cglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetClockworkGlass1"
Sprite
state"cglass"
layers""
- state"cglass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/glass.rsi"
id"SheetSteel"
Sprite
state"steel_3"
layers""
- state"steel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetSteel10"
Sprite
state"steel"
layers""
- state"steel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetSteel1"
Sprite
state"steel"
layers""
- state"steel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetSteelLingering0"
Sprite
state"steel_3"
layers""
- state"steel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetBrass"
Sprite
state"brass_3"
layers""
- state"brass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetBrass10"
Sprite
state"brass"
layers""
- state"brass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetBrass1"
Sprite
state"brass"
layers""
- state"brass_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetPlasteel"
Sprite
state"plasteel_3"
layers""
- state"plasteel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetPlasteel10"
Sprite
state"plasteel"
layers""
- state"plasteel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetPlasteel1"
Sprite
state"plasteel"
layers""
- state"plasteel_3"
map"["base"]"
sprite"Objects/Materials/Sheets/metal.rsi"
id"SheetPaper"
Sprite
state"paper_3"
layers""
- state"paper_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPaper1"
Sprite
state"paper"
layers""
- state"paper_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlasma"
Sprite
state"plasma_3"
layers""
- state"plasma_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlasma10"
Sprite
state"plasma"
layers""
- state"plasma_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlasma1"
Sprite
state"plasma"
layers""
- state"plasma_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlastic"
Sprite
state"plastic_3"
layers""
- state"plastic_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlastic10"
Sprite
state"plastic"
layers""
- state"plastic_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetPlastic1"
Sprite
state"plastic"
layers""
- state"plastic_3"
map"["base"]"
sprite"Objects/Materials/Sheets/other.rsi"
id"SheetUranium"
Sprite
state"uranium_3"
layers""
- state"uranium_3"
map"["base"]"
id"SheetUranium1"
Sprite
state"uranium_3"
layers""
- state"uranium_3"
map"["base"]"
id"MaterialSheetMeat"
Sprite
sprite"Objects/Materials/Sheets/meaterial.rsi"
layers""
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map"[ "base" ]"
id"MaterialSheetMeat1"
Sprite
state"meat"
sprite"Objects/Materials/Sheets/meaterial.rsi"
layers""
- state"meat_3"
map"[ "base" ]"
id"ArabianLamp"
Sprite
sprite"Objects/Misc/arabianlamp.rsi"
layers""
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map"["enum.ToggleVisuals.Layer"]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
EntityStorageVisuals
stateBaseClosed"lamp"
stateDoorOpen"lamp"
stateDoorClosed"lamptop"
id"BedsheetBlack"
Sprite
state"sheetblack"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetBlue"
Sprite
state"sheetblue"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetBrown"
Sprite
state"sheetbrown"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCaptain"
Sprite
state"sheetcaptain"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCE"
Sprite
state"sheetce"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCentcom"
Sprite
state"sheetcentcom"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetClown"
Sprite
state"sheetclown"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCMO"
Sprite
state"sheetcmo"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCosmos"
Sprite
state"sheetcosmos"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetCult"
Sprite
state"sheetcult"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetGreen"
Sprite
state"sheetgreen"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetGrey"
Sprite
state"sheetgrey"
sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetHOP"
Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetHOS"
Sprite
state"sheethos"
sprite"Objects/Misc/bedsheets.rsi"
noRot"true"
id"BedsheetIan"
Sprite
state"sheetian"
sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetMedical"
Sprite
state"sheetmedical"
sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetNT"
Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetOrange"
Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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id"BedsheetPurple"
Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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Sprite
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sprite"Objects/Misc/bedsheets.rsi"
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id"BookBase"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookTheBookOfControl"
Sprite
layers""
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sprite"Objects/Misc/books.rsi"
id"BookBartendersManual"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookHowToCookForFortySpaceman"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookLeafLoversSecret"
Sprite
layers""
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sprite"Objects/Misc/books.rsi"
id"BookEngineersHandbook"
Sprite
layers""
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sprite"Objects/Misc/books.rsi"
id"BookScientistsGuidebook"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookSecurity"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookHowToKeepStationClean"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookHowToRockAndStone"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookMedicalReferenceBook"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookHowToSurvive"
Sprite
layers""
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color"red"
sprite"Objects/Misc/books.rsi"
id"BookChemicalCompendium"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookSpaceLaw"
Sprite
layers""
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color"""
sprite"Objects/Misc/books.rsi"
id"BookRandom"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookRandomStory"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
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drawdepth"Items"
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Sprite
layers""
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sprite"Objects/Misc/books.rsi"
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
layers""
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sprite"Objects/Misc/books.rsi"
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
layers""
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sprite"Objects/Misc/books.rsi"
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
layers""
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sprite"Objects/Misc/books.rsi"
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"red"
map"[ "overlay" ]"
drawdepth"Items"
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id"BookTruth"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookWorld"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
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Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookSlothClownPranks"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
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Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookSun"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookPossum"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookCafe"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookFeather"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanLostWolfPup"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanRanch"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanOcean"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookIanMountain"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanCity"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanArctic"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookIanDesert"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookNames"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookEarth"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookAurora"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookTemple"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookWatched"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookMedicalOfficer"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookMorgue"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookRufus"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookMap"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookJourney"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
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id"BookInspiration"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"BookJanitorTale"
Sprite
sprite"Objects/Misc/books.rsi"
layers""
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color"""
map"[ "overlay" ]"
drawdepth"Items"
noRot"false"
id"ProximitySensor"
Sprite
sprite"Objects/Misc/proximity_sensor.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BrbSign"
Sprite
sprite"Objects/Misc/brbsign.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BriefcaseBrown"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BriefcaseSyndie"
Sprite
sprite"Objects/Storage/Briefcases/briefcase_brown.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BrokenBottle"
Sprite
sprite"Objects/Consumable/TrashDrinks/broken_bottle.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"SyndicateBusinessCard"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
id"Candle"
Sprite
noRot"true"
sprite"Objects/Misc/candles.rsi"
layers""
- state"candle-big"
color"""
drawdepth"Items"
id"CandleRed"
Sprite
layers""
- state"candle-big"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlue"
Sprite
layers""
- state"candle-big"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlack"
Sprite
layers""
- state"candle-big"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleGreen"
Sprite
layers""
- state"candle-big"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandlePurple"
Sprite
layers""
- state"candle-big"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleRedSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlueSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlackSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleGreenSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandlePurpleSmall"
Sprite
layers""
- state"candle-small"
color"""
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleInfinite"
Sprite
noRot"true"
sprite"Objects/Misc/candles.rsi"
layers""
- state"fire-big"
color"""
shader"unshaded"
drawdepth"Items"
id"CandleRedInfinite"
Sprite
layers""
- state"fire-big"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlueInfinite"
Sprite
layers""
- state"fire-big"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlackInfinite"
Sprite
layers""
- state"fire-big"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleGreenInfinite"
Sprite
layers""
- state"fire-big"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandlePurpleInfinite"
Sprite
layers""
- state"fire-big"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleRedSmallInfinite"
Sprite
layers""
- state"fire-small"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlueSmallInfinite"
Sprite
layers""
- state"fire-small"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleBlackSmallInfinite"
Sprite
layers""
- state"fire-small"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandleGreenSmallInfinite"
Sprite
layers""
- state"fire-small"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandlePurpleSmallInfinite"
Sprite
layers""
- state"fire-small"
color"""
shader"unshaded"
noRot"true"
sprite"Objects/Misc/candles.rsi"
drawdepth"Items"
id"CandyBowl"
Sprite
sprite"Objects/Misc/candy_bowl.rsi"
noRot"true"
drawdepth"SmallObjects"
state"candy_bowl0"
id"FloorCarpetItemRed"
Sprite
state"carpet-red"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemBlack"
Sprite
state"carpet-black"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemBlue"
Sprite
state"carpet-blue"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemGreen"
Sprite
state"carpet-green"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemOrange"
Sprite
state"carpet-orange"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemSkyBlue"
Sprite
state"carpet-skyblue"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemPurple"
Sprite
state"carpet-purple"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemPink"
Sprite
state"carpet-pink"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemCyan"
Sprite
state"carpet-cyan"
sprite"Objects/Tiles/tile.rsi"
id"FloorCarpetItemWhite"
Sprite
state"carpet-white"
sprite"Objects/Tiles/tile.rsi"
id"CoordinatesDisk"
Sprite
sprite"Objects/Misc/cd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"ChopSticks"
Sprite
sprite"Objects/Misc/chopstick.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"PairedChopsticks"
Sprite
sprite"Objects/Misc/chopstick.rsi"
state"paired"
drawdepth"Items"
noRot"false"
id"NukeDisk"
Sprite
sprite"Objects/Misc/nukedisk.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"NukeDiskFake"
Sprite
sprite"Objects/Misc/nukedisk.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"DeskBell"
Sprite
sprite"Objects/Misc/desk_bell.rsi"
state""normal""
drawdepth"Items"
noRot"false"
id"DiskCase"
Sprite
sprite"Objects/Misc/diskcases.rsi"
state"icon_base"
drawdepth"Items"
noRot"false"
id"EggSpider"
Sprite
sprite"Objects/Misc/eggspider.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"FireExtinguisher"
Sprite
sprite"Objects/Misc/fire_extinguisher.rsi"
layers""
- state"fire_extinguisher_closed"
map"[ "enum.ToggleVisuals.Layer" ]"
drawdepth"Items"
noRot"false"
id"ExtinguisherSpray"
Sprite
sprite"Effects/extinguisherSpray.rsi"
layers""
- state"extinguish"
map"[ "enum.VaporVisualLayers.Base" ]"
rotation180
id"FireExtinguisherMini"
Sprite
sprite"Objects/Misc/fire_extinguisher_mini.rsi"
layers""
- state"fire_extinguisher_closed"
map"[ "enabled" ]"
drawdepth"Items"
noRot"false"
id"Lamp"
Sprite
sprite"Objects/Misc/Lights/lamp.rsi"
layers""
- state"lamp-on"
map"[ "light" ]"
shader"unshaded"
visible"false"
id"LampBanana"
Sprite
layers""
- state"bananalamp_on"
shader"unshaded"
visible"false"
map"[ "light" ]"
sprite"Objects/Misc/Lights/lights.rsi"
id"LampGold"
Sprite
sprite"Objects/Misc/Lights/lampgreen.rsi"
layers""
- state"lampgreen-on"
map"[ "light" ]"
shader"unshaded"
visible"false"
id"LampInterrogator"
Sprite
sprite"Objects/Misc/Lights/lampint.rsi"
layers""
- state"flashing"
map"[ "enum.FlashVisuals.LightLayer" ]"
shader"unshaded"
visible"false"
id"Floodlight"
Sprite
layers""
- state"floodlight_on"
shader"unshaded"
visible"false"
map"[ "light" ]"
sprite"Objects/Misc/Lights/lights.rsi"
id"FloodlightBroken"
Sprite
sprite"Objects/Misc/Lights/lights.rsi"
state"floodlight_broken"
drawdepth"Items"
noRot"false"
id"Handcuffs"
Sprite
sprite"Objects/Misc/handcuffs.rsi"
state"handcuff"
drawdepth"Items"
noRot"false"
id"Cablecuffs"
Sprite
sprite"Objects/Misc/cablecuffs.rsi"
state"cuff"
color"forestgreen"
drawdepth"Items"
noRot"false"
id"Zipties"
Sprite
sprite"Objects/Misc/zipties.rsi"
state"cuff"
drawdepth"Items"
noRot"false"
id"ZiptiesBroken"
Sprite
sprite"Objects/Misc/zipties.rsi"
state"cuff-broken"
drawdepth"Items"
noRot"false"
id"CablecuffsBroken"
Sprite
sprite"Objects/Misc/cablecuffs.rsi"
state"cuff-broken"
color"forestgreen"
drawdepth"Items"
noRot"false"
id"ClothingOuterStraightjacket"
Sprite
sprite"Clothing/OuterClothing/Misc/straight_jacket.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BlankHandyFlag"
Sprite
sprite"Objects/Misc/Handy_Flags/blank_handy_flag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"NTHandyFlag"
Sprite
sprite"Objects/Misc/Handy_Flags/NT_handy_flag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"SyndieHandyFlag"
Sprite
sprite"Objects/Misc/Handy_Flags/syndie_handy_flag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"LGBTQHandyFlag"
Sprite
sprite"Objects/Misc/Handy_Flags/lgbtq_handy_flag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"PirateHandyFlag"
Sprite
sprite"Objects/Misc/Handy_Flags/pirate_handy_flag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"IceCrust"
Sprite
sprite"Objects/Misc/ice_crust.rsi"
layers""
- state"ice"
drawdepth"FloorObjects"
color"""
id"PassengerIDCard"
Sprite
layers""
- state"idpassenger"
sprite"Objects/Misc/id_cards.rsi"
id"TechnicalAssistantIDCard"
Sprite
layers""
- state"idintern-tech"
sprite"Objects/Misc/id_cards.rsi"
id"MedicalInternIDCard"
Sprite
layers""
- state"idintern-med"
sprite"Objects/Misc/id_cards.rsi"
id"ResearchAssistantIDCard"
Sprite
layers""
- state"idintern-sci"
sprite"Objects/Misc/id_cards.rsi"
id"SecurityCadetIDCard"
Sprite
layers""
- state"idintern-cadet"
sprite"Objects/Misc/id_cards.rsi"
id"ServiceWorkerIDCard"
Sprite
layers""
- state"idintern-service"
sprite"Objects/Misc/id_cards.rsi"
id"CaptainIDCard"
Sprite
layers""
- state"idcaptain"
sprite"Objects/Misc/id_cards.rsi"
id"SecurityIDCard"
Sprite
layers""
- state"idsecurityofficer"
sprite"Objects/Misc/id_cards.rsi"
id"WardenIDCard"
Sprite
layers""
- state"idwarden"
sprite"Objects/Misc/id_cards.rsi"
id"EngineeringIDCard"
Sprite
layers""
- state"idstationengineer"
sprite"Objects/Misc/id_cards.rsi"
id"MedicalIDCard"
Sprite
layers""
- state"idmedicaldoctor"
sprite"Objects/Misc/id_cards.rsi"
id"ParamedicIDCard"
Sprite
layers""
- state"idparamedic"
sprite"Objects/Misc/id_cards.rsi"
id"ChemistIDCard"
Sprite
layers""
- state"idchemist"
sprite"Objects/Misc/id_cards.rsi"
id"CargoIDCard"
Sprite
layers""
- state"idcargotechnician"
sprite"Objects/Misc/id_cards.rsi"
id"SalvageIDCard"
Sprite
layers""
- state"idshaftminer"
sprite"Objects/Misc/id_cards.rsi"
id"QuartermasterIDCard"
Sprite
layers""
- state"idquartermaster"
sprite"Objects/Misc/id_cards.rsi"
id"ResearchIDCard"
Sprite
layers""
- state"idscientist"
sprite"Objects/Misc/id_cards.rsi"
id"ClownIDCard"
Sprite
layers""
- state"idclown"
sprite"Objects/Misc/id_cards.rsi"
id"MimeIDCard"
Sprite
layers""
- state"idmime"
sprite"Objects/Misc/id_cards.rsi"
id"ChaplainIDCard"
Sprite
layers""
- state"idchaplain"
sprite"Objects/Misc/id_cards.rsi"
id"JanitorIDCard"
Sprite
layers""
- state"idjanitor"
sprite"Objects/Misc/id_cards.rsi"
id"BartenderIDCard"
Sprite
layers""
- state"idbartender"
sprite"Objects/Misc/id_cards.rsi"
id"PunPunIDCard"
Sprite
layers""
- state"idbartender"
sprite"Objects/Misc/id_cards.rsi"
id"ChefIDCard"
Sprite
layers""
- state"idcook"
sprite"Objects/Misc/id_cards.rsi"
id"BotanistIDCard"
Sprite
layers""
- state"idbotanist"
sprite"Objects/Misc/id_cards.rsi"
id"LibrarianIDCard"
Sprite
layers""
- state"idcurator"
sprite"Objects/Misc/id_cards.rsi"
id"LawyerIDCard"
Sprite
layers""
- state"idlawyer"
sprite"Objects/Misc/id_cards.rsi"
id"HoPIDCard"
Sprite
layers""
- state"idheadofpersonnel"
sprite"Objects/Misc/id_cards.rsi"
id"CEIDCard"
Sprite
layers""
- state"idchiefengineer"
sprite"Objects/Misc/id_cards.rsi"
id"CMOIDCard"
Sprite
layers""
- state"idchiefmedicalofficer"
sprite"Objects/Misc/id_cards.rsi"
id"RDIDCard"
Sprite
layers""
- state"idresearchdirector"
sprite"Objects/Misc/id_cards.rsi"
id"HoSIDCard"
Sprite
layers""
- state"idheadofsecurity"
sprite"Objects/Misc/id_cards.rsi"
id"VisitorIDCard"
Sprite
layers""
- state"idvisitor"
sprite"Objects/Misc/id_cards.rsi"
id"BrigmedicIDCard"
Sprite
layers""
- state"idbrigmedic"
sprite"Objects/Misc/id_cards.rsi"
id"CentcomIDCard"
Sprite
layers""
- state"idcentcom"
sprite"Objects/Misc/id_cards.rsi"
id"ERTLeaderIDCard"
Sprite
layers""
- state"ert_commander"
sprite"Objects/Misc/id_cards.rsi"
id"ERTChaplainIDCard"
Sprite
layers""
- state"ert_chaplain"
sprite"Objects/Misc/id_cards.rsi"
id"ERTEngineerIDCard"
Sprite
layers""
- state"ert_engineer"
sprite"Objects/Misc/id_cards.rsi"
id"ERTJanitorIDCard"
Sprite
layers""
- state"ert_janitor"
sprite"Objects/Misc/id_cards.rsi"
id"ERTMedicIDCard"
Sprite
layers""
- state"ert_medic"
sprite"Objects/Misc/id_cards.rsi"
id"ERTSecurityIDCard"
Sprite
layers""
- state"ert_security"
sprite"Objects/Misc/id_cards.rsi"
id"MusicianIDCard"
Sprite
layers""
- state"idmusician"
sprite"Objects/Misc/id_cards.rsi"
id"CentcomIDCardDeathsquad"
Sprite
layers""
- state"centcom"
sprite"Objects/Misc/id_cards.rsi"
id"AgentIDCard"
Sprite
layers""
- state"idpassenger"
sprite"Objects/Misc/id_cards.rsi"
id"NukieAgentIDCard"
Sprite
layers""
- state"idpassenger"
sprite"Objects/Misc/id_cards.rsi"
id"AtmosIDCard"
Sprite
layers""
- state"idatmospherictechnician"
sprite"Objects/Misc/id_cards.rsi"
id"SyndicateIDCard"
Sprite
layers""
- state"syndie"
sprite"Objects/Misc/id_cards.rsi"
id"PirateIDCard"
Sprite
layers""
- state"pirate"
sprite"Objects/Misc/id_cards.rsi"
id"PsychologistIDCard"
Sprite
layers""
- state"idpsychologist"
sprite"Objects/Misc/id_cards.rsi"
id"ReporterIDCard"
Sprite
layers""
- state"idreporter"
sprite"Objects/Misc/id_cards.rsi"
id"BoxerIDCard"
Sprite
layers""
- state"idboxer"
sprite"Objects/Misc/id_cards.rsi"
id"ZookeeperIDCard"
Sprite
layers""
- state"idzookeeper"
sprite"Objects/Misc/id_cards.rsi"
id"DetectiveIDCard"
Sprite
layers""
- state"iddetective"
sprite"Objects/Misc/id_cards.rsi"
id"CBURNIDcard"
Sprite
layers""
- state"centcom"
sprite"Objects/Misc/id_cards.rsi"
id"CluwneIDCard"
Sprite
layers""
- state"idcluwne"
sprite"Objects/Misc/id_cards.rsi"
id"SeniorEngineerIDCard"
Sprite
layers""
- state"idseniorengineer"
sprite"Objects/Misc/id_cards.rsi"
id"SeniorResearcherIDCard"
Sprite
layers""
- state"idseniorresearcher"
sprite"Objects/Misc/id_cards.rsi"
id"SeniorPhysicianIDCard"
Sprite
layers""
- state"idseniorphysician"
sprite"Objects/Misc/id_cards.rsi"
id"SeniorOfficerIDCard"
Sprite
layers""
- state"idseniorofficer"
sprite"Objects/Misc/id_cards.rsi"
id"UniversalIDCard"
Sprite
sprite"Objects/Misc/id_cards.rsi"
layers""
- state"idadmin"
id"Implanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter1"
map"[ "implantFull" ]"
visible"false"
id"ImplanterAdmeme"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter1"
map"[ "implantFull" ]"
visible"false"
id"SadTromboneImplanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter0"
map"[ "implantOnly" ]"
visible"true"
id"LightImplanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter0"
map"[ "implantOnly" ]"
visible"true"
id"BikeHornImplanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter0"
map"[ "implantOnly" ]"
visible"true"
id"TrackingImplanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter0"
map"[ "implantOnly" ]"
visible"true"
id"StorageImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"FreedomImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"UplinkImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"EmpImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"ScramImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"DnaScramblerImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"MicroBombImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"MacroBombImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"DeathRattleImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"DeathAcidifierImplanter"
Sprite
sprite"Objects/Specific/Medical/syndi_implanter.rsi"
state"implanter1"
layers""
- state"implanter1"
map"[ "implantOnly" ]"
visible"true"
id"MindShieldImplanter"
Sprite
sprite"Objects/Specific/Medical/implanter.rsi"
state"implanter0"
layers""
- state"implanter0"
map"[ "implantOnly" ]"
visible"true"
id"ModularReceiver"
Sprite
sprite"Objects/Misc/modular_receiver.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RifleStock"
Sprite
sprite"Objects/Misc/rifle_stock.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"InflatableWall"
Sprite
sprite"Objects/Misc/inflatable_wall.rsi"
state"inflatable_wall"
id"InflatableDoor"
Sprite
sprite"Objects/Misc/inflatable_door.rsi"
state"closed"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"Kudzu"
Sprite
sprite"Objects/Misc/kudzu.rsi"
state"kudzu_11"
drawdepth"Overdoors"
id"WeakKudzu"
Sprite
sprite"Objects/Misc/kudzu.rsi"
state"kudzu_11"
drawdepth"Overdoors"
id"KudzuFlowerFriendly"
Sprite
drawdepth"FloorObjects"
sprite"Objects/Misc/kudzuflower.rsi"
state"kudzu_11"
id"KudzuFlowerAngry"
Sprite
drawdepth"FloorObjects"
sprite"Objects/Misc/kudzuflower.rsi"
state"kudzu_11"
id"FleshKudzu"
Sprite
sprite"Objects/Misc/fleshkudzu.rsi"
state"kudzu_11"
drawdepth"Overdoors"
id"ShadowKudzu"
Sprite
drawdepth"Effects"
sprite"Effects/spookysmoke.rsi"
layers""
- state"spookysmoke"
color"""
map"[base]"
id"ShadowKudzuWeak"
Sprite
drawdepth"Effects"
sprite"Effects/spookysmoke.rsi"
layers""
- state"spookysmoke"
color"""
map"[base]"
id"LandMineKick"
Sprite
drawdepth"Items"
sprite"Objects/Misc/landmine.rsi"
state"landmine"
id"LandMineModular"
Sprite
drawdepth"Items"
sprite"Objects/Misc/landmine.rsi"
state"landmine"
id"LandMineExplosive"
Sprite
drawdepth"Items"
sprite"Objects/Misc/landmine.rsi"
state"landmine"
id"CapacitorStockPart"
Sprite
state"capacitor"
sprite"Objects/Misc/stock_parts.rsi"
id"MicroManipulatorStockPart"
Sprite
state"micro_mani"
sprite"Objects/Misc/stock_parts.rsi"
id"MatterBinStockPart"
Sprite
state"matter_bin"
sprite"Objects/Misc/stock_parts.rsi"
id"MedalCase"
Sprite
sprite"Objects/Storage/medalcase.rsi"
layers""
- state"open"
map"["openLayer"]"
drawdepth"Items"
noRot"false"
id"MonkeyCubeBox"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"box"
id"MonkeyCubeWrapped"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"wrapper"
drawdepth"Items"
noRot"false"
id"KoboldCubeBox"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"box_kobold"
id"VariantCubeBox"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"box_variant"
id"KoboldCubeWrapped"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"wrapper_kobold"
drawdepth"Items"
noRot"false"
id"SyndicateSpongeBox"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"box"
id"SyndicateSpongeWrapped"
Sprite
sprite"Objects/Misc/monkeycube.rsi"
state"wrapper"
drawdepth"Items"
noRot"false"
id"Paper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PaperScrap"
Sprite
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperOffice"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"PaperArtifactAnalyzer"
Sprite
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperCaptainsThoughts"
Sprite
layers""
- state"paper_stamp-generic"
color"""
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperCargoInvoice"
Sprite
layers""
- state"paper_stamp-generic"
color"""
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperCargoBountyManifest"
Sprite
layers""
- state"paper_stamp-generic"
color"""
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperCNCSheet"
Sprite
layers""
- state"paper_stamp-generic"
color"""
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
sprite"Objects/Misc/bureaucracy.rsi"
drawdepth"Items"
noRot"false"
id"PaperWritten"
Sprite
layers""
- state"paper_words"
sprite"Objects/Misc/bureaucracy.rsi"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"NukeCodePaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"NukeCodePaperStation"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"BoxFolderNuclearCodes"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"folder-stamp-inverse"
color"""
drawdepth"Items"
noRot"false"
id"BoxFolderBase"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"folder-base"
id"BoxFolderRed"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderBlue"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderYellow"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderWhite"
Sprite
layers""
- state"folder-base"
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderGrey"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderBlack"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderGreen"
Sprite
layers""
- state"folder-base"
color"""
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderCentCom"
Sprite
layers""
- state"folder-base"
sprite"Objects/Misc/bureaucracy.rsi"
id"BoxFolderClipboard"
Sprite
sprite"Objects/Misc/clipboard.rsi"
layers""
- state"clipboard_over"
map"["clipboard_pen"]"
visible"false"
id"BoxFolderCentComClipboard"
Sprite
sprite"Objects/Misc/cc-clipboard.rsi"
layers""
- state"clipboard_over"
map"["clipboard_pen"]"
visible"false"
id"BoxFolderQmClipboard"
Sprite
sprite"Objects/Misc/qm_clipboard.rsi"
layers""
- state"qm_clipboard_over"
map"["qm_clipboard_pen"]"
visible"false"
id"TraitorCodePaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"AllTraitorCodesPaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"Envelope"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"Pen"
Sprite
sprite"Objects/Misc/pens.rsi"
state"pen"
drawdepth"Items"
noRot"false"
id"LuxuryPen"
Sprite
state"luxury_pen"
sprite"Objects/Misc/pens.rsi"
drawdepth"Items"
noRot"false"
id"CyberPen"
Sprite
state"overpriced_pen"
sprite"Objects/Misc/pens.rsi"
drawdepth"Items"
noRot"false"
id"PenCentcom"
Sprite
state"pen_centcom"
sprite"Objects/Misc/pens.rsi"
drawdepth"Items"
noRot"false"
id"PenCap"
Sprite
state"pen_cap"
sprite"Objects/Misc/pens.rsi"
drawdepth"Items"
noRot"false"
id"PenHop"
Sprite
state"pen_hop"
sprite"Objects/Misc/pens.rsi"
drawdepth"Items"
noRot"false"
id"PetCarrier"
Sprite
noRot"true"
drawdepth"Objects"
sprite"Objects/Storage/petcarrier.rsi"
layers""
- state"welded"
map"["enum.WeldableLayers.BaseWelded"]"
visible"false"
Icon
sprite"Objects/Storage/petcarrier.rsi"
state"icon"
EntityStorageVisuals
stateDoorOpen"pet_carrier_open"
stateDoorClosed"pet_carrier_door"
id"PotatoAIChip"
Sprite
sprite"Objects/Misc/potatoai_chip.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RubberStampCaptain"
Sprite
state"stamp-cap"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampCentcom"
Sprite
state"stamp-centcom"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampChaplain"
Sprite
state"stamp-chaplain"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampLawyer"
Sprite
state"stamp-lawyer"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampClown"
Sprite
state"stamp-clown"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampCE"
Sprite
state"stamp-ce"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampCMO"
Sprite
state"stamp-cmo"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampHop"
Sprite
state"stamp-hop"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampHos"
Sprite
state"stamp-hos"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampMime"
Sprite
state"stamp-mime"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampQm"
Sprite
state"stamp-qm"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampRd"
Sprite
state"stamp-rd"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampTrader"
Sprite
state"stamp-trader"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampSyndicate"
Sprite
state"stamp-syndicate"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampWarden"
Sprite
state"stamp-warden"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampApproved"
Sprite
state"stamp-ok"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampDenied"
Sprite
state"stamp-deny"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampDetective"
Sprite
state"stamp-detective"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampGreytide"
Sprite
state"stamp-greytide"
sprite"Objects/Misc/stamps.rsi"
id"RubberStampPsychologist"
Sprite
state"stamp-psychologist"
sprite"Objects/Misc/stamps.rsi"
id"Spaceshroom"
Sprite
sprite"Objects/Misc/spaceshroom.rsi"
state"structure"
id"FoodSpaceshroom"
Sprite
sprite"Objects/Misc/spaceshroom.rsi"
state"object"
id"FoodSpaceshroomCooked"
Sprite
sprite"Objects/Misc/spaceshroom.rsi"
state"spaceshroom_cooked"
id"SpaceCash"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash10"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_10"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash100"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_100"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash500"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_500"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash1000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash2500"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash5000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash10000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash20000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash30000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpaceCash1000000"
Icon
sprite"Objects/Economy/cash.rsi"
state"cash_1000000"
Sprite
sprite"Objects/Economy/cash.rsi"
state"cash"
layers""
- state"cash"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpiderWeb"
Sprite
sprite"Objects/Misc/spiderweb.rsi"
layers""
- state"spider_web_1"
map"["spiderWebLayer"]"
drawdepth"WallMountedItems"
id"SpiderWebClown"
Sprite
sprite"Objects/Misc/spiderweb.rsi"
layers""
- state"spider_web_clown_1"
map"["spiderWebLayer"]"
drawdepth"WallMountedItems"
id"FloorTileItemSteelCheckerDark"
Sprite
state"checker-dark"
id"FloorTileItemSteelCheckerLight"
Sprite
state"checker-light"
id"FloorTileItemDark"
Sprite
state"dark"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkDiagonalMini"
Sprite
state"dark-diagonal-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkDiagonal"
Sprite
state"dark-diagonal"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkHerringbone"
Sprite
state"dark-herringbone"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkMini"
Sprite
state"dark-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkMono"
Sprite
state"dark-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkPavement"
Sprite
state"dark-pavement"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkPavementVertical"
Sprite
state"dark-pavement-vertical"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDarkOffset"
Sprite
state"dark-offset"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteel"
Sprite
state"steel"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelOffset"
Sprite
state"steel-offset"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelDiagonalMini"
Sprite
state"steel-diagonal-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelDiagonal"
Sprite
state"steel-diagonal"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelHerringbone"
Sprite
state"steel-herringbone"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelMini"
Sprite
state"steel-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelMono"
Sprite
state"steel-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelPavement"
Sprite
state"steel-pavement"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelPavementVertical"
Sprite
state"steel-pavement-vertical"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhite"
Sprite
state"white"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteOffset"
Sprite
state"white-offset"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteDiagonalMini"
Sprite
state"white-diagonal-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteDiagonal"
Sprite
state"white-diagonal"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteHerringbone"
Sprite
state"white-herringbone"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteMini"
Sprite
state"white-mini"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhiteMono"
Sprite
state"white-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhitePavement"
Sprite
state"white-pavement"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWhitePavementVertical"
Sprite
state"white-pavement-vertical"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMetalDiamond"
Sprite
state"metaldiamond"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWood"
Sprite
state"wood"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemTechmaint"
Sprite
state"techfloor"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMono"
Sprite
state"monofloor"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemLino"
Sprite
state"lino"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBrassFilled"
Sprite
state"brass-filled"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBrassReebe"
Sprite
state"reebe"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemDirty"
Sprite
state"dirty"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemElevatorShaft"
Sprite
state"dark"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemRockVault"
Sprite
state"rockvault"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBlue"
Sprite
state"blue"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemLime"
Sprite
state"lime"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMining"
Sprite
state"mining"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMiningDark"
Sprite
state"miningdark"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMiningLight"
Sprite
state"mininglight"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemFreezer"
Sprite
state"showroom"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShowroom"
Sprite
state"showroom"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemHydro"
Sprite
state"hydro"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBar"
Sprite
state"bar"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemClown"
Sprite
state"clown"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMime"
Sprite
state"mime"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemKitchen"
Sprite
state"kitchen"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemLaundry"
Sprite
state"laundry"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemConcrete"
Sprite
state"concrete"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemConcreteMono"
Sprite
state"concrete-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemConcreteSmooth"
Sprite
state"concrete-smooth"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGrayConcrete"
Sprite
state"grayconcrete"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGrayConcreteMono"
Sprite
state"grayconcrete-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGrayConcreteSmooth"
Sprite
state"grayconcrete-smooth"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemOldConcrete"
Sprite
state"oldconcrete"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemOldConcreteMono"
Sprite
state"oldconcrete-mono"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemOldConcreteSmooth"
Sprite
state"oldconcrete-smooth"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemArcadeBlue"
Sprite
state"arcadeblue"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemArcadeBlue2"
Sprite
state"arcadeblue2"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemArcadeRed"
Sprite
state"arcadered"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemEighties"
Sprite
state"eighties"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemCarpetClown"
Sprite
state"carpetclown"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemCarpetOffice"
Sprite
state"carpetoffice"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBoxing"
Sprite
state"boxing"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGym"
Sprite
state"gym"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleWhite"
Sprite
state"shuttlewhite"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleBlue"
Sprite
state"shuttleblue"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleOrange"
Sprite
state"shuttleorange"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttlePurple"
Sprite
state"shuttlepurple"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleRed"
Sprite
state"shuttlered"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleGrey"
Sprite
state"shuttlegrey"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemShuttleBlack"
Sprite
state"shuttleblack"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGold"
Sprite
state"gold"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSilver"
Sprite
state"silver"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGCircuit"
Sprite
state"gcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBCircuit"
Sprite
state"bcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemRCircuit"
Sprite
state"rcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGCircuit4"
Sprite
state"gcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemBCircuit4"
Sprite
state"bcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemRCircuit4"
Sprite
state"rcircuit"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGrass"
Sprite
state"grass"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGrassJungle"
Sprite
state"grassjungle"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSnow"
Sprite
state"snow"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWoodPattern"
Sprite
state"woodpatternfloor"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemFlesh"
Sprite
state"meat"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemSteelMaint"
Sprite
state"steelmaintfloor"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemGratingMaint"
Sprite
state"gratingmaintfloor"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWeb"
Sprite
sprite"Objects/Tiles/web.rsi"
state"icon"
id"FloorTileItemAstroGrass"
Sprite
state"astrograss"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemMowedAstroGrass"
Sprite
state"grass"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemJungleAstroGrass"
Sprite
state"grassjungle"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemAstroIce"
Sprite
state"astroice"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemAstroSnow"
Sprite
state"snow"
sprite"Objects/Tiles/tile.rsi"
id"FloorTileItemWoodLarge"
Sprite
state"wood-large"
sprite"Objects/Tiles/tile.rsi"
id"Torch"
Sprite
sprite"Objects/Misc/torch.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"torch_nocloth"
color"""
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Misc/torch.rsi"
state"icon"
id"TreasureDatadiskEncrypted"
Sprite
sprite"Objects/Misc/module.rsi"
layers""
- state"datadisk_encrypted"
color"""
drawdepth"Items"
noRot"false"
id"TreasureHardDiskDrive"
Sprite
sprite"Objects/Misc/module.rsi"
layers""
- state"harddisk"
map"[ "base" ]"
drawdepth"Items"
noRot"false"
id"TreasureFlopDiskDrive"
Sprite
sprite"Objects/Misc/module.rsi"
layers""
- state"flopdrive"
drawdepth"Items"
noRot"false"
id"TreasureCDDrive"
Sprite
sprite"Objects/Misc/module.rsi"
layers""
- state"cddrive"
drawdepth"Items"
noRot"false"
id"TreasureCPUSupercharged"
Sprite
sprite"Objects/Misc/module.rsi"
layers""
- state"cpu_super"
drawdepth"Items"
noRot"false"
id"TreasureSampleTube"
Sprite
sprite"Objects/Misc/sample_tubes.rsi"
layers""
- state"blank"
map"[ "base" ]"
drawdepth"Items"
noRot"false"
id"TreasureCoinIron"
Sprite
sprite"Objects/Misc/coins.rsi"
state"coin_iron"
drawdepth"Items"
noRot"false"
id"TreasureCoinSilver"
Sprite
state"coin_silver"
sprite"Objects/Misc/coins.rsi"
drawdepth"Items"
noRot"false"
id"TreasureCoinGold"
Sprite
state"coin_gold"
sprite"Objects/Misc/coins.rsi"
drawdepth"Items"
noRot"false"
id"TreasureCoinAdamantine"
Sprite
state"coin_adamantine"
sprite"Objects/Misc/coins.rsi"
drawdepth"Items"
noRot"false"
id"TreasureCoinDiamond"
Sprite
state"coin_diamond"
sprite"Objects/Misc/coins.rsi"
drawdepth"Items"
noRot"false"
id"Fork"
Sprite
state"fork"
sprite"Objects/Misc/utensils.rsi"
id"ForkPlastic"
Sprite
state"plastic_fork"
sprite"Objects/Misc/utensils.rsi"
id"Spoon"
Sprite
state"spoon"
sprite"Objects/Misc/utensils.rsi"
id"SpoonPlastic"
Sprite
state"plastic_spoon"
sprite"Objects/Misc/utensils.rsi"
id"KnifePlastic"
Sprite
state"plastic_knife"
sprite"Objects/Misc/utensils.rsi"
id"BarSpoon"
Sprite
state"bar_spoon"
sprite"Objects/Misc/utensils.rsi"
id"AmeJar"
Sprite
sprite"Objects/Power/AME/ame_jar.rsi"
state"jar"
drawdepth"Items"
noRot"false"
id"LightBulb"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"LedLightBulb"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"DimLightBulb"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"WarmLightBulb"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"LightBulbOld"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"LightBulbBroken"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"ServiceLightBulb"
Sprite
sprite"Objects/Power/light_bulb.rsi"
layers""
- map"[ enum.LightBulbVisualLayers.Base ]"
state"normal"
id"LightTube"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeOld"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeBroken"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LedLightTube"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"ExteriorLightTube"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"SodiumLightTube"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalCyan"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalBlue"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalPink"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalOrange"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalRed"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"LightTubeCrystalGreen"
Sprite
sprite"Objects/Power/light_tube.rsi"
id"PortableRecharger"
Sprite
sprite"Objects/Power/portable_recharger.rsi"
state"charging"
id"PowerCellPotato"
Sprite
layers""
- state"potato"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellSmall"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellSmallPrinted"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellMedium"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellMediumPrinted"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellHigh"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellHighPrinted"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellHyper"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellHyperPrinted"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellMicroreactor"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellMicroreactorPrinted"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
sprite"Objects/Power/power_cells.rsi"
id"PowerCellAntiqueProto"
Sprite
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
sprite"Objects/Power/power_cells.rsi"
id"PowerCageSmall"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
id"PowerCageMedium"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
id"PowerCageHigh"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
id"PowerCageSmallEmpty"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
id"PowerCageMediumEmpty"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
id"PowerCageHighEmpty"
Sprite
sprite"Objects/Power/power_cages.rsi"
layers""
- map"[ "enum.PowerCellVisualLayers.Unshaded" ]"
state"o2"
shader"unshaded"
visible"false"
id"PowerSink"
Sprite
sprite"Objects/Power/powersink.rsi"
state"powersink"
id"RiotShield"
Sprite
sprite"Objects/Weapons/Melee/shields.rsi"
state"riot-icon"
id"RiotLaserShield"
Sprite
state"riot_laser-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"RiotBulletShield"
Sprite
state"riot_bullet-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"WoodenBuckler"
Sprite
state"buckler-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"MakeshiftShield"
Sprite
state"makeshift-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"WebShield"
Sprite
sprite"Objects/Weapons/Melee/web-shield.rsi"
state"icon"
id"ClockworkShield"
Sprite
state"ratvarian-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"MirrorShield"
Sprite
state"mirror-icon"
sprite"Objects/Weapons/Melee/shields.rsi"
id"EnergyShield"
Sprite
sprite"Objects/Weapons/Melee/e_shield.rsi"
layers""
- state"eshield-on"
color"""
visible"false"
shader"unshaded"
map"[ "shield" ]"
drawdepth"Items"
noRot"false"
id"BrokenEnergyShield"
Sprite
sprite"Objects/Weapons/Melee/e_shield.rsi"
state"eshield-icon"
drawdepth"Items"
noRot"false"
id"TelescopicShield"
Sprite
sprite"Objects/Weapons/Melee/teleriot_shield.rsi"
layers""
- state"teleriot-on"
visible"false"
map"[ "shield" ]"
state"riot-icon"
id"GasAnalyzer"
Sprite
sprite"Objects/Specific/Atmos/gasanalyzer.rsi"
layers""
- state"icon"
map"["analyzer"]"
drawdepth"Items"
noRot"false"
id"Jug"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugCarbon"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugIodine"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugFluorine"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugChlorine"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugAluminium"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugPhosphorus"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugSulfur"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugSilicon"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugHydrogen"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugLithium"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugSodium"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugPotassium"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugRadium"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugIron"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugCopper"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugGold"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugMercury"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugSilver"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugEthanol"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugSugar"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugNitrogen"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugOxygen"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugPlantBGone"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"JugWeldingFuel"
Sprite
sprite"Objects/Specific/Chemistry/jug.rsi"
layers""
- state"jug1"
map"[ "enum.SolutionContainerLayers.Fill" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"ChemistryEmptyBottle01"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"ChemistryEmptyBottle02"
Sprite
layers""
- state"bottle-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
sprite"Objects/Specific/Chemistry/bottle.rsi"
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Sprite
layers""
- state"bottle-3-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
sprite"Objects/Specific/Chemistry/bottle.rsi"
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Sprite
layers""
- state"bottle-4-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
sprite"Objects/Specific/Chemistry/bottle.rsi"
id"EpinephrineChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"RobustHarvestChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"EZNutrientChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"Left4ZedChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"UnstableMutagenChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"PotassiumChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"NitrogenChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"PhosphorusChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"HydrogenChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"EthanolChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"NocturineChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"EphedrineChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"OmnizineChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"CognizineChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
- state"bottle-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"PaxChemistryBottle"
Sprite
sprite"Objects/Specific/Chemistry/bottle.rsi"
layers""
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id"SoapletSyndie"
Sprite
layers""
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sprite"Objects/Specific/Janitorial/soap.rsi"
map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
noRot"false"
id"SoapHomemade"
Sprite
layers""
- state"gibs-4"
map"["enum.SolutionContainerLayers.Fill"]"
sprite"Objects/Specific/Janitorial/soap.rsi"
drawdepth"Items"
noRot"false"
id"SoapOmega"
Sprite
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
sprite"Objects/Specific/Janitorial/soap.rsi"
drawdepth"Items"
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id"SprayBottle"
Sprite
sprite"Objects/Specific/Janitorial/janitorial.rsi"
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drawdepth"Items"
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id"MegaSprayBottle"
Sprite
sprite"Objects/Specific/Janitorial/janitorial.rsi"
state"cleaner_large"
drawdepth"Items"
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id"SprayBottleWater"
Sprite
sprite"Objects/Specific/Janitorial/janitorial.rsi"
state"cleaner"
drawdepth"Items"
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id"SprayBottleSpaceCleaner"
Sprite
sprite"Objects/Specific/Janitorial/janitorial.rsi"
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drawdepth"Items"
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id"Vapor"
Sprite
sprite"Effects/chempuff.rsi"
rotation180
layers""
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map"["enum.VaporVisualLayers.Base"]"
id"TrashBag"
Sprite
sprite"Objects/Specific/Janitorial/trashbag.rsi"
layers""
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map"["enum.StorageFillLayers.Fill"]"
drawdepth"Items"
noRot"false"
id"TrashBagBlue"
Sprite
layers""
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map"["enum.StorageFillLayers.Fill"]"
sprite"Objects/Specific/Janitorial/trashbag.rsi"
drawdepth"Items"
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id"BagOfSummoningGarbage"
Sprite
layers""
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map"["enum.StorageFillLayers.Fill"]"
sprite"Objects/Specific/Janitorial/trashbag.rsi"
drawdepth"Items"
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id"FoodCartHot"
Sprite
netSync"false"
noRot"true"
sprite"Objects/Specific/Kitchen/food_carts.rsi"
layers""
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netsync"false"
id"FoodCartCold"
Sprite
netSync"false"
noRot"true"
sprite"Objects/Specific/Kitchen/food_carts.rsi"
layers""
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id"BooksBag"
Sprite
sprite"Objects/Specific/Library/Equipment/books_bag.rsi"
state"icon"
drawdepth"Items"
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id"MechEquipmentGrabber"
Sprite
state"mecha_clamp"
sprite"Objects/Specific/Mech/mecha_equipment.rsi"
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Sprite
state"mecha_clamp_small"
sprite"Objects/Specific/Mech/mecha_equipment.rsi"
id"MechEquipmentHorn"
Sprite
state"mecha_honker"
sprite"Objects/Specific/Mech/mecha_equipment.rsi"
id"MechRipley"
Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
- map"[ "enum.MechVisualLayers.Base" ]"
state"ripley"
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Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
- map"[ "enum.MechVisualLayers.Base" ]"
state"ripley"
id"MechHonker"
Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
- map"[ "enum.MechVisualLayers.Base" ]"
state"honker"
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Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
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state"honker"
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Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
- map"[ "enum.MechVisualLayers.Base" ]"
state"hamtr"
id"MechHamtrBattery"
Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
- map"[ "enum.MechVisualLayers.Base" ]"
state"hamtr"
id"MechVim"
Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
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state"vim"
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Sprite
drawdepth"Mobs"
noRot"true"
sprite"Objects/Specific/Mech/mecha.rsi"
layers""
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state"vim"
id"RipleyHarness"
Sprite
state"ripley_harness+o"
noRot"true"
drawdepth"Items"
sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"RipleyLArm"
Sprite
state"ripley_l_arm"
drawdepth"Items"
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sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"RipleyLLeg"
Sprite
state"ripley_l_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"RipleyRLeg"
Sprite
state"ripley_r_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"RipleyRArm"
Sprite
state"ripley_r_arm"
drawdepth"Items"
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sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"RipleyChassis"
Sprite
noRot"true"
state"ripley0"
drawdepth"Items"
sprite"Objects/Specific/Mech/ripley_construction.rsi"
id"HonkerHarness"
Sprite
state"honker_harness+o"
noRot"true"
drawdepth"Items"
sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HonkerLArm"
Sprite
state"honker_l_arm"
drawdepth"Items"
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sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HonkerLLeg"
Sprite
state"honker_l_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HonkerRLeg"
Sprite
state"honker_r_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HonkerRArm"
Sprite
state"honker_r_arm"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HonkerChassis"
Sprite
noRot"true"
state"honker0"
drawdepth"Items"
sprite"Objects/Specific/Mech/honker_construction.rsi"
id"HamtrHarness"
Sprite
state"hamtr_harness+o"
noRot"true"
drawdepth"Items"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"HamtrLArm"
Sprite
state"hamtr_l_arm"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"HamtrLLeg"
Sprite
state"hamtr_l_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"HamtrRLeg"
Sprite
state"hamtr_r_leg"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"HamtrRArm"
Sprite
state"hamtr_r_arm"
drawdepth"Items"
noRot"false"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"HamtrChassis"
Sprite
noRot"true"
state"hamtr0"
drawdepth"Items"
sprite"Objects/Specific/Mech/hamtr_construction.rsi"
id"VimHarness"
Sprite
state"harness"
noRot"true"
drawdepth"Items"
sprite"Objects/Specific/Mech/vim_construction.rsi"
id"VimChassis"
Sprite
noRot"true"
state"vim0"
drawdepth"Items"
sprite"Objects/Specific/Mech/vim_construction.rsi"
id"Defibrillator"
Sprite
sprite"Objects/Specific/Medical/defib.rsi"
layers""
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map"[ "enum.ToggleVisuals.Layer" ]"
visible"false"
shader"unshaded"
id"DefibrillatorEmpty"
Sprite
sprite"Objects/Specific/Medical/defib.rsi"
layers""
- state"screen"
map"[ "enum.ToggleVisuals.Layer" ]"
visible"false"
shader"unshaded"
id"DefibrillatorOneHandedUnpowered"
Sprite
sprite"Objects/Specific/Medical/defib.rsi"
layers""
- state"screen"
map"[ "enum.ToggleVisuals.Layer" ]"
visible"false"
shader"unshaded"
id"DefibrillatorCompact"
Sprite
sprite"Objects/Specific/Medical/defibsmall.rsi"
layers""
- state"ready"
map"["enum.PowerDeviceVisualLayers.Powered"]"
visible"false"
shader"unshaded"
id"DefibrillatorSyndicate"
Sprite
sprite"Objects/Specific/Medical/defibsyndi.rsi"
layers""
- state"ready"
map"["enum.PowerDeviceVisualLayers.Powered"]"
visible"false"
shader"unshaded"
id"DiseaseSwab"
Sprite
sprite"Objects/Specific/Medical/mouth_swab.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BoxMouthSwab"
Sprite
layers""
- state"swab"
sprite"Objects/Storage/boxes.rsi"
id"Vaccine"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
state"salpen"
drawdepth"Items"
noRot"false"
id"HandheldCrewMonitor"
Sprite
sprite"Objects/Specific/Medical/handheldcrewmonitor.rsi"
state"scanner"
drawdepth"Items"
noRot"false"
id"HandheldCrewMonitorEmpty"
Sprite
sprite"Objects/Specific/Medical/handheldcrewmonitor.rsi"
state"scanner"
drawdepth"Items"
noRot"false"
id"Ointment"
Sprite
state"ointment"
sprite"Objects/Specific/Medical/medical.rsi"
id"Ointment1"
Sprite
state"ointment"
sprite"Objects/Specific/Medical/medical.rsi"
id"Ointment10Lingering"
Sprite
state"ointment"
sprite"Objects/Specific/Medical/medical.rsi"
id"RegenerativeMesh"
Sprite
state"regenerative-mesh"
sprite"Objects/Specific/Medical/medical.rsi"
id"OintmentAdvanced1"
Sprite
state"regenerative-mesh"
sprite"Objects/Specific/Medical/medical.rsi"
id"Brutepack"
Sprite
state"brutepack"
sprite"Objects/Specific/Medical/medical.rsi"
id"Brutepack1"
Sprite
state"brutepack"
sprite"Objects/Specific/Medical/medical.rsi"
id"Brutepack10Lingering"
Sprite
state"brutepack"
sprite"Objects/Specific/Medical/medical.rsi"
id"MedicatedSuture"
Sprite
state"medicated-suture"
sprite"Objects/Specific/Medical/medical.rsi"
id"BrutepackAdvanced1"
Sprite
state"medicated-suture"
sprite"Objects/Specific/Medical/medical.rsi"
id"Bloodpack"
Sprite
state"bloodpack"
sprite"Objects/Specific/Medical/medical.rsi"
id"Bloodpack10Lingering"
Sprite
state"bloodpack"
sprite"Objects/Specific/Medical/medical.rsi"
id"Tourniquet"
Sprite
state"tourniquet"
sprite"Objects/Specific/Medical/medical.rsi"
id"Gauze"
Sprite
state"gauze"
sprite"Objects/Specific/Medical/medical.rsi"
id"Gauze1"
Sprite
state"gauze"
sprite"Objects/Specific/Medical/medical.rsi"
id"Gauze10Lingering"
Sprite
state"gauze"
sprite"Objects/Specific/Medical/medical.rsi"
id"AloeCream"
Sprite
sprite"Objects/Specific/Hydroponics/aloe.rsi"
state"cream"
id"HealingToolbox"
Sprite
sprite"Objects/Specific/Medical/healing_toolbox.rsi"
state"icon"
id"PillDexalin"
Sprite
state"pill16"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterDexalin"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillDylovene"
Sprite
state"pill10"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterDylovene"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillHyronalin"
Sprite
state"pill17"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterHyronalin"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillPotassiumIodide"
Sprite
state"pill9"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterPotassiumIodide"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillIron"
Sprite
state"pill14"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCopper"
Sprite
state"pill13"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterIron"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillCanisterCopper"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillKelotane"
Sprite
state"pill4"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterKelotane"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillDermaline"
Sprite
state"pill8"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
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id"PillCanisterDermaline"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillSpaceDrugs"
Sprite
sprite"Objects/Specific/Chemistry/pills.rsi"
state"pill"
drawdepth"Items"
noRot"false"
id"PillTricordrazine"
Sprite
state"pill3"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterTricordrazine"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillBicaridine"
Sprite
state"pill5"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterBicaridine"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillCharcoal"
Sprite
state"pill21"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterCharcoal"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"PillRomerol"
Sprite
sprite"Objects/Specific/Chemistry/pills.rsi"
state"pill"
drawdepth"Items"
noRot"false"
id"PillAmbuzol"
Sprite
sprite"Objects/Specific/Chemistry/pills.rsi"
state"pill"
drawdepth"Items"
noRot"false"
id"PillAmbuzolPlus"
Sprite
state"pill3"
sprite"Objects/Specific/Chemistry/pills.rsi"
drawdepth"Items"
noRot"false"
id"PillCanisterRandom"
Sprite
sprite"Objects/Specific/Chemistry/pills_canister.rsi"
state"pill_canister"
drawdepth"Items"
noRot"false"
id"SyringeEphedrine"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
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map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeInaprovaline"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
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map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeTranexamicAcid"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeBicaridine"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeDermaline"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeHyronalin"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeIpecac"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeAmbuzol"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeSigynate"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeEthylredoxrazine"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringePhalanximine"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeSaline"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeRomerol"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"SyringeStimulants"
Sprite
sprite"Objects/Specific/Chemistry/syringe.rsi"
layers""
- state"syringe_base0"
map"["enum.SolutionContainerLayers.Base"]"
visible"false"
Icon
sprite"Objects/Specific/Chemistry/syringe.rsi"
state""syringe_base0""
id"HandheldHealthAnalyzerUnpowered"
Sprite
sprite"Objects/Specific/Medical/healthanalyzer.rsi"
state"icon"
layers""
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shader"unshaded"
visible"true"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
noRot"false"
id"HandheldHealthAnalyzer"
Sprite
sprite"Objects/Specific/Medical/healthanalyzer.rsi"
state"icon"
layers""
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shader"unshaded"
visible"true"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
noRot"false"
id"HandheldHealthAnalyzerEmpty"
Sprite
sprite"Objects/Specific/Medical/healthanalyzer.rsi"
state"icon"
layers""
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shader"unshaded"
visible"true"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
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id"Hypospray"
Sprite
sprite"Objects/Specific/Medical/hypospray.rsi"
state"hypo"
drawdepth"Items"
noRot"false"
id"SyndiHypo"
Sprite
sprite"Objects/Specific/Medical/syndihypo.rsi"
state"hypo"
drawdepth"Items"
noRot"false"
id"BorgHypo"
Sprite
sprite"Objects/Specific/Medical/hypospray.rsi"
state"borghypo"
drawdepth"Items"
noRot"false"
id"AdminHypo"
Sprite
sprite"Objects/Specific/Medical/syndihypo.rsi"
state"hypo"
drawdepth"Items"
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id"ChemicalMedipen"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
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id"EmergencyMedipen"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
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id"AntiPoisonMedipen"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
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id"BruteAutoInjector"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
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Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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map"["enum.SolutionContainerLayers.Fill"]"
drawdepth"Items"
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Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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drawdepth"Items"
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id"PunctAutoInjector"
Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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drawdepth"Items"
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Sprite
sprite"Objects/Specific/Medical/medipen.rsi"
layers""
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layers""
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map"[ "enum.ArtifactsVisualLayers.Effect" ]"
visible"false"
id"ComplexXenoArtifact"
Sprite
drawdepth"SmallObjects"
sprite"Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi"
noRot"true"
layers""
- state"ano30_on"
map"[ "enum.ArtifactsVisualLayers.Effect" ]"
visible"false"
id"AccessConfigurator"
Sprite
sprite"Objects/Tools/access_configurator.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"AccessConfiguratorUniversal"
Sprite
sprite"Objects/Tools/universal_access_configurator.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"AppraisalTool"
Sprite
sprite"Objects/Tools/appraisal-tool.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"BlueprintFulton"
Sprite
sprite"Objects/Tools/blueprint.rsi"
state"icon"
id"BlueprintSeismicCharge"
Sprite
sprite"Objects/Tools/blueprint.rsi"
state"icon"
id"Bucket"
Sprite
sprite"Objects/Tools/bucket.rsi"
layers""
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- map"["enum.SolutionContainerLayers.Fill"]"
state"fill-1"
visible"false"
drawdepth"Items"
noRot"false"
id"CableHVStack"
Sprite
state"coilhv-30"
layers""
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map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableHVStack10"
Sprite
state"coilhv-10"
layers""
- state"coilhv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableHVStackLingering10"
Sprite
state"coilhv-10"
layers""
- state"coilhv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableHVStack1"
Sprite
state"coilhv-10"
layers""
- state"coilhv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableMVStack"
Sprite
state"coilmv-30"
layers""
- state"coilmv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableMVStack10"
Sprite
state"coilmv-10"
layers""
- state"coilmv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableMVStackLingering10"
Sprite
state"coilmv-10"
layers""
- state"coilmv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableMVStack1"
Sprite
state"coilmv-10"
layers""
- state"coilmv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableApcStack"
Sprite
state"coillv-30"
layers""
- state"coillv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableApcStack10"
Sprite
state"coillv-10"
layers""
- state"coillv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableApcStackLingering10"
Sprite
state"coillv-10"
layers""
- state"coillv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"CableApcStack1"
Sprite
state"coillv-10"
layers""
- state"coillv-30"
map"["base"]"
sprite"Objects/Tools/cable-coils.rsi"
id"Haycutters"
Sprite
sprite"Objects/Tools/Cowtools/haycutters.rsi"
state"haycutters"
drawdepth"Items"
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id"Moodriver"
Sprite
sprite"Objects/Tools/Cowtools/moodriver.rsi"
state"moodriver"
drawdepth"Items"
noRot"false"
id"Wronch"
Sprite
sprite"Objects/Tools/Cowtools/wronch.rsi"
state"wronch"
drawdepth"Items"
noRot"false"
id"Cowbar"
Sprite
sprite"Objects/Tools/Cowtools/cowbar.rsi"
state"cowbar"
drawdepth"Items"
noRot"false"
id"Mooltitool"
Sprite
sprite"Objects/Tools/Cowtools/mooltitool.rsi"
state"mooltitool"
drawdepth"Items"
noRot"false"
id"Cowelder"
Sprite
sprite"Objects/Tools/Cowtools/cowelder.rsi"
layers""
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visible"false"
shader"unshaded"
map"["enum.ToggleVisuals.Layer"]"
id"Milkalyzer"
Sprite
sprite"Objects/Tools/Cowtools/milkalyzer.rsi"
layers""
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drawdepth"Items"
noRot"false"
id"CowToolbox"
Sprite
sprite"Objects/Tools/Cowtools/cow_toolbox.rsi"
state"cow_toolbox"
layers""
- map"[ base ]"
id"CowToolboxFilled"
Sprite
sprite"Objects/Tools/Cowtools/cow_toolbox.rsi"
state"cow_toolbox"
layers""
- map"[ base ]"
id"Crowbar"
Sprite
state"icon"
sprite"Objects/Tools/crowbar.rsi"
id"CrowbarRed"
Sprite
layers""
- state"cover-icon"
color"""
sprite"Objects/Tools/crowbar.rsi"
id"CrowbarGreen"
Sprite
layers""
- state"cover-icon"
color"""
sprite"Objects/Tools/crowbar.rsi"
id"CrowbarOrange"
Sprite
layers""
- state"cover-icon"
color"""
sprite"Objects/Tools/crowbar.rsi"
id"CrowbarYellow"
Sprite
layers""
- state"cover-icon"
color"""
sprite"Objects/Tools/crowbar.rsi"
id"BalloonOperative"
Sprite
sprite"Objects/Tools/Decoys/operative_decoy.rsi"
layers""
- state"folded"
map"["foldedLayer"]"
visible"false"
id"BalloonAgent"
Sprite
sprite"Objects/Tools/Decoys/agent_decoy.rsi"
layers""
- state"folded"
map"["foldedLayer"]"
visible"false"
id"BalloonElite"
Sprite
sprite"Objects/Tools/Decoys/elite_decoy.rsi"
layers""
- state"folded"
map"["foldedLayer"]"
visible"false"
id"BalloonJuggernaut"
Sprite
sprite"Objects/Tools/Decoys/juggernaut_decoy.rsi"
layers""
- state"folded"
map"["foldedLayer"]"
visible"false"
id"BalloonCommander"
Sprite
sprite"Objects/Tools/Decoys/commander_decoy.rsi"
layers""
- state"folded"
map"["foldedLayer"]"
visible"false"
id"EmagUnlimited"
Sprite
sprite"Objects/Tools/emag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Emag"
Sprite
sprite"Objects/Tools/emag.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Flare"
Sprite
sprite"Objects/Misc/flare.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"flare_unlit"
color"""
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
Icon
sprite"Objects/Misc/flare.rsi"
state"icon"
id"FlashlightLantern"
Sprite
sprite"Objects/Tools/flashlight.rsi"
layers""
- state"flashlight-overlay"
shader"unshaded"
visible"false"
map"[ "light" ]"
drawdepth"Items"
noRot"false"
id"FlashlightSeclite"
Sprite
sprite"Objects/Tools/seclite.rsi"
layers""
- state"seclite-overlay"
shader"unshaded"
visible"false"
map"[ "light" ]"
drawdepth"Items"
noRot"false"
id"EmptyFlashlightLantern"
Sprite
sprite"Objects/Tools/flashlight.rsi"
layers""
- state"flashlight-overlay"
shader"unshaded"
visible"false"
map"[ "light" ]"
drawdepth"Items"
noRot"false"
id"FultonBeacon"
Sprite
sprite"Objects/Tools/fulton.rsi"
drawdepth"SmallObjects"
noRot"true"
layers""
- state"extraction_point"
map"[ "foldedLayer" ]"
id"Fulton"
Sprite
drawdepth"SmallObjects"
sprite"Objects/Tools/fulton.rsi"
state"extraction_pack"
noRot"false"
id"Fulton1"
Sprite
drawdepth"SmallObjects"
sprite"Objects/Tools/fulton.rsi"
state"extraction_pack"
noRot"false"
id"OxygenTank"
Sprite
sprite"Objects/Tanks/oxygen.rsi"
state"icon"
id"NitrogenTank"
Sprite
sprite"Objects/Tanks/red.rsi"
state"icon"
id"EmergencyOxygenTank"
Sprite
sprite"Objects/Tanks/emergency.rsi"
state"icon"
id"EmergencyNitrogenTank"
Sprite
sprite"Objects/Tanks/emergency_red.rsi"
state"icon"
id"ExtendedEmergencyOxygenTank"
Sprite
sprite"Objects/Tanks/emergency_extended.rsi"
state"icon"
id"ExtendedEmergencyNitrogenTank"
Sprite
sprite"Objects/Tanks/emergency_extended_red.rsi"
state"icon"
id"DoubleEmergencyOxygenTank"
Sprite
sprite"Objects/Tanks/emergency_double.rsi"
state"icon"
id"DoubleEmergencyNitrogenTank"
Sprite
sprite"Objects/Tanks/emergency_double_red.rsi"
state"icon"
id"EmergencyFunnyOxygenTank"
Sprite
sprite"Objects/Tanks/emergency_clown.rsi"
state"icon"
id"AirTank"
Sprite
sprite"Objects/Tanks/generic.rsi"
state"icon"
id"NitrousOxideTank"
Sprite
sprite"Objects/Tanks/anesthetic.rsi"
state"icon"
id"PlasmaTank"
Sprite
sprite"Objects/Tanks/plasma.rsi"
state"icon"
id"GlowstickBase"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"glowstick_unlit"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"GlowstickRed"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"glowstick_unlit"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"GlowstickPurple"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"glowstick_unlit"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"GlowstickYellow"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"glowstick_unlit"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"GlowstickBlue"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
- map"[ enum.ExpendableLightVisualLayers.Overlay ]"
state"glowstick_unlit"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"LightBehaviourTest1"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"LightBehaviourTest2"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"LightBehaviourTest3"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"LightBehaviourTest4"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"LightBehaviourTest5"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"LightBehaviourTest6"
Sprite
sprite"Objects/Misc/glowstick.rsi"
layers""
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shader"unshaded"
color"""
drawdepth"Items"
noRot"false"
id"HandheldGPSBasic"
Sprite
sprite"Objects/Devices/gps.rsi"
layers""
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drawdepth"Items"
noRot"false"
id"HandHeldMassScanner"
Sprite
sprite"Objects/Tools/handheld_mass_scanner.rsi"
state"icon"
layers""
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shader"unshaded"
visible"true"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
noRot"false"
id"HandHeldMassScannerEmpty"
Sprite
sprite"Objects/Tools/handheld_mass_scanner.rsi"
state"icon"
layers""
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shader"unshaded"
visible"false"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
noRot"false"
id"HandHeldMassScannerBorg"
Sprite
sprite"Objects/Tools/handheld_mass_scanner.rsi"
state"icon"
layers""
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shader"unshaded"
visible"true"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
drawdepth"Items"
noRot"false"
id"HandLabeler"
Sprite
sprite"Objects/Tools/hand_labeler.rsi"
state"hand_labeler"
drawdepth"Items"
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id"InflatableWallStack"
Sprite
sprite"Objects/Misc/inflatable_wall.rsi"
state"item_wall"
drawdepth"Items"
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id"InflatableDoorStack"
Sprite
sprite"Objects/Misc/inflatable_door.rsi"
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drawdepth"Items"
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id"InflatableWallStack5"
Sprite
state"item_wall"
sprite"Objects/Misc/inflatable_wall.rsi"
drawdepth"Items"
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id"InflatableWallStack1"
Sprite
state"item_wall"
sprite"Objects/Misc/inflatable_wall.rsi"
drawdepth"Items"
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id"InflatableDoorStack1"
Sprite
state"item_door"
sprite"Objects/Misc/inflatable_door.rsi"
drawdepth"Items"
noRot"false"
id"RadioJammer"
Sprite
sprite"Objects/Devices/jammer.rsi"
layers""
- state"jammer_high_charge"
map"["enum.RadioJammerLayers.LED"]"
shader"unshaded"
visible"false"
drawdepth"Items"
noRot"false"
id"JawsOfLife"
Sprite
sprite"Objects/Tools/jaws_of_life.rsi"
state"jaws_pry"
drawdepth"Items"
noRot"false"
id"SyndicateJawsOfLife"
Sprite
sprite"Objects/Tools/jaws_of_life.rsi"
state"syn_jaws_pry"
drawdepth"Items"
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id"JetpackBlue"
Sprite
sprite"Objects/Tanks/Jetpacks/blue.rsi"
state"icon"
id"JetpackBlueFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/blue.rsi"
state"icon"
id"JetpackBlack"
Sprite
sprite"Objects/Tanks/Jetpacks/black.rsi"
state"icon"
id"JetpackBlackFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/black.rsi"
state"icon"
id"JetpackCaptain"
Sprite
sprite"Objects/Tanks/Jetpacks/captain.rsi"
state"icon"
id"JetpackCaptainFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/captain.rsi"
state"icon"
id"JetpackMini"
Sprite
sprite"Objects/Tanks/Jetpacks/mini.rsi"
state"icon"
id"JetpackMiniFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/mini.rsi"
state"icon"
id"JetpackSecurity"
Sprite
sprite"Objects/Tanks/Jetpacks/security.rsi"
state"icon"
id"JetpackSecurityFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/security.rsi"
state"icon"
id"JetpackVoid"
Sprite
sprite"Objects/Tanks/Jetpacks/void.rsi"
state"icon"
id"JetpackVoidFilled"
Sprite
sprite"Objects/Tanks/Jetpacks/void.rsi"
state"icon"
id"Lantern"
Sprite
sprite"Objects/Tools/lantern.rsi"
layers""
- state"lantern-on"
shader"unshaded"
visible"false"
map"[ "light" ]"
drawdepth"Items"
noRot"false"
id"LanternFlash"
Sprite
sprite"Objects/Tools/lantern.rsi"
layers""
- state"flashing"
map"[ "enum.FlashVisuals.LightLayer" ]"
shader"unshaded"
visible"false"
drawdepth"Items"
noRot"false"
id"Lighter"
Sprite
sprite"Objects/Tools/lighters.rsi"
layers""
- state"lighter_flame"
map"[ "flame" ]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"CheapLighter"
Sprite
sprite"Objects/Tools/lighters.rsi"
layers""
- state"lighter_flame"
map"[ "flame" ]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"FlippoLighter"
Sprite
sprite"Objects/Tools/lighters.rsi"
layers""
- state"lighter_flame"
map"["flame"]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"FlippoEngravedLighter"
Sprite
sprite"Objects/Tools/lighters.rsi"
layers""
- state"lighter_flame"
map"["flame"]"
visible"false"
shader"unshaded"
drawdepth"Items"
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id"LightReplacer"
Sprite
sprite"Objects/Specific/Janitorial/light_replacer.rsi"
state"icon"
drawdepth"Items"
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id"LightReplacerEmpty"
Sprite
sprite"Objects/Specific/Janitorial/light_replacer.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Matchstick"
Sprite
sprite"Objects/Tools/matches.rsi"
layers""
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drawdepth"Items"
noRot"false"
id"MatchstickSpent"
Sprite
layers""
- state"match_burnt"
sprite"Objects/Tools/matches.rsi"
drawdepth"Items"
noRot"false"
id"Matchbox"
Sprite
sprite"Objects/Tools/matches.rsi"
layers""
- state"matchbox3"
map"["matchbox3"]"
visible"false"
drawdepth"Items"
noRot"false"
id"SprayPainter"
Sprite
sprite"Objects/Tools/spray_painter.rsi"
state"spray_painter"
drawdepth"Items"
noRot"false"
id"trayScanner"
Sprite
sprite"Objects/Tools/t-ray.rsi"
layers""
- state"tray-off"
map"["base"]"
drawdepth"Items"
noRot"false"
id"ThiefBeacon"
Sprite
sprite"Objects/Tools/thief_beacon.rsi"
drawdepth"SmallObjects"
noRot"true"
layers""
- state"extraction_point"
map"[ "foldedLayer" ]"
id"ToolboxEmergency"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_red.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxMechanical"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_blue.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxElectrical"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_yellow.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxElectricalTurret"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_yellow.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxArtistic"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_green.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxSyndicate"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_syn.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxGolden"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_gold.rsi"
state"icon"
layers""
- map"[ base ]"
id"ToolboxThief"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_thief.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Wirecutter"
Sprite
sprite"Objects/Tools/wirecutters.rsi"
layers""
- state"cutters-cutty-thingy"
map"[ "enum.DamageStateVisualLayers.Base" ]"
drawdepth"Items"
noRot"false"
id"Screwdriver"
Sprite
sprite"Objects/Tools/screwdriver.rsi"
layers""
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map"[ "enum.DamageStateVisualLayers.Base" ]"
drawdepth"Items"
noRot"false"
id"Wrench"
Sprite
sprite"Objects/Tools/wrench.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Multitool"
Sprite
sprite"Objects/Tools/multitool.rsi"
layers""
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shader"unshaded"
drawdepth"Items"
noRot"false"
id"NetworkConfigurator"
Sprite
sprite"Objects/Tools/network_configurator.rsi"
layers""
- state"mode-link"
map"["enum.NetworkConfiguratorLayers.ModeLight"]"
shader"unshaded"
drawdepth"Items"
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id"PowerDrill"
Sprite
sprite"Objects/Tools/drill.rsi"
state"drill_screw"
drawdepth"Items"
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id"RCD"
Sprite
sprite"Objects/Tools/rcd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RCDEmpty"
Sprite
sprite"Objects/Tools/rcd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RCDRecharging"
Sprite
sprite"Objects/Tools/rcd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RCDExperimental"
Sprite
sprite"Objects/Tools/rcd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RCDAmmo"
Sprite
sprite"Objects/Tools/rcd.rsi"
state"ammo"
drawdepth"Items"
noRot"false"
id"Omnitool"
Sprite
sprite"Objects/Tools/omnitool.rsi"
state"omnitool-screwing"
drawdepth"Items"
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id"Shovel"
Sprite
sprite"Objects/Tools/shovel.rsi"
state"icon"
drawdepth"Items"
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id"RollingPin"
Sprite
sprite"Objects/Tools/rolling_pin.rsi"
state"icon"
drawdepth"Items"
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id"Welder"
Sprite
sprite"Objects/Tools/welder.rsi"
layers""
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shader"unshaded"
map"["enum.ToggleVisuals.Layer"]"
drawdepth"Items"
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id"WelderIndustrial"
Sprite
sprite"Objects/Tools/welder_industrial.rsi"
layers""
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visible"false"
shader"unshaded"
map"["enum.ToggleVisuals.Layer"]"
drawdepth"Items"
noRot"false"
id"WelderIndustrialAdvanced"
Sprite
sprite"Objects/Tools/welder_industrialadv.rsi"
layers""
- state"welder_flame"
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shader"unshaded"
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drawdepth"Items"
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id"WelderExperimental"
Sprite
sprite"Objects/Tools/welder_experimental.rsi"
layers""
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shader"unshaded"
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drawdepth"Items"
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id"WelderMini"
Sprite
sprite"Objects/Tools/welder_mini.rsi"
layers""
- state"welder_flame"
visible"false"
shader"unshaded"
map"["enum.ToggleVisuals.Layer"]"
drawdepth"Items"
noRot"false"
id"Stunbaton"
Sprite
sprite"Objects/Weapons/Melee/stunbaton.rsi"
layers""
- state"stunbaton_off"
map"[ "enum.ToggleVisuals.Layer" ]"
drawdepth"Items"
noRot"false"
id"Truncheon"
Sprite
sprite"Objects/Weapons/Melee/truncheon.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Flash"
Sprite
sprite"Objects/Weapons/Melee/flash.rsi"
layers""
- state"flashing"
map"[ "enum.FlashVisuals.LightLayer" ]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"SciFlash"
Sprite
sprite"Objects/Weapons/Melee/flash.rsi"
layers""
- state"flashing"
map"[ "enum.FlashVisuals.LightLayer" ]"
visible"false"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"PortableFlasher"
Sprite
sprite"Objects/Weapons/pflash.rsi"
layers""
- state""off""
map"["enum.ProximityTriggerVisualLayers.Base"]"
id"FireBomb"
Sprite
sprite"Objects/Weapons/Bombs/ied.rsi"
layers""
- state"wires"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"FireBombEmpty"
Sprite
sprite"Objects/Weapons/Bombs/ied.rsi"
layers""
- state"base"
map"["enum.OpenableVisuals.Layer"]"
state"icon"
id"FireBombFuel"
Sprite
layers""
- state"fuel"
map"["enum.OpenableVisuals.Layer"]"
sprite"Objects/Weapons/Bombs/ied.rsi"
state"icon"
id"HotPotato"
Sprite
sprite"Objects/Weapons/Bombs/hot_potato.rsi"
state"icon"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"TrashBananaPeelExplosive"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
layers""
- state"primed"
shader"unshaded"
state"peel"
drawdepth"Items"
noRot"false"
id"TrashBananaPeelExplosiveUnarmed"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
state"produce"
drawdepth"Items"
noRot"false"
id"PenExploding"
Sprite
sprite"Objects/Misc/pens.rsi"
state"pen"
drawdepth"Items"
noRot"false"
id"PenExplodingBox"
Sprite
sprite"Objects/Storage/penbox.rsi"
state"exploding_pen"
drawdepth"Items"
noRot"false"
id"PipeBomb"
Sprite
sprite"Objects/Weapons/Bombs/pipebomb.rsi"
layers""
- state"wires"
map"["enum.TriggerVisualLayers.Base"]"
id"PipeBombGunpowder"
Sprite
sprite"Objects/Weapons/Bombs/pipebomb.rsi"
state"base"
drawdepth"Items"
noRot"false"
id"PipeBombCable"
Sprite
sprite"Objects/Weapons/Bombs/pipebomb.rsi"
state"base"
drawdepth"Items"
noRot"false"
id"C4"
Sprite
sprite"Objects/Weapons/Bombs/c4.rsi"
state"icon"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SeismicCharge"
Sprite
sprite"Objects/Weapons/Bombs/seismic.rsi"
state"icon"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"SpiderCharge"
Sprite
sprite"Objects/Weapons/Bombs/spidercharge.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponFlareGun"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/flaregun.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"WeaponFlareGunSecurity"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/flaregun_security.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"WeaponImprovisedPneumaticCannon"
Sprite
sprite"Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi"
layers""
- state"tank"
map"[ "tank" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"LauncherCreamPie"
Sprite
sprite"Objects/Weapons/Guns/Cannons/pie_cannon.rsi"
layers""
- state"piecannon"
drawdepth"Items"
noRot"false"
id"LauncherSyringe"
Sprite
sprite"Objects/Weapons/Guns/Cannons/syringe_gun.rsi"
layers""
- state"syringe_gun"
drawdepth"Items"
noRot"false"
id"WeaponImprovisedPneumaticCannonGun"
Sprite
sprite"Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi"
layers""
- state"tank"
map"[ "tank" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"WeaponImprovisedPneumaticCannonAdmeme"
Sprite
sprite"Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi"
layers""
- state"tank"
map"[ "tank" ]"
visible"false"
drawdepth"Items"
noRot"false"
id"WeaponTurretSyndicateBroken"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_broken"
id"WeaponTurretSyndicate"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_lethal"
id"WeaponTurretSyndicateDisposable"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_lethal"
id"WeaponTurretNanoTrasen"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_lethal"
id"WeaponTurretHostile"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_lethal"
id"WeaponTurretAllHostile"
Sprite
sprite"Objects/Weapons/Guns/Turrets/turrets.rsi"
drawdepth"Mobs"
layers""
- state"syndie_lethal"
id"WeaponTurretXeno"
Sprite
sprite"Objects/Weapons/Guns/Turrets/xenoturret.rsi"
noRot"true"
layers""
- state"acid_turret"
drawdepth"Mobs"
id"CartridgeRocket"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
state"rpg"
drawdepth"Items"
noRot"false"
id"CartridgeRocketSlow"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
state"frag"
drawdepth"Items"
noRot"false"
id"GrenadeBaton"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
layers""
- state"baton"
map"["enum.AmmoVisualLayers.Base"]"
id"GrenadeBlast"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
layers""
- state"blast"
map"["enum.AmmoVisualLayers.Base"]"
id"GrenadeFlash"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
layers""
- state"flash"
map"["enum.AmmoVisualLayers.Base"]"
id"GrenadeFrag"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
layers""
- state"frag"
map"["enum.AmmoVisualLayers.Base"]"
id"GrenadeEMP"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
layers""
- state"emp"
map"["enum.AmmoVisualLayers.Base"]"
id"CannonBall"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
state"ball"
id"CannonBallGrapeshot"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
state"grapeshot"
id"CannonBallGlassshot"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi"
state"glassshot"
id"MagazineBoxAntiMaterielBig"
Sprite
layers""
- state"magb-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/anti_materiel.rsi"
id"MagazineBoxAntiMateriel"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/anti_materiel.rsi"
id"MagazineBoxCaselessRifle10x24"
Sprite
layers""
- state"mag10-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi"
id"MagazineBoxCaselessRifleBig"
Sprite
layers""
- state"magb-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi"
id"MagazineBoxCaselessRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi"
id"MagazineBoxCaselessRiflePractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.rsi"
id"MagazineBoxLightRifleBig"
Sprite
layers""
- state"magb-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi"
id"MagazineBoxLightRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi"
id"MagazineBoxLightRiflePractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi"
id"MagazineBoxLightRifleIncendiary"
Sprite
layers""
- state"incendiary"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi"
id"MagazineBoxLightRifleUranium"
Sprite
layers""
- state"uranium"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi"
id"MagazineBoxMagnum"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
id"MagazineBoxMagnumPractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
id"MagazineBoxMagnumIncendiary"
Sprite
layers""
- state"incendiary"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
id"MagazineBoxMagnumUranium"
Sprite
layers""
- state"uranium"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
id"MagazineBoxMagnumAP"
Sprite
layers""
- state"piercing"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
id"MagazineBoxPistol"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi"
id"MagazineBoxPistolPractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi"
id"MagazineBoxPistolIncendiary"
Sprite
layers""
- state"incendiary"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi"
id"MagazineBoxPistolUranium"
Sprite
layers""
- state"uranium"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi"
id"MagazineBoxRifleBig"
Sprite
layers""
- state"magb-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi"
id"MagazineBoxRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi"
id"MagazineBoxRiflePractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi"
id"MagazineBoxRifleIncendiary"
Sprite
layers""
- state"incendiary"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi"
id"MagazineBoxRifleUranium"
Sprite
layers""
- state"uranium"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi"
id"BoxBeanbag"
Sprite
layers""
- state"beanbag"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxLethalshot"
Sprite
layers""
- state"lethal"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShotgunSlug"
Sprite
layers""
- state"slug"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShotgunFlare"
Sprite
layers""
- state"flare"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShotgunIncendiary"
Sprite
layers""
- state"incendiary"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShotgunUranium"
Sprite
layers""
- state"uranium"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShotgunPractice"
Sprite
layers""
- state"practice"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxShellTranquilizer"
Sprite
layers""
- state"tranquilizer"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi"
id"BoxDonkSoftBox"
Sprite
sprite"Objects/Storage/boxes.rsi"
layers""
- state"shelltoy"
id"BoxCartridgeCap"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi"
layers""
- state"cap"
map"["enum.GunVisualLayers.Mag"]"
id"CartridgeAntiMateriel"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
drawdepth"Items"
id"CartridgeCaselessRifle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"CartridgeCaselessRiflePractice"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
noRot"false"
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeMinigun"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"CartridgeLightRifle"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"CartridgeLightRiflePractice"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeLightRifleIncendiary"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeLightRifleUranium"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeMagnum"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"CartridgeMagnumPractice"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeMagnumIncendiary"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeMagnumAP"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeMagnumUranium"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgePistol"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"[ "enum.AmmoVisualLayers.Base" ]"
id"CartridgePistolPractice"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"[ "enum.AmmoVisualLayers.Base" ]"
id"CartridgePistolIncendiary"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgePistolUranium"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeRifle"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"CartridgeRiflePractice"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeRifleIncendiary"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"CartridgeRifleUranium"
Sprite
layers""
- state"tip"
map"[ "enum.AmmoVisualLayers.Tip" ]"
color"""
sprite"Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi"
id"ShellShotgunBeanbag"
Sprite
layers""
- state"beanbag"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunSlug"
Sprite
layers""
- state"slug"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunFlare"
Sprite
layers""
- state"flare"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgun"
Sprite
layers""
- state"base"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunIncendiary"
Sprite
layers""
- state"incendiary"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunPractice"
Sprite
layers""
- state"practice"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellTranquilizer"
Sprite
layers""
- state"tranquilizer"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunImprovised"
Sprite
layers""
- state"improvised"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"ShellShotgunUranium"
Sprite
layers""
- state"depleted-uranium"
map"[ "enum.AmmoVisualLayers.Base" ]"
sprite"Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi"
id"CartridgeCap"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Casings/capgun_casing.rsi"
layers""
- state"base"
map"["enum.AmmoVisualLayers.Base"]"
id"MagazineCaselessRifle10x24"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/10x24.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"MagazinePistolCaselessRifle"
Sprite
slayers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_pistol_mag.rsi"
layers""
id"MagazinePistolCaselessRiflePractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_pistol_mag.rsi"
id"MagazineCaselessRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag.rsi"
id"MagazineCaselessRiflePractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag.rsi"
id"MagazineCaselessRifleShort"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag_short.rsi"
id"MagazineCaselessRifleShortPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/CaselessRifle/caseless_rifle_mag_short.rsi"
id"MagazineGrenadeEmpty"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineGrenadeFrag"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineGrenadeEMP"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineGrenadeFlash"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineGrenadeBlast"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineGrenadeBaton"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi"
layers""
- state"mag-4"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineLightRifleBox"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineLightRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi"
id"MagazineLightRifleEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi"
id"MagazineLightRiflePractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi"
id"MagazineLightRifleUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi"
id"MagazineLightRifleIncendiary"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_mag.rsi"
id"MagazineLightRifleMaxim"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/maxim.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineLightRiflePkBox"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/pk_box.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineMagnumEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazineMagnum"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazineMagnumPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazineMagnumUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazineMagnumAP"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazineMagnumSubMachineGunEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi"
id"MagazineMagnumSubMachineGun"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi"
id"MagazineMagnumSubMachineGunPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi"
id"MagazineMagnumSubMachineGunUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi"
id"MagazineMagnumSubMachineGunPiercing"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Magnum/magnum_smg_mag.rsi"
id"MagazinePistolSubMachineGunTopMounted"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi"
layers""
- state"mag-unshaded-1"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"MagazinePistolSubMachineGunTopMountedEmpty"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag_top_mounted.rsi"
layers""
- state"mag-unshaded-1"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"MagazinePistol"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazinePistolEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazinePistolIncendiary"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazinePistolPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazinePistolUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi"
id"MagazinePistolHighCapacityEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi"
id"MagazinePistolHighCapacity"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi"
id"MagazinePistolHighCapacityPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi"
id"MagazinePistolHighCapacityRubber"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_high_capacity_mag.rsi"
id"MagazinePistolSubMachineGun"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi"
id"MagazinePistolSubMachineGunEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi"
id"MagazinePistolSubMachineGunPractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi"
id"MagazinePistolSubMachineGunUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi"
id"MagazineRifle"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi"
id"MagazineRifleEmpty"
Sprite
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi"
id"MagazineRifleIncendiary"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi"
id"MagazineRiflePractice"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi"
id"MagazineRifleUranium"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_mag.rsi"
id"MagazineShotgunEmpty"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"MagazineShotgun"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi"
id"MagazineShotgunBeanbag"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi"
id"MagazineShotgunSlug"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi"
id"MagazineShotgunIncendiary"
Sprite
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi"
id"MagazineFoamBox"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi"
layers""
- state"mag-1"
map"["enum.GunVisualLayers.Mag"]"
id"BulletAntiMateriel"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletCaselessRifle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletCaselessRiflePractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"PelletClusterRubber"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletClusterLethal"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletClusterIncendiary"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot-flare"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"BulletHeavyRifle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletMinigun"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletLightRifle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletLightRiflePractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"BulletLightRifleIncendiary"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletLightRifleUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"uranium"
noRot"false"
shader"unshaded"
id"BulletMagnum"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletMagnumPractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"BulletMagnumIncendiary"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletMagnumAP"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"piercing"
noRot"false"
shader"unshaded"
id"BulletMagnumUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"uranium"
noRot"false"
shader"unshaded"
id"BulletPistol"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletPistolPractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"BulletPistolIncendiary"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletPistolUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"uranium"
noRot"false"
shader"unshaded"
id"BulletRifle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletRiflePractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"BulletRifleIncendiary"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BulletRifleUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"uranium"
noRot"false"
shader"unshaded"
id"PelletShotgunSlug"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"slug"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunBeanbag"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgun"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunIncendiary"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot-flare"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunIncendiarySpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot-flare"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunPractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
layers""
- state"practice"
id"PelletShotgunPracticeSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
layers""
- state"practice"
id"PelletShotgunImprovised"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"shard"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunImprovisedSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"shard"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunTranquilizer"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot"
layers""
- state"practice"
id"PelletShotgunFlare"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"buckshot-flare"
id"PelletShotgunUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"depleted-uranium"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletShotgunUraniumSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
state"depleted-uranium"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"PelletGrapeshot"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grapeshot"
shader"unshaded"
id"PelletGrapeshotSpread"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grapeshot"
shader"unshaded"
id"PelletGlass"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"shard"
shader"unshaded"
id"PelletGlassSpread"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"shard"
shader"unshaded"
id"BulletFoam"
Sprite
sprite"Objects/Fun/toys.rsi"
layers""
- state"foamdart"
drawdepth"Items"
noRot"false"
id"SpeedLoaderMagnum"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"base-6"
map"[ "enum.GunVisualLayers.Mag" ]"
id"SpeedLoaderMagnumEmpty"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"base"
map"[ "enum.GunVisualLayers.Base" ]"
id"SpeedLoaderMagnumIncendiary"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"base-6"
map"[ "enum.GunVisualLayers.Mag" ]"
id"SpeedLoaderMagnumPractice"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"practice-6"
map"[ "enum.GunVisualLayers.Mag" ]"
id"SpeedLoaderMagnumAP"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"piercing-6"
map"[ "enum.GunVisualLayers.Mag" ]"
id"SpeedLoaderMagnumUranium"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi"
layers""
- state"uranium-6"
map"[ "enum.GunVisualLayers.Mag" ]"
id"SpeedLoaderPistol"
Sprite
layers""
- state"base-6"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Pistol/pistol_speed_loader.rsi"
id"SpeedLoaderPistolPractice"
Sprite
layers""
- state"practice-6"
map"["enum.GunVisualLayers.Mag"]"
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/Pistol/pistol_speed_loader.rsi"
id"SpeedLoaderLightRifle"
Sprite
sprite"Objects/Weapons/Guns/Ammunition/SpeedLoaders/LightRifle/light_rifle_speed_loader.rsi"
layers""
- state"mag-5"
map"["enum.GunVisualLayers.Mag"]"
drawdepth"Items"
noRot"false"
id"SpeedLoaderCap"
Sprite
sprite"Objects/Fun/caps.rsi"
layers""
- state"mag-6"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponProtoKineticAccelerator"
Sprite
sprite"Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi"
layers""
- state"animation-icon"
visible"false"
map"[ "empty-icon" ]"
id"WeaponSprayNozzle"
Sprite
sprite"Objects/Weapons/Guns/Basic/spraynozzle.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponStaffHealing"
Sprite
layers""
- state"healing"
sprite"Objects/Weapons/Guns/Basic/staves.rsi"
id"WeaponStaffPolymorphDoor"
Sprite
layers""
- state"door"
sprite"Objects/Weapons/Guns/Basic/staves.rsi"
id"WeaponWandPolymorphCarp"
Sprite
layers""
- state"poly-effect"
map"["effect"]"
id"WeaponWandPolymorphMonkey"
Sprite
layers""
- state"poly-effect"
map"["effect"]"
id"WeaponWandFireball"
Sprite
layers""
- state"fire-effect"
map"["effect"]"
sprite"Objects/Weapons/Guns/Basic/wands.rsi"
id"WeaponWandLocker"
Sprite
layers""
- state"locker-effect"
map"["effect"]"
sprite"Objects/Weapons/Guns/Basic/wands.rsi"
id"WeaponWandDeath"
Sprite
layers""
- state"death-effect"
map"["effect"]"
sprite"Objects/Weapons/Guns/Basic/wands.rsi"
id"WeaponWandPolymorphDoor"
Sprite
layers""
- state"door-effect"
map"["effect"]"
sprite"Objects/Weapons/Guns/Basic/wands.rsi"
id"WeaponWandCluwne"
Sprite
layers""
- state"poly-effect"
map"["effect"]"
id"WeaponWandPolymorphBread"
Sprite
layers""
- state"poly-effect"
map"["effect"]"
id"WeaponWaterPistol"
Sprite
sprite"Objects/Weapons/Guns/Pistols/water_pistol.rsi"
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"WeaponWaterBlaster"
Sprite
sprite"Objects/Weapons/Guns/Pistols/soaker.rsi"
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"WeaponWaterBlasterSuper"
Sprite
sprite"Objects/Weapons/Guns/Pistols/soaker.rsi"
layers""
- state"icon"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"WeaponLaserSvalinn"
Sprite
sprite"Objects/Weapons/Guns/Battery/svalinn.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponLaserGun"
Sprite
sprite"Objects/Weapons/Guns/Battery/laser_retro.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponMakeshiftLaser"
Sprite
sprite"Objects/Weapons/Guns/Battery/makeshift.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponTeslaGun"
Sprite
sprite"Objects/Weapons/Guns/Battery/tesla_gun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponLaserCarbinePractice"
Sprite
sprite"Objects/Weapons/Guns/Battery/laser_gun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponLaserCarbine"
Sprite
sprite"Objects/Weapons/Guns/Battery/laser_gun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponPulsePistol"
Sprite
sprite"Objects/Weapons/Guns/Battery/pulse_pistol.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponPulseCarbine"
Sprite
sprite"Objects/Weapons/Guns/Battery/pulse_carbine.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponPulseRifle"
Sprite
sprite"Objects/Weapons/Guns/Battery/pulse_rifle.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponLaserCannon"
Sprite
sprite"Objects/Weapons/Guns/Battery/laser_cannon.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponParticleDecelerator"
Sprite
sprite"Objects/Weapons/Guns/Battery/particle_decelerator.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"WeaponXrayCannon"
Sprite
sprite"Objects/Weapons/Guns/Battery/xray.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponDisablerPractice"
Sprite
sprite"Objects/Weapons/Guns/Battery/practice_disabler.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponDisabler"
Sprite
sprite"Objects/Weapons/Guns/Battery/disabler.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponDisablerSMG"
Sprite
sprite"Objects/Weapons/Guns/Battery/disabler_smg.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponTaser"
Sprite
sprite"Objects/Weapons/Guns/Battery/taser.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponAntiqueLaser"
Sprite
sprite"Objects/Weapons/Guns/Battery/antiquelasergun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponAdvancedLaser"
Sprite
sprite"Objects/Weapons/Guns/Battery/advancedlasergun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponPistolCHIMP"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/chimp.rsi"
layers""
- state"mag-unshaded-1"
map"["enum.GunVisualLayers.MagUnshaded"]"
visible"false"
shader"unshaded"
id"WeaponPistolCHIMPUpgraded"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/chimp.rsi"
layers""
- state"mag-unshaded-1"
map"["enum.GunVisualLayers.MagUnshaded"]"
visible"false"
shader"unshaded"
id"WeaponBehonkerLaser"
Sprite
sprite"Objects/Weapons/Guns/Battery/behonker_eye.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"WeaponEnergyShotgun"
Sprite
sprite"Objects/Weapons/Guns/Battery/energy_shotgun.rsi"
layers""
- state"mag-unshaded-4"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"BowImprovised"
Sprite
layers""
- state"unwielded-plunger"
map"[ plunger ]"
visible"false"
sprite"Objects/Weapons/Guns/Bow/bow.rsi"
id"WeaponMinigun"
Sprite
sprite"Objects/Weapons/Guns/HMGs/minigun.rsi"
layers""
- state"icon"
map"["enum.GunVisualLayers.Base"]"
id"WeaponLauncherChinaLake"
Sprite
sprite"Objects/Weapons/Guns/Launchers/china_lake.rsi"
layers""
- state"icon"
map"["enum.GunVisualLayers.Base"]"
id"WeaponLauncherRocket"
Sprite
sprite"Objects/Weapons/Guns/Launchers/rocket.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponLauncherMultipleRocket"
Sprite
sprite"Objects/Weapons/Guns/Launchers/rocket.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponLauncherPirateCannon"
Sprite
sprite"Objects/Weapons/Guns/Launchers/pirate_cannon.rsi"
layers""
- state"icon"
map"["enum.GunVisualLayers.Base"]"
- containers""
balistic-ammo"!type:Container"
ents"[]"
ballistic-ammo"!type:Container"
type"ContainerContainer"
id"WeaponGrapplingGun"
Sprite
sprite"Objects/Weapons/Guns/Launchers/grappling_gun.rsi"
layers""
- state"base-unshaded"
map"[ "unshaded" ]"
visible"true"
drawdepth"Items"
noRot"false"
id"WeaponTetherGunAdmin"
Sprite
sprite"Objects/Weapons/Guns/Launchers/tether_gun.rsi"
layers""
- state"base-unshaded"
map"[ "unshaded" ]"
shader"unshaded"
visible"false"
drawdepth"Items"
noRot"false"
id"WeaponForceGunAdmin"
Sprite
sprite"Objects/Weapons/Guns/Launchers/force_gun.rsi"
layers""
- state"base-unshaded"
map"[ "unshaded" ]"
shader"unshaded"
visible"false"
drawdepth"Items"
noRot"false"
id"WeaponLauncherAdmemeMeteorLarge"
Sprite
sprite"Objects/Weapons/Guns/Launchers/rocket.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponLauncherAdmemeImmovableRodSlow"
Sprite
sprite"Objects/Weapons/Guns/Launchers/rocket.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponLightMachineGunL6"
Sprite
sprite"Objects/Weapons/Guns/LMGs/l6.rsi"
layers""
- state"mag-3"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponLightMachineGunL6C"
Sprite
sprite"Objects/Weapons/Guns/LMGs/l6.rsi"
layers""
- state"mag-3"
map"[ "enum.GunVisualLayers.Mag" ]"
drawdepth"Items"
noRot"false"
id"WeaponPistolViper"
Sprite
sprite"Objects/Weapons/Guns/Pistols/viper.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponPistolEchis"
Sprite
sprite"Objects/Weapons/Guns/Pistols/viper.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
drawdepth"Items"
noRot"false"
id"WeaponPistolCobra"
Sprite
sprite"Objects/Weapons/Guns/Pistols/cobra.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponPistolMk58"
Sprite
sprite"Objects/Weapons/Guns/Pistols/mk58.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponPistolN1984"
Sprite
sprite"Objects/Weapons/Guns/Pistols/N1984.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"ArrowRegular"
Sprite
layers""
- state"solution1"
color"brown"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
sprite"Objects/Weapons/Guns/Projectiles/arrows.rsi"
id"ArrowImprovised"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/arrows.rsi"
layers""
- state"solution1"
color"lightblue"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"ArrowImprovisedPlasma"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/arrows.rsi"
layers""
- state"solution1"
color"purple"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"ArrowImprovisedUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/arrows.rsi"
layers""
- state"solution1"
color"green"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"ProjectileFireball"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"fireball"
shader"unshaded"
id"ProjectileDragonsBreath"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"fireball"
shader"unshaded"
noRot"false"
id"ProjectileAnomalyFireball"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"fireball"
shader"unshaded"
id"ProjectileLocker"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"welded"
map"[ "enum.WeldableLayers.BaseWelded" ]"
visible"false"
EntityStorageVisuals
stateBaseClosed"decursed"
stateDoorOpen"decursed_open"
stateDoorClosed"decursed_door"
id"ProjectilePolyboltBase"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"'"
noRot"false"
shader"unshaded"
id"ProjectilePolyboltCarp"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"'"
noRot"false"
shader"unshaded"
id"ProjectilePolyboltMonkey"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"'"
noRot"false"
shader"unshaded"
id"ProjectilePolyboltDoor"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"brown"
noRot"false"
shader"unshaded"
id"ProjectileHealingBolt"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"white"
noRot"false"
shader"unshaded"
id"BulletInstakillMagic"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"ProjectilePolyboltCluwne"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"'"
noRot"false"
shader"unshaded"
id"ProjectileIcicle"
Sprite
sprite"Structures/Specific/Anomalies/ice_anom.rsi"
noRot"false"
layers""
- state"bullet"
shader"unshaded"
id"ProjectilePolyboltBread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"spell"
color"'"
noRot"false"
shader"unshaded"
id"MeteorSpaceDust"
Sprite
state"space_dust"
noRot"false"
sprite"Objects/Misc/meteor.rsi"
id"MeteorSmall"
Sprite
state"small"
noRot"false"
sprite"Objects/Misc/meteor.rsi"
id"MeteorMedium"
Sprite
state"medium"
noRot"false"
sprite"Objects/Misc/meteor.rsi"
id"MeteorLarge"
Sprite
state"big"
noRot"false"
sprite"Objects/Misc/meteor.rsi"
id"MeteorUrist"
Sprite
state"human_pixel"
noRot"false"
sprite"Objects/Misc/meteor.rsi"
id"BaseBulletTrigger"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BaseBulletPractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"practice"
noRot"false"
shader"unshaded"
id"BaseBulletIncendiary"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"bullet"
shader"unshaded"
id"BaseBulletAP"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"piercing"
noRot"false"
shader"unshaded"
id"BaseBulletUranium"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"uranium"
noRot"false"
shader"unshaded"
id"BulletTaser"
Sprite
noRot"true"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
color"""
layers""
- state"spark"
shader"unshaded"
id"BulletDisabler"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser"
shader"unshaded"
noRot"false"
id"BulletDisablerPractice"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser"
shader"unshaded"
noRot"false"
id"EmitterBolt"
Sprite
sprite"Structures/Power/Generation/Singularity/emitter.rsi"
layers""
- state"projectile"
shader"unshaded"
noRot"false"
id"WatcherBolt"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser"
shader"unshaded"
noRot"false"
id"WatcherBoltMagmawing"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser_greyscale"
shader"unshaded"
color"orangered"
noRot"false"
id"BulletKinetic"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"chronobolt"
shader"unshaded"
id"BulletKineticShuttle"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"chronobolt"
shader"unshaded"
id"BulletCharge"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"chronobolt"
shader"unshaded"
id"AnomalousParticleDelta"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"magicm_red"
shader"unshaded"
noRot"false"
id"AnomalousParticleDeltaStrong"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"magicm_red"
shader"unshaded"
noRot"false"
id"AnomalousParticleEpsilon"
Sprite
layers""
- state"magicm_cyan"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"AnomalousParticleEpsilonStrong"
Sprite
layers""
- state"magicm_cyan"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"AnomalousParticleZeta"
Sprite
layers""
- state"magicm_yellow"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"AnomalousParticleZetaStrong"
Sprite
layers""
- state"magicm_yellow"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"AnomalousParticleOmegaStrong"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
layers""
- state"magicm_green"
shader"unshaded"
noRot"false"
id"AnomalousParticleSigma"
Sprite
layers""
- state"magicm"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"AnomalousParticleSigmaStrong"
Sprite
layers""
- state"magicm"
shader"unshaded"
sprite"Objects/Weapons/Guns/Projectiles/magic.rsi"
noRot"false"
id"BulletRocket"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"frag"
noRot"false"
shader"unshaded"
id"BulletWeakRocket"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"frag"
noRot"false"
shader"unshaded"
id"BulletGrenadeBaton"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grenade"
noRot"false"
shader"unshaded"
id"BulletGrenadeBlast"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grenade"
noRot"false"
shader"unshaded"
id"BulletGrenadeFlash"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grenade"
noRot"false"
shader"unshaded"
id"BulletGrenadeFrag"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"grenade"
noRot"false"
shader"unshaded"
id"BulletGrenadeEMP"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"frag"
noRot"false"
shader"unshaded"
id"BulletCap"
Sprite
sprite"Objects/Fun/toys.rsi"
layers""
- state"capbullet"
noRot"false"
shader"unshaded"
id"BulletAcid"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/xeno_toxic.rsi"
layers""
- state"xeno_toxic"
noRot"false"
shader"unshaded"
id"BulletWaterShot"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/water_shot.rsi"
layers""
- state"icon"
map"["enum.VaporVisualLayers.Base"]"
id"BulletCannonBall"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
layers""
- state"ball"
noRot"false"
shader"unshaded"
id"GrapplingHook"
Sprite
noRot"false"
sprite"Objects/Weapons/Guns/Launchers/grappling_gun.rsi"
layers""
- state"hook"
id"BulletDisablerSmg"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser"
shader"unshaded"
noRot"false"
id"TeslaGunBullet"
Sprite
sprite"Structures/Power/Generation/Tesla/energy_miniball.rsi"
layers""
- state"tesla_projectile"
shader"unshaded"
noRot"false"
id"BulletLaser"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"heavylaser"
shader"unshaded"
noRot"false"
id"BulletLaserSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"heavylaser"
shader"unshaded"
noRot"false"
id"BulletLaserSpreadNarrow"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"heavylaser"
shader"unshaded"
noRot"false"
id"BulletDisablerSmgSpread"
Sprite
sprite"Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi"
layers""
- state"omnilaser"
shader"unshaded"
noRot"false"
id"WeaponRevolverDeckard"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/deckard.rsi"
layers""
- state"mag-unshaded-3"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
state"icon"
id"WeaponRevolverInspector"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/inspector.rsi"
state"icon"
id"WeaponRevolverMateba"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/mateba.rsi"
state"icon"
id"WeaponRevolverPython"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/python.rsi"
state"icon"
id"WeaponRevolverPythonAP"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/python.rsi"
state"icon"
id"WeaponRevolverPirate"
Sprite
sprite"Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi"
state"icon"
id"WeaponRifleAk"
Sprite
sprite"Objects/Weapons/Guns/Rifles/ak.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponRifleM90GrenadeLauncher"
Sprite
sprite"Objects/Weapons/Guns/Rifles/carbine.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponRifleLecter"
Sprite
sprite"Objects/Weapons/Guns/Rifles/lecter.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponRifleFoam"
Sprite
sprite"Objects/Weapons/Guns/Rifles/foam_rifle.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunBulldog"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/bulldog.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
drawdepth"Items"
noRot"false"
id"WeaponShotgunDoubleBarreled"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/db_shotgun.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunDoubleBarreledRubber"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/db_shotgun.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunEnforcer"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/enforcer.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunEnforcerRubber"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/enforcer.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunKammerer"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/pump.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunSawn"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/sawn.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunSawnEmpty"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/sawn.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunHandmade"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/hm_pistol.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunBlunderbuss"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/blunderbuss.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunImprovised"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponShotgunImprovisedLoaded"
Sprite
sprite"Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi"
layers""
- state"icon"
map"[ "enum.GunVisualLayers.Base" ]"
id"WeaponSubMachineGunAtreides"
Sprite
sprite"Objects/Weapons/Guns/SMGs/atreides.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponSubMachineGunC20r"
Sprite
sprite"Objects/Weapons/Guns/SMGs/c20r.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponSubMachineGunDrozd"
Sprite
sprite"Objects/Weapons/Guns/SMGs/drozd.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponSubMachineGunVector"
Sprite
sprite"Objects/Weapons/Guns/SMGs/vector.rsi"
layers""
- state"mag-0"
map"["enum.GunVisualLayers.Mag"]"
id"WeaponSubMachineGunWt550"
Sprite
sprite"Objects/Weapons/Guns/SMGs/wt550.rsi"
layers""
- state"mag-unshaded-0"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"WeaponSniperMosin"
Sprite
sprite"Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"WeaponSniperHristov"
Sprite
sprite"Objects/Weapons/Guns/Snipers/heavy_sniper.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"Musket"
Sprite
sprite"Objects/Weapons/Guns/Snipers/musket.rsi"
state"base"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"WeaponPistolFlintlock"
Sprite
sprite"Objects/Weapons/Guns/Snipers/flintlock.rsi"
layers""
- state"base"
map"["enum.GunVisualLayers.Base"]"
id"ArmBlade"
Sprite
sprite"Objects/Weapons/Melee/armblade.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponBaguette"
Sprite
state"baguette"
sprite"Objects/Consumable/Food/Baked/bread.rsi"
id"BaseBallBat"
Sprite
sprite"Objects/Weapons/Melee/baseball_bat.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"IncompleteBaseBallBat"
Sprite
sprite"Objects/Weapons/Melee/incomplete_bat.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponMeleeKnockbackStick"
Sprite
sprite"Objects/Weapons/Melee/baseball_bat.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Cane"
Sprite
sprite"Objects/Weapons/Melee/cane.rsi"
state"cane"
drawdepth"Items"
noRot"false"
id"CaneBlade"
Sprite
sprite"Objects/Weapons/Melee/cane_blade.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"CaneSheath"
Sprite
sprite"Objects/Weapons/Melee/cane.rsi"
state"cane-empty"
drawdepth"Items"
noRot"false"
id"CaneSheathFilled"
Sprite
sprite"Objects/Weapons/Melee/cane.rsi"
state"cane-empty"
drawdepth"Items"
noRot"false"
id"Chainsaw"
Sprite
sprite"Objects/Weapons/Melee/chainsaw.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"RitualDagger"
Sprite
sprite"Objects/Weapons/Melee/cult_dagger.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"EldritchBlade"
Sprite
sprite"Objects/Weapons/Melee/cult_blade.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"UnholyHalberd"
Sprite
sprite"Objects/Weapons/Melee/cult_halberd.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"EnergySword"
Sprite
sprite"Objects/Weapons/Melee/e_sword.rsi"
layers""
- state"e_sword_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"EnergyDaggerLoud"
Sprite
sprite"Objects/Weapons/Melee/e_dagger_loud.rsi"
layers""
- state"e_sword_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"EnergyDagger"
Sprite
sprite"Objects/Weapons/Melee/e_dagger.rsi"
layers""
- state"e_sword_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"EnergyDaggerBox"
Sprite
sprite"Objects/Storage/penbox.rsi"
state"e_dagger"
drawdepth"Items"
noRot"false"
id"EnergyCutlass"
Sprite
sprite"Objects/Weapons/Melee/e_cutlass.rsi"
layers""
- state"e_cutlass_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"EnergySwordDouble"
Sprite
sprite"Objects/Weapons/Melee/e_sword_double.rsi"
layers""
- state"e_sword_double_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"CyborgEnergySwordDouble"
Sprite
sprite"Objects/Weapons/Melee/e_sword_double.rsi"
layers""
- state"e_sword_double_blade"
color"""
visible"false"
shader"unshaded"
map"[ "blade" ]"
drawdepth"Items"
noRot"false"
id"FireAxe"
Sprite
sprite"Objects/Weapons/Melee/fireaxe.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"FireAxeFlaming"
Sprite
sprite"Objects/Weapons/Melee/fireaxeflaming.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Gohei"
Sprite
sprite"Objects/Weapons/Melee/gohei.rsi"
state"gohei"
drawdepth"Items"
noRot"false"
id"KitchenKnife"
Sprite
sprite"Objects/Weapons/Melee/kitchen_knife.rsi"
state"icon"
id"ButchCleaver"
Sprite
sprite"Objects/Weapons/Melee/cleaver.rsi"
state"butch"
id"CombatKnife"
Sprite
sprite"Objects/Weapons/Melee/combat_knife.rsi"
state"icon"
id"SurvivalKnife"
Sprite
sprite"Objects/Weapons/Melee/survival_knife.rsi"
state"icon"
id"KukriKnife"
Sprite
sprite"Objects/Weapons/Melee/kukri_knife.rsi"
state"icon"
id"BladedFlatcapGrey"
Sprite
sprite"Clothing/Head/Hats/greyflatcap.rsi"
state"icon"
id"BladedFlatcapBrown"
Sprite
sprite"Clothing/Head/Hats/brownflatcap.rsi"
state"icon"
id"Shiv"
Sprite
sprite"Objects/Weapons/Melee/shiv.rsi"
state"icon"
id"ReinforcedShiv"
Sprite
sprite"Objects/Weapons/Melee/reinforced_shiv.rsi"
state"icon"
id"PlasmaShiv"
Sprite
sprite"Objects/Weapons/Melee/plasma_shiv.rsi"
state"icon"
id"UraniumShiv"
Sprite
sprite"Objects/Weapons/Melee/uranium_shiv.rsi"
state"icon"
id"ThrowingKnife"
Sprite
sprite"Objects/Weapons/Melee/throwing_knife.rsi"
state"icon"
id"Pickaxe"
Sprite
sprite"Objects/Weapons/Melee/pickaxe.rsi"
state"pickaxe"
drawdepth"Items"
noRot"false"
id"MiningDrill"
Sprite
sprite"Objects/Tools/handdrill.rsi"
state"handdrill"
drawdepth"Items"
noRot"false"
id"MiningDrillDiamond"
Sprite
sprite"Objects/Tools/handdrilldiamond.rsi"
state"handdrill"
drawdepth"Items"
noRot"false"
id"WeaponCrusher"
Sprite
sprite"Objects/Weapons/Melee/crusher.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponCrusherDagger"
Sprite
sprite"Objects/Weapons/Melee/crusher_dagger.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponCrusherGlaive"
Sprite
sprite"Objects/Weapons/Melee/crusher_glaive.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponMeleeNeedle"
Sprite
sprite"Objects/Weapons/Melee/needle.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Sledgehammer"
Sprite
sprite"Objects/Weapons/Melee/sledgehammer.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Spear"
Sprite
sprite"Objects/Weapons/Melee/spear.rsi"
layers""
- state"spear1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Items"
noRot"false"
id"SpearReinforced"
Sprite
sprite"Objects/Weapons/Melee/reinforced_spear.rsi"
layers""
- state"spear1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Items"
noRot"false"
id"SpearPlasma"
Sprite
sprite"Objects/Weapons/Melee/plasma_spear.rsi"
layers""
- state"spear1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Items"
noRot"false"
id"SpearUranium"
Sprite
sprite"Objects/Weapons/Melee/uranium_spear.rsi"
layers""
- state"spear1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Items"
noRot"false"
id"SpearBone"
Sprite
sprite"Objects/Weapons/Melee/bone_spear.rsi"
layers""
- state"spear1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Items"
noRot"false"
id"Stunprod"
Sprite
sprite"Objects/Weapons/Melee/stunprod.rsi"
layers""
- state"stunprod_off"
map"[ "enum.ToggleVisuals.Layer" ]"
drawdepth"Items"
noRot"false"
id"CaptainSabre"
Sprite
sprite"Objects/Weapons/Melee/captain_sabre.rsi"
state"icon"
id"Katana"
Sprite
sprite"Objects/Weapons/Melee/katana.rsi"
state"icon"
id"EnergyKatana"
Sprite
sprite"Objects/Weapons/Melee/energykatana.rsi"
state"icon"
id"Machete"
Sprite
sprite"Objects/Weapons/Melee/machete.rsi"
state"icon"
id"Claymore"
Sprite
sprite"Objects/Weapons/Melee/claymore.rsi"
state"icon"
id"Cutlass"
Sprite
sprite"Objects/Weapons/Melee/cutlass.rsi"
state"icon"
id"Throngler"
Sprite
sprite"Objects/Weapons/Melee/Throngler2.rsi"
state"icon"
id"WeaponMeleeToolboxRobust"
Sprite
sprite"Objects/Tools/Toolboxes/toolbox_red.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WhiteCane"
Sprite
sprite"Objects/Weapons/Melee/white_cane.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"Bola"
Sprite
sprite"Objects/Weapons/Throwable/bola.rsi"
state"icon"
drawdepth"Items"
noRot"false"
id"WeaponCroissant"
Sprite
state"croissant"
sprite"Objects/Consumable/Food/Baked/misc.rsi"
id"ExGrenade"
Sprite
sprite"Objects/Weapons/Grenades/grenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"GrenadeFlashBang"
Sprite
sprite"Objects/Weapons/Grenades/flashbang.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"SyndieMiniBomb"
Sprite
sprite"Objects/Weapons/Grenades/syndgrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"SelfDestructSeq"
Sprite
sprite"Objects/Weapons/Grenades/grenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"SupermatterGrenade"
Sprite
sprite"Objects/Weapons/Grenades/supermattergrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"WhiteholeGrenade"
Sprite
sprite"Objects/Weapons/Grenades/whiteholegrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"NuclearGrenade"
Sprite
sprite"Objects/Weapons/Grenades/nukenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"ModularGrenade"
Sprite
sprite"Objects/Weapons/Grenades/modular.rsi"
layers""
- state"empty"
map"[ "enum.ConstructionVisuals.Layer" ]"
drawdepth"Items"
noRot"false"
id"EmpGrenade"
Sprite
sprite"Objects/Weapons/Grenades/empgrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"HolyHandGrenade"
Sprite
sprite"Objects/Weapons/Grenades/holyhandgrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"SmokeGrenade"
Sprite
sprite"Objects/Weapons/Grenades/smoke.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"CleanerGrenade"
Sprite
sprite"Objects/Weapons/Grenades/janitor.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"TearGasGrenade"
Sprite
sprite"Objects/Weapons/Grenades/tear_gas.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"MetalFoamGrenade"
Sprite
sprite"Objects/Weapons/Grenades/metalfoam.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"GrenadeDummy"
Sprite
sprite"Objects/Weapons/Grenades/grenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"SyndieTrickyBomb"
Sprite
sprite"Objects/Weapons/Grenades/syndgrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
id"GrenadeStinger"
Sprite
sprite"Objects/Weapons/Grenades/stingergrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"GrenadeIncendiary"
Sprite
sprite"Objects/Weapons/Grenades/pyrogrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"GrenadeShrapnel"
Sprite
sprite"Objects/Weapons/Grenades/shrapnelgrenade.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"ClusterBang"
Sprite
sprite"Objects/Weapons/Grenades/clusterbang.rsi"
state"base-0"
drawdepth"Items"
noRot"false"
id"ClusterBangFull"
Sprite
sprite"Objects/Weapons/Grenades/clusterbang.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
state"base-0"
drawdepth"Items"
noRot"false"
id"ClusterGrenade"
Sprite
sprite"Objects/Weapons/Grenades/clusterbomb.rsi"
layers""
- state"icon"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"ClusterBananaPeel"
Sprite
sprite"Objects/Specific/Hydroponics/banana.rsi"
state"produce"
drawdepth"Items"
noRot"false"
id"SlipocalypseClusterSoap"
Sprite
sprite"Objects/Specific/Janitorial/soap.rsi"
layers""
- state"syndie-4"
drawdepth"Items"
noRot"false"
id"GrenadeFoamDart"
Sprite
sprite"Objects/Weapons/Grenades/foamdart.rsi"
layers""
- state"primed"
map"["enum.TriggerVisualLayers.Base"]"
drawdepth"Items"
noRot"false"
id"ThrowingStar"
Sprite
sprite"Objects/Weapons/Throwable/throwing_star.rsi"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"ThrowingStarNinja"
Sprite
sprite"Objects/Weapons/Throwable/throwing_star.rsi"
layers""
- state"icon"
map"["base"]"
drawdepth"Items"
noRot"false"
id"Barricade"
Sprite
sprite"Structures/barricades.rsi"
state"barricade_full"
drawdepth"BlastDoors"
noRot"true"
id"BarricadeBlock"
Sprite
sprite"Structures/barricades.rsi"
state"barricade"
drawdepth"BlastDoors"
noRot"true"
id"BarricadeDirectional"
Sprite
sprite"Structures/barricades.rsi"
state"barricade_directional"
noRot"false"
drawdepth"BlastDoors"
id"CargoTelepad"
Sprite
sprite"Structures/cargo_telepad.rsi"
drawdepth"FloorObjects"
layers""
- state"idle"
map"[ "enum.CargoTelepadLayers.Beam" ]"
shader"unshaded"
id"ConveyorBelt"
Sprite
sprite"Structures/conveyor.rsi"
state"conveyor_started_cw"
drawdepth"FloorObjects"
id"ConveyorBeltAssembly"
Sprite
sprite"Structures/conveyor.rsi"
state"conveyor_loose"
drawdepth"Items"
noRot"false"
id"CryogenicSleepUnit"
Sprite
noRot"true"
sprite"Structures/cryostorage.rsi"
layers""
- state"sleeper_0"
map"["base"]"
id"CryogenicSleepUnitSpawner"
Sprite
noRot"true"
sprite"Structures/cryostorage.rsi"
layers""
- state"sleeper_0"
map"["base"]"
id"CryogenicSleepUnitSpawnerLateJoin"
Sprite
noRot"true"
sprite"Structures/cryostorage.rsi"
layers""
- state"sleeper_0"
map"["base"]"
id"LogicEmptyCircuit"
Sprite
sprite"Objects/Devices/gates.rsi"
layers""
- state"base"
drawdepth"Items"
noRot"false"
id"LogicGateOr"
Sprite
layers""
- state"or"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"LogicGateAnd"
Sprite
layers""
- state"and"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"LogicGateXor"
Sprite
layers""
- state"xor"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"LogicGateNor"
Sprite
layers""
- state"nor"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"LogicGateNand"
Sprite
layers""
- state"nand"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"LogicGateXnor"
Sprite
layers""
- state"xnor"
visible"false"
map"[ "enum.LogicGateLayers.Gate" ]"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"EdgeDetector"
Sprite
layers""
- state"edge_detector"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"PowerSensor"
Sprite
layers""
- state"power_sensor"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"MemoryCell"
Sprite
layers""
- state"memory_cell"
sprite"Objects/Devices/gates.rsi"
drawdepth"Items"
noRot"false"
id"hydroponicsTray"
Sprite
layers""
- sprite"Structures/Hydroponics/overlays.rsi"
state"harvest3"
map"[ "harvest_alert" ]"
visible"false"
sprite"Structures/Hydroponics/misc.rsi"
noRot"true"
id"HydroponicsTrayEmpty"
Sprite
layers""
- sprite"Structures/Hydroponics/overlays.rsi"
state"harvest3"
map"[ "harvest_alert" ]"
visible"false"
sprite"Structures/Hydroponics/misc.rsi"
noRot"true"
id"KitchenSpike"
Sprite
sprite"Structures/meat_spike.rsi"
state"spike"
layers""
- state"spike"
map"["base"]"
id"PlasticFlapsClear"
Sprite
sprite"Structures/plastic_flaps.rsi"
state"plasticflaps"
drawdepth"Mobs"
Icon
key"walls"
mode"NoSprite"
id"PlasticFlapsOpaque"
Sprite
sprite"Structures/plastic_flaps.rsi"
state"plasticflaps"
drawdepth"Mobs"
Icon
key"walls"
mode"NoSprite"
id"PlasticFlapsAirtightClear"
Sprite
sprite"Structures/plastic_flaps.rsi"
state"plasticflaps"
drawdepth"Mobs"
Icon
key"walls"
mode"NoSprite"
id"PlasticFlapsAirtightOpaque"
Sprite
sprite"Structures/plastic_flaps.rsi"
state"plasticflaps"
drawdepth"Mobs"
Icon
key"walls"
mode"NoSprite"
id"hydroponicsSoil"
Sprite
sprite"Structures/Hydroponics/misc.rsi"
state"soil"
noRot"true"
id"BannerNanotrasen"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner"
noRot"true"
id"BannerCargo"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_cargo"
noRot"true"
id"BannerEngineering"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_engineering"
noRot"true"
id"BannerMedical"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_medical"
noRot"true"
id"BannerRevolution"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_revolution"
noRot"true"
id"BannerSyndicate"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_syndicate"
noRot"true"
id"BannerScience"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_science"
noRot"true"
id"BannerSecurity"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner_security"
noRot"true"
id"BannerBlue"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner-blue"
noRot"true"
id"BannerRed"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner-red"
noRot"true"
id"BannerYellow"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner-yellow"
noRot"true"
id"BannerGreen"
Sprite
sprite"Structures/Decoration/banner.rsi"
state"banner-green"
noRot"true"
id"Bonfire"
Sprite
noRot"true"
sprite"Structures/Decoration/bonfire.rsi"
layers""
- state"burning"
id"LegionnaireBonfire"
Sprite
layers""
- state"legionnaire_bonfire"
noRot"true"
sprite"Structures/Decoration/bonfire.rsi"
id"CrystalGreen"
Sprite
sprite"Structures/Decoration/crystal.rsi"
state"crystal_grey"
color"""
noRot"true"
id"CrystalPink"
Sprite
color"""
sprite"Structures/Decoration/crystal.rsi"
state"crystal_grey"
noRot"true"
id"CrystalGrey"
Sprite
state"crystal_grey"
color"""
sprite"Structures/Decoration/crystal.rsi"
noRot"true"
id"CrystalOrange"
Sprite
color"""
sprite"Structures/Decoration/crystal.rsi"
state"crystal_grey"
noRot"true"
id"CrystalBlue"
Sprite
color"""
sprite"Structures/Decoration/crystal.rsi"
state"crystal_grey"
noRot"true"
id"CrystalCyan"
Sprite
color"""
sprite"Structures/Decoration/crystal.rsi"
state"crystal_grey"
noRot"true"
id"HospitalCurtains"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/hospital.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"HospitalCurtainsOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/hospital.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsBlack"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/black.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsBlackOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/black.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsBlue"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/blue.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsBlueOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/blue.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsCyan"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/cyan.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsCyanOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/cyan.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsGreen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/green.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsGreenOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/green.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsOrange"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/orange.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsOrangeOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/orange.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsPink"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/pink.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsPinkOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/pink.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsPurple"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/purple.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsPurpleOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/purple.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsRed"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/red.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsRedOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/red.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsWhite"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/white.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"CurtainsWhiteOpen"
Sprite
snapCardinals"true"
sprite"Structures/Decoration/Curtains/white.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
id"DecoratedFirTree"
Sprite
sprite"Structures/Decoration/decorated_fir_tree.rsi"
layers""
- state"lights"
shader"unshaded"
id"Fireplace"
Sprite
sprite"Structures/Decoration/fireplace.rsi"
layers""
- state"fireplace_glow"
map"["christmas"]"
visible"false"
shader"unshaded"
id"FleshBlocker"
Sprite
noRot"true"
sprite"Structures/Decoration/flesh_decoration.rsi"
layers""
- state"closed"
map"[ "enum.DamageStateVisualLayers.Base" ]"
id"Mannequin"
Sprite
sprite"Structures/Decoration/mannequin.rsi"
state"mannequin"
noRot"true"
layers""
- map"[ "head" ]"
id"ShowcaseRobot"
Sprite
sprite"Structures/Decoration/showcase.rsi"
state"showcase_1"
id"ShowcaseRobotWhite"
Sprite
sprite"Structures/Decoration/showcase.rsi"
state"showcase_2"
id"ShowcaseRobotAntique"
Sprite
sprite"Structures/Decoration/showcase.rsi"
state"showcase_3"
id"ShowcaseRobotMarauder"
Sprite
sprite"Structures/Decoration/showcase.rsi"
state"showcase_4"
id"StatueVenusRed"
Sprite
noRot"true"
sprite"Structures/Decoration/statues.rsi"
state"venus_red"
drawdepth"Mobs"
offset""0.0,0.5""
id"StatueVenusBlue"
Sprite
noRot"true"
sprite"Structures/Decoration/statues.rsi"
state"venus_blue"
drawdepth"Mobs"
offset""0.0,0.5""
id"StatueBananiumClown"
Sprite
noRot"true"
sprite"Structures/Decoration/statues.rsi"
state"bananium_clown"
drawdepth"Mobs"
offset""0.0,0.5""
id"BoozeDispenser"
Sprite
sprite"Structures/smalldispensers.rsi"
drawdepth"SmallObjects"
state"booze"
id"BoozeDispenserEmpty"
Sprite
sprite"Structures/smalldispensers.rsi"
drawdepth"SmallObjects"
state"booze"
id"ChemDispenser"
Sprite
sprite"Structures/dispensers.rsi"
state"industrial-working"
snapCardinals"true"
id"ChemDispenserEmpty"
Sprite
sprite"Structures/dispensers.rsi"
state"industrial-working"
snapCardinals"true"
id"SodaDispenser"
Sprite
sprite"Structures/smalldispensers.rsi"
drawdepth"SmallObjects"
state"soda"
id"SodaDispenserEmpty"
Sprite
sprite"Structures/smalldispensers.rsi"
drawdepth"SmallObjects"
state"soda"
id"AirlockServiceLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockLawyerLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockTheatreLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockChapelLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockJanitorLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockKitchenLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockBarLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHydroponicsLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hydroponics.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalCargoLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalEngineeringLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalCommandLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassCommandLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalAtmosphericsLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalSyndicateLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalNukeopLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockFreezerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/freezer.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockFreezerKitchenHydroLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/freezer.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockFreezerHydroponicsLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/freezer.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockEngineeringLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/engineering.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockAtmosphericsLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/atmospherics.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCargoLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/cargo.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSalvageLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/cargo.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMiningLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/mining.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/medical.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockVirologyLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/virology.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockChemistryLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/chemistry.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalMorgueLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/medical.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockScienceLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/science.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalScienceLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/science.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCentralCommandLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/centcomm.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCommandLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCaptainLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockChiefMedicalOfficerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockChiefEngineerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHeadOfSecurityLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockResearchDirectorLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHeadOfPersonnelLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockQuartermasterLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurityLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockDetectiveLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockBrigLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurityLawyerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockArmoryLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockVaultLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockEVALocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockServiceGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockLawyerGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockTheatreGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockBarGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassCargoLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassSyndicateLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassNukeopLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassEngineeringLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassAtmosphericsLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockKitchenGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockJanitorGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHydroGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/hydroponics.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockChapelGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockEngineeringGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/engineering.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockAtmosphericsGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/atmospherics.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCargoGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/cargo.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSalvageGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/cargo.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMiningGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/mining.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockChemistryGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/chemistry.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalMorgueGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/medical.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/medical.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockVirologyGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/virology.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockScienceGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/science.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalScienceGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/science.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCentralCommandGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/centcomm.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCommandGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCaptainGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockChiefMedicalOfficerGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockChiefEngineerGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockHeadOfSecurityGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockResearchDirectorGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockHeadOfPersonnelGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockQuartermasterGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurityGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockDetectiveGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockBrigGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurityLawyerGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockArmoryGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockEVAGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicateGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/syndicate.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicateNukeopGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/syndicate.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintGlassLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/maint.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintSalvageLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintCargoLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintCommandLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintCommonLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintEngiLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintAtmoLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintBarLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintChapelLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintHydroLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintJanitorLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintLawyerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintServiceLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintTheatreLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintKitchenLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintKitchenHydroLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintIntLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintMedLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalMorgueMaintLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintChemLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintRnDLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintRnDMedLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintSecLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintDetectiveLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintHOPLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintCaptainLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintChiefEngineerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintChiefMedicalOfficerLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintHeadOfSecurityLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintResearchDirectorLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintQuartermasterLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintArmoryLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicateLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/syndicate.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicateNukeopLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/syndicate.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalShuttleLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalShuttleSyndicateLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalShuttleNukeopLocked"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleSyndicateLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleNukeopLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleEmergencyLocked"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleArrivals"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlassShuttleEscape"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"HighSecCentralCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"HighSecCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"HighSecCaptainLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"HighSecArmoryLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHatchSyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hatch.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockFreezer"
Sprite
sprite"Structures/Doors/Airlocks/Standard/freezer.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockEngineering"
Sprite
sprite"Structures/Doors/Airlocks/Standard/engineering.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockAtmospherics"
Sprite
sprite"Structures/Doors/Airlocks/Standard/atmospherics.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCargo"
Sprite
sprite"Structures/Doors/Airlocks/Standard/cargo.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHydroponics"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hydroponics.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedical"
Sprite
sprite"Structures/Doors/Airlocks/Standard/medical.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockVirology"
Sprite
sprite"Structures/Doors/Airlocks/Standard/virology.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockChemistry"
Sprite
sprite"Structures/Doors/Airlocks/Standard/chemistry.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockScience"
Sprite
sprite"Structures/Doors/Airlocks/Standard/science.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCommand"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurity"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaint"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Standard/syndicate.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockMining"
Sprite
sprite"Structures/Doors/Airlocks/Standard/mining.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockCentralCommand"
Sprite
sprite"Structures/Doors/Airlocks/Standard/centcomm.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHatch"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hatch.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockHatchMaintenance"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hatch_maint.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockEngineeringGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/engineering.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMaintGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/maint.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockAtmosphericsGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/atmospherics.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCargoGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/cargo.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockHydroponicsGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/hydroponics.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMedicalGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/medical.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockChemistryGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/chemistry.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockVirologyGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/virology.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockScienceGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/science.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCommandGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSecurityGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockSyndicateGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/syndicate.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockMiningGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/mining.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockCentralCommandGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/centcomm.rsi"
Icon
key"walls"
mode"NoSprite"
id"AirlockAssemblyAtmospherics"
Sprite
sprite"Structures/Doors/Airlocks/Standard/atmospherics.rsi"
state""assembly""
id"AirlockAssemblyAtmosphericsGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/atmospherics.rsi"
state""assembly""
id"AirlockAssemblyCargo"
Sprite
sprite"Structures/Doors/Airlocks/Standard/cargo.rsi"
state""assembly""
id"AirlockAssemblyCargoGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/cargo.rsi"
state""assembly""
id"PinionAirlockAssembly"
Sprite
sprite"Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi"
state""assembly""
id"PinionAirlockAssemblyGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi"
state""assembly""
id"AirlockAssemblyCommand"
Sprite
sprite"Structures/Doors/Airlocks/Standard/command.rsi"
state""assembly""
id"AirlockAssemblyCommandGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/command.rsi"
state""assembly""
id"AirlockAssemblyEngineering"
Sprite
sprite"Structures/Doors/Airlocks/Standard/engineering.rsi"
state""assembly""
id"AirlockAssemblyEngineeringGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/engineering.rsi"
state""assembly""
id"AirlockAssemblyExternal"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
state""assembly""
id"AirlockAssemblyExternalGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
state""assembly""
id"AirlockAssemblyGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
state""assembly""
id"AirlockAssemblyFreezer"
Sprite
sprite"Structures/Doors/Airlocks/Standard/freezer.rsi"
state""assembly""
id"AirlockAssemblyHydroponics"
Sprite
sprite"Structures/Doors/Airlocks/Standard/hydroponics.rsi"
state""assembly""
id"AirlockAssemblyHydroponicsGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/hydroponics.rsi"
state""assembly""
id"AirlockAssemblyMaintenance"
Sprite
sprite"Structures/Doors/Airlocks/Standard/maint.rsi"
state""assembly""
id"AirlockAssemblyMaintenanceGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/maint.rsi"
state""assembly""
id"AirlockAssemblyMedical"
Sprite
sprite"Structures/Doors/Airlocks/Standard/medical.rsi"
state""assembly""
id"AirlockAssemblyMedicalGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/medical.rsi"
state""assembly""
id"AirlockAssemblyScience"
Sprite
sprite"Structures/Doors/Airlocks/Standard/science.rsi"
state""assembly""
id"AirlockAssemblyScienceGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/science.rsi"
state""assembly""
id"AirlockAssemblySecurity"
Sprite
sprite"Structures/Doors/Airlocks/Standard/security.rsi"
state""assembly""
id"AirlockAssemblySecurityGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/security.rsi"
state""assembly""
id"AirlockAssemblyShuttle"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle.rsi"
state""assembly""
id"AirlockAssemblyShuttleGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
state""assembly""
id"AirlockAssemblyVirology"
Sprite
sprite"Structures/Doors/Airlocks/Standard/virology.rsi"
state""assembly""
id"AirlockAssemblyVirologyGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/virology.rsi"
state""assembly""
id"AirlockAssemblyCentralCommand"
Sprite
sprite"Structures/Doors/Airlocks/Standard/centcomm.rsi"
state""assembly""
id"AirlockAssemblyCentralCommandGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/centcomm.rsi"
state""assembly""
id"AirlockAssemblyMining"
Sprite
sprite"Structures/Doors/Airlocks/Standard/mining.rsi"
state""assembly""
id"AirlockAssemblyMiningGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/mining.rsi"
state""assembly""
id"AirlockAssemblySyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Standard/syndicate.rsi"
state""assembly""
id"AirlockAssemblySyndicateGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/syndicate.rsi"
state""assembly""
id"AirlockAssemblyShuttleSyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi"
state""assembly""
id"AirlockAssemblyShuttleSyndicateGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi"
state""assembly""
id"AirlockAssemblyHighSec"
Sprite
sprite"Structures/Doors/Airlocks/highsec/highsec.rsi"
state""assembly""
id"AirlockAssembly"
Sprite
sprite"Structures/Doors/Airlocks/Standard/basic.rsi"
state""assembly""
id"Airlock"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/glass.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"PinionAirlock"
Sprite
sprite"Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"PinionAirlockGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternal"
Sprite
sprite"Structures/Doors/Airlocks/Standard/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockExternalGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/external.rsi"
snapCardinals"true"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"HighSecDoor"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockShuttle"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockGlassShuttle"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockGlassShuttleSyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"AirlockShuttleSyndicate"
Sprite
sprite"Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi"
snapCardinals"false"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
Icon
key"walls"
mode"NoSprite"
id"Firelock"
Sprite
sprite"Structures/Doors/Airlocks/Standard/firelock.rsi"
snapCardinals"true"
layers""
- state"panel_open"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
visible"false"
id"FirelockGlass"
Sprite
sprite"Structures/Doors/Airlocks/Glass/firelock.rsi"
snapCardinals"true"
layers""
- state"panel_open"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
visible"false"
id"FirelockEdge"
Sprite
sprite"Structures/Doors/edge_door_hazard.rsi"
snapCardinals"false"
layers""
- state"panel_open"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
visible"false"
id"FirelockFrame"
Sprite
sprite"Structures/Doors/Airlocks/Standard/firelock.rsi"
layers""
- state"frame1"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"MetalDoor"
Sprite
sprite"Structures/Doors/MineralDoors/metal_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"WoodDoor"
Sprite
sprite"Structures/Doors/MineralDoors/wood_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"PaperDoor"
Sprite
sprite"Structures/Doors/MineralDoors/paper_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"PlasmaDoor"
Sprite
sprite"Structures/Doors/MineralDoors/plasma_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"GoldDoor"
Sprite
sprite"Structures/Doors/MineralDoors/gold_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"SilverDoor"
Sprite
sprite"Structures/Doors/MineralDoors/silver_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"BananiumDoor"
Sprite
sprite"Structures/Doors/MineralDoors/bananium_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"WebDoor"
Sprite
sprite"Structures/Doors/web_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"BaseSecretDoorAssembly"
Sprite
sprite"Structures/Doors/secret_door.rsi"
state"assembly"
id"SolidSecretDoor"
Sprite
sprite"Structures/Doors/secret_door.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"BlastDoor"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorOpen"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorFrame"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
state"assembly"
id"BlastDoorExterior1"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorExterior1Open"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorExterior2"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorExterior2Open"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorExterior3"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorExterior3Open"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorBridge"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorBridgeOpen"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorEngineering"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorEngineeringOpen"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorScience"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorScienceOpen"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorWindows"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"BlastDoorWindowsOpen"
Sprite
sprite"Structures/Doors/Shutters/blastdoor.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"ShuttersNormal"
Sprite
sprite"Structures/Doors/Shutters/shutters.rsi"
drawdepth"BlastDoors"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"ShuttersNormalOpen"
Sprite
sprite"Structures/Doors/Shutters/shutters.rsi"
drawdepth"BlastDoors"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
Icon
key"walls"
mode"NoSprite"
id"ShuttersRadiation"
Sprite
sprite"Structures/Doors/Shutters/shutters_radiation.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"ShuttersRadiationOpen"
Sprite
sprite"Structures/Doors/Shutters/shutters_radiation.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"ShuttersWindow"
Sprite
sprite"Structures/Doors/Shutters/shutters_window.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"ShuttersWindowOpen"
Sprite
sprite"Structures/Doors/Shutters/shutters_window.rsi"
layers""
- state"closed"
map"["enum.DoorVisualLayers.Base"]"
drawdepth"BlastDoors"
Icon
key"walls"
mode"NoSprite"
id"ShuttersFrame"
Sprite
sprite"Structures/Doors/Shutters/shutters.rsi"
state"frame"
id"WindoorAssembly"
Sprite
sprite"Structures/Doors/Windoors/windoor.rsi"
layers""
- state"assembly"
id"WindoorAssemblySecure"
Sprite
sprite"Structures/Doors/Windoors/windoor.rsi"
layers""
- state"assembly"
id"WindoorAssemblyClockwork"
Sprite
sprite"Structures/Doors/Windoors/clockwork_windoor.rsi"
layers""
- state"open"
id"WindoorAssemblyPlasma"
Sprite
sprite"Structures/Doors/Windoors/plasma.rsi"
layers""
- state"assembly"
id"WindoorAssemblySecurePlasma"
Sprite
sprite"Structures/Doors/Windoors/plasma.rsi"
layers""
- state"assembly"
id"WindoorAssemblyUranium"
Sprite
sprite"Structures/Doors/Windoors/uranium.rsi"
layers""
- state"assembly"
id"WindoorAssemblySecureUranium"
Sprite
sprite"Structures/Doors/Windoors/uranium.rsi"
layers""
- state"assembly"
id"Windoor"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecure"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorClockwork"
Sprite
sprite"Structures/Doors/Windoors/clockwork_windoor.rsi"
thresholds""
- trigger""
!type"DamageTrigger"
damage200
behaviors""
- !type"DoActsBehavior"
acts"[ "Destruction" ]"
spawn""
ShardGlassClockwork""
min2
max4
SheetBrass1""
id"WindoorPlasma"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecurePlasma"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorUranium"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureUranium"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorBarLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorBarKitchenLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorCargoLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorChapelLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorHydroponicsLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorJanitorLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"PlasmaWindoorJanitorLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorKitchenLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorKitchenHydroponicsLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorServiceLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorTheatreLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureArmoryLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureArmoryLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureAtmosphericsLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureAtmosphericsLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureBarLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureBrigLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureCargoLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureChapelLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureChemistryLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureChemistryLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureCentralCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureCentralCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"UraniumWindoorSecureCentralCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureCommandLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureDetectiveLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureEngineeringLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureEngineeringLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"UraniumWindoorSecureEngineeringLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureExternalLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureJanitorLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureJanitorLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureKitchenLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureSecurityLawyerLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureMedicalLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureSalvageLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureSecurityLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureSecurityLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureScienceLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureScienceLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureServiceLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSecureHeadOfPersonnelLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"UraniumWindoorSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"UraniumWindoorSecureSyndicateLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"WindoorNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"WindoorSecureNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"PlasmaWindoorSecureNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.HUD"]"
shader"unshaded"
visible"false"
id"UraniumWindoorNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"UraniumWindoorSecureNukeopLocked"
Sprite
sprite"Interface/Misc/ai_hud.rsi"
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.HUD" ]"
shader"unshaded"
visible"false"
id"AltarNanotrasen"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"nanotrasen"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"nanotrasen"
id"AltarChaos"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"chaos"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"chaos"
id"AltarDruid"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"druid"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"druid"
id"AltarToolbox"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"toolbox"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"toolbox"
id"AltarSpaceChristian"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
layers""
- state"space-christian_lightning"
shader"unshaded"
state"nanotrasen"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"space-christian"
id"AltarSatana"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
layers""
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shader"unshaded"
state"nanotrasen"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"satana"
id"AltarTechnology"
Sprite
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
layers""
- state"technology_lightning"
shader"unshaded"
state"nanotrasen"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/nanotrasen.rsi"
state"technology"
id"AltarConvertFestival"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"festival"
id"AltarConvertMaint"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"maint"
id"AltarConvertBlue"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"blue"
id"AltarConvertBurden"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"convertaltar"
id"AltarConvert"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"convertaltar"
id"AltarConvertOrange"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"orange"
id"AltarConvertRed"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"red"
id"AltarConvertWhite"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"white"
id"AltarConvertYellow"
Sprite
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
layers""
- state"lightning"
shader"unshaded"
state"festival"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Gods/convertaltar.rsi"
state"yellow"
id"AltarHeaven"
Sprite
sprite"Structures/Furniture/Altars/Cults/heaven.rsi"
layers""
- state"blood"
shader"unshaded"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Cults/heaven.rsi"
state"full"
id"AltarFangs"
Sprite
sprite"Structures/Furniture/Altars/Cults/fangs.rsi"
layers""
- state"blood"
shader"unshaded"
snapCardinals"true"
Icon
sprite"Structures/Furniture/Altars/Cults/fangs.rsi"
state"full"
id"AltarBananium"
Sprite
sprite"Structures/Furniture/Altars/Cults/bananium.rsi"
state"full"
snapCardinals"true"
id"Bed"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"bed"
noRot"true"
id"MedicalBed"
Sprite
state"bed-MED"
sprite"Structures/Furniture/furniture.rsi"
noRot"true"
id"DogBed"
Sprite
state"dogbed"
sprite"Structures/Furniture/furniture.rsi"
noRot"true"
id"Mattress"
Sprite
state"mattress"
sprite"Structures/Furniture/furniture.rsi"
noRot"true"
id"WebBed"
Sprite
sprite"Structures/Web/bed.rsi"
state"icon"
noRot"true"
id"PsychBed"
Sprite
state"psychbed"
sprite"Structures/Furniture/furniture.rsi"
noRot"true"
id"BenchComfy"
Sprite
sprite"Structures/Furniture/Bench/comf_bench.rsi"
layers""
- state"bench_solo_cover"
color"""
noRot"true"
id"BenchColorfulComfy"
Sprite
layers""
- state"bench_solo_cover"
color"""
map"[ "enum.DamageStateVisualLayers.Base" ]"
sprite"Structures/Furniture/Bench/comf_bench.rsi"
noRot"true"
id"BenchRedComfy"
Sprite
layers""
- state"bench_solo_cover"
color"""
sprite"Structures/Furniture/Bench/comf_bench.rsi"
noRot"true"
id"BenchBlueComfy"
Sprite
layers""
- state"bench_solo_cover"
color"""
sprite"Structures/Furniture/Bench/comf_bench.rsi"
noRot"true"
id"Bookshelf"
Sprite
sprite"Structures/Furniture/bookshelf.rsi"
snapCardinals"true"
layers""
- state"book-0"
- map"["enum.StorageFillLayers.Fill"]"
id"Carpet"
Sprite
sprite"Structures/Furniture/Carpets/red_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/red_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetBlack"
Sprite
sprite"Structures/Furniture/Carpets/black_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/black_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetPink"
Sprite
sprite"Structures/Furniture/Carpets/pink_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/pink_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetBlue"
Sprite
sprite"Structures/Furniture/Carpets/blue_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/blue_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetGreen"
Sprite
sprite"Structures/Furniture/Carpets/green_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/green_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetOrange"
Sprite
sprite"Structures/Furniture/Carpets/orange_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/orange_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetSBlue"
Sprite
sprite"Structures/Furniture/Carpets/skyblue_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/skyblue_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetPurple"
Sprite
sprite"Structures/Furniture/Carpets/purple_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/purple_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetCyan"
Sprite
sprite"Structures/Furniture/Carpets/cyan_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/cyan_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetWhite"
Sprite
sprite"Structures/Furniture/Carpets/white_carpet.rsi"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/white_carpet.rsi"
state"full"
key"full"
base"carpet_"
id"CarpetChapel"
Sprite
sprite"Structures/Furniture/Carpets/chapel_carpet.rsi"
state"chapel"
drawdepth"FloorTiles"
Icon
sprite"Structures/Furniture/Carpets/chapel_carpet.rsi"
state"chapel"
id"Chair"
Sprite
state"chair"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairGreyscale"
Sprite
state"chair-greyscale"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"Stool"
Sprite
state"stool"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"StoolBar"
Sprite
state"bar"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairBrass"
Sprite
state"brass_chair"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairOfficeLight"
Sprite
state"office-white"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairOfficeDark"
Sprite
state"office-dark"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ComfyChair"
Sprite
state"comfy"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairPilotSeat"
Sprite
state"shuttle"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairWood"
Sprite
state"wooden"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairRitual"
Sprite
state"ritual"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairMeat"
Sprite
state"meat"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairCursed"
Sprite
state"cursed"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"ChairWeb"
Sprite
sprite"Structures/Web/chair.rsi"
state"icon"
noRot"true"
id"ChairFolding"
Sprite
sprite"Structures/Furniture/folding_chair.rsi"
layers""
- state"folding_folded"
map"["foldedLayer"]"
visible"false"
noRot"true"
id"ChairFoldingSpawnFolded"
Sprite
sprite"Structures/Furniture/folding_chair.rsi"
layers""
- state"folding_folded"
map"["foldedLayer"]"
visible"false"
noRot"true"
id"SteelBench"
Sprite
state"steel-bench"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"WoodenBench"
Sprite
state"wooden-bench"
sprite"Structures/Furniture/chairs.rsi"
noRot"true"
id"Dresser"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"DresserFilled"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
id"Memorial"
Sprite
sprite"Structures/Furniture/Memorials/generic_memorial.rsi"
state"memorial"
id"SS13Memorial"
Sprite
sprite"Structures/Furniture/Memorials/ss13_memorial.rsi"
state"memorial"
drawdepth"Mobs"
noRot"true"
offset""0.0,0.5""
id"PottedPlant0"
Sprite
state"applebush"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant1"
Sprite
state"plant-01"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant2"
Sprite
state"plant-02"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant3"
Sprite
state"plant-03"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant4"
Sprite
state"plant-04"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant5"
Sprite
state"plant-05"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant6"
Sprite
state"plant-06"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant7"
Sprite
state"plant-07"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant8"
Sprite
state"plant-08"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlantBioluminscent"
Sprite
state"plant-09"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant10"
Sprite
state"plant-10"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant11"
Sprite
state"plant-11"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant12"
Sprite
state"plant-12"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant13"
Sprite
state"plant-13"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant14"
Sprite
state"plant-14"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant15"
Sprite
state"plant-15"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant16"
Sprite
state"plant-16"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant17"
Sprite
state"plant-17"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant18"
Sprite
state"plant-18"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant19"
Sprite
state"plant-19"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant20"
Sprite
state"plant-20"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant21"
Sprite
state"plant-21"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant22"
Sprite
state"plant-22"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant23"
Sprite
state"plant-23"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant24"
Sprite
state"plant-24"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlantRD"
Sprite
state"plant-25"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant26"
Sprite
state"plant-26"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant27"
Sprite
state"plant-27"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant28"
Sprite
state"plant-28"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant29"
Sprite
state"plant-29"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"PottedPlant30"
Sprite
state"plant-30"
drawdepth"Overdoors"
offset""0.0,0.3""
sprite"Structures/Furniture/potted_plants.rsi"
noRot"true"
id"RollerBed"
Sprite
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
layers""
- state"rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
drawdepth"Items"
id"RollerBedSpawnFolded"
Sprite
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
layers""
- state"rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
drawdepth"Items"
id"CheapRollerBed"
Sprite
layers""
- state"cheap_rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
drawdepth"Items"
id"CheapRollerBedSpawnFolded"
Sprite
layers""
- state"cheap_rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
drawdepth"Items"
id"EmergencyRollerBed"
Sprite
layers""
- state"emergency_rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
drawdepth"Items"
id"EmergencyRollerBedSpawnFolded"
Sprite
layers""
- state"emergency_rollerbed_buckled"
map"["buckledLayer"]"
visible"false"
sprite"Structures/Furniture/rollerbeds.rsi"
noRot"true"
drawdepth"Items"
id"ToiletEmpty"
Sprite
sprite"Structures/Furniture/toilet.rsi"
layers""
- state"dispover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
- map"[ "SeatVisualState.SeatUp" ]"
id"ToiletDirtyWater"
Sprite
sprite"Structures/Furniture/toilet.rsi"
layers""
- state"dispover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
- map"[ "SeatVisualState.SeatUp" ]"
id"ToiletGoldenEmpty"
Sprite
sprite"Structures/Furniture/golden_toilet.rsi"
layers""
- state"dispover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
- map"[ "SeatVisualState.SeatUp" ]"
id"ToiletGoldenDirtyWater"
Sprite
sprite"Structures/Furniture/golden_toilet.rsi"
layers""
- state"dispover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
- map"[ "SeatVisualState.SeatUp" ]"
id"OperatingTable"
Sprite
sprite"Structures/Furniture/Tables/optable.rsi"
state"operating_table"
noRot"true"
Icon
sprite"Structures/Furniture/Tables/optable.rsi"
state"operating_table"
id"TableFrame"
Sprite
sprite"Structures/Furniture/Tables/frame.rsi"
Icon
sprite"Structures/Furniture/Tables/frame.rsi"
state"full"
key"state"
base"state_"
id"CounterWoodFrame"
Sprite
sprite"Structures/Furniture/Tables/frame.rsi"
Icon
sprite"Structures/Furniture/Tables/frame.rsi"
state"full"
key"state"
base"state_"
id"CounterMetalFrame"
Sprite
sprite"Structures/Furniture/Tables/frame.rsi"
Icon
sprite"Structures/Furniture/Tables/frame.rsi"
state"full"
key"state"
base"state_"
id"Table"
Sprite
sprite"Structures/Furniture/Tables/generic.rsi"
Icon
sprite"Structures/Furniture/Tables/generic.rsi"
key"metaltable"
base"state_"
state"full"
id"TableReinforced"
Sprite
sprite"Structures/Furniture/Tables/reinforced.rsi"
Icon
sprite"Structures/Furniture/Tables/reinforced.rsi"
key"metalreinforcedtable"
state"full"
base"state_"
id"TableGlass"
Sprite
sprite"Structures/Furniture/Tables/glass.rsi"
Icon
sprite"Structures/Furniture/Tables/glass.rsi"
key"glasstable"
state"full"
base"state_"
id"TableReinforcedGlass"
Sprite
sprite"Structures/Furniture/Tables/r_glass.rsi"
Icon
sprite"Structures/Furniture/Tables/r_glass.rsi"
key"reinforcedglasstable"
state"full"
base"state_"
id"TablePlasmaGlass"
Sprite
sprite"Structures/Furniture/Tables/plasma.rsi"
Icon
sprite"Structures/Furniture/Tables/plasma.rsi"
key"plasmaglasstable"
state"full"
base"state_"
id"TableBrass"
Sprite
sprite"Structures/Furniture/Tables/brass.rsi"
Icon
sprite"Structures/Furniture/Tables/brass.rsi"
key"brasstable"
state"full"
base"state_"
id"TableWood"
Sprite
sprite"Structures/Furniture/Tables/wood.rsi"
Icon
sprite"Structures/Furniture/Tables/wood.rsi"
key"woodtable"
state"full"
base"state_"
id"TableCarpet"
Sprite
sprite"Structures/Furniture/Tables/carpet.rsi"
Icon
sprite"Structures/Furniture/Tables/carpet.rsi"
key"woodgambletable"
state"full"
base"state_"
id"TableStone"
Sprite
sprite"Structures/Furniture/Tables/stone.rsi"
Icon
sprite"Structures/Furniture/Tables/stone.rsi"
key"stonetable"
state"full"
base"state_"
id"TableWeb"
Sprite
sprite"Structures/Furniture/Tables/web.rsi"
Icon
sprite"Structures/Furniture/Tables/web.rsi"
key"webtable"
state"full"
base"state_"
id"TableFancyBlue"
Sprite
sprite"Structures/Furniture/Tables/Fancy/blue.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/blue.rsi"
key"fancytableblue"
id"TableFancyCyan"
Sprite
sprite"Structures/Furniture/Tables/Fancy/cyan.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/cyan.rsi"
key"fancytablecyan"
id"TableFancyBlack"
Sprite
sprite"Structures/Furniture/Tables/Fancy/black.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/black.rsi"
key"fancytableblack"
id"TableFancyRed"
Sprite
sprite"Structures/Furniture/Tables/Fancy/red.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/red.rsi"
key"fancytablered"
id"TableFancyPurple"
Sprite
sprite"Structures/Furniture/Tables/Fancy/purple.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/purple.rsi"
key"fancytablepurple"
id"TableFancyPink"
Sprite
sprite"Structures/Furniture/Tables/Fancy/pink.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/pink.rsi"
key"fancytablepink"
id"TableFancyGreen"
Sprite
sprite"Structures/Furniture/Tables/Fancy/green.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/green.rsi"
key"fancytablegreen"
id"TableFancyOrange"
Sprite
sprite"Structures/Furniture/Tables/Fancy/orange.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/orange.rsi"
key"fancytableorange"
id"TableFancyWhite"
Sprite
sprite"Structures/Furniture/Tables/Fancy/white.rsi"
Icon
sprite"Structures/Furniture/Tables/Fancy/white.rsi"
key"fancytablewhite"
id"TableDebug"
Sprite
sprite"Structures/Furniture/Tables/debug.rsi"
Icon
sprite"Structures/Furniture/Tables/debug.rsi"
state"full"
key"state"
base"state_"
id"TableCounterWood"
Sprite
sprite"Structures/Furniture/Tables/counterwood.rsi"
Icon
sprite"Structures/Furniture/Tables/counterwood.rsi"
state"full"
key"counterwood"
base"state_"
id"TableCounterMetal"
Sprite
sprite"Structures/Furniture/Tables/countermetal.rsi"
Icon
sprite"Structures/Furniture/Tables/countermetal.rsi"
state"full"
key"countermetal"
base"state_"
id"HolosignWetFloor"
Sprite
sprite"Structures/Holo/wetfloor.rsi"
state"icon"
id"HolosignSecurity"
Sprite
sprite"Structures/Holo/security.rsi"
state"icon"
id"HolosignForcefield"
Sprite
sprite"Structures/Holo/field.rsi"
state"icon"
id"AlwaysPoweredWallLight"
Sprite
sprite"Structures/Wallmounts/Lighting/light_tube.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
state"base"
shader"unshaded"
id"SmallLight"
Sprite
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
state"base"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredSmallLightEmpty"
Sprite
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
state"empty"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredLEDSmallLight"
Sprite
state"base"
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredDimSmallLight"
Sprite
state"base"
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredWarmSmallLight"
Sprite
state"base"
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredSmallLight"
Sprite
state"base"
sprite"Structures/Wallmounts/Lighting/light_small.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"LightPostSmall"
Sprite
sprite"Structures/Lighting/LightPosts/small_light_post.rsi"
snapCardinals"true"
drawdepth"Objects"
noRot"true"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
state"base"
shader"unshaded"
id"PoweredLightPostSmallEmpty"
Sprite
sprite"Structures/Lighting/LightPosts/small_light_post.rsi"
state"empty"
snapCardinals"true"
drawdepth"Objects"
noRot"true"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredLightPostSmall"
Sprite
state"base"
sprite"Structures/Lighting/LightPosts/small_light_post.rsi"
snapCardinals"true"
drawdepth"Objects"
noRot"true"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"PoweredLEDLightPostSmall"
Sprite
state"base"
sprite"Structures/Lighting/LightPosts/small_light_post.rsi"
snapCardinals"true"
drawdepth"Objects"
noRot"true"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
shader"unshaded"
id"AlwaysPoweredStrobeLight"
Sprite
sprite"Structures/Wallmounts/Lighting/strobe_light.rsi"
drawdepth"WallMountedItems"
layers""
- map"["enum.PoweredLightLayers.Glow"]"
state"base"
shader"unshaded"
id"MachineAnomalyVessel"
Sprite
noRot"true"
sprite"Structures/Machines/Anomaly/anomaly_vessel.rsi"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
visible"false"
id"MachineAnomalyVesselExperimental"
Sprite
sprite"Structures/Machines/Anomaly/adv_anomaly_vessel.rsi"
offset"0,0.5"
drawdepth"Mobs"
noRot"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
visible"false"
id"MachineAPE"
Sprite
noRot"true"
sprite"Structures/Machines/Anomaly/ape.rsi"
layers""
- state"locked"
shader"unshaded"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
id"MachineAnomalyGenerator"
Sprite
sprite"Structures/Machines/Anomaly/anomaly_generator.rsi"
offset"0,1"
drawdepth"Mobs"
layers""
- state"generating"
map"["enum.AnomalyGeneratorVisualLayers.Base"]"
visible"false"
shader"unshaded"
id"MachineAnomalySynchronizer"
Sprite
noRot"true"
sprite"Structures/Machines/anomaly_sync.rsi"
layers""
- state"energy"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
id"MachineArtifactAnalyzer"
Sprite
noRot"true"
sprite"Structures/Machines/artifact_analyzer.rsi"
drawdepth"FloorObjects"
layers""
- state"unshaded"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
id"MachineArtifactCrusher"
Sprite
sprite"Structures/Machines/artifact_crusher.rsi"
offset"0,0.5"
noRot"true"
layers""
- state"lights"
map"["enum.PowerDeviceVisualLayers.Powered"]"
shader"unshaded"
EntityStorageVisuals
stateDoorClosed"door-closed"
openDrawDepth0
closedDrawDepth4
id"TrainingBomb"
Sprite
sprite"Structures/Machines/bomb.rsi"
layers""
- state"training-bomb-wires"
visible"false"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"SyndicateBomb"
Sprite
sprite"Structures/Machines/bomb.rsi"
layers""
- state"syndicate-bomb-wires"
visible"false"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"SyndicateBombFake"
Sprite
sprite"Structures/Machines/bomb.rsi"
layers""
- state"syndicate-bomb-wires"
visible"false"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"DebugHardBomb"
Sprite
sprite"Structures/Machines/bomb.rsi"
layers""
- state"syndicate-bomb-wires"
visible"false"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"ChemMaster"
Sprite
sprite"Structures/Machines/mixer.rsi"
snapCardinals"true"
layers""
- state"mixer_screens"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
Icon
sprite"Structures/Machines/mixer.rsi"
state"mixer_loaded"
id"CloningPod"
Sprite
sprite"Structures/Machines/cloning.rsi"
snapCardinals"true"
layers""
- state"pod_0"
map"["base"]"
id"CrewMonitoringServer"
Sprite
sprite"Structures/Machines/server.rsi"
layers""
- state"variant-crew"
id"FatExtractor"
Sprite
sprite"Structures/Machines/fat_sucker.rsi"
snapCardinals"true"
layers""
- state"fat_smoke"
map"["enum.FatExtractorVisualLayers.Smoke"]"
shader"unshaded"
visible"false"
id"FaxMachineBase"
Sprite
sprite"Structures/Machines/fax_machine.rsi"
drawdepth"SmallObjects"
layers""
- state"icon"
map"[ "enum.FaxMachineVisuals.VisualState" ]"
Icon
sprite"Structures/Machines/fax_machine.rsi"
state"icon"
id"FaxMachineCentcom"
Sprite
layers""
- state"icon"
map"[ "base" ]"
color"""
sprite"Structures/Machines/fax_machine.rsi"
drawdepth"SmallObjects"
Icon
sprite"Structures/Machines/fax_machine.rsi"
state"icon"
id"FaxMachineSyndie"
Sprite
layers""
- state"icon"
map"[ "base" ]"
color"""
sprite"Structures/Machines/fax_machine.rsi"
drawdepth"SmallObjects"
Icon
sprite"Structures/Machines/fax_machine.rsi"
state"icon"
id"FaxMachineCaptain"
Sprite
sprite"Structures/Machines/fax_machine.rsi"
drawdepth"SmallObjects"
layers""
- state"icon"
map"[ "enum.FaxMachineVisuals.VisualState" ]"
Icon
sprite"Structures/Machines/fax_machine.rsi"
state"icon"
id"MachineFlatpacker"
Sprite
sprite"Structures/Machines/flatpacker.rsi"
snapCardinals"true"
layers""
- state"inserting"
map"["enum.MaterialStorageVisualLayers.Inserting"]"
shader"unshaded"
visible"false"
id"UnfinishedMachineFrame"
Sprite
sprite"Structures/Machines/parts.rsi"
state"box_0"
snapCardinals"true"
id"MachineFrame"
Sprite
sprite"Structures/Machines/parts.rsi"
state"box_1"
snapCardinals"true"
id"MachineFrameDestroyed"
Sprite
sprite"Structures/Machines/parts.rsi"
state"destroyed"
id"Gateway"
Sprite
sprite"Structures/Machines/gateway.rsi"
noRot"true"
layers""
- state"on"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
id"GravityGenerator"
Sprite
sprite"Structures/Machines/gravity_generator.rsi"
layers""
- state"on"
map"["enum.GravityGeneratorVisualLayers.Core"]"
- sprite"Structures/Machines/gravity_generator_core.rsi"
state"activated"
shader"unshaded"
id"GravityGeneratorMini"
Sprite
sprite"Structures/Machines/gravity_generator_mini.rsi"
snapCardinals"true"
layers""
- state"on"
map"["enum.GravityGeneratorVisualLayers.Core"]"
- sprite"Structures/Machines/gravity_generator_core.rsi"
state"activated"
shader"unshaded"
scale""0.4,0.4""
offset""0,0.2""
id"KitchenElectricGrill"
Sprite
sprite"Structures/Machines/electric_grill.rsi"
drawdepth"SmallObjects"
snapCardinals"true"
layers""
- state"icon"
- map"["enum.EntityHeaterVisuals.Setting"]"
shader"unshaded"
visible"false"
id"Holopad"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadLongRange"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadUnlimitedRange"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadBluespace"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralTools"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralCryosleep"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralTheater"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralDisposals"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralEVAStorage"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralLounge"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralArcade"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralEvac"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadGeneralArrivals"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandBridge"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandVault"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandBridgeHallway"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandMeetingRoom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandLounge"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandCaptain"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandHop"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandCmo"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandQm"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandCe"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandRd"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandHos"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceAnomaly"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceArtifact"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceArtifactNorth"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceArtifactSouth"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceRobotics"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceRnd"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadScienceBreakroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalMedbay"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalChemistry"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalCryopods"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalMorgue"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalSurgery"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalParamed"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalVirology"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalBreakroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadMedicalClinic"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoBay"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoSalvageBay"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoBreakroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoMailroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringAtmosFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringAtmosMain"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringAtmosTeg"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringStorage"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringBreakroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringTelecoms"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringTechVault"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringAME"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringPower"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadEngineeringMain"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityFront"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityBrig"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityWarden"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityInterrogation"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityBreakroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityDetective"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityPerma"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityCourtroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityLawyer"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityArmory"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityLockerRoom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityBrigMed"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityEvacCheckpoint"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadSecurityArrivalsCheckpoint"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceJanitor"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceBar"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceKitchen"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceBotany"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceChapel"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceLibrary"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceGameRoom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceNewsroom"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceZookeeper"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceBoxer"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceClown"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceMusician"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceMime"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiCore"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiMain"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiUpload"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiBackupPower"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiEntrance"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadAiChute"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoAts"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCommandBridgeLongRange"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoBayLongRange"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCargoShuttle"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadCentCommEvacShuttle"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"HolopadServiceClownMime"
Sprite
sprite"Structures/Machines/holopad.rsi"
drawdepth"FloorObjects"
snapCardinals"true"
layers""
- state"base"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"panel_open"
shader"unshaded"
id"ChemistryHotplate"
Sprite
sprite"Structures/Machines/hotplate.rsi"
drawdepth"SmallObjects"
snapCardinals"true"
layers""
- state"on"
map"["enum.SolutionHeaterVisuals.IsOn"]"
shader"unshaded"
id"Jukebox"
Sprite
sprite"Structures/Machines/jukebox.rsi"
layers""
- state""off""
map"["enum.JukeboxVisualLayers.Base"]"
id"Autolathe"
Sprite
sprite"Structures/Machines/autolathe.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"AutolatheHyperConvection"
Sprite
sprite"Structures/Machines/autolathe_hypercon.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"Protolathe"
Sprite
sprite"Structures/Machines/protolathe.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"ProtolatheHyperConvection"
Sprite
sprite"Structures/Machines/protolathe_hypercon.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"CircuitImprinter"
Sprite
sprite"Structures/Machines/circuit_imprinter.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"CircuitImprinterHyperConvection"
Sprite
sprite"Structures/Machines/circuit_imprinter_hypercon.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"ExosuitFabricator"
Sprite
sprite"Structures/Machines/exosuit_fabricator.rsi"
layers""
- state"fab-o"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"Biofabricator"
Sprite
sprite"Structures/Machines/biofabricator.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
color"""
shader"unshaded"
id"SecurityTechFab"
Sprite
sprite"Structures/Machines/techfab.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"AmmoTechFab"
Sprite
sprite"Structures/Machines/techfab.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"MedicalTechFab"
Sprite
sprite"Structures/Machines/techfab.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"UniformPrinter"
Sprite
sprite"Structures/Machines/uniform_printer.rsi"
snapCardinals"false"
layers""
- state"icon"
map"["enum.LatheVisualLayers.IsRunning"]"
id"Biogenerator"
Sprite
sprite"Structures/Machines/biofabricator.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"OreProcessor"
Sprite
sprite"Structures/Machines/ore_processor.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"OreProcessorIndustrial"
Sprite
sprite"Structures/Machines/ore_processor_industrial.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"Sheetifier"
Sprite
sprite"Structures/Machines/sheetifier.rsi"
layers""
- state"buttons_on"
map"["enum.PowerDeviceVisualLayers.Powered"]"
shader"unshaded"
id"CutterMachine"
Sprite
sprite"Structures/Machines/cuttermachine.rsi"
snapCardinals"true"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
id"MedicalScanner"
Sprite
sprite"Structures/Machines/scanner.rsi"
snapCardinals"true"
layers""
- state"idle_unlit"
map"[terminalLayer]"
id"KitchenMicrowave"
Sprite
sprite"Structures/Machines/microwave.rsi"
drawdepth"SmallObjects"
snapCardinals"true"
layers""
- state"mwbloody1"
map"["bloodyunshaded"]"
shader"unshaded"
visible"false"
id"SyndicateMicrowave"
Sprite
sprite"Structures/Machines/microwave_syndie.rsi"
drawdepth"SmallObjects"
snapCardinals"true"
layers""
- state"mwbloody1"
map"["bloodyunshaded"]"
shader"unshaded"
visible"false"
id"NuclearBomb"
Sprite
sprite"Objects/Devices/nuke.rsi"
noRot"true"
layers""
- state"nukefestive"
map"["christmas"]"
shader"unshaded"
visible"false"
id"NuclearBombUnanchored"
Sprite
sprite"Objects/Devices/nuke.rsi"
noRot"true"
layers""
- state"nukefestive"
map"["christmas"]"
shader"unshaded"
visible"false"
id"NuclearBombKeg"
Sprite
sprite"Objects/Devices/nuke.rsi"
layers""
- state"nuclearbomb_gay"
map"[ "pride" ]"
visible"false"
noRot"true"
id"KitchenReagentGrinder"
Sprite
sprite"Structures/Machines/juicer.rsi"
drawdepth"SmallObjects"
snapCardinals"true"
offset""0.0,0.4""
layers""
- map"[ "grinder" ]"
state""juicer0""
id"ReagentGrinderIndustrial"
Sprite
sprite"Structures/Machines/recycling.rsi"
layers""
- state"grinder-b0"
drawdepth"Doors"
map"["enum.RecyclerVisualLayers.Main"]"
id"Recycler"
Sprite
drawdepth"Doors"
sprite"Structures/Machines/recycling.rsi"
layers""
- state"grinder-o0"
map"["enum.RecyclerVisualLayers.Main"]"
id"ResearchAndDevelopmentServer"
Sprite
sprite"Structures/Machines/server.rsi"
layers""
- state"server_o"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"BaseResearchAndDevelopmentPointSource"
Sprite
sprite"Structures/Machines/rndpointsource.rsi"
layers""
- state"rndpointsource"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
id"SalvageMagnet"
Sprite
sprite"Structures/Machines/salvage.rsi"
layers""
- state"salvage-magnet-o4"
visible"false"
map"["chargeState"]"
shader"unshaded"
id"SalvageLocator"
Sprite
sprite"Structures/Machines/salvage.rsi"
layers""
- state"salvage-magnet-o4"
visible"false"
map"["chargeState"]"
shader"unshaded"
id"SeedExtractor"
Sprite
sprite"Structures/Machines/seed_extractor.rsi"
snapCardinals"true"
layers""
- state"seedextractor-unlit"
shader"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
id"SmartFridge"
Sprite
sprite"Structures/Machines/smartfridge.rsi"
snapCardinals"true"
layers""
- state"smartfridge_door"
map"["enum.StorageVisualLayers.Door"]"
shader"unshaded"
EntityStorageVisuals
stateBaseClosed"smartfridge"
stateDoorOpen"smartfridge_open"
stateDoorClosed"smartfridge_door"
id"StasisBed"
Sprite
sprite"Structures/Machines/stasis_bed.rsi"
noRot"true"
layers""
- state"unlit"
shader"unshaded"
map"["enum.StasisBedVisualLayers.IsOn"]"
id"SurveillanceCameraRouterConstructed"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterEngineering"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterSecurity"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterScience"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterSupply"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterCommand"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterService"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterMedical"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraRouterGeneral"
Sprite
sprite"Structures/Machines/server.rsi"
snapCardinals"true"
layers""
- state"server"
id"SurveillanceCameraWirelessRouterConstructed"
Sprite
sprite"Structures/Machines/server.rsi"
layers""
- state"server"
id"SurveillanceCameraWirelessRouterEntertainment"
Sprite
sprite"Structures/Machines/server.rsi"
layers""
- state"server"
id"TelecomServer"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilled"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledCommon"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledCargo"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledEngineering"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledMedical"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledScience"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledSecurity"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledService"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"TelecomServerFilledCommand"
Sprite
sprite"Structures/Machines/telecomms.rsi"
snapCardinals"true"
layers""
- state"panel"
shader"unshaded"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
id"VendingMachineCondiments"
Sprite
sprite"Structures/Machines/VendingMachines/condiments.rsi"
drawdepth"SmallObjects"
layers""
- state""off""
map"["enum.VendingMachineVisualLayers.Base"]"
snapCardinals"true"
id"VendingMachineAmmo"
Sprite
sprite"Corvax/Structures/Machines/VendingMachines/ammo.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineBooze"
Sprite
sprite"Structures/Machines/VendingMachines/boozeomat.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineBoozeSyndicate"
Sprite
sprite"Structures/Machines/VendingMachines/bruiseomat.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCart"
Sprite
sprite"Structures/Machines/VendingMachines/cart.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineChefvend"
Sprite
sprite"Structures/Machines/VendingMachines/chefvend.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCigs"
Sprite
sprite"Structures/Machines/VendingMachines/cigs.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineClothing"
Sprite
sprite"Structures/Machines/VendingMachines/clothing.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineWinter"
Sprite
sprite"Structures/Machines/VendingMachines/winterdrobe.rsi"
layers""
- state"panel"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCoffee"
Sprite
sprite"Structures/Machines/VendingMachines/coffee.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCola"
Sprite
sprite"Structures/Machines/VendingMachines/cola.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineColaBlack"
Sprite
sprite"Structures/Machines/VendingMachines/cola-black.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineColaRed"
Sprite
sprite"Structures/Machines/VendingMachines/cola-red.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSpaceUp"
Sprite
sprite"Structures/Machines/VendingMachines/spaceup.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSoda"
Sprite
sprite"Structures/Machines/VendingMachines/soda.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineStarkist"
Sprite
sprite"Structures/Machines/VendingMachines/starkist.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineShamblersJuice"
Sprite
sprite"Structures/Machines/VendingMachines/shamblersjuice.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachinePwrGame"
Sprite
sprite"Structures/Machines/VendingMachines/pwrgame.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineDrGibb"
Sprite
sprite"Structures/Machines/VendingMachines/gib.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSmite"
Sprite
sprite"Structures/Machines/VendingMachines/smite.rsi"
layers""
- state"panel"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineDinnerware"
Sprite
sprite"Structures/Machines/VendingMachines/dinnerware.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineMagivend"
Sprite
sprite"Structures/Machines/VendingMachines/magivend.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineDiscount"
Sprite
sprite"Structures/Machines/VendingMachines/discount.rsi"
layers""
- state""off""
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
- texture"Structures/Machines/VendingMachines/maintenance_panel.png"
snapCardinals"true"
id"VendingMachineEngivend"
Sprite
sprite"Structures/Machines/VendingMachines/engivend.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineMedical"
Sprite
sprite"Structures/Machines/VendingMachines/medical.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineNutri"
Sprite
sprite"Structures/Machines/VendingMachines/nutri.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSec"
Sprite
sprite"Structures/Machines/VendingMachines/sec.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSeedsUnlocked"
Sprite
sprite"Structures/Machines/VendingMachines/seeds.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSeeds"
Sprite
sprite"Structures/Machines/VendingMachines/seeds.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSnack"
Sprite
sprite"Structures/Machines/VendingMachines/snack.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSustenance"
Sprite
sprite"Structures/Machines/VendingMachines/sustenance.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSnackBlue"
Sprite
sprite"Structures/Machines/VendingMachines/snack-blue.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSnackOrange"
Sprite
sprite"Structures/Machines/VendingMachines/snack-orange.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSnackGreen"
Sprite
sprite"Structures/Machines/VendingMachines/snack-green.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSnackTeal"
Sprite
sprite"Structures/Machines/VendingMachines/snack-teal.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSovietSoda"
Sprite
sprite"Structures/Machines/VendingMachines/sovietsoda.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineTheater"
Sprite
sprite"Structures/Machines/VendingMachines/theater.rsi"
layers""
- state""screen""
map"["enum.VendingMachineVisualLayers.Screen"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineVendomat"
Sprite
sprite"Structures/Machines/VendingMachines/vendomat.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineRobotics"
Sprite
sprite"Structures/Machines/VendingMachines/robotics.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineYouTool"
Sprite
sprite"Structures/Machines/VendingMachines/youtool.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineGames"
Sprite
sprite"Structures/Machines/VendingMachines/games.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineChang"
Sprite
sprite"Structures/Machines/VendingMachines/changs.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSalvage"
Sprite
sprite"Structures/Machines/VendingMachines/mining.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineDonut"
Sprite
sprite"Structures/Machines/VendingMachines/donut.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineWallMedical"
Sprite
sprite"Structures/Machines/VendingMachines/wallmed.rsi"
layers""
- state""off""
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
- texture"Structures/Machines/VendingMachines/maintenance_panel.png"
drawdepth"WallMountedItems"
snapCardinals"false"
id"VendingMachineHydrobe"
Sprite
sprite"Structures/Machines/VendingMachines/hydrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineLawDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/lawdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSecDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/secdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingBarDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/bardrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineChapel"
Sprite
sprite"Structures/Machines/VendingMachines/chapdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCargoDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/cargodrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineMediDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/medidrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineChemDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/chemdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCuraDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/curadrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineAtmosDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/atmosdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineEngiDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/engidrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineChefDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/chefdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineDetDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/detdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineJaniDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/janidrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSciDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/scidrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineSyndieDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/syndiedrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineRoboDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/robodrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineGeneDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/genedrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineViroDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/virodrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineCentDrobe"
Sprite
sprite"Structures/Machines/VendingMachines/centdrobe.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineHappyHonk"
Sprite
sprite"Structures/Machines/VendingMachines/happyhonk.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachinePride"
Sprite
sprite"Structures/Machines/VendingMachines/pride.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader"unshaded"
snapCardinals"true"
id"VendingMachineTankDispenserEVA"
Sprite
sprite"Structures/Machines/VendingMachines/tankdispenser.rsi"
state"dispenser"
snapCardinals"true"
id"VendingMachineTankDispenserEngineering"
Sprite
sprite"Structures/Machines/VendingMachines/tankdispenser.rsi"
layers""
- state"dispensereng"
snapCardinals"true"
id"VendingMachineChemicals"
Sprite
sprite"Structures/Machines/VendingMachines/chemvend.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
snapCardinals"true"
id"VendingMachineChemicalsSyndicate"
Sprite
sprite"Structures/Machines/VendingMachines/chemvend.rsi"
layers""
- state"panel"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
snapCardinals"true"
id"SurveillanceWirelessCameraAnchoredConstructed"
Sprite
noRot"true"
sprite"Structures/monitors.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Key" ]"
state"television"
id"SurveillanceWirelessCameraMovableConstructed"
Sprite
noRot"true"
sprite"Structures/monitors.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Key" ]"
state"mobilevision"
id"SurveillanceWirelessCameraAnchoredEntertainment"
Sprite
noRot"true"
sprite"Structures/monitors.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Key" ]"
state"television"
id"SurveillanceWirelessCameraMovableEntertainment"
Sprite
noRot"true"
sprite"Structures/monitors.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Key" ]"
state"mobilevision"
id"SpaceVillainArcade"
Sprite
sprite"Structures/Machines/arcade.rsi"
layers""
- map"["enum.WiresVisualLayers.MaintenancePanel"]"
state"panel"
visible"false"
Icon
sprite"Structures/Machines/arcade.rsi"
state"arcade"
id"SpaceVillainArcadeFilled"
Sprite
sprite"Structures/Machines/arcade.rsi"
layers""
- map"["enum.WiresVisualLayers.MaintenancePanel"]"
state"panel"
visible"false"
Icon
sprite"Structures/Machines/arcade.rsi"
state"arcade"
id"BlockGameArcade"
Sprite
sprite"Structures/Machines/arcade.rsi"
layers""
- map"["enum.WiresVisualLayers.MaintenancePanel"]"
state"panel"
visible"false"
Icon
sprite"Structures/Machines/arcade.rsi"
state"arcade"
id"BaseComputer"
Sprite
sprite"Structures/Machines/computers.rsi"
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
drawdepth"Objects"
id"BaseComputerAiAccess"
Sprite
sprite"Structures/Machines/computers.rsi"
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
drawdepth"Objects"
id"ComputerAlert"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerAtmosMonitoring"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerEmergencyShuttle"
Sprite
sprite"Structures/Machines/computers.rsi"
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
drawdepth"Objects"
id"ComputerShuttle"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerShuttleSyndie"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerShuttleCargo"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerIFF"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Shuttles/iff.rsi"
drawdepth"Objects"
id"ComputerIFFSyndicate"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Shuttles/iff.rsi"
drawdepth"Objects"
id"ComputerPowerMonitoring"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerMedicalRecords"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerCriminalRecords"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerStationRecords"
Sprite
sprite"Structures/Machines/computers.rsi"
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
drawdepth"Objects"
id"ComputerCrewMonitoring"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerResearchAndDevelopment"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerAnalysisConsole"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerId"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"computerBodyScanner"
Sprite
sprite"Structures/Machines/computers.rsi"
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
drawdepth"Objects"
id"ComputerComms"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"SyndicateComputerComms"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerSolarControl"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerRadar"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerCargoShuttle"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerCargoOrders"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerCargoBounty"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerCloningConsole"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerSalvageExpedition"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerSurveillanceCameraMonitor"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerSurveillanceWirelessCameraMonitor"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerPalletConsole"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerMassMedia"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerSensorMonitoring"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerRoboticsControl"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"StationAiUploadComputer"
Sprite
layers""
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"generic_panel_open"
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
id"ComputerFrame"
Sprite
sprite"Structures/Machines/parts.rsi"
layers""
- state0
map"[ "enum.ConstructionVisuals.Layer" ]"
drawdepth"Objects"
id"ComputerBroken"
Sprite
sprite"Structures/Machines/computers.rsi"
drawdepth"Objects"
state"broken"
id"ComputerTechnologyDiskTerminal"
Sprite
noRot"true"
sprite"Structures/Machines/tech_disk_printer.rsi"
layers""
- map"["computerLayerScreen"]"
state"unshaded"
drawdepth"Objects"
id"BiomassReclaimer"
Sprite
sprite"Structures/Machines/Medical/biomass_reclaimer.rsi"
state"icon"
snapCardinals"true"
id"MachineElectrolysisUnit"
Sprite
sprite"Structures/Machines/Medical/electrolysis.rsi"
offset""0.0,0.4""
layers""
- state"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
visible"false"
shader"unshaded"
drawdepth"SmallObjects"
snapCardinals"true"
id"MachineCentrifuge"
Sprite
sprite"Structures/Machines/Medical/centrifuge.rsi"
offset""0.0,0.4""
layers""
- state"unshaded"
map"["enum.PowerDeviceVisualLayers.Powered"]"
visible"false"
shader"unshaded"
drawdepth"SmallObjects"
snapCardinals"true"
id"CryoPod"
Sprite
sprite"Structures/Machines/cryogenics.rsi"
drawdepth"Mobs"
noRot"true"
offset"0, -0.5"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
- state"pod-panel"
visible"false"
id"DiseaseDiagnoser"
Sprite
sprite"Structures/Machines/diagnoser.rsi"
layers""
- state"unlit"
map"["enum.DiseaseMachineVisualLayers.IsOn"]"
shader"unshaded"
id"DiagnosisReportPaper"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
layers""
- state"paper_stamp-generic"
map"["enum.PaperVisualLayers.Stamp"]"
visible"false"
drawdepth"Items"
noRot"false"
id"Vaccinator"
Sprite
sprite"Structures/Machines/vaccinator.rsi"
layers""
- state"unlit"
map"["enum.DiseaseMachineVisualLayers.IsOn"]"
shader"unshaded"
id"GasPressurePump"
Sprite
sprite"Structures/Piping/Atmospherics/pump.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"pumpPressure"
drawdepth"ThinPipe"
visible"false"
id"GasVolumePump"
Sprite
sprite"Structures/Piping/Atmospherics/pump.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"pumpVolume"
drawdepth"ThinPipe"
visible"false"
id"GasPassiveGate"
Sprite
sprite"Structures/Piping/Atmospherics/pump.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer" ]"
- state"pumpPassiveGate"
drawdepth"ThinPipe"
visible"false"
id"GasValve"
Sprite
sprite"Structures/Piping/Atmospherics/pump.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"pumpManualValve"
drawdepth"ThinPipe"
visible"false"
id"SignalControlledValve"
Sprite
sprite"Structures/Piping/Atmospherics/pump.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"pumpSignalValve"
drawdepth"ThinPipe"
visible"false"
id"GasPort"
Sprite
sprite"Structures/Piping/Atmospherics/gascanisterport.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enum.SubfloorLayers.FirstLayer" ]"
- state"gasCanisterPort"
drawdepth"ThinPipe"
visible"false"
id"GasDualPortVentPump"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/vent.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enabled", "enum.SubfloorLayers.FirstLayer" ]"
- state"vent_off"
id"GasRecycler"
Sprite
sprite"Structures/Machines/gasrecycler.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.PipeVisualLayers.Pipe" ]"
- state"unlit"
shader"unshaded"
id"HeatExchanger"
Sprite
sprite"Structures/Piping/Atmospherics/heatexchanger.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeStraight"
map"[ "enum.SubfloorLayers.FirstLayer" ]"
- state"heStraight"
drawdepth"ThinPipe"
visible"false"
id"HeatExchangerBend"
Sprite
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeBend"
map"[ "enum.SubfloorLayers.FirstLayer" ]"
- state"heBend"
sprite"Structures/Piping/Atmospherics/heatexchanger.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeSensor"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasPipeSensorDistribution"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasPipeSensorWaste"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasPipeSensorMixedAir"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasPipeSensorTEGHot"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasPipeSensorTEGCold"
Sprite
sprite"Structures/Piping/Atmospherics/gas_pipe_sensor.rsi"
drawdepth"BelowFloor"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
map"[ "enum.PipeVisualLayers.Pipe" ]"
state"lights"
- map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
shader"unshaded"
visible"false"
id"GasMinerOxygen"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerOxygenStation"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerOxygenStationLarge"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerNitrogen"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerNitrogenStation"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerNitrogenStationLarge"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerCarbonDioxide"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerPlasma"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerTritium"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerFrezon"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerWaterVapor"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerAmmonia"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasMinerNitrousOxide"
Sprite
sprite"Structures/Piping/Atmospherics/miners.rsi"
state"miner"
id"GasPipeHalf"
Sprite
layers""
- state"pipeHalf"
map"[ "enum.PipeVisualLayers.Pipe" ]"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeStraight"
Sprite
layers""
- state"pipeStraight"
map"[ "enum.PipeVisualLayers.Pipe" ]"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeBend"
Sprite
layers""
- state"pipeBend"
map"[ "enum.PipeVisualLayers.Pipe" ]"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeTJunction"
Sprite
layers""
- state"pipeTJunction"
map"[ "enum.PipeVisualLayers.Pipe" ]"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeFourway"
Sprite
layers""
- state"pipeFourway"
map"[ "enum.PipeVisualLayers.Pipe" ]"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
visible"false"
id"GasPipeBroken"
Sprite
sprite"Structures/Piping/Atmospherics/pipe.rsi"
drawdepth"ThinPipe"
state"pipeBroken"
layers""
- state"pipeBroken"
map"[ "enum.PipeVisualLayers.Pipe" ]"
visible"false"
id"PortableScrubber"
Sprite
sprite"Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi"
noRot"true"
layers""
- state"draining"
map"["enum.PortableScrubberVisualLayers.IsDraining"]"
shader"unshaded"
visible"false"
id"SpaceHeater"
Sprite
sprite"Structures/Piping/Atmospherics/Portable/portable_sheater.rsi"
noRot"true"
layers""
- state"sheaterPanelOpen"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"SpaceHeaterAnchored"
Sprite
sprite"Structures/Piping/Atmospherics/Portable/portable_sheater.rsi"
noRot"true"
layers""
- state"sheaterPanelOpen"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"SpaceHeaterEnabled"
Sprite
sprite"Structures/Piping/Atmospherics/Portable/portable_sheater.rsi"
noRot"true"
layers""
- state"sheaterPanelOpen"
map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
id"AtmosDeviceFanTiny"
Sprite
sprite"Structures/Piping/Atmospherics/tinyfan.rsi"
state"icon"
id"AtmosDeviceFanDirectional"
Sprite
sprite"Structures/Piping/Atmospherics/directionalfan.rsi"
state"icon"
id"GasFilter"
Sprite
sprite"Structures/Piping/Atmospherics/gasfilter.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeTrinaryConnectors"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"gasFilter"
drawdepth"ThinPipe"
visible"false"
id"GasFilterFlipped"
Sprite
sprite"Structures/Piping/Atmospherics/gasfilter.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeTrinaryConnectors"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"gasFilterF"
drawdepth"ThinPipe"
visible"false"
id"GasMixer"
Sprite
sprite"Structures/Piping/Atmospherics/gasmixer.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeTrinaryConnectors"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"gasMixer"
drawdepth"ThinPipe"
visible"false"
id"GasMixerFlipped"
Sprite
sprite"Structures/Piping/Atmospherics/gasmixer.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeTrinaryConnectors"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"gasMixerF"
drawdepth"ThinPipe"
visible"false"
id"PressureControlledValve"
Sprite
sprite"Structures/Piping/Atmospherics/pneumaticvalve.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeTrinaryConnectors"
map"[ "enum.SubfloorLayers.FirstLayer", "enabled" ]"
- state"off"
drawdepth"ThinPipe"
visible"false"
id"GasVentPump"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/vent.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enabled", "enum.SubfloorLayers.FirstLayer" ]"
- state"vent_off"
visible"false"
id"GasPassiveVent"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/vent.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enum.SubfloorLayers.FirstLayer" ]"
- state"vent_passive"
visible"false"
id"GasVentScrubber"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/scrubber.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enabled", "enum.SubfloorLayers.FirstLayer" ]"
- state"scrub_off"
visible"false"
id"GasOutletInjector"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/pipe.rsi"
layers""
- state"injector-unshaded"
map"[ "enum.LightLayers.Unshaded" ]"
shader"unshaded"
color"""
visible"false"
id"GasThermoMachineFreezer"
Sprite
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
sprite"Structures/Piping/Atmospherics/thermomachine.rsi"
snapCardinals"true"
id"GasThermoMachineFreezerEnabled"
Sprite
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
sprite"Structures/Piping/Atmospherics/thermomachine.rsi"
snapCardinals"true"
id"GasThermoMachineHeater"
Sprite
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
sprite"Structures/Piping/Atmospherics/thermomachine.rsi"
snapCardinals"true"
id"GasThermoMachineHeaterEnabled"
Sprite
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
sprite"Structures/Piping/Atmospherics/thermomachine.rsi"
snapCardinals"true"
id"GasThermoMachineHellfireFreezer"
Sprite
sprite"Structures/Piping/Atmospherics/hellfirethermomachine.rsi"
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
snapCardinals"true"
id"GasThermoMachineHellfireHeater"
Sprite
sprite"Structures/Piping/Atmospherics/hellfirethermomachine.rsi"
granularLayersRendering"true"
layers""
- state"pipe"
map"[ "enum.PipeVisualLayers.Pipe" ]"
renderingStrategy"Default"
snapCardinals"true"
id"BaseGasCondenser"
Sprite
sprite"Structures/Piping/Atmospherics/condenser.rsi"
snapCardinals"true"
granularLayersRendering"true"
layers""
- state"trans"
map"["enum.SolutionContainerLayers.Fill"]"
renderingStrategy"Default"
visible"false"
id"DisposalMachineFrame"
Sprite
sprite"Structures/Piping/high_pressure_machine_frame.rsi"
layers""
- state"frame"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"DisposalPipeBroken"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"pipe-b"
visible"false"
id"DisposalPipe"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-s"
visible"false"
id"DisposalTagger"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-tagger"
visible"false"
id"DisposalTrunk"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-t"
visible"false"
id"DisposalRouter"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-j1s"
visible"false"
id"DisposalRouterFlipped"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-j2s"
visible"false"
id"DisposalJunction"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-j1"
visible"true"
id"DisposalJunctionFlipped"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-j2"
visible"true"
id"DisposalYJunction"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-y"
visible"false"
id"DisposalBend"
Sprite
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
layers""
- map"[ "pipe" ]"
state"conpipe-c"
visible"false"
id"DisposalSignalRouter"
Sprite
drawdepth"ThickPipe"
layers""
- map"[ "pipe" ]"
state"signal-router-free"
sprite"Structures/Piping/disposal.rsi"
visible"true"
id"DisposalSignalRouterFlipped"
Sprite
layers""
- map"[ "pipe" ]"
state"signal-router-flipped-free"
drawdepth"ThickPipe"
sprite"Structures/Piping/disposal.rsi"
visible"true"
id"DisposalUnit"
Sprite
sprite"Structures/Piping/disposal.rsi"
snapCardinals"true"
layers""
- state"dispover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
id"MailingUnit"
Sprite
sprite"Structures/Piping/disposal.rsi"
snapCardinals"true"
layers""
- state"mailover-handle"
map"[ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]"
id"CableHV"
Sprite
sprite"Structures/Power/Cables/hv_cable.rsi"
state"hvcable_0"
drawdepth"ThickWire"
visible"false"
Icon
sprite"Structures/Power/Cables/hv_cable.rsi"
state"hvcable_4"
id"CableHVUncuttable"
Sprite
sprite"Structures/Power/Cables/hv_cable.rsi"
state"hvcable_0"
drawdepth"ThickWire"
visible"false"
Icon
sprite"Structures/Power/Cables/hv_cable.rsi"
state"hvcable_4"
id"CableMV"
Sprite
color"Yellow"
sprite"Structures/Power/Cables/mv_cable.rsi"
state"mvcable_0"
drawdepth"ThinWire"
visible"false"
Icon
color"Yellow"
sprite"Structures/Power/Cables/mv_cable.rsi"
state"mvcable_4"
id"CableMVUncuttable"
Sprite
color"Yellow"
sprite"Structures/Power/Cables/mv_cable.rsi"
state"mvcable_0"
drawdepth"ThinWire"
visible"false"
Icon
color"Yellow"
sprite"Structures/Power/Cables/mv_cable.rsi"
state"mvcable_4"
id"CableApcExtension"
Sprite
color"Green"
sprite"Structures/Power/Cables/lv_cable.rsi"
state"lvcable_0"
drawdepth"ThinWire"
visible"false"
Icon
color"Green"
sprite"Structures/Power/Cables/lv_cable.rsi"
state"lvcable_4"
id"CableApcExtensionUncuttable"
Sprite
color"Green"
sprite"Structures/Power/Cables/lv_cable.rsi"
state"lvcable_0"
drawdepth"ThinWire"
visible"false"
Icon
color"Green"
sprite"Structures/Power/Cables/lv_cable.rsi"
state"lvcable_4"
id"PowerCellRecharger"
Sprite
sprite"Structures/Power/cell_recharger.rsi"
layers""
- map"["enum.PowerChargerVisualLayers.Light"]"
state""light-off""
shader""unshaded""
- state"open"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
visible"false"
drawdepth"SmallObjects"
id"PowerCageRecharger"
Sprite
sprite"Structures/Power/cage_recharger.rsi"
drawdepth"SmallObjects"
layers""
- map"["enum.PowerChargerVisualLayers.Light"]"
state""light-off""
shader""unshaded""
id"WeaponCapacitorRecharger"
Sprite
sprite"Structures/Power/recharger.rsi"
drawdepth"SmallObjects"
layers""
- map"["enum.PowerChargerVisualLayers.Light"]"
state""light-off""
shader""unshaded""
id"TurboItemRecharger"
Sprite
sprite"Structures/Power/turbo_recharger.rsi"
drawdepth"SmallObjects"
layers""
- map"["enum.PowerChargerVisualLayers.Light"]"
state""light-off""
shader""unshaded""
id"WallWeaponCapacitorRecharger"
Sprite
sprite"Structures/Power/wall_recharger.rsi"
layers""
- map"["enum.PowerChargerVisualLayers.Light"]"
state""light-off""
shader""unshaded""
drawdepth"SmallObjects"
id"BorgCharger"
Sprite
sprite"Structures/Power/borg_charger.rsi"
layers""
- state"borgdecon1"
map"["enum.WiresVisualLayers.MaintenancePanel"]"
shader""unshaded""
visible"false"
snapCardinals"true"
id"DebugGenerator"
Sprite
sprite"Structures/Power/power.rsi"
state"generator"
snapCardinals"true"
id"DebugConsumer"
Sprite
sprite"Structures/Power/power.rsi"
state"wiredmachine"
id"DebugBatteryStorage"
Sprite
sprite"Structures/Power/power.rsi"
state"provider"
id"DebugBatteryDischarger"
Sprite
sprite"Structures/Power/power.rsi"
state"provider"
id"DebugSMES"
Sprite
sprite"Structures/Power/smes.rsi"
snapCardinals"true"
layers""
- state"smes"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"smes-open"
shader"unshaded"
visible"false"
id"DebugSubstation"
Sprite
sprite"Structures/Power/substation.rsi"
snapCardinals"true"
layers""
- state"full"
shader"unshaded"
id"DebugPowerReceiver"
Sprite
sprite"Structures/Power/power.rsi"
state"wirelessmachine"
id"SMESBasic"
Sprite
sprite"Structures/Power/smes.rsi"
snapCardinals"true"
layers""
- state"smes"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"smes-open"
shader"unshaded"
visible"false"
id"SMESBasicEmpty"
Sprite
sprite"Structures/Power/smes.rsi"
snapCardinals"true"
layers""
- state"smes"
- map"[ "enum.WiresVisualLayers.MaintenancePanel" ]"
state"smes-open"
shader"unshaded"
visible"false"
id"SMESAdvanced"
Sprite
sprite"Structures/Power/smes.rsi"
snapCardinals"true"
layers""
- state"advancedsmes"
- map"["enum.WiresVisualLayers.MaintenancePanel"]"
state"advancedsmes-open"
shader"unshaded"
visible"false"
id"SMESAdvancedEmpty"
Sprite
sprite"Structures/Power/smes.rsi"
snapCardinals"true"
layers""
- state"advancedsmes"
- map"["enum.WiresVisualLayers.MaintenancePanel"]"
state"advancedsmes-open"
shader"unshaded"
visible"false"
id"BaseSubstationWall"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Power/substation.rsi"
layers""
- state"screen_wall"
shader"unshaded"
id"SubstationBasic"
Sprite
sprite"Structures/Power/substation.rsi"
snapCardinals"true"
layers""
- state"full"
shader"unshaded"
id"SubstationBasicEmpty"
Sprite
sprite"Structures/Power/substation.rsi"
snapCardinals"true"
layers""
- state"full"
shader"unshaded"
id"BaseSubstationWallFrame"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Power/substation.rsi"
layers""
- state"substation_wall"
id"AmeController"
Sprite
snapCardinals"true"
sprite"Structures/Power/Generation/ame.rsi"
state"control"
layers""
- state"control_on"
map"["display"]"
visible"false"
id"AmeControllerUnanchored"
Sprite
snapCardinals"true"
sprite"Structures/Power/Generation/ame.rsi"
state"control"
layers""
- state"control_on"
map"["display"]"
visible"false"
id"AmeShielding"
Sprite
drawdepth"Walls"
sprite"Structures/Power/Generation/ame.rsi"
state"shield_0"
layers""
- state"core_weak"
map"["core_glow"]"
visible"false"
shader"unshaded"
Icon
mode"CardinalFlags"
base"shield_"
key"ame_shield"
id"BaseGeneratorWallmountFrame"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Power/Generation/wallmount_generator.rsi"
layers""
- state"panel"
id"GeneratorBasic"
Sprite
sprite"Structures/Power/power.rsi"
state"generator"
snapCardinals"true"
id"GeneratorBasic15kW"
Sprite
sprite"Structures/Power/power.rsi"
state"generator"
snapCardinals"true"
id"GeneratorWallmountBasic"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Power/Generation/wallmount_generator.rsi"
layers""
- state"on"
shader"unshaded"
id"GeneratorWallmountAPU"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Power/Generation/wallmount_generator.rsi"
layers""
- state"on"
shader"unshaded"
id"GeneratorRTG"
Sprite
sprite"Structures/Power/Generation/rtg.rsi"
state"rtg"
snapCardinals"true"
id"GeneratorRTGDamaged"
Sprite
sprite"Structures/Power/Generation/rtg.rsi"
layers""
- state"rtg_glow"
state"rtg"
snapCardinals"true"
id"PortableGeneratorPacman"
Sprite
layers""
- state"portgen_on_unlit"
map"[ "enum.GeneratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
sprite"Structures/Power/Generation/portable_generator.rsi"
noRot"true"
id"PortableGeneratorSuperPacman"
Sprite
layers""
- state"portgen_on_unlit"
map"[ "enum.GeneratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
sprite"Structures/Power/Generation/portable_generator.rsi"
noRot"true"
id"PortableGeneratorJrPacman"
Sprite
layers""
- state"portgen3on_unlit"
map"[ "enum.GeneratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
sprite"Structures/Power/Generation/portable_generator.rsi"
noRot"true"
id"SolarPanelBasePhysSprite"
Sprite
sprite"Structures/Power/Generation/solar_panel.rsi"
state"normal"
id"SolarAssembly"
Sprite
sprite"Structures/Power/Generation/solar_panel.rsi"
state"solar_assembly"
id"SolarTracker"
Sprite
sprite"Structures/Power/Generation/solar_panel.rsi"
state"solar_tracker"
id"TegCenter"
Sprite
sprite"Structures/Power/Generation/teg.rsi"
layers""
- state"teg-op1"
shader"unshaded"
map"[ "enum.TegVisualLayers.PowerOutput" ]"
visible"false"
id"TegCirculator"
Sprite
sprite"Markers/teg_arrow.rsi"
layers""
- state"arrow"
map"[ "enum.TegVisualLayers.CirculatorLight" ]"
shader"unshaded"
color"""
offset"0, -0.75"
id"ParticleAcceleratorControlBox"
Sprite
sprite"Structures/Power/Generation/PA/control_box.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorControlBoxUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/control_box.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticleAcceleratorEmitterPort"
Sprite
sprite"Structures/Power/Generation/PA/emitter_port.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorEmitterFore"
Sprite
sprite"Structures/Power/Generation/PA/emitter_fore.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorEmitterStarboard"
Sprite
sprite"Structures/Power/Generation/PA/emitter_starboard.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorEmitterPortUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/emitter_port.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticleAcceleratorEmitterForeUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/emitter_fore.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticleAcceleratorEmitterStarboardUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/emitter_starboard.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticleAcceleratorEndCap"
Sprite
sprite"Structures/Power/Generation/PA/end_cap.rsi"
layers""
- state"completed"
map"[ "enum.ParticleAcceleratorVisualLayers.Base" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorEndCapUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/end_cap.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticleAcceleratorFuelChamber"
Sprite
sprite"Structures/Power/Generation/PA/fuel_chamber.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorFuelChamberUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/fuel_chamber.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"ParticlesProjectile"
Sprite
layers""
- sprite"Structures/Power/Generation/PA/particle.rsi"
state"particle0"
shader"unshaded"
map"[ "unshaded" ]"
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
- state"bullet"
id"AntiParticlesProjectile"
Sprite
layers""
- sprite"Structures/Power/Generation/PA/particle.rsi"
color"red"
state"particle0"
shader"unshaded"
map"[ "unshaded" ]"
noRot"false"
sprite"Objects/Weapons/Guns/Projectiles/projectiles2.rsi"
- state"bullet"
id"ParticleAcceleratorPowerBox"
Sprite
sprite"Structures/Power/Generation/PA/power_box.rsi"
layers""
- state"unlitp"
map"[ "enum.ParticleAcceleratorVisualLayers.Unlit" ]"
shader"unshaded"
visible"false"
id"ParticleAcceleratorPowerBoxUnfinished"
Sprite
sprite"Structures/Power/Generation/PA/power_box.rsi"
layers""
- state"unwired"
map"[ "enum.ConstructionVisuals.Layer" ]"
id"RadiationCollector"
Sprite
sprite"Structures/Power/Generation/Singularity/collector.rsi"
snapCardinals"true"
layers""
- state"ca_off"
map"["enum.RadiationCollectorVisualLayers.Main"]"
id"ContainmentFieldGenerator"
Sprite
sprite"Structures/Power/Generation/Singularity/containment.rsi"
state"icon"
noRot"true"
layers""
- state"on"
map"["connectedLight"]"
visible"false"
shader"unshaded"
Icon
sprite"Structures/Power/Generation/Singularity/containment.rsi"
state"icon"
id"ContainmentField"
Sprite
sprite"Structures/Power/Generation/Singularity/containment_field.rsi"
state"field"
noRot"true"
Icon
sprite"Structures/Power/Generation/Singularity/containment_field.rsi"
state"field"
id"Emitter"
Sprite
sprite"Structures/Power/Generation/Singularity/emitter.rsi"
layers""
- state"unlocked"
shader"unshaded"
visible"false"
map"["enum.LockVisualLayers.Lock"]"
id"SingularityGenerator"
Sprite
sprite"Structures/Power/Generation/Singularity/generator.rsi"
state"icon"
id"Singularity"
Sprite
sprite"Structures/Power/Generation/Singularity/singularity_1.rsi"
shader"unshaded"
layers""
- map"[ "VisualLevel" ]"
state"singularity_1"
id"TeslaCoil"
Sprite
sprite"Structures/Power/Generation/Tesla/coil.rsi"
snapCardinals"true"
noRot"true"
layers""
- state"coilhit"
map"["hit"]"
visible"false"
id"TeslaGroundingRod"
Sprite
sprite"Structures/Power/Generation/Tesla/coil.rsi"
noRot"true"
snapCardinals"true"
layers""
- state"grounding_rodhit"
map"["hit"]"
visible"false"
id"TeslaEnergyBall"
Sprite
drawdepth"Effects"
sprite"Structures/Power/Generation/Tesla/energy_ball.rsi"
shader"unshaded"
layers""
- state"energy_ball"
id"TeslaMiniEnergyBall"
Sprite
drawdepth"Effects"
sprite"Structures/Power/Generation/Tesla/energy_miniball.rsi"
shader"unshaded"
layers""
- state"tesla_projectile"
id"TeslaGenerator"
Sprite
noRot"true"
sprite"Structures/Power/Generation/Tesla/generator.rsi"
state"icon"
id"ShuttleGunSvalinnMachineGun"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/laser.rsi"
layers""
- state"mag-unshaded-9"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"ShuttleGunPerforator"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/laser.rsi"
layers""
- state"mag-unshaded-9"
map"["enum.GunVisualLayers.MagUnshaded"]"
shader"unshaded"
id"ShuttleGunFriendship"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/launcher.rsi"
layers""
- state"mag-7"
map"["enum.GunVisualLayers.Mag"]"
id"ShuttleGunDuster"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/launcher.rsi"
layers""
- state"mag-7"
map"["enum.GunVisualLayers.Mag"]"
id"ShuttleGunPirateCannon"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/pirate_cannon.rsi"
layers""
- state"base"
id"ShuttleGunKinetic"
Sprite
sprite"Objects/Weapons/Guns/Shuttles/kinetic.rsi"
layers""
- state"mag-7"
id"StationAnchorIndestructible"
Sprite
sprite"Structures/Machines/station_anchor.rsi"
layers""
- state"station_anchor_unlit"
map"["unlit"]"
shader"unshaded"
id"StationAnchor"
Sprite
sprite"Structures/Machines/station_anchor.rsi"
layers""
- state"station_anchor_unlit"
map"["unlit"]"
shader"unshaded"
id"StationAnchorOff"
Sprite
sprite"Structures/Machines/station_anchor.rsi"
layers""
- state"station_anchor_unlit"
map"["unlit"]"
shader"unshaded"
id"Thruster"
Sprite
sprite"Structures/Shuttles/thruster.rsi"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
offset"0, 1"
id"ThrusterUnanchored"
Sprite
sprite"Structures/Shuttles/thruster.rsi"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
offset"0, 1"
id"DebugThruster"
Sprite
sprite"Structures/Shuttles/thruster.rsi"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
offset"0, 1"
id"Gyroscope"
Sprite
sprite"Structures/Shuttles/gyroscope.rsi"
snapCardinals"true"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
id"GyroscopeUnanchored"
Sprite
sprite"Structures/Shuttles/gyroscope.rsi"
snapCardinals"true"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
id"DebugGyroscope"
Sprite
sprite"Structures/Shuttles/gyroscope.rsi"
snapCardinals"true"
layers""
- state"thrust_burn_unshaded"
map"["enum.ThrusterVisualLayers.ThrustingUnshaded"]"
shader"unshaded"
visible"false"
id"ChurchBell"
Sprite
noRot"true"
sprite"Structures/Specific/church-bell.rsi"
layers""
- state"church-bell"
id"CarpRift"
Sprite
layers""
- sprite"Structures/Specific/carp_rift.rsi"
state"icon"
color"""
shader"unshaded"
id"XenoWardingTower"
Sprite
sprite"Structures/Specific/xeno_building.rsi"
layers""
- state"wardingtower-unshaded"
shader"unshaded"
id"AnomalyPyroclastic"
Sprite
sprite"Structures/Specific/Anomalies/pyro_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
id"AnomalyGravity"
Sprite
layers""
- state"anom2-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
sprite"Structures/Specific/anomaly.rsi"
id"AnomalyElectricity"
Sprite
layers""
- state"anom3-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
sprite"Structures/Specific/anomaly.rsi"
id"AnomalyFlesh"
Sprite
layers""
- state"anom5-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
sprite"Structures/Specific/anomaly.rsi"
id"AnomalyBluespace"
Sprite
layers""
- state"anom4-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
sprite"Structures/Specific/anomaly.rsi"
id"AnomalyIce"
Sprite
sprite"Structures/Specific/Anomalies/ice_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
id"AnomalyRockUranium"
Sprite
color"""
layers""
- state"anom6-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
id"AnomalyRockQuartz"
Sprite
color"""
layers""
- state"anom6-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
id"AnomalyRockSilver"
Sprite
color"""
layers""
- state"anom6-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
id"AnomalyRockIron"
Sprite
color"""
layers""
- state"anom6-pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
id"AnomalyFlora"
Sprite
drawdepth"Mobs"
sprite"Structures/Specific/Anomalies/flora_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
id"AnomalyFloraBulb"
Sprite
noRot"true"
sprite"Structures/Specific/Anomalies/flora_anom.rsi"
state"bulb"
id"AnomalyLiquid"
Sprite
sprite"Structures/Specific/Anomalies/liquid_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
id"AnomalyShadow"
Sprite
sprite"Structures/Specific/Anomalies/shadow_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
drawdepth"Effects"
id"AnomalyTech"
Sprite
sprite"Structures/Specific/Anomalies/tech_anom.rsi"
layers""
- state"part4"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
shader"unshaded"
noRot"true"
drawdepth"Effects"
id"AnomalyTechBeam"
Sprite
sprite"/Textures/Effects/techanom_beam.rsi"
drawdepth"Effects"
layers""
- state"beam"
shader"unshaded"
color"""
id"AnomalySanta"
Sprite
drawdepth"Mobs"
sprite"Structures/Specific/Anomalies/santa_anom.rsi"
layers""
- state"pulse"
map"["enum.AnomalyVisualLayers.Animated"]"
visible"false"
noRot"true"
id"AnomalyTrapPyroclastic"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapElectricity"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapShadow"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapIce"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapFlora"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapBluespace"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapFlesh"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapGravity"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapTech"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapRock"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
color"""
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyTrapSanta"
Sprite
layers""
- state"pink"
- sprite"Mobs/Species/Human/parts.rsi"
state"full"
drawdepth"Overdoors"
sprite"Markers/cross.rsi"
id"AnomalyCorePyroclastic"
Sprite
sprite"Structures/Specific/Anomalies/Cores/pyro_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreGravity"
Sprite
sprite"Structures/Specific/Anomalies/Cores/gravity_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreIce"
Sprite
sprite"Structures/Specific/Anomalies/Cores/ice_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreFlesh"
Sprite
sprite"Structures/Specific/Anomalies/Cores/flesh_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreRock"
Sprite
sprite"Structures/Specific/Anomalies/Cores/rock_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreLiquid"
Sprite
sprite"Structures/Specific/Anomalies/Cores/liquid_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreBluespace"
Sprite
sprite"Structures/Specific/Anomalies/Cores/bluespace_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreElectricity"
Sprite
sprite"Structures/Specific/Anomalies/Cores/electric_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreFlora"
Sprite
sprite"Structures/Specific/Anomalies/Cores/flora_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreShadow"
Sprite
sprite"Structures/Specific/Anomalies/Cores/shadow_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreTech"
Sprite
sprite"Structures/Specific/Anomalies/Cores/tech_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCoreSanta"
Sprite
sprite"Structures/Specific/Anomalies/Cores/santa_core.rsi"
noRot"true"
layers""
- state"pulse"
map"["decay"]"
id"AnomalyCorePyroclasticInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/pyro_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreGravityInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/gravity_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreIceInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/ice_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreFleshInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/flesh_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreRockInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/rock_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreLiquidInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/liquid_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreBluespaceInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/bluespace_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreElectricityInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/electric_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreFloraInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/flora_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreShadowInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/shadow_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreTechInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/tech_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AnomalyCoreSantaInert"
Sprite
sprite"Structures/Specific/Anomalies/Cores/santa_core.rsi"
layers""
- state"pulse"
visible"false"
map"["decay"]"
id"AirSensor"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Specific/Atmospherics/sensor.rsi"
layers""
- state"gsensor1"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
id"AirSensorAssembly"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Specific/Atmospherics/sensor.rsi"
layers""
- state"gsensor0"
noRot"false"
id"AirSensorVox"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Specific/Atmospherics/sensor.rsi"
layers""
- state"gsensor1"
map"[ "enum.PowerDeviceVisualLayers.Powered" ]"
id"GasVentPumpVox"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/vent.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enabled", "enum.SubfloorLayers.FirstLayer" ]"
- state"vent_off"
visible"false"
id"GasVentScrubberVox"
Sprite
drawdepth"FloorObjects"
sprite"Structures/Piping/Atmospherics/scrubber.rsi"
layers""
- sprite"Structures/Piping/Atmospherics/pipe.rsi"
state"pipeHalf"
map"[ "enabled", "enum.SubfloorLayers.FirstLayer" ]"
- state"scrub_off"
visible"false"
id"FloorDrain"
Sprite
drawdepth"FloorObjects"
sprite"Objects/Specific/Janitorial/drain.rsi"
layers""
- state"icon"
- map"[ "enum.SolutionContainerLayers.Fill" ]"
state"fill-1"
visible"false"
id"MopBucket"
Sprite
sprite"Objects/Specific/Janitorial/janitorial.rsi"
noRot"true"
layers""
- state"mopbucket_water-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
drawdepth"Objects"
id"MopBucketFull"
Sprite
layers""
- state"mopbucket_water-3"
map"[ "enum.SolutionContainerLayers.Fill" ]"
sprite"Objects/Specific/Janitorial/janitorial.rsi"
noRot"true"
visible"false"
drawdepth"Objects"
id"JanitorialTrolley"
Sprite
noRot"true"
sprite"Objects/Specific/Janitorial/janitorial_cart.rsi"
layers""
- state"cart_water-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
id"filingCabinet"
Sprite
state"filingcabinet"
layers""
- state"filingcabinet-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"filingCabinetTall"
Sprite
state"tallcabinet"
layers""
- state"tallcabinet-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"filingCabinetDrawer"
Sprite
state"chestdrawer"
layers""
- state"chestdrawer-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"filingCabinetRandom"
Sprite
state"filingcabinet"
layers""
- state"filingcabinet-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"filingCabinetTallRandom"
Sprite
state"tallcabinet"
layers""
- state"tallcabinet-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"filingCabinetDrawerRandom"
Sprite
state"chestdrawer"
layers""
- state"chestdrawer-open"
map"["openLayer"]"
sprite"Structures/Storage/cabinets.rsi"
noRot"true"
id"GlassBoxLaser"
Sprite
noRot"true"
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"true"
shader"unshaded"
id"GlassBoxLaserOpen"
Sprite
noRot"true"
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"true"
shader"unshaded"
id"GlassBoxLaserFilled"
Sprite
noRot"true"
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"true"
shader"unshaded"
id"GlassBoxLaserFilledOpen"
Sprite
noRot"true"
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"true"
shader"unshaded"
id"GlassBoxFrame"
Sprite
noRot"true"
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"base"
id"GlassBoxBroken"
Sprite
sprite"Structures/Storage/glassbox.rsi"
layers""
- state"glass-broken"
noRot"true"
id"Morgue"
Sprite
sprite"Structures/Storage/morgue.rsi"
layers""
- state"morgue_nomob_light"
map"["enum.MorgueVisualLayers.Light"]"
offset"0, -1"
visible"false"
shader"unshaded"
id"Crematorium"
Sprite
sprite"Structures/Storage/morgue.rsi"
layers""
- state"crema_active_light"
map"["enum.CrematoriumVisualLayers.LightBurning"]"
offset"0, -1"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBaseClosed"crema_closed"
stateBaseOpen"crema_open"
stateDoorOpen"crema_tray"
id"OreBox"
Sprite
noRot"true"
sprite"/Textures/Structures/Storage/orebox.rsi"
layers""
- state"orebox-top"
map"[ top ]"
visible"true"
id"PaperBin"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
state"paper_bin0"
drawdepth"SmallObjects"
noRot"true"
id"PaperBin5"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
state"paper_bin0"
drawdepth"SmallObjects"
noRot"true"
id"PaperBin10"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
state"paper_bin0"
drawdepth"SmallObjects"
noRot"true"
id"PaperBin20"
Sprite
sprite"Objects/Misc/bureaucracy.rsi"
state"paper_bin0"
drawdepth"SmallObjects"
noRot"true"
id"Rack"
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"rack"
snapCardinals"true"
id"StorageCanister"
Sprite
layers""
- state"yellow"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"AirCanister"
Sprite
layers""
- state"grey"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"OxygenCanister"
Sprite
layers""
- state"blue"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"LiquidOxygenCanister"
Sprite
layers""
- state"blue"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"NitrogenCanister"
Sprite
layers""
- state"red"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"LiquidNitrogenCanister"
Sprite
layers""
- state"red"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"CarbonDioxideCanister"
Sprite
layers""
- state"black"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"LiquidCarbonDioxideCanister"
Sprite
layers""
- state"black"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"PlasmaCanister"
Sprite
layers""
- state"orange"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"TritiumCanister"
Sprite
layers""
- state"green"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"WaterVaporCanister"
Sprite
layers""
- state"water_vapor"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"AmmoniaCanister"
Sprite
layers""
- state"greenys"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"NitrousOxideCanister"
Sprite
layers""
- state"redws"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"FrezonCanister"
Sprite
layers""
- state"frezon"
sprite"Structures/Storage/canister.rsi"
noRot"true"
id"GasCanisterBrokenBase"
Sprite
sprite"Structures/Storage/canister.rsi"
state"grey-1"
id"StorageCanisterBroken"
Sprite
state"yellow-1"
sprite"Structures/Storage/canister.rsi"
id"AirCanisterBroken"
Sprite
state"grey-1"
sprite"Structures/Storage/canister.rsi"
id"OxygenCanisterBroken"
Sprite
state"blue-1"
sprite"Structures/Storage/canister.rsi"
id"NitrogenCanisterBroken"
Sprite
state"red-1"
sprite"Structures/Storage/canister.rsi"
id"CarbonDioxideCanisterBroken"
Sprite
state"black-1"
sprite"Structures/Storage/canister.rsi"
id"PlasmaCanisterBroken"
Sprite
state"orange-1"
sprite"Structures/Storage/canister.rsi"
id"TritiumCanisterBroken"
Sprite
state"green-1"
sprite"Structures/Storage/canister.rsi"
id"WaterVaporCanisterBroken"
Sprite
state"water_vapor-1"
sprite"Structures/Storage/canister.rsi"
id"AmmoniaCanisterBroken"
Sprite
state"greenys-1"
sprite"Structures/Storage/canister.rsi"
id"NitrousOxideCanisterBroken"
Sprite
state"redws-1"
sprite"Structures/Storage/canister.rsi"
id"FrezonCanisterBroken"
Sprite
state"frezon-1"
sprite"Structures/Storage/canister.rsi"
id"ClosetSteelBase"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
id"SuitStorageBase"
Sprite
noRot"true"
sprite"Structures/Storage/suit_storage.rsi"
layers""
- state"locked"
map"["enum.LockVisualLayers.Lock"]"
visible"false"
shader"unshaded"
EntityStorageVisuals
stateBase"base"
stateDoorOpen"base"
stateDoorClosed"door"
id"StealthBox"
Sprite
noRot"true"
sprite"Structures/Storage/closet.rsi"
layers""
- state"cardboard_open"
map"["enum.StorageVisualLayers.Door"]"
EntityStorageVisuals
stateBaseClosed"cardboard"
stateDoorOpen"cardboard_open"
id"BigBox"
Sprite
noRot"true"
sprite"Structures/Storage/closet.rsi"
layers""
- state"cardboard_open"
map"["enum.StorageVisualLayers.Door"]"
EntityStorageVisuals
stateBaseClosed"cardboard"
stateDoorOpen"cardboard_open"
id"GhostBox"
Sprite
noRot"true"
sprite"Structures/Storage/closet.rsi"
layers""
- state"cardboard_open"
map"["enum.StorageVisualLayers.Door"]"
EntityStorageVisuals
stateBaseClosed"cardboard"
stateDoorOpen"cardboard_open"
id"ClosetTool"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_tool_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetRadiationSuit"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_rad_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetEmergency"
EntityStorageVisuals
stateBaseClosed"emergency"
stateDoorOpen"emergency_open"
stateDoorClosed"emergency_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetEmergencyN2"
EntityStorageVisuals
stateBaseClosed"n2"
stateDoorOpen"n2_open"
stateDoorClosed"n2_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetFire"
EntityStorageVisuals
stateBaseClosed"fire"
stateDoorOpen"fire_open"
stateDoorClosed"fire_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetBomb"
EntityStorageVisuals
stateBaseClosed"bomb"
stateDoorOpen"bomb_open"
stateDoorClosed"bomb_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetJanitorBomb"
EntityStorageVisuals
stateBaseClosed"janitor_bomb"
stateDoorOpen"janitor_bomb_open"
stateDoorClosed"janitor_bomb_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetL3"
EntityStorageVisuals
stateBaseClosed"bio"
stateDoorOpen"bio_open"
stateDoorClosed"bio_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetL3Virology"
EntityStorageVisuals
stateBaseClosed"bio_viro"
stateDoorOpen"bio_viro_open"
stateDoorClosed"bio_viro_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetL3Security"
EntityStorageVisuals
stateBaseClosed"bio_sec"
stateDoorOpen"bio_sec_open"
stateDoorClosed"bio_sec_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetL3Janitor"
EntityStorageVisuals
stateBaseClosed"bio_jan"
stateDoorOpen"bio_jan_open"
stateDoorClosed"bio_jan_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetMaintenance"
EntityStorageVisuals
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
stateBaseClosed"generic"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"LockerSyndicate"
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetBluespace"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
stateBaseClosed"generic"
id"ClosetBluespaceUnstable"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
stateBaseClosed"generic"
id"ClosetCursed"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"generic_door"
id"WardrobeBlue"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"blue_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobePink"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"pink_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeBlack"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeGreen"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"green_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobePrison"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"orange_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeYellow"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"yellow_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeWhite"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeGrey"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"grey_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeMixed"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeSecurity"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"red_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"WardrobeAtmospherics"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"atmos_wardrobe_door"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
id"ClosetJanitor"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
id"WardrobeFormal"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"ClosetChef"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"WardrobeChapel"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"ClosetLegal"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"blue_door"
id"WardrobeCargo"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"orange_door"
id"WardrobeSalvage"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"mixed_door"
id"WardrobeEngineering"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"yellow_door"
id"WardrobeMedicalDoctor"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeRobotics"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"black_door"
id"WardrobeChemistry"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeGenetics"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeVirology"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeScience"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"white_door"
id"WardrobeBotanist"
Sprite
noRot"true"
sprite"Structures/Storage/closet_labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateBaseClosed"generic"
stateDoorOpen"generic_open"
stateDoorClosed"green_door"
id"LockerBooze"
EntityStorageVisuals
stateBaseClosed"cabinet"
stateDoorOpen"cabinet_open"
stateDoorClosed"cabinet_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerSteel"
EntityStorageVisuals
stateBaseClosed"secure"
stateDoorOpen"secure_open"
stateDoorClosed"secure_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerQuarterMaster"
EntityStorageVisuals
stateBaseClosed"qm"
stateDoorOpen"qm_open"
stateDoorClosed"qm_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerSalvageSpecialist"
EntityStorageVisuals
stateBaseClosed"mining"
stateDoorOpen"mining_open"
stateDoorClosed"mining_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerCaptain"
EntityStorageVisuals
stateBaseClosed"cap"
stateDoorOpen"cap_open"
stateDoorClosed"cap_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerHeadOfPersonnel"
EntityStorageVisuals
stateBaseClosed"hop"
stateDoorOpen"hop_open"
stateDoorClosed"hop_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerChiefEngineer"
EntityStorageVisuals
stateBaseClosed"ce"
stateDoorOpen"ce_open"
stateDoorClosed"ce_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerElectricalSupplies"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_elec_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerWeldingSupplies"
EntityStorageVisuals
stateBaseClosed"eng"
stateDoorOpen"eng_open"
stateDoorClosed"eng_weld_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerAtmospherics"
EntityStorageVisuals
stateBaseClosed"atmos"
stateDoorOpen"atmos_open"
stateDoorClosed"atmos_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerEngineer"
EntityStorageVisuals
stateBaseClosed"eng_secure"
stateDoorOpen"eng_secure_open"
stateDoorClosed"eng_secure_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerFreezerBase"
EntityStorageVisuals
stateBaseClosed"freezer"
stateDoorOpen"freezer_open"
stateDoorClosed"freezer_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerFreezer"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"freezer"
stateDoorOpen"freezer_open"
stateDoorClosed"freezer_door"
id"LockerBotanist"
EntityStorageVisuals
stateBaseClosed"hydro"
stateDoorOpen"hydro_open"
stateDoorClosed"hydro_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerMedicine"
EntityStorageVisuals
stateBaseClosed"med"
stateDoorOpen"med_open"
stateDoorClosed"med_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerMedical"
EntityStorageVisuals
stateBaseClosed"med_secure"
stateDoorOpen"med_secure_open"
stateDoorClosed"med_secure_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerParamedic"
EntityStorageVisuals
stateBaseClosed"paramed"
stateDoorOpen"paramed_open"
stateDoorClosed"paramed_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerChemistry"
EntityStorageVisuals
stateBaseClosed"med"
stateDoorOpen"med_open"
stateDoorClosed"chemical_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerChiefMedicalOfficer"
EntityStorageVisuals
stateBaseClosed"cmo"
stateDoorOpen"cmo_open"
stateDoorClosed"cmo_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerResearchDirector"
EntityStorageVisuals
stateBaseClosed"rd"
stateDoorOpen"rd_open"
stateDoorClosed"rd_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerScientist"
EntityStorageVisuals
stateBaseClosed"science"
stateDoorOpen"science_open"
stateDoorClosed"science_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerHeadOfSecurity"
EntityStorageVisuals
stateBaseClosed"hos"
stateDoorOpen"hos_open"
stateDoorClosed"hos_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerWarden"
EntityStorageVisuals
stateBaseClosed"warden"
stateDoorOpen"warden_open"
stateDoorClosed"warden_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerBrigmedic"
EntityStorageVisuals
stateBaseClosed"brigmedic"
stateDoorOpen"armory_open"
stateDoorClosed"brigmedic_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerSecurity"
EntityStorageVisuals
stateBaseClosed"sec"
stateDoorOpen"sec_open"
stateDoorClosed"sec_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"GunSafe"
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"GunSafeBaseSecure"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"shotguncase"
stateDoorOpen"shotguncase_open"
stateDoorClosed"shotguncase_door"
id"LockerDetective"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"cabinet"
stateDoorOpen"cabinet_open"
stateDoorClosed"cabinet_door"
id"LockerEvidence"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"sec"
stateDoorOpen"sec_open"
stateDoorClosed"sec_door"
id"LockerSyndicatePersonal"
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerBluespaceStation"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
EntityStorageVisuals
stateBaseClosed"syndicate"
stateDoorOpen"syndicate_open"
stateDoorClosed"syndicate_door"
id"LockerClown"
EntityStorageVisuals
stateBaseClosed"clown"
stateDoorOpen"clown_open"
stateDoorClosed"clown_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerMime"
EntityStorageVisuals
stateBaseClosed"mime"
stateDoorOpen"mime_open"
stateDoorClosed"mime_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"LockerRepresentative"
EntityStorageVisuals
stateBaseClosed"hop"
stateDoorOpen"hop_open"
stateDoorClosed"representative_door"
Sprite
sprite"Structures/Storage/closet_labels.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
shader"unshaded"
visible"false"
offset""-0.065,0""
id"CrateGeneric"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
noRot"true"
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateBaseWeldable"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
noRot"true"
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateBaseSecure"
Icon
sprite"Structures/Storage/Crates/secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateGenericSteel"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/generic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePlastic"
Icon
sprite"Structures/Storage/Crates/plastic.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plastic.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateFreezer"
Icon
sprite"Structures/Storage/Crates/freezer.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/freezer.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroponics"
Icon
sprite"Structures/Storage/Crates/hydroponics.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydroponics.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMedical"
Icon
sprite"Structures/Storage/Crates/medical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateRadiation"
Icon
sprite"Structures/Storage/Crates/radiation.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/radiation.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateInternals"
Icon
sprite"Structures/Storage/Crates/o2.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/o2.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateElectrical"
Icon
sprite"Structures/Storage/Crates/electrical.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/electrical.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineering"
Icon
sprite"Structures/Storage/Crates/engineering.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engineering.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateScience"
Icon
sprite"Structures/Storage/Crates/science.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/science.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSurgery"
Icon
sprite"Structures/Storage/Crates/surgery.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/surgery.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateWeb"
Icon
sprite"Structures/Storage/Crates/web.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
noRot"true"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecgear"
Icon
sprite"Structures/Storage/Crates/sec_gear.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateEngineeringSecure"
Icon
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/engicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateMedicalSecure"
Icon
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/medicalcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateChemistrySecure"
Icon
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/chemcrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePrivateSecure"
Icon
sprite"Structures/Storage/Crates/privatecrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/privatecrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateScienceSecure"
Icon
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/scicrate_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePlasma"
Icon
sprite"Structures/Storage/Crates/plasma.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/plasma.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSecure"
Icon
sprite"Structures/Storage/Crates/secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateHydroSecure"
Icon
sprite"Structures/Storage/Crates/hydro_secure.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/hydro_secure.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateWeaponSecure"
Icon
sprite"Structures/Storage/Crates/weapon.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/weapon.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateContrabandStorageSecure"
Sprite
sprite"Structures/Storage/Crates/sec_gear.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
Icon
sprite"Structures/Storage/Crates/secure.rsi"
state"icon"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateCommandSecure"
Icon
sprite"Structures/Storage/Crates/command.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/command.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""-0.5,0""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateLivestock"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.25,0.625""
noRot"true"
visible"false"
Icon
sprite"Structures/Storage/Crates/livestock.rsi"
state"base"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateRodentCage"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""0.0,0.125""
noRot"true"
visible"false"
Icon
sprite"Structures/Storage/Crates/cage.rsi"
state"icon"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CratePirate"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
Icon
sprite"Structures/Storage/Crates/piratechest.rsi"
state"crate_icon"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateToyBox"
Sprite
sprite"Structures/Storage/Crates/toybox.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,-0.09375""
noRot"true"
Icon
sprite"Structures/Storage/Crates/toybox.rsi"
state"crate_icon"
EntityStorageVisuals
stateDoorOpen"crate_open"
stateDoorClosed"crate_door"
id"CrateCoffin"
Sprite
sprite"Structures/Storage/Crates/coffin.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
noRot"true"
visible"false"
Icon
sprite"Structures/Storage/Crates/coffin.rsi"
state"base"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateWoodenGrave"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.28125,0.625""
noRot"true"
visible"false"
Icon
sprite"Structures/Storage/Crates/wooden_grave.rsi"
state"base"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateStoneGrave"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
offset""-0.3125,0.5625""
noRot"true"
visible"false"
Icon
sprite"Structures/Storage/Crates/stone_grave.rsi"
state"base"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateSyndicate"
Icon
sprite"Structures/Storage/Crates/syndicate.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/syndicate.rsi"
noRot"true"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTrashCart"
Icon
sprite"Structures/Storage/Crates/trashcart.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
offset""0.0,0.03125""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"CrateTrashCartJani"
Icon
sprite"Structures/Storage/Crates/trashcart_jani.rsi"
state"icon"
Sprite
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
shader"unshaded"
offset""0.0,0.03125""
noRot"true"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"InvisibleCrate"
Icon
sprite"Structures/Storage/Crates/generic.rsi"
state"icon"
Sprite
noRot"true"
sprite"Structures/Storage/Crates/labels.rsi"
layers""
- state"paper"
map"["enum.PaperLabelVisuals.Layer"]"
visible"false"
EntityStorageVisuals
stateDoorOpen"open"
stateDoorClosed"closed"
id"WeldingFuelTank"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"fueltank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WeldingFuelTankFull"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"fueltank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WeldingFuelTankHighCapacity"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"highfueltank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WaterTank"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"watertank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WaterTankFull"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"watertank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WaterCooler"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"watercooler-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"WaterTankHighCapacity"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"highwatertank-2-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"GenericTank"
Sprite
sprite"Structures/Storage/tanks.rsi"
layers""
- state"generictank-1-1"
map"["enum.SolutionContainerLayers.Fill"]"
visible"false"
noRot"true"
id"BoxingBell"
Sprite
sprite"Structures/Wallmounts/bell.rsi"
layers""
- state"bell"
id"ComputerTelevision"
Sprite
noRot"true"
drawdepth"SmallObjects"
layers""
- map"["computerLayerScreen"]"
state"detective_television"
sprite"Structures/Machines/computers.rsi"
id"WallmountTelescreenFrame"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Machines/computers.rsi"
layers""
- map"["computerLayerScreen"]"
state"telescreen"
id"WallmountTelescreen"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Machines/computers.rsi"
layers""
- map"["computerLayerScreen"]"
state"telescreen"
id"WallmountTelevisionFrame"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flatscreentv.rsi"
layers""
- map"["computerLayerScreen"]"
state"television_wallscreen"
id"WallmountTelevision"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flatscreentv.rsi"
layers""
- map"["computerLayerScreen"]"
state"television_wallscreen"
id"StationMap"
Sprite
sprite"Structures/Machines/station_map.rsi"
layers""
- map"["computerLayerScreen"]"
state"unshaded"
drawdepth"Objects"
Icon
sprite"Structures/Machines/station_map.rsi"
state"station_map0"
id"SurveillanceCameraConstructed"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraEngineering"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraSecurity"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraScience"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraSupply"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraCommand"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraService"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraMedical"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SurveillanceCameraGeneral"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/camera.rsi"
layers""
- map"[ "enum.SurveillanceCameraVisualsKey.Layer" ]"
state"camera"
cycle"true"
id"SignalSwitch"
Sprite
drawdepth"SmallObjects"
sprite"Structures/Wallmounts/switch.rsi"
state"on"
id"SignalButton"
Sprite
drawdepth"SmallObjects"
sprite"Structures/Wallmounts/switch.rsi"
state"dead"
id"ApcNetSwitch"
Sprite
drawdepth"SmallObjects"
sprite"Structures/Wallmounts/switch.rsi"
state"on"
id"ButtonFrame"
Sprite
drawdepth"SmallObjects"
sprite"Structures/Wallmounts/switch_frame.rsi"
state"grey"
id"PlaqueAtmos"
Sprite
drawdepth"WallMountedItems"
layers""
- state"atmosplaque"
map"["plaque"]"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"BarSign"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignComboCafe"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignEmergencyRumParty"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignLV426"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignMaidCafe"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignMalteseFalcon"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignOfficerBeersky"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignRobustaCafe"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheAleNath"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheBirdCage"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheCoderbus"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheDrunkCarp"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignEngineChange"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheHarmbaton"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheLightbulb"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheLooseGoose"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheNet"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheOuterSpess"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheSingulo"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignTheSun"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignWiggleRoom"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignZocalo"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignEmprah"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BarSignSpacebucks"
Sprite
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/barsign.rsi"
state"empty"
id"BlankFlag"
Sprite
state"blank_flag"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flags.rsi"
id"NTFlag"
Sprite
state"NT_flag"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flags.rsi"
id"SyndieFlag"
Sprite
state"syndie_flag"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flags.rsi"
id"LGBTQFlag"
Sprite
state"lgbtq_flag"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flags.rsi"
id"PirateFlag"
Sprite
state"pirate_flag"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/flags.rsi"
id"PosterMapMetaRight"
Sprite
state"metamap64x"
sprite"Structures/Wallmounts/metamap.rsi"
drawdepth"WallMountedItems"
snapCardinals"true"
id"PaintingEmpty"
Sprite
state"painting0"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingMoony"
Sprite
state"painting1"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingPersistenceOfMemory"
Sprite
state"painting2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingTheSonOfMan"
Sprite
state"painting3"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingTheKiss"
Sprite
state"painting4"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingTheScream"
Sprite
state"painting5"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingTheGreatWave"
Sprite
state"painting6"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingCafeTerraceAtNight"
Sprite
state"painting7"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingNightHawks"
Sprite
state"painting8"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingSkeletonCigarette"
Sprite
state"painting9"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingSkeletonBoof"
Sprite
state"painting10"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingPrayerHands"
Sprite
state"painting11"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingOldGuitarist"
Sprite
state"painting12"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingOlympia"
Sprite
state"painting13"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingSaturn"
Sprite
state"painting14"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingSleepingGypsy"
Sprite
state"painting15"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingRedBlueYellow"
Sprite
state"painting16"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingAmogusTriptych"
Sprite
state"painting17"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingHelloWorld"
Sprite
state"painting18"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PaintingSadClown"
Sprite
state"painting19"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/paintings.rsi"
id"PosterBroken"
Sprite
drawdepth"WallTops"
sprite"Structures/Wallmounts/posters.rsi"
state"poster_broken"
snapCardinals"true"
id"PosterContrabandFreeTonto"
Sprite
state"poster1_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandAtmosiaDeclarationIndependence"
Sprite
state"poster2_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandFunPolice"
Sprite
state"poster3_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandLustyExomorph"
Sprite
state"poster4_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandSyndicateRecruitment"
Sprite
state"poster5_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandClown"
Sprite
state"poster6_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandSmoke"
Sprite
state"poster7_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandGreyTide"
Sprite
state"poster8_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandMissingGloves"
Sprite
state"poster9_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandHackingGuide"
Sprite
state"poster10_contraband"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/posters.rsi"
snapCardinals"true"
id"PosterContrabandRIPBadger"
Sprite
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state"ai"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignAiUpload"
Sprite
state"ai_upload"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignArcade"
Sprite
state"arcade"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignArmory"
Sprite
state"armory"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignToolStorage"
Sprite
state"ass"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignAnomaly"
Sprite
state"xenoarch"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignAnomaly2"
Sprite
state"anomaly"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignAtmos"
Sprite
state"atmos"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBar"
Sprite
state"bar"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBath"
Sprite
state"bath"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignKitchen"
Sprite
state"kitchen"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignTheater"
Sprite
layers""
- state"drama1"
map"[ "base" ]"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBarbershop"
Sprite
state"barbershop"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBio"
Sprite
state"bio"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBiohazard"
Sprite
state"biohazard"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBridge"
Sprite
state"bridge"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCanisters"
Sprite
state"canisters"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCargo"
Sprite
state"cargo"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCargoDock"
Sprite
state"cargo_dock"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignChapel"
Sprite
state"chapel"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignChem"
Sprite
state"chem"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCloning"
Sprite
state"cloning"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignConference"
Sprite
state"conference_room"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCryo"
Sprite
state"cryo"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignDisposalSpace"
Sprite
state"deathsposal"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignDoors"
Sprite
state"doors"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRestroom"
Sprite
state"restroom"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMaterials"
Sprite
state"mats"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignEngine"
Sprite
state"engine"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignEngineering"
Sprite
state"eng"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignEscapePods"
Sprite
state"pods"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignEVA"
Sprite
state"eva"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignElectrical"
Sprite
state"electrical"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignExamroom"
Sprite
state"examroom"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignFire"
Sprite
state"fire"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignGravity"
Sprite
state"gravi"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignHead"
Sprite
state"commander"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignHydro1"
Sprite
state"hydro"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignInterrogation"
Sprite
state"interrogation"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignJanitor"
Sprite
state"janitor"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignLaundromat"
Sprite
state"laundromat"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignLawyer"
Sprite
state"law"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignLibrary"
Sprite
state"biblio"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMail"
Sprite
state"mail"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMedical"
Sprite
state"medbay"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMorgue"
Sprite
state"morgue"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignNews"
Sprite
state"news"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignNosmoking"
Sprite
state"nosmoking"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignPrison"
Sprite
state"prison"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignPsychology"
Sprite
state"psychology"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignReception"
Sprite
state"reception"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRND"
Sprite
state"rnd"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRobo"
Sprite
state"robo"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSalvage"
Sprite
state"salvage"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignScience"
Sprite
state"sci"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignServer"
Sprite
state"data"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCans"
Sprite
state"cans"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCansScience"
Sprite
state"cans_sci"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignShipDock"
Sprite
state"dock"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSpace"
Sprite
state"space"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSurgery"
Sprite
state"surgery"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignTelecomms"
Sprite
state"telecoms"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignToxins"
Sprite
state"toxins"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignVault"
Sprite
state"vault"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignVirology"
Sprite
state"virology"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCorrosives"
Sprite
state"corrosives"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCryogenics"
Sprite
state"cryogenics"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignDanger"
Sprite
state"danger"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignExplosives"
Sprite
state"explosives"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignFlammable"
Sprite
state"flammable"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignLaser"
Sprite
state"laser"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMagnetics"
Sprite
state"magnetics"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMemetic"
Sprite
state"memetic"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecure"
Sprite
state"secure"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecurearea"
Sprite
state"securearea"
snapCardinals"true"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignShock"
Sprite
state"shock"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignOptical"
Sprite
state"optical"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignOxidants"
Sprite
state"oxidants"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRadiation"
Sprite
state"radiation"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignXenobio"
Sprite
state"xenobio"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignZomlab"
Sprite
state"zomlab"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecureMedRed"
Sprite
state"medium_secure_red"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecureSmall"
Sprite
state"small_secure"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecureSmallRed"
Sprite
state"small_secure_red"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBlankMed"
Sprite
state"medium_blank"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignMagneticsMed"
Sprite
state"medium_magnetics"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignDangerMed"
Sprite
state"medium_danger"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"ExplosivesSignMed"
Sprite
state"medium_explosives"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignCryogenicsMed"
Sprite
state"medium_cryogenics"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignElectricalMed"
Sprite
state"medium_electrical"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignBiohazardMed"
Sprite
state"medium_biohazard"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRadiationMed"
Sprite
state"medium_radiation"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignFlammableMed"
Sprite
state"medium_flammable"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignLaserMed"
Sprite
state"medium_laser"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecureMed"
Sprite
state"medium_secure"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignVox"
Sprite
state"vox"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningAir"
Sprite
state"atmos_air"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningCO2"
Sprite
state"atmos_co2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningN2"
Sprite
state"atmos_n2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningN2O"
Sprite
state"atmos_n2o"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningO2"
Sprite
state"atmos_o2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningPlasma"
Sprite
state"atmos_plasma"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningTritium"
Sprite
state"atmos_tritium"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"WarningWaste"
Sprite
state"atmos_waste"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSmoking"
Sprite
state"nosmoking2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSomethingOld"
Sprite
state"something-old1"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSomethingOld2"
Sprite
state"something-old2"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSecurity"
Sprite
state"security"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignPlaque"
Sprite
state"goldenplaque"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignKiddiePlaque"
Sprite
state"kiddieplaque"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignNanotrasen1"
Sprite
state"nanotrasen_sign1"
snapCardinals"false"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignNanotrasen2"
Sprite
state"nanotrasen_sign2"
snapCardinals"false"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignNanotrasen3"
Sprite
state"nanotrasen_sign3"
snapCardinals"false"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignNanotrasen4"
Sprite
state"nanotrasen_sign4"
snapCardinals"false"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignNanotrasen5"
Sprite
state"nanotrasen_sign5"
snapCardinals"false"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
id"SignRedOne"
Sprite
state"one"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedTwo"
Sprite
state"two"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedThree"
Sprite
state"three"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedFour"
Sprite
state"four"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedFive"
Sprite
state"five"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedSix"
Sprite
state"six"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedSeven"
Sprite
state"seven"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedEight"
Sprite
state"eight"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedNine"
Sprite
state"nine"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignRedZero"
Sprite
state"zero"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignSurvival"
Sprite
state"survival"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"SignNTMine"
Sprite
state"ntmining"
drawdepth"WallMountedItems"
sprite"Structures/Wallmounts/signs.rsi"
snapCardinals"true"
id"AsteroidRock"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_asteroid"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
drawdepth"Walls"
id"AsteroidRockCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockQuartzCrab"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockSilverCrab"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockTinCrab"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockUraniumCrab"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"AsteroidRockMining"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_asteroid"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"IronRock"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"ironrock"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
drawdepth"Walls"
id"IronRockMining"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"ironrock"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockIron"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"IronRockDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"ironrock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"ironrock"
id"WallRock"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
drawdepth"Walls"
id"WallRockCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock"
id"WallRockBasalt"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_wall"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
drawdepth"Walls"
id"WallRockBasaltCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockBasaltSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_wall_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_wall"
key"walls"
mode"NoSprite"
id"WallRockSnow"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_snow"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
drawdepth"Walls"
id"WallRockSnowCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSnowSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_snow_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_snow"
key"walls"
mode"NoSprite"
id"WallRockSand"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_sand"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
drawdepth"Walls"
id"WallRockSandCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockSandSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_sand_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_sand"
key"walls"
mode"NoSprite"
id"WallRockChromite"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_chromite"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
drawdepth"Walls"
id"WallRockChromiteCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromitePlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockChromiteSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_chromite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_chromite"
key"walls"
mode"NoSprite"
id"WallRockAndesite"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_andesite"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
drawdepth"Walls"
id"WallRockAndesiteCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesitePlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteArtifactFragment"
Sprite
layers""
- state"rock_artifact_fragment"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"WallRockAndesiteSalt"
Sprite
layers""
- state"rock_salt"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_andesite_west"
map"[ "enum.MiningScannerVisualLayers.Overlay" ]"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/rock.rsi"
state"rock_andesite"
key"walls"
mode"NoSprite"
id"FenceMetalBroken"
Sprite
layers""
- state"electrified"
sprite"Effects/electricity.rsi"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
drawdepth"WallTops"
id"FenceMetalStraight"
Icon
sprite"Structures/Walls/fence.rsi"
state"icon_straight"
Sprite
layers""
- state"electrified"
sprite"Effects/electricity.rsi"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
drawdepth"WallTops"
id"FenceMetalCorner"
Sprite
layers""
- state"electrified"
sprite"Effects/electricity.rsi"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
drawdepth"WallTops"
id"FenceMetalEnd"
Icon
sprite"Structures/Walls/fence.rsi"
state"icon_end"
Sprite
layers""
- state"electrified"
sprite"Effects/electricity.rsi"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
drawdepth"WallTops"
id"FenceMetalGate"
Sprite
layers""
- state"electrified"
map"[ "enum.ElectrifiedLayers.Sparks" ]"
sprite"Effects/electricity.rsi"
shader"unshaded"
visible"false"
drawdepth"WallTops"
id"FenceWoodHighStraight"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"straight"
Sprite
layers""
- state"straight"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodHighEnd"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"end"
Sprite
layers""
- state"end"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodHighCorner"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"corner"
Sprite
layers""
- state"corner"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodHighTJunction"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"tjunction"
Sprite
layers""
- state"tjunction"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodHighGate"
Sprite
layers""
- state"end"
map"["enum.DoorVisualLayers.Base"]"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodSmallStraight"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"straight_small"
Sprite
layers""
- state"straight_small"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodSmallEnd"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"end_small"
Sprite
layers""
- state"end_small"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodSmallCorner"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"corner_small"
Sprite
layers""
- state"corner_small"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodSmallTJunction"
Icon
sprite"Structures/Walls/wooden_fence.rsi"
state"tjunction_small"
Sprite
layers""
- state"tjunction_small"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"FenceWoodSmallGate"
Sprite
layers""
- state"end_small"
map"["enum.DoorVisualLayers.Base"]"
sprite"Structures/Walls/wooden_fence.rsi"
drawdepth"WallTops"
id"Girder"
Sprite
sprite"Structures/Walls/solid.rsi"
state"wall_girder"
id"ReinforcedGirder"
Sprite
sprite"Structures/Walls/solid.rsi"
state"reinforced_wall_girder"
id"ClockworkGirder"
Sprite
sprite"Structures/Walls/clock.rsi"
state"wall_gear"
id"Grille"
Sprite
drawdepth"Walls"
sprite"Effects/electricity.rsi"
layers""
- state"electrified"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
Icon
sprite"Structures/Walls/grille.rsi"
state"grille"
id"ClockworkGrille"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/clockwork_grille.rsi"
state"ratvargrille"
layers""
- state"ratvargrille"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
Icon
sprite"Structures/Walls/clockwork_grille.rsi"
state"ratvargrille"
id"GrilleBroken"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/grille.rsi"
state"grille_broken"
Icon
sprite"Structures/Walls/grille.rsi"
state"grille_broken"
id"ClockworkGrilleBroken"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/clockwork_grille.rsi"
state"brokenratvargrille"
Icon
sprite"Structures/Walls/clockwork_grille.rsi"
state"brokenratvargrille"
id"GrilleDiagonal"
Sprite
drawdepth"Walls"
sprite"Effects/electricity.rsi"
layers""
- state"electrified_diagonal"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
Icon
sprite"Structures/Walls/grille.rsi"
state"grille_diagonal"
id"ClockworkGrilleDiagonal"
Sprite
drawdepth"Walls"
sprite"Effects/electricity.rsi"
layers""
- state"electrified_diagonal"
map"["enum.ElectrifiedLayers.Sparks"]"
shader"unshaded"
visible"false"
state"ratvargrille"
Icon
sprite"Structures/Walls/clockwork_grille.rsi"
state"ratvargrille_diagonal"
id"MeteorRock"
Sprite
sprite"Structures/Walls/rock.rsi"
layers""
- state"rock_asteroid"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockCoal"
Sprite
layers""
- state"rock_coal"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockGold"
Sprite
layers""
- state"rock_gold"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockDiamond"
Sprite
layers""
- state"rock_diamond"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockPlasma"
Sprite
layers""
- state"rock_phoron"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockQuartz"
Sprite
layers""
- state"rock_quartz"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockSilver"
Sprite
layers""
- state"rock_silver"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockTin"
Sprite
layers""
- state"rock_tin"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockUranium"
Sprite
layers""
- state"rock_uranium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"MeteorRockBananium"
Sprite
layers""
- state"rock_bananium"
- map"[ "enum.EdgeLayer.West" ]"
state"rock_asteroid_west"
sprite"Structures/Walls/rock.rsi"
drawdepth"Walls"
Icon
key"walls"
mode"NoSprite"
sprite"Structures/Walls/rock.rsi"
state"rock_asteroid"
id"Railing"
Sprite
state"side"
drawdepth"SmallObjects"
sprite"Structures/Walls/railing.rsi"
Icon
state"side"
sprite"Structures/Walls/railing.rsi"
id"RailingCorner"
Sprite
state"corner"
drawdepth"SmallObjects"
sprite"Structures/Walls/railing.rsi"
Icon
state"corner"
sprite"Structures/Walls/railing.rsi"
id"RailingCornerSmall"
Sprite
state"corner_small"
drawdepth"SmallObjects"
sprite"Structures/Walls/railing.rsi"
Icon
state"corner_small"
sprite"Structures/Walls/railing.rsi"
id"RailingRound"
Sprite
state"round"
drawdepth"SmallObjects"
sprite"Structures/Walls/railing.rsi"
Icon
state"round"
sprite"Structures/Walls/railing.rsi"
id"WallBrick"
Sprite
sprite"Structures/Walls/brick.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/brick.rsi"
key"bricks"
base"brick"
state"full"
id"WallClock"
Sprite
sprite"Structures/Walls/clock.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/clock.rsi"
key"walls"
base"clock"
state"full"
id"WallClown"
Sprite
sprite"Structures/Walls/clown.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/clown.rsi"
key"walls"
base"clown"
state"full"
id"WallMeat"
Sprite
sprite"Structures/Walls/meat.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/meat.rsi"
key"walls"
base"meat"
state"full"
id"WallCult"
Sprite
sprite"Structures/Walls/cult.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cult.rsi"
key"walls"
base"cult"
state"full"
id"WallDebug"
Sprite
sprite"Structures/Walls/debug.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/debug.rsi"
key"walls"
base"debug"
state"full"
id"WallDiamond"
Sprite
sprite"Structures/Walls/diamond.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/diamond.rsi"
key"walls"
base"diamond"
state"full"
id"WallGold"
Sprite
sprite"Structures/Walls/gold.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/gold.rsi"
key"walls"
base"gold"
state"full"
id"WallIce"
Sprite
sprite"Structures/Walls/ice.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/ice.rsi"
key"walls"
base"ice"
state"full"
id"WallPlasma"
Sprite
sprite"Structures/Walls/plasma.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/plasma.rsi"
key"walls"
base"plasma"
state"full"
id"WallPlastic"
Sprite
sprite"Structures/Walls/plastic.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/plastic.rsi"
key"walls"
base"plastic"
state"full"
id"WallPlastitaniumIndestructible"
Sprite
sprite"Structures/Walls/plastitanium.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/plastitanium.rsi"
key"walls"
base"plastitanium"
state"full"
id"WallPlastitanium"
Sprite
sprite"Structures/Walls/plastitanium.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/plastitanium.rsi"
key"walls"
base"plastitanium"
state"full"
id"WallPlastitaniumDiagonal"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/plastitanium_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Walls/plastitanium_diagonal.rsi"
state"state0"
id"WallPlastitaniumDiagonalIndestructible"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/plastitanium_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Walls/plastitanium_diagonal.rsi"
state"state0"
id"WallReinforced"
Sprite
sprite"Structures/Walls/solid.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/solid.rsi"
state"rgeneric"
key"walls"
base"reinf_over"
id"WallReinforcedRust"
Sprite
sprite"Structures/Walls/solid_rust.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/solid_rust.rsi"
state"rgeneric"
key"walls"
base"reinf_over"
id"WallReinforcedDiagonal"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/reinforced_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Walls/reinforced_diagonal.rsi"
state"state0"
id"WallRiveted"
Sprite
sprite"Structures/Walls/riveted.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/riveted.rsi"
key"walls"
base"riveted"
state"full"
id"WallSandstone"
Sprite
sprite"Structures/Walls/sandstone.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/sandstone.rsi"
key"walls"
base"sandstone"
state"full"
id"WallSilver"
Sprite
sprite"Structures/Walls/silver.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/silver.rsi"
key"walls"
base"silver"
state"full"
id"WallShuttleDiagonal"
Sprite
drawdepth"Walls"
sprite"Structures/Walls/shuttle_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Walls/shuttle_diagonal.rsi"
state"state0"
id"WallShuttle"
Sprite
sprite"Structures/Walls/shuttle.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/shuttle.rsi"
state"full"
key"walls"
base"state"
id"WallShuttleInterior"
Sprite
sprite"Structures/Walls/shuttleinterior.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/shuttleinterior.rsi"
key"walls"
base"state"
state"full"
id"WallSolid"
Sprite
sprite"Structures/Walls/solid.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/solid.rsi"
key"walls"
base"solid"
state"full"
id"WallSolidRust"
Sprite
sprite"Structures/Walls/solid_rust.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/solid_rust.rsi"
state"full"
key"walls"
base"solid"
id"WallUranium"
Sprite
sprite"Structures/Walls/uranium.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/uranium.rsi"
key"walls"
base"uranium"
state"full"
id"WallWood"
Sprite
sprite"Structures/Walls/wood.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/wood.rsi"
key"woods"
base"wood"
state"full"
id"WallWeb"
Sprite
sprite"Structures/Walls/web.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/web.rsi"
key"webs"
base"wall"
state"full"
id"WallNecropolis"
Sprite
sprite"Structures/Walls/necropolis.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/necropolis.rsi"
key"walls"
base"necropolis"
state"full"
id"WallMining"
Sprite
sprite"Structures/Walls/mining.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/mining.rsi"
key"walls"
base"mining"
state"full"
id"WallVaultAlien"
Sprite
sprite"Structures/Walls/vault.rsi"
state"alienvault"
drawdepth"Walls"
Icon
sprite"Structures/Walls/vault.rsi"
state"alienvault"
id"WallVaultRock"
Sprite
sprite"Structures/Walls/vault.rsi"
state"rockvault"
drawdepth"Walls"
Icon
sprite"Structures/Walls/vault.rsi"
state"rockvault"
id"WallVaultSandstone"
Sprite
sprite"Structures/Walls/vault.rsi"
state"sandstonevault"
drawdepth"Walls"
Icon
sprite"Structures/Walls/vault.rsi"
state"sandstonevault"
id"WallInvisible"
id"WallForce"
Sprite
sprite"Structures/Magic/forcewall.rsi"
state"forcewall"
Icon
sprite"Structures/Magic/forcewall.rsi"
state"forcewall"
id"WallCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallBasaltCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_basalt.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_basalt.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallSnowCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_snow.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_snow.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallAsteroidCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_asteroid.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_asteroid.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallSandCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_sand.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_sand.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallChromiteCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_chromite.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_chromite.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"WallAndesiteCobblebrick"
Sprite
sprite"Structures/Walls/cobblebrick_andesite.rsi"
drawdepth"Walls"
Icon
sprite"Structures/Walls/cobblebrick_andesite.rsi"
key"cobblebricks"
base"cobblebrick"
state"full"
id"ClockworkWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/clockwork_window.rsi"
Icon
sprite"Structures/Windows/clockwork_window.rsi"
base"cwindow"
state"full"
key"walls"
id"WindowClockworkDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"clock_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"clock_window"
id"ClockworkWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/clockwork_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"windows"
base"state"
sprite"Structures/Windows/clockwork_diagonal.rsi"
state"state0"
id"MiningWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/mining.rsi"
Icon
sprite"Structures/Windows/mining.rsi"
base"mwindow"
state"full"
key"walls"
id"MiningWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/mining_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/mining_diagonal.rsi"
state"state0"
id"PlasmaWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plasma_window.rsi"
Icon
sprite"Structures/Windows/plasma_window.rsi"
base"pwindow"
state"full"
key"walls"
id"PlasmaWindowDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"plasma_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"plasma_window"
id"PlasmaWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plasma_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/plasma_diagonal.rsi"
state"state0"
id"PlastitaniumWindowIndestructible"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plastitanium_window.rsi"
Icon
sprite"Structures/Windows/plastitanium_window.rsi"
state"full"
key"windows"
base"ptwindow"
id"PlastitaniumWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plastitanium_window.rsi"
Icon
sprite"Structures/Windows/plastitanium_window.rsi"
state"full"
key"windows"
base"ptwindow"
id"PlastitaniumWindowDiagonalIndestructible"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plastitanium_window_diagonal.rsi"
state"state0"
Icon
sprite"Structures/Windows/plastitanium_window_diagonal.rsi"
state"state0"
mode"Diagonal"
key"windows"
base"state"
id"PlastitaniumWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/plastitanium_window_diagonal.rsi"
state"state0"
Icon
sprite"Structures/Windows/plastitanium_window_diagonal.rsi"
state"state0"
mode"Diagonal"
key"windows"
base"state"
id"ReinforcedWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_window.rsi"
Icon
sprite"Structures/Windows/reinforced_window.rsi"
base"rwindow"
state"full"
key"walls"
id"WindowReinforcedDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"reinforced_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"reinforced_window"
id"ReinforcedWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_window_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/reinforced_window_diagonal.rsi"
state"state0"
id"ReinforcedPlasmaWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_plasma_window.rsi"
Icon
sprite"Structures/Windows/reinforced_plasma_window.rsi"
base"rpwindow"
state"full"
key"walls"
id"PlasmaReinforcedWindowDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"plasma_reinforced_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"plasma_reinforced_window"
id"ReinforcedPlasmaWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_plasma_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/reinforced_plasma_diagonal.rsi"
state"state0"
id"ReinforcedUraniumWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_uranium_window.rsi"
Icon
sprite"Structures/Windows/reinforced_uranium_window.rsi"
base"ruwindow"
state"full"
key"walls"
id"UraniumReinforcedWindowDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"uranium_reinforced_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"uranium_reinforced_window"
id"ReinforcedUraniumWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/reinforced_uranium_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/reinforced_uranium_diagonal.rsi"
state"state0"
id"ShuttleWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/shuttle_window.rsi"
Icon
sprite"Structures/Windows/shuttle_window.rsi"
base"swindow"
state"full"
key"walls"
id"ShuttleWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/shuttle_window_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/shuttle_window_diagonal.rsi"
state"state0"
id"UraniumWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/uranium_window.rsi"
Icon
sprite"Structures/Windows/uranium_window.rsi"
state"full"
base"uwindow"
key"walls"
id"UraniumWindowDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"uranium_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"uranium_window"
id"UraniumWindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/uranium_window_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/uranium_window_diagonal.rsi"
state"state0"
id"Window"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/window.rsi"
Icon
sprite"Structures/Windows/window.rsi"
state"full"
key"walls"
base"window"
id"TintedWindow"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/tinted_window.rsi"
Icon
sprite"Structures/Windows/tinted_window.rsi"
base"twindow"
state"full"
key"walls"
id"WindowDirectional"
Sprite
drawdepth"Mobs"
sprite"Structures/Windows/directional.rsi"
state"window"
Icon
sprite"Structures/Windows/directional.rsi"
state"window"
id"WindowFrostedDirectional"
Sprite
sprite"Structures/Windows/directional.rsi"
state"frosted_window"
drawdepth"Mobs"
Icon
sprite"Structures/Windows/directional.rsi"
state"frosted_window"
id"WindowDiagonal"
Sprite
drawdepth"WallTops"
sprite"Structures/Windows/window_diagonal.rsi"
state"state0"
Icon
mode"Diagonal"
key"walls"
base"state"
sprite"Structures/Windows/window_diagonal.rsi"
state"state0"
id"FloorBananiumEntity"
Sprite
sprite"Tiles/Misc/bananium.rsi"
drawdepth"FloorTiles"
layers""
- state"bananium"
id"FloorChasmEntity"
Sprite
sprite"Tiles/Planet/Chasms/basalt_chasm.rsi"
drawdepth"BelowFloor"
layers""
- state"chasm"
Icon
sprite"Tiles/Planet/Chasms/basalt_chasm.rsi"
state"full"
key"chasm"
base"chasm"
id"FloorLavaEntity"
Sprite
sprite"Tiles/Planet/lava.rsi"
drawdepth"BelowFloor"
layers""
- state"lava"
shader"unshaded"
Icon
sprite"Tiles/Planet/lava.rsi"
state"full"
key"floor"
base"lava"
id"FloorLiquidPlasmaEntity"
Sprite
sprite"Tiles/Planet/liquid_plasma.rsi"
drawdepth"BelowFloor"
layers""
- state"plasma"
shader"unshaded"
Icon
sprite"Tiles/Planet/liquid_plasma.rsi"
state"full"
key"floor"
base"plasma"
id"FloorWaterEntity"
Sprite
sprite"Tiles/Planet/water.rsi"
drawdepth"BelowFloor"
layers""
- state"shoreline_water"
id"TetherEntity"
id"RGBStaff"
Sprite
sprite"Objects/Weapons/Guns/Basic/staves.rsi"
layers""
- state"nothing-unshaded"
shader"unshaded"
drawdepth"Items"
noRot"false"
id"ExplosionRune"
Sprite
sprite"Structures/Magic/Cult/trap.rsi"
layers""
- state"trap"
color"'"
id"StunRune"
Sprite
sprite"Structures/Magic/Cult/trap.rsi"
layers""
- state"trap"
color"'"
id"IgniteRune"
Sprite
sprite"Structures/Magic/Cult/trap.rsi"
layers""
- state"trap"
color"'"
id"ExplosionTimedRune"
Sprite
sprite"Structures/Magic/Cult/rune.rsi"
layers""
- state"cult2"
color"'"
id"ExplosionActivateRune"
Sprite
sprite"Structures/Magic/Cult/rune.rsi"
layers""
- state"cult2"
color"'"
id"FlashRune"
Sprite
sprite"Structures/Magic/Cult/rune.rsi"
layers""
- state"cult2"
color"'"
id"FlashRuneTimer"
Sprite
sprite"Structures/Magic/Cult/rune.rsi"
layers""
- state"cult2"
color"'"