Модуль:Песочница/Pok
Материал из Space Station 14 Вики
Для документации этого модуля может быть создана страница Модуль:Песочница/Pok/doc
-- Загрузка данных
local latheData = mw.loadData("Модуль:IanComradeBot/prototypes/lathe.json/data") -- Функция для загрузки данных станков
local recipeData = mw.loadData("Модуль:IanComradeBot/prototypes/lathe/recipes.json/data") -- Функция для загрузки данных рецептов
local researchData = mw.loadData("Модуль:IanComradeBot/prototypes/research.json/data") -- Функция для загрузки данных исследований
local materialData = mw.loadData("Модуль:IanComradeBot/prototypes/materials.json/data") -- Функция для загрузки данных материалов
local chemData = mw.loadData("Модуль:IanComradeBot/chem prototypes.json/data") -- Функция для загрузки данных химических веществ
local p = {}
-- Функция для форматирования времени
local function format_seconds_to_short_string(input_seconds)
local minutes = math.floor(input_seconds / 60)
local seconds = input_seconds % 60
local minutes_part = minutes > 0 and (minutes .. " мин.") or nil
local seconds_part = seconds > 0 and (seconds .. " сек.") or nil
if minutes_part and seconds_part then
return minutes_part .. " " .. seconds_part
elseif seconds_part then
return seconds_part
elseif minutes_part then
return minutes_part
else
return '0 сек.'
end
end
-- Функция для сортировки рецептов
local function sortRecipesByPriority(recipes)
table.sort(recipes, function(a, b)
local priority = { Static = 1, EMAG = 3 }
local aPriority = priority[a.discipline] or 2
local bPriority = priority[b.discipline] or 2
if a.isEmag ~= b.isEmag then
return not a.isEmag
end
if aPriority == bPriority then
if a.tier == b.tier then
return a.discipline < b.discipline
end
return a.tier < b.tier
end
return aPriority < bPriority
end)
end
function p.main(frame)
-- Подключение CSS
local cssLink = frame:extensionTag('templatestyles', '', {
src = 'Шаблон:Prototypes/Машина/Станок/styles.css'
})
local latheId = frame.args[1] or ""
if latheId == "" then
return '<div style="color:red;">Не указан ID станка.</div>'
end
local lathe = nil
for _, data in ipairs(latheData) do
if data.id == latheId then
lathe = data
break
end
end
if not lathe then
return '<div style="color:red;">Станок с ID "' .. latheId .. '" не найден.</div>'
end
local materialMapping = {}
for _, material in ipairs(materialData) do
materialMapping[material.id] = material.stackEntity or material.id
end
local chemMapping = {}
for id, chem in pairs(chemData) do
chemMapping[id] = chem.name
end
local out = cssLink
local recipes = {}
local function getRecipeDetails(recipeId)
for _, recipe in ipairs(recipeData) do
if recipe.id == recipeId then
return recipe
end
end
return nil
end
local function findInResearch(recipeId)
for _, research in ipairs(researchData) do
if research.technology and research.technology.recipeUnlocks then
for _, unlock in ipairs(research.technology.recipeUnlocks) do
if unlock == recipeId then
return {
name = research.technology.name,
tier = research.technology.tier,
discipline = research.technology.discipline
}
end
end
end
end
return nil
end
-- Обработка staticRecipes
if lathe.Lathe.staticRecipes then
for _, recipeId in ipairs(lathe.Lathe.staticRecipes) do
local recipe = getRecipeDetails(recipeId)
if recipe and recipe.result then
table.insert(recipes, {
result = recipe.result,
completetime = recipe.completetime,
materials = recipe.materials,
discipline = "Static",
tier = 0
})
elseif recipe and recipe.resultReagents then
for reagent, amount in pairs(recipe.resultReagents) do
local reagentName = chemMapping[reagent] or reagent
table.insert(recipes, {
result = reagentName .. "|amount=" .. amount .. "ед.|mode-chem=1",
completetime = recipe.completetime,
materials = recipe.materials,
discipline = "Static",
tier = 0
})
break
end
else
out = out .. '<div style="color:red;">Ошибка: Рецепт с ID "' .. recipeId .. '" не найден или поля result/resultReagents отсутствуют.</div>'
end
end
end
-- Обработка dynamicRecipes
if lathe.Lathe.dynamicRecipes then
for _, recipeId in ipairs(lathe.Lathe.dynamicRecipes) do
local recipe = getRecipeDetails(recipeId)
if recipe then
local researchInfo = findInResearch(recipeId)
if researchInfo then
table.insert(recipes, {
result = recipe.result,
completetime = recipe.completetime,
materials = recipe.materials,
discipline = researchInfo.discipline,
tier = researchInfo.tier,
researchName = researchInfo.name
})
end
end
end
end
-- Обработка emagStaticRecipes
if lathe.EmagLatheRecipes and lathe.EmagLatheRecipes.emagStaticRecipes then
for _, recipeId in ipairs(lathe.EmagLatheRecipes.emagStaticRecipes) do
local recipe = getRecipeDetails(recipeId)
if recipe then
table.insert(recipes, {
result = recipe.result,
completetime = recipe.completetime,
materials = recipe.materials,
discipline = "Static",
tier = 0,
isEmag = true
})
end
end
end
-- Обработка emagDynamicRecipes
if lathe.EmagLatheRecipes and lathe.EmagLatheRecipes.emagDynamicRecipes then
for _, recipeId in ipairs(lathe.EmagLatheRecipes.emagDynamicRecipes) do
local recipe = getRecipeDetails(recipeId)
if recipe then
local researchInfo = findInResearch(recipeId)
if researchInfo then
table.insert(recipes, {
result = recipe.result,
completetime = recipe.completetime,
materials = recipe.materials,
discipline = researchInfo.discipline,
tier = researchInfo.tier,
researchName = researchInfo.name,
isEmag = true
})
end
end
end
end
sortRecipesByPriority(recipes)
-- Таблица для перевода названий дисциплин
local disciplineMapping = {
Arsenal = "Арсенал",
Industrial = "Промышленность",
Experimental = "Экспериментальное",
CivilianServices = "Обслуживание персонала"
}
-- Таблица для цветов по уровням
local tierColors = {
[1] = "#54d554",
[2] = "#ed9000",
[3] = "#d72a2a"
}
local materialUseMultiplier = lathe.Lathe.materialUseMultiplier or 1
local timeMultiplier = lathe.Lathe.timeMultiplier or 1
for _, recipe in ipairs(recipes) do
local scaledTime = format_seconds_to_short_string(recipe.completetime * timeMultiplier)
out = out .. '{{Шаблон:Prototypes/Машина/Станок|product=' .. recipe.result
out = out .. '|complete-time=' .. scaledTime
out = out .. '|materials='
if next(recipe.materials) then
for material, amount in pairs(recipe.materials) do
local stackEntity = materialMapping[material] or material
local scaledAmount = (amount * materialUseMultiplier) / 100
out = out .. '<b>[[File:' .. stackEntity .. '.png|32x32px|link=]] ' .. scaledAmount .. ' {{#invoke:Entity Lookup|getname|' .. stackEntity .. '}}</b>'
end
else
out = out .. 'Нет данных о материалах'
end
-- Информация об исследовании
if recipe.discipline ~= "Static" then
local tierColor = tierColors[recipe.tier] or "#FFFFFF"
local disciplineName = disciplineMapping[recipe.discipline] or "Неизвестная дисциплина"
out = out .. '|info=<div style="font-weight:600;"><span style="margin:8px;">[[File:' .. recipe.discipline .. '.png|16x16px|link=]]</span> [[Руководство по исследованию и разработке|' .. disciplineName
out = out .. ']], уровень: <span style="color: ' .. tierColor .. '">' .. recipe.tier .. '</span> </div>'
end
-- Пометка при взломе EMAG
if recipe.isEmag then
out = out .. '|mode-emag=1'
end
-- Пометка для исследуемой технологии
if recipe.discipline ~= "Static" then
out = out .. '|mode-research=1'
end
out = out .. '}}'
end
return mw.getCurrentFrame():preprocess(out)
end
return p