Модуль:Prototypes/Машина/Станок: различия между версиями
Материал из Space Station 14 Вики
Pok (обсуждение | вклад) мНет описания правки |
Pok (обсуждение | вклад) мНет описания правки |
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local stackEntity = materialMapping[material] or material | local stackEntity = materialMapping[material] or material | ||
local scaledAmount = amount / 100 | local scaledAmount = amount / 100 | ||
output = output .. '<b> | output = output .. '<b>[[File:' .. stackEntity .. '.png|32x32px|link=]] ' .. scaledAmount .. ' {{#invoke:Entity Lookup|getname|' .. stackEntity .. '}}</b>' | ||
end | end | ||
else | else |
Версия от 08:05, 28 января 2025
Для документации этого модуля может быть создана страница Модуль:Prototypes/Машина/Станок/doc
local p = {} -- Функция для загрузки данных станков local function loadLatheData() return mw.text.jsonDecode(mw.title.new("User:IanComradeBot/prototypes/lathe.json"):getContent()) end -- Функция для загрузки данных рецептов local function loadRecipeData() return mw.text.jsonDecode(mw.title.new("User:IanComradeBot/prototypes/lathe/recipes.json"):getContent()) end -- Функция для загрузки данных исследований local function loadResearchData() return mw.text.jsonDecode(mw.title.new("User:IanComradeBot/prototypes/research.json"):getContent()) end -- Функция для загрузки данных материалов local function loadMaterialData() return mw.text.jsonDecode(mw.title.new("User:IanComradeBot/prototypes/materials.json"):getContent()) end -- Функция для форматирования времени local function format_seconds_to_short_string(input_seconds) local minutes = math.floor(input_seconds / 60) local seconds = input_seconds % 60 local minutes_part = minutes > 0 and (minutes .. " мин.") or nil local seconds_part = seconds > 0 and (seconds .. " сек.") or nil if minutes_part and seconds_part then return minutes_part .. " " .. seconds_part elseif seconds_part then return seconds_part elseif minutes_part then return minutes_part else return '' end end -- Функция для сортировки рецептов local function sortRecipesByPriority(recipes) table.sort(recipes, function(a, b) local priority = { Static = 1, Unknown = 2, EMAG = 4 } local aPriority = priority[a.discipline] or 3 local bPriority = priority[b.discipline] or 3 if a.isEmag ~= b.isEmag then return not a.isEmag end if aPriority == bPriority then if a.tier == b.tier then return a.discipline < b.discipline end return a.tier < b.tier end return aPriority < bPriority end) end function p.main(frame) local latheId = frame.args[1] or "" if latheId == "" then return '<div style="color:red;">Не указан ID станка.</div>' end local latheData = loadLatheData() local recipeData = loadRecipeData() local researchData = loadResearchData() local materialData = loadMaterialData() local lathe = nil for _, data in ipairs(latheData) do if data.id == latheId then lathe = data break end end if not lathe then return '<div style="color:red;">Станок с ID "' .. latheId .. '" не найден.</div>' end local materialMapping = {} for _, material in ipairs(materialData) do materialMapping[material.material.id] = material.material.stackEntity end local output = '' local recipes = {} local function getRecipeDetails(recipeId) for _, recipe in ipairs(recipeData) do if recipe.id == recipeId then return recipe.latheRecipe end end return nil end local function findInResearch(recipeId) for _, research in ipairs(researchData) do if research.technology and research.technology.recipeUnlocks then for _, unlock in ipairs(research.technology.recipeUnlocks) do if unlock == recipeId then return { name = research.technology.name, tier = research.technology.tier, discipline = research.technology.discipline } end end end end return nil end -- Обработка staticRecipes if lathe.Lathe.staticRecipes then for _, recipeId in ipairs(lathe.Lathe.staticRecipes) do local recipe = getRecipeDetails(recipeId) if recipe then table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = "Static", tier = 0 }) end end end -- Обработка dynamicRecipes if lathe.Lathe.dynamicRecipes then for _, recipeId in ipairs(lathe.Lathe.dynamicRecipes) do local recipe = getRecipeDetails(recipeId) if recipe then local researchInfo = findInResearch(recipeId) if researchInfo then table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = researchInfo.discipline, tier = researchInfo.tier, researchName = researchInfo.name }) else table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = "Unknown", tier = 0 }) end end end end -- Обработка emagStaticRecipes if lathe.EmagLatheRecipes and lathe.EmagLatheRecipes.emagStaticRecipes then for _, recipeId in ipairs(lathe.EmagLatheRecipes.emagStaticRecipes) do local recipe = getRecipeDetails(recipeId) if recipe then table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = "Static", tier = 0, isEmag = true }) end end end -- Обработка emagDynamicRecipes if lathe.EmagLatheRecipes and lathe.EmagLatheRecipes.emagDynamicRecipes then for _, recipeId in ipairs(lathe.EmagLatheRecipes.emagDynamicRecipes) do local recipe = getRecipeDetails(recipeId) if recipe then local researchInfo = findInResearch(recipeId) if researchInfo then table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = researchInfo.discipline, tier = researchInfo.tier, researchName = researchInfo.name, isEmag = true }) else table.insert(recipes, { result = recipe.result, completetime = recipe.completetime, materials = recipe.materials, discipline = "Unknown", tier = 0, isEmag = true }) end end end end sortRecipesByPriority(recipes) local tierColors = { [1] = "#54d554", [2] = "#ed9000", [3] = "#d72a2a" } for _, recipe in ipairs(recipes) do output = output .. '{{Шаблон:Prototypes/Машина/Станок|product=' .. recipe.result output = output .. '|complete-time=' .. format_seconds_to_short_string(recipe.completetime) output = output .. '|materials=' if next(recipe.materials) then for material, amount in pairs(recipe.materials) do local stackEntity = materialMapping[material] or material local scaledAmount = amount / 100 output = output .. '<b>[[File:' .. stackEntity .. '.png|32x32px|link=]] ' .. scaledAmount .. ' {{#invoke:Entity Lookup|getname|' .. stackEntity .. '}}</b>' end else output = output .. 'Нет данных о материалах' end -- Информация об исследовании if recipe.discipline ~= "Static" and recipe.discipline ~= "Unknown" then local tierColor = tierColors[recipe.tier] or "#FFFFFF" output = output .. '|info=<div>[[File:' .. recipe.discipline .. '.png|16x16px|link=Руководство по исследованию и разработке]] {{#invoke:Ftl|main|translation|' .. recipe.researchName output = output .. '}}, уровень: <span style="color: ' .. tierColor .. '">' .. recipe.tier .. '</span> </div>' end -- При взломе EMAG if recipe.isEmag then output = output .. '|mode-emag=1' end -- Информация об иконках local icon = "" if recipe.isEmag and recipe.discipline ~= "Static" and recipe.discipline ~= "Unknown" then icon = '[[File:JobIconResearchDirector.png|24px|link=Руководство по исследованию и разработке]] <span class="станок__progression-symbol">↓</span> [[File:Emag.png|32px|link=Взламываемые криптографическим секвенсором предметы]]' elseif recipe.isEmag then icon = '[[File:Emag.png|32px|link=Взламываемые криптографическим секвенсором предметы]]' elseif recipe.discipline ~= "Static" and recipe.discipline ~= "Unknown" then icon = '[[File:JobIconResearchDirector.png|24px|link=Руководство по исследованию и разработке]]' end output = output .. '|icons=' .. icon output = output .. '}}' end return mw.getCurrentFrame():preprocess(output) end return p