Участник:IanComradeBot/prototype/Entity/Bed.json: различия между версиями

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Update prototype/Entity/Bed.json via GitHub Actions
 
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Строка 6: Строка 6:
"name": "bed",
"name": "bed",
"components": {
"components": {
"type:HealOnBuckle": {
"HealOnBuckle": {
"damage": {
"damage": {
"types": {
"types": {
Строка 14: Строка 14:
}
}
},
},
"type:Physics": {},
"Physics": {},
"type:Fixtures": {
"Fixtures": {
"fixtures": {
"fixtures": {
"fix1": {
"fix1": {
Строка 36: Строка 36:
}
}
},
},
"type:Strap": {
"Strap": {
"unbuckleSound": {
"unbuckleSound": {
"!type:SoundPathSpecifier": {
"!type:SoundPathSpecifier": {
Строка 51: Строка 51:
"buckledEntities": []
"buckledEntities": []
},
},
"type:Construction": {
"Construction": {
"containers": [],
"containers": [],
"node": "bed",
"node": "bed",
"graph": "bed"
"graph": "bed"
},
},
"type:PlaceableSurface": {
"PlaceableSurface": {
"placeCentered": true
"placeCentered": true
},
},
"type:Damageable": {
"Damageable": {
"radiationDamageTypes": [
"radiationDamageTypes": [
"Radiation"
"Radiation"
Строка 65: Строка 65:
"damageModifierSet": "Metallic"
"damageModifierSet": "Metallic"
},
},
"type:Injurable": {
"Injurable": {
"healthIcons": {
"healthIcons": {
"Alive": "HealthIconFine",
"Alive": "HealthIconFine",
Строка 77: Строка 77:
"damageContainer": "Inorganic"
"damageContainer": "Inorganic"
},
},
"type:Destructible": {
"Destructible": {
"thresholds": [
"thresholds": [
{
{
Строка 105: Строка 105:
]
]
},
},
"type:Transform": {
"Transform": {
"anchored": true,
"anchored": true,
"noRot": true
"noRot": true
},
},
"type:Anchorable": {},
"Anchorable": {},
"type:Pullable": {},
"Pullable": {},
"type:GravityAffected": {},
"GravityAffected": {},
"type:Tag": {
"Tag": {
"tags": [
"tags": [
"Structure"
"Structure"
]
]
},
"Clickable": {},
"Sprite": {
"sprite": "Structures/Furniture/furniture.rsi",
"state": "bed",
"noRot": true
}
}
},
},

Версия от 22:27, 26 июня 2026

parent
"BaseStructure"
description"This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing."
name"bed"
components
HealOnBuckle
damage
types
Poison-0.1
Blunt-0.1
Physics
Пустой объект
Fixtures
fixtures
fix1
shape
!type:PolygonShape
vertices
"-0.45,-0.45"
"0.45,-0.45"
"0.45,0.05"
"-0.45,0.05"
mask
"Impassable"
"TableLayer"
density190
Strap
unbuckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/unbuckle.ogg"
buckleSound
!type:SoundPathSpecifier
path"/Audio/Effects/buckle.ogg"
rotation"-1.5707963267948966 rad"
position"Down"
buckledEntities
Пустой массив
Construction
containers
Пустой массив
node"bed"
graph"bed"
PlaceableSurface
placeCenteredtrue
Damageable
radiationDamageTypes
"Radiation"
damageModifierSet"Metallic"
Injurable
healthIcons
Alive"HealthIconFine"
Critical"HealthIconCritical"
Dead"HealthIconDead"
painDamageGroups
"Brute"
"Burn"
damageContainer"Inorganic"
Destructible
thresholds
behaviors
!type:DoActsBehavior
acts"Destruction"
!type:SpawnEntitiesBehavior
spawn
SheetSteel1
max2
min1
trigger
!type:DamageTrigger
damage75
Transform
anchoredtrue
noRottrue
Anchorable
Пустой объект
Pullable
Пустой объект
GravityAffected
Пустой объект
Tag
tags
"Structure"
Clickable
Пустой объект
Sprite
sprite"Structures/Furniture/furniture.rsi"
state"bed"
noRottrue
placement
snap
Пустой массив
mode"SnapgridCenter"