Модуль:Entity Sprite: различия между версиями
Материал из Space Station 14 Вики
Pok (обсуждение | вклад) мНет описания правки |
Pok (обсуждение | вклад) Нет описания правки |
||
| Строка 5: | Строка 5: | ||
local page = mw.title.new(filePath) | local page = mw.title.new(filePath) | ||
local content = page and page:getContent() | local content = page and page:getContent() | ||
return content and mw.text.jsonDecode(content) or nil | |||
end | end | ||
| Строка 17: | Строка 13: | ||
if type(t1) ~= "table" or type(t2) ~= "table" then return false end | if type(t1) ~= "table" or type(t2) ~= "table" then return false end | ||
for k, v in pairs(t1) do | for k, v in pairs(t1) do | ||
if t2[k] == nil then | if t2[k] == nil then | ||
return false | return false | ||
end | end | ||
if not deepEqual(v, t2[k]) then | if not deepEqual(v, t2[k]) then | ||
return false | return false | ||
end | end | ||
end | end | ||
for k, v in pairs(t2) do | for k, v in pairs(t2) do | ||
if t1[k] == nil then | if t1[k] == nil then | ||
return false | return false | ||
end | end | ||
if not deepEqual(v, t1[k]) then | if not deepEqual(v, t1[k]) then | ||
return false | return false | ||
end | end | ||
end | end | ||
| Строка 77: | Строка 71: | ||
-- Генерация текста для элемента JSON | -- Генерация текста для элемента JSON | ||
local function generateTemplate(entry, param) | local function generateTemplate(entry, param, secondaryParam) | ||
local spritePath = entry.Sprite and entry.Sprite.sprite or (entry.Icon and entry.Icon.sprite) | |||
if not entry.id or not spritePath then | |||
return nil | return nil | ||
end | end | ||
if param == "image" then | if param == "image" then | ||
return mw.getCurrentFrame():preprocess("{{Entity Sprite/ | if secondaryParam then | ||
if tostring(entry.id) == tostring(secondaryParam) then | |||
return spritePath | |||
end | |||
return nil | |||
else | |||
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Image|" .. entry.id .. "|" .. spritePath .. "}}") | |||
end | |||
elseif param == "path" then | elseif param == "path" then | ||
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Path|" .. entry.id .. "|" .. | if secondaryParam then | ||
if spritePath == secondaryParam then | |||
return entry.id | |||
end | |||
return nil | |||
else | |||
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Path|" .. entry.id .. "|" .. spritePath .. "}}") | |||
end | |||
end | end | ||
| Строка 114: | Строка 123: | ||
local servers = params.Servers or "" | local servers = params.Servers or "" | ||
local source = params.Source or "" | local source = params.Source or "" | ||
local tags = params.Tags or "" | local tags = params.Tags or "" | ||
local spritePath = entry.Sprite and entry.Sprite.sprite or (entry.Icon and entry.Icon.sprite) | |||
if not spritePath then | |||
return "" | return "" | ||
end | end | ||
local path = params.Path | |||
if not path or path == "" then | if not path or path == "" then | ||
path = "Resources/Textures/" .. | path = "Resources/Textures/" .. spritePath | ||
end | end | ||
| Строка 141: | Строка 151: | ||
function p.main(frame) | function p.main(frame) | ||
local param = frame.args[1] | local param = frame.args[1] | ||
local secondaryParam = frame.args[2] | |||
local data = loadData('User:IanComradeBot/prototypes/entity sprite.json') | local data = loadData('User:IanComradeBot/prototypes/entity sprite.json') | ||
| Строка 148: | Строка 159: | ||
if not param then | if not param then | ||
return generateDefaultTemplate(data, frame.args) | return generateDefaultTemplate(data, frame.args) | ||
end | end | ||
| Строка 158: | Строка 168: | ||
local result = {} | local result = {} | ||
for _, entry in ipairs(data) do | for _, entry in ipairs(data) do | ||
local template = generateTemplate(entry, param) | local template = generateTemplate(entry, param, secondaryParam) | ||
if template then | if template then | ||
table.insert(result, template) | table.insert(result, template) | ||
end | end | ||
end | end | ||
return table.concat(result) | return table.concat(result, "\n") | ||
end | end | ||
end | end | ||
return p | return p | ||
Версия от 02:00, 23 января 2025
local p = {}
-- Загрузка данных
local function loadData(filePath)
local page = mw.title.new(filePath)
local content = page and page:getContent()
return content and mw.text.jsonDecode(content) or nil
end
-- Проверка равенства двух таблиц
local function deepEqual(t1, t2)
if t1 == t2 then return true end
if type(t1) ~= "table" or type(t2) ~= "table" then return false end
for k, v in pairs(t1) do
if t2[k] == nil then
return false
end
if not deepEqual(v, t2[k]) then
return false
end
end
for k, v in pairs(t2) do
if t1[k] == nil then
return false
end
if not deepEqual(v, t1[k]) then
return false
end
end
return true
end
-- Генерация шаблона repeat
local function generateRepeatTemplate(data)
local spriteGroups = {}
for _, entry in ipairs(data) do
local found = false
for key, group in pairs(spriteGroups) do
if deepEqual(entry.Sprite, group[1].Sprite) and
deepEqual(entry.EntityStorageVisuals, group[1].EntityStorageVisuals) and
deepEqual(entry.Icon, group[1].Icon) then
table.insert(group, entry)
found = true
break
end
end
if not found then
spriteGroups[entry.id] = {entry}
end
end
local result = {}
for _, group in pairs(spriteGroups) do
if #group > 1 then
local idLinks = {}
for _, entry in ipairs(group) do
table.insert(idLinks, "[[:Файл:" .. entry.id .. ".png]]")
end
local firstId = group[1].id
table.insert(result, mw.getCurrentFrame():preprocess("{{Entity Sprite/Repeat|" .. table.concat(idLinks, " ") .. "|" .. firstId .. "}}"))
end
end
return table.concat(result, "\n")
end
-- Генерация текста для элемента JSON
local function generateTemplate(entry, param, secondaryParam)
local spritePath = entry.Sprite and entry.Sprite.sprite or (entry.Icon and entry.Icon.sprite)
if not entry.id or not spritePath then
return nil
end
if param == "image" then
if secondaryParam then
if tostring(entry.id) == tostring(secondaryParam) then
return spritePath
end
return nil
else
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Image|" .. entry.id .. "|" .. spritePath .. "}}")
end
elseif param == "path" then
if secondaryParam then
if spritePath == secondaryParam then
return entry.id
end
return nil
else
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Path|" .. entry.id .. "|" .. spritePath .. "}}")
end
end
return nil
end
-- Генерация шаблона по умолчанию
local function generateDefaultTemplate(data, params)
local id = params.Id
if not id or id == "" then
return "Ошибка: Не указан ID."
end
-- Поиск записи с указанным ID
local entry = nil
for _, item in ipairs(data) do
if tostring(item.id) == tostring(id) then
entry = item
break
end
end
if not entry then
return ""
end
local description = params.Description or ""
local servers = params.Servers or ""
local source = params.Source or ""
local tags = params.Tags or ""
local spritePath = entry.Sprite and entry.Sprite.sprite or (entry.Icon and entry.Icon.sprite)
if not spritePath then
return ""
end
local path = params.Path
if not path or path == "" then
path = "Resources/Textures/" .. spritePath
end
-- Формирование шаблона
return mw.getCurrentFrame():preprocess(
"{{Файл\n" ..
"|Описание = " .. description .. "\n" ..
"|Id = " .. id .. "\n" ..
"|Сервера = " .. servers .. "\n" ..
"|Источник = " .. source .. "\n" ..
"|Путь = " .. path .. "\n" ..
"|Теги = " .. tags .. "\n" ..
"}}\n"
)
end
-- Основная функция модуля
function p.main(frame)
local param = frame.args[1]
local secondaryParam = frame.args[2]
local data = loadData('User:IanComradeBot/prototypes/entity sprite.json')
if not data or type(data) ~= 'table' then
return 'Ошибка: Невозможно загрузить данные из JSON.'
end
if not param then
return generateDefaultTemplate(data, frame.args)
end
-- Логика для других параметров, как "image", "path", "repeat"
if param == "repeat" then
return generateRepeatTemplate(data)
else
local result = {}
for _, entry in ipairs(data) do
local template = generateTemplate(entry, param, secondaryParam)
if template then
table.insert(result, template)
end
end
return table.concat(result, "\n")
end
end
return p