Модуль:Entity Sprite/all: различия между версиями
Материал из Space Station 14 Вики
Pok (обсуждение | вклад) мНет описания правки |
Pok (обсуждение | вклад) мНет описания правки |
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local p = {} | local p = {} | ||
local | local spriteData = mw.loadData("Модуль:IanComradeBot/prototypes/entity sprite.json/data") | ||
local function deepEqual(t1, t2) | local function deepEqual(t1, t2) | ||
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table.insert(idLinks, "[[:Файл:" .. entry.id .. ".png]]") | table.insert(idLinks, "[[:Файл:" .. entry.id .. ".png]]") | ||
end | end | ||
table.insert(result, mw.getCurrentFrame():preprocess("{{Entity Sprite/Repeat|" .. table.concat(idLinks, " ") .. "|" .. group[1].id .. "}}")) | table.insert(result, mw.getCurrentFrame():preprocess( | ||
"{{Entity Sprite/Repeat|" .. table.concat(idLinks, " ") .. "|" .. group[1].id .. "}}" | |||
)) | |||
end | end | ||
end | end | ||
| Строка 129: | Строка 127: | ||
end | end | ||
local function generateTemplate(entry, param | local function generateTemplate(entry, param) | ||
local spritePath = getSpritePath(entry) | local spritePath = getSpritePath(entry) | ||
if not entry.id or not spritePath then | if not entry.id or not spritePath then | ||
return nil | return nil | ||
end | end | ||
local state = getSpriteState(entry) | local state = getSpriteState(entry) | ||
| Строка 144: | Строка 140: | ||
stateStr = " (state: " .. state .. ")" | stateStr = " (state: " .. state .. ")" | ||
end | end | ||
return mw.getCurrentFrame():preprocess("{{Entity Sprite/Image|" .. entry.id .. "|https://github.com/space-syndicate/space-station-14/blob/master/Resources/Textures/" .. spritePath .. stateStr .. "}}") | return mw.getCurrentFrame():preprocess( | ||
"{{Entity Sprite/Image|" .. entry.id .. | |||
"|https://github.com/space-syndicate/space-station-14/blob/master/Resources/Textures/" .. | |||
spritePath .. stateStr .. "}}" | |||
) | |||
end | end | ||
| Строка 153: | Строка 153: | ||
local param = frame.args[1] | local param = frame.args[1] | ||
if not spriteData or type(spriteData) ~= "table" then | |||
if not | return "Ошибка: Невозможно загрузить данные из JSON." | ||
return | |||
end | end | ||
if param == "repeat" then | if param == "repeat" then | ||
return generateRepeatTemplate( | return generateRepeatTemplate(spriteData) | ||
elseif param == "image" or param == "path" then | elseif param == "image" or param == "path" then | ||
local result = {} | local result = {} | ||
for _, entry in pairs( | for _, entry in pairs(spriteData) do | ||
local template = generateTemplate(entry, param | local template = generateTemplate(entry, param) | ||
if template then | if template then | ||
table.insert(result, template) | table.insert(result, template) | ||
Версия от 19:03, 3 июня 2025
Для документации этого модуля может быть создана страница Модуль:Entity Sprite/all/doc
local p = {}
local spriteData = mw.loadData("Модуль:IanComradeBot/prototypes/entity sprite.json/data")
local function deepEqual(t1, t2)
if t1 == t2 then return true end
if type(t1) ~= "table" or type(t2) ~= "table" then return false end
local function isArray(t)
local count = 0
for k in pairs(t) do
if type(k) ~= "number" then return false end
count = count + 1
end
return count == #t
end
if isArray(t1) and isArray(t2) then
if #t1 ~= #t2 then return false end
for i = 1, #t1 do
if not deepEqual(t1[i], t2[i]) then
return false
end
end
return true
end
for k, v in pairs(t1) do
if t2[k] == nil or not deepEqual(v, t2[k]) then
return false
end
end
for k, v in pairs(t2) do
if t1[k] == nil or not deepEqual(v, t1[k]) then
return false
end
end
return true
end
local function getInsensitiveKey(t, target)
target = target:lower()
for k, v in pairs(t) do
if type(k) == "string" and k:lower() == target then
return v
end
end
return nil
end
local function getSpritePath(entry)
local spriteField = getInsensitiveKey(entry, "Sprite")
local iconField = getInsensitiveKey(entry, "Icon")
if spriteField and spriteField.sprite then
return spriteField.sprite
elseif iconField and iconField.sprite then
return iconField.sprite
elseif spriteField and spriteField.layers then
for _, layer in pairs(spriteField.layers) do
if layer.sprite then
return layer.sprite
end
end
end
return nil
end
local function getSpriteState(entry)
local spriteBlock = getInsensitiveKey(entry, "Sprite")
if spriteBlock then
if spriteBlock.state then
return spriteBlock.state
elseif spriteBlock.layers then
for _, layer in pairs(spriteBlock.layers) do
if layer.state then
return layer.state
end
end
end
end
local iconBlock = getInsensitiveKey(entry, "Icon")
if iconBlock and iconBlock.state then
return iconBlock.state
end
return nil
end
local function generateRepeatTemplate(data)
local spriteGroups = {}
for _, entry in pairs(data) do
local found = false
for _, group in pairs(spriteGroups) do
if deepEqual(getInsensitiveKey(entry, "Sprite"), getInsensitiveKey(group[1], "Sprite")) and
deepEqual(entry.EntityStorageVisuals, group[1].EntityStorageVisuals) and
deepEqual(getInsensitiveKey(entry, "Icon"), getInsensitiveKey(group[1], "Icon")) then
table.insert(group, entry)
found = true
break
end
end
if not found then
table.insert(spriteGroups, {entry})
end
end
local result = {}
for _, group in pairs(spriteGroups) do
if #group > 1 then
local idLinks = {}
for _, entry in pairs(group) do
table.insert(idLinks, "[[:Файл:" .. entry.id .. ".png]]")
end
table.insert(result, mw.getCurrentFrame():preprocess(
"{{Entity Sprite/Repeat|" .. table.concat(idLinks, " ") .. "|" .. group[1].id .. "}}"
))
end
end
return table.concat(result, "\n")
end
local function generateTemplate(entry, param)
local spritePath = getSpritePath(entry)
if not entry.id or not spritePath then
return nil
end
local state = getSpriteState(entry)
if param == "image" then
local stateStr = ""
if state then
stateStr = " (state: " .. state .. ")"
end
return mw.getCurrentFrame():preprocess(
"{{Entity Sprite/Image|" .. entry.id ..
"|https://github.com/space-syndicate/space-station-14/blob/master/Resources/Textures/" ..
spritePath .. stateStr .. "}}"
)
end
return nil
end
function p.main(frame)
local param = frame.args[1]
if not spriteData or type(spriteData) ~= "table" then
return "Ошибка: Невозможно загрузить данные из JSON."
end
if param == "repeat" then
return generateRepeatTemplate(spriteData)
elseif param == "image" or param == "path" then
local result = {}
for _, entry in pairs(spriteData) do
local template = generateTemplate(entry, param)
if template then
table.insert(result, template)
end
end
return table.concat(result, "\n")
else
return nil
end
end
return p