Участник:IanComradeBot/prototype/Entity/DresserHeadOfPersonnelFilled.json: различия между версиями

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Update prototype/Entity/DresserHeadOfPersonnelFilled.json via GitHub Actions
 
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Строка 7: Строка 7:
"name": "dresser",
"name": "dresser",
"components": {
"components": {
"type:EntityTableContainerFill": {
"EntityTableContainerFill": {
"containers": {
"containers": {
"storagebase": {
"storagebase": {
Строка 69: Строка 69:
}
}
},
},
"type:Damageable": {
"Damageable": {
"radiationDamageTypes": [
"radiationDamageTypes": [
"Radiation"
"Radiation"
Строка 75: Строка 75:
"damageModifierSet": "Wood"
"damageModifierSet": "Wood"
},
},
"type:Injurable": {
"Injurable": {
"healthIcons": {
"healthIcons": {
"Alive": "HealthIconFine",
"Alive": "HealthIconFine",
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"damageContainer": "StructuralInorganic"
"damageContainer": "StructuralInorganic"
},
},
"type:Destructible": {
"Destructible": {
"thresholds": [
"thresholds": [
{
{
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]
]
},
},
"type:Storage": {
"Storage": {
"savedLocations": {},
"savedLocations": {},
"grid": [
"grid": [
Строка 133: Строка 133:
"storedItems": {}
"storedItems": {}
},
},
"type:ContainerContainer": {
"ContainerContainer": {
"containers": {
"containers": {
"storagebase": {
"storagebase": {
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}
}
},
},
"type:UserInterface": {
"UserInterface": {
"actors": {},
"actors": {},
"interfaces": {
"interfaces": {
Строка 150: Строка 150:
}
}
},
},
"type:Tag": {
"Tag": {
"tags": [
"tags": [
"Wooden"
"Wooden"
]
]
},
},
"type:Anchorable": {},
"Anchorable": {},
"type:Rotatable": {},
"Rotatable": {},
"type:Construction": {
"Construction": {
"containers": [],
"containers": [],
"node": "dresser",
"node": "dresser",
"graph": "Dresser"
"graph": "Dresser"
},
},
"type:Transform": {
"Transform": {
"anchored": true
"anchored": true
},
},
"type:GravityAffected": {},
"GravityAffected": {},
"type:Physics": {},
"Physics": {},
"type:Fixtures": {
"Fixtures": {
"fixtures": {
"fixtures": {
"fix1": {
"fix1": {
Строка 193: Строка 193:
}
}
},
},
"type:Pullable": {}
"Pullable": {},
"Clickable": {},
"Sprite": {
"sprite": "Structures/Furniture/furniture.rsi",
"state": "dresser"
},
"InteractionOutline": {}
},
},
"placement": {
"placement": {

Версия от 22:13, 26 июня 2026

parent
"Dresser"
suffix"Filled, Head Of Personnel"
description"Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?..."
name"dresser"
components
EntityTableContainerFill
containers
storagebase
!type:AllSelector
conditions
Пустой массив
rolls
!type:ConstantNumberSelector
Пустой объект
children
!type:EntSelector
conditions
Пустой массив
rolls
!type:ConstantNumberSelector
Пустой объект
amount
!type:ConstantNumberSelector
Пустой объект
id"ClothingHeadHatHopcap"
!type:EntSelector
conditions
Пустой массив
rolls
!type:ConstantNumberSelector
Пустой объект
amount
!type:ConstantNumberSelector
Пустой объект
id"ClothingOuterWinterHoP"
!type:EntSelector
conditions
Пустой массив
rolls
!type:ConstantNumberSelector
Пустой объект
amount
!type:ConstantNumberSelector
Пустой объект
id"ClothingEyesGlasses"
!type:EntSelector
conditions
Пустой массив
rolls
!type:ConstantNumberSelector
Пустой объект
amount
!type:ConstantNumberSelector
Пустой объект
id"ClothingNeckCloakHop"
Damageable
radiationDamageTypes
"Radiation"
damageModifierSet"Wood"
Injurable
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
painDamageGroups
"Brute"
"Burn"
damageContainer"StructuralInorganic"
Destructible
thresholds
behaviors
!type:SpawnEntitiesBehavior
spawn
MaterialWoodPlank1
max3
min3
!type:DoActsBehavior
acts"Destruction"
trigger
!type:DamageTrigger
damage50
Storage
savedLocations
Пустой объект
grid
"0,0,7,4"
maxItemSize"Large"
storageInsertSound
!type:SoundCollectionSpecifier
collection"storageRustle"
storageOpenSound
!type:SoundCollectionSpecifier
collection"storageRustle"
storedItems
Пустой объект
ContainerContainer
containers
storagebase
!type:Container
ents
Пустой массив
UserInterface
actors
Пустой объект
interfaces
enum.StorageUiKey.Key
type"StorageBoundUserInterface"
Tag
tags
"Wooden"
Anchorable
Пустой объект
Rotatable
Пустой объект
Construction
containers
Пустой массив
node"dresser"
graph"Dresser"
Transform
anchoredtrue
GravityAffected
Пустой объект
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.45"
"-0.45,0.45"
mask
"Impassable"
"TableLayer"
"LowImpassable"
layer
"TableLayer"
"LowImpassable"
density60
Pullable
Пустой объект
Clickable
Пустой объект
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"dresser"
InteractionOutline
Пустой объект
placement
snap
Пустой массив
mode"SnapgridCenter"